CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id caadria2019_459
id caadria2019_459
authors Behmanesh, Hossein and Brown, André G.P.
year 2019
title Classification and Review of Software Applications in the Context of Urban Design Processes
doi https://doi.org/10.52842/conf.caadria.2019.2.211
source M. Haeusler, M. A. Schnabel, T. Fukuda (eds.), Intelligent & Informed - Proceedings of the 24th CAADRIA Conference - Volume 2, Victoria University of Wellington, Wellington, New Zealand, 15-18 April 2019, pp. 211-220
summary We have seen increasing expectations from our cities: as we aim to enable them to become smarter, more efficient and more sustainable. Having these goals makes the urban designing process increasingly complex. Undertaking contemporary urban design and analysis requires a rounded and inclusive approach. In the discussion relating to the smart city there has been attention to infrastructure technology solutions. But ways of estimating the success of more comprehensive urban design interventions is also extremely important. In response to these needs, digital urban design simulation and analysis software packages have been developed to help urban designers model and evaluate their designs before they take shape in the real world. We analyse, and reflect on the current aids available, classifying the urban design software packages which were used in the body of knowledge. In addition, more influential urban design software packages have been reviewed to figure out in which stages of the urban design process, they have applied. This review also helpful for software developer to understand which software packages more useful and which ones need to be developed in future.
keywords Smart city; Urban Design Process; software application; classification
series CAADRIA
email
last changed 2022/06/07 07:54

_id caadria2019_204
id caadria2019_204
authors Calixto, Victor, Gu, Ning and Celani, Gabriela
year 2019
title A Critical Framework of Smart Cities Development
doi https://doi.org/10.52842/conf.caadria.2019.2.685
source M. Haeusler, M. A. Schnabel, T. Fukuda (eds.), Intelligent & Informed - Proceedings of the 24th CAADRIA Conference - Volume 2, Victoria University of Wellington, Wellington, New Zealand, 15-18 April 2019, pp. 685-694
summary This paper investigates through a review of the current literature on smart cities, reflecting different concepts across different political-social contexts, seeking to contribute to the establishment of a critical framework for smart cities development. The present work provides a review of the literature of 250 selected publications from four databases (Scielo, ScienceDirect, worldwide science, and Cumincad), covering the years from 2012 to 2018. Publications were categorised by the following steps: 3RC framework proposed by Kummitha and Crutzen (2017), the main political sectors of city planning, implementation strategies, computational techniques, and organisation rules. The information was analised graphically trying to identify tendencies along the time, and also, seeking to explore future possibilities for implementations in different political-social contexts. As a case of study, Australia and Brazil were compared using the proposed framework.
keywords smart city; smart cities; literature review
series CAADRIA
email
last changed 2022/06/07 07:54

_id sigradi2020_392
id sigradi2020_392
authors Fialho, Beatriz Campos; Codinhoto, Ricardo; Fabricio, Márcio Minto
year 2020
title BIM and IoT for the AEC Industry: A systematic literature mapping
source SIGraDi 2020 [Proceedings of the 24th Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Online Conference 18 - 20 November 2020, pp. 392-399
summary The AEC industry has been facing a digital transformation for improving services involved in buildings lifecycle, fostered by two disruptive technologies: Building Information Modelling (BIM) and Internet of Things (IoT). However, the literature lacks discussions regarding applications and challenges of BIM and IoT systems in the AEC. This Systematic Literature Mapping addresses this gap through search, analysis, and classification of 75 journal article abstracts published between 2015 and 2019. An increase of articles over the period is observed, predominantly with technical and processual solutions for Construction and Operation and Maintenance. The interoperability of data is a key challenge to organizations.
keywords Building Information Modelling, Internet of Things, Integration, Network, Smart Cities
series SIGraDi
email
last changed 2021/07/16 11:49

_id caadria2019_127
id caadria2019_127
authors Nam, Hyunjae
year 2019
title Programming Intelligent Architecture to be Responsive to Real-Time Data
doi https://doi.org/10.52842/conf.caadria.2019.2.273
source M. Haeusler, M. A. Schnabel, T. Fukuda (eds.), Intelligent & Informed - Proceedings of the 24th CAADRIA Conference - Volume 2, Victoria University of Wellington, Wellington, New Zealand, 15-18 April 2019, pp. 273-282
summary This study examines the development of intelligent architecture capable of reading real-time data and controlling spatial configurations accordingly. In terms of responsiveness at an architectural scale, it is questionable whether an architectural system can adapt or adjust its spatial configurations to the time-based changes of social activities. The urban open data movement allows individuals to navigate or measure real-time occurrences in cities, and such data can be used to accommodate users' demands for social space. Exploiting urban open data, the design experiment focused on extracting data pertaining to real occurrences of social activities and weather conditions in a city, setting an algorithm mapping the sequence from the data to architectural behaviours, and simulating the architectural model in real time. By means of proposing a design strategy, this research contributes to cross-disciplinary approaches to developing smart buildings and cities.
keywords real-time data; urban open data; weather API; architectural responsiveness
series CAADRIA
email
last changed 2022/06/07 07:59

_id caadria2019_610
id caadria2019_610
authors Sayah, Iman and Schnabel, Marc Aurel
year 2019
title Amplifying Citizens' Voices in Smart Cities - An Application of Social Media Sentiment Analysis in Urban Sciences
doi https://doi.org/10.52842/conf.caadria.2019.2.773
source M. Haeusler, M. A. Schnabel, T. Fukuda (eds.), Intelligent & Informed - Proceedings of the 24th CAADRIA Conference - Volume 2, Victoria University of Wellington, Wellington, New Zealand, 15-18 April 2019, pp. 773-782
summary In the past decade, urban researchers have paid significant attention to the emergence of computer science and urban planning. According to the literature, social media as a pool of real-time citizen feedback can be investigated to inform smart city synergies. However, the success factors of such an approach have not been thoroughly investigated. In this study, various factors were derived from an extensive literature review to create an efficient e-participation platform. It is explained how our proposed platform 1) complies to the data protection regulations 2) uses advanced text analysis and natural language processing (NLP) tools to identify opinions and emotions 3) maintains persistent communication between citizens and city planners 4) incorporates creative visualisation techniques 5) is informative for its target audience 6) takes into consideration the socio-cultural diversity and 7) can be used as an informing tool in combination with offline methods of participation.
keywords sentiment analysis; e-participation; social media mining; big data analytics; citizen engagement
series CAADRIA
email
last changed 2022/06/07 07:57

_id ecaadesigradi2019_002
id ecaadesigradi2019_002
authors Sousa, JP, Xavier, JP and Castro Henriques, G (eds.)
year 2019
title Architecture in the Age of the 4th Industrial Revolution, Volume 3
doi https://doi.org/10.52842/conf.ecaade.2019.3
source Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 3, University of Porto, Porto, Portugal, 11-13 September 2019, 374 p.
summary Going back in history, the 1st Industrial Revolution occurred between the 18th and 19th centuries, when water and steam power led to the mechanization period. By then, social changes radically transformed cities and, together with manufactured materials like steel and glass, promoted the emergence of new building design typologies like the railway station. In the end of the 19th century, the advent of electrical power triggered mass production systems. This 2nd Revolution affected the building construction industry in many ways, inspiring the birth to the modern movement. For some, standardization emerged as an enemy of arts and crafts, while, for others, it was an opportunity to embrace new design agendas, where construction economy and quality could be controlled in novel ways. More recently, electronics and information technology fostered the 3rd Revolution with the production automation. In architecture, the progressive use of digital design, analysis and fabrication processes started to replace the traditional means of analogical representation. This opened the door for the exploration of a higher degree of design freedom, complexity and customization. The rise of the Internet also changed the way architects communicated and promoted the emergence of global architectural practices in the planet. Today, in the beginning of the 21th century, we are in a moment of profound and accelerated changes in the way we perceive and interact with(in) the world, which many authors, like Klaus Schwab, do not hesitate to call as the Fourth Industrial Revolution. Extraordinary advancements in areas like mobile communication, artificial intelligence, big data, cloud computing, blockchain, nanotechnology, biotechnology, facial recognition, robotics or additive manufacturing are fusing the physical, biological and digital systems of production. Such technological context has triggered a series of disruptive concepts and innovations, like the smart-phone, social networks, online gaming, internet of things, smart materials, interactive environments, personal fabrication, 3D printing, virtual and augmented realities, drones, selfdriving cars or the smart cities, which, all together, are drawing a radically new world.
series eCAADeSIGraDi
last changed 2022/06/07 07:49

_id ecaadesigradi2019_001
id ecaadesigradi2019_001
authors Sousa, JP, Xavier, JP and Castro Henriques, G (eds.)
year 2019
title Architecture in the Age of the 4th Industrial Revolution, Volume 2
doi https://doi.org/10.52842/conf.ecaade.2019.2
source Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 2, University of Porto, Porto, Portugal, 11-13 September 2019, 872 p.
summary Going back in history, the 1st Industrial Revolution occurred between the 18th and 19th centuries, when water and steam power led to the mechanization period. By then, social changes radically transformed cities and, together with manufactured materials like steel and glass, promoted the emergence of new building design typologies like the railway station. In the end of the 19th century, the advent of electrical power triggered mass production systems. This 2nd Revolution affected the building construction industry in many ways, inspiring the birth to the modern movement. For some, standardization emerged as an enemy of arts and crafts, while, for others, it was an opportunity to embrace new design agendas, where construction economy and quality could be controlled in novel ways. More recently, electronics and information technology fostered the 3rd Revolution with the production automation. In architecture, the progressive use of digital design, analysis and fabrication processes started to replace the traditional means of analogical representation. This opened the door for the exploration of a higher degree of design freedom, complexity and customization. The rise of the Internet also changed the way architects communicated and promoted the emergence of global architectural practices in the planet. Today, in the beginning of the 21th century, we are in a moment of profound and accelerated changes in the way we perceive and interact with(in) the world, which many authors, like Klaus Schwab, do not hesitate to call as the Fourth Industrial Revolution. Extraordinary advancements in areas like mobile communication, artificial intelligence, big data, cloud computing, blockchain, nanotechnology, biotechnology, facial recognition, robotics or additive manufacturing are fusing the physical, biological and digital systems of production. Such technological context has triggered a series of disruptive concepts and innovations, like the smart-phone, social networks, online gaming, internet of things, smart materials, interactive environments, personal fabrication, 3D printing, virtual and augmented realities, drones, selfdriving cars or the smart cities, which, all together, are drawing a radically new world.
series eCAADeSIGraDi
last changed 2022/06/07 07:49

_id ecaadesigradi2019_000
id ecaadesigradi2019_000
authors Sousa, JP, Xavier, JP and Castro Henriques, G (eds.)
year 2019
title Architecture in the Age of the 4th Industrial Revolution, Volume 1
doi https://doi.org/10.52842/conf.ecaade.2019.1
source Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 1, University of Porto, Porto, Portugal, 11-13 September 2019, 835 p.
summary Going back in history, the 1st Industrial Revolution occurred between the 18th and 19th centuries, when water and steam power led to the mechanization period. By then, social changes radically transformed cities and, together with manufactured materials like steel and glass, promoted the emergence of new building design typologies like the railway station. In the end of the 19th century, the advent of electrical power triggered mass production systems. This 2nd Revolution affected the building construction industry in many ways, inspiring the birth to the modern movement. For some, standardization emerged as an enemy of arts and crafts, while, for others, it was an opportunity to embrace new design agendas, where construction economy and quality could be controlled in novel ways. More recently, electronics and information technology fostered the 3rd Revolution with the production automation. In architecture, the progressive use of digital design, analysis and fabrication processes started to replace the traditional means of analogical representation. This opened the door for the exploration of a higher degree of design freedom, complexity and customization. The rise of the Internet also changed the way architects communicated and promoted the emergence of global architectural practices in the planet. Today, in the beginning of the 21th century, we are in a moment of profound and accelerated changes in the way we perceive and interact with(in) the world, which many authors, like Klaus Schwab, do not hesitate to call as the Fourth Industrial Revolution. Extraordinary advancements in areas like mobile communication, artificial intelligence, big data, cloud computing, blockchain, nanotechnology, biotechnology, facial recognition, robotics or additive manufacturing are fusing the physical, biological and digital systems of production. Such technological context has triggered a series of disruptive concepts and innovations, like the smart-phone, social networks, online gaming, internet of things, smart materials, interactive environments, personal fabrication, 3D printing, virtual and augmented realities, drones, selfdriving cars or the smart cities, which, all together, are drawing a radically new world.
series eCAADeSIGraDi
last changed 2022/06/07 07:49

_id caadria2019_385
id caadria2019_385
authors Zarzycki, Andrzej
year 2019
title Enhanced Building Services - Smart fixture case studies
doi https://doi.org/10.52842/conf.caadria.2019.2.201
source M. Haeusler, M. A. Schnabel, T. Fukuda (eds.), Intelligent & Informed - Proceedings of the 24th CAADRIA Conference - Volume 2, Victoria University of Wellington, Wellington, New Zealand, 15-18 April 2019, pp. 201-210
summary This paper reviews strategies for embedded systems for product development and research prototyping. It focuses on the open-source and open-access technologies that can be applied into wiring smart cities, smart buildings, and smart building components. The paper contextualizes this discussion through two smart product case studies deploying microcontrollers and Raspberry Pi with Node-RED and publish-subscribe messaging services. The value of these case studies lies in identifying approaches for enhancing user-focused building services and in demonstrating new qualitative characteristics these services would provide. The studies presented here exemplify effective research pipelines into embedded technologies and smart building systems.
keywords Smart devices; Internet of Things; User tracking; Embedded systems; Smart buildings
series CAADRIA
email
last changed 2022/06/07 07:57

_id acadia19_338
id acadia19_338
authors Aviv, Dorit; Houchois, Nicholas; Meggers, Forrest
year 2019
title Thermal Reality Capture
doi https://doi.org/10.52842/conf.acadia.2019.338
source ACADIA 19:UBIQUITY AND AUTONOMY [Proceedings of the 39th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-59179-7] (The University of Texas at Austin School of Architecture, Austin, Texas 21-26 October, 2019) pp. 338-345
summary Architectural surfaces constantly emit radiant heat fluxes to their surroundings, a phenomenon that is wholly dependent on their geometry and material properties. Therefore, the capacity of 3D scanning techniques to capture the geometry of building surfaces should be extended to sense and capture the surfaces’ thermal behavior in real time. We present an innovative sensor, SMART (Spherical-Motion Average Radiant Temperature Sensor), which captures the thermal characteristics of the built environment by coupling laser geometry scanning with infrared surface temperature detection. Its novelty lies in the combination of the two sensor technologies into an analytical device for radiant temperature mapping. With a sensor-based dynamic thermal-surface model, it is possible to achieve representation and control over one of the major factors affecting human comfort. The results for a case-study of a 3D thermal scan conducted in the recently completed Lewis Center for the Arts at Princeton University are compared with simulation results based on a detailed BIM model of the same space.
series ACADIA
type normal paper
email
last changed 2022/06/07 07:54

_id caadria2019_328
id caadria2019_328
authors Boychenko, Kristina
year 2019
title Agency of Interactive Space in Social Relationship
doi https://doi.org/10.52842/conf.caadria.2019.2.381
source M. Haeusler, M. A. Schnabel, T. Fukuda (eds.), Intelligent & Informed - Proceedings of the 24th CAADRIA Conference - Volume 2, Victoria University of Wellington, Wellington, New Zealand, 15-18 April 2019, pp. 381-390
summary Embedded computation allows built space to be intelligent and get smarter, becoming interactive and gaining agency with ability not to merely adapt to changing conditions, but to process information and react, observe and learn, communicate and make decisions. The paper investigates agency of interactive space based on interpretation of input data, like users' response to the spatial agency, data from environment or other actors, and ability to change its performance accordingly. The research is focused on the role of interactive space as an active participant in social relationship communicating with users, constantly changing and having its' attitude. The research is aimed at defining social role of interactive environments and explains how they interact with users, what qualities are enabled by interactive behaviour and how do they influence space perception, revealing the significance of bi-directional communication between society and smart spaces. Interactive space does not just providing location for activities and facility for lifestyle, but influences these activities. Users and interactive space constitute one social network being constantly aware of each other establishing bi-directional communication.
keywords interactive architecture; computation; programmable; design; social
series CAADRIA
email
last changed 2022/06/07 07:54

_id lasg_whitepapers_2019_063
id lasg_whitepapers_2019_063
authors Börner, Katy; and Andreas Bueckle
year 2019
title Envisioning Intelligent Interactive Systems; Data Visualizations for Sentient Architecture
source Living Architecture Systems Group White Papers 2019 [ISBN 978-1-988366-18-0] Riverside Architectural Press: Toronto, Canada 2019. pp.063 - 088
summary This paper presents data visualizations of an intelligent environment that were designed to serve the needs of two stakeholder groups: visitors wanting to understand how that environment operates, and developers interested in optimizing it. The visualizations presented here were designed for [Amatria], a sentient sculpture built by the Living Architecture Systems Group (LASG) at Indiana University Bloomington, IN, USA, in the spring of 2018. They are the result of an extended collaboration between LASG and the Cyberinfrastructure for Network Science Center (CNS) at Indiana University. We introduce [Amatria], review related work on the visualization of smart environments and sentient architectures, and explain how the Data Visualization Literacy Framework (DVL-FW) can be used to develop visualizations of intelligent interactive systems (IIS) for these two stakeholder groups.
keywords living architecture systems group, organicism, intelligent systems, design methods, engineering and art, new media art, interactive art, dissipative systems, technology, cognition, responsiveness, biomaterials, artificial natures, 4DSOUND, materials, virtual projections,
email
last changed 2019/07/29 14:02

_id caadria2021_115
id caadria2021_115
authors Chen, Qin Chuan, Lakshmi Narasimhan, Vaishnavi and Lee, Hyunsoo
year 2021
title The potential of IoT-based smart environment in reaction to COVID-19 pandemic
doi https://doi.org/10.52842/conf.caadria.2021.2.709
source A. Globa, J. van Ameijde, A. Fingrut, N. Kim, T.T.S. Lo (eds.), PROJECTIONS - Proceedings of the 26th CAADRIA Conference - Volume 2, The Chinese University of Hong Kong and Online, Hong Kong, 29 March - 1 April 2021, pp. 709-718
summary COVID-19 was first reported in late December 2019 and quickly become a global health crisis. In the COVID-19 pandemic context, the dense and open characteristics make the public spaces a potential virus transmission hotspot. Therefore, it is extremely critical to adopt a more advanced and effective method in public environments to slow down its spread until a vaccine is widely used. A smart environment in the form of IoT, also known as the architecture of IoT, consists of three layers: perception layer, network layer, and application layer. A smart environment allows data and activities that happen in this environment to be collected, processed, and shared in real-time through various sensors. It can be introduced for early detection, tracking, and monitoring of potential confirmed cases. The smart environment is considered one of the most promising approaches to face and tackle the current scenario. However, research focusing on the potential of IoT smart environment in reaction to COVID-19 is still meager. Therefore, this paper identifies the smart environments potential based on the concept of IoT architectures three layers and further discusses how IoT can be introduced in public spaces to help battle the pandemic.
keywords Internet of Things; Smart environment; COVID-19
series CAADRIA
email
last changed 2022/06/07 07:55

_id ecaadesigradi2019_081
id ecaadesigradi2019_081
authors Costa, Phillipe
year 2019
title Grey Box City - Building cybernetic urban systems for smarter simulations
doi https://doi.org/10.52842/conf.ecaade.2019.1.767
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 1, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 767-774
summary In this paper we approach the concept of grey box model to understand the subjectivity and objectivity of urban design. From the beginning of the insertion of computational systems in the systems management, we understand that some simulations and the understanding of the city itself were partial: we do not understand the city and its spatial complexity and we have the pretension to do urban design thinking that we understand the urban life . Here we will address some categories of how we can simulate and create our urban systems using a more tactile cybernetics.
keywords Grey Box; Cybernetics; Smart City; Information Technology
series eCAADeSIGraDi
email
last changed 2022/06/07 07:56

_id cf2019_053
id cf2019_053
authors Diarte, Julio ; Elena Vazquez and Marcus Shaffer
year 2019
title Tooling Cardboard for Smart Reuse: A Digital and Analog Workflow for Upcycling Waste Corrugated Cardboard as a Building Material
source Ji-Hyun Lee (Eds.) "Hello, Culture!"  [18th International Conference, CAAD Futures 2019, Proceedings / ISBN 978-89-89453-05-5] Daejeon, Korea, p. 436
summary This paper is a description of a hybridized digital and analog workflow for reusing waste corrugated cardboard as a building material. The work explores a combination of digital design and analog fabrication tools to create a workflow that would help designers/builders to negotiate with the material variability of waste cardboard. The workflow discussed here was implemented for designing and fabricating a prototypical modular floor panel using different sheets of waste cardboard combined with repurposed wood. The implementation shows that combining digital and analog tools can create a novel approach to material reuse, and facilitate a design/fabrication culture of smart reuse that supports informal building and making at recycling collection centers in developing countries for housing alternatives
keywords Smart Reuse, Waste Cardboard Architecture, Digital Analog Workflow, Parametric Design
series CAAD Futures
email
last changed 2019/07/29 14:18

_id ecaadesigradi2019_197
id ecaadesigradi2019_197
authors Diarte, Julio, Vazquez, Elena and Shaffer, Marcus
year 2019
title Tooling Cardboard for Smart Reuse - Testing a Parametric Tool for Adapting Waste Corrugated Cardboard to Fabricate Acoustic Panels and Concrete Formwork.
doi https://doi.org/10.52842/conf.ecaade.2019.2.769
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 2, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 769-778
summary The study presented in this paper is part of ongoing research that is exploring how digital design tools and technologies can support waste cardboard reuse for manufacturing architectural elements in a context of scarcity. For this study, we explore the use of a parametric design tool to design and fabricate three different architectural components using waste cardboard sheets: acoustic panels and two types of formwork for concrete. This design tool maximizes the smart reuse of a waste material and aids in the fabrication process by outputting instructions for cutting, scoring, and folding. This paper also demonstrates how parametric design tools can help reuse non-standard (dimensions variable) waste materials, mediating between measurable material conditions and desired material targets for designs.
keywords Cardboard Architecture; Reusing Waste Cardboard; Material Reuse Processes; Parametric Design Tools
series eCAADeSIGraDi
email
last changed 2022/06/07 07:55

_id ecaadesigradi2019_296
id ecaadesigradi2019_296
authors Dounas, Theodoros, Lombardi, Davide and Jabi, Wassim
year 2019
title Towards Blockchains for architectural design - Consensus mechanisms for collaboration in BIM
doi https://doi.org/10.52842/conf.ecaade.2019.1.267
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 1, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 267-274
summary We present a Blockchain collaboration mechanism on optimisation problems between distributed participants who work with building information modelling tools. The blockchain mechanism is capable of executing smart contracts, acting as a reward mechanism of independent designers attempting to collaborate or compete on optimising a design performance problem. Earlier work has described the potential integration through different levels of Computer Aided Design and Blockchain. We present an expanded version of that integration and we showcase how a team can collaboratively and competitively work, using BIM tools, through the blockchain. The original contribution of the paper is the use of the design optimisation performance as a consensus mechanism for block writing in blockchains. To accomplish that we introduce mechanisms for BIM to Blockchain Integration but also describe a special category of blockchains for architectural design and the built environment. The paper concludes with an analysis of the relationship between trust and values as encapsulated in the blockchain and how these could affect the design collaboration.
keywords Blockchain; BIM; agent; collaboration; competition
series eCAADeSIGraDi
email
last changed 2022/06/07 07:55

_id caadria2019_406
id caadria2019_406
authors Fitriawijaya, Adam, Hsin-Hsuan, Tsai and Taysheng, jeng
year 2019
title A Blockchain Approach to Supply Chain Management in a BIM-Enabled Environment
doi https://doi.org/10.52842/conf.caadria.2019.2.411
source M. Haeusler, M. A. Schnabel, T. Fukuda (eds.), Intelligent & Informed - Proceedings of the 24th CAADRIA Conference - Volume 2, Victoria University of Wellington, Wellington, New Zealand, 15-18 April 2019, pp. 411-420
summary The blockchain is a distributed ledger managed by a peer to peer network that stores all transaction records. The distributed ledger technology offers new possibilities, promising to ensure that data is secure, decentralized and incomparable. In the Architecture, Engineering, Construction (AEC) industry, Building Information Modeling (BIM) has quickly become a standard platform where all parties work together on a single and shared model for collaboration. The issues of Supply Chain Management (SCM) within BIM can be identified in BIM maturity level, based on PAS1193 that developed through Common Data Environment (CDE). The research strategy is to make model and simulation of SCM using BIM and create CDE to become decentralized and integrate the blockchain technology. The smart contract system validates every material and configuration of components within the model from the design stage until the operation stage. Traceability and auditability through an immutable historic eventually be more visible and allow real-time tracking of a material to a construction site providing a history from the origin.
keywords Blockchain; BIM; Supply Chain
series CAADRIA
email
last changed 2022/06/07 07:51

_id ecaadesigradi2019_065
id ecaadesigradi2019_065
authors Fukuda, Tomohiro, Novak, Marcos and Fujii, Hiroyuki
year 2019
title Development of Segmentation-Rendering on Virtual Reality for Training Deep-learning, Simulating Landscapes and Advanced User Experience
doi https://doi.org/10.52842/conf.ecaade.2019.2.433
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 2, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 433-440
summary Virtual reality (VR) has been suggested for various purposes in the field of architecture, engineering, and construction (AEC). This research explores new roles for VR toward the super-smart society in the near future. In particular, we propose to develop post-processing rendering, segmentation-rendering and shadow-casting rendering algorithms for novel VR expressions to enable more versatile approaches than the normal photorealistic red, green, and blue (RGB) expressions. We succeeded in applying a wide variety of VR renderings in urban-design projects after implementation. The developed system can create images in real time to train deep-learning algorithms, can also be applied to landscape analysis and contribute to advanced user experience.
keywords Super-smart society; Virtual Reality; Segmentation; Deep-learning; Landscape simulation; Shader
series eCAADeSIGraDi
email
last changed 2022/06/07 07:50

_id ecaadesigradi2019_492
id ecaadesigradi2019_492
authors Geropanta, Vasiliki, Karagianni, Anna and Parthenios, Panagiotis
year 2019
title ICT for user-experience transformations in Sustainable - Smart Tourism Projects - VR, AR and MR in Rome's historical center
doi https://doi.org/10.52842/conf.ecaade.2019.2.593
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 2, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 593-602
summary This paper explores the user - experience transformations that occur after the deployment of ICT in the redevelopment projects of three archeological - monumental spaces, in Rome, Italy. The study consists in a detailed analysis of their contextual and typological configuration aiming to explain the following: how different is the user experience in these three different Smart tourism projects, how this experience is spatially transformed and how does preserving the cultural heritage through the use of ICT transforms the user experience? The analysis showed that ICT supports new ways of thinking about user experience, while it alters the shaping of this experience per se at macro and micro scales and in terms of the emotional state and user learning path.
keywords ICT; Digital Heritage; Smart Tourism; Virtual Reality; Augmented Reality
series eCAADeSIGraDi
email
last changed 2022/06/07 07:51

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