CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id sigradi2020_586
id sigradi2020_586
authors Perelli Soto, Bruno; Soza Ruiz, Pedro; Tapia Zarricueta, Ricardo
year 2020
title Towards the development of Smart Buildings: A Lowcost IoT Healthcare Management Proposal in Times of a World Pandemic
source SIGraDi 2020 [Proceedings of the 24th Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Online Conference 18 - 20 November 2020, pp. 586-593
summary This research addresses the impact that technologies, particularly the Internet of Things, have when facing - directly or indirectly - the current panorama of a pandemic due to COVID-19. First, we review the literature and propose a context that allows for efficient clarification regarding two concerns: where should we insert this project? What are the implications and scope of such a decision? Secondly, we present experiences of implementation of IoT prototypes, which – in context - consider the education of the population of an apartment building, the mitigation and detection of COVID-19 symptoms, and the ability to obtain data from these experiences.
keywords COVID-19, IoT, Design, Smart buildings, Lockdown
series SIGraDi
email
last changed 2021/07/16 11:52

_id ascaad2021_142
id ascaad2021_142
authors Bakir, Ramy; Sara Alsaadani, Sherif Abdelmohsen
year 2021
title Student Experiences of Online Design Education Post COVID-19: A Mixed Methods Study
source Abdelmohsen, S, El-Khouly, T, Mallasi, Z and Bennadji, A (eds.), Architecture in the Age of Disruptive Technologies: Transformations and Challenges [9th ASCAAD Conference Proceedings ISBN 978-1-907349-20-1] Cairo (Egypt) [Virtual Conference] 2-4 March 2021, pp. 142-155
summary This paper presents findings of a survey conducted to assess students’ experiences within the online instruction stage of their architectural education during the lockdown period caused by the COVID-19 pandemic between March and June 2020. The study was conducted in two departments of architecture in both Cairo branches of the Arab Academy for Science, Technology & Maritime Transport (AASTMT), Egypt, with special focus on courses involving a CAAD component. The objective of this exploratory study was to understand students’ learning experiences within the online period, and to investigate challenges facing architectural education. A mixed methods study was used, where a questionnaire-based survey was developed to gather qualitative and quantitative data based on the opinions of a sample of students from both departments. Findings focus on the qualitative component to describe students’ experiences, with quantitative data used for triangulation purposes. Results underline students’ positive learning experiences and challenges faced. Insights regarding digital tool preferences were also revealed. Findings are not only significant in understanding an important event that caused remote architectural education in Egypt but may also serve as an important stepping-stone towards the future of design education in light of newly-introduced disruptive online learning technologies made necessary in response to lockdowns worldwide
series ASCAAD
email
last changed 2021/08/09 13:13

_id sigradi2020_89
id sigradi2020_89
authors Herrera, Pablo C.; García-Alvarado, Rodrigo; Braida, Frederico
year 2020
title Architectural Transformations in the context of COVID- 19: Latin America towards a resilient, sustainable and harmless building
source SIGraDi 2020 [Proceedings of the 24th Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Online Conference 18 - 20 November 2020, pp. 89-96
summary The 20th century demonstrated the transformation of cities and architecture, considering diseases and pandemics. With COVID-19, in less than 150 days and around the world, digital explorations emerged and illustrate the architecture transformation, and Latin America was not the exception. These explorations could become design premises for future environments, entertainment design, public spaces, health, and lifestyles after this pandemic. These explorations, supported by digital technology, will also change our ability to respond in an emergency from design, because we will learn to think of new ways to incorporate them into our processes, synchronized with its own evolution.
keywords Architectural transformation, COVID-19, Latin-America, Pandemic, Resilience
series SIGraDi
email
last changed 2021/07/16 11:48

_id acadia20_574
id acadia20_574
authors Nguyen, John; Peters, Brady
year 2020
title Computational Fluid Dynamics in Building Design Practice
doi https://doi.org/10.52842/conf.acadia.2020.1.574
source ACADIA 2020: Distributed Proximities / Volume I: Technical Papers [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95213-0]. Online and Global. 24-30 October 2020. edited by B. Slocum, V. Ago, S. Doyle, A. Marcus, M. Yablonina, and M. del Campo. 574-583.
summary This paper provides a state-of-the-art of computational fluid dynamics (CFD) in the building industry. Two methods were used to find this new knowledge: a series of interviews with leading architecture, engineering, and software professionals; and a series of tests in which CFD software was evaluated using comparable criteria. The paper reports findings in technology, workflows, projects, current unmet needs, and future directions. In buildings, airflow is fundamental for heating and cooling, as well as occupant comfort and productivity. Despite its importance, the design of airflow systems is outside the realm of much of architectural design practice; but with advances in digital tools, it is now possible for architects to integrate air flow into their building design workflows (Peters and Peters 2018). As Chen (2009) states, “In order to regulate the indoor air parameters, it is essential to have suitable tools to predict ventilation performance in buildings.” By enabling scientific data to be conveyed in a visual process that provides useful analytical information to designers (Hartog and Koutamanis 2000), computer performance simulations have opened up new territories for design “by introducing environments in which we can manipulate and observe” (Kaijima et al. 2013). Beyond comfort and productivity, in recent months it has emerged that air flow may also be a matter of life and death. With the current global pandemic of SARS-CoV-2, it is indoor environments where infections most often happen (Qian et al. 2020). To design architecture in a post-COVID-19 environment will require an in-depth understanding of how air flows through space.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id cdrf2019_79
id cdrf2019_79
authors Guyi Yi1 and Ilaria Di Carlo
year 2020
title Cyborgian Approach of Eco-interaction Design Based on Machine Intelligence and Embodied Experience
doi https://doi.org/https://doi.org/10.1007/978-981-33-4400-6_8
source Proceedings of the 2020 DigitalFUTURES The 2nd International Conference on Computational Design and Robotic Fabrication (CDRF 2020)
summary The proliferation of digital technology has swelled the amount of time people spent in cyberspace and weakened our sensibility of the physical world. Human beings in this digital era are already cyborgs as the smart devices have become an integral part of our life. Imagining a future where human totally give up mobile phones and embrace nature is neither realistic nor reasonable. What we should aim to explore is the opportunities and capabilities of digital technology in terms of fighting against its own negative effect - cyber addiction, and working as a catalyst that re-embeds human into outdoor world. Cyborgian systems behave through embedded intelligence in the environment and discrete wearable devices for human. In this way, cyborgian approach enables designers to take advantages of digital technologies to achieve two objectives: one is to improve the quality of environment by enhancing our understanding of nonhuman creatures; the other is to encourage a proper level of human participation without disturbing eco-balance. Finally, this paper proposed a cyborgian eco-interaction design model which combines top-down and bottom-up logics and is organized by the Internet of Things, so as to provide a possible solution to the concern that technologies are isolating human and nature.
series cdrf
email
last changed 2022/09/29 07:51

_id ecaade2020_120
id ecaade2020_120
authors Ishikawa, Daichi, Fukuda, Tomohiro and Yabuki, Nobuyoshi
year 2020
title A Mixed Reality Coordinate System for Multiple HMD Users Manipulating Real-time Point Cloud Objects - Towards virtual and interactive 3D synchronous sharing of physical objects in teleconference during design study
doi https://doi.org/10.52842/conf.ecaade.2020.1.197
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 1, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 197-206
summary Teleconferences without travel costs are useful for building a consensus in design. However, conventional teleconferencing using computer displays and web cameras is well known to have performance problems due to the lack of co-presence feeling with remote participants and the difficulty in sharing three dimensional (3D) information intuitively. This research proposes a method to share the mixed reality (MR) coordinate system for multiple head-mounted display (HMD) users manipulating real-time point cloud objects for the virtual and interactive 3D synchronous sharing in teleconferences. In our proposed method, the reference point of the virtual world coordinate system called world anchor and local coordinates of segmented point cloud objects in real-time are shared among HMDs via a server PC to share the same MR coordinate system. Using this method, the result of moving and rotating manipulation using hand gestures for segmented point cloud objects by an HMD user are reflected in the other HMD users. We developed a prototype system and evaluated the performance of the system when multiple users used this system. Future works include adapting this system to multiple RGB-D cameras and the internet environment.
keywords Mixed reality coordinate system; Real-time point clouds; Multiple User Interaction; Teleconference; 3D Synchronous Physical Object Sharing
series eCAADe
email
last changed 2022/06/07 07:50

_id ecaade2020_390
id ecaade2020_390
authors Ahmadzadeh Bazzaz, Siamak, Fioravanti, Antonio and Coraglia, Ugo Maria
year 2020
title Depth and Distance Perceptions within Virtual Reality Environments - A Comparison between HMDs and CAVEs in Architectural Design
doi https://doi.org/10.52842/conf.ecaade.2020.1.375
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 1, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 375-382
summary The Perceptions of Depth and Distance are considered as two of the most important factors in Virtual Reality Environments, as these environments inevitability impact the perception of the virtual content compared with the one of real world. Many studies on depth and distance perceptions in a virtual environment exist. Most of them were conducted using Head-Mounted Displays (HMDs) and less with large screen displays such as those of Cave Automatic Virtual Environments (CAVEs). In this paper, we make a comparison between the different aspects of perception in the architectural environment between CAVE systems and HMD. This paper clarifies the Virtual Object as an entity in a VE and also the pros and cons of using CAVEs and HMDs are explained. Eventually, just a first survey of the planned case study of the artificial port of the Trajan emperor near Fiumicino has been done as for COVID-19 an on-field experimentation could not have been performed.
keywords Visual Perception; Depth and Distance Perception; Virtual Reality; HMD; CAVE; Trajan’s port
series eCAADe
email
last changed 2022/06/07 07:54

_id ijac202018403
id ijac202018403
authors Dagmar Reinhardt, Matthias Hank Haeusler, Kerry London, Lian Loke, Yingbin Feng, Eduardo De Oliveira Barata, Charlotte Firth, Kate Dunn, Nariddh Khean, Alessandra Fabbri, Dylan Wozniak-O’Connor and Rin Masuda
year 2020
title CoBuilt 4.0: Investigating the potential of collaborative robotics for subject matter experts
source International Journal of Architectural Computing vol. 18 - no. 4, 353–370
summary Human-robot interactions can offer alternatives and new pathways for construction industries, industrial growth and skilled labour, particularly in a context of industry 4.0. This research investigates the potential of collaborative robots (CoBots) for the construction industry and subject matter experts; by surveying industry requirements and assessments of CoBot acceptance; by investing processes and sequences of work protocols for standard architecture robots; and by exploring motion capture and tracking systems for a collaborative framework between human and robot co-workers. The research investigates CoBots as a labour and collaborative resource for construction processes that require precision, adaptability and variability.Thus, this paper reports on a joint industry, government and academic research investigation in an Australian construction context. In section 1, we introduce background data to architecture robotics in the context of construction industries and reports on three sections. Section 2 reports on current industry applications and survey results from industry and trade feedback for the adoption of robots specifically to task complexity, perceived safety, and risk awareness. Section 3, as a result of research conducted in Section 2, introduces a pilot study for carpentry task sequences with capture of computable actions. Section 4 provides a discussion of results and preliminary findings. Section 5 concludes with an outlook on how the capture of computable actions provide the foundation to future research for capturing motion and machine learning.
keywords Industry 4.0, collaborative robotics, on-site robotic fabrication, industry research, machine learning
series journal
email
last changed 2021/06/03 23:29

_id sigradi2020_991
id sigradi2020_991
authors Gomez, Paula; Hadi, Khatereh; Kemenova, Olga; Swarts, Matthew
year 2020
title Spatiotemporal Modeling of COVID-19 Spread in Built Environments
source SIGraDi 2020 [Proceedings of the 24th Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Online Conference 18 - 20 November 2020, pp. 991-996
summary This research proposes a Spatiotemporal Modeling approach to understand the role of architecture, specifically the built environment, in the COVID-19 pandemic. The model integrates spatial and temporal parameters to calculate the probability of spread of and exposure to SARS-CoV-2 virus (responsible of COVID-19 disease) due to the combination of four aspects: Spatial configuration, organizational schedules, people’s behavior, and virus characteristics. Spatiotemporal Modeling builds upon the current models of building analytics for architecture combined with predictive models of COVID-19 spread. While most of the current research on COVID-19 spread focuses on mathematical models at regional scales and the CDC guidelines emphasizing on human behavior, our research focuses on the role of buildings in this pandemic, as the intermediate mechanism where human and social activities occur. The goal is to understand the most significant parameters that influence the virus spread within built environments, including human-to-human, fomite (surface-to-human), and airborne ways of transmission, with the purpose of providing a comprehensive parametric model that may help identify the most influential design and organizational decisions for controlling the pandemic. The proof-of-concept study is a healthcare facility.
keywords Spatiotemporal modeling, Agent-based simulation, COVID-19, Virus spread, Built environments, Human behavior, Social distancing
series SIGraDi
email
last changed 2021/07/16 11:53

_id acadia20_84
id acadia20_84
authors Kirova, Nikol; Markopoulou, Areti
year 2020
title Pedestrian Flow: Monitoring and Prediction
doi https://doi.org/10.52842/conf.acadia.2020.1.084
source ACADIA 2020: Distributed Proximities / Volume I: Technical Papers [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95213-0]. Online and Global. 24-30 October 2020. edited by B. Slocum, V. Ago, S. Doyle, A. Marcus, M. Yablonina, and M. del Campo. 84-93.
summary The worldwide lockdowns during the first wave of the COVID-19 pandemic had an immense effect on the public space. The events brought up an opportunity to redesign mobility plans, streets, and sidewalks, making cities more resilient and adaptable. This paper builds on previous research of the authors that focused on the development of a graphene-based sensing material system applied to a smart pavement and utilized to obtain pedestrian spatiotemporal data. The necessary steps for gradual integration of the material system within the urban fabric are introduced as milestones toward predictive modeling and dynamic mobility reconfiguration. Based on the capacity of the smart pavement, the current research presents how data acquired through an agent-based pedestrian simulation is used to gain insight into mobility patterns. A range of maps representing pedestrian density, flow, and distancing are generated to visualize the simulated behavioral patterns. The methodology is used to identify areas with high density and, thus, high risk of transmitting airborne diseases. The insights gained are used to identify streets where additional space for pedestrians is needed to allow safe use of the public space. It is proposed that this is done by creating a dynamic mobility plan where temporal pedestrianization takes place at certain times of the day with minimal disruption of road traffic. Although this paper focuses mainly on the agent-based pedestrian simulation, the method can be used with real-time data acquired by the sensing material system for informed decision-making following otherwise-unpredictable pedestrian behavior. Finally, the simulated data is used within a predictive modeling framework to identify further steps for each agent; this is used as a proof-of-concept through which more insights can be gained with additional exploration.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id 2f0b
authors Kurzweil, R.
year 2000
title The Age of Spiritual Machines: When Computers Exceed Human Intelligence
source Penguin Books, London
summary How much do we humans enjoy our current status as the most intelligent beings on earth? Enough to try to stop our own inventions from surpassing us in smarts? If so, we'd better pull the plug right now, because if Ray Kurzweil is right, we've only got until about 2020 before computers outpace the human brain in computational power. Kurzweil, artificial intelligence expert and author of The Age of Intelligent Machines, shows that technological evolution moves at an exponential pace. Further, he asserts, in a sort of swirling postulate, time speeds up as order increases, and vice versa. He calls this the "Law of Time and Chaos," and it means that although entropy is slowing the stream of time down for the universe overall, and thus vastly increasing the amount of time between major events, in the eddy of technological evolution the exact opposite is happening, and events will soon be coming faster and more furiously. This means that we'd better figure out how to deal with conscious machines as soon as possible--they'll soon not only be able to beat us at chess, they'll likely demand civil rights, and they may at last realize the very human dream of immortality. The Age of Spiritual Machines is compelling and accessible, and not necessarily best read from front to back--it's less heavily historical if you jump around (Kurzweil encourages this). Much of the content of the book lays the groundwork to justify Kurzweil's timeline, providing an engaging primer on the philosophical and technological ideas behind the study of consciousness. Instead of being a gee-whiz futurist manifesto, Spiritual Machines reads like a history of the future, without too much science fiction dystopianism. Instead, Kurzweil shows us the logical outgrowths of current trends, with all their attendant possibilities. This is the book we'll turn to when our computers
series other
last changed 2003/04/23 15:14

_id acadia20_178
id acadia20_178
authors Meeran, Ahmed; Conrad Joyce, Sam
year 2020
title Machine Learning for Comparative Urban Planning at Scale: An Aviation Case Study
doi https://doi.org/10.52842/conf.acadia.2020.1.178
source ACADIA 2020: Distributed Proximities / Volume I: Technical Papers [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95213-0]. Online and Global. 24-30 October 2020. edited by B. Slocum, V. Ago, S. Doyle, A. Marcus, M. Yablonina, and M. del Campo. 178-187.
summary Aviation is in flux, experiencing 5.4% yearly growth over the last two decades. However, with COVID-19 aviation was hard hit. This, along with its contribution to global warming, has led to louder calls to limit its use. This situation emphasizes how urban planners and technologists could contribute to understanding and responding to this change. This paper explores a novel workflow of performing image-based machine learning (ML) on satellite images of over 1,000 world airports that were algorithmically collated using European Space Agency Sentinel2 API. From these, the top 350 United States airports were analyzed with land use parameters extracted around the airport using computer vision, which were mapped against their passenger footfall numbers. The results demonstrate a scalable approach to identify how easy and beneficial it would be for certain airports to expand or contract and how this would impact the surrounding urban environment in terms of pollution and congestion. The generic nature of this workflow makes it possible to potentially extend this method to any large infrastructure and compare and analyze specific features across a large number of images while being able to understand the same feature through time. This is critical in answering key typology-based urban design challenges at a higher level and without needing to perform on-ground studies, which could be expensive and time-consuming.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id ijac202220109
id ijac202220109
authors Ortner, F. Peter; Jing Zhi Tay
year 2022
title Resilient by design: Informing pandemic-safe building redesign with computational models of resident congestion
source International Journal of Architectural Computing 2022, Vol. 20 - no. 1, pp. 129–144
summary This paper describes a computational design-support tool created in response to safe-distancing measures enforced during the COVID-19 pandemic. The tool was developed for a specific use case: understanding congestion in crowded migrant worker dormitories that experienced high rates of COVID-19 transmission in 2020. Building from agent-based and network-based computational simulations, the tool presents a hybrid method for simulating building resident movements based on known or pre-determined schedules and likely itineraries. This hybrid method affords the design tool a novel approach to simultaneous exploration of spatial and temporal design scenarios. The paper demonstrates the use of the tool on an anonymised case study of a high-density migrant worker dormitory, comparing results from a baseline configuration against design variations that modify dormitory physical configuration and schedule. Comparisons between the design scenarios provide evidence for reflections on pandemic-resilient design and operation strategies for dor- mitories. A conclusions section considers the extent to which the model and case study results are applicable to other dense institutional buildings and describes the paper’s contributions to general understanding of configurational and operational aspects of resilience in the built environment.
keywords Design for resilience, evidence-based design, design support, agent-based model, schedule-based model, network analysis
series journal
last changed 2024/04/17 14:29

_id sigradi2022_298
id sigradi2022_298
authors Perry, Isha N.; Xue, Zhouyi; Huang, Hui-Ling; Crispe, Nikita; Vegas, Gonzalo; Swarts, Matthew; Gomez Z., Paula
year 2022
title Human Behavior Simulations to Determine Best Strategies for Reducing COVID-19 Risk in Schools
source Herrera, PC, Dreifuss-Serrano, C, Gómez, P, Arris-Calderon, LF, Critical Appropriations - Proceedings of the XXVI Conference of the Iberoamerican Society of Digital Graphics (SIGraDi 2022), Universidad Peruana de Ciencias Aplicadas, Lima, 7-11 November 2022 , pp. 39–50
summary The dynamics of COVID-19 spread have been studied from an epidemiological perspective, at city, country, and global scales (Rabajante, 2020, Ma, 2020, and Giuliani et al., 2020), although after two years of the pandemic we know that viruses spread mostly through built environments. This study is part of the Spatiotemporal Modeling of COVID-19 spread in buildings research (Gomez, Hadi, and Kemenova et al., 2020 and 2021), which proposes a multidimensional model that integrates spatial configurations, temporal use of spaces, and virus characteristics into one multidimensional model. This paper presents a specific branch of this model that analyzes the behavioral parameters, such as vaccination, masking, and mRNA booster rates, and compares them to reducing room occupancy. We focused on human behavior, specifically human interactions within six feet. We utilized the multipurpose simulation software, AnyLogic, to quantify individual exposure to the virus, in the high school building by Perkins and Will. The results show how the most effective solution, reducing the occupancy rates or redesigning layouts, being the most impractical one, is as effective as 80% of the population getting a third boost.
keywords Spatiotemporal Modeling, Behavior Analytics, COVID-19 Spread, Agent-Based Simulation, COVID-19 Prevention
series SIGraDi
email
last changed 2023/05/16 16:55

_id ecaade2020_053
id ecaade2020_053
authors Ren, Yue, Chu, Jie and Zheng, Hao
year 2020
title Dynamic Symbiont - An Interactive Urban Design Method Combining Swarm Intelligence and Human Decisions
doi https://doi.org/10.52842/conf.ecaade.2020.1.383
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 1, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 383-392
summary Can a virtual city game be built by both the public and computer-based on real-site data? In the current process of deepening global connectivity, requirements for an effective urban design are no longer limited to functions or aesthetics, but a smart, dynamic complex with multi-interactions of data, group behaviours, and physical space. This paper introduces the logic of swarm intelligence and particle system for proposing a new urban design methodology. The platforms range from simulations that quantify the impact of the disruptive interventions of city activities to communicable collaboration between different users in a UI system, which creates virtual connections between optimized urbanscape and users. In the design system, based on the context data, the computer firstly simulates and optimizes the existing 2D activity joints between the people and analyzed the current spatial connection nodes into certain design rules. Through optimal programming for spatial connection and data iterations, the activity connection structures in the second simulation are abstracted into a set of interactive 3D topographic. The final data-visualization results are presented as a co-building megacity in a virtual construction game. Users can choose the virtual building unit types and intuitively influence the future urbanscape decision through virtual construction.
keywords Swarm Intelligence; Particle System; Digital Simulation; Human-Machine Interaction; Data Visualization
series eCAADe
email
last changed 2022/06/07 07:56

_id ecaade2020_157
id ecaade2020_157
authors Vrouwe, Ivo, Dissaux, Thomas, Jancart, Sylvie and Stals, Adeline
year 2020
title Concept Learning Through Parametric Design - A learning situation design for parametric design in architectural studio education
doi https://doi.org/10.52842/conf.ecaade.2020.2.135
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 2, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 135-144
summary Over the past few decades, architectural practice and, consequently, the design studio have been increasingly challenged. Indeed, the development of digital tools and parametric design, in particular, has given rise to a new type of architectural knowledge. Among the IJAC publications over the past three years, we highlight the current diversity of vocabulary used to discuss this knowledge and develop why we focus our study on conceptual knowledge. We then report a learning situation through studio design education. This paper finally presents the steps developed to measure this knowledge and hypothesizes on the future work needed in order to have relevant quantitative results. The purpose of this paper is to observe the evolution of students' understanding when shifting from a traditional teacher-student relationship to an engaging learning environment, considering the specificities of parametric, and not to suggest a strict method to follow when learning parametric. This could guide teachers to adapt to their own situations.
keywords Pedagogy; Learning; Parametric Design; Form Study
series eCAADe
email
last changed 2022/06/07 07:58

_id ecaade2020_185
id ecaade2020_185
authors Wurzer, Gabriel, Lorenz, Wolfgang E., Forster, Julia, Bindreiter, Stefan, Lederer, Jakob, Gassner, Andreas, Mitteregger, Mathias, Kotroczo, Erich, Pöllauer, Pia and Fellner, Johann
year 2020
title M-DAB - Towards re-using material resources of the city
doi https://doi.org/10.52842/conf.ecaade.2020.1.127
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 1, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 127-132
summary If we strive for a de-carbonized future, we need to think of buildings within a city as resources that can be re-used rather than being disposed of. Together with considerations on refurbishment options and future building materials, this gives a decision field for stakeholders which depends on the current "building stock" - the set of pre-existing buildings which are characterized e.g. by building period, location and material composition. Changes in that context are hard to argue for since (1.) some depend on statistics, other (2.) on the concrete neighborhood and thus the space in which buildings are embedded, yet again others on (3.) future extrapolations again dealing with both of the aforementioned environments. To date, there exists no tool that can handle this back-and-forth between different abstraction levels and horizons in time; nor is it possible to pursue such an endeavor without a proper framework. Which is why the authors of this paper are aiming to provide one, giving a model of change in the context of re-using material resource of the city, when faced with numerous abstraction levels (spatial or abstract; past, current or future) which have feedback loops between them. The paper focuses on a concrete case study in the city of Vienna, however, chances are high that this will apply to every other building stock throughout the world if enough data is available. As a matter of fact, this approach will ensure that argumentation can happen on multiple levels (spatial, statistical, past, now and future) but keeps its focus on making the building stock of a city a resource for sustainable development.
keywords material reuse; sustainability; waste reduction; Design and computation of urban and local systems – XS to XL; Health and materials in architecture and cities
series eCAADe
email
last changed 2022/06/07 07:57

_id acadia20_94
id acadia20_94
authors Yoo, Wonjae; Kim, Hyoungsub; Shin, Minjae; J.Clayton, Mark
year 2020
title BIM-Based Automatic Contact Tracing System Using Wi-Fi
doi https://doi.org/10.52842/conf.acadia.2020.1.094
source ACADIA 2020: Distributed Proximities / Volume I: Technical Papers [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95213-0]. Online and Global. 24-30 October 2020. edited by B. Slocum, V. Ago, S. Doyle, A. Marcus, M. Yablonina, and M. del Campo. 94-101.
summary This study presents a BIM-based automatic contact tracing method using a stations-oriented indoor localization (SOIL) system. The SOIL system integrates BIM models and existing network infrastructure (i.e., Wi-Fi), using a clustering method to generate roomlevel occupancy schedules. In this study, we improve the accuracy of the SOIL system by including more detailed Wi-Fi signal travel sources, such as reflection, refraction, and diffraction. The results of field measurements in an educational building show that the SOIL system was able to produce room-level occupant location information with a 95.6% level of accuracy. This outcome is 2.6% more accurate than what was found in a previous study. We also describe an implementation of the SOIL system for conducting contact tracing in large buildings. When an individual is confirmed to have COVID-19, public health professionals can use this system to quickly generate information regarding possible contacts. The greatest strength of this SOIL implementation is that it has wide applicability in largescale buildings, without the need for additional sensing devices. Additional tests using buildings with multiple floors are required to further explore the robustness of the system.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id ijac202321102
id ijac202321102
authors Özerol, Gizem; Semra Arslan Selçuk
year 2023
title Machine learning in the discipline of architecture: A review on the research trends between 2014 and 2020
source International Journal of Architectural Computing 2023, Vol. 21 - no. 1, pp. 23–41
summary Abstract Through the recent technological developments within the fourth industrial revolution, artificial intelligence (AI) studies have had a huge impact on various disciplines such as social sciences, information communication technologies (ICTs), architecture, engineering, and construction (AEC). Regarding decision-making and forecasting systems in particular, AI and machine learning (ML) technologies have provided an opportunity to improve the mutual relationships between machines and humans. When the connection between ML and architecture is considered, it is possible to claim that there is no parallel acceleration as in other disciplines. In this study, and considering the latest breakthroughs, we focus on revealing what ML and architecture have in common. Our focal point is to reveal common points by classifying and analyzing current literature through describing the potential of ML in architecture. Studies conducted using ML techniques and subsets of AI technologies were used in this paper, and the resulting data were interpreted using the bibliometric analysis method. In order to discuss the state-of-the-art research articles which have been published between 2014 and 2020, main subjects, subsets, and keywords were refined through the search engines. The statistical figures were demonstrated as huge datasets, and the results were clearly delineated through Sankey diagrams. Thanks to bibliometric analyses of the current literature of WOS (Web of Science), CUMINCAD (Cumulative Index about publications in Computer Aided Architectural Design supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD, and CAAD futures), predictable data have been presented allowing recommendations for possible future studies for researchers.
keywords Artificial intelligence, machine learning, deep learning, architectural research, bibliometric analysis
series journal
last changed 2024/04/17 14:30

_id acadia20_406
id acadia20_406
authors Duong, Eric; Vercoe, Garrett; Baharlou, Ehsan
year 2020
title Engelbart
doi https://doi.org/10.52842/conf.acadia.2020.1.406
source ACADIA 2020: Distributed Proximities / Volume I: Technical Papers [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95213-0]. Online and Global. 24-30 October 2020. edited by B. Slocum, V. Ago, S. Doyle, A. Marcus, M. Yablonina, and M. del Campo. 406-415.
summary The internet has long been viewed as a cyberspace of free and collective information, allowing for an increase in the diversity of ideas and viewpoints available to the general public. However, critics argue that the emergence of personalization algorithms on social media and other internet platforms instead reduces information diversity by forming “filter bubbles"" of viewpoints similar to the user’s own. The adoption of these personalization algorithms is due in part to advancements in natural language processing, which allow for textual analysis at unprecedented scales. This paper aims to utilize natural language processing and architectural spatial principles to present social media from a collective viewpoint rather than a personalized one. To accomplish this, the paper introduces Engelbart, a data-driven agent-based system, where real-time Twitter conversations are visualized within a two-dimensional environment. This environment is interacted with by the artificial intelligence (AI) agent, Engelbart, which summarizes crowdsourced thoughts and feelings about current trending topics. The functionality of this web application comes from the natural language processing of thousands of tweets per minute throughout several layers of operations, including sentiment analysis and word embeddings. Presented as an understandable interface, it incorporates the values of cybernetics, cyberspace, agent-based modeling, and data ethics to show the potential for social media to become a more transparent space for collective discussion.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

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