CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 609

_id ijac201917106
id ijac201917106
authors Brown, Nathan C. and Caitlin T. Mueller
year 2019
title Design variable analysis and generation for performance-based parametric modeling in architecture
source International Journal of Architectural Computing vol. 17 - no. 1, 36-52
summary Many architectural designers recognize the potential of parametric models as a worthwhile approach to performance- driven design. A variety of performance simulations are now possible within computational design environments, and the framework of design space exploration allows users to generate and navigate various possibilities while considering both qualitative and quantitative feedback. At the same time, it can be difficult to formulate a parametric design space in a way that leads to compelling solutions and does not limit flexibility. This article proposes and tests the extension of machine learning and data analysis techniques to early problem setup in order to interrogate, modify, relate, transform, and automatically generate design variables for architectural investigations. Through analysis of two case studies involving structure and daylight, this article demonstrates initial workflows for determining variable importance, finding overall control sliders that relate directly to performance and automatically generating meaningful variables for specific typologies.
keywords Parametric design, design space formulation, data analysis, design variables, dimensionality reduction
series journal
email
last changed 2019/08/07 14:04

_id ecaadesigradi2019_210
id ecaadesigradi2019_210
authors Castriotto, Caio, Giantini, Guilherme and Celani, Gabriela
year 2019
title Biomimetic Reciprocal Frames - A design investigation on bird's nests and spatial structures
doi https://doi.org/10.52842/conf.ecaade.2019.1.613
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 1, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 613-620
summary Reciprocal Frame (RF) is a constructive system typically applied with timber, since it is composed by discrete elements with short dimensions. It allows the construction of large spans and complex geometries. This kind of structure has been addressed by recent research projects that aim to produce it using computational tools and digital fabrication techniques. Moreover, the enhancement of these technologies enabled the integration of simulations of biological processes into the design process as a way to obtain better and optimal results, which is known as Biomimetics. This paper describes the development of a spatial structure that combines the principles of RF and the assembly process of natural agents, such as birds, in a digital environment. The tools used for the generation of the structure were Rhinoceros, Grasshopper and different add-ons, such as Culebra, Kangaroo, Pufferfish and Weaverbird.
keywords Biomimetics; Reciprocal Frame; Nexorade; Computational Design; Agent-Based System
series eCAADeSIGraDi
email
last changed 2022/06/07 07:55

_id acadia19_542
id acadia19_542
authors Klemmt, Christoph; Pantic, Igor; Gheorghe, Andrei; Sebestyen, Adam
year 2019
title Discrete vs. Discretized Growth
doi https://doi.org/10.52842/conf.acadia.2019.542
source ACADIA 19:UBIQUITY AND AUTONOMY [Proceedings of the 39th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-59179-7] (The University of Texas at Austin School of Architecture, Austin, Texas 21-26 October, 2019) pp. 542-553
summary Discrete computational growth simulations, such as Cellular Automata of Diffusion Limited Aggregation, appear often to be difficult to use for architectural design as their geometric outcomes tend to be difficult to control. On the contrary, free-form growth simulations such as Differential Growth or cell-based growth algorithms produce highly complex geometries that are difficult to construct at a larger scale. We, therefore, propose a methodology of discretized free-form Cellular Growth algorithms in order to utilize the emerging qualities of growth simulations for a feasible architectural design. The methodology has been tested within the framework of a workshop and resulted in the efficient construction of a large physical prototype.
series ACADIA
type normal paper
email
last changed 2022/06/07 07:51

_id acadia19_500
id acadia19_500
authors Larsen, Niels Martin; Anders Kruse Aagaard
year 2019
title Exploring Natural Wood
doi https://doi.org/10.52842/conf.acadia.2019.500
source ACADIA 19:UBIQUITY AND AUTONOMY [Proceedings of the 39th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-59179-7] (The University of Texas at Austin School of Architecture, Austin, Texas 21-26 October, 2019) pp. 500-509
summary By investigating methods for using computation and digital manufacturing technologies to integrate material properties with architectural design tools, the research in this paper aims at revealing new potentials for the use of wood in architecture. Through an explorative approach, material particularities and fabrication methods are explored and combined into new workflows and architectural expressions. The research looks into different properties and capacities of wood, but the main part of the experimentation revolves around crooked oak logs. Due to their irregularities, these logs are normally discarded. However, through the methods suggested in this research, they are instead matched with unique processing informed by their divergence. The research presents a workflow for handling the discrete shapes of sawlogs in a system that both involve the collecting of material, scanning/digitization, handling of a stockpile, computer analysis, design, and robotic manufacturing. The workflow includes multiple custom-made solutions for handling the complex and different shapes and data of wood logs in a highly digitized machining and fabrication environment. The suggested method is established through investigations of wood as a natural material, studies of the production lines in the current wood industry, and experimentation in our in-house laboratory facilities. This up-cycling of discarded wood supply establishes a non-standard workflow that utilizes non-standard material stock and leads to a critical articulation of today’s linear material economy. The research thereby gives an example of how the natural forms and properties of sawlogs can be directly used to generate new structures and spatial conditions.
series ACADIA
type normal paper
email
last changed 2022/06/07 07:52

_id caadria2021_251
id caadria2021_251
authors Ma, Chun Yu and van Ameijde, Jeroen
year 2021
title Participatory Housing: Discrete Design and Construction Systems for High-Rise Housing in Hong Kong
doi https://doi.org/10.52842/conf.caadria.2021.1.271
source A. Globa, J. van Ameijde, A. Fingrut, N. Kim, T.T.S. Lo (eds.), PROJECTIONS - Proceedings of the 26th CAADRIA Conference - Volume 1, The Chinese University of Hong Kong and Online, Hong Kong, 29 March - 1 April 2021, pp. 271-280
summary There has been a recent increase in the exploration of mereological systems, speculating on how digital design, assembly and reconfiguration of digital materials (Gershenfeld, 2015) enables digitally informed physical worlds that change over time. Besides opportunities for construction and design automation, there is a potential to reimagine how multiple stakeholders can participate in the computational decision-making process, using the benefits of the mass customization of logistics (Retsin, 2019). This paper presents a research-by-design project that applies a digital and discrete material system to high-rise housing in Hong Kong. The project has developed an integrated approach to design, construction, and inhabitation, using a system of discrete parts which can be assembled in various apartment configurations, to incorporate varying occupants requirements and facilitate negotiations and changes over time.
keywords Participatory Design; Generative Design; Adaptable Architecture; High-rise Housing
series CAADRIA
email
last changed 2022/06/07 07:59

_id ijac201917104
id ijac201917104
authors Matthews, Linda and Gavin Perin
year 2019
title Exploiting ambiguity: The diffraction artefact and the architectural surface
source International Journal of Architectural Computing vol. 17 - no. 1, 103-115
summary In the contemporary ‘envisioned’ environment, Internet webcams, low- and high-altitude unmanned aerial vehicles and satellites are the new vantage points from which to construct the image of the city. Armed with hi-resolution digital optical technologies, these vantage points effectively constitute a ubiquitous visioning apparatus serving either the politics of promotion or surveillance. Given the political dimensions of this apparatus, it is important to note that this digital imaging of public urban space refers to the human visual system model. In order to mimic human vision, a set of algorithm patterns are used to direct numerous ‘soft’ and ‘hard’ technologies. Mimicry thus has a cost because this insistence on the human visual system model necessitates multiple transformative moments in the production and transmission pipeline. If each transformative moment opens a potential vulnerability within the visioning apparatus, then every glitch testifies to the artificiality of the image. Moreover, every glitch potentially interrupts the political narratives be communicated in contemporary image production and transmission. Paradoxically, the current use of scripting to create glitch-like images has reimagined glitches as a discrete aesthetic category. This article counters this aestheticisation by asserting glitching as a disruption in communication. The argument will rely on scaled tests produced by one of the authors who show how duplicating the digital algorithmic patterns used within the digital imaging pipeline on any exterior building surface glitches the visual data captured within that image. Referencing image-based techniques drawn from the Baroque and contemporary modes of camouflage, it will be argued that the visual aberrations created by these algorithm-based patterned facades can modify strategically the ‘emission signature’ of selected parts of the urban fabric. In this way, the glitch becomes a way to intercede in the digital portrayal of city.
keywords Surveillance, algorithms, diffraction, pattern, disruptive, optics
series journal
email
last changed 2019/08/07 14:04

_id acadia21_70
id acadia21_70
authors McAndrew, Claire; Jaschke, Clara; Retsin, Gilles; Saey, Kevin; Claypool, Mollie; Parissi, Danaë
year 2021
title House Block
doi https://doi.org/10.52842/conf.acadia.2021.070
source ACADIA 2021: Realignments: Toward Critical Computation [Proceedings of the 41st Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 979-8-986-08056-7]. Online and Global. 3-6 November 2021. edited by B. Bogosian, K. Dörfler, B. Farahi, J. Garcia del Castillo y López, J. Grant, V. Noel, S. Parascho, and J. Scott. 70-75.
summary House Block was a temporary housing prototype in East London, UK from April to May 2021. The project constituted the most recent in a series of experiments developing Automated Architecture (AUAR) Labs’ discrete framework for housing production, one which repositions the architect as curator of a system and enables participants to engage with active agency. Recognizing that there is a knowledge gap to be addressed for this reconfiguration of practices to take form, this project centred on making automation and its potential for local communities tangible. This sits within broader calls advocating for a more material alignment of inclusive design with makers and 21st Century making in practice (see, for example, Luck 2018).

House Block was designed and built using AUAR’s discrete housing system consisting of a kit of parts, known as Block Type A. Each block was CNC milled from a single sheet of plywood, assembled by hand, and then post-tensioned on site. Constructed from 270 identical blocks, there are no predefined geometric types or hierarchy between parts. The discrete enables an open-ended, adaptive system where each block can be used as a column, floor slab, wall, or stair—allowing for disconnection, reconfiguration, and reassembly (Retsin 2019). The democratisation of design and production that defines the discrete creates points for alternative value systems to enter, for critical realignments in architectural production.

series ACADIA
type project
email
last changed 2023/10/22 12:06

_id acadia19_532
id acadia19_532
authors Retsin, Gilles
year 2019
title Toward Discrete Architecture: Automation Takes Command
doi https://doi.org/10.52842/conf.acadia.2019.532
source ACADIA 19:UBIQUITY AND AUTONOMY [Proceedings of the 39th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-59179-7] (The University of Texas at Austin School of Architecture, Austin, Texas 21-26 October, 2019) pp. 532-541
summary This paper describes a framework for discrete computational design and fabrication in the context of automation. Whereas digital design and fabrication are technical notions, automation immediately has societal and political repercussions. Automation relates to industrialization and mechanisation—allowing to historically reconnect the digital while bypassing the post-modern, deconstructivist, or parametric decades. Using a series of built prototypes making use of timber, this paper will describe how the combined technologies of automation and discreteness enable both technical efficiencies and new architectural interest. Both projects are based on timber sheet materials, cut and folded into larger elements that are then assembled into functional structures. Both projects are also fragments of larger housing blocks. Discrete building blocks are presented from a technical perspective as occupying a space in between programmable matter and modular prefabrication. Timber is identified as an ideal material for automated discrete construction. From an architectural perspective, the paper discusses the implications of an architecture based on parts that remain autonomous from the whole.
series ACADIA
type normal paper
email
last changed 2022/06/07 07:56

_id ecaadesigradi2019_368
id ecaadesigradi2019_368
authors Sheng, Yu-Ting, Wang, Shih-Yuan, Li, Mofei, Chiu, Yu-Hung, Lu, Yi-Heng, Tu, Chun-Man and Shih, Yi-Chu
year 2019
title Spatial Glass Bonds - Computation and fabrication system of complex glass structure
doi https://doi.org/10.52842/conf.ecaade.2019.2.251
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 2, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 251-258
summary This paper introduces an adaptive robotic spatial aggregation system for the development of an intricate self-supporting glass structure. Rather than using discrete and standardized building elements in the design and fabrication process, this research focuses on utilizing a non-arbitrary shape as an aggregated material for autonomous robotic assembly. More specifically, this paper presents an adaptive robotic fabrication pipeline that measures the size of hollow glass balls (inaccurate materials) as fabrication units to aggregate the entire glass structure. Ultraviolet (UV) curing adhesive is used as the bond between each glass element. Thus, through the live robotic programming as well as various combinations of spherical glass objects and UV curing adhesives/devices, the entire glass structure is self-supported. The project is aimed not only at the development of algorithms and a robotic fabrication system, but also the exploration of the aesthetics of glass materials. In other words, this project investigates a flexible and adaptable framework in response to live sensor data for the design and fabrication of nonstandard spatial structures aggregated out of discrete spherical glass elements, and it further explores glass material aesthetic and perception of architecture.
keywords Robotic Fabrication; Computational Design; Digital Craft
series eCAADeSIGraDi
email
last changed 2022/06/07 07:56

_id ecaadesigradi2019_538
id ecaadesigradi2019_538
authors Wu, Ngai Hang, Dimopoulou, Marina, Hsieh, Han Hsun and Chatzakis, Christos
year 2019
title Rawbot - A digital system for AR fabrication of bamboo structures through the discrete digitization of bamboo
doi https://doi.org/10.52842/conf.ecaade.2019.2.161
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 2, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 161-170
summary This paper presents the developments of a method to assemble bamboo poles through mobile algorithmic instructions, based on material analysis, machine learning procedures and applied augmented reality. The methods were evaluated in a series of tests where the trained system was successfully used to propose structurally sound aggregations, according to the given resources. The results suggest potential benefits for completion of house-scale assemblies by untrained users through automated tools.
keywords Machine Learning; Object Recognition; Augmented Reality; Digital Fabrication; Discrete Digitization; Bamboo
series eCAADeSIGraDi
email
last changed 2022/06/07 07:57

_id acadia19_278
id acadia19_278
authors Ca?izares, Galo
year 2019
title Digital Suprematism
doi https://doi.org/10.52842/conf.acadia.2019.278
source ACADIA 19:UBIQUITY AND AUTONOMY [Proceedings of the 39th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-59179-7] (The University of Texas at Austin School of Architecture, Austin, Texas 21-26 October, 2019) pp. 278-287
summary It is widely held that sometime around 2006, the World Wide Web as we knew it mutated into Web 2.0. This colloquial label signaled a shift from an Internet designed for us to an Internet designed by us. Nowhere was this more explicitly stated than in Time Magazine’s 2006 Person of the Year selection: You. More than a decade later, Internet browsers have evolved into ubiquitous interfaces accessible from mobile devices, tablet computers, public kiosks, workstations, laptops, etc. It would, therefore, not be an overstatement to say that the browser is the most widespread content canvas in the world. Designers frequently use web browsers for their ability to exhibit and organize content. They are the sites for portfolios, announcements, magazines, and at times, discussions. But despite its flexibility and rich infrastructure, rarely is the browser used to generate design elements. Thanks to advanced web development languages like JavaScript and open-source code libraries, such as p5.JS, Matter.JS, and Three.JS, browsers now support interactive and spatial content. Typically, these tools are used to generate gimmicks or visual effects, such as the parallax illusion or the infinite scroll. But if we perceive the browser as a timebased picture plane, we can immediately recognize its architectonic potential. This paper puts forth a method for engaging the creative potential of web-based media and Internet browsers. Through example projects, I argue that the Internet browser is a highly complex spatial plane that warrants more architectural analysis and experimentation.
series ACADIA
type normal paper
email
last changed 2022/06/07 07:54

_id ecaadesigradi2019_176
id ecaadesigradi2019_176
authors Giantini, Guilherme, Negris de Souza, Larissa, Turczyn, Daniel and Celani, Gabriela
year 2019
title Environmental Ceramics - Merging the digital and the physical in the design of a performance -based facade system
doi https://doi.org/10.52842/conf.ecaade.2019.2.749
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 2, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 749-758
summary Environmental comfort and space occupancy are essential considerations in architectural design process. Façade systems deeply impact both aspects but are usually standardized. However, performance-based facade systems tackle these issues through computational design to devise non-homogeneous elements. This work proposes a ceramic facade system designed according to a performance-based process grounded on environmental analysis and parametric design to allow adaptation and geometric variation according to specific building demands on environmental comfort and functionality. In this process, the Design Science Research method guided the exploration of both design and evaluation, bridging the gap between theory and practice. Positive facade environmental performance were found from digital and physical models assessment in terms of radiation, illuminance, dampness (with ventilation) and temperature. Computational processes minimized radiation inside the building while maximized illuminance. Their association influenced on operative temperature, which dropped according to local dampness and material absorption. Accordingly, this design process associates not only environmental comfort and functionality concepts but also adaptability, flexibility, mass customization, personal fabrication, additive manufacturing concepts, being an example architectural design changes in the 4th Industrial Revolution.
keywords sustainable design; facade system; computational design; environmental analysis; evolutionary algorithm
series eCAADeSIGraDi
email
last changed 2022/06/07 07:51

_id ecaadesigradi2019_408
id ecaadesigradi2019_408
authors Lohse, Theresa and Werner, Liss C.
year 2019
title Semi-flexible Additive Manufacturing Materials for Modularization Purposes - A modular assembly proposal for a foam edge-based spatial framework
doi https://doi.org/10.52842/conf.ecaade.2019.1.463
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 1, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 463-470
summary This paper introduces a series of design and fabrication tests directed towards the use of bendable 3D printing materials in order to simplify a foam bubble-based geometry as a frame structure for modular assembly. The aspiration to reference a spittlebug's bubble cocoon in nature for a light installation in the urban context was integrated into a computational workflow conditioning light-weight, material-, and cost savings along with assembly-simplicity. Firstly, before elaborating on the project motivation and background in foam structures and applications of 3D-printed thermoplastic polyurethane (TPU) material, this paper describes the physical nature of bubble foams in its relevant aspects. Subsequently this is implemented into the parametric design process for an optimized foam structure with Grasshopper clarifying the need for flexible materials to enhance modular feasibility. Following, the additive manufacturing iterations of the digitally designed node components with TPU are presented and evaluated. Finally, after the test assembly of both components is depicted, this paper assesses the divergence between natural foams and the case study structure with respect to self-organizing behavior.
keywords digital fabrication; 3D Printing; TPU flexibility ; modularity; optimization
series eCAADeSIGraDi
email
last changed 2022/06/07 07:59

_id cf2019_049
id cf2019_049
authors Lu, Heng; Chen Liu, Daekwon Park, Guohua Ji and Ziyu Tong
year 2019
title Pneumatic Origami Joints A 3D Printed Flexible Joint
source Ji-Hyun Lee (Eds.) "Hello, Culture!"  [18th International Conference, CAAD Futures 2019, Proceedings / ISBN 978-89-89453-05-5] Daejeon, Korea, p. 432
summary This paper describes the design and fabrication process of an adaptive joint using foldable 3D printed structures encased in heat-sealed synthetic polymer films (e.g. airtight plastic casing). The proposed joint can be pneumatically actuated using the airtight casing, and the shape of the deformation can be controlled using origami-inspired 3D printed structures. A zigzag-gap microstructure is designed for the connection portion of the origami structure inside the joint, in order that the rigid 3D printed material (PLA) acquires properties of mollusk material, such as flexibility and softness. Finally, the paper presents some applications adopting pneumatic origami joints which can interact with people or adapting indoor environment, and compares the advantages of this pneumatic technology with mechanical technology.
keywords 3D printing · Adaptive joint · Pneumatic architecture · Origami structure
series CAAD Futures
email
last changed 2019/07/29 14:18

_id ecaadesigradi2019_135
id ecaadesigradi2019_135
authors Newton, David
year 2019
title Deep Generative Learning for the Generation and Analysis of Architectural Plans with Small Datasets
doi https://doi.org/10.52842/conf.ecaade.2019.2.021
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 2, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 21-28
summary The field of generative architectural design has explored a wide range of approaches in the automation of design production, but these approaches have demonstrated limited artificial intelligence. Generative Adversarial Networks (GANs) are a leading deep generative model that use deep neural networks (DNNs) to learn from a set of training examples in order to create new design instances with a degree of flexibility and fidelity that outperform competing generative approaches. Their application to generative tasks in architecture, however, has been limited. This research contributes new knowledge on the use of GANs for architectural plan generation and analysis in relation to the work of specific architects. Specifically, GANs are trained to synthesize architectural plans from the work of the architect Le Corbusier and are used to provide analytic insight. Experiments demonstrate the efficacy of different augmentation techniques that architects can use when working with small datasets.
keywords generative design; deep learning; artificial intelligence; generative adversarial networks
series eCAADeSIGraDi
email
last changed 2022/06/07 07:58

_id ecaade2023_259
id ecaade2023_259
authors Sonne-Frederiksen, Povl Filip, Larsen, Niels Martin and Buthke, Jan
year 2023
title Point Cloud Segmentation for Building Reuse - Construction of digital twins in early phase building reuse projects
doi https://doi.org/10.52842/conf.ecaade.2023.2.327
source Dokonal, W, Hirschberg, U and Wurzer, G (eds.), Digital Design Reconsidered - Proceedings of the 41st Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2023) - Volume 2, Graz, 20-22 September 2023, pp. 327–336
summary Point cloud processing has come a long way in the past years. Advances in computer vision (CV) and machine learning (ML) have enabled its automated recognition and processing. However, few of those developments have made it through to the Architecture, Engineering and Construction (AEC) industry. Here, optimizing those workflows can reduce time spent on early-phase projects, which otherwise could be spent on developing innovative design solutions. Simplifying the processing of building point cloud scans makes it more accessible and therefore, usable for design, planning and decision-making. Furthermore, automated processing can also ensure that point clouds are processed consistently and accurately, reducing the potential for human error. This work is part of a larger effort to optimize early-phase design processes to promote the reuse of vacant buildings. It focuses on technical solutions to automate the reconstruction of point clouds into a digital twin as a simplified solid 3D element model. In this paper, various ML approaches, among others KPConv Thomas et al. (2019), ShapeConv Cao et al. (2021) and Mask-RCNN He et al. (2017), are compared in their ability to apply semantic as well as instance segmentation to point clouds. Further it relies on the S3DIS Armeni et al. (2017), NYU v2 Silberman et al. (2012) and Matterport Ramakrishnan et al. (2021) data sets for training. Here, the authors aim to establish a workflow that reduces the effort for users to process their point clouds and obtain object-based models. The findings of this research show that although pure point cloud-based ML models enable a greater degree of flexibility, they incur a high computational cost. We found, that using RGB-D images for classifications and segmentation simplifies the complexity of the ML model but leads to additional requirements for the data set. These can be mitigated in the initial process of capturing the building or by extracting the depth data from the point cloud.
keywords Point Clouds, Machine Learning, Segmentation, Reuse, Digital Twins
series eCAADe
email
last changed 2023/12/10 10:49

_id ecaadesigradi2019_123
id ecaadesigradi2019_123
authors Souza, Leonardo Prazeres Veloso de, Ponzio, Angélica Paiva, Bruscato, Underléa Miotto and Cattani, Airton
year 2019
title A-BIM: A New Challenge for Old Paradigms
doi https://doi.org/10.52842/conf.ecaade.2019.1.233
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 1, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 233-240
summary This paper is the result of a pedagogic proposal applied to undergraduate students of architecture in order to present new digital design tools and methods. This study aims to connect procedural contents to different design strategies enrolled by students with special focus on complex geometries. The objective was to offer the necessary assistance to an appropriated design development, by reducing the habitual mishaps related to the lack of technical skills with digital tools for both the design reasoning and the subsequent graphic representation of proposals. As an answer, a new design approach called A-BIM (Algorithmic-based Building Information Modeling) was introduced to students, which integrates BIM platforms with algorithmic modelling software allowing, in this way, some formal flexibility allied to an adequate graphic documentation.
keywords A-BIM; algorithmic design; BIM technology ; parametric software
series eCAADeSIGraDi
email
last changed 2022/06/07 07:56

_id acadia20_148p
id acadia20_148p
authors Vansice, Kyle; Attraya, Rahul; Culligan, Ryan; Johnson, Benton; Sondergaard, Asbjorn; Peters, Nate
year 2020
title Stereoform Slab
source ACADIA 2020: Distributed Proximities / Volume II: Projects [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95253-6]. Online and Global. 24-30 October 2020. edited by M. Yablonina, A. Marcus, S. Doyle, M. del Campo, V. Ago, B. Slocum. 148-153
summary Stereoform Slab is both a pavilion and a prototype - an exhibition for the 2019 Chicago Architectural Biennial. It is an experiment in how digital form-finding and robotics can be leveraged to rethink the future of concrete construction. Stereoform Slab examines the role of one of the most ubiquitous horizontal elements in the city - the concrete slab, also the most common element in contemporary construction. Using smarter forming systems - in this case, a ruled-surface-derived, robotic hotwire process - the Stereoform Slab prototype proved that the amount of material used and waste generated could be minimized without increasing construction complexity, by about 20% over a conventional system. Stereoform also extends the conventional concrete span (column spacing), specifically in Chicago, from 30’ to 45’. In developing a concrete forming system that affords added flexibility without increasing construction costs, it is possible to reduce embodied carbon significantly. The method allows reducing carbon in buildings that aren’t typically the subject of advanced architectural design or rigorous optimization – conventional buildings that compose a majority of our built environment, and its respective contributions to global carbon emissions. Stereoform is the result of a multi-objective design optimization process. Optimal materialization, according to the compressive/tensile physics present in beam design, was balanced against the fabrication constraints of a singularly ruled-surface, which enables fast form-making using robotic hotwire cutting. SOM and Autodesk collaborated to mirror the approach developed to optimize Stereoform slab as a pavilion, to the building scale, using the multi-objective optimization platform Refinery. Project Refinery allowed the team to create a hyper-responsive system design that could adapt to any number of varying programmatic conditions and loading patterns. The development of this approach is a crucial step in making optimization techniques flexible enough to balance the number of competing parameters in the design process available and accessible to a broader design audience within architecture and engineering.
series ACADIA
type project
email
last changed 2021/10/26 08:03

_id ecaadesigradi2019_136
id ecaadesigradi2019_136
authors Vincent, Charles, Fresl Backheuser, Luiz Alberto and Campolongo, Eduardo
year 2019
title Digital Housing
doi https://doi.org/10.52842/conf.ecaade.2019.1.171
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 1, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 171-178
summary This paper exposes some of the experiments and results attained in a broader research project carried along in our University.The research is focused on the development of a wiki-like house building system, derived from preceding cases.It goes space from layout generation through full-scale prototyping of a new system and it's intended to further reduce construction costs while retaining some flexibility in space layout and dealing with consequent variations in construction components.
keywords Digital Housing; Fabrication; Prototyping; Wiki-House
series eCAADeSIGraDi
email
last changed 2022/06/07 07:58

_id acadia19_122
id acadia19_122
authors Yavaribajestani, Yasaman; Schleicher, Simon
year 2019
title Bio-Inspired Lamellar Structures
doi https://doi.org/10.52842/conf.acadia.2019.122
source ACADIA 19:UBIQUITY AND AUTONOMY [Proceedings of the 39th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-59179-7] (The University of Texas at Austin School of Architecture, Austin, Texas 21-26 October, 2019) pp. 122-129
summary Gaining rigidity and strength from malleable and flexible parts is the key challenge in the emerging field of bending-active structures. The goal of this construction approach is to use the large elastic deformations of planar elements for the building of complex curved structures. Aiming to contribute to this research and to make new discoveries, the authors of this paper will look at nature for inspiration and explore how structures in the plant kingdom successfully combine high flexibility with high resilience. The focus of this study are the structural principles found in fibrous cactus skeletons. Not only do the cactus skeletons show impressive structural behavior, but also their optimized form, fiber orientation, and material distribution can inspire the further development of bending-active structures. Learning from these models, the authors will present key cactus-inspired design principles and test their practical feasibility in a prototypical installation made from millimeter-thin strips of carbon fiber reinforced polymers (CFRP). Similar to the biological role model, this 6-meter-tall lamellar structure takes advantage of clever cross-bracing strategies that significantly increase stability and improve resilience. The authors explain in more detail the underlying design and construction methods and discuss the possible impact this research may have on the further development of bending-active structures.
series ACADIA
type normal paper
email
last changed 2022/06/07 07:57

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