CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 619

_id ecaadesigradi2019_287
id ecaadesigradi2019_287
authors Martin Iglesias, Rodrigo, Guzzardo, Paul and Cardon, Gustavo
year 2019
title The Digital Street Lab in a Box - A tool-kit for surviving in the contemporary public space
doi https://doi.org/10.52842/conf.ecaade.2019.1.711
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 1, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 711-718
summary This paper describes two workshops raising awareness of the complexity of the interactions between digital and non-digital space, networks, devices, and systems. The exercises are included in broader research that deals with the human condition in the contemporary and future cities, focusing on the relationship between public space and weaponized data as a threat but also as an opportunity to act. A new way to understand and operate the street must be developed, with new epistemic assemblages, which allow us to avoid dystopian or technocratic visions in order to think collectively in our future human habitat. We offer here a toolkit, a series of strategies, to cope with the overwhelming complexity and act. The research is still open and the present paper shows the most recent experiences of a twenty-year journey.
series eCAADeSIGraDi
email
last changed 2022/06/07 07:59

_id ecaadesigradi2019_103
id ecaadesigradi2019_103
authors Wallisser, Tobias, Henriques, Gonçalo Castro, Ribeiro, Amanda and Menna, Ronaldo Lee
year 2019
title Weaving physical-digital networks:Brazil-Germany integration experience
doi https://doi.org/10.52842/conf.ecaade.2019.1.315
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 1, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 315-324
summary The idea of a network weaved this project in a conceptual as well as in a physical way. A network in the sense of an intangible connection between people, and a network in the sense of a materiality, woven to constitute the skin of a building according to different techniques associated with the ancient culture of covering to provide shelter. We seek to integrate old cultural identities with new digital methods. In the time of the fourth industrial revolution, we might think about a network as something fully accomplished, as if the availability of an internet connection was synonymous with effective communication. In our methodology, we face network challenges at the intersection of human communication and the physical and material domains. The challenge is to discover what to exchange and how to do so. Through the Brazilian-German program 'Connect', we tested our research in two practical workshops in two continents. The result suggests that is possible to weave a network incorporating local building traditions and analogue and digital processes of form-finding. The report describes our findings and shares critical reflections opening future research possibilities.
keywords Network; Brazilian-German; Traditional construction; Gridshell; OCA; analogue-digital
series eCAADeSIGraDi
email
last changed 2022/06/07 07:58

_id acadia19_674
id acadia19_674
authors Farahi, Benhaz
year 2019
title IRIDESCENCE: Bio-Inspired Emotive Matter
doi https://doi.org/10.52842/conf.acadia.2019.674
source ACADIA 19:UBIQUITY AND AUTONOMY [Proceedings of the 39th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-59179-7] (The University of Texas at Austin School of Architecture, Austin, Texas 21-26 October, 2019) pp.674-683
summary The Hummingbird is an amazing creature. The male Anna’s Hummingbird changes color from dark green to iridescence pink in his spectacular courtship. Can we exploit this phenomenon to produce color and shape changing material systems for the future of design? This paper describes the design process behind the interactive installation, Iridescence, through the logic of two interconnected themes, ‘morphology’ and ‘behavior’. Inspired by the gorget of the Anna’s hummingbird, this 3D printed collar is equipped with a facial tracking camera and an array of 200 rotating quills. The custom-made actuators flip their colors and start to make patterns, in response to the movement of onlookers and their facial expressions. The paper addresses how wearables can become a vehicle for self-expression, capable of influencing social interaction and enhancing one’s sensory experience of the world. Through the lens of this project, the paper proposes ‘bio-inspired emotive matter’ as an interdisciplinary design approach at the intersection of Affective Computing, Artificial Intelligence and Ethology, which can be applied in many design fields. The paper argues that bio-inspired material systems should be used not just for formal or performative reasons, but also as an interface for human emotions to address psycho-social issues.
series ACADIA
type normal paper
email
last changed 2022/06/07 07:55

_id caadria2019_406
id caadria2019_406
authors Fitriawijaya, Adam, Hsin-Hsuan, Tsai and Taysheng, jeng
year 2019
title A Blockchain Approach to Supply Chain Management in a BIM-Enabled Environment
doi https://doi.org/10.52842/conf.caadria.2019.2.411
source M. Haeusler, M. A. Schnabel, T. Fukuda (eds.), Intelligent & Informed - Proceedings of the 24th CAADRIA Conference - Volume 2, Victoria University of Wellington, Wellington, New Zealand, 15-18 April 2019, pp. 411-420
summary The blockchain is a distributed ledger managed by a peer to peer network that stores all transaction records. The distributed ledger technology offers new possibilities, promising to ensure that data is secure, decentralized and incomparable. In the Architecture, Engineering, Construction (AEC) industry, Building Information Modeling (BIM) has quickly become a standard platform where all parties work together on a single and shared model for collaboration. The issues of Supply Chain Management (SCM) within BIM can be identified in BIM maturity level, based on PAS1193 that developed through Common Data Environment (CDE). The research strategy is to make model and simulation of SCM using BIM and create CDE to become decentralized and integrate the blockchain technology. The smart contract system validates every material and configuration of components within the model from the design stage until the operation stage. Traceability and auditability through an immutable historic eventually be more visible and allow real-time tracking of a material to a construction site providing a history from the origin.
keywords Blockchain; BIM; Supply Chain
series CAADRIA
email
last changed 2022/06/07 07:51

_id ecaade2022_247
id ecaade2022_247
authors Güntepe, Rahma
year 2022
title Building with Expanded Cork - A novel monolithic building structure
doi https://doi.org/10.52842/conf.ecaade.2022.1.029
source Pak, B, Wurzer, G and Stouffs, R (eds.), Co-creating the Future: Inclusion in and through Design - Proceedings of the 40th Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2022) - Volume 1, Ghent, 13-16 September 2022, pp. 29–36
summary This research presents the development of a construction system for a solid expanded cork building envelope. The inspiration for this research is the “Cork House” built in 2019 by Matthew Barnett Howland and Oliver Wilton, who developed a Cork Construction Kit for a monolithic dry-jointed cork structure. The goal of this research is to analyze and develop different varieties of construction methods for a dry-joined cork building by combining and applying traditional masonry techniques. The objective is to generate a material-based design for cork construction elements trough prototyping and using a selection of digital tools such as 3D modeling and 3D printing. Expanded cork is a 100% plant-based material which, if applied correctly, has the capacity to be used as a load bearing, insulating and protective structure all at once. It has almost no environmental impact and is completely compostable. To maintain the material's compostable property, this construction system has to be developed without any kind of binders or mortar. Additionally, this more reduced and simplified form of construction will not only make it possible to build without any specific expertise, but at the same time ensure resources to be reused or composted at the end of building life.
keywords Expanded Cork, Cork, Material-Based Design, Masonry, Stereotomy, 3D Modeling, 3D Printing, Sustainable Material, Dry-Joint Construction
series eCAADe
email
last changed 2024/04/22 07:10

_id caadria2019_280
id caadria2019_280
authors Hack, Norman, Lindemann, Hendrik and Kloft, Harald
year 2019
title Adaptive Modular Spatial Structures for Shotcrete 3D Printing
doi https://doi.org/10.52842/conf.caadria.2019.2.363
source M. Haeusler, M. A. Schnabel, T. Fukuda (eds.), Intelligent & Informed - Proceedings of the 24th CAADRIA Conference - Volume 2, Victoria University of Wellington, Wellington, New Zealand, 15-18 April 2019, pp. 363-372
summary This paper presents a modular, digital construction system for lightweight spatial structures made from reinforced concrete. For design and fabrication, a digital workflow is presented, which includes the rationalization of a freeform geometry into adaptive spatial modules made up entirely of planar components. For fast and precise fabrication, these components are 3D printed using a novel 3D concrete printing technology called "Shotcrete 3D Printing". The ongoing research is demonstrated by an initial real-scale prototype of one exemplary spatial module. Lastly, the paper provides an outlook into future research, which is necessary to make this digital construction system applicable to the real-scale construction of large, wide-spanning structures.
keywords Robotic Fabrication; Digital Construction Systems; Shotcrete 3D Printing; Modular Structures
series CAADRIA
email
last changed 2022/06/07 07:50

_id ecaadesigradi2019_100
id ecaadesigradi2019_100
authors Henriques, Gonçalo Castro, Bueno, Ernesto, Lenz, Daniel and Sardenberg, Victor
year 2019
title Generative Systems:Intertwining Physical, Digital and Biological Processes, a case study
doi https://doi.org/10.52842/conf.ecaade.2019.1.025
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 1, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 25-34
summary The fourth Industrial Revolution is characterised by the computational fusion of physical, digital and biological systems. Increasing information in terms of size, speed and scope exponentially. This fusion requires improved, if not new, tools and methods to deal with complexity and information processing. By opening Generative Systems to interact with the context, we believe that they can develop solutions that are more adequate for our time. This research began with a literature review about generative systems and their application to solve problems. We then selected the tools, Cellular Automata, L-Systems, Genetic Algorithms and Shape Grammar, and thought about how to translate these original mathematical tools to specific design situations. We tested the application of these tools and methods in a workshop, implementing recursive loops to open these techniques to interference. Analysing the empirical results made us revise our design thinking, relying on the study of complexity to understand how these techniques can be more context-aware, so we can make design evolve. Finally, we present a comparative framework analyses that interlaces techniques and methods, so in the future we can merge physical, digital and biological information.
keywords generative systems; design thinking; complexity; context interaction; recursion
series eCAADeSIGraDi
email
last changed 2022/06/07 07:49

_id cf2019_030
id cf2019_030
authors Pinochet, Diego
year 2019
title Making mistakes: embedding errors in computational design
source Ji-Hyun Lee (Eds.) "Hello, Culture!"  [18th International Conference, CAAD Futures 2019, Proceedings / ISBN 978-89-89453-05-5] Daejeon, Korea, pp. 235-251
summary Often overlooked in the process of developing an idea– like an imprecise drawing or a poorly built cardboard model- it can be considered that errors are the harbinger of possible future novel work not only by seeing but also making things in a different way every time as a learning process. Moreover, the quality of something original is hard -if not impossible- to determine because it comprises the definition of something into a fixed -hence unoriginal- structure beforehand. Moreover, making mistakes every time we do things enables our capacity to experience insight. Therefore, if the original emerges by the interplay of action and perception, then our capacity for not only seeing but also making in a new and unique way enables the development of a personal style or autographic practice. How the digital can enable our capacity to make mistakes in order to develop original work and a personal style?
keywords Digital Design, computational making, artificial intelligence, computational design, digital fabrication
series CAAD Futures
email
last changed 2019/07/29 14:15

_id acadia19_606
id acadia19_606
authors Russo, Rhett
year 2019
title Lithophanic Dunes: The Dunejars
doi https://doi.org/10.52842/conf.acadia.2019.606
source ACADIA 19:UBIQUITY AND AUTONOMY [Proceedings of the 39th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-59179-7] (The University of Texas at Austin School of Architecture, Austin, Texas 21-26 October, 2019) pp. 606-615
summary The design of masonry, tile, and ceramics is an integral part of architectural history. High fired clays are unique in that they are amorphous, vitreous, and translucent. Similar types of light transmission through minerals and clays has been achieved in window panes using alabaster or marble, but unlike porcelain these cannot be cast, and they are susceptible to moisture. Additionally, glass and metal are commonly used to glaze ceramics, and this provides further possibility for the combination of translucency with surface ornamentation and decaling. It is within this architectural lineage, of compound stone and glass objects, that the Dunejars are situated. The Dunejars are translucent porcelain vessels that are designed as lenses to transmit different wavelengths of light into intricate and unexpected patterns. Similar recipes for porcelain were developed using wax positives during the 19th century to manufacture domestic Lithophanes; picturesque screens made of translucent porcelain, often displayed in windows or produced as candle shades (Maust 1966). The focus of the research involves pinpointing the lithophanic qualities of the clay so that they can be repeated by recipe, and refined through a digital workflow. The methods outlined here are the product of an interdisciplinary project residency at The European Ceramic Workcenter (Sundaymorning@EKWC) in 2018 to make tests, and obtain technical precision in the areas of, plaster mold design, slip-casting, finishing, firing, and glazing of the Dunejars. The modular implementation of these features at the scale of architecture can be applied across a range of scales, including fixtures, finishes and envelopes, all of which merit further investigation.
series ACADIA
type normal paper
email
last changed 2022/06/07 07:56

_id ecaadesigradi2019_593
id ecaadesigradi2019_593
authors Vermillion, Joshua and de Salvatierra, Alberto
year 2019
title Physical Computing, Prototyping, and Participatory Pedagogies - Make-a-thon as interdisciplinary catalyst for bottom-up social change
doi https://doi.org/10.52842/conf.ecaade.2019.1.359
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 1, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 359-366
summary This paper describes a recent make-a-thon event to engage architecture students with physical computing systems while working with engineering and entrepreneurship students. Focusing on the scale of the object or device, the pedagogical goals were to create a productive, transdisciplinary exchange--a pluralistic blend of design charrette, engineering hackathon, and entrepreneurial pitch competition. The Arduino platform and active learning methods were deployed in order to engage with a novice, diverse group of students, leading to outcomes that were responsive to the ever-shifting technological landscape and could be spun into future commercial ventures.
keywords Physical Computing; Prototyping; Pedagogy
series eCAADeSIGraDi
email
last changed 2022/06/07 07:58

_id ecaadesigradi2019_308
id ecaadesigradi2019_308
authors Yetkin, Ozan and Gönenç Sorguç, Arzu
year 2019
title Design Space Exploration of Initial Structural Design Alternatives via Artificial Neural Networks
doi https://doi.org/10.52842/conf.ecaade.2019.1.055
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 1, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 55-60
summary Increasing implementation of digital tools within a design process generates exponentially growing data in each phase, and inevitably, decision making within a design space with increasing complexity will be a great challenge for the designers in the future. Hence, this research aimed to seek potentials of captured data within a design space and solution space of a truss design problem for proposing an initial novel approach to augment capabilities of digital tools by artificial intelligence where designers are allowed to make a wise guess within the initial design space via performance feedbacks from the objective space. Initial structural design and modelling phase of a truss section was selected as a material of this study since decisions within this stage affect the whole process and performance of the end product. As a method, a generic framework was proposed that can help designers to understand the trade-offs between initial structural design alternatives to make informed decisions and optimizations during the initial stage. Finally, the proposed framework was presented in a case study, and future potentials of the research were discussed.
keywords design space; objective space; structural design; artificial intelligence; machine learning; optimization
series eCAADeSIGraDi
email
last changed 2022/06/07 07:57

_id ecaadesigradi2019_237
id ecaadesigradi2019_237
authors Granero, Adriana
year 2019
title Starting hypothesis - A proposed biological-artificial mutualism
doi https://doi.org/10.52842/conf.ecaade.2019.2.569
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 2, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 569-574
summary We imagine the buildings of a not too distant future (constructions that we will inhabit) as the combination of digital design, additive manufacturing, advanced robotics, sensors, transmitters, information in the cloud, information of networks, information of other robot networks, etc. all interconnected and with autonomous response. We imagine the skin as a biomimetic envelope of autonomous response to environmental changes. We perceive that skin, or the envelope of the architectural construction made with personalized products, a physical object created by printing layer by layer of a three-dimensional model or 3D digital drawing, an additive manufacturing or 3D printing. We do not rule out that this physical object can be printed in 4D in a process in which the skin itself or envelope built by a process linked to advanced robotics and AI can generate products that modify themselves to respond to changes climatic.
keywords Mutualism; Biologital-Artificial; Biological-Digital; Mechatronic Architecture
series eCAADeSIGraDi
email
last changed 2022/06/07 07:51

_id cf2019_016
id cf2019_016
authors Cardoso Llach, Daniel and Scott Donaldson
year 2019
title An Experimental Archaeology of CAD Using Software Reconstruction to Explore the Past and Future of ComputerAided Design
source Ji-Hyun Lee (Eds.) "Hello, Culture!"  [18th International Conference, CAAD Futures 2019, Proceedings / ISBN 978-89-89453-05-5] Daejeon, Korea, p. 130
summary This paper proposes software reconstruction as a method to shed new light into the material, gestural, and sensual dimensions of computer-aided design technologies. Specifically, it shows how by combining historical research and creative prototyping this method can bring us closer to distant ways of seeing, touching, drawing, and designing—while raising new questions about the impact of CAD technologies on present-day architectural practices. It documents the development of two software reconstructions—of Ivan Sutherland’s “Sketchpad” and of Steven A. Coons’s “Coons Patch”—and reflects on the responses they elicited in the context of two exhibitions. The paper shows how software reconstruction can offer access to overlooked aspects of computer-aided design systems, specially their material and sensual dimensions, and how we may explore its broader potential for research, preservation, pedagogy, and speculative design of design technologies.
keywords Software Reconstruction, Media Archaeology, CAD, Sketchpad, Steven A. Coons, Ivan Sutherland, Computational Design History
series CAAD Futures
email
last changed 2019/07/29 14:08

_id acadia19_90
id acadia19_90
authors Forward, Kristen; Taron, Joshua
year 2019
title Waste Ornament
doi https://doi.org/10.52842/conf.acadia.2019.090
source ACADIA 19:UBIQUITY AND AUTONOMY [Proceedings of the 39th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-59179-7] (The University of Texas at Austin School of Architecture, Austin, Texas 21-26 October, 2019) pp. 90-99
summary The emergence of computational design and fabrication tools has escalated the potentials of architectural ornamentation to become innovative, beautiful, and highly sustainable. Historically, ornament has been known to express character and reveal relationships between materiality, technological advances, and societal evolution. But ornament rapidly declined in the late 1800s in large part due to mechanization and modernist ideals of uniform, unadorned façade components. However, ornamentation in architecture has recently reappeared—a development that can be linked closely to advancements in computational design and digital fabrication. While these advancements offer the ability to create expressive architecture, their potential contribution to the improvement of sustainable architecture has largely been overlooked (Augusti-Juan and Habert 2017). This paper provides a brief revisitation to the history of ornament and investigates the impact of computation and automation on the production of contemporary ornament. The paper also attempts to catalog examples of how designers have used computational technologies to address the growing criticality of environmental concerns. Moreover, the paper presents the Waste Ornament project, a research platform that critically examines how we can leverage technology to augment the visual and sustainable performance of facade ornamentation to reduce energy use in buildings. Three sub-projects are identified as territories for further research into sustainable ornamentation, ranging from material sourcing, to high-performance buildings, to the development of a systematic upcycling process that transforms old facades into new ones. While the examples are not exhaustive, they attempt to interlace the general ideas of waste and ornament by addressing particular issues that converge at building envelopes.
series ACADIA
type normal paper
email
last changed 2022/06/07 07:51

_id caadria2019_663
id caadria2019_663
authors Gaudilliere, Nadja
year 2019
title Towards an History of Computational Tools in Automated Architectural Design - The Seroussi Pavilion Competition as a Case Study
doi https://doi.org/10.52842/conf.caadria.2019.2.581
source M. Haeusler, M. A. Schnabel, T. Fukuda (eds.), Intelligent & Informed - Proceedings of the 24th CAADRIA Conference - Volume 2, Victoria University of Wellington, Wellington, New Zealand, 15-18 April 2019, pp. 581-590
summary The present research proposes a method to analyse computational tools at the architect's disposal and the potential technical bias they induce in architectural design. Six case studies will be used as a demonstration of the method's ability to highlight those biases and how architects and designers manipulate those tools to translate their architectural expertise into algorithmic design. Those case studies are the six answers to the Seroussi Pavilion competition, organized in 2007 by Natalie Seroussi, a Parisian gallery owner. Having a keen interest into computational design, she invited six architectural practices specializing in this field. As the six case studies answer the same design brief, it represents a particularly suitable opportunity to analyse the intricate relationship between architectural constraints, their translation into computational data and instructions and the programming tools used to do so. Through the analysis of four different aspects of the project - algorithmic tools/method, computational set-up, organizational chart and architectural design - several issues of the computational turn in architecture are discussed.
keywords digital heritage; computational design tools; architectural constraints; programming-based spatial design; Seroussi pavilion competition
series CAADRIA
email
last changed 2022/06/07 07:51

_id ecaadesigradi2019_370
id ecaadesigradi2019_370
authors Sperling, David, Vizioli, Simone Helena Tanoue, Botasso, Gabriel Braulio, Tiberti, Mateus Segnini, Santana, Eduardo Felipe Zambom and Sígolo, Brianda de Oliveira Ordonho
year 2019
title Crossing Timelines - Main research topics in the histories of eCAADe and SIGraDi
doi https://doi.org/10.52842/conf.ecaade.2019.1.407
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 1, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 407-416
summary Being in tune with the joint eCAADe and SIGraDi conference, this paper systematizes and analyzes data related to the set of papers presented in the history of the conferences of both societies. Which paths traced from eCAADe and SIGraDi brought us to the "architecture in the age of the fourth industrial revolution"? This paper describes a bibliometric study focused on eCCADe and SIGraDi papers from 2003 to 2018 retrieved from CumInCad by using an open source software developed by the team for this research. The most used keywords and most cited authors, cross-citations between societies and time series about this data were synthesized, recovering part of the histories of these societies. Some similarities and differences between them are pointed out allowing to understand their past for better drawing their future.
keywords CAAD; History; Bibliometrics; Cumincad; eCAADe; SIGraDi
series eCAADeSIGraDi
email
last changed 2022/06/07 07:56

_id ecaadesigradi2019_667
id ecaadesigradi2019_667
authors Werner, Liss C.
year 2019
title Form and Data - from linear Calculus to cybernetic Computation and Interaction
doi https://doi.org/10.52842/conf.ecaade.2019.2.675
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 2, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 675-682
summary Digital architecture developed in the 1960s and, supported by CAAD the 1990s, has created the path towards an architecture produced by computer and architect in a mutual relationship. The evolution of architecture since the 1970s led to the beginning of the first digital turn in the 1990s, and subsequently to the emergence of new typologies of buildings, architects and design tools; atom-based, bit-based (virtual) [1], and cyber-physical as a combination of both. The paper provides an insight into historical foundations of CAAD insofar as it engages with complexity in mechanics, geometry, and space between the 1600s and 1950s. I will address a selection of principles discovered, and mechanisms invented before computer-aided-architectural-design; those include the typewriter, the Cartesian grid and a pre-cyber-physical system by Hermann von Helmholtz. The paper concludes with a summary and an outlook to the future of CAAD challenged by the variety of correlations of disparate data sets.
keywords HCI; cyber-physical systems; cybernetics; digital history; computational architecture; Helmholtz
series eCAADeSIGraDi
email
last changed 2022/06/07 07:57

_id caadria2019_005
id caadria2019_005
authors Alva, Pradeep, Janssen, Patrick and Stouffs, Rudi
year 2019
title A Spatial Decision Support Framework For Planning - Creating Tool-Chains for Organisational Teams
doi https://doi.org/10.52842/conf.caadria.2019.2.011
source M. Haeusler, M. A. Schnabel, T. Fukuda (eds.), Intelligent & Informed - Proceedings of the 24th CAADRIA Conference - Volume 2, Victoria University of Wellington, Wellington, New Zealand, 15-18 April 2019, pp. 11-20
summary In practice, most planners do not make significant use of planning support systems. Although significant research has been conducted, the focus tends to be on supporting individual tasks, and the outcomes are often the development of new stand-alone tools that are difficult to integrate into existing workflows. The knowledge contribution in this paper focuses on developing a novel spatial decision support framework focusing on the workflows and tool-chains that span across different teams within an organisation, with varying skill sets and objectives. In the proposed framework, the core decision-making process uses set decision parameters that are combined using a weighted decision tree. The framework is evaluated by developing and testing tool-chains for a real-world land suitability case study. The tool-chain was implemented on top of a GIS platform.
keywords GIS SDSS PSS; Planning Automation; Geoprocessing; Data Analytics; Geoinformatics
series CAADRIA
email
last changed 2022/06/07 07:54

_id ijac201917403
id ijac201917403
authors Alva, Pradeep; Patrick Janssen and Rudi Stouffs
year 2019
title Geospatial tool-chains: Planning support systems for organisational teams
source International Journal of Architectural Computing vol. 17 - no. 4, 336-356
summary In practice, most planners do not make significant use of planning support systems. Although extensive research has been conducted, the focus tends to be on supporting individual tasks, and the outcomes are often the development of new stand-alone tools that are difficult to integrate into existing workflows. The knowledge contribution in this article focuses on developing a novel spatial decision support framework focusing on the workflows and tool-chains that span across different teams with varying skill sets and objectives, within an organisation. In the proposed framework, the core decision-making process uses a set of decision parameters that are combined using a weighted decision tree. The framework is evaluated by developing and testing a workflow and GIS tool-chain for a real-world case study of land suitability and mixed-use potentiality analysis.
keywords GIS, SDSS, PSS, planning automation, TOD, raster geoprocessing, data analytics, geoinformatics
series journal
email
last changed 2020/11/02 13:34

_id acadia23_v1_196
id acadia23_v1_196
authors Bao, Ding Wen; Yan, Xin; Min Xie, Yi
year 2023
title Intelligent Form
source ACADIA 2023: Habits of the Anthropocene: Scarcity and Abundance in a Post-Material Economy [Volume 1: Projects Catalog of the 43rd Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 979-8-9860805-8-1]. Denver. 26-28 October 2023. edited by A. Crawford, N. Diniz, R. Beckett, J. Vanucchi, M. Swackhamer 196-201.
summary InterLoop employs previously developed workflows that enable multi-planar robotic bending of metal tubes with high accuracy and repeatability (Huang and Spaw 2022). The scale and complexity is managed by employing augmented reality (AR) technology in two capacities, fabrication and assembly (Jahn et al. 2018; Jahn, Newnham, and Berg 2022). The AR display overlays part numbers, bending sequences, expected geometry, and robot movements in real time as the robot fabrication is occurring. For assembly purposes, part numbers, centerlines, and their expected positional relationships are projected via quick response (QR) codes spatially tracked by the Microsoft Hololens 2 (Microsoft 2019). This is crucial due to the length and self-similarity of complex multi-planar parts that make them difficult to distinguish and orient correctly. Leveraging augmented reality technology and robotic fabrication uncovers a novel material expression in tubular structures with bundles, knots, and interweaving (Figure 1).
series ACADIA
type project
email
last changed 2024/04/17 13:58

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