CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 86

_id caadria2019_298
id caadria2019_298
authors Karoji, Gen, Hotta, Kensuke, Hotta, Akito and Ikeda, Yasushi
year 2019
title Pedestrian Dynamic Behaviour Modeling - An application to commercial environment using RNN framework
doi https://doi.org/10.52842/conf.caadria.2019.1.281
source M. Haeusler, M. A. Schnabel, T. Fukuda (eds.), Intelligent & Informed - Proceedings of the 24th CAADRIA Conference - Volume 1, Victoria University of Wellington, Wellington, New Zealand, 15-18 April 2019, pp. 281-290
summary The research of developing and improving pedestrian simulation model is essential in the process of analysing, evaluating and generating the architectural spaces that can not only satisfy circulation design condition but also promote sales by attracting customers. In terms of programming the simulation for commercial environment, current study attempts to use shortest-path algorithm generally and these results suggested that the model can reproduce approximate real trajectory within given environment. However, these studies also mentioned about necessity of considering shopper internal state and visual field. In this paper, in order to further incorporate the dynamic internal state (memory) into simulation model, we propose using iterative algorithm based on recurrent neural network (RNN) framework which allow it to exhibit temporal dynamic behaviour for a time sequence. Finally, we demonstrate the effectiveness of these algorithms we introduce and assess the combination of multiple algorithms and calibration of probability by comparing with trajectories of the experiment.
keywords Pedestrian simulation; Algorithm; RNN; Commercial environment
series CAADRIA
email
last changed 2022/06/07 07:52

_id ecaadesigradi2019_034
id ecaadesigradi2019_034
authors Chen, Dechen, Luo, Dan, Xu, Weiguo, Luo, Chen, Shen, Liren, Yan, Xia and Wang, Tianjun
year 2019
title Re-perceive 3D printing with Artificial Intelligence
doi https://doi.org/10.52842/conf.ecaade.2019.1.443
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 1, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 443-450
summary How can machine learning be combined with intelligent construction, material testing and other related topics to develop a new method of fabrication? This paper presents a set of experiments on the dynamic control of the heat deflection of thermoplastics in searching for a new 3D printing method with the dynamic behaviour of PLA and with a comprehensive workflow utilizing mechanic automation, computer vision, and artificial intelligence. Additionally, this paper will discuss in-depth the performance of different types of neural networks used in the research and conclude with solid data on the potential connection between the structure of neural networks and the dynamic, complex material performance we are attempting to capture.
keywords 3D printing; AI; automation; material; fabrication
series eCAADeSIGraDi
email
last changed 2022/06/07 07:55

_id ecaadesigradi2019_521
id ecaadesigradi2019_521
authors Millentrup, Viktoria, Ramsgaard Thomsen, Mette and Nicholas, Paul
year 2019
title Actuated Textile Hybrids - Textile smocking for designing dynamic force equilibria in membrane structures
doi https://doi.org/10.52842/conf.ecaade.2019.2.521
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 2, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 521-530
summary This paper introduces Actuated Textile Hybrids, and describes the steps needed to steer the form finding processes necessary for their production. The method presented employs an integration of an "activated" instead of a pre-stressed textile membrane to design different stages of force equilibrium within the Hybrid Structure, and to investigate the potentials of ever flexible shaping of tensile elements. The set-up for the Textile Hybrid consists of three main elements which are digitally and physically analysed in their inextricable interdependence in force, form and material. Together, the bending active beam (rod), the textile membrane and an applied pattern which actively shrinks surface areas of the membrane (activation), create the base for the form finding process.With advanced Finite Element Modelling software and the architects resulting ability to engineer responsive building-systems for a dynamic environment, it is essential to rethink the construction methods and the building-material of the classic building envelope. This is to not only develop a smartly engineered sustainable skin but also a boundary object which, due to its adaptation, develops the potential to interconnect with its surrounding to re-establish the relationships between nature, home and inhabitant.
keywords Textile Hybrid; Kiwi3D; Form-Finding; Material Studies; Structural System; Membrane Structure
series eCAADeSIGraDi
email
last changed 2022/06/07 07:58

_id ecaadesigradi2019_592
id ecaadesigradi2019_592
authors Carvalho, Jo?o, Figueiredo, Bruno and Cruz, Paulo
year 2019
title Free-form Ceramic Vault System - Taking ceramic additive manufacturing to real scale
doi https://doi.org/10.52842/conf.ecaade.2019.1.485
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 1, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 485-492
summary The use of Additive Manufacturing (AM) for the production of architectural components has more and more examples attesting the possibilities and the advantages of its application. At the same time we seen a fast grow of the usage of ceramic materials to produce fully customised architectural components using Layer Deposition Modelling (LDM) [1] techniques. However, the use of this material, as paste, leads to a series of constraints relative to its behaviour when in the viscous state, but also in the drying and firing stages. Thus, when ceramic dries, the retraction effects may be a barrier to the regular use of this material to build future architectural systems. In this sense, it is important to study the material behaviour and know how to control and use it as a primary construction material. To do that we present the challenges and outcomes of project Hexashade, a ceramic vault shading system prototype whose geometry and internal structure is defined according to the solar incidence. This paper explain how we expect to build a real scale self-supporting prototype.
keywords Ceramic 3D printing; Additive Manufacturing; Vaulting Systems; Parametric Design; Performative Design
series eCAADeSIGraDi
email
last changed 2022/06/07 07:55

_id caadria2019_117
id caadria2019_117
authors Deniz Kiraz, Leyla and Kocaturk, Tuba
year 2019
title Integrating User-Behaviour as Performance Criteria in Conceptual Parametric Design
doi https://doi.org/10.52842/conf.caadria.2019.1.215
source M. Haeusler, M. A. Schnabel, T. Fukuda (eds.), Intelligent & Informed - Proceedings of the 24th CAADRIA Conference - Volume 1, Victoria University of Wellington, Wellington, New Zealand, 15-18 April 2019, pp. 215-224
summary Prediction of user behaviour has always been problematic in architectural design. Several methods have already been developed and explored to model human behaviour in architecture. However, the majority of these methods are implemented during post-design evaluation where the insights obtained can only be implemented in a limited capacity. There is an apparent gap and opportunity, in current research and practice, to embed behaviour simulations directly into the conceptual design process. The proposed paper (research) aims to fill this gap. This paper will report on the results of a recently completed research exploring the integration process of Agent Based Modelling into the conceptual design process, using a parametric design approach. The research resulted in the development of a methodological framework for the integration of behavioural parameters into the explorative stages of the early design process. This paper also offers a categorisation and critical evaluation of existing Agent Based Modelling applications in current research and practice, which leads to the formulation of possible pathways for future implementation.
keywords Performance Based Design; Generative Design; Behaviour Modelling; Agent Based Modelling; Parametric Design
series CAADRIA
email
last changed 2022/06/07 07:55

_id caadria2019_307
id caadria2019_307
authors Nguyen, Binh Vinh Duc, Peng, Chengzhi and Wang, Tsung-Hsien
year 2019
title KOALA - Developing a generative house design system with agent-based modelling of social spatial processes
doi https://doi.org/10.52842/conf.caadria.2019.1.235
source M. Haeusler, M. A. Schnabel, T. Fukuda (eds.), Intelligent & Informed - Proceedings of the 24th CAADRIA Conference - Volume 1, Victoria University of Wellington, Wellington, New Zealand, 15-18 April 2019, pp. 235-244
summary The paper presents the development of an agent-based approach to modelling the interaction of human emotion and behaviour with built spaces. The study addresses how human behaviour and social relation can be represented and modelled to interact with a virtual built environment composed in parametric architectural geometry. KOALA, a prototype of agent-based modelling of social spatial dynamics at the core of a parametric architectural design environment is proposed. In building KOALA's system architecture, we adapted the PECS (Physical, Emotional, Cognitive, Social) reference model of human behaviour (Schmidt 2002) and introduced the concept of Social Spatial Comfort as a measurement of three key factors influencing human spatial experiences. KOALA was evaluated by a comparative modelling of two contrasting Vietnamese dwellings known to us. As expected, KOALA returns very different temporal characteristics of spatial modifications of the two dwellings over a simulated timeframe of one year. We discuss the lessons learned and further research required.
keywords Parametricism; generative house design system; architectural parametric geometry; human behaviour; social-spatial dynamics
series CAADRIA
email
last changed 2022/06/07 07:58

_id ecaadesigradi2019_064
id ecaadesigradi2019_064
authors Wang, Shao-Yun, Sianoudi, Agathi, Wang, Maohua, Wu, Hongmei, Wang, Tsung-Hsien, Zhang, Zhuoqun and Peng, Chengzhi
year 2019
title Singing Cans - Prototyping an experimental wind instrument through parametric design integrated with field experiments
doi https://doi.org/10.52842/conf.ecaade.2019.1.703
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 1, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 703-710
summary We present a study of how parametric design can be linked to field experiments where ready-made plug-ins are not available for performative modelling. The study centres on prototyping 'Singing Cans' - an experimental wind instrument made with an assembly of drinking cans that can produce sounds in recognizable pitches by interacting with airflows. We describe how field experiments conducted in a fluid flow lab can generate performative resources linkable to parametric design modelling. In Singing Cans, we focus on how to get airflow through a hole made on drinking can to make sounds. The prototyping process involved a lab-based calibration process to establish the relationship between the air volume of a can, measured by water-filling, and the pitch produced, measured by the Tuner Lite by Piascore. The field experiments resulted in a dataset capturing a can's sound-making behaviour in terms of water volumes and pitches. A parametric model that can take in wind data generated by a CFD package and output a 3D frame for site-specific cans installation is presented.
keywords parametric design; field experiments; experimental wind instrument; fluid flow instrumentation; sound production
series eCAADeSIGraDi
email
last changed 2022/06/07 07:58

_id cf2019_002
id cf2019_002
authors De Luca, Francesco
year 2019
title Environmental Performance-Driven Urban Design Parametric Design Method for the Integration of Daylight and Urban Comfort Analysis in Cold Climates
source Ji-Hyun Lee (Eds.) "Hello, Culture!"  [18th International Conference, CAAD Futures 2019, Proceedings / ISBN 978-89-89453-05-5] Daejeon, Korea, p. 21
summary Shape of built environment and image of cities are significantly influenced by environmental factors such as access to natural light, air temperature and wind. Adequate quantity of daylight in building interiors is important for occupant wellbeing and energy saving. In Estonia minimum quantity of daylight is required by building standards. Wind speed increased by urban environment at northern latitudes can significantly reduce pedestrian perceived temperature during winter inducing strong cold stress. This paper presents a method for the integration of parametric modeling and environmental simulations to analyze interiors and exteriors comfort of tower building cluster variations in different urban areas in Tallinn. Optimal pattern characteristics such as buildings distance and alignment favoring improvement of interiors daylight and decrease of pedestrian cold stress are presented and discussed.
keywords Daylight, Urban Comfort, Environmental Analysis, PerformanceDriven Urban Design, Parametric Design
series CAAD Futures
email
last changed 2019/07/29 14:08

_id caadria2019_266
id caadria2019_266
authors Indraprastha, Aswin and Dwi Pranata Putra, Bima
year 2019
title Informed Walkable City Model - Developing A Multi-Objective Optimization Model for Evaluating Walkability Concept
doi https://doi.org/10.52842/conf.caadria.2019.2.161
source M. Haeusler, M. A. Schnabel, T. Fukuda (eds.), Intelligent & Informed - Proceedings of the 24th CAADRIA Conference - Volume 2, Victoria University of Wellington, Wellington, New Zealand, 15-18 April 2019, pp. 161-170
summary This study presents an informed city analysis methodology as a tool for evaluating the concept of walkability for the existing urban area. The aim of this study was to propose an integrative approaches enable optimization of urban design element and walkability amenities under certain walkability performance criteria. The parametric methods are being developed in three stages of modeling: 1) City data modeling; 2) Walkability scores and indicators modeling; 3) Optimization model of the urban area. In the walk score algorithm, we modified three elements that determine walk score result: Walk Score Categories, Distance Decay Function and Pedestrian Friendliness Metric. We developed the customized algorithm based on the data gathered from field observation and sample interviews to normalize and define values in the walk score algorithm. The result is a parametric model to evaluate walkability concept in a certain urban area considering quantified factors that determine walkability scores. The model furthermore seeks to optimize walkability score by assessing new amenities on an existing urban area using multi-objective optimization method that produces an integrative method of urban analysis.
keywords walkability; walk score; parametric models; multi-objective optimization; informed city analysis
series CAADRIA
email
last changed 2022/06/07 07:50

_id caadria2019_134
id caadria2019_134
authors Li, Yunqin, Zhang, Jiaxin and Yu, Chuanfei
year 2019
title Intelligent Multi-Objective Optimization Method for Complex Building Layout based on Pedestrian Flow Organization - A case study of People's Court building in Anhui, China
doi https://doi.org/10.52842/conf.caadria.2019.1.271
source M. Haeusler, M. A. Schnabel, T. Fukuda (eds.), Intelligent & Informed - Proceedings of the 24th CAADRIA Conference - Volume 1, Victoria University of Wellington, Wellington, New Zealand, 15-18 April 2019, pp. 271-280
summary The pedestrian flow of the building influences and determines the layout of the building's plan. For buildings with complex flow such as courts, airports, and stations, mixed flow line and low traffic efficiency are prone to be problems. However, the optimization of the layout of complex flow buildings usually relies on the architect's experience to judge and trials to improve. To overcome these problems, we attempt to establish a parametric model of buildings' plan (taking a typical court building as an example) with information about the different pedestrian flow and functional groups. Based on the Rhino and Grasshopper platform, we take the minimum of different pedestrian flow path length and the maximum of total spatial integration value and the minimum of total spatial entropy value as the starting point, combines pathfinding algorithm, Space Syntax and multi-objective genetic algorithm to optimize space allocation. The result shows that, compared with the original scheme, the intelligent optimised scheme can reduce the spatial waste caused by improper flow organisation, effectively improve space transportation capacity and spatial organization efficiency.
keywords Intelligent optimisation; space allocation; multi-objective optimization algorithm; Space Syntax; pathfinding algorithm
series CAADRIA
email
last changed 2022/06/07 07:51

_id ijac201917205
id ijac201917205
authors Mangrich, Camila Poeta; Luis Henrique Pavan, Fernanda Gomes, Lucas Oliveira, Jose Kos and Jean Everson Martina
year 2019
title Campus regenerative design supported by university Wi-Fi connections
source International Journal of Architectural Computing vol. 17 - no. 2, 206-219
summary A 60-year-old Brazilian university campus reflects its development actions throughout history. The degradation of its water streams and automobiles prioritization has significantly impacted the ecosystems’ resilience and the university’s activities. This article explores data analytics and visualization of Wi-Fi authentication processes, whose data have been stored in the last 10 years. This noteworthy connections database is a powerful tool, still overlooked due to the remarkable risks for users’ privacy. Brazil has followed 2018 European regulations to protect data privacy, when working with personal data. Therefore, we present an anonymization process that prevents one to identify and distinguish a subject within a set of subjects of the database. Three studies illustrate our examination of data potential to understand the university’s dynamics. These inquiries present relevant contributions to the process of planning and implementing campus green areas at the rivers’ edges, pedestrian and cycle paths, and places to facilitate interdisciplinary encounters.
keywords University campus planning, regenerative design, data visualization, data analytics, data anonymization
series journal
email
last changed 2019/08/07 14:04

_id ecaadesigradi2019_233
id ecaadesigradi2019_233
authors Noronha Pinto de Oliveira e Sousa, Marcela, Duarte, Jose and Celani, Gabriela
year 2019
title Urban Street Retrofitting - An Application Study on Bottom-Up Design
doi https://doi.org/10.52842/conf.ecaade.2019.3.287
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 3, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 287-296
summary Urban streets will have to be retrofitted to improve walkability and to provide space for a diversity of transport modes. This paper introduces a framework which combines space syntax and shape grammars in a design support method for generating scenarios for urban street retrofitting. A procedure to hierarchize streets and select priority locations for urban street retrofitting is presented. Four different angular choice analyses with decreasing radii are used to derive the hierarchical structure of target urban areas with the aim of triggering shape grammar rules and generating bottom-up intervention designs. The same measure using a local radius to represent walking modal is then used to determine which streets should be retrofitted to improve pedestrian safety and walkability for the largest number of people. An application study using this procedure is presented and results are compared to street hierarchies from two different sources. This study is the first step towards automating the generation of design scenarios for urban street retrofitting.
keywords Space Syntax; Street Hierarchy; Parametric Urbanism; Scenario Modeling; Travel Behavior
series eCAADeSIGraDi
email
last changed 2022/06/07 08:00

_id caadria2019_099
id caadria2019_099
authors Xu, Jianan and Li, Biao
year 2019
title Application of Case-Based Methods and Information Technology in Urban Design - The Renewal Design of the urban region around Roma Railway Station
doi https://doi.org/10.52842/conf.caadria.2019.1.625
source M. Haeusler, M. A. Schnabel, T. Fukuda (eds.), Intelligent & Informed - Proceedings of the 24th CAADRIA Conference - Volume 1, Victoria University of Wellington, Wellington, New Zealand, 15-18 April 2019, pp. 625-634
summary The research explores the application of the case-based design methods and information technology in urban design by processing OpenStreetMap (OSM) database. Taking the renewal design of the area around the Roma Termini Railway Station as an example, the research has following two purposes. One is to update the abandoned area from the point of view of building function, the other is to design the flyovers connecting the railway station with the pedestrian path simulation. Both of them aim at exploring new methods of urban renewal design by using map information data and providing reference cases for designers.
keywords Urban Design; Generative Design; Case Base; Procedural Modeling
series CAADRIA
email
last changed 2022/06/07 07:57

_id ecaadesigradi2019_068
id ecaadesigradi2019_068
authors Agirbas, Asli
year 2019
title The Effect of Complex Wall Forms on the Room Acoustics - An experimental case study
doi https://doi.org/10.52842/conf.ecaade.2019.2.097
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 2, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 97-102
summary The complexity of the wall form affects the acoustics of the space. In this study, the effect of the complex form walls produced by nCloth dynamic simulation on the acoustics of an office space was investigated. In this research, reverberation time and Speech Transmission Index (STI) values of the pilot office space with one wall having complex form and the office space with all of the walls as flat were measured by acoustic simulation. As a result of the comparison, it has been found that, within speech intelligibility and reverberation time, the acoustics of the space with one wall having complex form is better than the acoustics of the space with all the walls as flat.
keywords nCloth; Acoustics; Complex forms; Modeling & simulation
series eCAADeSIGraDi
email
last changed 2022/06/07 07:54

_id acadia19_338
id acadia19_338
authors Aviv, Dorit; Houchois, Nicholas; Meggers, Forrest
year 2019
title Thermal Reality Capture
doi https://doi.org/10.52842/conf.acadia.2019.338
source ACADIA 19:UBIQUITY AND AUTONOMY [Proceedings of the 39th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-59179-7] (The University of Texas at Austin School of Architecture, Austin, Texas 21-26 October, 2019) pp. 338-345
summary Architectural surfaces constantly emit radiant heat fluxes to their surroundings, a phenomenon that is wholly dependent on their geometry and material properties. Therefore, the capacity of 3D scanning techniques to capture the geometry of building surfaces should be extended to sense and capture the surfaces’ thermal behavior in real time. We present an innovative sensor, SMART (Spherical-Motion Average Radiant Temperature Sensor), which captures the thermal characteristics of the built environment by coupling laser geometry scanning with infrared surface temperature detection. Its novelty lies in the combination of the two sensor technologies into an analytical device for radiant temperature mapping. With a sensor-based dynamic thermal-surface model, it is possible to achieve representation and control over one of the major factors affecting human comfort. The results for a case-study of a 3D thermal scan conducted in the recently completed Lewis Center for the Arts at Princeton University are compared with simulation results based on a detailed BIM model of the same space.
series ACADIA
type normal paper
email
last changed 2022/06/07 07:54

_id ecaadesigradi2019_449
id ecaadesigradi2019_449
authors Becerra Santacruz, Axel
year 2019
title The Architecture of ScarCity Game - The craft and the digital as an alternative design process
doi https://doi.org/10.52842/conf.ecaade.2019.3.045
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 3, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 45-52
summary The Architecture of ScarCity Game is a board game used as a pedagogical tool that challenges architecture students by involving them in a series of experimental design sessions to understand the design process of scarcity and the actual relation between the craft and the digital. This means "pragmatic delivery processes and material constraints, where the exchange between the artisan of handmade, representing local skills and technology of the digitally conceived is explored" (Huang 2013). The game focuses on understanding the different variables of the crafted design process of traditional communities under conditions of scarcity (Michel and Bevan 1992). This requires first analyzing the spatial environmental model of interaction, available human and natural resources, and the dynamic relationship of these variables in a digital era. In the first stage (Pre-Agency), the game set the concept of the craft by limiting students design exploration from a minimum possible perspective developing locally available resources and techniques. The key elements of the design process of traditional knowledge communities have to be identified (Preez 1984). In other words, this stage is driven by limited resources + chance + contingency. In the second stage (Post-Agency) students taking the architects´ role within this communities, have to speculate and explore the interface between the craft (local knowledge and low technological tools), and the digital represented by computation data, new technologies available and construction. This means the introduction of strategy + opportunity + chance as part of the design process. In this sense, the game has a life beyond its mechanics. This other life challenges the participants to exploit the possibilities of breaking the actual boundaries of design. The result is a tool to challenge conventional methods of teaching and leaning controlling a prescribed design process. It confronts the rules that professionals in this field take for granted. The game simulates a 'fake' reality by exploring in different ways with surveyed information. As a result, participants do not have anything 'real' to lose. Instead, they have all the freedom to innovate and be creative.
keywords Global south, scarcity, low tech, digital-craft, design process and innovation by challenge.
series eCAADeSIGraDi
email
last changed 2022/06/07 07:54

_id ecaadesigradi2019_459
id ecaadesigradi2019_459
authors Bourdakis, Vassilis and Tsangrassoulis, Aris
year 2019
title Dynamic Façade Design Studio - From sketches to microcontrollers
doi https://doi.org/10.52842/conf.ecaade.2019.2.725
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 2, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 725-730
summary The paper presents the outcome of two semesters running a dynamic façade design studio (2014 and 2018) to 3rd and 4th year undergraduates, using computational design, simulation and visualization tools in designing environmentally activated building envelopes. The paper discusses the problems faced by the students and the teaching team throughout the design process and finally suggests ways of integrating microcontrollers as a teaching tool enabling students to comprehend the logic, complexities and overall mechanics of responsive environmental design.
series eCAADeSIGraDi
email
last changed 2022/06/07 07:54

_id ecaadesigradi2019_407
id ecaadesigradi2019_407
authors Capone, Mara, Lanzara, Emanuela, Marsillo, Laura and Nome Silva, Carlos Alejandro
year 2019
title Responsive complex surfaces manufacturing using origami
doi https://doi.org/10.52842/conf.ecaade.2019.2.715
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 2, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 715-724
summary Contemporary architecture is considered a dynamic system, capable of adapting to different needs, from environmental to functional ones. The term 'Adaptable Architecture' describes an architecture from which specific components can be changed in relation to external stimuli. This change could be executed by the building system itself, transformed manually or it could be any other ability to be transformed by external forces (Leliveld et al.2017). Adaptability concept is therefore linked to motion and to recent advances in kinetic architecture. In our research we are studying the rules that we can use to design a kinetic architecture using origami. Parametric design allows us to digitally simulate the movement of origami structures, we are testing algorithmic modeling to generate doubly curvature surfaces starting from a designed surface and not from the process. Our main goal is to study the relationship between geometry, motion and shape. We are interested, in particular, in complex surface manufacture using origami technique to design a kinetic and reactive ceiling.
keywords Origami; complex surface manufacture; responsive architecture; Applied Geometry
series eCAADeSIGraDi
email
last changed 2022/06/07 07:54

_id caadria2019_367
id caadria2019_367
authors Forren, James
year 2019
title Intelligent Systems and Mass Production of Form - Tacit and Explicit Information in Dynamic Concrete Molds
doi https://doi.org/10.52842/conf.caadria.2019.2.705
source M. Haeusler, M. A. Schnabel, T. Fukuda (eds.), Intelligent & Informed - Proceedings of the 24th CAADRIA Conference - Volume 2, Victoria University of Wellington, Wellington, New Zealand, 15-18 April 2019, pp. 705-714
summary This paper constructs a lexicon of tacit intentionalities around tools and materials in computational design and fabrication contexts through a close study of dynamic molds. Drawing on historical, theoretical, and practice-based research we develop methods for reading, teaching, and designing with intelligence in computational design contexts in concert with the tacit information provided by tools and materials.
keywords Material computation; Dynamic mold; Human-technology interaction; Precast concrete technology
series CAADRIA
email
last changed 2022/06/07 07:51

_id ecaadesigradi2019_153
id ecaadesigradi2019_153
authors Gomez-Zamora, Paula, Bafna, Sonit, Zimring, Craig, Do, Ellen and Romero Vega, Mario
year 2019
title Spatiotemporal Occupancy for Building Analytics
doi https://doi.org/10.52842/conf.ecaade.2019.2.111
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 2, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 111-120
summary Numerous studies on Space Syntax and Evidence-based Design explored occupancy and movements in the built environment using traditional methods for behavior mapping, such as observation and surveys. This approach, however, has majorly focused on studying such behaviors as aggregated results -totals or averages- to corroborate the idea that people's interactions are outcomes of the influence of space. The research presented in this paper focuses on capturing human occupancy with a high spatiotemporal data resolution of 1 sq.ft per second (0.1 sq.mt./s). This research adapts computer vision to obtain large occupancy datasets in a hospitalization setting for one week, providing opportunities to explore correlations among spatial configurations, architectural programs, organizational activities planned and unplanned, and time. The vision is to develop new analytics for building occupancy dynamics, with the purpose of endorsing the integration of a temporal dimension into architectural research. This study introduces the "Isovist-minute"; a metric that captures the relationship between space and occupancy, towards a point of interest, in a dynamic sequence.
keywords Spatiotemporal Occupancy; Occupancy Analytics; Occupancy Patterns; Building-Organizational Performance; Healthcare Settings
series eCAADeSIGraDi
email
last changed 2022/06/07 07:51

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