CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id ecaade2018_243
id ecaade2018_243
authors Gardner, Nicole
year 2018
title Architecture-Human-Machine (re)configurations - Examining computational design in practice
doi https://doi.org/10.52842/conf.ecaade.2018.2.139
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 139-148
summary This paper outlines a research project that explores the participation in, and perception of, advanced technologies in architectural professional practice through a sociotechnical lens and presents empirical research findings from an online survey distributed to employees in five large-scale architectural practices in Sydney, Australia. This argues that while the computational design paradigm might be well accepted, understood, and documented in academic research contexts, the extent and ways that computational design thinking and methods are put-into-practice has to date been less explored. In engineering and construction, technology adoption studies since the mid 1990s have measured information technology (IT) use (Howard et al. 1998; Samuelson and Björk 2013). In architecture, research has also focused on quantifying IT use (Cichocka 2017), as well as the examination of specific practices such as building information modelling (BIM) (Cardoso Llach 2017; Herr and Fischer 2017; Son et al. 2015). With the notable exceptions of Daniel Cardoso Llach (2015; 2017) and Yanni Loukissas (2012), few scholars have explored advanced technologies in architectural practice from a sociotechnical perspective. This paper argues that a sociotechnical lens can net valuable insights into advanced technology engagement to inform pedagogical approaches in architectural education as well as strategies for continuing professional development.
keywords Computational design; Sociotechnical system; Technology adoption
series eCAADe
email
last changed 2022/06/07 07:51

_id ecaaderis2018_103
id ecaaderis2018_103
authors Davidová, Marie and Prokop, Šimon
year 2018
title TreeHugger - The Eco-Systemic Prototypical Urban Intervention
source Odysseas Kontovourkis (ed.), Sustainable Computational Workflows [6th eCAADe Regional International Workshop Proceedings / ISBN 9789491207143], Department of Architecture, University of Cyprus, Nicosia, Cyprus, 24-25 May 2018, pp. 75-84
keywords The paper discusses co-design, development, production, application of TreeHugger (see Figure 1). The co-design among community and trans-disciplinary participants with different expertise required scope of media mix, switching between analogue, digital and back again. This involves different degrees of physical and digital 'GIGA-Mapping' (Sevaldson, 2011, 2015), 'Grasshopper3d' (Davidson, 2017) scripting and mix of digital and analogue fabrication to address the real life world. The critical participation of this 'Time-Based Design' (Sevaldson, 2004, 2005) process is the interaction of the prototype with eco-systemic agency of the adjacent environment - the eco-systemic performance. The TreeHugger is a responsive solid wood insect hotel, generating habitats and edible landscaping (Creasy, 2004) on bio-tope in city centre of Prague. To extend the impact, the code was uploaded for communities to download, local-specifically edit and apply worldwide. Thus, the fusion of discussed processes is multi-scaled and multi-layered, utilised in emerging design field: Systemic Approach to Architectural Performance.
series eCAADe
email
last changed 2018/05/29 14:33

_id caadria2018_235
id caadria2018_235
authors Araullo, Rebekah
year 2018
title 3D Growth Morphology - Tectonics of Custom Shapes in Reciprocal Systems
doi https://doi.org/10.52842/conf.caadria.2018.1.307
source T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.), Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 1, Tsinghua University, Beijing, China, 17-19 May 2018, pp. 307-316
summary Traditionally, Reciprocal Frame (RF) structures feature the use of linear materials such as rods, beams and bars. Their potential in varied curvature and doubly-curved forms illustrate ongoing advances in computation and fabrication. Flexible to using small available materials that span large areas, RF systems appeal as a popular research topic to demonstrate tectonic and engineering feats. However, RF using planar materials is a non-traditional application and is not widely explored in research. This paper discusses RF research projects that feature planar custom shapes with unique 3D tectonic capabilities. Their aesthetic properties and structural opportunities will be discussed and evaluated. The objective of this paper is to examine the use of planar materials and highlight the potential of irregular 3D reciprocal systems. The use of custom shapes in a reciprocal system and their unique growth morphologies presents a novel direction in the practice of reciprocal systems.
keywords Reciprocal Frames; Spaceframes; Computational Design; Digital Fabrication; RF Growth Morphology
series CAADRIA
email
last changed 2022/06/07 07:54

_id sigradi2018_1329
id sigradi2018_1329
authors Campos Fialho, Beatriz; A. Costa, Heliara; Logsdon, Louise; Minto Fabrício, Márcio
year 2018
title CAD and BIM tools in Teaching of Graphic Representation for Engineering
source SIGraDi 2018 [Proceedings of the 22nd Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Brazil, São Carlos 7 - 9 November 2018, pp. 961-968
summary BIM technology has represented an advance and a break of the design process’ paradigm, impacting both academia and construction market. Reporting a didactic experience in the Civil Engineering graduation, this article aims to understand the teaching and learning process of graphic representation, by using CAD and BIM tools. The research included Literature Review and Empirical Study, whose data collection was based on the application of questionnaires, practical exercises and theoretical test with the students. As a contribution, we highline the complementary nature of the tools and the potentialities of BIM for teaching graphic representation.
keywords Graphic Representation; CAD System Education; CAE System Education. BIM
series SIGRADI
email
last changed 2021/03/28 19:58

_id ecaaderis2018_119
id ecaaderis2018_119
authors Georgiou, Odysseas
year 2018
title The Oval - a complex geometry BIM case study
source Odysseas Kontovourkis (ed.), Sustainable Computational Workflows [6th eCAADe Regional International Workshop Proceedings / ISBN 9789491207143], Department of Architecture, University of Cyprus, Nicosia, Cyprus, 24-25 May 2018, pp. 141-150
keywords This paper documents the steps followed to design and construct an oval shaped, high rise structure in Limassol Cyprus. The author presents the developed computational framework which was purposely built to support multiple levels and disciplines of design, construction and digital fabrication leading to a successful delivery of a complex geometry project within time and budget. A fully informed model involving multi-disciplinary data ranging from its conception to its completion establishes a sustainable paradigm for the construction industry, mainly because of its single source of control as opposed to other precedents involving multiple models and information.
series eCAADe
email
last changed 2018/05/29 14:33

_id ecaade2018_270
id ecaade2018_270
authors Gönenç Sorguç, Arzu, Kruºa Yemiºco?lu, Müge and Özgenel, Ça?lar F?rat
year 2018
title Multiverse of a Form - Snowflake to Shelder
doi https://doi.org/10.52842/conf.ecaade.2018.2.411
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 411-416
summary The almost seamless integration of computation, fabrication and immersion technologies in architecture not only constitutes potentials for exploring design instances through multiple media but also changes design paradigm from form-formation to form-formation-exploration. In this sense, multiverse of design as proposed in this study and integration of various design technologies from virtual to real aims to advance higher order thinking skills and a more exclusive design exploration in computational design process. Undoubtedly, the multiverse of design cannot be handled without emerging technologies temptingly easing fabrication in both physical and virtual realms. On the other hand, such technologies can easily be deceptive in regard with scale, choice of material, details and etc.Therefore, how and which modes of exploration (physical or virtual) should be integrated into the design process is critical. "Exploration of design" in the realm of new technologies does not only connote a formal exploration of design and its performance but it also becomes a way learning/thinking of design enhancing critical thinking and constructivist learning. Within the scope of this study, the multiverse of a form(ation) is explained throughly and examplified through snowflake pavilion which is issued to 4th year and graduate students in the scope of an elective studio course. Snowflake pavillon comprises physical, virtual and mapped reality as a triskelion for immersive experience for visitors.
keywords Virtual Reality; Augmented Reality; Physical Reality; Fabrication Technologies; Multiverse of Design
series eCAADe
email
last changed 2022/06/07 07:50

_id acadia18_46
id acadia18_46
authors Marcus, Adam; Kudless, Andrew
year 2018
title Drawing Codes. Experimental protocols of architectural representation
doi https://doi.org/10.52842/conf.acadia.2018.046
source ACADIA // 2018: Recalibration. On imprecisionand infidelity. [Proceedings of the 38th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-17729-7] Mexico City, Mexico 18-20 October, 2018, pp. 46-55
summary Emerging technologies of design and production have largely changed the role of drawings within the contemporary design process from that of design generators to design products. As architectural design has shifted from an analog drawing-based paradigm to that of a computational model-based paradigm, the agency of the drawing as a critical and important form of design representation has greatly diminished. As our design tools have increasingly become computational and the production of our drawings have become predominantly automated, this paper examines the effects on the architectural discipline and attempts to catalog examples of how artists, designers, architects, and programmers have used rule-based techniques in the process of drawing as a critical act in their process. Furthermore, the paper presents the Drawing Codes project, an ongoing research and exhibition platform that critically investigates the intersection of code and drawing: how rules and constraints inform the ways architects document, analyze, represent, and design the built environment. The project features commissioned drawings by a range of contemporary architects and designers as a means of gathering a diverse set of perspectives on how computational techniques, but more importantly, computational thinking, can reexamine the role of architectural drawing as a creative and critical act.
keywords full paper, design theory & history, representation + perception, procedural design, art and technology
series ACADIA
type paper
email
last changed 2022/06/07 07:59

_id ecaade2018_p01
id ecaade2018_p01
authors Maver, Tom
year 2018
title Round Table Session - A BETTER TOMORROW?
doi https://doi.org/10.52842/conf.ecaade.2018.1.037
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 1, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 37-38
summary There is no doubt that ICT has brought about a paradigm shift in architectural practice, teaching and research. This community - in Europe and beyond - can rightly congratulate itself not only in transform- ing how we have changed our understanding, opera- tion and delivery of the built environment. Moreover, we have introduced and excited our students to the notion of virtual environments.
series eCAADe
email
last changed 2022/06/07 07:58

_id acadia20_574
id acadia20_574
authors Nguyen, John; Peters, Brady
year 2020
title Computational Fluid Dynamics in Building Design Practice
doi https://doi.org/10.52842/conf.acadia.2020.1.574
source ACADIA 2020: Distributed Proximities / Volume I: Technical Papers [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95213-0]. Online and Global. 24-30 October 2020. edited by B. Slocum, V. Ago, S. Doyle, A. Marcus, M. Yablonina, and M. del Campo. 574-583.
summary This paper provides a state-of-the-art of computational fluid dynamics (CFD) in the building industry. Two methods were used to find this new knowledge: a series of interviews with leading architecture, engineering, and software professionals; and a series of tests in which CFD software was evaluated using comparable criteria. The paper reports findings in technology, workflows, projects, current unmet needs, and future directions. In buildings, airflow is fundamental for heating and cooling, as well as occupant comfort and productivity. Despite its importance, the design of airflow systems is outside the realm of much of architectural design practice; but with advances in digital tools, it is now possible for architects to integrate air flow into their building design workflows (Peters and Peters 2018). As Chen (2009) states, “In order to regulate the indoor air parameters, it is essential to have suitable tools to predict ventilation performance in buildings.” By enabling scientific data to be conveyed in a visual process that provides useful analytical information to designers (Hartog and Koutamanis 2000), computer performance simulations have opened up new territories for design “by introducing environments in which we can manipulate and observe” (Kaijima et al. 2013). Beyond comfort and productivity, in recent months it has emerged that air flow may also be a matter of life and death. With the current global pandemic of SARS-CoV-2, it is indoor environments where infections most often happen (Qian et al. 2020). To design architecture in a post-COVID-19 environment will require an in-depth understanding of how air flows through space.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id ijac201816403
id ijac201816403
authors Pantazis, Evangelos and David Gerber
year 2018
title A framework for generating and evaluating façade designs using a multi-agent system approach
source International Journal of Architectural Computing vol. 16 - no. 4, 248-270
summary Digital design paradigms in architecture have been rooted in representational models which are geometry centered and therefore fail to capture building complexity holistically. Due to a lack of computational design methodologies, existing digital design workflows do little in predicting design performance in the early design stage and in most cases analysis and design optimization are done after a design is fixed. This work proposes a new computational design methodology, intended for use in the area of conceptual design of building design. The proposed methodology is implemented into a multi-agent system design toolkit which facilitates the generation of design alternatives using stochastic algorithms and their evaluation using multiple environmental performance metrics. The method allows the user to probabilistically explore the solution space by modeling the design parameters’ architectural design components (i.e. façade panel) into modular programming blocks (agents) which interact in a bottom-up fashion. Different problem requirements (i.e. level of daylight inside a space, openings) described into agents’ behavior allow for the coupling of data from different engineering fields (environmental design, structural design) into the a priori formation of architectural geometry. In the presented design experiment, a façade panel is modeled into an agent-based fashion and the multi-agent system toolkit is used to generate and evolve alternative façade panel configurations based on environmental parameters (daylight, energy consumption). The designer can develop the façade panel geometry, design behaviors, and performance criteria to evaluate the design alternatives. The toolkit relies on modular and functionally specific programming modules (agents), which provide a platform for façade design exploration by combining existing three-dimensional modeling and analysis software.
keywords Generative design, multi-agent systems, façade design, agent-based modeling, stochastic search
series journal
email
last changed 2019/08/07 14:04

_id sigradi2018_1529
id sigradi2018_1529
authors Ribeiro do Rozário, Camilla; da Silva Tavares, Felipe
year 2018
title Parametric design of shells in reinforced concrete: a case study of the Los Manantiales
source SIGraDi 2018 [Proceedings of the 22nd Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Brazil, São Carlos 7 - 9 November 2018, pp. 183-190
summary In this article it is proposed a study of reinforced concrete shells modeling, taking as case study the shell roof building designed by Candela in Xochimilco, Los Manantiales. The approach for this study is related to the comprehension of both project methodologies: the one before the use of the new emerging technologies and the one after. The objective of this study is to measure the structural efficiency of shells designed by both approaches and, simultaneously, how the emergence of new computational technologies and software’s could influence in the design process in the civil engineering and architecture’s design.
keywords Parametric design; Form finding; Shells; Reinforced concrete
series SIGRADI
email
last changed 2021/03/28 19:59

_id acadia18_146
id acadia18_146
authors Rossi, Gabriella; Nicholas, Paul
year 2018
title Re/Learning the Wheel. Methods to Utilize Neural Networks as Design Tools for Doubly Curved Metal Surfaces
doi https://doi.org/10.52842/conf.acadia.2018.146
source ACADIA // 2018: Recalibration. On imprecisionand infidelity. [Proceedings of the 38th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-17729-7] Mexico City, Mexico 18-20 October, 2018, pp. 146-155
summary This paper introduces concepts and computational methodologies for utilizing neural networks as design tools for architecture and demonstrates their application in the making of doubly curved metal surfaces using a contemporary version of the English Wheel. The research adopts an interdisciplinary approach to develop a novel method to model complex geometric features using computational models that originate from the field of computer vision.

The paper contextualizes the approach with respect to the current state of the art of the usage of artificial neural networks both in architecture and beyond. It illustrates the cyber physical system that is at the core of this research, with a focus on the employed neural network–based computational method. Finally, the paper discusses the repercussions of these design tools on the contemporary design paradigm.

keywords full paper, ai & machine learning, digital craft, robotic production, computation
series ACADIA
type paper
email
last changed 2022/06/07 07:56

_id acadia18_444
id acadia18_444
authors Sabin, Jenny; Pranger, Dillon; Binkley, Clayton; Strobel, Kristen; Liu, Jingyang (Leo)
year 2018
title Lumen
doi https://doi.org/10.52842/conf.acadia.2018.444
source ACADIA // 2018: Recalibration. On imprecisionand infidelity. [Proceedings of the 38th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-17729-7] Mexico City, Mexico 18-20 October, 2018, pp. 444-455
summary This paper documents the computational design methods, digital fabrication strategies, and generative design process for Lumen, winner of MoMA & MoMA PS1’s 2017 Young Architects Program. The project was installed in the courtyard at MoMA PS1 in Long Island City, New York, during the summer of 2017. Two lightweight 3D digitally knitted fabric canopy structures composed of responsive tubular and cellular components employ recycled textiles, photo-luminescent and solar active yarns that absorb and store UV energy, change color, and emit light. This environment offers spaces of respite, exchange, and engagement as a 150 x 75-foot misting system responds to visitors’ proximity, activating fabric stalactites that produce a refreshing micro-climate. Families of robotically prototyped and woven recycled spool chairs provide seating throughout the courtyard. The canopies are digitally fabricated with over 1,000,000 yards of high tech responsive yarn and are supported by three 40+ foot tensegrity towers and the surrounding matrix of courtyard walls. Material responses to sunlight as well as physical participation are integral parts of our exploratory approach to the 2017 YAP brief. The project is mathematically generated through form-finding simulations informed by the sun, site, materials, program, and the material morphology of knitted cellular components. Resisting a biomimetic approach, Lumen employs an analogic design process where complex material behavior and processes are integrated with personal engagement and diverse programs. The comprehensive installation was designed by Jenny Sabin Studio and fabricated by Shima Seiki WHOLEGARMENT, Jacobsson Carruthers, and Dazian with structural engineering by Arup and lighting by Focus Lighting.
keywords full paper, materials & adaptive systems, digital fabrication, flexible structures, performance + simulation
series ACADIA
type paper
email
last changed 2022/06/07 07:56

_id acadia18_250
id acadia18_250
authors Seibold, Zach; Grinham, Jonathan; Geletina, Olga; Ahanotu, Onyemaechi; Sayegh, Allen; Weaver, James; Bechthold, Martin
year 2018
title Fluid Equilibrium: Material Computation in Ferrofluidic Castings
doi https://doi.org/10.52842/conf.acadia.2018.250
source ACADIA // 2018: Recalibration. On imprecisionand infidelity. [Proceedings of the 38th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-17729-7] Mexico City, Mexico 18-20 October, 2018, pp. 250-259
summary We present a computationally-based manufacturing process that allows for variable pattern casting through the use of ferrofluid – a mixture of suspended magnetic nanoparticles in a carrier liquid. The capacity of ferrofluid to form intricate spike and labyrinthine packing structures from ferrohydrodynamic instabilities is well recognized in industry and popular science. In this paper we employ these instabilities as a mold for the direct casting of rigid materials with complex periodic features. Furthermore, using a bitmap-based computational workflow and an array of high-strength neodymium magnets with linear staging, we demonstrate the ability to program the macro-scale pattern formation by modulating the magnetic field density within a single cast. Using this approach, it is possible to program specific patterns in the resulting cast tiles at both the micro- and macro-scale and thus generate tiled arrays with predictable halftone-like image features. We demonstrate the efficacy of this approach for a variety of materials typically used in the architecture, engineering, and construction industries (AEC) including epoxys, ceramics, and cements.
keywords full paper, materials & adaptive systems, digital fabrication, digital materials, physics
series ACADIA
type paper
email
last changed 2022/06/07 08:00

_id acadia23_v3_71
id acadia23_v3_71
authors Vassigh, Shahin; Bogosian, Biayna
year 2023
title Envisioning an Open Knowledge Network (OKN) for AEC Roboticists
source ACADIA 2023: Habits of the Anthropocene: Scarcity and Abundance in a Post-Material Economy [Volume 3: Proceedings of the 43rd Annual Conference for the Association for Computer Aided Design in Architecture (ACADIA) ISBN 979-8-9891764-1-0]. Denver. 26-28 October 2023. edited by A. Crawford, N. Diniz, R. Beckett, J. Vanucchi, M. Swackhamer 24-32.
summary The construction industry faces numerous challenges related to productivity, sustainability, and meeting global demands (Hatoum and Nassereddine 2020; Carra et al. 2018; Barbosa, Woetzel, and Mischke 2017; Bock 2015; Linner 2013). In response, the automation of design and construction has emerged as a promising solution. In the past three decades, researchers and innovators in the Architecture, Engineering, and Construction (AEC) fields have made significant strides in automating various aspects of building construction, utilizing computational design and robotic fabrication processes (Dubor et al. 2019). However, synthesizing innovation in automation encounters several obstacles. First, there is a lack of an established venue for information sharing, making it difficult to build upon the knowledge of peers. First, the absence of a well-established platform for information sharing hinders the ability to effectively capitalize on the knowledge of peers. Consequently, much of the research remains isolated, impeding the rapid dissemination of knowledge within the field (Mahbub 2015). Second, the absence of a standardized and unified process for automating design and construction leads to the individual development of standards, workflows, and terminologies. This lack of standardization presents a significant obstacle to research and learning within the field. Lastly, insufficient training materials hinder the acquisition of skills necessary to effectively utilize automation. Traditional in-person robotics training is resource-intensive, expensive, and designed for specific platforms (Peterson et al. 2021; Thomas 2013).
series ACADIA
type field note
email
last changed 2024/04/17 13:59

_id ecaade2018_370
id ecaade2018_370
authors Abdelmohsen, Sherif, Massoud, Passaint, El-Dabaa, Rana, Ibrahim, Aly and Mokbel, Tasbeh
year 2018
title A Computational Method for Tracking the Hygroscopic Motion of Wood to develop Adaptive Architectural Skins
doi https://doi.org/10.52842/conf.ecaade.2018.2.253
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 253-262
summary Low-cost programmable materials such as wood have been utilized to replace mechanical actuators of adaptive architectural skins. Although research investigated ways to understand the hygroscopic response of wood to variations in humidity levels, there are still no clear methods developed to track and analyze such response. This paper introduces a computational method to analyze, track and store the hygroscopic response of wood through image analysis and continuous tracking of angular measurements in relation to time. This is done through a computational closed loop that links the smart material interface (SMI) representing hygroscopic response with a digital and tangible interface comprising a Flex sensor, Arduino kit, and FireFly plugin. Results show no significant difference between the proposed sensing mechanism and conventional image analysis tracking systems. Using the described method, acquiring real-time data can be utilized to develop learning mechanisms and predict the controlled motion of programmable material for adaptive architectural skins.
keywords Hygroscopic properties of wood; Adaptive architecture; Programmable materials; Real-time tracking
series eCAADe
email
last changed 2022/06/07 07:54

_id acadia18_394
id acadia18_394
authors Adel, Arash; Thoma, Andreas; Helmreich, Matthias; Gramazio, Fabio; Kohler, Matthias
year 2018
title Design of Robotically Fabricated Timber Frame Structures
doi https://doi.org/10.52842/conf.acadia.2018.394
source ACADIA // 2018: Recalibration. On imprecisionand infidelity. [Proceedings of the 38th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-17729-7] Mexico City, Mexico 18-20 October, 2018, pp. 394-403
summary This paper presents methods for designing nonstandard timber frame structures, which are enabled by cooperative multi-robotic fabrication at building-scale. In comparison to the current use of automated systems in the timber industry for the fabrication of plate-like timber frame components, this research relies on the ability of robotic arms to spatially assemble timber beams into bespoke timber frame modules. This paper investigates the following topics: 1) A suitable constructive system facilitating a just-in-time robotic fabrication process. 2) A set of assembly techniques enabling cooperative multi-robotic spatial assembly of bespoke timber frame modules, which rely on a man-machine collaborative scenario. 3) A computational design process, which integrates architectural requirements, fabrication constraints, and assembly logic. 4) Implementation of the research in the design and construction of a multi-story building, which validates the developed methods and highlights the architectural implications of this approach.
keywords full paper, fabrication & robotics, generative design, computation, timber architecture
series ACADIA
type paper
email
last changed 2022/06/07 07:54

_id ecaade2018_172
id ecaade2018_172
authors Al-Douri, Firas
year 2018
title The Employment of Digital Simulation in the Planning Departments in US Cities - How does it affect design and decision-making processes?
doi https://doi.org/10.52842/conf.ecaade.2018.2.539
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 539-548
summary The increased interactivity of digital simulation tools has offered a wide range of opportunities that may provoke a paradigmatic shift in urban design practice. Yet, research results did not provide any clear evidence that such shift seems to exist. Further studies are required to examine the methods and impact of their usage on decision-making and design outcome. To that goal, this research uses the single-case study design that has been pursued in three phases: literature review, online survey, and semi-structured interviews. The results have shown inadequacies, inconsistency, and ineffectiveness of usage of the tools that are most appropriate to the design activities of each phase and thus a limited impact on critical areas of the decision-making. The impact of the tools' usage is found to be correlated with not only the extent of their usage, but also with a variety of procedural and substantive factors such as the plan methodology, extent of tool's usage, choice of the appropriate tool, and planners' skills and capabilities in using those tools.
keywords Urban Simulation ; Urban Design Practice
series eCAADe
email
last changed 2022/06/07 07:54

_id ijac201816103
id ijac201816103
authors Alani, Mostafa W.
year 2018
title Algorithmic investigation of the actual and virtual design space of historic hexagonal-based Islamic patterns
source International Journal of Architectural Computing vol. 16 - no. 1, 34-57
summary This research challenges the long-standing paradigm that considers compositional analysis to be the key to researching historical Islamic geometric patterns. Adopting a mathematical description shows that the historical focus on existing forms has left the relevant structural similarities between historical Islamic geometric patterns understudied. The research focused on the hexagonal-based Islamic geometric patterns and found that historical designs correlate to each other beyond just the formal dimension and that deep, morphological connections exist in the structures of historical singularities. Using historical evidence, this article identifies these connections and presents a categorization system that groups designs together based on their “morphogenetic” characteristics.
keywords Islamic geometric patterns, morphology, computations, digital design, algorithmic thinking
series journal
email
last changed 2019/08/07 14:03

_id sigradi2018_1277
id sigradi2018_1277
authors Alani, Mostafa
year 2018
title Heritage at Stake: Computational Design Processes for Rescuing Mosul’s Architectural Identity
source SIGraDi 2018 [Proceedings of the 22nd Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Brazil, São Carlos 7 - 9 November 2018, pp. 165-169
summary A generative algorithm for exploring the virtual design space of historic houses in the city of Mosul is presented. The method aims to progressively engage the spatial organization of traditional houses through investigating existing examples.
keywords Traditional Mosul houses; Generative design; Shape grammar; Computation
series SIGRADI
email
last changed 2021/03/28 19:58

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