CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id ecaadesigradi2019_602
id ecaadesigradi2019_602
authors Toulkeridou, Varvara
year 2019
title Steps towards AI augmented parametric modeling systems for supporting design exploration
doi https://doi.org/10.52842/conf.ecaade.2019.1.081
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 1, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 81-90
summary Dataflow parametric modeling environments have become popular as exploratory tools due to them allowing the variational exploration of a design by controlling the parameters of its parametric model schema. However, the nature of these systems requires designers to prematurely commit to a structure and hierarchy of geometric relationships, which makes them inflexible when it comes to design exploration that requires topological changes to the parametric modeling graph. This paper is a first step towards augmenting parametric modeling systems via the use of machine learning for assisting the user towards topological exploration. In particular, this paper describes an approach where Long Short-Term Memory recurrent neural networks, trained on a data set of parametric modeling graphs, are used as generative systems for suggesting alternative dataflow graph paths to the parametric model under development.
keywords design exploration; visual programming; machine learning
series eCAADeSIGraDi
email
last changed 2022/06/07 07:58

_id ecaadesigradi2019_298
id ecaadesigradi2019_298
authors Zboinska, Malgorzata A.
year 2019
title Artistic computational design featuring imprecision - A method supporting digital and physical explorations of esthetic features in robotic single-point incremental forming of polymer sheets
doi https://doi.org/10.52842/conf.ecaade.2019.1.719
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 1, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 719-728
summary Design strategies that employ digital and material imprecision to achieve esthetic innovation exhibit high potential to transform the current precision-oriented practices of computation and digital fabrication in architecture. However, such strategies are still in their infancy. We present a design method facilitating intentionally-imprecise esthetic explorations within the framework of digital design and robotic single-point incremental forming. Our method gives access to the esthetic fine-tuning of molds from which architectural objects are cast. Semi-precise computational operations of extending, limiting, deepening and shallowing the geometrical deformations of the mold through robot toolpath fine-tuning are enabled by a digital toolkit featuring parametric modeling, surface curvature analyses, photogrammetry, digital photography and bitmap image retouching and painting. Our method demonstrates the shift of focus from geometric accuracy and control of material behaviors towards intentionally-imprecise digital explorations that yield novel esthetic features of architectural designs. By demonstrating the results of applying our method in the context of an exploration-driven design process, we argue that imprecision can be equally valid to accuracy, opening a vast, excitingly unknown territory for material-mediated esthetic explorations within digital fabrication. Such explorations can interestingly alter the esthetic canons and computational design methods of digital architecture in the nearest future.
keywords Artistic architectural design; artistic digital crafting; creative robotics; material agency; fabrication inaccuracies; robotic single-point incremental forming of polymers
series eCAADeSIGraDi
email
last changed 2022/06/07 07:57

_id acadia19_458
id acadia19_458
authors Bartosh, Amber; Anzalone, Phillip
year 2019
title Experimental Applications of Virtual Reality in Design Education
doi https://doi.org/10.52842/conf.acadia.2019.458
source ACADIA 19:UBIQUITY AND AUTONOMY [Proceedings of the 39th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-59179-7] (The University of Texas at Austin School of Architecture, Austin, Texas 21-26 October, 2019) pp. 458-467
summary By introducing rapid reproduction, algorithms, and complex formal configurations, the digital era of architecture began a revolution. Architects incorporated the computational capacity of the computer into the design process both as a tool and as a critical component of the theories and practice of architecture as a whole. As we move into what has been coined “the second digital turn,” a period in which digital integration is considered ubiquitous, how can we consider, prepare, and propel towards the next technological innovation to significantly inform design thinking, representation, and manifestation? What tools are available to investigate this speculative design future and how can they be implemented? If the integration of technology in architecture is now a given, perhaps the next digital design era is not just digital but virtual. As new technologies emerge the potential for integrating the virtual design world with our physical senses affords novel possibilities for interactive design, simulation, analysis and construction. Hybrid reality technologies including virtual reality (VR) and augmented reality (AR), embody the potential to supersede conventional representation methodologies such as drawing, rendering, physical modeling, and animation. As they become increasingly pervasive, they will transform how we communicate ideas and data as spatial concepts. Further, they will reform the construct of the built environment when applied to both materiality and fabrication. This paper will describe the incorporation of VR as a tool in various classroom and laboratory settings, recognize the educational outcomes of this incorporation, and identify the potential relationship of these technologies to future academic exploration and application to practice.
series ACADIA
type normal paper
email
last changed 2022/06/07 07:54

_id sigradi2023_416
id sigradi2023_416
authors Machado Fagundes, Cristian Vinicius, Miotto Bruscato, Léia, Paiva Ponzio, Angelica and Chornobai, Sara Regiane
year 2023
title Parametric environment for internalization and classification of models generated by the Shap-E tool
source García Amen, F, Goni Fitipaldo, A L and Armagno Gentile, Á (eds.), Accelerated Landscapes - Proceedings of the XXVII International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2023), Punta del Este, Maldonado, Uruguay, 29 November - 1 December 2023, pp. 1689–1698
summary Computing has been increasingly employed in design environments, primarily to perform calculations and logical decisions faster than humans could, enabling tasks that would be impossible or too time-consuming to execute manually. Various studies highlight the use of digital tools and technologies in diverse methods, such as parametric modeling and evolutionary algorithms, for exploring and optimizing alternatives in architecture, design, and engineering (Martino, 2015; Fagundes, 2019). Currently, there is a growing emergence of intelligent models that increasingly integrate computers into the design process. Demonstrating great potential for initial ideation, artificial intelligence (AI) models like Shap-E (Nichol et al., 2023) by OpenAI stand out. Although this model falls short of state-of-the-art sample quality, it is among the most efficient orders of magnitude for generating three-dimensional models through AI interfaces, offering practical balance for certain use cases. Thus, aiming to explore this gap, the presented study proposes an innovative design agency framework by employing Shap-E connected with parametric modeling in the design process. The generation tool has shown promising results; through generations of synthetic views conditioned by text captions, its final output is a mesh. However, due to the lack of topological information in models generated by Shap-E, we propose to fill this gap by transferring data to a parametric three-dimensional surface modeling environment. Consequently, this interaction's use aims to enable the transformation of the mesh into quantifiable surfaces, subject to collection and optimization of dimensional data of objects. Moreover, this work seeks to enable the creation of artificial databases through formal categorization of parameterized outputs using the K-means algorithm. For this purpose, the study methodologically orients itself in a four-step exploratory experimental process: (1) creation of models generated by Shap-E in a pressing manner; (2) use of parametric modeling to internalize models into the Grasshopper environment; (3) generation of optimized alternatives using the evolutionary algorithm (Biomorpher); (4) and classification of models using the K-means algorithm. Thus, the presented study proposes, through an environment of internalization and classification of models generated by the Shap-E tool, to contribute to the construction of a new design agency methodology in the decision-making process of design. So far, this research has resulted in the generation and classification of a diverse set of three-dimensional shapes. These shapes are grouped for potential applications in machine learning, in addition to providing insights for the refinement and detailed exploration of forms.
keywords Shap-E, Parametric Design, Evolutionary Algorithm, Synthetic Database, Artificial Intelligence
series SIGraDi
email
last changed 2024/03/08 14:09

_id cf2019_010
id cf2019_010
authors Lorenz, Clara-Larissa; Bleil De Souza, Spaeth and Packianather
year 2019
title Machine Learning in Design Exploration: An Investigation of the Sensitivities of ANN-based Daylight Predictions
source Ji-Hyun Lee (Eds.) "Hello, Culture!"  [18th International Conference, CAAD Futures 2019, Proceedings / ISBN 978-89-89453-05-5] Daejeon, Korea, pp. 75-87
summary The use of Artificial Neural Networks (ANNs) promises greater efficiency in the assessment of daylight situations than simulations. With the daylight factor under scrutiny and the recent adaptation of climate-based daylight metrics in British and European buildings standards, ANNs provide a possibility for instantaneous feedback on otherwise time-consuming performance metrices. This study demonstrates the application of ANNs as prediction systems in design exploration. A specific focus of the research is the flexibility of ANNs, their reliability and sensitivity to changes.
keywords Artificial neural networks, atria, climate-based daylight modeling, daylight autonomy, daylight performance, parametric design
series CAAD Futures
email
last changed 2019/07/29 14:08

_id cf2019_034
id cf2019_034
authors Usman, Muhammad; Davide Schaumann, Brandon Haworth, Mubbasir Kapadia and Petros Faloutsos
year 2019
title Joint Parametric Modeling of Buildings and Crowds for Human-Centric Simulation and Analysis
source Ji-Hyun Lee (Eds.) "Hello, Culture!"  [18th International Conference, CAAD Futures 2019, Proceedings / ISBN 978-89-89453-05-5] Daejeon, Korea, p. 256
summary Simulating groups of virtual humans (crowd simulation) affords the analysis and data-driven design of interactions between buildings and their occupants. For this to be useful in practice however, crowd simulators must be well coupled with modeling tools in a way that allows users to iteratively use simulation feedback to adjust their designs. This is a non-trivial research and engineering task as designers often use parametric exploration tools early in their design pipelines. To address this issue, we propose a platform that provides a joint parametric representation of (a) a building and the bounds of its permissible alterations, (b) a crowd that populates the environment, and (c) the activities that the crowd engages in. Based on this input, users can systematically run simulations and analyze the results in the form of data-maps, spatialized representations of human-centric analyses. The platform combines Dynamo with SteerSuite, two established tools for parametric design and crowd simulations, to create a familiar node-based workow. We systematically evaluate the approach by tuning spatial, social, and behavioral parameters to generate human-centric analyses for the design of a generic exhibition space.
keywords Human-centric analytics, crowd simulation, parametric modeling, building occupancy, multi-agent systems
series CAAD Futures
email
last changed 2019/07/29 14:15

_id cf2019_005
id cf2019_005
authors Eisenstadt, Viktor; Klaus-Dieter Althoff and Christoph Langenhan
year 2019
title Supporting Architectural Design Process with FLEA A Distributed AI Methodology for Retrieval, Suggestion, Adaptation, and Explanation of Room Configurations
source Ji-Hyun Lee (Eds.) "Hello, Culture!"  [18th International Conference, CAAD Futures 2019, Proceedings / ISBN 978-89-89453-05-5] Daejeon, Korea, p. 24
summary The artificial intelligence methods, such as case-based reasoning and artificial neural networks were already applied to the task of architectural design support in a multitude of specific approaches and tools. However, modern AI trends, such as Explainable AI (XAI), and additional features, such as providing contextual suggestions for the next step of the design process, were rarely considered an integral part of these approaches or simply not available. In this paper, we present an application of a distributed AI-based methodology FLEA (Find, Learn, Explain, Adapt) to the task of room configuration during the early conceptual phases of architectural design. The implementation of the methodology in the framework MetisCBR applies CBR-based methods for retrieval of similar floor plans to suggest possibly inspirational designs and to explain the returned results with specific explanation patterns. Furthermore, it makes use of a farm of recurrent neural networks to suggest contextually suitable next configuration steps and to present design variations that show how the designs may evolve in the future. The flexibility of FLEA allows for variational use of its components in order to activate the currently required modules only. The methodology was initialized during the basic research project Metis (funded by German Research Foundation) during which the architectural semantic search patterns and a family of corresponding floor plan representations were developed. FLEA uses these patterns and representations as the base for its semantic search, explanation, next step suggestion, and adaptation components. The methodology implementation was iteratively tested during quantitative evaluations and user studies with multiple floor plan datasets.
keywords Room con?guration, Distributed AI, Case-based reasoning, Neural networks, Explainable AI
series CAAD Futures
type normal paper
email
last changed 2019/07/29 14:11

_id cdrf2023_526
id cdrf2023_526
authors Eric Peterson, Bhavleen Kaur
year 2023
title Printing Compound-Curved Sandwich Structures with Robotic Multi-Bias Additive Manufacturing
doi https://doi.org/https://doi.org/10.1007/978-981-99-8405-3_44
source Proceedings of the 2023 DigitalFUTURES The 5st International Conference on Computational Design and Robotic Fabrication (CDRF 2023)
summary A research team at Florida International University Robotics and Digital Fabrication Lab has developed a novel method for 3d-printing curved open grid core sandwich structures using a thermoplastic extruder mounted on a robotic arm. This print-on-print additive manufacturing (AM) method relies on the 3d modeling software Rhinoceros and its parametric software plugin Grasshopper with Kuka-Parametric Robotic Control (Kuka-PRC) to convert NURBS surfaces into multi-bias additive manufacturing (MBAM) toolpaths. While several high-profile projects including the University of Stuttgart ICD/ITKE Research Pavilions 2014–15 and 2016–17, ETH-Digital Building Technologies project Levis Ergon Chair 2018, and 3D printed chair using Robotic Hybrid Manufacturing at Institute of Advanced Architecture of Catalonia (IAAC) 2019, have previously demonstrated the feasibility of 3d printing with either MBAM or sandwich structures, this method for printing Compound-Curved Sandwich Structures with Robotic MBAM combines these methods offering the possibility to significantly reduce the weight of spanning or cantilevered surfaces by incorporating the structural logic of open grid-core sandwiches with MBAM toolpath printing. Often built with fiber reinforced plastics (FRP), sandwich structures are a common solution for thin wall construction of compound curved surfaces that require a high strength-to-weight ratio with applications including aerospace, wind energy, marine, automotive, transportation infrastructure, architecture, furniture, and sports equipment manufacturing. Typical practices for producing sandwich structures are labor intensive, involving a multi-stage process including (1) the design and fabrication of a mould, (2) the application of a surface substrate such as FRP, (3) the manual application of a light-weight grid-core material, and (4) application of a second surface substrate to complete the sandwich. There are several shortcomings to this moulded manufacturing method that affect both the formal outcome and the manufacturing process: moulds are often costly and labor intensive to build, formal geometric freedom is limited by the minimum draft angles required for successful removal from the mould, and customization and refinement of product lines can be limited by the need for moulds. While the most common material for this construction method is FRP, our proof-of-concept experiments relied on low-cost thermoplastic using a specially configured pellet extruder. While the method proved feasible for small representative examples there remain significant challenges to the successful deployment of this manufacturing method at larger scales that can only be addressed with additional research. The digital workflow includes the following steps: (1) Create a 3D digital model of the base surface in Rhino, (2) Generate toolpaths for laminar printing in Grasshopper by converting surfaces into lists of oriented points, (3) Generate the structural grid-core using the same process, (4) Orient the robot to align in the direction of the substructure geometric planes, (5) Print the grid core using MBAM toolpaths, (6) Repeat step 1 and 2 for printing the outer surface with appropriate adjustments to the extruder orientation. During the design and printing process, we encountered several challenges including selecting geometry suitable for testing, extruder orientation, calibration of the hot end and extrusion/movement speeds, and deviation between the computer model and the physical object on the build platen. Physical models varied from their digital counterparts by several millimeters due to material deformation in the extrusion and cooling process. Real-time deviation verification studies will likely improve the workflow in future studies.
series cdrf
email
last changed 2024/05/29 14:04

_id ecaadesigradi2019_552
id ecaadesigradi2019_552
authors Natividade, Verônica and Dias, Silvio
year 2019
title FavLab Maré Edition
doi https://doi.org/10.52842/conf.ecaade.2019.1.349
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 1, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 349-358
summary This paper introduces and discusses the first outcome of a recently created digital fabrication laboratory at Favela da Maré, a slum in the North zone of Rio de Janeiro, Brazil. The lab called FavLab is a partnership between the Jo?o e Maria Aleixo Institute, located inside Favela da Maré, and the Department of Architecture and Urbanism of PUC-Rio University. More specifically, it aims to present the lab's first activity: a workshop devoted to create and fabricate meaningful objects to the context of favela exploiting digital design and fabrication methods. Architecture undergraduates and local young residents not enrolled in the educational system participated in the studio. This paper aims to discuss in details the experience of teaching for this particular group of students, as well as the impacts of the collaborative design between university and favela students to create interactive objects in a Brazilian community. The paper aims to reinforce and remark an innovative and inclusive approach to digital design and fabrication. This paper also attempts to discuss further developments and next steps towards more profound and broader collaboration between academia and favelas' representatives.
keywords Fab Labs; Favela; Interactive installation; Parametric design; Digital fabrication
series eCAADeSIGraDi
email
last changed 2022/06/07 07:59

_id ecaade2021_203
id ecaade2021_203
authors Arora, Hardik, Bielski, Jessica, Eisenstadt, Viktor, Langenhan, Christoph, Ziegler, Christoph, Althoff, Klaus-Dieter and Dengel, Andreas
year 2021
title Consistency Checker - An automatic constraint-based evaluator for housing spatial configurations
doi https://doi.org/10.52842/conf.ecaade.2021.2.351
source Stojakovic, V and Tepavcevic, B (eds.), Towards a new, configurable architecture - Proceedings of the 39th eCAADe Conference - Volume 2, University of Novi Sad, Novi Sad, Serbia, 8-10 September 2021, pp. 351-358
summary The gradual rise of artificial intelligence (AI) and its increasing visibility among many research disciplines affected Computer-Aided Architectural Design (CAAD). Architectural deep learning (DL) approaches are being developed and published on a regular basis, such as retrieval (Sharma et al. 2017) or design style manipulation (Newton 2019; Silvestre et al. 2016). However, there seems to be no method to evaluate highly constrained spatial configurations for specific architectural domains (such as housing or office buildings) based on basic architectural principles and everyday practices. This paper introduces an automatic constraint-based consistency checker to evaluate the coherency of semantic spatial configurations of housing construction using a small set of design principles to evaluate our DL approaches. The consistency checker informs about the overall performance of a spatial configuration followed by whether it is open/closed and the constraints it didn't satisfy. This paper deals with the relation of spaces processed as mathematically formalized graphs contrary to existing model checking software like Solibri.
keywords model checking, building information modeling, deep learning, data quality
series eCAADe
email
last changed 2022/06/07 07:54

_id acadia19_140
id acadia19_140
authors Dambrosio, Niccol?; Zechmeister, Christoph; Bodea, Serban; Koslowski, Valentin; Gil-Pérez, Marta; Rongen, Bas
year 2019
title Buga Fibre Pavilion
doi https://doi.org/10.52842/conf.acadia.2019.140
source ACADIA 19:UBIQUITY AND AUTONOMY [Proceedings of the 39th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-59179-7] (The University of Texas at Austin School of Architecture, Austin, Texas 21-26 October, 2019) pp. 140-149
summary This research showcases the integrated design process and development of an ultra-light-weight, composite dome structure as a case study for the investigation of high-performance, long-span, fibre-reinforced-polymer (FRP) based building systems. Particular emphasis is given to the exploration of design strategies and the exposure of multidirectional flows of information across different fields under the premise of going beyond preliminary investigations on a demonstrator level, towards full scale architectural applications. Building upon previous research in the realm of lightweight fiber composites conducted at the University of Stuttgart, novel design strategies and fabrication methods are discussed. Based on the design and development of the Buga Fibre Pavilion for the Heilbronn Bundesgartenschau 2019, previously prototypically tested processes are further developed and implemented at a larger scale which attempt to reduce the necessary formwork to a minimum while achieving a flexible and scalable building system.
series ACADIA
type normal paper
email
last changed 2022/06/07 07:55

_id ecaadesigradi2019_398
id ecaadesigradi2019_398
authors Fink, Theresa and Koenig, Reinhard
year 2019
title Integrated Parametric Urban Design in Grasshopper / Rhinoceros 3D - Demonstrated on a Master Plan in Vienna
doi https://doi.org/10.52842/conf.ecaade.2019.3.313
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 3, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 313-322
summary By 2050 an estimated 70 percent of the world's population will live in megacities with more than 10 million citizens (Renner 2018). This growth calls for new target-oriented, interdisciplinary methods in urban planning and design in cities to meet sustainable development targets. In response, this paper exemplifies an integrated urban design process on a master plan project in Vienna. The objective is to investigate the potential towards a holistic, digital, urban design process aimed at the development of a practical methodology for future designs. The presented urban design process includes analyses and simulation tools within Rhinoceros 3D and its plug-in Grasshopper as quality-enhancing mediums that facilitate the creative approaches in the course of the project. The increase in efficiency and variety of design variants shows a promising future for the practical suitability of this approach.
keywords urban design; parametric modeling; urban simulation; design evaluation; environmental performance
series eCAADeSIGraDi
email
last changed 2022/06/07 07:50

_id ecaadesigradi2019_506
id ecaadesigradi2019_506
authors Kontovourkis, Odysseas, Georgiou, Christos, Stroumpoulis, Andreas, Kounnis, Constantinos, Dionyses, Christos and Bagdati, Styliana
year 2019
title Implementing Augmented Reality for the Holographic Assembly of a Modular Shading Device
doi https://doi.org/10.52842/conf.ecaade.2019.3.149
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 3, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 149-158
summary The development of innovative digital design and fabrication tools for material processing and manufacturing of complex and non-standard forms, apart from their advantages, have brought a number of challenges. These might be related to the effectiveness and sustainable potential of implementation associated with environmental, cost and time-related parameters, particularly in cases of large number of elements construction and complex assembly. Augmented Reality (AR) is an emerging technology with great potential for implementation in the construction industry, since it can enhance the real world with additional digital information, and thus, can assist towards manufacture and assemble of these particular systems. This study presents an AR methodology for assembling a modular shading device and discusses the advantages and disadvantages that this application can bring to the Architecture, Engineering and Construction (AEC) industry by taking into account precision and construction time issues based on the handling of the process by skilled and unskilled users/workers. Our aim is to investigate the potential implementation of AR in the assembly, and consequently, in the construction process as a whole. Also, this study aims at exploring existing constraints of the technology and suggests ways of improvement.
keywords Augmented Reality; Holographic assembly; Modular system; Shading device
series eCAADeSIGraDi
email
last changed 2022/06/07 07:51

_id ecaadesigradi2019_233
id ecaadesigradi2019_233
authors Noronha Pinto de Oliveira e Sousa, Marcela, Duarte, Jose and Celani, Gabriela
year 2019
title Urban Street Retrofitting - An Application Study on Bottom-Up Design
doi https://doi.org/10.52842/conf.ecaade.2019.3.287
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 3, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 287-296
summary Urban streets will have to be retrofitted to improve walkability and to provide space for a diversity of transport modes. This paper introduces a framework which combines space syntax and shape grammars in a design support method for generating scenarios for urban street retrofitting. A procedure to hierarchize streets and select priority locations for urban street retrofitting is presented. Four different angular choice analyses with decreasing radii are used to derive the hierarchical structure of target urban areas with the aim of triggering shape grammar rules and generating bottom-up intervention designs. The same measure using a local radius to represent walking modal is then used to determine which streets should be retrofitted to improve pedestrian safety and walkability for the largest number of people. An application study using this procedure is presented and results are compared to street hierarchies from two different sources. This study is the first step towards automating the generation of design scenarios for urban street retrofitting.
keywords Space Syntax; Street Hierarchy; Parametric Urbanism; Scenario Modeling; Travel Behavior
series eCAADeSIGraDi
email
last changed 2022/06/07 08:00

_id ecaadesigradi2019_249
id ecaadesigradi2019_249
authors Chiarella, Mauro, Gronda, Luciana and Veizaga, Martín
year 2019
title RILAB - architectural envelopes - From spatial representation (generative algorithm) to geometric physical optimization (scientific modeling)
doi https://doi.org/10.52842/conf.ecaade.2019.3.017
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 3, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 17-24
summary Augmented graphical thinking operates by integrating algorithmic, heuristic, and manufacturing processes. The Representation and Ideation Laboratory (RILAB-2018) exercise begins with the application of a parametric definition developed by the team of teachers, allowing for the construction of structural systems by the means of the combination of segmental shells and bending-active. The main objetive is the construction of a scientific model of simulation for bending-active laminar structures has brought into reality trustworthy previews for architectural envelopes through the interaction of parametrized relational variables. This way we put designers in a strategic role for the building of the pre-analysis models, allowing more preciseness at the time of picking and defining materials, shapes, spaces and technologies and thus minimizing the decisions based solely in the definition of structural typological categories, local tradition or direct experience. The results verify that the strategic integration of models of geometric physical optimization and spatial representation greatly expand the capabilities in the construction of the complex system that operates in the act of projecting architecture.
keywords architectural envelopes; augmented graphic thinking; geometric optimization; bending-active
series eCAADeSIGraDi
email
last changed 2022/06/07 07:55

_id ecaadesigradi2019_002
id ecaadesigradi2019_002
authors Sousa, JP, Xavier, JP and Castro Henriques, G (eds.)
year 2019
title Architecture in the Age of the 4th Industrial Revolution, Volume 3
doi https://doi.org/10.52842/conf.ecaade.2019.3
source Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 3, University of Porto, Porto, Portugal, 11-13 September 2019, 374 p.
summary Going back in history, the 1st Industrial Revolution occurred between the 18th and 19th centuries, when water and steam power led to the mechanization period. By then, social changes radically transformed cities and, together with manufactured materials like steel and glass, promoted the emergence of new building design typologies like the railway station. In the end of the 19th century, the advent of electrical power triggered mass production systems. This 2nd Revolution affected the building construction industry in many ways, inspiring the birth to the modern movement. For some, standardization emerged as an enemy of arts and crafts, while, for others, it was an opportunity to embrace new design agendas, where construction economy and quality could be controlled in novel ways. More recently, electronics and information technology fostered the 3rd Revolution with the production automation. In architecture, the progressive use of digital design, analysis and fabrication processes started to replace the traditional means of analogical representation. This opened the door for the exploration of a higher degree of design freedom, complexity and customization. The rise of the Internet also changed the way architects communicated and promoted the emergence of global architectural practices in the planet. Today, in the beginning of the 21th century, we are in a moment of profound and accelerated changes in the way we perceive and interact with(in) the world, which many authors, like Klaus Schwab, do not hesitate to call as the Fourth Industrial Revolution. Extraordinary advancements in areas like mobile communication, artificial intelligence, big data, cloud computing, blockchain, nanotechnology, biotechnology, facial recognition, robotics or additive manufacturing are fusing the physical, biological and digital systems of production. Such technological context has triggered a series of disruptive concepts and innovations, like the smart-phone, social networks, online gaming, internet of things, smart materials, interactive environments, personal fabrication, 3D printing, virtual and augmented realities, drones, selfdriving cars or the smart cities, which, all together, are drawing a radically new world.
series eCAADeSIGraDi
last changed 2022/06/07 07:49

_id ecaadesigradi2019_001
id ecaadesigradi2019_001
authors Sousa, JP, Xavier, JP and Castro Henriques, G (eds.)
year 2019
title Architecture in the Age of the 4th Industrial Revolution, Volume 2
doi https://doi.org/10.52842/conf.ecaade.2019.2
source Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 2, University of Porto, Porto, Portugal, 11-13 September 2019, 872 p.
summary Going back in history, the 1st Industrial Revolution occurred between the 18th and 19th centuries, when water and steam power led to the mechanization period. By then, social changes radically transformed cities and, together with manufactured materials like steel and glass, promoted the emergence of new building design typologies like the railway station. In the end of the 19th century, the advent of electrical power triggered mass production systems. This 2nd Revolution affected the building construction industry in many ways, inspiring the birth to the modern movement. For some, standardization emerged as an enemy of arts and crafts, while, for others, it was an opportunity to embrace new design agendas, where construction economy and quality could be controlled in novel ways. More recently, electronics and information technology fostered the 3rd Revolution with the production automation. In architecture, the progressive use of digital design, analysis and fabrication processes started to replace the traditional means of analogical representation. This opened the door for the exploration of a higher degree of design freedom, complexity and customization. The rise of the Internet also changed the way architects communicated and promoted the emergence of global architectural practices in the planet. Today, in the beginning of the 21th century, we are in a moment of profound and accelerated changes in the way we perceive and interact with(in) the world, which many authors, like Klaus Schwab, do not hesitate to call as the Fourth Industrial Revolution. Extraordinary advancements in areas like mobile communication, artificial intelligence, big data, cloud computing, blockchain, nanotechnology, biotechnology, facial recognition, robotics or additive manufacturing are fusing the physical, biological and digital systems of production. Such technological context has triggered a series of disruptive concepts and innovations, like the smart-phone, social networks, online gaming, internet of things, smart materials, interactive environments, personal fabrication, 3D printing, virtual and augmented realities, drones, selfdriving cars or the smart cities, which, all together, are drawing a radically new world.
series eCAADeSIGraDi
last changed 2022/06/07 07:49

_id ecaadesigradi2019_000
id ecaadesigradi2019_000
authors Sousa, JP, Xavier, JP and Castro Henriques, G (eds.)
year 2019
title Architecture in the Age of the 4th Industrial Revolution, Volume 1
doi https://doi.org/10.52842/conf.ecaade.2019.1
source Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 1, University of Porto, Porto, Portugal, 11-13 September 2019, 835 p.
summary Going back in history, the 1st Industrial Revolution occurred between the 18th and 19th centuries, when water and steam power led to the mechanization period. By then, social changes radically transformed cities and, together with manufactured materials like steel and glass, promoted the emergence of new building design typologies like the railway station. In the end of the 19th century, the advent of electrical power triggered mass production systems. This 2nd Revolution affected the building construction industry in many ways, inspiring the birth to the modern movement. For some, standardization emerged as an enemy of arts and crafts, while, for others, it was an opportunity to embrace new design agendas, where construction economy and quality could be controlled in novel ways. More recently, electronics and information technology fostered the 3rd Revolution with the production automation. In architecture, the progressive use of digital design, analysis and fabrication processes started to replace the traditional means of analogical representation. This opened the door for the exploration of a higher degree of design freedom, complexity and customization. The rise of the Internet also changed the way architects communicated and promoted the emergence of global architectural practices in the planet. Today, in the beginning of the 21th century, we are in a moment of profound and accelerated changes in the way we perceive and interact with(in) the world, which many authors, like Klaus Schwab, do not hesitate to call as the Fourth Industrial Revolution. Extraordinary advancements in areas like mobile communication, artificial intelligence, big data, cloud computing, blockchain, nanotechnology, biotechnology, facial recognition, robotics or additive manufacturing are fusing the physical, biological and digital systems of production. Such technological context has triggered a series of disruptive concepts and innovations, like the smart-phone, social networks, online gaming, internet of things, smart materials, interactive environments, personal fabrication, 3D printing, virtual and augmented realities, drones, selfdriving cars or the smart cities, which, all together, are drawing a radically new world.
series eCAADeSIGraDi
last changed 2022/06/07 07:49

_id ecaadesigradi2019_555
id ecaadesigradi2019_555
authors Bomfim, Kyane and Tavares, Felipe
year 2019
title Building facade optimization for maximizing the incident solar radiation
doi https://doi.org/10.52842/conf.ecaade.2019.2.171
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 2, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 171-180
summary The technological breakthrough on photovoltaic facades and the high potential for installing photovoltaic (PV) systems in the city of Salvador are the motivation for this article. This case study explores the feasibility of implementing solar energy technology on a building facade, proposing a design method for optimizing insolation performance by the form-finding process in a parameterized shape. The goal was to generate a parametric design workflow, in which it could be found some facade shapes, generating triangle and quadrilateral supporting grids, leading to better results in the total amount of radiation in comparison to the basic flat facade. In these supporting grids were evaluated also the fitting in the distribution of quadrilateral commercial PV cells, measuring its geometric compatibility. By the results, it could be verified the gains and losses in PV potential in several instances obtained by the form-finding process, as the potentials to consider this in the design of every building.
keywords Radiation skydome; Shape parameterization; Form-finding; Genetic Algorithm; PV facade
series eCAADeSIGraDi
email
last changed 2022/06/07 07:54

_id ijac201917106
id ijac201917106
authors Brown, Nathan C. and Caitlin T. Mueller
year 2019
title Design variable analysis and generation for performance-based parametric modeling in architecture
source International Journal of Architectural Computing vol. 17 - no. 1, 36-52
summary Many architectural designers recognize the potential of parametric models as a worthwhile approach to performance- driven design. A variety of performance simulations are now possible within computational design environments, and the framework of design space exploration allows users to generate and navigate various possibilities while considering both qualitative and quantitative feedback. At the same time, it can be difficult to formulate a parametric design space in a way that leads to compelling solutions and does not limit flexibility. This article proposes and tests the extension of machine learning and data analysis techniques to early problem setup in order to interrogate, modify, relate, transform, and automatically generate design variables for architectural investigations. Through analysis of two case studies involving structure and daylight, this article demonstrates initial workflows for determining variable importance, finding overall control sliders that relate directly to performance and automatically generating meaningful variables for specific typologies.
keywords Parametric design, design space formulation, data analysis, design variables, dimensionality reduction
series journal
email
last changed 2019/08/07 14:04

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