CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 651

_id acadia20_148p
id acadia20_148p
authors Vansice, Kyle; Attraya, Rahul; Culligan, Ryan; Johnson, Benton; Sondergaard, Asbjorn; Peters, Nate
year 2020
title Stereoform Slab
source ACADIA 2020: Distributed Proximities / Volume II: Projects [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95253-6]. Online and Global. 24-30 October 2020. edited by M. Yablonina, A. Marcus, S. Doyle, M. del Campo, V. Ago, B. Slocum. 148-153
summary Stereoform Slab is both a pavilion and a prototype - an exhibition for the 2019 Chicago Architectural Biennial. It is an experiment in how digital form-finding and robotics can be leveraged to rethink the future of concrete construction. Stereoform Slab examines the role of one of the most ubiquitous horizontal elements in the city - the concrete slab, also the most common element in contemporary construction. Using smarter forming systems - in this case, a ruled-surface-derived, robotic hotwire process - the Stereoform Slab prototype proved that the amount of material used and waste generated could be minimized without increasing construction complexity, by about 20% over a conventional system. Stereoform also extends the conventional concrete span (column spacing), specifically in Chicago, from 30’ to 45’. In developing a concrete forming system that affords added flexibility without increasing construction costs, it is possible to reduce embodied carbon significantly. The method allows reducing carbon in buildings that aren’t typically the subject of advanced architectural design or rigorous optimization – conventional buildings that compose a majority of our built environment, and its respective contributions to global carbon emissions. Stereoform is the result of a multi-objective design optimization process. Optimal materialization, according to the compressive/tensile physics present in beam design, was balanced against the fabrication constraints of a singularly ruled-surface, which enables fast form-making using robotic hotwire cutting. SOM and Autodesk collaborated to mirror the approach developed to optimize Stereoform slab as a pavilion, to the building scale, using the multi-objective optimization platform Refinery. Project Refinery allowed the team to create a hyper-responsive system design that could adapt to any number of varying programmatic conditions and loading patterns. The development of this approach is a crucial step in making optimization techniques flexible enough to balance the number of competing parameters in the design process available and accessible to a broader design audience within architecture and engineering.
series ACADIA
type project
email
last changed 2021/10/26 08:03

_id ecaade2020_432
id ecaade2020_432
authors Fragkia, Vasiliki and Worre Foged, Isak
year 2020
title Methods for the Prediction and Specification of Functionally Graded Multi-Grain Responsive Timber Composites
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 2, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 585-594
doi https://doi.org/10.52842/conf.ecaade.2020.2.585
summary The paper presents design-integrated methods for high-resolution specification and prediction of functionally graded wood-based thermal responsive composites, using machine learning. The objective is the development of new circular design workflow, employing robotic fabrication, in order to predict fabrication files linked to material performance and design requirements, focused on application for intrinsic responsive and adaptive architectural surfaces. Through an experimental case study, the paper explores how machine learning can form a predictive design framework where low-resolution data can solve material systems at high resolution. The experimental computational and prototyping studies show that the presented image-based machine learning method can be adopted and adapted across various stages and scales of architectural design and fabrication. This in turn allows for a design-per-requirement approach that optimizes material distribution and promotes material economy.
keywords material specification; responsive timber composites; machine learning; robotic fabrication; building envelopes
series eCAADe
email
last changed 2022/06/07 07:50

_id artificial_intellicence2019_129
id artificial_intellicence2019_129
authors Hua Chai, Liming Zhang, and Philip F. Yuan
year 2020
title Advanced Timber Construction Platform Multi-Robot System for Timber Structure Design and Prefabrication
source Architectural Intelligence Selected Papers from the 1st International Conference on Computational Design and Robotic Fabrication (CDRF 2023)
doi https://doi.org/https://doi.org/10.1007/978-981-15-6568-7_9
summary Robotic Timber Construction has been widely researched in the last decade with remarkable advancements. While existing robotic timber construction technologies were mostly developed for specific tasks, integrated platforms aiming for industrialization has become a new trend. Through the integration of timber machining center and advanced robotics, this research tries to develop an advanced timber construction platform with multi-robot system. The Timber Construction Platform is designed as a combination of three parts: multi-robot system, sensing system, and control system. While equipped with basic functions of machining centers that allows multi-scale multifunctional timber components’ prefabrication, the platform also served as an experimental facility for innovative robotic timber construction techniques, and a service platform that integrates timber structure design and construction through real-time information collection and feedback. Thereby, this platform has the potential to be directly integrated into the timber construction industry, and contributes to a mass-customized mode of timber structures design and construction.
series Architectural Intelligence
email
last changed 2022/09/29 07:28

_id caadria2020_081
id caadria2020_081
authors Mclennan, Sam, Schnabel, Marc Aurel, Moleta, Tane and Brown, Andre
year 2020
title Extracting and Communicating Underlying Pseudo-Formalised Procedural Rules in Heritage Architecture - The Case of New Zealand's 19th Century Timber Churches
source D. Holzer, W. Nakapan, A. Globa, I. Koh (eds.), RE: Anthropocene, Design in the Age of Humans - Proceedings of the 25th CAADRIA Conference - Volume 2, Chulalongkorn University, Bangkok, Thailand, 5-6 August 2020, pp. 163-172
doi https://doi.org/10.52842/conf.caadria.2020.2.163
summary The research employs procedural modelling to investigate the characteristic rules present within a loosely defined architectural style. The 19th-century timber neo-Gothic churches built in the city of Wellington, New Zealand are examples of a particular interpretation of the Gothic Revival style. Although they all share common aspects, no prescribed rules are regulating how these churches were designed. This research explores a methodology for creating a procedural 'Timber Gothic Church Generator' that is generated from an understanding and interpretation of the design of the buildings examined. Once developed the procedural generator can be used to extrapolate, and produce other church designs as well as create hybrid designs. These outputs can be further refined through the creation of parametric rules. A key result of this methodology is to explicate better otherwise ambiguous design philosophies that are shared between the similar buildings. It shows how a design can be reverse-engineered and converted into procedural logic. The research establishes the process and logic to enable the creation of further rules to be explored.
keywords Digital Forensics; Digital Heritage; Gothic Architecture; Houdini; Procedural Modelling
series CAADRIA
email
last changed 2022/06/07 07:58

_id ecaade2020_053
id ecaade2020_053
authors Ren, Yue, Chu, Jie and Zheng, Hao
year 2020
title Dynamic Symbiont - An Interactive Urban Design Method Combining Swarm Intelligence and Human Decisions
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 1, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 383-392
doi https://doi.org/10.52842/conf.ecaade.2020.1.383
summary Can a virtual city game be built by both the public and computer-based on real-site data? In the current process of deepening global connectivity, requirements for an effective urban design are no longer limited to functions or aesthetics, but a smart, dynamic complex with multi-interactions of data, group behaviours, and physical space. This paper introduces the logic of swarm intelligence and particle system for proposing a new urban design methodology. The platforms range from simulations that quantify the impact of the disruptive interventions of city activities to communicable collaboration between different users in a UI system, which creates virtual connections between optimized urbanscape and users. In the design system, based on the context data, the computer firstly simulates and optimizes the existing 2D activity joints between the people and analyzed the current spatial connection nodes into certain design rules. Through optimal programming for spatial connection and data iterations, the activity connection structures in the second simulation are abstracted into a set of interactive 3D topographic. The final data-visualization results are presented as a co-building megacity in a virtual construction game. Users can choose the virtual building unit types and intuitively influence the future urbanscape decision through virtual construction.
keywords Swarm Intelligence; Particle System; Digital Simulation; Human-Machine Interaction; Data Visualization
series eCAADe
email
last changed 2022/06/07 07:56

_id ecaade2020_183
id ecaade2020_183
authors Zhao, Jiangyang, Lombardi, Davide and Agkathidis, Asterios
year 2020
title Application of Robotic Technologies for the Fabrication Of Traditional Chinese Timber Joints
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 2, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 351-360
doi https://doi.org/10.52842/conf.ecaade.2020.2.351
summary The traditional Chinese building design was influenced by the climate and the sociogeographical conditions of the different regions in China. They were usually constructed out of wood relying on timber-joint based construction systems. Amongst the wide variety of the structural elements, the Dougong (bucket arch) is one of the most common components of traditional wooden framework buildings, presenting a high level of complexity. Parametric design and robotic technology enable new possibilities regarding its fabrication and application in contemporary architecture. Our paper will explore how the Dougong components could be reinvented through the use of parametric tools and robotic fabrication methods and thus applied to contemporary architectural structures. We will analyse and compare the properties of the original Dougong with the reinvented unit by using finite element analysis and digital optimization tools. Our findings will provide an insight into the traditional construction principles of the joint and how these can inform a design and fabrication framework for its application in contemporary buildings.
keywords Dougong joint; timber structures; parametric design; robotic fabrication; optimization algorithm
series eCAADe
email
last changed 2022/06/07 07:57

_id ecaade2020_064
id ecaade2020_064
authors Agirbas, Asli
year 2020
title Building Energy Performance of Complex Forms - Test simulation of minimal surface-based form optimization
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 1, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 259-268
doi https://doi.org/10.52842/conf.ecaade.2020.1.259
summary Many optimization tools are developed in line with the form-energy relationship to ensure energy efficiency in buildings. However, such studies with complex forms are very limited. Therefore, the MSO-2 model was developed. In this model, on the roof of the conceptual form, minimal surface is used, thus complex forms can be created. In this model, the conceptual form can be optimized (for one day) according to these objectives: increasing daylight in the space with maximum value limitation, reducing radiation on the roof, and enlarging floor surface area of the conceptual form with minimum value limitation. A test simulation was performed with this model. Thus, in order to find the most optimized form in multi-objective optimization, more generations could be produced in a short time and optimized conceptual forms, which were produced, could be tested for energy efficiency.
keywords Multi-Objective Optimization; Radiation Analysis; Building energy performance; Daylighting Analysis
series eCAADe
email
last changed 2022/06/07 07:54

_id acadia20_236p
id acadia20_236p
authors Anton, Ana; Jipa, Andrei; Reiter, Lex; Dillenburger, Benjamin
year 2020
title Fast Complexity
source ACADIA 2020: Distributed Proximities / Volume II: Projects [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95253-6]. Online and Global. 24-30 October 2020. edited by M. Yablonina, A. Marcus, S. Doyle, M. del Campo, V. Ago, B. Slocum. 236-241
summary The concrete industry is responsible for 8% of the global CO2 emissions. Therefore, using concrete in more complex and optimized shapes can have a significant benefit to the environment. Digital fabrication with concrete aims to overcome the geometric limitations of standardized formworks and thereby reduce the ecological footprint of the building industry. One of the most significant material economy potentials is in structural slabs because they represent 85% of the weight of multi-story concrete structures. To address this opportunity, Fast Complexity proposes an automated fabrication process for highly optimized slabs with ornamented soffits. The method combines reusable 3D-printed formwork (3DPF) and 3D concrete printing (3DCP). 3DPF uses binder-jetting, a process with submillimetre resolution. A polyester coating is applied to ensure reusability and smooth concrete surfaces otherwise not achievable with 3DCP alone. 3DPF is selectively used only where high-quality finishing is necessary, while all other surfaces are fabricated formwork-free with 3DCP. The 3DCP process was developed interdisciplinary at ETH Zürich and employs a two-component material system consisting of Portland cement mortar and calcium aluminate cement accelerator paste. This fabrication process provides a seamless transition from digital casting to 3DCP in a continuous automated process. Fast Complexity selectively uses two complementary additive manufacturing methods, optimizing the fabrication speed. In this regard, the prototype exhibits two different surface qualities, reflecting the specific resolutions of the two digital processes. 3DCP inherits the fine resolution of the 3DPF strictly for the smooth, visible surfaces of the soffit, for which aesthetics are essential. In contrast, the hidden parts of the slab use the coarse resolution specific to the 3DCP process, not requiring any formwork and implicitly achieving faster fabrication. In the context of an increased interest in construction additive manufacturing, Fast Complexity explicitly addresses the low resolution, lack of geometric freedom, and limited reinforcement options typical to layered extrusion 3DCP, as well as the limited customizability in concrete technology.
series ACADIA
type project
email
last changed 2021/10/26 08:08

_id ecaade2020_089
id ecaade2020_089
authors Ardic, Sabiha Irem, Kirdar, Gulce and Lima, Angela Barros
year 2020
title An Exploratory Urban Analysis via Big Data Approach: Eindhoven Case - Measuring popularity based on POIs, accessibility and perceptual quality parameters
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 2, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 309-318
doi https://doi.org/10.52842/conf.ecaade.2020.2.309
summary The cities are equipped with the data as a result of the individuals' sharings and application usage. This significant amount of data has the potential to reveal relations and support user-centric decision making. The focus of the research is to examine the relational factors of the neighborhoods' popularity by implementing a big data approach to contribute to the problem of urban areas' degradation. This paper presents an exploratory urban analysis for Eindhoven at the neighborhood level by considering variables of popularity: density and diversity of points of interest (POI), accessibility, and perceptual qualities. The multi-sourced data are composed of geotagged photos, the location and types of POIs, travel time data, and survey data. These different datasets are evaluated using BBN (Bayesian Belief Network) to understand the relationships between the parameters. The results showed a positive and relatively high connection between popularity - population change, accessibility by walk - density of POIs, and the feeling of safety - social cohesion. For further studies, this approach can contribute to the decision-making process in urban development, specifically in real estate and tourism development decisions to evaluate the land prices or the hot-spot touristic places.
keywords big data approach; neighborhood analysis; popularity; point of interest (POI); accessibility; perceptual quality
series eCAADe
email
last changed 2022/06/07 07:54

_id acadia20_350
id acadia20_350
authors Atanasova, Lidia; Mitterberger, Daniela; Sandy, Timothy; Gramazio, Fabio; Kohler, Matthias; Dörfler, Kathrin
year 2020
title Prototype As Artefact
source ACADIA 2020: Distributed Proximities / Volume I: Technical Papers [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95213-0]. Online and Global. 24-30 October 2020. edited by B. Slocum, V. Ago, S. Doyle, A. Marcus, M. Yablonina, and M. del Campo. 350-359.
doi https://doi.org/10.52842/conf.acadia.2020.1.350
summary In digital design-to-fabrication workflows in architecture, in which digitally controlled machines perform complex fabrication tasks, all design decisions are typically made before production. In such processes, the formal definition of the final shape is explicitly inscribed into the design model by means of corresponding step-by-step machine instructions. The increasing use of augmented reality (AR) technologies for digital fabrication workflows, in which people are instructed to carry out complex fabrication tasks via AR interfaces, creates an opportunity to question and adjust the level of detail and the nature of such explicit formal definitions. People’s cognitive abilities could be leveraged to integrate explicit machine intelligence with implicit human knowledge and creativity, and thus to open up digital fabrication to intuitive and spontaneous design decisions during the building process. To address this question, this paper introduces open-ended Prototype-as-Artefact fabrication workflows that examine the possibilities of designing and creative choices while building in a human-robot collaborative setting. It describes the collaborative assembly of a complex timber structure with alternating building actions by two people and a collaborative robot, interfacing via a mobile device with object tracking and AR visualization functions. The spatial timber assembly being constructed follows a predefined grammar but is not planned at the beginning of the process; it is instead designed during fabrication. Prototype-as-Artefact thus serves as a case study to probe the potential of both intuitive and rational aspects of building and to create new collaborative work processes between humans and machines.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id sigradi2020_260
id sigradi2020_260
authors Bhattacharya, Maharshi; Jung, Francisco
year 2020
title Multi-Mission Space Exploration Vehicle (MMSEV) Nosecone Design Optimization
source SIGraDi 2020 [Proceedings of the 24th Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Online Conference 18 - 20 November 2020, pp. 260-266
summary This paper addresses ergonomic drawbacks in NASA’s modular Multi-Mission Space Exploration Vehicle’s (MMSEV) latest prototype, 2B’s nosecone, to propose new iteration based on considerations such as mass minimization, visibility maximization, and structural integrity. With 2B as a benchmark, and using computational tools typically used in the AEC industry to carry out FEA analysis, comparisons are made with potential design changes. The numerical and visual data such as weight, and stress distribution, provided by the benchmark analysis, served as metrics for comparison and redesign. In turn, this design development exercise attempts to bring together the different design approaches to design, held by human- factors designers and structural engineers.
keywords Form, Optimization, Finite Element Analysis, Space-Exploration Vehicle, Stress-Analysis
series SIGraDi
email
last changed 2021/07/16 11:49

_id ecaade2020_240
id ecaade2020_240
authors Bouza, Hayley and Aºut, Serdar
year 2020
title Advancing Reed-Based Architecture through Circular Digital Fabrication
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 1, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 117-126
doi https://doi.org/10.52842/conf.ecaade.2020.1.117
summary This paper presents a completed research project that proposes a new approach for creating circular buildings through the use of biodegradable, in situ resources with the help of computational design and digital fabrication technologies. Common Reed (Phragmites Australis) is an abundantly available natural material found throughout the world. Reed is typically used for thatch roofing in Europe, providing insulation and a weather-tight surface. Elsewhere, traditional techniques of weaving and bundling reeds have long been used to create entire buildings. The use of a digital production chain was explored as a means towards expanding the potential of reed as a sustainable, locally produced, construction material. Following an iterative process of designing from the micro to the macro scale and by experimenting with robotic assembly, the result is a reed-based system in the form of discrete components that can be configured to create a variety of structures.
keywords Phragmites Australis; Reed; Discrete Design; Robotic Assembly; Circular Design; Biodegradable Architecture
series eCAADe
email
last changed 2022/06/07 07:54

_id ecaade2020_047
id ecaade2020_047
authors Brown, Lachlan, Yip, Michael, Gardner, Nicole, Haeusler, M. Hank, Khean, Nariddh, Zavoleas, Yannis and Ramos, Cristina
year 2020
title Drawing Recognition - Integrating Machine Learning Systems into Architectural Design Workflows
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 2, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 289-298
doi https://doi.org/10.52842/conf.ecaade.2020.2.289
summary Machine Learning (ML) has valuable applications that are yet to be proliferated in the AEC industry. Yet, ML offers arguably significant new ways to produce and assist design. However, ML tools are too often out of the reach of designers, severely limiting opportunities to improve the methods by which designers design. To address this and to optimise the practices of designers, the research aims to create a ML tool that can be integrated into architectural design workflows. Thus, this research investigates how ML can be used to universally move BIM data across various design platforms through the development of a convolutional neural network (CNN) for the recognition and labelling of rooms within floor plan images of multi-residential apartments. The effects of this computation and thinking shift will have meaningful impacts on future practices enveloping all major aspects of our built environment from designing, to construction to management.
keywords machine learning; convolutional neural networks; labelling and classification; design recognition
series eCAADe
email
last changed 2022/06/07 07:54

_id ecaade2021_257
id ecaade2021_257
authors Cichocka, Judyta Maria, Loj, Szymon and Wloczyk, Marta Magdalena
year 2021
title A Method for Generating Regular Grid Configurations on Free-From Surfaces for Structurally Sound Geodesic Gridshells
source Stojakovic, V and Tepavcevic, B (eds.), Towards a new, configurable architecture - Proceedings of the 39th eCAADe Conference - Volume 2, University of Novi Sad, Novi Sad, Serbia, 8-10 September 2021, pp. 493-502
doi https://doi.org/10.52842/conf.ecaade.2021.2.493
summary Gridshells are highly efficient, lightweight structures which can span long distances with minimal use of material (Vassallo & Malek 2017). One of the most promising and novel categories of gridshells are bending-active (elastic) systems (Lienhard & Gengnagel 2018), which are composed of flexible members (Kuijenhoven & Hoogenboom 2012). Timber elastic gridshells can be site-sprung or sequentially erected (geodesic). While a lot of research focus is on the site-sprung ones, the methods for design of sequentially-erected geodesic gridshells remained underdeveloped (Cichocka 2020). The main objective of the paper is to introduce a method of generating regular geodesic grid patterns on free-form surfaces and to examine its applicability to design structurally feasible geodesic gridshells. We adopted differential geometry methods of generating regular bidirectional geodesic grids on free-form surfaces. Then, we compared the structural performance of the regular and the irregular grids of the same density on three free-form surfaces. The proposed method successfully produces the regular geodesic grid patterns on the free-form surfaces with varying curvature-richness. Our analysis shows that gridshells with regular grid configurations perform structurally better than those with irregular patterns. We conclude that the presented method can be readily used and can expand possibilities of application of geodesic gridshells.
keywords elastic timber gridshell; bending-active structure; grid configuration optimization; computational differential geometry; material-based design methodology; free-form surface; pattern; geodesic
series eCAADe
email
last changed 2022/06/07 07:56

_id caadria2020_316
id caadria2020_316
authors Czynska, Klara
year 2020
title Computational Methods for Examining Reciprocal Relations between the Viewshed of Planned Facilities and Historical Dominants - Their integration within the cultural landscape
source D. Holzer, W. Nakapan, A. Globa, I. Koh (eds.), RE: Anthropocene, Design in the Age of Humans - Proceedings of the 25th CAADRIA Conference - Volume 1, Chulalongkorn University, Bangkok, Thailand, 5-6 August 2020, pp. 853-862
doi https://doi.org/10.52842/conf.caadria.2020.1.853
summary The article presents a methodology for the assessment of the impact of new buildings on the cultural landscape, in particular the exposure of historical landmarks. While using digital analysis and a 3D city model, the methodology examines reciprocal visual relations between historical and planned buildings. The following methods have been used: a) Visual Impact Size (VIS) which enables to determine a visual impact area and the degree of architectural facility domination in space; b) comparative analysis (cumulative viewshed) which enables to determine areas where viewsheds of new investment and historical buildings overlap; c) simulation of selected views from the level of human eyesight. The proposed landscape examination methodology has been presented using the case study of Katowice, Poland. The goal was to determine reciprocal relations between historical landmarks of the Silesia Museum and tall buildings planned in the vicinity. The study used a Digital Surface Model (DSM), a 3D city model. All simulations have been performed using software developed by the author (C++).
keywords cumulative viewshed; digital cityscape analysis; historical dominants; visual impact; VIS method
series CAADRIA
email
last changed 2022/06/07 07:56

_id ecaade2023_99
id ecaade2023_99
authors Dervishaj, Arlind, Fonsati, Arianna, Hernández Vargas, José and Gudmundsson, Kjartan
year 2023
title Modelling Precast Concrete for a Circular Economy in the Built Environment
source Dokonal, W, Hirschberg, U and Wurzer, G (eds.), Digital Design Reconsidered - Proceedings of the 41st Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2023) - Volume 2, Graz, 20-22 September 2023, pp. 177–186
doi https://doi.org/10.52842/conf.ecaade.2023.2.177
summary In recent years, there has been a growing interest in adopting circular approaches in the built environment, specifically reusing existing buildings or their components in new projects. To achieve this, drawings, laser scanning, photogrammetry and other techniques are used to capture data on buildings and their materials. Although previous studies have explored scan-to-BIM workflows, automation of 2D drawings to 3D models, and machine learning for identifying building components and materials, a significant gap remains in refining this data into the right level of information required for digital twins, to share information and for digital collaboration in designing for reuse. To address this gap, this paper proposes digital guidelines for reusing precast concrete based on the level of information need (LOIN) standard EN 17412-1:2020 and examines several CAD and BIM modelling strategies. These guidelines can be used to prepare digital templates that become digital twins of existing elements, develop information requirements for use cases, and facilitate data integration and sharing for a circular built environment.
keywords building information modelling (BIM), circular construction, reuse, concrete
series eCAADe
email
last changed 2023/12/10 10:49

_id acadia20_192p
id acadia20_192p
authors Doyle, Shelby; Hunt, Erin
year 2020
title Melting 2.0
source ACADIA 2020: Distributed Proximities / Volume II: Projects [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95253-6]. Online and Global. 24-30 October 2020. edited by M. Yablonina, A. Marcus, S. Doyle, M. del Campo, V. Ago, B. Slocum. 192-197
summary This project presents computational design and fabrication methods for locating standard steel reinforcement within 3D printed water-soluble PVA (polyvinyl alcohol) molds to create non-standard concrete columns. Previous methods from “Melting: Augmenting Concrete Columns with Water Soluble 3D Printed Formwork” and “Dissolvable 3D Printed Formwork: Exploring Additive Manufacturing for Reinforced Concrete” (Doyle & Hunt 2019) were adapted for larger-scale construction, including the introduction of new hardware, development of custom programming strategies, and updated digital fabrication techniques. Initial research plans included 3D printing continuous PVA formwork with a KUKA Agilus Kr10 R1100 industrial robotic arm. However, COVID-19 university campus closures led to fabrication shifting to the author’s home, and this phase instead relied upon a LulzBot TAZ 6 (build volume of 280 mm x 280 mm x 250 mm) with an HS+ (Hardened Steel) tool head (1.2 mm nozzle diameter). Two methods were developed for this project phase: new 3D printing hardware and custom GCode production. The methods were then evaluated in the fabrication of three non-standard columns designed around five standard reinforcement bars (3/8-inch diameter): Woven, Twisted, Aperture. Each test column was eight inches in diameter (the same size as a standard Sonotube concrete form) and 4 feet tall, approximately half the height of an architecturally scaled 8-foot-tall column. Each column’s form was generated from combining these diameter and height restrictions with the constraints of standard reinforcement placement and minimum concrete coverage. The formwork was then printed, assembled, cast, and then submerged in water to dissolve the molds to reveal the cast concrete. This mold dissolving process limits the applicable scale for the work as it transitions from the research lab to the construction site. Therefore, the final column was placed outside with its mold intact to explore if humidity and water alone can dissolve the PVA formwork in lieu of submersion.
series ACADIA
type project
email
last changed 2021/10/26 08:08

_id sigradi2020_349
id sigradi2020_349
authors González-Böhme, Luis Felipe; García-Alvarado, Rodrigo; Quitral-Zapata, Francisco Javier; Valenzuela-Astudillo, Eduardo Antonio
year 2020
title SISCOM: Cooperative Multi-Robot Systems in Construction
source SIGraDi 2020 [Proceedings of the 24th Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Online Conference 18 - 20 November 2020, pp. 349-356
summary We present an ongoing research project focused on the development of more efficient setups for cooperative multi-robot systems in 3D-printed construction. Early kinematic simulations of a mobile robotic cell prototype with two ceiling-mounted orbiting manipulators have provided new insights into 3D printing topology. An extrusion nozzle is mounted on each collaborative robot whose primary function is to match the extrusion path to the print contour while they move along a circular path. The challenge of setting up on site a semi-structured environment for cooperative multi-robot 3D printing led us to think up a new species of construction 3D printer.
keywords 3D-Printed construction, Cooperative multi-robot system, Mobile robotic cell, Collaborative robot, Robots in architecture
series SIGraDi
email
last changed 2021/07/16 11:49

_id caadria2020_032
id caadria2020_032
authors Gu, Zhuoxing and Yang, Chunxia
year 2020
title Generation of Public Space Structure Based on Digital Multi-agent System - Taking the interaction between self-consensus "Stigmergy" particles and the old city area as an example
source D. Holzer, W. Nakapan, A. Globa, I. Koh (eds.), RE: Anthropocene, Design in the Age of Humans - Proceedings of the 25th CAADRIA Conference - Volume 1, Chulalongkorn University, Bangkok, Thailand, 5-6 August 2020, pp. 285-294
doi https://doi.org/10.52842/conf.caadria.2020.1.285
summary In the study, the ant colony behavior was simulated to establish a parametric multi-agent system with independent consensus "Stigmergy" for interaction with the site. In the experiment, the initial points of the particles correspond to the key historical buildings, and the target points correspond to the important public space nodes. Edit and adjust the motion characteristics, search features, generation and disappearance characteristics of the simulated particles to obtain the main consensus particle swarm distribution and the distributed consensus particle swarm distribution. This form has a compliant or conflicting relationship with the existing urban environment. Using the contours of the self-consensus spatial form, the particle swarm density, and the pointing relationship between the particles and the building can provide a basis for the transformation and renewal of the existing urban environment, thus forming a spatial transformation strategy that more closely matches the user behavior in the space.
keywords Multi-agent system; Particle property construction; Stigmergy; Self-consensus particles; Public space structure
series CAADRIA
email
last changed 2022/06/07 07:51

_id caadria2020_223
id caadria2020_223
authors Guo, Qi and Mei, Hongyuan
year 2020
title Research on Spatial Distribution and Performance Evaluation of Mass Sports Facilities Based on Big Data of Social Media - A Case Study of Harbin
source D. Holzer, W. Nakapan, A. Globa, I. Koh (eds.), RE: Anthropocene, Design in the Age of Humans - Proceedings of the 25th CAADRIA Conference - Volume 1, Chulalongkorn University, Bangkok, Thailand, 5-6 August 2020, pp. 537-546
doi https://doi.org/10.52842/conf.caadria.2020.1.537
summary The extensive application of Python script provides a new opportunity for the research on spatial distribution of mass sports facilities. The traditional way to obtain geography information of POI is by the crawler of API open platform, which needs accurate search content. Therefore, it is difficult to obtain the geography information of the mass sports facilities, which do not have specific category name. The paper took Harbin City in China as an example, combined the social network address text crawler and map websites crawler, accurately obtained the geographic information of mass sports facilities, and used ArcGIS to realize the visualization of the spatial distribution information. Combined with the information of Harbin population distribution, the paper evaluated the quantity spatial distribution and type spatial distribution of mass sports facilities by Lorentz curve and Global Moran's I, aiming to evaluate the health service performance of existing mass sports facilities and provide reference for the design and planning of sports facilities. The paper draws the conclusion that the distribution of mass sports buildings in Harbin is relatively average with the population distribution and the clustering of sports function types of mass sports buildings is obvious.
keywords mass sports facilities; spatial distribution; crawler; Lorentz curve; Global Moran’s I
series CAADRIA
email
last changed 2022/06/07 07:49

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