CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 650

_id caadria2020_177
id caadria2020_177
authors Wortmann, Thomas and Fischer, Thomas
year 2020
title Does Architectural Design Optimization Require Multiple Objectives? - A critical analysis
doi https://doi.org/10.52842/conf.caadria.2020.1.365
source D. Holzer, W. Nakapan, A. Globa, I. Koh (eds.), RE: Anthropocene, Design in the Age of Humans - Proceedings of the 25th CAADRIA Conference - Volume 1, Chulalongkorn University, Bangkok, Thailand, 5-6 August 2020, pp. 365-374
summary This paper analyzes eight assumptions that underly the general consensus in the computer-aided architectural design community that multi-objective optimization is more appropriate for and more analogous to architectural design processes than single-objective optimization. The paper discusses whether (a) architectural problems are best formulated as multi-objective optimization problems, (b) architectural design optimization is only about negotiating tradeoffs, (c) multiple objectives require multi-objective optimization, (d) Pareto fronts represent design spaces, (e) Pareto fronts require multi-objective optimization, (f) multi-objective algorithms are efficient and robust, (g) evolutionary operators make multi-objective algorithms efficient and robust and whether (h) computational cost is negligible. The paper presents practical examples of combining multiple objectives into one and concludes with recommendations for when to use single- and multi-objective optimization, respectively, and directions for future research.
keywords Multi-objective optimization; Architectural Design; Scalarization; Pareto front; Evolutionary Optimization
series CAADRIA
email
last changed 2022/06/07 07:57

_id ijac202018407
id ijac202018407
authors Marcelo Bernal, Victor Okhoya, Tyrone Marshall, Cheney Chen and John Haymaker
year 2020
title Integrating expertise and parametric analysis for a data-driven decision-making practice
source International Journal of Architectural Computing vol. 18 - no. 4, 424–440
summary This study explores the integration of expert design intuition and parametric data analysis. While traditional professional design expertise helps to rapidly frame relevant aspects of the design problem and produce viable solutions, it has limitations in addressing multi-criteria design problems with conflicting objectives. On the other hand, parametric analysis, in combination with data analysis methods, helps to construct and analyze large design spaces of potential design solutions and tradeoffs, within a given frame. We explore a process whereby expert design teams propose a design using their current intuitive and analytical methods. That design is then further optimized using parametric analysis. This study specifically explores the specification of geometric and material properties of building envelopes for two typically conflicting objectives: daylight quality and energy consumption. We compare performance of the design after initial professional design exploration, and after parametric analysis, showing consistently significant performance improvement after the second process. The study explores synergies between intuitive and systematic design approaches, demonstrating how alignment can help expert teams efficiently and significantly improve project performance.
keywords Performance analysis, parametric analysis, design space, design expertise, data analysis, optimization
series journal
email
last changed 2021/06/03 23:29

_id ecaade2020_307
id ecaade2020_307
authors Caetano, Ines and Leitao, António
year 2020
title When the Geometry Informs the Algorithm - A hybrid visual/textual programming framework for facade design
doi https://doi.org/10.52842/conf.ecaade.2020.2.371
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 2, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 371-380
summary Facade design is becoming increasingly complex, forcing architects to more frequently resort to analysis and optimization processes. However, these processes are time-consuming and require the coordination of multiple tools. Algorithmic Design (AD) has the potential to overcome these limitations through the use of algorithms implemented in Textual Programming Languages (TPLs) or Visual Programming Languages (VPLs). VPLs are more used in architecture due to their smoother learning curve and user-friendliness, but TPLs are better suited than VPLs for handling complex AD problems. To make TPLs more appealing to architects, we incorporated VPLs' features in the textual paradigm, namely, Visual Input Mechanisms (VIMs). In this paper, we propose an extension to an existing AD framework for the design exploration, analysis, and optimization of facades to support a TPL-based approach that handles VIMs.
keywords Algorithmic Design; Facade Design; Textual Languages; Visual Input
series eCAADe
email
last changed 2022/06/07 07:54

_id acadia20_160p
id acadia20_160p
authors Scelsa, Jonathan A.; Birkeland, Jennifer
year 2020
title The Collective Perspective Machine
source ACADIA 2020: Distributed Proximities / Volume II: Projects [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95253-6]. Online and Global. 24-30 October 2020. edited by M. Yablonina, A. Marcus, S. Doyle, M. del Campo, V. Ago, B. Slocum. 160-163
summary Since the age of humanism, both on the easel and our screens, the production of the architectural image has been conventionally governed by one individual, whom we might refer to as the drafter. As the primary author sitting in the chair of the vantage point, the drafter occupies the privileged position, for whom the translation between the second and third dimensions establishes an approximate realism. The viewers, or secondary participants, by contrast, are relegated to a subordinate position, subject to the residual distortions of the drafter’s vision, based on their relative vantage points. While perhaps cynical, our current condition does not share the same philosophical positivistic optimism of the Renaissance, nor the ideal faith in humanity that empowered the democratic universalisms of modernity. Rather, it is formed from an ambiguous inquiry into creating a new sense of truth, brought forth by the proliferation and amplification of multiple individual ‘perspectives.’ In his conclusion to The Projective Cast, Evans illustrates ten ‘transitive spaces’ of geometric projection towards the generation and representation of a designed object. The fifth “transitive space” describes the space between a building or object and its defined perspectival representations. Evans observes that this path typically follows the progression from the object to a photo or a drawing and is rarely reversed. This project and machine designed for an exhibition seeks to establish a new procedure for generating design, neither subjectively from a personal static individual point nor objectively in the round for all to experience equally. Instead, a new machine establishes form as the hybrid of multiple responsive perspectives wherein all viewers are simultaneously the generator of projective form and the receiver of distorted images.
series ACADIA
type project
email
last changed 2021/10/26 08:03

_id caadria2020_068
id caadria2020_068
authors Shekhawat, Krishnendra and pinki, Pinki
year 2020
title Construction of Architectural Floor Plans for Given Adjacency Requirements
doi https://doi.org/10.52842/conf.caadria.2020.1.315
source D. Holzer, W. Nakapan, A. Globa, I. Koh (eds.), RE: Anthropocene, Design in the Age of Humans - Proceedings of the 25th CAADRIA Conference - Volume 1, Chulalongkorn University, Bangkok, Thailand, 5-6 August 2020, pp. 315-323
summary For most of the architectural design problems, there are underlying mathematical sub-problems, they may require to consider for generating architectural layouts. One of these sub-problems is to satisfy adjacency constraints for obtaining an initial layout. But in the literature, there does not exist a mathematical procedure that can address any given adjacency requirements, i.e., there does not exist a tool for generating a floor plan corresponding to any given adjacency (planar) graph (there exist algorithms for constructing floor plans for planar triangulated graphs only). In this paper, we are going to present an algorithm that would generate a floor plan corresponding to any given planar graph. The larger aim of this research is to develop a user-friendly tool that can generate a variety of initial layouts corresponding to a given graph, which can be further modified by the architects/designers.
keywords Floor plan; Algorithm; Graph Theory
series CAADRIA
email
last changed 2022/06/07 07:56

_id ijac202018304
id ijac202018304
authors Aagaard, Anders Kruse and Niels Martin Larsen
year 2020
title Developing a fabrication workflow for irregular sawlogs
source International Journal of Architectural Computing vol. 18 - no. 3, 270-283
summary In this article, we suggest using contemporary manufacturing technologies to integrate material properties with architectural design tools, revealing new possibilities for the use of wood in architecture. Through an investigative approach, material capacities and fabrication methods are explored and combined towards establishing new workflows and architectural expressions, where material, fabrication and result are closely interlinked. The experimentation revolves around discarded, crooked oak logs, doomed to be used as firewood due to their irregularity. This project treats their diverging shapes differently by offering unique processing to each log informed by its particularities. We suggest here a way to use the natural forms and properties of sawlogs to generate new structures and spatial conditions. In this article, we discuss the scope of this approach and provide an example of a workflow for handling the discrete shapes of natural sawlogs in a system that involve the collection of material, scanning/digitisation, handling of a stockpile, computer analysis, design and robotic manufacturing. The creation of this specific method comes from a combination of investigation of wood as a material, review of existing research in the field, studies of the production lines in the current wood industry and experimentation through our in-house laboratory facilities. As such, the workflow features several solutions for handling the complex and different shapes and data of natural wood logs in a highly digitised machining and fabrication environment. This up-cycling of discarded wood supply establishes a non-standard workflow that utilises non-standard material stock and leads to a critical articulation of today’s linear material economy. The project becomes part of an ambition to reach sustainable development goals and technological innovation in global and resource-intensive architecture and building industry.
keywords Natural wood, robotic fabrication, computation, fabrication, research by design
series journal
email
last changed 2020/11/02 13:34

_id ijac202018205
id ijac202018205
authors Ahlquist, Sean
year 2020
title Negotiating human engagement and the fixity of computational design: Toward a performative design space for the differently-abled bodymind
source International Journal of Architectural Computing vol. 18 - no. 2, 174-193
summary Computational design affords agency: the ability to orchestrate the material, spatial, and technical architectural system. In this specific case, it occurs through enhanced, authored means to facilitate making and performance—typically driven by concerns of structural optimization, material use, and responsivity to environmental factors—of an atmospheric rather than social nature. At issue is the positioning of this particular manner of agency solely with the architect auteur. This abruptly halts—at the moment in which fabrication commences—the ability to amend, redefine, or newly introduce fundamentally transformational constituents and their interrelationships and, most importantly, to explore the possibility for extraordinary outcomes. When the architecture becomes a functional, social, and cultural entity, in the hands of the idealized abled-bodied user, agency—especially for one of an otherly body or mind—is long gone. Even an empathetic auteur may not be able to access the motivations of the differently-abled body and neuro- divergent mind, effectively locking the constraints of the design process, which creates an exclusionary system to those beyond the purview of said auteur. It can therefore be deduced that the mechanisms or authors of a conventional computational design process cannot eradicate the exclusionary reality of an architectural system. Agency is critical, yet a more expansive terminology for agent and agency is needed. The burden to conceive of capacities that will always be highly temporal, social, unpredictable, and purposefully unknown must be shifted far from the scope of the traditional directors of the architectural system. Agency, and who it is conferred upon, must function in a manner that dissolves the distinctions between the design, the action of designing, the author of design, and those subjected to it.
keywords Adaptive environments, neurodiversity, inclusion, systems thinking, computational design, disability theory, material systems, design agency
series journal
email
last changed 2020/11/02 13:34

_id ecaade2022_16
id ecaade2022_16
authors Bailey, Grayson, Kammler, Olaf, Weiser, Rene, Fuchkina, Ekaterina and Schneider, Sven
year 2022
title Performing Immersive Virtual Environment User Studies with VREVAL
doi https://doi.org/10.52842/conf.ecaade.2022.2.437
source Pak, B, Wurzer, G and Stouffs, R (eds.), Co-creating the Future: Inclusion in and through Design - Proceedings of the 40th Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2022) - Volume 2, Ghent, 13-16 September 2022, pp. 437–446
summary The new construction that is projected to take place between 2020 and 2040 plays a critical role in embodied carbon emissions. The change in material selection is inversely proportional to the budget as the project progresses. Given the fact that early-stage design processes often do not include environmental performance metrics, there is an opportunity to investigate a toolset that enables early-stage design processes to integrate this type of analysis into the preferred workflow of concept designers. The value here is that early-stage environmental feedback can inform the crucial decisions that are made in the beginning, giving a greater chance for a building with better environmental performance in terms of its life cycle. This paper presents the development of a tool called LearnCarbon, as a plugin of Rhino3d, used to educate architects and engineers in the early stages about the environmental impact of their design. It facilitates two neural networks trained with the Embodied Carbon Benchmark Study by Carbon Leadership Forum, which learns the relationship between building geometry, typology, and construction type with the Global Warming potential (GWP) in tons of C02 equivalent (tCO2e). The first one, a regression model, can predict the GWP based on the massing model of a building, along with information about typology and location. The second one, a classification model, predicts the construction type given a massing model and target GWP. LearnCarbon can help improve the building life cycle impact significantly through early predictions of the structure’s material and can be used as a tool for facilitating sustainable discussions between the architect and the client.
keywords Pre-Occupancy Evaluation, Immersive Virtual Environment, Wayfinding, User Centered Design, Architectural Study Design
series eCAADe
email
last changed 2024/04/22 07:10

_id acadia20_208p
id acadia20_208p
authors Bernier-Lavigne, Samuel
year 2020
title Object-Field
source ACADIA 2020: Distributed Proximities / Volume II: Projects [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95253-6]. Online and Global. 24-30 October 2020. edited by M. Yablonina, A. Marcus, S. Doyle, M. del Campo, V. Ago, B. Slocum. 208-213
summary This project aims to continue the correlative study between two fundamental entities of digital architecture: the object and the field. Following periods of experimentations on the ""field"" (materialization of flows of data through animation), the ""field of objects"" (parametricism), the ""object"" (OOO), we investigate the last possible interaction remaining: the ""object-field,"" by merging the formal characteristics of the object with the structural flow of its internal field. This investigation is achieved by exploring the high-resolution features of 3d printing in the design of autonomous architectural objects expressing materiality through topological optimization. The objects are generated by an iterative process of volumetric reduction, resulting in an ensemble of monoliths. Four of them are selected and analyzed through topological optimization in order to extract their internal fields. Next, a series of high-resolution algorithmic systems translate the structural information into 3d printed materiality. Of the four object-fields, one materializes, close to identical, the result of the optimization, giving the keystone to understanding the others. The second one expresses the structural flow through a 1mm voxel system, informed by the optimization, having the effect of stiffening the structure where it is needed and thus generating a new topography on the object. The last two explore the blur that this high-resolution can paradoxically create, with complete integration of the optimal structure in a transparent monolith. This is achieved by a vertex displacement algorithm, and the dissolution of the formal data of the monolith and the structural flows, through the mereological assembly of simple linear elements. For each object-field, a series of drawings was developed using specific algorithmic procedures derived from the peculiarities of their complex geometry. The drawings aim to catalyze coherence throughout the project, where similarities, hitherto kept apart by the multiple materialities, begin to dialogue.
series ACADIA
type project
email
last changed 2021/10/26 08:08

_id acadia20_604
id acadia20_604
authors Craney, Ryan; Adel, Arash
year 2020
title Engrained Performance
doi https://doi.org/10.52842/conf.acadia.2020.1.604
source ACADIA 2020: Distributed Proximities / Volume I: Technical Papers [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95213-0]. Online and Global. 24-30 October 2020. edited by B. Slocum, V. Ago, S. Doyle, A. Marcus, M. Yablonina, and M. del Campo. 604-613.
summary This project presents a novel fabrication-aware and performance-driven computational design method that facilitates the design and robotic fabrication of a wood shingle facade system. The research merges computational design, robotic fabrication, and building facade optimization into a seamless digital design-to-fabrication workflow. The research encompasses the following topics: (1) a constructive system integrating the rules, constraints, and dependencies of conventional shingle facades; (2) an integrative computational design method incorporating material, robotic fabrication, and assembly constraints; (3) an optimization method for facade sun shading; and (4) a digital design-to-fabrication workflow informing the robotic fabrication procedures. The result is an integrative computational design method for the design of a wood shingle facade. Environmental analysis and multi-objective optimization are coupled with a variable facade surface to produce several optimal design solutions that conform to the constraints of the robotic setup and constructive system. When applied to architectural design, the proposed integrative computational design method demonstrates significant improvements in facade sun-shading performance while also linking the digital design to the fabrication process.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id acadia20_464
id acadia20_464
authors Elberfeld, Nathaniel; Tessmer, Lavender; Waller, Alexandra
year 2020
title A Case for Lace
doi https://doi.org/10.52842/conf.acadia.2020.1.464
source ACADIA 2020: Distributed Proximities / Volume I: Technical Papers [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95213-0]. Online and Global. 24-30 October 2020. edited by B. Slocum, V. Ago, S. Doyle, A. Marcus, M. Yablonina, and M. del Campo. 464-473.
summary Textiles and architecture share a long, intertwined history from the earliest enclosures to contemporary high-tech tensile structures. In the Four Elements of Architecture, Gottfried Semper (2010) posited wickerwork and carpet enclosures to be the essential origins of architectural space. More recently, architectural designers are capitalizing on the characteristics of textiles that are difficult or impossible to reproduce with other material systems: textiles are pliable, scalable, and materially efficient. As industrial knitting machines join robotic systems in architecture schools with fabrication- forward agendas, much of the recent developments in textile-based projects make use of knitting. In this paper, we propose an alternative textile technique, lacemaking, for architectural fabrication. We present a method for translating traditional lacemaking techniques to an architectural scale and explore its relative advantages over other textiles. In particular, we introduce bobbin lace and describe its steps both in traditional production and at an architectural scale. We use the unique properties of bobbin lace to form workflows for fabrication and computational analysis. An example of computational analysis demonstrates the ability to optimize lace-based designs towards particular labor objectives. We discuss opportunities for automation and consider the broader implications of understanding a material system relative to the cost of labor to produce designs using it.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id cdrf2019_297
id cdrf2019_297
authors H. Mohamed, D. W. Bao, and R. Snooks
year 2020
title Super Composite: Carbon Fibre Infused 3D Printed Tectonics
doi https://doi.org/https://doi.org/10.1007/978-981-33-4400-6_28
source Proceedings of the 2020 DigitalFUTURES The 2nd International Conference on Computational Design and Robotic Fabrication (CDRF 2020)
summary This research posits an innovative process of embedding carbon fibre as the primary structure within large-scale polymer 3D printed intricate architectural forms. The design and technical implications of this research are explored and demonstrated through two proto-architectural projects, Cloud Affects and Unclear Cloud, developed by the RMIT Architecture Snooks Research Lab. These projects are designed through a tectonic approach that we describe as a super composite – an approach that creates a compression of tectonics through algorithmic selforganisation and advanced manufacturing. Framed within a critical view of the lineage of polymer 3D printing and high tech fibres in the field of architectural design, the research outlines the limitations of existing robotic processes employed in contemporary carbon fibre fabrication. In response, the paper proposes an approach we describe asInfused Fibre Reinforced Plastic (IFRP) as a novel fabrication method for intricate geometries. This method involves 3D printing of sacrificial formwork conduits within the skin of complex architectural forms that are infused with continuous carbon fibre structural elements. Through detailed observation and critical review of Cloud Affects and Unclear Cloud (Fig. 2), the paper assesses innovations and challenges of this research in areas including printing, detailing, structural analysis and FEA modelling. The paper notes how these techniques have been refined through the iterative design of the two projects, including the development of fibre distribution mapping to optimise the structural performance.
series cdrf
email
last changed 2022/09/29 07:51

_id caadria2020_427
id caadria2020_427
authors Holzer, Dominik and Loh, Paul
year 2020
title Digital Stupefaction - Seduction and Complacency of Digital Techniques
doi https://doi.org/10.52842/conf.caadria.2020.2.351
source D. Holzer, W. Nakapan, A. Globa, I. Koh (eds.), RE: Anthropocene, Design in the Age of Humans - Proceedings of the 25th CAADRIA Conference - Volume 2, Chulalongkorn University, Bangkok, Thailand, 5-6 August 2020, pp. 351-360
summary Digital design techniques have saturated architectural discourse in the past forty-plus years from modelling to simulation and fabrication. Digital or Computational Design now forms part of the standard architectural curriculum, promising efficiency in modelling, design, advancing site analysis and ease of fabrication. Alongside these promises, we as educators begin to witness a new level of complacency governed by the use of the digital tools; we call this Digital Stupefaction. With the increasing 'smartness' of digital tools, what is the risk of shifting away from the focus of what students should/could know, and what information they embody? Is it still relevant to be able to draw on intrinsic background knowledge, or tacit knowledge in action, when everything can be analysed and verified on the fly (or even pre-selected via AI)? How can educators respond to these challenges by adjusting the way they deliver subjects associated with digital design?
keywords Digital; Education; Critical; Pedagogy; Knowledge
series CAADRIA
email
last changed 2022/06/07 07:50

_id acadia20_382
id acadia20_382
authors Hosmer, Tyson; Tigas, Panagiotis; Reeves, David; He, Ziming
year 2020
title Spatial Assembly with Self-Play Reinforcement Learning
doi https://doi.org/10.52842/conf.acadia.2020.1.382
source ACADIA 2020: Distributed Proximities / Volume I: Technical Papers [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95213-0]. Online and Global. 24-30 October 2020. edited by B. Slocum, V. Ago, S. Doyle, A. Marcus, M. Yablonina, and M. del Campo. 382-393.
summary We present a framework to generate intelligent spatial assemblies from sets of digitally encoded spatial parts designed by the architect with embedded principles of prefabrication, assembly awareness, and reconfigurability. The methodology includes a bespoke constraint-solving algorithm for autonomously assembling 3D geometries into larger spatial compositions for the built environment. A series of graph-based analysis methods are applied to each assembly to extract performance metrics related to architectural space-making goals, including structural stability, material density, spatial segmentation, connectivity, and spatial distribution. Together with the constraint-based assembly algorithm and analysis methods, we have integrated a novel application of deep reinforcement (RL) learning for training the models to improve at matching the multiperformance goals established by the user through self-play. RL is applied to improve the selection and sequencing of parts while considering local and global objectives. The user’s design intent is embedded through the design of partial units of 3D space with embedded fabrication principles and their relational constraints over how they connect to each other and the quantifiable goals to drive the distribution of effective features. The methodology has been developed over three years through three case study projects called ArchiGo (2017–2018), NoMAS (2018–2019), and IRSILA (2019-2020). Each demonstrates the potential for buildings with reconfigurable and adaptive life cycles.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id ecaade2024_4
id ecaade2024_4
authors Irodotou, Louiza; Gkatzogiannis, Stefanos; Phocas, Marios C.; Tryfonos, George; Christoforou, Eftychios G.
year 2024
title Application of a Vertical Effective Crank–Slider Approach in Reconfigurable Buildings through Computer-Aided Algorithmic Modelling
doi https://doi.org/10.52842/conf.ecaade.2024.1.421
source Kontovourkis, O, Phocas, MC and Wurzer, G (eds.), Data-Driven Intelligence - Proceedings of the 42nd Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2024), Nicosia, 11-13 September 2024, Volume 1, pp. 421–430
summary Elementary robotics mechanisms based on the effective crank–slider and four–bar kinematics methods have been applied in the past to develop architectural concepts of reconfigurable structures of planar rigid-bar linkages (Phocas et al., 2020; Phocas et al., 2019). The applications referred to planar structural systems interconnected in parallel to provide reconfigurable buildings with rectangular plan section. In enabling structural reconfigurability attributes within the spatial circular section buildings domain, a vertical setup of the basic crank–slider mechanism is proposed in the current paper. The kinematics mechanism is integrated on a column placed at the middle of an axisymmetric circular shaped spatial linkage structure. The definition of target case shapes of the structure is based on a series of numerical geometric analyses that consider certain architectural and construction criteria (i.e., number of structural members, length, system height, span, erectability etc.), as well as structural objectives (i.e., structural behavior improvement against predominant environmental actions) aiming to meet diverse operational requirements and lightweight construction. Computer-aided algorithmic modelling is used to analyze the system's kinematics, in order to provide a solid foundation and enable rapid adaptation for mechanisms that exhibit controlled reconfigurations. The analysis demonstrates the implementation of digital parametric design tools for the investigation of the kinematics of the system at a preliminary design stage, in avoiding thus time-demanding numerical analysis processes. The design process may further provide enhanced interdisciplinary performance-based design outcomes.
keywords Reconfigurable Structures, Spatial Linkage Structures, Kinematics, Parametric Associative Design
series eCAADe
email
last changed 2024/11/17 22:05

_id ecaade2022_161
id ecaade2022_161
authors Kharbanda, Kritika, Papadopoulou, Iliana, Pouliou, Panagiota, Daw, Karim, Belwadi, Anirudh and Loganathan, Hariprasath
year 2022
title LearnCarbon - A tool for machine learning prediction of global warming potential from abstract designs
doi https://doi.org/10.52842/conf.ecaade.2022.2.601
source Pak, B, Wurzer, G and Stouffs, R (eds.), Co-creating the Future: Inclusion in and through Design - Proceedings of the 40th Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2022) - Volume 2, Ghent, 13-16 September 2022, pp. 601–610
summary The new construction that is projected to take place between 2020 and 2040 plays a critical role in embodied carbon emissions. The change in material selection is inversely proportional to the budget, as the project progresses. Given the fact that early-stage design processes often do not include environmental performance metrics, there is an opportunity to investigate a toolset that enables early-stage design processes to integrate this type of analysis into the preferred workflow of concept designers. The value here is that early-stage environmental feedback can inform the crucial decisions that are made in the beginning, giving a greater chance for a building with better environmental performance in terms of its life cycle. This paper presents the development of a tool called LearnCarbon, as a plugin of Rhino3d, used to educate architects and engineers in the early stages about the environmental impact of their design. It facilitates two neural networks trained with the Embodied Carbon Benchmark Study by Carbon Leadership Forum, which learn the relationship between building geometry, typology, and structure with the Global Warming potential in tCO2e. The first one, a regression model, is able to predict the GWP based on the massing model of a building, along with information about typology and location. The second one, a classification model, predicts the construction type given a massing model and target GWP. LearnCarbon can help improve the building life cycle impact significantly, through early predictions of the structure’s material, and can be used as a tool for facilitating sustainable discussions between the architect and the client.
keywords Machine Learning, Carbon Emissions, LCA, Rhino Plug-in
series eCAADe
email
last changed 2024/04/22 07:10

_id ijac202018106
id ijac202018106
authors Koronaki, Antiopi; Paul Shepherd and Mark Evernden
year 2020
title Rationalization of freeform space-frame structures: Reducing variability in the joints
source International Journal of Architectural Computing vol. 18 - no. 1, 84-99
summary In recent years, the application of space-frame structures on large-scale freeform designs has significantly increased due to their lightweight configuration and the freedom of design they offer. However, this has introduced a level of complexity into their construction, as doubly curved designs require non-uniform configurations. This article proposes a novel computational workflow that reduces the construction complexity of freeform space-frame structures, by minimizing variability in their joints. Space-frame joints are evaluated according to their geometry and clustered for production in compliance with the tolerance requirements of the selected fabrication process. This provides a direct insight into the level of customization required and the associated construction complexity. A subsequent geometry optimization of the space-frame’s depth minimizes the number of different joint groups required. The variables of the optimization are defined in relation to the structure’s curvature, providing a direct link between the structure’s geometry and the optimization process. Through the application of a control surface, the dimensionality of the design space is drastically reduced, rendering this method applicable to large-scale projects. A case study of an existing structure of complex geometry is presented, and this method achieves a significant reduction in the construction complexity in a robust and computationally efficient way.
keywords Geometry optimization, space-frame structures, joint, fabrication process, construction, cost, clustering, control surface
series journal
email
last changed 2020/11/02 13:34

_id ecaade2020_402
id ecaade2020_402
authors Leibovich, Liz, Nitzan-Shiftan, Alona and Sprecher, Aaron
year 2020
title Cybernetic Methodologies for Flexible and Generative Architectural Systems - the case of Fun Palace and Pattern Language
doi https://doi.org/10.52842/conf.ecaade.2020.1.703
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 1, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 703-708
summary The study focuses on early attempts to deal with complex physical environments through a comparative analysis of two canonic projects that combine architectural design with cybernetic theories: (1) "The Fun Palace", by British architect Cedric Price, 1962; and (2) "A Pattern Language", by architectural theorist Christopher Alexander, 1979. This study suggests that both projects dared to advance the relationship between architecture and cybernetics in order to create active reciprocity between architectural design and cybernetic system theories. Drawing on ideas and terms from systems theory, we suggest using a cybernetic system diagram to compare the two projects. We compare the work of Alexander and Price through the terminology of current technologies in order to better understand the reciprocity between the two fields. Such terms include feedback loop, optimization and translation processes, input and output, influence on the environment, automation and user interaction.
keywords Cybernetic; Architecture; System; Feedback
series eCAADe
email
last changed 2022/06/07 07:52

_id ecaade2020_016
id ecaade2020_016
authors Martinho, Helena, Pereira, Ines, Feist, Sofia and Leitao, António
year 2020
title Integrated Algorithmic Design in Practice - A Renovation Case Study
doi https://doi.org/10.52842/conf.ecaade.2020.1.429
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 1, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 429-438
summary The lack of interoperability and the diversity of required documentation in the development of architectural projects often results in inefficient design processes. Integrated design approaches such as Building Information Modeling seek to tackle this problem, but still require strenuous and time-consuming manual work when it comes to design exploration and the implementation of design changes. Algorithmic design approaches facilitate this process by supporting quick change propagation and exploration of design variations, as well as automating the production of the required documentation. This paper presents an integrated algorithmic design workflow, encompassing all design stages, from conceptual design to fabrication. The workflow is tested throughout the design, analysis, visualization, and fabrication of a classroom renovation project, resulting in a more fluid and efficient design process.
keywords Algorithmic Design ; Algorithmic Analysis; Integrated Design Workflow; Digital Fabrication
series eCAADe
email
last changed 2022/06/07 07:59

_id ijac202018405
id ijac202018405
authors Olga Mesa, Saurabh Mhatre and Dan Aukes
year 2020
title CREASE: Synchronous gait by minimizing actuation through folded geometry
source International Journal of Architectural Computing vol. 18 - no. 4, 385–403
summary The Age of the Fourth Industrial Revolution promises the integration and synergy of disciplines to arrive at meaningful and comprehensive solutions. As computation and fabrication methods become pervasive, they present platforms for communication. Value exists in diverse disciplines bringing their approach to a common conversation, proposing demands, and potentials in response to entrenched challenges. Robotics has expanded recently as computational analysis, and digital fabrication methods are more accurate and reliable. Advances in functional microelectromechanical components have resulted in the design of new robots presenting alternatives to traditional ambulatory robots. However, most examples are the result of intense computational analysis necessitating engineering expertise and specialized manufacturing. Accessible fabrication methods like laminate techniques propose alternatives to new robot morphologies. However, most examples remain overly actuated without harnessing the full potential of folds for locomotion. Our research explores the connection between origami structures and kinematics for the generation of an ambulatory robot presenting efficient, controlled, and graceful gait with minimal use of components. Our robot ‘Crease’ achieves complex gait by harnessing kinematic origami chains rather than relying on motors. Minimal actuation activates the folds to produce variations in walk and direction. Integrating a physical iterative process with computational analysis, several prototypes were generated at different scales, including untethered ones with sensing and steering that could map their environment. Furthering the dialogue between disciplines, this research contributes not only to the field of robotics but also architectural design, where efficiency, adjustability, and ease of fabrication are critical in designing kinetic elements.
keywords Digitals fabrication, robotics, origami, laminate construction, smart geometry, digital manufacturing and materials, smart materials
series journal
email
last changed 2021/06/03 23:29

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