CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 653

_id ijac202018304
id ijac202018304
authors Aagaard, Anders Kruse and Niels Martin Larsen
year 2020
title Developing a fabrication workflow for irregular sawlogs
source International Journal of Architectural Computing vol. 18 - no. 3, 270-283
summary In this article, we suggest using contemporary manufacturing technologies to integrate material properties with architectural design tools, revealing new possibilities for the use of wood in architecture. Through an investigative approach, material capacities and fabrication methods are explored and combined towards establishing new workflows and architectural expressions, where material, fabrication and result are closely interlinked. The experimentation revolves around discarded, crooked oak logs, doomed to be used as firewood due to their irregularity. This project treats their diverging shapes differently by offering unique processing to each log informed by its particularities. We suggest here a way to use the natural forms and properties of sawlogs to generate new structures and spatial conditions. In this article, we discuss the scope of this approach and provide an example of a workflow for handling the discrete shapes of natural sawlogs in a system that involve the collection of material, scanning/digitisation, handling of a stockpile, computer analysis, design and robotic manufacturing. The creation of this specific method comes from a combination of investigation of wood as a material, review of existing research in the field, studies of the production lines in the current wood industry and experimentation through our in-house laboratory facilities. As such, the workflow features several solutions for handling the complex and different shapes and data of natural wood logs in a highly digitised machining and fabrication environment. This up-cycling of discarded wood supply establishes a non-standard workflow that utilises non-standard material stock and leads to a critical articulation of today’s linear material economy. The project becomes part of an ambition to reach sustainable development goals and technological innovation in global and resource-intensive architecture and building industry.
keywords Natural wood, robotic fabrication, computation, fabrication, research by design
series journal
email
last changed 2020/11/02 13:34

_id ecaade2020_227
id ecaade2020_227
authors Bielski, Jessica, Langenhan, Christoph, Weyand, Babara, Neuber, Markus, Eisenstadt, Viktor and Althoff, Klaus-Dieter
year 2020
title Topological Queries and Analysis of School Buildings Based on Building Information Modeling (BIM) Using Parametric Design Tools and Visual Programming to Develop New Building Typologies
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 2, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 279-288
doi https://doi.org/10.52842/conf.ecaade.2020.2.279
summary School buildings are currently one of the largest portions of planning and building projects in Germany. In order to reflect the continuous developments in school building construction with constantly changing spatial requirements, an approach to analyse, derive and combine patterns of schools is proposed to adapt school typologies accordingly. Therefore, the topology is analysed, concerning interconnection methods, such as adjacency, accessibility, depth, and flow. The geometric analysis of e.g. room sizes or spatial proportions is enhanced by including grouping of rooms, estimated room clusters, or room shapes. Furthermore, text-matching is used to determine e.g. room program fulfilment, or assigning functional room descriptions to predefined room types, revealing huge differences of terms throughout time and architects. First results of the analyses show a relevant correlation between spatial proportion and room types.
keywords school building typologies; building information modeling (BIM); artificial intelligence (AI); topology; spatial analysis; digital semantic model
series eCAADe
email
last changed 2022/06/07 07:52

_id ecaade2020_084
id ecaade2020_084
authors Grisiute, Ayda and Fricker, Pia
year 2020
title From Systems to Patterns and Back - Exploring the spatial potential of dynamic patterns in the area of regional planning
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 2, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 95-104
doi https://doi.org/10.52842/conf.ecaade.2020.2.095
summary The main goal of this paper is to present a decision support tool that translates systemic thinking and dynamic patterns into an immersive computational design method and through improved communication and simulation of abstract and complex urban data enhances the planning processes dialogue between different stakeholders and supports decision-making processes. The author presents a multi-level immersive and tangible interface setup consisting of technical and conceptual elements that, as a whole, through the use of dynamic patterns visualise the interaction of distinctive agents in the Finnish Lapland. It addresses the lack of a holistic approach and incorporation of dynamic patterns in the planning process by proposing a decision support tool that uses the results from these investigations to inform decision-making in planning and design tasks.
keywords System Thinking, Dynamic Patterns, Large-scale Planning Methods, Immersive Data-Interaction
series eCAADe
email
last changed 2022/06/07 07:51

_id caadria2020_223
id caadria2020_223
authors Guo, Qi and Mei, Hongyuan
year 2020
title Research on Spatial Distribution and Performance Evaluation of Mass Sports Facilities Based on Big Data of Social Media - A Case Study of Harbin
source D. Holzer, W. Nakapan, A. Globa, I. Koh (eds.), RE: Anthropocene, Design in the Age of Humans - Proceedings of the 25th CAADRIA Conference - Volume 1, Chulalongkorn University, Bangkok, Thailand, 5-6 August 2020, pp. 537-546
doi https://doi.org/10.52842/conf.caadria.2020.1.537
summary The extensive application of Python script provides a new opportunity for the research on spatial distribution of mass sports facilities. The traditional way to obtain geography information of POI is by the crawler of API open platform, which needs accurate search content. Therefore, it is difficult to obtain the geography information of the mass sports facilities, which do not have specific category name. The paper took Harbin City in China as an example, combined the social network address text crawler and map websites crawler, accurately obtained the geographic information of mass sports facilities, and used ArcGIS to realize the visualization of the spatial distribution information. Combined with the information of Harbin population distribution, the paper evaluated the quantity spatial distribution and type spatial distribution of mass sports facilities by Lorentz curve and Global Moran's I, aiming to evaluate the health service performance of existing mass sports facilities and provide reference for the design and planning of sports facilities. The paper draws the conclusion that the distribution of mass sports buildings in Harbin is relatively average with the population distribution and the clustering of sports function types of mass sports buildings is obvious.
keywords mass sports facilities; spatial distribution; crawler; Lorentz curve; Global Moran’s I
series CAADRIA
email
last changed 2022/06/07 07:49

_id caadria2020_126
id caadria2020_126
authors Hsiao, Chi-Fu, Lee, Ching-Han, Chen, Chun-Yen and Chang, Teng-Wen
year 2020
title A Co-existing Interactive Approach to Digital Fabrication Workflow
source D. Holzer, W. Nakapan, A. Globa, I. Koh (eds.), RE: Anthropocene, Design in the Age of Humans - Proceedings of the 25th CAADRIA Conference - Volume 1, Chulalongkorn University, Bangkok, Thailand, 5-6 August 2020, pp. 105-114
doi https://doi.org/10.52842/conf.caadria.2020.1.105
summary In recent years, digital fabrication projects have explored how to best present complex spatial patterns. These patterns are generated by a series of function clusters and need to be separated into reasonable working sequences for workers. In the stage between design and fabrication, designers and workers typically spend considerable time communicating with each other and prototyping models in order to understand the complex geometry and joint methods of fabrication works. Through the potential of mixed reality technology, this paper proposes a novel form of co-existing interactive workflow that helps designers understand the morphing status of material composition and assists workers in achieving desired results. We establish this co-existing workflow mechanism as an interface between design and reality that includes a HoloLens display, a parametric algorithm, and gesture control identification. This paper challenges the flexibility between the virtual and reality and the interaction between precise parameters and natural gestures within an automation process.
keywords Co-existing interactive workflow; Digital fabrication; HoloLens; Digital twin; Prototype
series CAADRIA
email
last changed 2022/06/07 07:51

_id acadia21_76
id acadia21_76
authors Smith, Rebecca
year 2021
title Passive Listening and Evidence Collection
source ACADIA 2021: Realignments: Toward Critical Computation [Proceedings of the 41st Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 979-8-986-08056-7]. Online and Global. 3-6 November 2021. edited by B. Bogosian, K. Dörfler, B. Farahi, J. Garcia del Castillo y López, J. Grant, V. Noel, S. Parascho, and J. Scott. 76-81.
doi https://doi.org/10.52842/conf.acadia.2021.076
summary In this paper, I present the commercial, urban-scale gunshot detection system ShotSpotter in contrast with a range of ecological sensing examples which monitor animal vocalizations. Gunshot detection sensors are used to alert law enforcement that a gunshot has occurred and to collect evidence. They are intertwined with processes of criminalization, in which the individual, rather than the collective, is targeted for punishment. Ecological sensors are used as a “passive” practice of information gathering which seeks to understand the health of a given ecosystem through monitoring population demographics, and to document the collective harms of anthropogenic change (Stowell and Sueur 2020). In both examples, the ability of sensing infrastructures to “join up and speed up” (Gabrys 2019, 1) is increasing with the use of machine learning to identify patterns and objects: a new form of expertise through which the differential agendas of these systems are implemented and made visible. I trace the differential agendas of these systems as they manifest through varied components: the spatial distribution of hardware in the existing urban environment and / or landscape; the software and other informational processes that organize and translate the data; the visualization of acoustical sensing data; the commercial factors surrounding the production of material components; and the apps, platforms, and other forms of media through which information is made available to different stakeholders. I take an interpretive and qualitative approach to the analysis of these systems as cultural artifacts (Winner 1980), to demonstrate how the political and social stakes of the technology are embedded throughout them.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id ecaade2020_498
id ecaade2020_498
authors Sousa, Megg and Paio, Alexandra
year 2020
title Pattern-driven Design for Small Public Spaces - An analysis of pattern books and toolboxes
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 2, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 491-498
doi https://doi.org/10.52842/conf.ecaade.2020.2.491
summary Urban spatial patterns that can enhance the city's cultural, social, environmental, material and structural performance advance beyond the old notions of design patterns by incorporating the digital design. Pattern books such as "A Pattern Language" are revisited and toolboxes /toolkits are used in contemporary urban designs by laboratories and offices. The aim of this paper is to analyze the particularities and congruencies between some systems of patterns, pattern books, toolboxes and toolkits aimed at small public spaces, also considering the context of digital culture. The methodology proposed is the construction of a taxonomy that relates and classifies these selected patterns, by these following steps: a) selecting of patterns applicable to small public spaces; b) classification of patterns by "type" (location, behavior, processes and design components) and by "driven designs" approach (data-driven design, performance-driven design, and material- driven design) and relation to the recurrences of patterns between the systems; c) making and inserting in the taxonomy platform a table of elements and connections; d) filtering by classes for analysis. From the results obtained in the visualizations, it is possible to consider a larger volume of "location" type patterns and a smaller volume in "processes" indicating a field that can be developed.
keywords Urban patterns; urban toolbox; small public spaces; data-driven design; pattern language
series eCAADe
email
last changed 2022/06/07 07:56

_id cdrf2022_209
id cdrf2022_209
authors Yecheng Zhang, Qimin Zhang, Yuxuan Zhao, Yunjie Deng, Feiyang Liu, Hao Zheng
year 2022
title Artificial Intelligence Prediction of Urban Spatial Risk Factors from an Epidemic Perspective
source Proceedings of the 2022 DigitalFUTURES The 4st International Conference on Computational Design and Robotic Fabrication (CDRF 2022)
doi https://doi.org/https://doi.org/10.1007/978-981-19-8637-6_18
summary From the epidemiological perspective, previous research methods of COVID-19 are generally based on classical statistical analysis. As a result, spatial information is often not used effectively. This paper uses image-based neural networks to explore the relationship between urban spatial risk and the distribution of infected populations, and the design of urban facilities. We take the Spatio-temporal data of people infected with new coronary pneumonia before February 28 in Wuhan in 2020 as the research object. We use kriging spatial interpolation technology and core density estimation technology to establish the epidemic heat distribution on fine grid units. We further examine the distribution of nine main spatial risk factors, including agencies, hospitals, park squares, sports fields, banks, hotels, Etc., which are tested for the significant positive correlation with the heat distribution of the epidemic. The weights of the spatial risk factors are used for training Generative Adversarial Network models, which predict the heat distribution of the outbreak in a given area. According to the trained model, optimizing the relevant environment design in urban areas to control risk factors effectively prevents and manages the epidemic from dispersing. The input image of the machine learning model is a city plan converted by public infrastructures, and the output image is a map of urban spatial risk factors in the given area.
series cdrf
email
last changed 2024/05/29 14:02

_id caadria2020_094
id caadria2020_094
authors Yang, Chunxia and Gu, Zhuoxing
year 2020
title Optimization of Public Space Design Based on Reconstruction of Digital Multi-Agent Behavior - --Taking the public space of the North Bund in Shanghai as an example
source D. Holzer, W. Nakapan, A. Globa, I. Koh (eds.), RE: Anthropocene, Design in the Age of Humans - Proceedings of the 25th CAADRIA Conference - Volume 1, Chulalongkorn University, Bangkok, Thailand, 5-6 August 2020, pp. 335-344
doi https://doi.org/10.52842/conf.caadria.2020.1.335
summary This paper uses the digital software platform to build an intelligent multi-agent system. Through the classification of site elements, the Shanghai North Bund waterfront public space elements are classified into different systems such as transportation hub facilities, catering facilities, shopping facilities and leisure venues. The main population activities in this area are classified into different activities such as youth activities, elderly activities, and family activities through user behavior classification. Finally, the intelligent multi-agent particle swarm is built by the dynamic simulation component of grasshopper, and its individual behavior rules and group interaction rules are adjusted to form the crowd moving particle flow. The particle flow interacts with the classified site elements to derive a distribution pattern of population activity in different systems. Particle flow data information and particle distribution patterns after interactive simulation can be the support for urban design evaluation and optimization.
keywords Self-organizing system; Multi-agent system; Particle property construction; Urban design elements; Waterfront public space
series CAADRIA
email
last changed 2022/06/07 07:57

_id sigradi2020_953
id sigradi2020_953
authors Abdallah, Yomna K.; Estevez, Alberto T.
year 2020
title Methodology of Implementing Transformative Bioactive Hybrids in Built Environment to Achieve Sustainability
source SIGraDi 2020 [Proceedings of the 24th Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Online Conference 18 - 20 November 2020, pp. 953-961
summary Discrete responsive systems lack functional autonomous transformation, in response to environmental conditions and users' demands; due to shortage in direct integration of biological intelligence. Bioactive hybrids are sufficient solutions as they perform independente self-replication, differentiation of cellular structure, active metabolism, spatial propagation, adaptation, transformation, and morphogenesis. In this paper, a methodology is proposed for the design, fabrication and implementation of these hybrids in the built environment; highlighting their sustainability potentials, by merging synthetic biology, bioengineering and bioprinting, to achieve multiscale active responsiveness. The current work is part of research in biosynthesizing fibroblasts as transformative material in architectural sustainability.
keywords Transformative hybrids, Biodigital, Bioprinting, Robotic materials, Bioengineered systems
series SIGraDi
email
last changed 2021/07/16 11:53

_id ijac202018205
id ijac202018205
authors Ahlquist, Sean
year 2020
title Negotiating human engagement and the fixity of computational design: Toward a performative design space for the differently-abled bodymind
source International Journal of Architectural Computing vol. 18 - no. 2, 174-193
summary Computational design affords agency: the ability to orchestrate the material, spatial, and technical architectural system. In this specific case, it occurs through enhanced, authored means to facilitate making and performance—typically driven by concerns of structural optimization, material use, and responsivity to environmental factors—of an atmospheric rather than social nature. At issue is the positioning of this particular manner of agency solely with the architect auteur. This abruptly halts—at the moment in which fabrication commences—the ability to amend, redefine, or newly introduce fundamentally transformational constituents and their interrelationships and, most importantly, to explore the possibility for extraordinary outcomes. When the architecture becomes a functional, social, and cultural entity, in the hands of the idealized abled-bodied user, agency—especially for one of an otherly body or mind—is long gone. Even an empathetic auteur may not be able to access the motivations of the differently-abled body and neuro- divergent mind, effectively locking the constraints of the design process, which creates an exclusionary system to those beyond the purview of said auteur. It can therefore be deduced that the mechanisms or authors of a conventional computational design process cannot eradicate the exclusionary reality of an architectural system. Agency is critical, yet a more expansive terminology for agent and agency is needed. The burden to conceive of capacities that will always be highly temporal, social, unpredictable, and purposefully unknown must be shifted far from the scope of the traditional directors of the architectural system. Agency, and who it is conferred upon, must function in a manner that dissolves the distinctions between the design, the action of designing, the author of design, and those subjected to it.
keywords Adaptive environments, neurodiversity, inclusion, systems thinking, computational design, disability theory, material systems, design agency
series journal
email
last changed 2020/11/02 13:34

_id acadia20_108p
id acadia20_108p
authors Akbarzadeh, Masoud; Ghomi, Ali Tabatabaie; Bolhassani, Mohammad; Akbari, Mostafa; Seyedahmadian, Alireza; Papalexiou, Konstantinos
year 2020
title Saltatur
source ACADIA 2020: Distributed Proximities / Volume II: Projects [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95253-6]. Online and Global. 24-30 October 2020. edited by M. Yablonina, A. Marcus, S. Doyle, M. del Campo, V. Ago, B. Slocum. 108-113.
summary The Saltatur (Dancer in Latin) demonstrates innovative research in the design and fabrication of a prefab structure consisting of spatial concrete nodes assembled in a compression-only configuration. The compression-only body is kept in equilibrium using the post-tensioning steel rods at the top and the bottom of the structure, supporting an ultra-thin glass structure on its top. A node-based assembly was considered as a method of construction. An innovative detailing was developed that allows locking each member in its exact location in the body, obviating the need for a particular assembly sequence. A bespoke steel connection transfers the tensile forces between the concrete members effectively. Achieving a high level of efficiency in utilizing concrete for spatial systems requires a robust and powerful structural design and fabrication approach that has been meticulously exhibited in this project. The structural form of the project was developed using a three-dimensional geometry-based structural design method known as 3D Graphic Statics with precise control over the magnitude of the lateral forces in the system. The entire concrete body of the structure is held in compression by the tension ties at the top and bottom of the structure with no horizontal reactions at the supports. This particular internal distribution of forces in the form of the compression-only body reduces the bending moment in the system and, therefore, the required mass to span such a distance.
series ACADIA
type project
email
last changed 2021/10/26 08:03

_id ecaade2020_267
id ecaade2020_267
authors Argin, Gorsev, Pak, Burak and Turkoglu, Handan
year 2020
title Through the Eyes of (Post-)Flâneurs - Altering rhythm and visual attention in public space in the era of smartphones
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 1, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 239-248
doi https://doi.org/10.52842/conf.ecaade.2020.1.239
summary In the last decade, rapid penetration of smartphones into our everyday life introduced a new kind of urban wanderer named as the 'post-flâneur'. By navigating through the virtual and physical space with a smartphone, and taking and sharing photographs, post-flâneur walks and experiences the city in novel ways. This paper aims to investigate the effects of smartphone use on the human-environment relationship by comparing post-flânerie with flânerie in public space with a focus on two key indicators: alteration of 1) the visual attention and 2) the walking rhythm. In this regard, ten postgraduate Architecture students are asked to perform flânerie and post-flânerie consecutively in the historical city center of Ghent with an eye-tracker and a smartphone. During the flânerie condition, they walked and experienced the city without using a smartphone. In the post-flânerie condition, they used a smartphone, took pictures and uploaded them to an application. By analyzing the eye-tracker (number and duration of fixations) and the smartphone (location data and geolocated photographs) data, altering rhythm and visual attention during the flânerie and post-flânerie were compared. Preliminary results indicate that flânerie and post-flânerie differ in terms of rhythm and visual attention. The average duration of fixations on the environment were significantly lower in the post-flânerie condition while the average walking rhythm was faster but impeded from time to time. In addition, post-flâneurs' visual attention was on the smartphone during a significant part of the stationary activities which point out to an altered state of public space appropriation. The findings are significant because they reveal the novel spatial appropriations and experiences of the (post)public space -particularly "the honeypot effect" which was more significant in the post-flânerie condition. These observations evoke questions on how designers can rethink public space as a hybrid construct integrating the virtual and the physical.
keywords post-flâneur; rhythm; visual attention; smartphone; eye-tracking
series eCAADe
email
last changed 2022/06/07 07:54

_id acadia20_350
id acadia20_350
authors Atanasova, Lidia; Mitterberger, Daniela; Sandy, Timothy; Gramazio, Fabio; Kohler, Matthias; Dörfler, Kathrin
year 2020
title Prototype As Artefact
source ACADIA 2020: Distributed Proximities / Volume I: Technical Papers [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95213-0]. Online and Global. 24-30 October 2020. edited by B. Slocum, V. Ago, S. Doyle, A. Marcus, M. Yablonina, and M. del Campo. 350-359.
doi https://doi.org/10.52842/conf.acadia.2020.1.350
summary In digital design-to-fabrication workflows in architecture, in which digitally controlled machines perform complex fabrication tasks, all design decisions are typically made before production. In such processes, the formal definition of the final shape is explicitly inscribed into the design model by means of corresponding step-by-step machine instructions. The increasing use of augmented reality (AR) technologies for digital fabrication workflows, in which people are instructed to carry out complex fabrication tasks via AR interfaces, creates an opportunity to question and adjust the level of detail and the nature of such explicit formal definitions. People’s cognitive abilities could be leveraged to integrate explicit machine intelligence with implicit human knowledge and creativity, and thus to open up digital fabrication to intuitive and spontaneous design decisions during the building process. To address this question, this paper introduces open-ended Prototype-as-Artefact fabrication workflows that examine the possibilities of designing and creative choices while building in a human-robot collaborative setting. It describes the collaborative assembly of a complex timber structure with alternating building actions by two people and a collaborative robot, interfacing via a mobile device with object tracking and AR visualization functions. The spatial timber assembly being constructed follows a predefined grammar but is not planned at the beginning of the process; it is instead designed during fabrication. Prototype-as-Artefact thus serves as a case study to probe the potential of both intuitive and rational aspects of building and to create new collaborative work processes between humans and machines.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id acadia20_202p
id acadia20_202p
authors Battaglia, Christopher A.; Verian, Kho; Miller, Martin F.
year 2020
title DE:Stress Pavilion
source ACADIA 2020: Distributed Proximities / Volume II: Projects [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95253-6]. Online and Global. 24-30 October 2020. edited by M. Yablonina, A. Marcus, S. Doyle, M. del Campo, V. Ago, B. Slocum. 202-207
summary Print-Cast Concrete investigates concrete 3D printing utilizing robotically fabricated recyclable green sand molds for the fabrication of thin shell architecture. The presented process expedites the production of doubly curved concrete geometries by replacing traditional formwork casting or horizontal corbeling with spatial concrete arching by developing a three-dimensional extrusion path for deposition. Creating robust non-zero Gaussian curvature in concrete, this method increases fabrication speed for mass customized elements eliminating two-part mold casting by combining robotic 3D printing and extrusion casting. Through the casting component of this method, concrete 3D prints have greater resolution along the edge condition resulting in tighter assembly tolerances between multiple aggregated components. Print-Cast Concrete was developed to produce a full-scale architectural installation commissioned for Exhibit Columbus 2019. The concrete 3D printed compression shell spanned 12 meters in length, 5 meters in width, and 3 meters in height and consisted of 110 bespoke panels ranging in weight of 45 kg to 160 kg per panel. Geometrical constraints were determined by the bounding box of compressed sand mold blanks and tooling parameters of both CNC milling and concrete extrusion. Using this construction method, the project was able to be assembled and disassembled within the timeframe of the temporary outdoor exhibit, produce <1% of waste mortar material in fabrication, and utilize 60% less material to construct than cast-in-place construction. Using the sand mold to contain geometric edge conditions, the Print-Cast technique allows for precise aggregation tolerances. To increase the pavilions resistance to shear forces, interlocking nesting geometries are integrated into each edge condition of the panels with .785 radians of the undercut. Over extruding strategically during the printing process casts the undulating surface with accuracy. When nested together, the edge condition informs both the construction logic of the panel’s placement and orientation for the concrete panelized shell.
series ACADIA
type project
email
last changed 2021/10/26 08:08

_id caadria2020_258
id caadria2020_258
authors Beatricia, Beatricia, Indraprastha, Aswin and Koerniawan, M. Donny
year 2020
title Revisiting Packing Algorithm - A Strategy for Optimum Net-to Gross Office Design
source D. Holzer, W. Nakapan, A. Globa, I. Koh (eds.), RE: Anthropocene, Design in the Age of Humans - Proceedings of the 25th CAADRIA Conference - Volume 1, Chulalongkorn University, Bangkok, Thailand, 5-6 August 2020, pp. 405-414
doi https://doi.org/10.52842/conf.caadria.2020.1.405
summary Net-to-gross efficiency is defined as the ratio of net area to a gross area of a building. Net-to-gross efficiency will determine the quantity of leasable building area. On the other side, the effectiveness of the spatial distribution of a floor plan design must follow the value of net-to-gross efficiency. Therefore in the context of office design, there are two challenges need to be improved: 1) to get an optimum value of efficiency, architects need to assign the amount and size of the office units which can be effectively arranged, and 2) to fulfill high net-to-gross efficiency value that usually set out at minimal 85%. This paper aims to apply the packing algorithm as a strategy to achieve optimum net-to-gross efficiency and generating spatial configuration of office units that fit with the result. Our study experimented with series of models and simulations consisting of three stages that start from finding net-to-gross efficiency, defining office unit profiles based on preferable office space units, and applying the packing algorithm to get an optimum office net-to-gross efficiency. Computational processes using physics engine and optimization solvers have been utilized to generate design layouts that have minimal spatial residues, hence increasing the net-to-gross ratio.
keywords net-to-gross efficiency; packing algorithm; modular office area; area optimization;
series CAADRIA
email
last changed 2022/06/07 07:54

_id ecaade2024_222
id ecaade2024_222
authors Bindreiter, Stefan; Sisman, Yosun; Forster, Julia
year 2024
title Visualise Energy Saving Potentials in Settlement Development: By linking transport and energy simulation models for municipal planning
source Kontovourkis, O, Phocas, MC and Wurzer, G (eds.), Data-Driven Intelligence - Proceedings of the 42nd Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2024), Nicosia, 11-13 September 2024, Volume 2, pp. 79–88
doi https://doi.org/10.52842/conf.ecaade.2024.2.079
summary To achieve Sustainable Development Goals, in addition to the switch to sustainable energy sources and energy-efficient buildings, transport offers a major lever for reducing energy consumption and greenhouse gases. The increasing demand for emission-free mobility (e.g. through electromobility) but also heat pumps has a direct impact on the electricity consumption of buildings and settlements. It is still difficult to simulate the effects and interactions of different measures as sector coupling concepts require comprehensible tools for ex ante evaluation of planning measures at the community level and the linking of domain-specific models (energy, transport). Using the municipality of Bruck an der Leitha (Austria) as an example, a digital twin based on an open data model (Bednar et al., 2020) is created for the development of methods, which can be used to simulate measures to improve the settlement structure within the municipality. Forecast models for mobility (Schmaus, 2019; Ritz, 2019) and the building stock are developed or applied and linked via the open data model to be able to run through development scenarios and variants. The forecasting and visualisation options created in the project form the basis for the ex-ante evaluation of measures and policies on the way to a Positive-Energy-District. By identifying and collecting missing data, data gaps are filled for the simulation of precise models in the specific study area. A digital, interactive 3D model is created to examine the forecast results and the different scenarios.
keywords visualisation, decision support, sector coupling, holistic spatial energy models for municipal planning, (energy) saving potentials in settlement development
series eCAADe
email
last changed 2024/11/17 22:05

_id acadia20_198p
id acadia20_198p
authors Birkeland, Jennifer; Scelsa, Jonathan A.
year 2020
title Live L’oeil – Through the Looking Ceiling
source ACADIA 2020: Distributed Proximities / Volume II: Projects [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95253-6]. Online and Global. 24-30 October 2020. edited by M. Yablonina, A. Marcus, S. Doyle, M. del Campo, V. Ago, B. Slocum. 198-201
summary Following the proliferation of linear perspective during the Renaissance, the hegemony of the vantage point was often problematically used to signify the patron’s dominance. During the mannerist era, we witnessed the creation of elaborate rooms, painted in architectural linear perspective establishing the illusionary space of faraway lands - a measure of optic imperialism wherein the conquests of the west played out in the domestic decoration of the elite later provided to the public as a societal spectacle in the form of the panorama. Within these architectural illusions, or Quadratura as they were named in Italy, lies the most notable and justifiable critique of design by vantage point, the question ‘which vantage point is privileged?’ History not surprisingly reveals that the typical vantage point was most problematically centered at one and three-quarter meters above the ground – coincident with five centimeters below the average height of a human European male. The design of architectural form through view or spatial image has arguably perpetuated this act of optic bias. This project addresses this problematic practice of design by vantage point by utilizing motion sensors to liberate the virtual space of a canonic example of quadrature from its confines within a singular vantage point. The authors digitally modeled the projective space of Andrea Pozzo’s vision for the Church of Sant’Ignazio di Loyola in Rome, scaled and fit to a gallery space outfitted with a canvas to inform a ceiling plane. Anamorphic images of the virtual heavenly space, as seen through the canvas ceiling picture plane, were created from the digital model and encoded to the individual moments in the room. Individuals who moved through the gallery were followed by the illusion of the heavenly space, creating a live l’oeil distortion.
series ACADIA
type project
email
last changed 2021/10/26 08:08

_id sigradi2020_615
id sigradi2020_615
authors Borges, Marina Ferreira
year 2020
title Structural Flexibility and Space Articulation in Architectural Design Teaching
source SIGraDi 2020 [Proceedings of the 24th Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Online Conference 18 - 20 November 2020, pp. 615-620
summary The separation between architectural design teaching and structural education corroborates the division of labor in professional practice that cannot support the development of dialectical relations between architects and engineers. Thus, the proposal of hybridization between architectural design teaching and structural education developed in this article presupposes a shift from the centrality given to the plastic and spatial principles of the architectural form to the development of approaches that are oriented towards the recognition of the material and constructive questions which aided by the parametric and structural behavior simulation tools allow the development of complex relationships based on tectonic procedural logic.
keywords Architectural design teaching, Structural education, Parametric design, Performance-based design
series SIGraDi
email
last changed 2021/07/16 11:52

_id sigradi2020_31
id sigradi2020_31
authors Brarda, María Cecilia; Gorodischer, Horacio F.
year 2020
title Transformation as a production of meaning of the kinetic typographic form
source SIGraDi 2020 [Proceedings of the 24th Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Online Conference 18 - 20 November 2020, pp. 31-39
summary Digitality evidences the existence of writings that contradict the conception of static object. Many avatars of what is written become ephemeral and kinetic: more than objects, they are events. Kinetic writing appears in contemporary works from different disciplinary fields with analog or digital support. Time, expressed in duration, movement and transformation, returns to be the production substance of the sense of the written form — typographic or calligraphic — which is no longer spatial but temporal. The objective is to show how signs mutate to produce meaning from which the transformation, given by the kinetic dimension itself, occurs.
keywords Kinetic typography, Production of meaning, Transformation, Analog-digital, Expression of form
series SIGraDi
email
last changed 2021/07/16 11:48

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