CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id caadria2020_443
id caadria2020_443
authors Abuzuraiq, Ahmed M. and Erhan, Halil
year 2020
title The Many Faces of Similarity - A Visual Analytics Approach for Design Space Simplification
doi https://doi.org/10.52842/conf.caadria.2020.1.485
source D. Holzer, W. Nakapan, A. Globa, I. Koh (eds.), RE: Anthropocene, Design in the Age of Humans - Proceedings of the 25th CAADRIA Conference - Volume 1, Chulalongkorn University, Bangkok, Thailand, 5-6 August 2020, pp. 485-494
summary Generative design methods may involve a complex design space with an overwhelming number of alternatives with their form and design performance data. Existing research addresses this complexity by introducing various techniques for simplification through clustering and dimensionality reduction. In this study, we further analyze the relevant literature on design space simplification and exploration to identify their potentials and gaps. We find that the potentials include: alleviating the choice overload problem, opening up new venues for interrelating design forms and data, creating visual overviews of the design space and introducing ways of creating form-driven queries. Building on that, we present the first prototype of a design analytics dashboard that combines coordinated and interactive visualizations of design forms and performance data along with the result of simplifying the design space through hierarchical clustering.
keywords Visual Analytics; Design Exploration; Dimensionality Reduction; Clustering; Similarity-based Exploration
series CAADRIA
email
last changed 2022/06/07 07:54

_id ecaade2020_047
id ecaade2020_047
authors Brown, Lachlan, Yip, Michael, Gardner, Nicole, Haeusler, M. Hank, Khean, Nariddh, Zavoleas, Yannis and Ramos, Cristina
year 2020
title Drawing Recognition - Integrating Machine Learning Systems into Architectural Design Workflows
doi https://doi.org/10.52842/conf.ecaade.2020.2.289
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 2, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 289-298
summary Machine Learning (ML) has valuable applications that are yet to be proliferated in the AEC industry. Yet, ML offers arguably significant new ways to produce and assist design. However, ML tools are too often out of the reach of designers, severely limiting opportunities to improve the methods by which designers design. To address this and to optimise the practices of designers, the research aims to create a ML tool that can be integrated into architectural design workflows. Thus, this research investigates how ML can be used to universally move BIM data across various design platforms through the development of a convolutional neural network (CNN) for the recognition and labelling of rooms within floor plan images of multi-residential apartments. The effects of this computation and thinking shift will have meaningful impacts on future practices enveloping all major aspects of our built environment from designing, to construction to management.
keywords machine learning; convolutional neural networks; labelling and classification; design recognition
series eCAADe
email
last changed 2022/06/07 07:54

_id acadia20_74
id acadia20_74
authors Bucklin, Oliver; Born, Larissa; Körner, Axel; Suzuki, Seiichi; Vasey, Lauren; T. Gresser, Götz; Knippers, Jan; Menges,
year 2020
title Embedded Sensing and Control
doi https://doi.org/10.52842/conf.acadia.2020.1.074
source ACADIA 2020: Distributed Proximities / Volume I: Technical Papers [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95213-0]. Online and Global. 24-30 October 2020. edited by B. Slocum, V. Ago, S. Doyle, A. Marcus, M. Yablonina, and M. del Campo. 74-83.
summary This paper investigates an interactive and adaptive control system for kinetic architectural applications with a distributed sensing and actuation network to control modular fiber-reinforced composite components. The aim of the project was to control the actuation of a foldable lightweight structure to generate programmatic changes. A server parses input commands and geometric feedback from embedded sensors and online data to drive physical actuation and generate a digital twin for real-time monitoring. Physical components are origami-like folding plates of glass and carbon-fiber-reinforced plastic, developed in parallel research. Accelerometer data is analyzed to determine component geometry. A component controller drives actuators to maintain or move towards desired positions. Touch sensors embedded within the material allow direct control, and an online user interface provides high-level kinematic goals to the system. A hierarchical control system parses various inputs and determines actuation based on safety protocols and prioritization algorithms. Development includes hardware and software to enable modular expansion. This research demonstrates strategies for embedded networks in interactive kinematic structures and opens the door for deeper investigations such as artificial intelligence in control algorithms, material computation, as well as real-time modeling and simulation of structural systems.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id acadia20_708
id acadia20_708
authors Charbel, Hadin; López Lobato, Déborah
year 2020
title Between Signal and Noise
doi https://doi.org/10.52842/conf.acadia.2020.1.708
source ACADIA 2020: Distributed Proximities / Volume I: Technical Papers [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95213-0]. Online and Global. 24-30 October 2020. edited by B. Slocum, V. Ago, S. Doyle, A. Marcus, M. Yablonina, and M. del Campo. 708-718.
summary Climate change continues to have noticeable and accelerated impacts on various territories. Previously predictable and recognizable patterns used by humans and nonhumans alike are perpetually being altered, turning localized signals into noise and effectively disrupting indigenous modes of life. While the use of certain technologies such as data collection, machine learning, and automation can render these otherwise patternless information streams into intelligible content, they are generally associated as being “territorializing,” as an increase in resolution generally lends itself to control, exploitation, and colonization. Contrarily, indigenous groups with long-lasting relationships that have evolved over time have distinct ways of reading and engaging with their contexts, developing sustainable practices that, while effective, are often overlooked as being compatible with contemporary tools. This paper examines how the use of traditionally territorializing technologies can be paired with indigenous knowledge and protocols in order to operate between signal and noise, rendering perverse changes in the landscape comprehensible while also presenting their applications as a facet for sociopolitical, cultural, and ecological adaptation. A methodology defined as “decoding” and “recoding” presents four distinct case studies in the Arctic, addressing various scales and targets with the aim of disrupting current trends in order to grant and/or retain autonomy through what can be read as a form of preservation via augmented adaptation.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id ijac202018403
id ijac202018403
authors Dagmar Reinhardt, Matthias Hank Haeusler, Kerry London, Lian Loke, Yingbin Feng, Eduardo De Oliveira Barata, Charlotte Firth, Kate Dunn, Nariddh Khean, Alessandra Fabbri, Dylan Wozniak-O’Connor and Rin Masuda
year 2020
title CoBuilt 4.0: Investigating the potential of collaborative robotics for subject matter experts
source International Journal of Architectural Computing vol. 18 - no. 4, 353–370
summary Human-robot interactions can offer alternatives and new pathways for construction industries, industrial growth and skilled labour, particularly in a context of industry 4.0. This research investigates the potential of collaborative robots (CoBots) for the construction industry and subject matter experts; by surveying industry requirements and assessments of CoBot acceptance; by investing processes and sequences of work protocols for standard architecture robots; and by exploring motion capture and tracking systems for a collaborative framework between human and robot co-workers. The research investigates CoBots as a labour and collaborative resource for construction processes that require precision, adaptability and variability.Thus, this paper reports on a joint industry, government and academic research investigation in an Australian construction context. In section 1, we introduce background data to architecture robotics in the context of construction industries and reports on three sections. Section 2 reports on current industry applications and survey results from industry and trade feedback for the adoption of robots specifically to task complexity, perceived safety, and risk awareness. Section 3, as a result of research conducted in Section 2, introduces a pilot study for carpentry task sequences with capture of computable actions. Section 4 provides a discussion of results and preliminary findings. Section 5 concludes with an outlook on how the capture of computable actions provide the foundation to future research for capturing motion and machine learning.
keywords Industry 4.0, collaborative robotics, on-site robotic fabrication, industry research, machine learning
series journal
email
last changed 2021/06/03 23:29

_id sigradi2020_52
id sigradi2020_52
authors Hadi, Khatereh; Gomez, Paula; Swarts, Matthew; Marshall, Tyrone; Bernal, Marcelo
year 2020
title Healthcare Design Metrics for Human-Centric Building Analytics
source SIGraDi 2020 [Proceedings of the 24th Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Online Conference 18 - 20 November 2020, pp. 52-59
summary Healthcare design practice has shown increasing interest in the assessment of design alternatives from a human-centered approach, focusing on organizational performance, patient health, and wellness outcomes, in addition to building performance. The goal of this research is to advance building analytics by identifying, defining and implementing computational human-centered design metrics. The knowledge is extracted from an exhaustive literature review in the field of evidence-based design (EBD), which has studied the associations between building features and the occupants’ outcomes but has not yet consolidated the findings into metrics and implications for design practice in a systematic manner. In consultation with industry experts, we have prioritized the evaluation aspects and developed a weighted evaluation framework for assessment of various design options. The developed metrics that input building parameters and output potential health and performance outcomes are implemented in a a parametric environment utilizing add-ons accordingly, and using an ambulatory clinic designed by Perkins&Will as a case study.
keywords Building analytics, Healthcare design, Design metrics, Human-centered analytics
series SIGraDi
email
last changed 2021/07/16 11:48

_id caadria2020_257
id caadria2020_257
authors Lu, Yao, Birol, Eda Begum, Johnson, Colby, Hernandez, Christopher and Sabin, Jenny
year 2020
title A Method for Load-responsive Inhomogeneity and Anisotropy in 3D Lattice Generation Based on Ellipsoid Packing
doi https://doi.org/10.52842/conf.caadria.2020.1.395
source D. Holzer, W. Nakapan, A. Globa, I. Koh (eds.), RE: Anthropocene, Design in the Age of Humans - Proceedings of the 25th CAADRIA Conference - Volume 1, Chulalongkorn University, Bangkok, Thailand, 5-6 August 2020, pp. 395-404
summary 3D lattice structures are gaining widespread application in multiple design fields. While the number of projects that utilize load-responsive inhomogeneous and anisotropic 3D lattices in design applications increase, accessible and effective algorithmic generation methodologies remain lacking. This paper addresses this gap by introducing a novel computational method for controlled load-responsive inhomogeneity and anisotropy in 3D lattice generation. The presented methods employ a responsive Ellipsoid Packing algorithm informed by the global tensor field of the packing geometry, followed by a Kissing Ellipsoids algorithm to generate the lattice. Load specific anisotropy and inhomogeneity in the ellipsoid packing process is achieved in response to the magnitude and directionality values of the global tensor field and specialized responsive lattices are easily generated. The proposed Ellipsoid Packing workflow is compared to various common lattice generation algorithms. Results show improvement in mechanical performance.
keywords 3D lattice; ellipsoid packing; bio-inspired; algorithmic design; ceramic brick
series CAADRIA
email
last changed 2022/06/07 07:59

_id ecaade2020_511
id ecaade2020_511
authors Maierhofer, Mathias, Ulber, Marie, Mahall, Mona, Serbest, Asli and Menges, Achim
year 2020
title Designing (for) Change - Towards adaptivity-specific architectural design for situational open Environments
doi https://doi.org/10.52842/conf.ecaade.2020.2.575
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 2, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 575-584
summary The introduction of cybernetic principles to the architectural discourse some 50 years ago stimulated a new notion of buildings as dynamic and under-specified systems. Although their traditional conception as static and deterministic objects has remained predominant to this day, concepts for adaptive architecture capable of interacting with their surroundings and occupants have gained renewed attention in recent decades. However, investigations so far have largely concentrated on small-scale applications or individual adaptation strategies. The notion of situational open Environments, as argued in this paper, provides a framework through which adaptivity can be conceived and explored more holistically as well as on an inhabitable scale. Environments reject deterministic design and adaptation solutions and hence call for integrative and interactive design strategies that not only allow for the exploration of particularly adaptable (i.e. underspecified) architectural morphologies, but also for the communication and negotiation during their further development beyond deployment. In respect thereof, this paper discusses the potentials and implications of computational (design) strategies, meaning the agencies of buildings, designers, residents, and surroundings. The presented research originates from the author's involvement in an interdisciplinary research project centered around the development of an adaptive high-rise building that incorporates various adaptation strategies.
keywords Adaptive Architecture; Architectural Environment; Computational Design; Agent-based Modeling; Architecture Theory; Cybernetics
series eCAADe
email
last changed 2022/06/07 07:59

_id caadria2020_154
id caadria2020_154
authors Stojanovic, Vladeta, Hagedorn, Benjamin, Trapp, Matthias and Döllner, Jürgen
year 2020
title Ontology-Driven Analytics for Indoor Point Clouds
doi https://doi.org/10.52842/conf.caadria.2020.2.537
source D. Holzer, W. Nakapan, A. Globa, I. Koh (eds.), RE: Anthropocene, Design in the Age of Humans - Proceedings of the 25th CAADRIA Conference - Volume 2, Chulalongkorn University, Bangkok, Thailand, 5-6 August 2020, pp. 537-546
summary Automated processing, semantic enrichment and visual analytics methods for point clouds are often use-case specific for a given domain (e.g, for Facility Management (FM) applications). Currently, this means that applicable processing techniques, semantics and visual analytics methods need to be selected, generated or implemented by human domain experts, which is an error-prone, subjective and non-interoperable process. An ontology-driven analytics approach can be used to solve this problem by creating and maintaining a Knowledge Base, and utilizing an ontology for automatically suggesting optimal selection of processing and analytics techniques for point clouds. We present an approach of an ontology-driven analytics concept and system design, which supports smart representation, exploration, and processing of indoor point clouds. We present and provide an overview of high-level concept and architecture for such a system, along with related key technologies and approaches based on previously published case studies. We also describe key requirements for system components, and discuss the feasibility of their implementation within a Service-Oriented Architecture (SOA).
keywords Knowledge Base; Point Clouds; Semantic Enrichment; Service-Oriented Architecture; Ontology
series CAADRIA
email
last changed 2022/06/07 07:56

_id ecaade2020_484
id ecaade2020_484
authors Aguilar, Pavel, Borunda, Luis and Pardal, Cristina
year 2020
title Additive Manufacturing of Variable-Density Ceramics, Photocatalytic and Filtering Slats
doi https://doi.org/10.52842/conf.ecaade.2020.1.097
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 1, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 97-106
summary Additive Manufacturing (AM) offers the potential development of novel architectural applications of ceramic building components that can be engineered at the level of material to the extent of designing its performance and properties by density variations. This research presents a computational method and fabrication technique emulating complex material behavior via AM of intricate geometries and presents components with photocatalytic and climatic properties. It proposes an innovative application of AM of ceramic components in architecture to explore potential bioclimatic and antipollution performative use. Lattices are defined and manufactured with density variation gradients by tracing rectilinear clay deposition toolpaths that induce porosity intended for fluid filtering and to maximize sun exposure. The design method for photocatalytic, particle filtration and evaporative cooling local characterization introduced by complex patterning elements in architectural envelope slat components processed with radiation analysis influenced design are validated by simulation and experimental testing on specimens manufactured by paste extrusion.
keywords Ceramic 3D Printing; Paste Extrusion; Photocatalytic Filter; Performative Design
series eCAADe
email
last changed 2022/06/07 07:54

_id ecaade2020_390
id ecaade2020_390
authors Ahmadzadeh Bazzaz, Siamak, Fioravanti, Antonio and Coraglia, Ugo Maria
year 2020
title Depth and Distance Perceptions within Virtual Reality Environments - A Comparison between HMDs and CAVEs in Architectural Design
doi https://doi.org/10.52842/conf.ecaade.2020.1.375
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 1, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 375-382
summary The Perceptions of Depth and Distance are considered as two of the most important factors in Virtual Reality Environments, as these environments inevitability impact the perception of the virtual content compared with the one of real world. Many studies on depth and distance perceptions in a virtual environment exist. Most of them were conducted using Head-Mounted Displays (HMDs) and less with large screen displays such as those of Cave Automatic Virtual Environments (CAVEs). In this paper, we make a comparison between the different aspects of perception in the architectural environment between CAVE systems and HMD. This paper clarifies the Virtual Object as an entity in a VE and also the pros and cons of using CAVEs and HMDs are explained. Eventually, just a first survey of the planned case study of the artificial port of the Trajan emperor near Fiumicino has been done as for COVID-19 an on-field experimentation could not have been performed.
keywords Visual Perception; Depth and Distance Perception; Virtual Reality; HMD; CAVE; Trajan’s port
series eCAADe
email
last changed 2022/06/07 07:54

_id caadria2020_046
id caadria2020_046
authors Alva, Pradeep, Lee, Han Jie, Lin, Zhuoli, Mehta, Palak, Chen, Jielin and Janssen, Patrick
year 2020
title Geo-computation for District Planning - An Agile Automated Modelling Approach
doi https://doi.org/10.52842/conf.caadria.2020.1.793
source D. Holzer, W. Nakapan, A. Globa, I. Koh (eds.), RE: Anthropocene, Design in the Age of Humans - Proceedings of the 25th CAADRIA Conference - Volume 1, Chulalongkorn University, Bangkok, Thailand, 5-6 August 2020, pp. 793-802
summary This paper focuses on developing a novel geo-computational methodology for automating the generation of design options for district planning. The knowledge contribution focuses on the ability of the planners and designers to interact with and override the automated process. This approach is referred to as "agile automated modelling". The approach is demonstrated through a case study in which three adjacent districts are generated with a total area of approximately 1300 hectares. An automated modelling process is implemented based on a set of core planning principles established by the planners. The automated process generates street networks, land parcels, and 3-dimensional urban models. The process is broken down into three steps and users are then able to intervene at the end of every step to override and modify the outputs. This aims to help planners and designers to iteratively generate and assess various planning outcomes.
keywords Geo-computation; procedural modelling; GIS; planning automation; neural network
series CAADRIA
email
last changed 2022/06/07 07:54

_id ecaade2020_089
id ecaade2020_089
authors Ardic, Sabiha Irem, Kirdar, Gulce and Lima, Angela Barros
year 2020
title An Exploratory Urban Analysis via Big Data Approach: Eindhoven Case - Measuring popularity based on POIs, accessibility and perceptual quality parameters
doi https://doi.org/10.52842/conf.ecaade.2020.2.309
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 2, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 309-318
summary The cities are equipped with the data as a result of the individuals' sharings and application usage. This significant amount of data has the potential to reveal relations and support user-centric decision making. The focus of the research is to examine the relational factors of the neighborhoods' popularity by implementing a big data approach to contribute to the problem of urban areas' degradation. This paper presents an exploratory urban analysis for Eindhoven at the neighborhood level by considering variables of popularity: density and diversity of points of interest (POI), accessibility, and perceptual qualities. The multi-sourced data are composed of geotagged photos, the location and types of POIs, travel time data, and survey data. These different datasets are evaluated using BBN (Bayesian Belief Network) to understand the relationships between the parameters. The results showed a positive and relatively high connection between popularity - population change, accessibility by walk - density of POIs, and the feeling of safety - social cohesion. For further studies, this approach can contribute to the decision-making process in urban development, specifically in real estate and tourism development decisions to evaluate the land prices or the hot-spot touristic places.
keywords big data approach; neighborhood analysis; popularity; point of interest (POI); accessibility; perceptual quality
series eCAADe
email
last changed 2022/06/07 07:54

_id ecaade2020_115
id ecaade2020_115
authors Azambuja Varela, Pedro and Sousa, José Pedro
year 2020
title Liquid Stereotomy - the Tamandua Vault
doi https://doi.org/10.52842/conf.ecaade.2020.2.361
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 2, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 361-370
summary A renewed interest in stereotomy, narrowly entwined with digital technologies, has allowed for the recovery and proposal of new techniques and expressions in this building approach. A new classification scheme for stereotomy research allows for the framing of various aspects related to this discipline, including a newly developed fabrication system specially tailored for the wedge-shaped voussoirs. This fabrication system is based in a reusable mould which may assume an infinite number of geometries, avoiding the wasteful discarding of material found in subtractive strategies. The usage of a mould also allows for more sustainable materials to be employed, catering to current challenges. The strategies subject for demonstration in this project rely on various bottom-up approaches, which involve particle physic simulations such as a hanging model to compute an optimal stereo-funicular shape, or spring mechanisms to find optimal coplanar solutions. The proposed mechanisms work in a parametric algorithmically environment, able to handle dozens of uniquely different voussoirs at the same time. Together with the automatic translation to fabrication data, the proposed shape complexity would hardly be built with classic tools. The Tamandua Vault project has the purpose of exemplifying the possibilities of an updated stereotomy, while its design demonstrates current strategies that may be employed in the resolution of complex geometrical problems and bespoke fabrication of construction components for stereotomy.
keywords stereotomy; digital design; digital fabrication; compression; sustainability
series eCAADe
email
last changed 2022/06/07 07:54

_id ascaad2021_142
id ascaad2021_142
authors Bakir, Ramy; Sara Alsaadani, Sherif Abdelmohsen
year 2021
title Student Experiences of Online Design Education Post COVID-19: A Mixed Methods Study
source Abdelmohsen, S, El-Khouly, T, Mallasi, Z and Bennadji, A (eds.), Architecture in the Age of Disruptive Technologies: Transformations and Challenges [9th ASCAAD Conference Proceedings ISBN 978-1-907349-20-1] Cairo (Egypt) [Virtual Conference] 2-4 March 2021, pp. 142-155
summary This paper presents findings of a survey conducted to assess students’ experiences within the online instruction stage of their architectural education during the lockdown period caused by the COVID-19 pandemic between March and June 2020. The study was conducted in two departments of architecture in both Cairo branches of the Arab Academy for Science, Technology & Maritime Transport (AASTMT), Egypt, with special focus on courses involving a CAAD component. The objective of this exploratory study was to understand students’ learning experiences within the online period, and to investigate challenges facing architectural education. A mixed methods study was used, where a questionnaire-based survey was developed to gather qualitative and quantitative data based on the opinions of a sample of students from both departments. Findings focus on the qualitative component to describe students’ experiences, with quantitative data used for triangulation purposes. Results underline students’ positive learning experiences and challenges faced. Insights regarding digital tool preferences were also revealed. Findings are not only significant in understanding an important event that caused remote architectural education in Egypt but may also serve as an important stepping-stone towards the future of design education in light of newly-introduced disruptive online learning technologies made necessary in response to lockdowns worldwide
series ASCAAD
email
last changed 2021/08/09 13:13

_id acadia24_v2_61
id acadia24_v2_61
authors Bhusry, Nandan; Cupkova, Dana; Sawyer, Azadeh
year 2024
title Shaping Passive Dehumidification for Hot and Humid Climates
source ACADIA 2024: Designing Change [Volume 2: Proceedings of the 44th Annual Conference for the Association for Computer Aided Design in Architecture (ACADIA) ISBN 979-8-9891764-8-9]. Calgary. 11-16 November 2024. edited by Alicia Nahmad-Vazquez, Jason Johnson, Joshua Taron, Jinmo Rhee, Daniel Hapton. pp. 275-288
summary This research explores adapting architectural material systems as passive dehumidifiers using hygroscopic coatings and material geometry. The study validates increased passive dehumidification through an experimental hybrid lattice system. Human comfort is affected by temperature, humidity, and metabolic heat. In hot and humid climates, elevated tempera¬tures and humidity pose health risks like hyperthermia and mortality (Mora et al. 2017). Historically, vernacular architecture in tropical regions used hygroscopic materials like mud and thatch (Little and Morton 2001; Monzur 2018), to enhance passive cooling through natural ventilation. In contrast, modern construction often relies on mechanical air condi¬tioning, overlooking passive cooling strategies (Korachy 2020). Inspired by vernacular approaches to the built environment, this experiment adapts Isothermal Membrane-Assisted dehumidification (IMAD) technology (Qu et al. 2018) used in mechanical cooling systems to passively extract moisture through hybridization of geometry and matter. While membrane selectivity is adapted to many applications (Woods 2014), its integration into architectural design remains underexplored. Drawing inspiration from Indian Jaali systems, a lattice scaf¬fold is tested to study lattice morphology, and hygroscopic material properties for effective dehumidification at a building scale. Using computational simulation and physical testing, this proposal integrates IMAD into material geometry, focusing on increasing air velocity and passive dehumidification effectiveness (Figure 1).Ultimately, this research aims to rede¬fine architectural design by integrating innovative, passive dehumidification techniques, thus promoting survivability, enhancing human comfort and reducing reliance on mechan¬ical cooling in extreme climates.
series ACADIA
type paper
email
last changed 2025/07/21 11:41

_id acadia20_526
id acadia20_526
authors Bruce, Mackenzie; Clune, Gabrielle; Culligan, Ryan; Vansice, Kyle; Attraya, Rahul; McGee, Wes; Yan Ng, Tsz
year 2020
title FORM{less}
doi https://doi.org/10.52842/conf.acadia.2020.1.526
source ACADIA 2020: Distributed Proximities / Volume I: Technical Papers [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95213-0]. Online and Global. 24-30 October 2020. edited by B. Slocum, V. Ago, S. Doyle, A. Marcus, M. Yablonina, and M. del Campo. 526-535
summary Form{less} focuses on the creation of complex thin-shell concrete forms using robotically thermoformed plastic molds. Typically, similar molds would be created using the vacuum forming process, producing direct replications of the pattern. Creating molds with this process is not only time- and material-intensive but also costly if customization is involved. Thin-shell concrete forms often require a labor-intensive process of manually finishing the open-face surface. The devised process of thermoforming two nested molds allows the concrete to be cast in between, with finished surfaces on both sides. Molds made with polyethylene terephthalate glycol (PETG) allow the formwork to be reused and recycled. The research and fabrication work include the development of heating elements and the creation of the robotic process for forming the PETG. The PETG is manipulated via a robotic arm, with a custom magnetic end effector. The integration of robotics not only enables precision for manufacturing but also allows for replicability with unrestricted threedimensional deformation. The repeatable process allows for rapid prototyping and geometric customization. Design options are then simulated computationally using SuperMatterTools, enabling further design exploration of this process without the need for extensive physical prototyping. This research aims to develop a process that allows for the creation of complex geometries while reducing the amount of material waste used for concrete casting. The novelty of the process created by dynamically forming PETG allows for quick production of formwork that is both customizable and replicable. This method of creating double-sided building components is simulated at various scales of implementation.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id acadia20_536
id acadia20_536
authors Bruscia, Nicholas
year 2020
title Structural Papercuts
doi https://doi.org/10.52842/conf.acadia.2020.1.536
source ACADIA 2020: Distributed Proximities / Volume I: Technical Papers [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95213-0]. Online and Global. 24-30 October 2020. edited by B. Slocum, V. Ago, S. Doyle, A. Marcus, M. Yablonina, and M. del Campo. 536-545.
summary This paper reviews and explores the topological properties of surface disclinations applied to elastic sheets and suggests how these properties may be reproduced at an architectural scale. A variety of surface disclinations and their translation from digital and physical formfinding processes to thin plywood prototypes are discussed. Initial phases of this research have been focused on the bending behavior of various sheet disclination types and have studied a variety of computational form-finding techniques that demonstrate this behavior in an architectural workflow. Several large-scale prototypes of architectural disclinations were produced to test the scalability of topologically induced surface curvature, discussed within the context of bending-active plate structures.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id caadria2020_012
id caadria2020_012
authors Chatzi, Anna-Maria and Wesseler, Lisa-Marie
year 2020
title OGOS+ - A Tool to Visualize Densification potential
doi https://doi.org/10.52842/conf.caadria.2020.1.773
source D. Holzer, W. Nakapan, A. Globa, I. Koh (eds.), RE: Anthropocene, Design in the Age of Humans - Proceedings of the 25th CAADRIA Conference - Volume 1, Chulalongkorn University, Bangkok, Thailand, 5-6 August 2020, pp. 773-782
summary OGOS+ is a GIS data-based tool, which would offer urban planners, architects, and researchers visualisations of potential building mass in the form of 3D models. It compares the height of existing buildings to the maximum permitted height by German zoning law and calculates the potential building mass. To ensure minimum building footprints it only calculates the densification potential on top of existing buildings. It summarises information of the building potential for future utilisation. The goal is an increase of urban density achieved with micro interventions.
keywords Urban densification; City Information Modeling and GIS; Big Data and Analytics in Architecture
series CAADRIA
email
last changed 2022/06/07 07:55

_id ecaade2020_348
id ecaade2020_348
authors Chiujdea, Ruxandra Stefania and Nicholas, Paul
year 2020
title Design and 3D Printing Methodologies for Cellulose-based Composite Materials
doi https://doi.org/10.52842/conf.ecaade.2020.1.547
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 1, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 547-554
summary A growing awareness of architecture's environmental responsibility is encouraging a shift from an industrial age to an ecological one. This shift emphasises a new era of materiality, characterised by a special focus on bio-polymers. The potential of these materials is to address unsustainable modes of resource consumption, and to rebalance our relationship with the natural. However, bio-polymers also challenge current design and manufacturing practices, which rely on highly manufactured and standardized materials. In this paper, we present material experiments and digital design and fabrication methodologies for cellulose-based composites, to create porous biodegradable panels. Cellulose, the most abundant bio-polymer on Earth, has potential for differentiated architectural applications. A key limit is the critical role of additive fabrication methods for larger scale elements, which are a subject of ongoing research. In this paper, we describe how controlling the interdependent relationship between the additive manufacturing process and the material grading enables the manipulation of the material's performance, and the related control aspects including printing parameters such as speed, nozzle diameter, air flow, etc., as well as tool path trajectory. Our design exploration responds to the emerging fabrication methods to achieve different levels of porosity and depth which define the geometry of a panel.
keywords cellulose-based composite material; additive manufacturing; material grading; digital fabrication; spatial print trajectory; porous panels
series eCAADe
email
last changed 2022/06/07 07:56

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