CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id caadria2020_193
id caadria2020_193
authors Wang, Sihan, Liu, Chi, Zhang, Guo Li, Luo, Qi Huan, Xu, Weishun and Raspall, Felix
year 2020
title Digital Planting - Fabrication of Integrated Concrete Green Wall via Additive Manufacturing
doi https://doi.org/10.52842/conf.caadria.2020.1.145
source D. Holzer, W. Nakapan, A. Globa, I. Koh (eds.), RE: Anthropocene, Design in the Age of Humans - Proceedings of the 25th CAADRIA Conference - Volume 1, Chulalongkorn University, Bangkok, Thailand, 5-6 August 2020, pp. 145-151
summary Green walls are becoming a symbol of modern architecture representing sustainability and aesthetics. However, the fabrication of wall components that can nurture the growth of plants and other living creatures requires components to locate soil and other substrates, a controlled rugosity for plants and moss to grip, and conduits to distribute water and nutrients. This is normally done by adding extra attachments to the façade. In this paper, we introduce a digital approach to design and produce architectural components that can integrate green wall's functional requirements into the wall itself. Such components are fabricated via Additive Manufacturing (AM) extrusion with the assists of robotic arms.
keywords Green Wall; Additive Manufacturing; Robotic Fabrication; Clay Printing
series CAADRIA
email
last changed 2022/06/07 07:58

_id ecaade2020_143
id ecaade2020_143
authors Ilyas, Sobia, Wang, Xinyue, Li, Wenting, Zhang, Zhuoqun, Wang, Tsung-Hsien and Peng, Chengzhi
year 2020
title Towards an Interactionist Model of Cognizant Architecture - A sentient maze built with swarm intelligence
doi https://doi.org/10.52842/conf.ecaade.2020.2.201
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 2, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 201-208
summary Cognizant Architecture is a term used to define sentient and smart structures broadly. In this paper, an 'Interactionist' model of cognizant architecture is proposed as a method of investigating the development process by inverting the conventional concept of maze design. The proposed 'Cognizant Maze' aims to achieve user-architecture micro-interactions through delighting the users, presenting a physical activity equally attractive to kids and adults alike, and activating mind-enticing visual effects. Like many previous innovations, nature is what inspires us in the maze-making process. In modelling the cognizant maze, we develop the concept and workflow of prototyping a form of swarm intelligence. We are particularly interested in exploring how simulated behaviours of swarm intelligence can be manifested in a maze environment for micro-interactions to take place. Combining parametric modelling and Arduino-based physical computing, our current interactive prototyping shows how the maze and its users can 'think, act and play' with each other, hence achieving an interactionist model of cognizant architecture. We reflect that the lessons learned from the Cognizant Maze experiment may lead to further development of cognizant architecture as a propagation of swarm intelligence through multi-layered micro-interactions.
keywords swarm intelligence; maze design; Micro-interactions; interactive prototyping; cognizant architecture
series eCAADe
email
last changed 2022/06/07 07:50

_id acadia20_170
id acadia20_170
authors Li, Peiwen; Zhu, Wenbo
year 2020
title Clustering and Morphological Analysis of Campus Context
doi https://doi.org/10.52842/conf.acadia.2020.2.170
source ACADIA 2020: Distributed Proximities / Volume I: Technical Papers [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95213-0]. Online and Global. 24-30 October 2020. edited by B. Slocum, V. Ago, S. Doyle, A. Marcus, M. Yablonina, and M. del Campo. 170-177.
summary “Figure-ground” is an indispensable and significant part of urban design and urban morphological research, especially for the study of the university, which exists as a unique product of the city development and also develops with the city. In the past few decades, methods adapted by scholars of analyzing the figure-ground relationship of university campuses have gradually turned from qualitative to quantitative. And with the widespread application of AI technology in various disciplines, emerging research tools such as machine learning/deep learning have also been used in the study of urban morphology. On this basis, this paper reports on a potential application of deep clustering and big-data methods for campus morphological analysis. It documents a new framework for compressing the customized diagrammatic images containing a campus and its surrounding city context into integrated feature vectors via a convolutional autoencoder model, and using the compressed feature vectors for clustering and quantitative analysis of campus morphology.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id ecaade2020_235
id ecaade2020_235
authors Li, Bin, Guo, Weihong, schnabel, Marc Aurel and Zhang, Ziqi
year 2020
title Virtual Simulation of New Residential Buildings in Lingnan Using Vernacular Wisdom
doi https://doi.org/10.52842/conf.ecaade.2020.1.269
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 1, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 269-278
summary Every new idea has some sort of precedent or echoes from the past. It is the same for the new residential buildings in Lingnan, China. In Lingnan, the vernacular knowledge of building design has been established over thousands of years. Whether it is suitable for use today should be verified. In this research, virtual simulations are employed to arrive at an overall conclusion. Virtual simulations based on PHOENICS, ENVI_MET, CadnaA, and Ecotect software were separately used for analysing the case of new residential buildings located in Lingnan. The study analysed the wind, thermal, acoustic, and light environments, which are four aspects of these new residential buildings. According to the results of our research, the paper discussed ways to amend and improve the new residential buildings that sit within the overall spirit of the vernacular knowledge of Lingnan; thus, it helps to put the traditional knowledge into the current context. The vernacular knowledge from XS to XL scale contexts, such as Feng-shui, was verified as being suitable for use in Lingnan today.
keywords Virtual simulation; Vernacular wisdom; Residential building; Lingnan; Feng-shui
series eCAADe
email
last changed 2022/06/07 07:52

_id ecaade2020_113
id ecaade2020_113
authors Li, Yunqin, Yabuki, Nobuyoshi, Fukuda, Tomohiro and Zhang, Jiaxin
year 2020
title A big data evaluation of urban street walkability using deep learning and environmental sensors - a case study around Osaka University Suita campus
doi https://doi.org/10.52842/conf.ecaade.2020.2.319
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 2, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 319-328
summary Although it is widely known that the walkability of urban street plays a vital role in promoting street quality and public health, there is still no consensus on how to measure it quantitatively and comprehensively. Recent emerging deep learning and sensor network has revealed the possibility to overcome the previous limit, thus bringing forward a research paradigm shift. Taking this advantage, this study explores a new approach for urban street walkability measurement. In the experimental study, we capture Street View Picture, traffic flow data, and environmental sensor data covering streets within Osaka University and conduct both physical and perceived walkability evaluation. The result indicates that the street walkability of the campus is significantly higher than that of municipal, and the streets close to large service facilities have better walkability, while others receive lower scores. The difference between physical and perceived walkability indicates the feasibility and limitation of the auto-calculation method.
keywords walkability; WalkScore; deep learning; Street view picture; environmental sensor
series eCAADe
email
last changed 2022/06/07 07:51

_id ecaade2020_297
id ecaade2020_297
authors Schwarzmann, Wolfgang
year 2020
title Traditional Knowledge on Modern Milling Robots - How CNC-joinery machines promote a renaissance to lost techniques in the profession of a carpenter.
doi https://doi.org/10.52842/conf.ecaade.2020.2.597
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 2, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 597-604
summary The profession of a carpenter is changing significantly. Over the last 20-30 years, CNC-joinery machines became ready to penetrate the market and lead to a significant optimization of daily processes in these firms. In this case study, we take a closer look at the working techniques of a carpenter in the Bregenzerwald. This skilled craftsman found a way, of how to translate his expert knowledge on to a CNC-joinery machine. Instead of only following modern, simplified construction methods, he tried to revive historic methods and developed a way to translate his expertise. By scaling up on a technological basis, he was able to reintroduce the so-called 'Dovetail joint' and by that managed to erect the first proof of concept, a single-family house. This research shows, how a new integrated robot enables a way of manufacturing, that otherwise might not be affordable anymore. Benefits of this approach can be seen on a variety of economic and ecologic aspects. As mentioned by the carpenter, these results are encouraging, but for him, the real advantage is the increased empowerment to skill, craft and knowledge typical for his profession.
keywords robotic fabrication; carpenter; renaissance; knowledge; tradition; wood construction
series eCAADe
email
last changed 2022/06/07 07:56

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