CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id ecaade2020_393
id ecaade2020_393
authors Peters, Brady, Lappalainen, Benjamin and Fiori, Alexandra
year 2020
title Auralizing Acoustic Architecture - A Multi-channel Ambisonic Listening Room for Architectural Design
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 1, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 161-168
doi https://doi.org/10.52842/conf.ecaade.2020.1.161
summary There is a need for architectural design tools that enable designers to understand how spaces sound. This project aims to develop a method by which architects can gain experiential acoustic feedback on existing and proposed projects through the use of ambisonic spatial auralization. This research proposes that the creation of a fully three-dimensional soundfield can be a tool for architectural acoustic design. The use of ambisonics has largely been limited to virtual reality applications; however, with the growing support in a variety of popular software, opportunities for using spatial audio as a design tool are beginning to make themselves apparent. This paper reports on an experimental setup for a 12-channel, speaker-based auralization system that plays recorded and simulated ambisonic tracks. Novel uses for this setup are proposed.
keywords Architectural Acoustics; Acoustic Simulation; Auralization; Ambisonics
series eCAADe
email
last changed 2022/06/07 08:00

_id ecaade2020_227
id ecaade2020_227
authors Bielski, Jessica, Langenhan, Christoph, Weyand, Babara, Neuber, Markus, Eisenstadt, Viktor and Althoff, Klaus-Dieter
year 2020
title Topological Queries and Analysis of School Buildings Based on Building Information Modeling (BIM) Using Parametric Design Tools and Visual Programming to Develop New Building Typologies
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 2, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 279-288
doi https://doi.org/10.52842/conf.ecaade.2020.2.279
summary School buildings are currently one of the largest portions of planning and building projects in Germany. In order to reflect the continuous developments in school building construction with constantly changing spatial requirements, an approach to analyse, derive and combine patterns of schools is proposed to adapt school typologies accordingly. Therefore, the topology is analysed, concerning interconnection methods, such as adjacency, accessibility, depth, and flow. The geometric analysis of e.g. room sizes or spatial proportions is enhanced by including grouping of rooms, estimated room clusters, or room shapes. Furthermore, text-matching is used to determine e.g. room program fulfilment, or assigning functional room descriptions to predefined room types, revealing huge differences of terms throughout time and architects. First results of the analyses show a relevant correlation between spatial proportion and room types.
keywords school building typologies; building information modeling (BIM); artificial intelligence (AI); topology; spatial analysis; digital semantic model
series eCAADe
email
last changed 2022/06/07 07:52

_id acadia20_142p
id acadia20_142p
authors Kilian, Axel
year 2020
title The Flexing Room
source ACADIA 2020: Distributed Proximities / Volume II: Projects [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95253-6]. Online and Global. 24-30 October 2020. edited by M. Yablonina, A. Marcus, S. Doyle, M. del Campo, V. Ago, B. Slocum. 142-147
summary Robotics has been largely confined to the object category with fewer examples at the scale of buildings. Robotic buildings present unique challenges in communicating intent to the enclosed user. Precedent work in architectural robotics explored the performative dimension, the playful and interactive qualities, and the cognitive challenges of AI systems interacting with people in architecture. The Flexing Room robotic skeleton was installed at MIT at its full designed height for the first time and tested for two weeks in the summer of 2019. The approximately 13-foot-tall structure is comprised of 36 pneumatic actuators and an active bend fiberglass structure. The full height allowed for a wide range of postures the structure could take. Acoustic monitoring through Piezo pickup mics was added that allowed for basic rhythmic responses of the structure to people tapping or otherwise triggering the vibration sensors. Data streams were collected synchronously from Kinect skeleton tracking, piezo pickup mics, camera streams, and posture data. The emphasis in this test period was first to establish reliable hardware operations at full scale and second to record correlated data streams of the sensors installed in the structure together with the actuation triggers and the human poses of the inhabitant. The full-scale installation of hardware was successful and proved the feasibility of the structural and actuation approach previously tested on a one-level setup. The range of postures was increased and more transparent for the occupant. The perception of the structure as space was also improved as the system reached regular ceiling height and formed a clearer architectural scale enclosure. The ambition of communicating through architectural postures has not been achieved yet, but promising directions emerged from the test and data collection
series ACADIA
type project
email
last changed 2021/10/26 08:03

_id ecaade2020_235
id ecaade2020_235
authors Li, Bin, Guo, Weihong, schnabel, Marc Aurel and Zhang, Ziqi
year 2020
title Virtual Simulation of New Residential Buildings in Lingnan Using Vernacular Wisdom
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 1, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 269-278
doi https://doi.org/10.52842/conf.ecaade.2020.1.269
summary Every new idea has some sort of precedent or echoes from the past. It is the same for the new residential buildings in Lingnan, China. In Lingnan, the vernacular knowledge of building design has been established over thousands of years. Whether it is suitable for use today should be verified. In this research, virtual simulations are employed to arrive at an overall conclusion. Virtual simulations based on PHOENICS, ENVI_MET, CadnaA, and Ecotect software were separately used for analysing the case of new residential buildings located in Lingnan. The study analysed the wind, thermal, acoustic, and light environments, which are four aspects of these new residential buildings. According to the results of our research, the paper discussed ways to amend and improve the new residential buildings that sit within the overall spirit of the vernacular knowledge of Lingnan; thus, it helps to put the traditional knowledge into the current context. The vernacular knowledge from XS to XL scale contexts, such as Feng-shui, was verified as being suitable for use in Lingnan today.
keywords Virtual simulation; Vernacular wisdom; Residential building; Lingnan; Feng-shui
series eCAADe
email
last changed 2022/06/07 07:52

_id acadia20_474
id acadia20_474
authors Rossi, Gabriella; Walker, James; Sondergaard, Asborn; Worre Foged, Isak; Pasold, Anke; Hilmer, Jakob
year 2020
title Design-to-Manufacture Workflows of Sound-Scattering Acoustic Brick Walls
source ACADIA 2020: Distributed Proximities / Volume I: Technical Papers [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95213-0]. Online and Global. 24-30 October 2020. edited by B. Slocum, V. Ago, S. Doyle, A. Marcus, M. Yablonina, and M. del Campo. 474-483.
doi https://doi.org/10.52842/conf.acadia.2020.1.474
summary Improving speech intelligibility in classrooms enhances information dissemination, institutional knowledge capture, and quality of learning experience. While off-the-shelf solutions are available for acoustically retrofitting existing learning spaces, they do not allow for a fine-tuned context-specific intervention. However, this possibility is enabled through bespoke digital manufacturing informed by advanced digital simulations. In this research we explore and synchronize architecture, acoustics, computation, and fabrication for the making of better sound environments. We present performance-driven design-to-manufacture (DTM) workflows for sound-scattering brick elements. We reimagine the brick as an acoustically active geometry capable of modulating the sound experience in a university classroom by improving speech intelligibility. We contextualize our research within existing methods of digital performance-based design and robotic fabrication processes, namely wire cutting and pick-and-place applications. We then detail digital methods that combine heuristics and acoustic simulation to design the bricks within the 3D modeling environment, as well as describe the processes of robotic oscillating wire cutting and adaptive pick-and-place developed for the execution of the full-scale demonstrator. Finally, we report on the results of the acoustic analysis performed on the full-scale demonstrator in situ and laboratory measurements of a representative demonstrator which validates our design hypothesis.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id ecaade2020_314
id ecaade2020_314
authors Das, Avishek, Worre Foged, Isak and Jensen, Mads Brath
year 2020
title Designing with a Robot - Interactive methods for brick wall design using computer vision
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 2, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 605-612
doi https://doi.org/10.52842/conf.ecaade.2020.2.605
summary The deterministic and linear nature of robotic processes in architectural construction often allows no or very little adjustments during the fabrication process. If any need for modification arise the process is usually interrupted, changes are accommodated, and the process is resumed or restarted. The rigidity in this fabrication process leaves little room for creative intervention and human activities and robotic process are often considered as two segregated processes.The paper will present and discuss the methodological and design challenges of interactive robotic fabrication of brickwork with an industrial robotic arm, a webcam and bricks with varying color tones. Emphasis will be on the integration of external computer vision libraries within Rhino Grasshopper to augment the interactive robotic process. The paper will describe and demonstrate a framework comprising (1) robotic pick and place, material selection and evaluation using computer vision, (2) interactive robotic actuation and (3) the role of human input during a probabilistic fabrication-based design process.
keywords interactive robotic fabrication; human robot collaboration; computer vision; masonry; machine learning
series eCAADe
email
last changed 2022/06/07 07:56

_id sigradi2022_298
id sigradi2022_298
authors Perry, Isha N.; Xue, Zhouyi; Huang, Hui-Ling; Crispe, Nikita; Vegas, Gonzalo; Swarts, Matthew; Gomez Z., Paula
year 2022
title Human Behavior Simulations to Determine Best Strategies for Reducing COVID-19 Risk in Schools
source Herrera, PC, Dreifuss-Serrano, C, Gómez, P, Arris-Calderon, LF, Critical Appropriations - Proceedings of the XXVI Conference of the Iberoamerican Society of Digital Graphics (SIGraDi 2022), Universidad Peruana de Ciencias Aplicadas, Lima, 7-11 November 2022 , pp. 39–50
summary The dynamics of COVID-19 spread have been studied from an epidemiological perspective, at city, country, and global scales (Rabajante, 2020, Ma, 2020, and Giuliani et al., 2020), although after two years of the pandemic we know that viruses spread mostly through built environments. This study is part of the Spatiotemporal Modeling of COVID-19 spread in buildings research (Gomez, Hadi, and Kemenova et al., 2020 and 2021), which proposes a multidimensional model that integrates spatial configurations, temporal use of spaces, and virus characteristics into one multidimensional model. This paper presents a specific branch of this model that analyzes the behavioral parameters, such as vaccination, masking, and mRNA booster rates, and compares them to reducing room occupancy. We focused on human behavior, specifically human interactions within six feet. We utilized the multipurpose simulation software, AnyLogic, to quantify individual exposure to the virus, in the high school building by Perkins and Will. The results show how the most effective solution, reducing the occupancy rates or redesigning layouts, being the most impractical one, is as effective as 80% of the population getting a third boost.
keywords Spatiotemporal Modeling, Behavior Analytics, COVID-19 Spread, Agent-Based Simulation, COVID-19 Prevention
series SIGraDi
email
last changed 2023/05/16 16:55

_id acadia20_102
id acadia20_102
authors Stojanovic, Djordje; Vujovic, Milica; Miloradovic, Branko
year 2020
title Indoor Positioning System for Occupation Density Control
source ACADIA 2020: Distributed Proximities / Volume I: Technical Papers [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95213-0]. Online and Global. 24-30 October 2020. edited by B. Slocum, V. Ago, S. Doyle, A. Marcus, M. Yablonina, and M. del Campo. 102-109.
doi https://doi.org/10.52842/conf.acadia.2020.1.102
summary The reported research focuses on occupational density as an increasingly important architectural measure and uses occupancy simulation to optimize distancing criteria imposed by the COVID-19 pandemic. The paper addresses the following questions: How to engage computational techniques (CTs) to improve the accuracy of two existing types of indoor positioning systems? How to employ simulation methods in establishing critical occupation density to balance social distancing needs and the efficient use of resources? The larger objective and the aim of further research is to develop an autonomous system capable of establishing an accurate number of people present in a room and informing occupants if space is available according to prescribed sanitary standards. The paper presents occupancy simulation approximating input that would be provided by the outlined multisensor data fusion technique aiming to improve the accuracy of the existing indoor localization solutions. The projected capacity to capture information related to social distancing and occupants’ positioning is used to ground a method for determining a room-specific occupational density threshold. Our early results indicate that the type of activities, equipment, and furniture in a room, addressed through occupants’ positioning, may impact the frequency of distancing incidents. Our initial findings centered on simulation modeling indicate that data, composed of the two sets (occupant count and the number of recorded distancing incidents) can be overlapped to help establish room-specific standards rather than apply generic measures. In conclusion, we discuss the opportunities and challenges of the proposed system and its role after the pandemic.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id acadia20_94
id acadia20_94
authors Yoo, Wonjae; Kim, Hyoungsub; Shin, Minjae; J.Clayton, Mark
year 2020
title BIM-Based Automatic Contact Tracing System Using Wi-Fi
source ACADIA 2020: Distributed Proximities / Volume I: Technical Papers [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95213-0]. Online and Global. 24-30 October 2020. edited by B. Slocum, V. Ago, S. Doyle, A. Marcus, M. Yablonina, and M. del Campo. 94-101.
doi https://doi.org/10.52842/conf.acadia.2020.1.094
summary This study presents a BIM-based automatic contact tracing method using a stations-oriented indoor localization (SOIL) system. The SOIL system integrates BIM models and existing network infrastructure (i.e., Wi-Fi), using a clustering method to generate roomlevel occupancy schedules. In this study, we improve the accuracy of the SOIL system by including more detailed Wi-Fi signal travel sources, such as reflection, refraction, and diffraction. The results of field measurements in an educational building show that the SOIL system was able to produce room-level occupant location information with a 95.6% level of accuracy. This outcome is 2.6% more accurate than what was found in a previous study. We also describe an implementation of the SOIL system for conducting contact tracing in large buildings. When an individual is confirmed to have COVID-19, public health professionals can use this system to quickly generate information regarding possible contacts. The greatest strength of this SOIL implementation is that it has wide applicability in largescale buildings, without the need for additional sensing devices. Additional tests using buildings with multiple floors are required to further explore the robustness of the system.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id acadia20_110
id acadia20_110
authors Zhang, Mengni; Dewey, Clara; Kalantari, Saleh
year 2020
title Dynamic Anthropometric Modeling Interface
source ACADIA 2020: Distributed Proximities / Volume I: Technical Papers [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95213-0]. Online and Global. 24-30 October 2020. edited by B. Slocum, V. Ago, S. Doyle, A. Marcus, M. Yablonina, and M. del Campo. 110-119.
doi https://doi.org/10.52842/conf.acadia.2020.1.110
summary In this paper, we propose a Kinect-based Dynamic Anthropometric Modeling Interface (DAMI), built in Rhinoceros with Grasshopper for patient room layout optimization and nurse posture evaluations. Anthropometry is an important field that studies human body measurements to help designers improve product ergonomics and reduce negative health consequences such as musculoskeletal disorders (MSDs). Unlike existing anthropometric tools, which rely on generic human body datasets and static posture models, DAMI tracks and records user postures in real time, creating custom 3D body movement models that are typically absent in current space-planning practices. A generic hospital patient room, which contains complex and ergonomically demanding activities for nurses, was selected as an initial testing environment. We will explain the project background, the methods used to develop DAMI, and demonstrate its capabilities. There are two main goals DAMI aims to achieve. First, as a generative tool, it will reconstruct dynamic body point cloud models, which will be used as input for optimizing room layout during a project’s schematic design phase. Second, as an evaluation tool, by encoding and visualizing the Rapid Entire Body Assessment (REBA) scores, DAMI will illustrate the spatiotemporal relationship between nurse postures and the built environment during a project’s construction phase or post occupancy evaluation. We envision a distributed system of Kinect sensors to be embedded in various hospital rooms to help architects, planners, and facility managers improve nurse work experiences through better space planning.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id acadia20_516
id acadia20_516
authors Aghaei Meibodi, Mania; Voltl, Christopher; Craney, Ryan
year 2020
title Additive Thermoplastic Formwork for Freeform Concrete Columns
source ACADIA 2020: Distributed Proximities / Volume I: Technical Papers [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95213-0]. Online and Global. 24-30 October 2020. edited by B. Slocum, V. Ago, S. Doyle, A. Marcus, M. Yablonina, and M. del Campo. 516-525.
doi https://doi.org/10.52842/conf.acadia.2020.1.516
summary The degree of geometric complexity a concrete element can assume is directly linked to our ability to fabricate its formwork. Additive manufacturing allows fabrication of freeform formwork and expands the design possibilities for concrete elements. In particular, fused deposition modeling (FDM) 3D printing of thermoplastic is a useful method of formwork fabrication due to the lightweight properties of the resulting formwork and the accessibility of FDM 3D printing technology. The research in this area is in early stages of development, including several existing efforts examining the 3D printing of a single material for formwork— including two medium-scale projects using PLA and PVA. However, the performance of 3D printed formwork and its geometric complexity varies, depending on the material used for 3D printing the formwork. To expand the existing research, this paper reviews the opportunities and challenges of using 3D printed thermoplastic formwork for fabricating custom concrete elements using multiple thermoplastic materials. This research cross-references and investigates PLA, PVA, PETG, and the combination of PLA-PVA as formwork material, through the design and fabrication of nonstandard structural concrete columns. The formwork was produced using robotic pellet extrusion and filament-based 3D printing. A series of case studies showcase the increased geometric freedom achievable in formwork when 3D printing with multiple materials. They investigate the potential variations in fabrication methods and their print characteristics when using different 3D printing technologies and printing materials. Additionally, the research compares speed, cost, geometric freedom, and surface resolution.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id acadia20_228
id acadia20_228
authors Alawadhi, Mohammad; Yan, Wei
year 2020
title BIM Hyperreality
source ACADIA 2020: Distributed Proximities / Volume I: Technical Papers [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95213-0]. Online and Global. 24-30 October 2020. edited by B. Slocum, V. Ago, S. Doyle, A. Marcus, M. Yablonina, and M. del Campo. 228-236.
doi https://doi.org/10.52842/conf.acadia.2020.1.228
summary Deep learning is expected to offer new opportunities and a new paradigm for the field of architecture. One such opportunity is teaching neural networks to visually understand architectural elements from the built environment. However, the availability of large training datasets is one of the biggest limitations of neural networks. Also, the vast majority of training data for visual recognition tasks is annotated by humans. In order to resolve this bottleneck, we present a concept of a hybrid system—using both building information modeling (BIM) and hyperrealistic (photorealistic) rendering—to synthesize datasets for training a neural network for building object recognition in photos. For generating our training dataset, BIMrAI, we used an existing BIM model and a corresponding photorealistically rendered model of the same building. We created methods for using renderings to train a deep learning model, trained a generative adversarial network (GAN) model using these methods, and tested the output model on real-world photos. For the specific case study presented in this paper, our results show that a neural network trained with synthetic data (i.e., photorealistic renderings and BIM-based semantic labels) can be used to identify building objects from photos without using photos in the training data. Future work can enhance the presented methods using available BIM models and renderings for more generalized mapping and description of photographed built environments.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id sigradi2021_302
id sigradi2021_302
authors Bueno, Ernesto, Reis Balsini, André and Verde Zein, Ruth
year 2021
title Analysis by Algorithmic Modeling of Historiographical Data on Modern and Contemporary Brazilian Architecture
source Gomez, P and Braida, F (eds.), Designing Possibilities - Proceedings of the XXV International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2021), Online, 8 - 12 November 2021, pp. 737–748
summary Are historiographic diagrams valid instruments for gauging the main constituent aspects of historiographic documentation of a body of architectural production? The paper aims to discuss the results obtained by algorithmic modeling and three-dimensional visualization of historiographic data. The analysis method proposes a diagrammatic approach to the research object, established from the fundamentals originally described by Zein (2020). The diagrams were created using the algorithmic modeling software Grasshopper, which allowed us to combine a precise recording of data with an original approach to its interpretation. From the data collected, Cartesian coordinates were established for the generation of curves and interpolation surfaces representative of the computed aspects of certain historiographic narratives. With wide application possibilities, the resulting algorithmic diagrams establish a new model for data analysis and visualization, which stands as a consistent alternative to other more commonly used digital bibliometric tools.
keywords Análise de dados, Big Data, Visualizaçao de dados, Historiografia, Arquitetura moderna brasileira
series SIGraDi
email
last changed 2022/05/23 12:11

_id sigradi2020_180
id sigradi2020_180
authors Cavalcanti, Isabella Eloy; Mendes, Leticia Teixeira
year 2020
title Form and urban life in Christopher Alexander's work: translation of patterns for parametric code
source SIGraDi 2020 [Proceedings of the 24th Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Online Conference 18 - 20 November 2020, pp. 180-187
summary Computational design, specifically parametric modeling, has played important role in reaching complex forms, optimizations and automations of design processes. In addition to using parametric technology as a tool to generate form, this article aims to discuss the potential of parametric design as a connection between theory and design activity, both in practice and in the teaching activity. To illustrate that, this paper will present results of a bigger research that used the work of the architect Christopher Alexander as a basis for the development of decision-making instruments that deal with the complexity between form and urban life.
keywords Urban design, Parametric modeling, Computational design, Christopher Alexander
series SIGraDi
email
last changed 2021/07/16 11:48

_id ecaade2020_290
id ecaade2020_290
authors Elesawy, Amr Alaaeldin, Signer, Mario, Seshadri, Bharath and Schlueter, Arno
year 2020
title Aerial Photogrammetry in Remote Locations - A workflow for using 3D point cloud data in building energy modeling
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 1, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 723-732
doi https://doi.org/10.52842/conf.ecaade.2020.1.723
summary Building energy modelling (BEM) results are highly affected by the surrounding environment, due to the impact of solar radiation on the site. Hence, modelling the context is a crucial step in the design process. This is challenging when access to the geometrical data of the built and natural environment is unavailable as in remote villages. The acquisition of accurate data through conventional surveying proves to be costly and time consuming, especially in areas with a steep and complex terrain. Photogrammetry using drone-captured aerial images has emerged as an innovative solution to facilitate surveying and modeling. Nevertheless, the workflow of translating the photogrammetry output from data points to surfaces readable by BEM tools proves to be tedious and unclear. This paper presents a streamlined and reproducible approach for constructing accurate building models from photogrammetric data points to use for architectural design and energy analysis in early design stage projects.
keywords Building Energy Modeling; Photogrammetry; 3D Point Clouds; Low-energy architecture; Multidisciplinary design; Education
series eCAADe
email
last changed 2022/06/07 07:55

_id caadria2020_272
id caadria2020_272
authors Erhan, Halil, Abuzuraiq, Ahmed M., Zarei, Maryam, AlSalman, Osama, Woodbury, Robert and Dill, John
year 2020
title What do Design Data say About Your Model? - A Case Study on Reliability and Validity
source D. Holzer, W. Nakapan, A. Globa, I. Koh (eds.), RE: Anthropocene, Design in the Age of Humans - Proceedings of the 25th CAADRIA Conference - Volume 1, Chulalongkorn University, Bangkok, Thailand, 5-6 August 2020, pp. 557-567
doi https://doi.org/10.52842/conf.caadria.2020.1.557
summary Parametric modeling systems are widely used in architectural design. Their use for designing complex built environments raises important practical challenges when composed by multiple people with diverse interests and using mostly unverified computational modules. Through a case study, we investigate possible concerns identifiable from a real-world collaborative design setting and how such concerns can be revealed through interactive data visualizations of parametric models. We then present our approach for resolving these concerns using a design analytic workflow for examine their reliability and validity. We summarize the lessons learnt from the case study, such as the importance of an abundance of test cases, reproducible design instances, accessing and interacting with data during all phases of design, and seeking high cohesion and decoupling between design geometry and evaluation components. We suggest a systematic integration of design modeling and analytics for enhancing a reliable design decision-making.
keywords Model Reliability; Model Validity; Parametric Modeling; Design Analytics; Design Visualization
series CAADRIA
email
last changed 2022/06/07 07:55

_id caadria2020_088
id caadria2020_088
authors Kado, Keita, Furusho, Genki, Nakamura, Yusuke and Hirasawa, Gakuhito
year 2020
title rocess Path Derivation Method for Multi-Tool Processing Machines Using Deep-Learning-Based Three Dimensional Shape Recognition
source D. Holzer, W. Nakapan, A. Globa, I. Koh (eds.), RE: Anthropocene, Design in the Age of Humans - Proceedings of the 25th CAADRIA Conference - Volume 2, Chulalongkorn University, Bangkok, Thailand, 5-6 August 2020, pp. 609-618
doi https://doi.org/10.52842/conf.caadria.2020.2.609
summary When multi-axis processing machines are employed for high-mix, low-volume production, they are operated using a dedicated computer-aided design/ computer-aided manufacturing (CAD/CAM) process that derives an operating path concurrently with detailed modeling. This type of work requires dedicated software that occasionally results in complicated front-loading and data management issues. We proposed a three-dimensional (3D) shape recognition method based on deep learning that creates an operational path from 3D part geometry entered by a CAM application to derive a path for processing machinery such as a circular saw, drill, or end mill. The methodology was tested using 11 joint types and five processing patterns. The results show that the proposed method has several practical applications, as it addresses wooden object creation and may also have other applications.
keywords Three-dimensional Shape Recognition; Deep Learning; Digital Fabrication; Multi-axis Processing Machine
series CAADRIA
email
last changed 2022/06/07 07:52

_id caadria2020_184
id caadria2020_184
authors Kawagishi, Noboru, Fuji, Takaaki, Hotta, Kensuke and Hotta, Akito
year 2020
title Comparative Study on Urban Virtual Modeling Platforms for Urban Planning and Design Practice
source D. Holzer, W. Nakapan, A. Globa, I. Koh (eds.), RE: Anthropocene, Design in the Age of Humans - Proceedings of the 25th CAADRIA Conference - Volume 2, Chulalongkorn University, Bangkok, Thailand, 5-6 August 2020, pp. 31-40
doi https://doi.org/10.52842/conf.caadria.2020.2.031
summary This paper examines urban virtual modelling platforms (UVMPs) to be used for urban planning and design practice, thus following points are revealed; firstly, comparing existing platforms in the case study, capability of each platform is pointed out. Secondly, potentials of UVMPs for urban planning and design process, including A) Collaborative Design, B) Simulation-based Design and C) AI-involved Design are also tested in the case study. Consequently, a possible system with above potentials is tested and the workflow for urban planning and design practice using UVMPs is suggested.
keywords Digital Twin; Urban Planning; Collaborative Design; Simulation-based Design; AI-involved Design
series CAADRIA
email
last changed 2022/06/07 07:52

_id sigradi2020_886
id sigradi2020_886
authors Lima, Elton Cristovao da Silva; Matsunaga, Cristina; Mendes, Leticia Teixeira
year 2020
title Sartorius Pavilion – Biomimicry as a design methodology for a parametric pavilion for the Serpentine Gallery/England
source SIGraDi 2020 [Proceedings of the 24th Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Online Conference 18 - 20 November 2020, pp. 886-893
summary In order to design an ephemeral pavilion located at the Serpentine Gallery (England), an experimental design approach was developed in this paper by using biomimicry strategies associated with parametric modeling. Exploring the solution-based methodology, the analysis of the sartorius muscle anatomic features such as rotation, flexion and long shape allowed inspiring the proposal of a Sartorius Pavilion which is the object of study. The experiment was implemented throughout a parametric visual script tool resulting in a model capable of rapidly and intuitively simulating shape variations, basic structural and material attributes by modifying a set of previously defined parameters.
keywords Biomimicry, Bio-inspired Architecture, Sartorius Muscle, Parametric Pavilion, Serpentine Gallery
series SIGraDi
email
last changed 2021/07/16 11:53

_id sigradi2020_418
id sigradi2020_418
authors Neto, Olavo Avalone; Avalone, Marianne Costa
year 2020
title CAPTURING THE ENVIRONMENT: using photogrammetry to register the built environment for simulation
source SIGraDi 2020 [Proceedings of the 24th Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Online Conference 18 - 20 November 2020, pp. 418-424
summary This study tested two forms of data gathering, three different methods of data registration, and two of modeling for the creation of 3D models of heritage landmarks. The applications on elements of three different scales were tested, a Cathedral, a Monument, and an Art Panel. The open-source Meshroom resulted in the best model in measures of mesh detail, reconstruction capability, and mesh refinement, regardless of the data acquisition method. Results may aid researchers and designers in choosing a workflow that suits their needs developing the best model possible, according to the tools they have at their disposal.
keywords Photogrammetry, Mesh modeling, Reality capture, Cultural heritage, 3D models
series SIGraDi
email
last changed 2021/07/16 11:49

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