CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 624

_id ecaadesigradi2019_334
id ecaadesigradi2019_334
authors Dembski, Fabian, Wössner, Uwe and Letzgus, Mike
year 2019
title The Digital Twin - Tackling Urban Challenges with Models, Spatial Analysis and Numerical Simulations in Immersive Virtual Environments.
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 1, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 795-804
doi https://doi.org/10.52842/conf.ecaade.2019.1.795
summary For the built environment's transformation we are confronted with complex dynamics connected to economic, ecologic and demographic change (Czerkauer-Yamu et al., 2013; Yamu, 2014). In general, cities are complex systems being a "heterogeneous mosaic" of a variety of cultures and functions, characterised by diverging perceptions and interests (ibid). The juxtaposed perceptions and interests in relation to ongoing spatial processes of change create a particularly complex situation. Thus, for planning processes we are in need of approaches that are able to cope not only with the urban complexity but also allow for participatory processes to empower citizens. This paper presents the approach of using Digital Twins in virtual reality (VR) for civic engagement in urban planning, enriched with quantitative and qualitative empirical data as one promising approach to tackle not only the complexity of cities but also involve citizens in the planning process.
keywords Digital Twin; Collaborative Planning; Planning and Decision Support; Participation; Virtual Reality; Global System Science
series eCAADeSIGraDi
email
last changed 2022/06/07 07:55

_id ecaadesigradi2019_142
id ecaadesigradi2019_142
authors Gün, Ahmet, Demir, Yüksel and Pak, Burak
year 2019
title Understanding Design Empowerment through ICT-based Platforms in European Cities
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 2, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 819-827
doi https://doi.org/10.52842/conf.ecaade.2019.2.819
summary The use of ICT-based participation tools in urban design has gained importance in the last decade. In order to enable the citizens and other stakeholders to participate in city-making processes, a wide range of ICT-enabled participatory tools, techniques, and applications have been developed.. Many studies have reported that the use of these participatory platforms has led to positive outcomes but the platforms' potentials and limits for facilitating different levels of design empowerment still remain unknown. In this context, this study aims to determine how these platforms empower citizens' engagement and identify the key factors that can facilitate better participation practices. This research analyses 25 ICT-based participation platforms by focusing on 4 key criteria:(1) their objectives, (2) the design action phases in which they are designated to be used, (3) their desired levels of design empowerment, and (4) offered functions. Our study reveals that more than three-fourth of analysed platforms still complemented by off-line participation activities. Empowering citizens to design independently is still a challenging task so just three platforms (12%) allow users to create their own plans and visions. Finally, we identify several influence factors for better ICT-based participatory design practices.
keywords citizen empowerment; participatory design; ICT-based participation; urban design
series eCAADeSIGraDi
email
last changed 2022/06/07 07:50

_id ecaadesigradi2019_195
id ecaadesigradi2019_195
authors Knecht, Katja, Stefanescu, Dimitrie A. and Koenig, Reinhard
year 2019
title Citizen Engagement through Design Space Exploration - Integrating citizen knowledge and expert design in computational urban planning
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 1, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 785-794
doi https://doi.org/10.52842/conf.ecaade.2019.1.785
summary A common understanding exists that citizens should become more involved in the design, planning, and governance of the city. Due to a lack of common platforms and difficulties in the meaningful integration of the participatory input, however, the tools and methods currently employed in citizen engagement are often ill connected to the design and governance tools and processes used by experts. In this paper we describe a Grasshopper and Rhino based approach, which allows designers to share a subset of the design space formed by parametric design variants with citizens via the online interface Beta.Speckle. In a user study we evaluated the usability of the tool as well as studied the design choices of participants, which were found to be influenced by preferences for visual order and underlying economic, social, and environmental values. For the future design of participatory exercises, it was concluded that indicators relating to citizens' values and preferences will allow for a more effective exploration of the design space and increase the meaningfulness of results.
keywords design space exploration; citizen engagement; parametric urban design; computational urban planning; space matrix
series eCAADeSIGraDi
email
last changed 2022/06/07 07:51

_id ecaadesigradi2019_060
id ecaadesigradi2019_060
authors Koenig, Reinhard and Schneider, Sven
year 2019
title Evaluation of systems for video-based online teaching - Create your own MOOC or SPOC
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 1, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 109-116
doi https://doi.org/10.52842/conf.ecaade.2019.1.109
summary There are a lot of discussions about digitalizing university teaching and opening it to civil society. In this context, we investigate the current options for setting up and distributing video-based online courses. First, we make a review of a subjectively selected set of existing platforms and technologies for video-based online courses. Next, we discuss the needs of futures online teaching concepts and the corresponding challenges of digitalization for university teaching. We summarize essential aspects of the considered platforms, technologies, and today's examples in tables. The main result is an overview of systems that can be used to start your online teaching initiative with a small budget.
keywords Online learning; video-based courses; MOOC; SPOC
series eCAADeSIGraDi
email
last changed 2022/06/07 07:51

_id ecaadesigradi2019_593
id ecaadesigradi2019_593
authors Vermillion, Joshua and de Salvatierra, Alberto
year 2019
title Physical Computing, Prototyping, and Participatory Pedagogies - Make-a-thon as interdisciplinary catalyst for bottom-up social change
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 1, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 359-366
doi https://doi.org/10.52842/conf.ecaade.2019.1.359
summary This paper describes a recent make-a-thon event to engage architecture students with physical computing systems while working with engineering and entrepreneurship students. Focusing on the scale of the object or device, the pedagogical goals were to create a productive, transdisciplinary exchange--a pluralistic blend of design charrette, engineering hackathon, and entrepreneurial pitch competition. The Arduino platform and active learning methods were deployed in order to engage with a novice, diverse group of students, leading to outcomes that were responsive to the ever-shifting technological landscape and could be spun into future commercial ventures.
keywords Physical Computing; Prototyping; Pedagogy
series eCAADeSIGraDi
email
last changed 2022/06/07 07:58

_id ecaadesigradi2019_061
id ecaadesigradi2019_061
authors Alkadri, Miktha Farid, De Luca, Francesco, Turrin, Michela and Sariyildiz, Sevil
year 2019
title Making use of Point Cloud for Generating Subtractive Solar Envelopes
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 1, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 633-640
doi https://doi.org/10.52842/conf.ecaade.2019.1.633
summary As a contextual and passive design strategy, solar envelopes play a great role in determining building mass based on desirable sun access during the predefined period. With the rapid evolution of digital tools, the design method of solar envelopes varies in different computational platforms. However, current approaches still lack in covering the detailed complex geometry and relevant information of the surrounding context. This, consequently, affects missing information during contextual analysis and simulation of solar envelopes. This study proposes a subtractive method of solar envelopes by considering the geometrical attribute contained in the point cloud of TLS (terrestrial laser scanner) dataset. Integration of point cloud into the workflow of solar envelopes not only increases the robustness of final geometry of existing solar envelopes but also enhances awareness of architects during contextual analysis due to consideration of surface properties of the existing environment.
keywords point cloud data; solar envelopes; subtractive method; solar access
series eCAADeSIGraDi
email
last changed 2022/06/07 07:54

_id ecaadesigradi2019_498
id ecaadesigradi2019_498
authors Bermek, Mehmet Sinan, Shelden, Dennis and Gentry, T. Russel
year 2019
title A Holistic Approach to Feature-based Structural Mapping in Cross Laminated Timber Buildings
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 2, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 789-796
doi https://doi.org/10.52842/conf.ecaade.2019.2.789
summary Mass Engineered Timber products provide a unique opportunity in configuring panelized building systems that are suitable for both prefabrication and onsite customization. The structural nature of these large section elements also brings about the need for a coordinated design-fabrication-assembly workflow. These products can assume different geometric configurations and their behaviour can be approximated globally by simplifying framing schemas. Current BIM Interoperability standards such as STEP or IFC already acknowledge and support the interconnected nature of component properties, yet these Data Models are component focused. Expanding on the relationships between components and using sets to define part to whole, or exteriority relationships could yield a more flexible and agile querying of building information.This would be a framework fit for automated feature derivation and rule based design applications. To this end Graph structures and Graph Databases, alongside existing ontology authoring tools are studied to probe new cognitive possibilities in collaborative AEC workflows
keywords Graph theory; BIM; CLT; IFC
series eCAADeSIGraDi
email
last changed 2022/06/07 07:52

_id ecaadesigradi2019_555
id ecaadesigradi2019_555
authors Bomfim, Kyane and Tavares, Felipe
year 2019
title Building facade optimization for maximizing the incident solar radiation
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 2, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 171-180
doi https://doi.org/10.52842/conf.ecaade.2019.2.171
summary The technological breakthrough on photovoltaic facades and the high potential for installing photovoltaic (PV) systems in the city of Salvador are the motivation for this article. This case study explores the feasibility of implementing solar energy technology on a building facade, proposing a design method for optimizing insolation performance by the form-finding process in a parameterized shape. The goal was to generate a parametric design workflow, in which it could be found some facade shapes, generating triangle and quadrilateral supporting grids, leading to better results in the total amount of radiation in comparison to the basic flat facade. In these supporting grids were evaluated also the fitting in the distribution of quadrilateral commercial PV cells, measuring its geometric compatibility. By the results, it could be verified the gains and losses in PV potential in several instances obtained by the form-finding process, as the potentials to consider this in the design of every building.
keywords Radiation skydome; Shape parameterization; Form-finding; Genetic Algorithm; PV facade
series eCAADeSIGraDi
email
last changed 2022/06/07 07:54

_id ecaadesigradi2019_473
id ecaadesigradi2019_473
authors Brandao, Filipe, Paio, Alexandra and Lopes, Adriano
year 2019
title Interactive algorithm for generating accurate as-built plans by building owners
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 2, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 69-78
doi https://doi.org/10.52842/conf.ecaade.2019.2.069
summary Mass Customization systems in architecture have yet to adequately address the problem of capturing physical context, a fundamental aspect of dealing with building renovation, which has limited their scope of application. Previous research has demonstrated that existing methods of capturing as-built plans of rooms by non-expert users do not produce sufficiently accurate results for digital fabrication. The present paper reports on research into the development of an algorithm for semi-automated survey of convex or non-convex rooms by building owners. The improved workflow is tested by expert and non-expert users in a to-be renovated building and the results are compared with existing methods of survey.
keywords Mass Customization; As-built Plans; Building renovation; Polygon partition;
series eCAADeSIGraDi
email
last changed 2022/06/07 07:54

_id ecaadesigradi2019_381
id ecaadesigradi2019_381
authors Buš, Peter
year 2019
title Large-scale Prototyping Utilising Technologies and Participation - On-demand and Crowd-driven Urban Scenarios
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 2, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 847-854
doi https://doi.org/10.52842/conf.ecaade.2019.2.847
summary The paper theorises and elaborates the idea of crowd-driven assemblies for flexible and adaptive constructions utilising automatic technologies and participatory activities within the context of twenty-first century cities. As economic and technological movements and shifts in society and cultures are present and ongoing, the building technology needs to incorporate human inputs following the aspects of customisation to build adaptive architectural and urban scenarios based on immediate decisions made according to local conditions or specific spatial demands. In particular, the paper focuses on large-scale prototyping for urban applications along with on-site interactions between humans and automatic building technologies to create on-demand spatial scenarios. It discusses the current precedents in research and practice and speculates future directions to be taken in creation, development or customisation of contemporary and future cities based on participatory and crowd-driven building activities. The main aim of this theoretical overview is to offer a more comprehensive understanding of the relations between technology and humans in the context of reactive and responsive built environments.
keywords large-scale urban prototyping; on-site participation; human-machine interaction; intelligent cities; responsive cities; urban autopoiesis
series eCAADeSIGraDi
email
last changed 2022/06/07 07:54

_id ecaadesigradi2019_322
id ecaadesigradi2019_322
authors Carl, Timo and Schein, Markus
year 2019
title Parametric Patchwork - Advancing the Development of an Organic Photovoltaic Carrier System through Various Computational Methods
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 3, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 25-34
doi https://doi.org/10.52842/conf.ecaade.2019.3.025
summary This paper presents a strategy for implementing computational methods in education to solve specific project related research challenges. In our case, we investigate novel solutions for Organic Photovoltaic Carrier Systems. Therefore, environmental forces (especially the sun and shade) are important design drivers in all projects. Whilst the individual projects are limited to one semester, it is our aim to advance and accumulate these patches within a longer-term research strategy. Especially design-build projects that include digital fabrication often require a skillset not always available in a design studio environment. Providing simple parametric patches frees up time for creative investigations and allows tackling projects that are more complex. In the following, we will present and discuss a series of patches developed over the course of five projects that became our case studies. We conclude, by identifying relevant aspects that might be generalized and evaluate our insights for others.
keywords Computational Design, Parametric Design Strategies, Environmental Design Parameters, CAAD education
series eCAADeSIGraDi
email
last changed 2022/06/07 07:54

_id ecaadesigradi2019_592
id ecaadesigradi2019_592
authors Carvalho, Jo?o, Figueiredo, Bruno and Cruz, Paulo
year 2019
title Free-form Ceramic Vault System - Taking ceramic additive manufacturing to real scale
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 1, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 485-492
doi https://doi.org/10.52842/conf.ecaade.2019.1.485
summary The use of Additive Manufacturing (AM) for the production of architectural components has more and more examples attesting the possibilities and the advantages of its application. At the same time we seen a fast grow of the usage of ceramic materials to produce fully customised architectural components using Layer Deposition Modelling (LDM) [1] techniques. However, the use of this material, as paste, leads to a series of constraints relative to its behaviour when in the viscous state, but also in the drying and firing stages. Thus, when ceramic dries, the retraction effects may be a barrier to the regular use of this material to build future architectural systems. In this sense, it is important to study the material behaviour and know how to control and use it as a primary construction material. To do that we present the challenges and outcomes of project Hexashade, a ceramic vault shading system prototype whose geometry and internal structure is defined according to the solar incidence. This paper explain how we expect to build a real scale self-supporting prototype.
keywords Ceramic 3D printing; Additive Manufacturing; Vaulting Systems; Parametric Design; Performative Design
series eCAADeSIGraDi
email
last changed 2022/06/07 07:55

_id ecaadesigradi2019_249
id ecaadesigradi2019_249
authors Chiarella, Mauro, Gronda, Luciana and Veizaga, Martín
year 2019
title RILAB - architectural envelopes - From spatial representation (generative algorithm) to geometric physical optimization (scientific modeling)
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 3, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 17-24
doi https://doi.org/10.52842/conf.ecaade.2019.3.017
summary Augmented graphical thinking operates by integrating algorithmic, heuristic, and manufacturing processes. The Representation and Ideation Laboratory (RILAB-2018) exercise begins with the application of a parametric definition developed by the team of teachers, allowing for the construction of structural systems by the means of the combination of segmental shells and bending-active. The main objetive is the construction of a scientific model of simulation for bending-active laminar structures has brought into reality trustworthy previews for architectural envelopes through the interaction of parametrized relational variables. This way we put designers in a strategic role for the building of the pre-analysis models, allowing more preciseness at the time of picking and defining materials, shapes, spaces and technologies and thus minimizing the decisions based solely in the definition of structural typological categories, local tradition or direct experience. The results verify that the strategic integration of models of geometric physical optimization and spatial representation greatly expand the capabilities in the construction of the complex system that operates in the act of projecting architecture.
keywords architectural envelopes; augmented graphic thinking; geometric optimization; bending-active
series eCAADeSIGraDi
email
last changed 2022/06/07 07:55

_id ecaadesigradi2019_081
id ecaadesigradi2019_081
authors Costa, Phillipe
year 2019
title Grey Box City - Building cybernetic urban systems for smarter simulations
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 1, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 767-774
doi https://doi.org/10.52842/conf.ecaade.2019.1.767
summary In this paper we approach the concept of grey box model to understand the subjectivity and objectivity of urban design. From the beginning of the insertion of computational systems in the systems management, we understand that some simulations and the understanding of the city itself were partial: we do not understand the city and its spatial complexity and we have the pretension to do urban design thinking that we understand the urban life . Here we will address some categories of how we can simulate and create our urban systems using a more tactile cybernetics.
keywords Grey Box; Cybernetics; Smart City; Information Technology
series eCAADeSIGraDi
email
last changed 2022/06/07 07:56

_id ecaadesigradi2019_561
id ecaadesigradi2019_561
authors Cress, Kevan and Beesley, Philip
year 2019
title Architectural Design in Open-Source Software - Developing MeasureIt-ARCH, an Open Source tool to create Dimensioned and Annotated Architectural drawings within the Blender 3D creation suite.
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 1, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 621-630
doi https://doi.org/10.52842/conf.ecaade.2019.1.621
summary MeasureIt-ARCH is A GNU GPL licensed, dimension, annotation, and drawing tool for use in the open source software Blender. By providing free and open tools for the reading and editing of architectural drawings, MeasurIt-ARCH allows works of architecture to be shared, read, and modified by anyone. The digitization of architectural practice over the last 3 decades has brought with it a new set of inter-disciplinary discourses for the profession. An attempt to utilise 'Open-Source' methodologies, co-opted from the world of software development, in order to make high quality design more affordable, participatory and responsible has emerged. The most prominent of these discussions are embodied in Carlo Raitti and Mathew Claudel's manifesto 'Open-Source Architecture' (Ratti 2015) and affordable housing initiatives like the Wikihouse project (Parvin 2016). MeasurIt-ARCH aims to be the first step towards creating a completely Open-Source design pipeline, by augmenting Blender to a level where it can be used produce small scale architectural works without the need for any proprietary software, serving as an exploratory critique on the user experience and implementations of industry standard dimensioning tools that exist on the market today.
keywords Blender; Open-Source; Computer Aided Design ; OSArc
series eCAADeSIGraDi
email
last changed 2022/06/07 07:56

_id ecaadesigradi2019_645
id ecaadesigradi2019_645
authors Diniz, Nancy, Melendez, Frank, Boonyapanachoti, Woraya and Morales, Sebastian
year 2019
title Body Architectures - Real time data visualization and responsive immersive environments
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 2, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 739-746
doi https://doi.org/10.52842/conf.ecaade.2019.2.739
summary This project sets up a design framework that promotes augmenting the human body's interactions exploring methods for merging and blending the users of physical and virtual environments, through the design of wearable devices that are embedded with sensors and actuators. This allows for haptic and visual feedback through the use of data that reflects changes in the surrounding physical environment, and visualized in the immersive Virtual Reality (VR) environment. We consider the Body Architectures project to serve as mechanisms for augmenting the body in relation to the virtual architecture. These wearable devices serve to bring a hyper-awareness to our senses, as closed-loop cybernetic systems that utilize 'digitized' biometric and environmental data through the use of 3D scanning technologies and cloud point models, virtual reality visualization, sensing technologies, and actuation. The design of Body Architectures relies on hybrid design, transdisciplinary collaborations, to explore new possibilities for wearable body architectures that evolve human-machine-environment interactions, and create hyper awareness of the temporal, atmospheric qualities that make up our experience of space, as 'sensorial envelopes' (Lally 2014).
keywords Virtual Reality; Wearable Design; Physical Computing; Data Visualization; Immersive Environments; Responsive Architecture
series eCAADeSIGraDi
email
last changed 2022/06/07 07:55

_id ecaadesigradi2019_516
id ecaadesigradi2019_516
authors Fioravanti, Antonio and Trento, Armando
year 2019
title Close Future: Co-Design Assistant - How Proactive design paradigm can help
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 1, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 155-160
doi https://doi.org/10.52842/conf.ecaade.2019.1.155
summary The present paper is focused on exploring a new paradigm in architectural design process that should raise the bar for a mutual collaboration between humans and digital assistants, able to face challenging problems of XXI century. Such a collaboration will aid design process freeing designer from middle level reasoning tasks, so they could focus on exploring - on the fly - design alternatives at a higher abstraction layer of knowledge. Such an assistant should explore and instantiate as much as possible knowledge structures and their inferences thanks to an extensive use of defaults, demons and agents, combined with its power and ubiquity so that they will be able to mimic behaviour of architectural design human experts. It aims other than to deal with data (1st layer) and simple reasoning tools (2nd layer) to automate design exploring consequences and side effects of design decisions and comparing goals (3rd layer). This assistant will speed up the evaluation of fresh design solutions, will suggest solutions by means of generative systems and will be able of a digital creativity.
keywords Design process paradigm; Architectural design; Design assistant; Agents; Knowledge structures
series eCAADeSIGraDi
email
last changed 2022/06/07 07:50

_id ecaadesigradi2019_200
id ecaadesigradi2019_200
authors Ghandi, Mona
year 2019
title Cyber-Physical Emotive Spaces: Human Cyborg, Data, and Biofeedback Emotive Interaction with Compassionate Spaces
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 2, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 655-664
doi https://doi.org/10.52842/conf.ecaade.2019.2.655
summary This paper aims to link human's emotions and cognition to the built environment to improve the user's mental health and well-being. It focuses on cyber-physical adaptive spaces that can respond to the user's physiological and psychological needs based on their biological and neurological data. Through artificial intelligence and affective computing, this paper seeks to create user-oriented spaces that can learn from occupant's behavioral patterns in real-time, reduce user's anxiety and depression, enhance environmental quality, and promote more flexible human-centered designs for people with mental/physical disabilities. To achieve its objectives, this research integrates tangible computing devices/interfaces, robotic self-adjusting structures, interactive systems of control, programmable materials, human behavior, and a sensory network. Through embedded responsiveness and material intelligence, the goal is to blur the lines between the physical, digital, and biological spheres and create cyber-physical spaces that can "feel" and be controlled by the user's mind and feelings.
keywords AI for Design and Built Environment; Cyber-Physical Spaces; Artificial Emotional Intelligence; Human-Computer Interaction; Affective Computing; Mental Health and Well-Being; Interactive and Responsive Built Environments;
series eCAADeSIGraDi
email
last changed 2022/06/07 07:51

_id ecaadesigradi2019_465
id ecaadesigradi2019_465
authors Ghazvinian, Ali, Farrokhsiar, Paniz, Vieira, Fabricio, Pecchia, John and Gursoy, Benay
year 2019
title Mycelium-Based Bio-Composites For Architecture:Assessing the Effects of Cultivation Factors on Compressive Strength
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 2, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 505-514
doi https://doi.org/10.52842/conf.ecaade.2019.2.505
summary Mycelium-based bio-composites can propose a renewable and biodegradable alternative for architectural construction materials. These biomaterials result from growth of mycelium, fibrous root systems of fungi, on organic substrates in controlled environmental conditions. This paper presents a material study that explores how substrate type and added supplements used for cultivating mycelium affect the compressive strength of mycelium-based composites for use as masonry units in architectural construction. For this purpose, samples grown using Pleurotus Ostreatus (Gray Oyster mushroom strain) on three different substrates (sawdust, straw and a mixture of sawdust and straw) with and without supplementation are tested for compressive strength.
keywords mycelium; biodesign; biomaterials; masonry; compressive strength
series eCAADeSIGraDi
email
last changed 2022/06/07 07:51

_id ecaadesigradi2019_262
id ecaadesigradi2019_262
authors Globa, Anastasia, Costin, Glenn, Wang, Rui, Khoo, Chin Koi and Moloney, Jules
year 2019
title Hybrid Environmental-Media Facade - Full-Scale Prototype Panel Fabrication
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 2, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 685-694
doi https://doi.org/10.52842/conf.ecaade.2019.2.685
summary This paper reports the design, fabrication and evaluation strategies of full-scale aluminium panel prototypes developed for a kinetic hybrid facade system. The concept of a hybrid facade system was proposed as a solution to maximise the value of kinetic intelligent building systems by repurposing the animation sunscreening as a low-resolution media display. The overarching research project investigates the potential, feasibility and real-life applications of a hybrid facade that integrates the: environmental, media and individual micro-control functions in one compound system that operates through autonomous wirelessly controlled hexagonal rotating panels. The study explores new ways of communication and connectivity in architectural and urban context, utilising and fusing together a wide range of technologies including: artificial intelligence, robotics, wireless control technologies, calibration of physical and digital simulations, development of fully autonomous self-organised and powered units and the use of additive digital manufacturing. This article reports the third research stage of the hybrid facade project development - the manufacture of full scale panel prototypes.
keywords kinetic facade; digital fabrication; full-scale prototype; intelligent building systems; hybrid facade
series eCAADeSIGraDi
email
last changed 2022/06/07 07:51

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