CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id ecaade2021_257
id ecaade2021_257
authors Cichocka, Judyta Maria, Loj, Szymon and Wloczyk, Marta Magdalena
year 2021
title A Method for Generating Regular Grid Configurations on Free-From Surfaces for Structurally Sound Geodesic Gridshells
source Stojakovic, V and Tepavcevic, B (eds.), Towards a new, configurable architecture - Proceedings of the 39th eCAADe Conference - Volume 2, University of Novi Sad, Novi Sad, Serbia, 8-10 September 2021, pp. 493-502
doi https://doi.org/10.52842/conf.ecaade.2021.2.493
summary Gridshells are highly efficient, lightweight structures which can span long distances with minimal use of material (Vassallo & Malek 2017). One of the most promising and novel categories of gridshells are bending-active (elastic) systems (Lienhard & Gengnagel 2018), which are composed of flexible members (Kuijenhoven & Hoogenboom 2012). Timber elastic gridshells can be site-sprung or sequentially erected (geodesic). While a lot of research focus is on the site-sprung ones, the methods for design of sequentially-erected geodesic gridshells remained underdeveloped (Cichocka 2020). The main objective of the paper is to introduce a method of generating regular geodesic grid patterns on free-form surfaces and to examine its applicability to design structurally feasible geodesic gridshells. We adopted differential geometry methods of generating regular bidirectional geodesic grids on free-form surfaces. Then, we compared the structural performance of the regular and the irregular grids of the same density on three free-form surfaces. The proposed method successfully produces the regular geodesic grid patterns on the free-form surfaces with varying curvature-richness. Our analysis shows that gridshells with regular grid configurations perform structurally better than those with irregular patterns. We conclude that the presented method can be readily used and can expand possibilities of application of geodesic gridshells.
keywords elastic timber gridshell; bending-active structure; grid configuration optimization; computational differential geometry; material-based design methodology; free-form surface; pattern; geodesic
series eCAADe
email
last changed 2022/06/07 07:56

_id ecaade2020_089
id ecaade2020_089
authors Ardic, Sabiha Irem, Kirdar, Gulce and Lima, Angela Barros
year 2020
title An Exploratory Urban Analysis via Big Data Approach: Eindhoven Case - Measuring popularity based on POIs, accessibility and perceptual quality parameters
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 2, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 309-318
doi https://doi.org/10.52842/conf.ecaade.2020.2.309
summary The cities are equipped with the data as a result of the individuals' sharings and application usage. This significant amount of data has the potential to reveal relations and support user-centric decision making. The focus of the research is to examine the relational factors of the neighborhoods' popularity by implementing a big data approach to contribute to the problem of urban areas' degradation. This paper presents an exploratory urban analysis for Eindhoven at the neighborhood level by considering variables of popularity: density and diversity of points of interest (POI), accessibility, and perceptual qualities. The multi-sourced data are composed of geotagged photos, the location and types of POIs, travel time data, and survey data. These different datasets are evaluated using BBN (Bayesian Belief Network) to understand the relationships between the parameters. The results showed a positive and relatively high connection between popularity - population change, accessibility by walk - density of POIs, and the feeling of safety - social cohesion. For further studies, this approach can contribute to the decision-making process in urban development, specifically in real estate and tourism development decisions to evaluate the land prices or the hot-spot touristic places.
keywords big data approach; neighborhood analysis; popularity; point of interest (POI); accessibility; perceptual quality
series eCAADe
email
last changed 2022/06/07 07:54

_id acadia20_464
id acadia20_464
authors Elberfeld, Nathaniel; Tessmer, Lavender; Waller, Alexandra
year 2020
title A Case for Lace
source ACADIA 2020: Distributed Proximities / Volume I: Technical Papers [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95213-0]. Online and Global. 24-30 October 2020. edited by B. Slocum, V. Ago, S. Doyle, A. Marcus, M. Yablonina, and M. del Campo. 464-473.
doi https://doi.org/10.52842/conf.acadia.2020.1.464
summary Textiles and architecture share a long, intertwined history from the earliest enclosures to contemporary high-tech tensile structures. In the Four Elements of Architecture, Gottfried Semper (2010) posited wickerwork and carpet enclosures to be the essential origins of architectural space. More recently, architectural designers are capitalizing on the characteristics of textiles that are difficult or impossible to reproduce with other material systems: textiles are pliable, scalable, and materially efficient. As industrial knitting machines join robotic systems in architecture schools with fabrication- forward agendas, much of the recent developments in textile-based projects make use of knitting. In this paper, we propose an alternative textile technique, lacemaking, for architectural fabrication. We present a method for translating traditional lacemaking techniques to an architectural scale and explore its relative advantages over other textiles. In particular, we introduce bobbin lace and describe its steps both in traditional production and at an architectural scale. We use the unique properties of bobbin lace to form workflows for fabrication and computational analysis. An example of computational analysis demonstrates the ability to optimize lace-based designs towards particular labor objectives. We discuss opportunities for automation and consider the broader implications of understanding a material system relative to the cost of labor to produce designs using it.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id caadria2020_403
id caadria2020_403
authors Ghandi, Mona
year 2020
title Reducing Energy Consumption through Cyber-Physical Adaptive Spaces and Occupants' Biosignals
source D. Holzer, W. Nakapan, A. Globa, I. Koh (eds.), RE: Anthropocene, Design in the Age of Humans - Proceedings of the 25th CAADRIA Conference - Volume 2, Chulalongkorn University, Bangkok, Thailand, 5-6 August 2020, pp. 121-130
doi https://doi.org/10.52842/conf.caadria.2020.2.121
summary The field of architecture has long embraced adaptive approaches to address issues of sustainability and efficiency. Building energy consumption accounts for about 40% of the total energy consumption in the U.S. This energy is mainly used for lighting, heating, cooling, and ventilation. Researches show that 30% of that energy is wasted. One of the main reasons for such high energy waste in the commercial (and even private) sectors is a generic assumption about the occupants' preferences. To fill this gap, the objective of this project is to optimize building energy retrofits by creating smart environments that autonomously respond to the occupants' comfort level using affective computing and adaptive systems. This adaptive approach will help optimizing energy consumption without sacrificing occupants' comfort through passive cooling and heating strategy, responding to occupants' preferences detected from their biological and neurological data. Progress towards achieving this goal will make building energy costs more affordable to the benefit of families and businesses and reduce energy waste.
keywords Human-Computer Interaction; Optimizing Energy Consumption; Sustainability + High Performance Built Environment; Adaptive and Interactive Architecture; Cyber-Physical Spaces, Affective Computing, Occupants’ Comfort and Well-Being
series CAADRIA
email
last changed 2022/06/07 07:51

_id acadia20_84
id acadia20_84
authors Kirova, Nikol; Markopoulou, Areti
year 2020
title Pedestrian Flow: Monitoring and Prediction
source ACADIA 2020: Distributed Proximities / Volume I: Technical Papers [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95213-0]. Online and Global. 24-30 October 2020. edited by B. Slocum, V. Ago, S. Doyle, A. Marcus, M. Yablonina, and M. del Campo. 84-93.
doi https://doi.org/10.52842/conf.acadia.2020.1.084
summary The worldwide lockdowns during the first wave of the COVID-19 pandemic had an immense effect on the public space. The events brought up an opportunity to redesign mobility plans, streets, and sidewalks, making cities more resilient and adaptable. This paper builds on previous research of the authors that focused on the development of a graphene-based sensing material system applied to a smart pavement and utilized to obtain pedestrian spatiotemporal data. The necessary steps for gradual integration of the material system within the urban fabric are introduced as milestones toward predictive modeling and dynamic mobility reconfiguration. Based on the capacity of the smart pavement, the current research presents how data acquired through an agent-based pedestrian simulation is used to gain insight into mobility patterns. A range of maps representing pedestrian density, flow, and distancing are generated to visualize the simulated behavioral patterns. The methodology is used to identify areas with high density and, thus, high risk of transmitting airborne diseases. The insights gained are used to identify streets where additional space for pedestrians is needed to allow safe use of the public space. It is proposed that this is done by creating a dynamic mobility plan where temporal pedestrianization takes place at certain times of the day with minimal disruption of road traffic. Although this paper focuses mainly on the agent-based pedestrian simulation, the method can be used with real-time data acquired by the sensing material system for informed decision-making following otherwise-unpredictable pedestrian behavior. Finally, the simulated data is used within a predictive modeling framework to identify further steps for each agent; this is used as a proof-of-concept through which more insights can be gained with additional exploration.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id acadia20_556
id acadia20_556
authors Prado, Marshall
year 2020
title Computational Design of Fiber Composite Tower Structures
source ACADIA 2020: Distributed Proximities / Volume I: Technical Papers [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95213-0]. Online and Global. 24-30 October 2020. edited by B. Slocum, V. Ago, S. Doyle, A. Marcus, M. Yablonina, and M. del Campo. 556-563.
doi https://doi.org/10.52842/conf.acadia.2020.1.556
summary This paper describes the computational design aspects of large-scale fiber composite tower structures that are fabricated using novel coreless filament winding processes. Current research on coreless filament winding has shown how high-performance composite materials can be used for many architectural scenarios; however, structural typologies for towers have never been tested. Additionally, biomimetic research on the lightweight lattice systems of cactus skeletons has demonstrated the potential for using interconnected multinodal component geometries to make efficient, tall structures. New integrated computational design and fabrication processes are required to utilize multi-nodal components in composite towers. These processes integrate biomimetic principles, structural performance, material organization, and fabrication logic. The goal of this research is to streamline the form-finding process, to more accurately simulate coreless wound geometries, and to develop adaptive fiber simulation processes for winding syntax development and robotic fiber winding. These techniques improved accuracy and control over existing methods of fabrication for coreless wound structures while simultaneously making the process more efficient. The research presented here will describe and showcase the key improvements used in the design and fabrication of a full-scale architectural demonstrator.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id acadia20_102
id acadia20_102
authors Stojanovic, Djordje; Vujovic, Milica; Miloradovic, Branko
year 2020
title Indoor Positioning System for Occupation Density Control
source ACADIA 2020: Distributed Proximities / Volume I: Technical Papers [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95213-0]. Online and Global. 24-30 October 2020. edited by B. Slocum, V. Ago, S. Doyle, A. Marcus, M. Yablonina, and M. del Campo. 102-109.
doi https://doi.org/10.52842/conf.acadia.2020.1.102
summary The reported research focuses on occupational density as an increasingly important architectural measure and uses occupancy simulation to optimize distancing criteria imposed by the COVID-19 pandemic. The paper addresses the following questions: How to engage computational techniques (CTs) to improve the accuracy of two existing types of indoor positioning systems? How to employ simulation methods in establishing critical occupation density to balance social distancing needs and the efficient use of resources? The larger objective and the aim of further research is to develop an autonomous system capable of establishing an accurate number of people present in a room and informing occupants if space is available according to prescribed sanitary standards. The paper presents occupancy simulation approximating input that would be provided by the outlined multisensor data fusion technique aiming to improve the accuracy of the existing indoor localization solutions. The projected capacity to capture information related to social distancing and occupants’ positioning is used to ground a method for determining a room-specific occupational density threshold. Our early results indicate that the type of activities, equipment, and furniture in a room, addressed through occupants’ positioning, may impact the frequency of distancing incidents. Our initial findings centered on simulation modeling indicate that data, composed of the two sets (occupant count and the number of recorded distancing incidents) can be overlapped to help establish room-specific standards rather than apply generic measures. In conclusion, we discuss the opportunities and challenges of the proposed system and its role after the pandemic.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id ecaade2020_121
id ecaade2020_121
authors Trossman Haifler, Yaala and Fisher-Gewirtzman, Dafna
year 2020
title Urban Well-Being in Dense Cities - The influence of densification strategies, experiment in virtual reality
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 1, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 323-332
doi https://doi.org/10.52842/conf.ecaade.2020.1.323
summary Urban morphology significantly impacts resident's well-being. This study examines the impact of urban environments on the sense of well-being, using virtual reality as a research environment. Most of the world's population already live in urban localities; and it is expected that in two decades, more than 70% of the total population of the planet will be city dwellers(UN 2018). This study examines the impact of various urban configurations on dwellers well-being. Participants were presented with simulated pedestrian movement through 24 virtual urban environments. The environments differed by density level, spatial configurations, vegetation, and commerce. Participants assessed each alternative through structured questionnaires. It has been found that the density and presence of vegetation and commerce in the urban area have a significant impact on the subject's well-being in urban environments. extreme levels of densification have a negative effect on subjects' feelings, but vegetation and commerce, especially at the high levels of density, can improve them. In this research we established the framework for planning principles that can improve urban densification processes. An understanding of the wellbeing of urban dwellers, and the parameters that can influence this, will help urban designers and planners in creating better urbanized future environments.
series eCAADe
email
last changed 2022/06/07 07:57

_id ecaade2020_185
id ecaade2020_185
authors Wurzer, Gabriel, Lorenz, Wolfgang E., Forster, Julia, Bindreiter, Stefan, Lederer, Jakob, Gassner, Andreas, Mitteregger, Mathias, Kotroczo, Erich, Pöllauer, Pia and Fellner, Johann
year 2020
title M-DAB - Towards re-using material resources of the city
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 1, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 127-132
doi https://doi.org/10.52842/conf.ecaade.2020.1.127
summary If we strive for a de-carbonized future, we need to think of buildings within a city as resources that can be re-used rather than being disposed of. Together with considerations on refurbishment options and future building materials, this gives a decision field for stakeholders which depends on the current "building stock" - the set of pre-existing buildings which are characterized e.g. by building period, location and material composition. Changes in that context are hard to argue for since (1.) some depend on statistics, other (2.) on the concrete neighborhood and thus the space in which buildings are embedded, yet again others on (3.) future extrapolations again dealing with both of the aforementioned environments. To date, there exists no tool that can handle this back-and-forth between different abstraction levels and horizons in time; nor is it possible to pursue such an endeavor without a proper framework. Which is why the authors of this paper are aiming to provide one, giving a model of change in the context of re-using material resource of the city, when faced with numerous abstraction levels (spatial or abstract; past, current or future) which have feedback loops between them. The paper focuses on a concrete case study in the city of Vienna, however, chances are high that this will apply to every other building stock throughout the world if enough data is available. As a matter of fact, this approach will ensure that argumentation can happen on multiple levels (spatial, statistical, past, now and future) but keeps its focus on making the building stock of a city a resource for sustainable development.
keywords material reuse; sustainability; waste reduction; Design and computation of urban and local systems – XS to XL; Health and materials in architecture and cities
series eCAADe
email
last changed 2022/06/07 07:57

_id caadria2020_046
id caadria2020_046
authors Alva, Pradeep, Lee, Han Jie, Lin, Zhuoli, Mehta, Palak, Chen, Jielin and Janssen, Patrick
year 2020
title Geo-computation for District Planning - An Agile Automated Modelling Approach
source D. Holzer, W. Nakapan, A. Globa, I. Koh (eds.), RE: Anthropocene, Design in the Age of Humans - Proceedings of the 25th CAADRIA Conference - Volume 1, Chulalongkorn University, Bangkok, Thailand, 5-6 August 2020, pp. 793-802
doi https://doi.org/10.52842/conf.caadria.2020.1.793
summary This paper focuses on developing a novel geo-computational methodology for automating the generation of design options for district planning. The knowledge contribution focuses on the ability of the planners and designers to interact with and override the automated process. This approach is referred to as "agile automated modelling". The approach is demonstrated through a case study in which three adjacent districts are generated with a total area of approximately 1300 hectares. An automated modelling process is implemented based on a set of core planning principles established by the planners. The automated process generates street networks, land parcels, and 3-dimensional urban models. The process is broken down into three steps and users are then able to intervene at the end of every step to override and modify the outputs. This aims to help planners and designers to iteratively generate and assess various planning outcomes.
keywords Geo-computation; procedural modelling; GIS; planning automation; neural network
series CAADRIA
email
last changed 2022/06/07 07:54

_id acadia20_658
id acadia20_658
authors Ho, Brian
year 2020
title Making a New City Image
source ACADIA 2020: Distributed Proximities / Volume I: Technical Papers [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95213-0]. Online and Global. 24-30 October 2020. edited by B. Slocum, V. Ago, S. Doyle, A. Marcus, M. Yablonina, and M. del Campo. 658-667.
doi https://doi.org/10.52842/conf.acadia.2020.1.658
summary This paper explores the application of computer vision and machine learning to streetlevel imagery of cities, reevaluating past theory linking urban form to human perception. This paper further proposes a new method for design based on the resulting model, where a designer can identify areas of a city tied to certain perceptual qualities and generate speculative street scenes optimized for their predicted saliency on labels of human experience. This work extends Kevin Lynch’s Image of the City with deep learning: training an image classification model to recognize Lynch’s five elements of the city image, using Lynch’s original photographs and diagrams of Boston to construct labeled training data alongside new imagery of the same locations. This new city image revitalizes past attempts to quantify the human perception of urban form and improve urban design. A designer can search and map the data set to understand spatial opportunities and predict the quality of imagined designs through a dynamic process of collage, model inference, and adaptation. Within a larger practice of design, this work suggests that the curation of archival records, computer science techniques, and theoretical principles of urbanism might be integrated into a single craft. With a new city image, designers might “see” at the scale of the city, as well as focus on the texture, color, and details of urban life.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id cdrf2019_103
id cdrf2019_103
authors Runjia Tian
year 2020
title Suggestive Site Planning with Conditional GAN and Urban GIS Data
source Proceedings of the 2020 DigitalFUTURES The 2nd International Conference on Computational Design and Robotic Fabrication (CDRF 2020)
doi https://doi.org/https://doi.org/10.1007/978-981-33-4400-6_10
summary In architecture, landscape architecture, and urban design, site planning refers to the organizational process of site layout. A fundamental step for site planning is the design of building layout across the site. This process is hard to automate due to its multi-modal nature: it takes multiple constraints such as street block shape, orientation, program, density, and plantation. The paper proposes a prototypical and extensive framework to generate building footprints as masterplan references for architects, landscape architects, and urban designers by learning from the existing built environment with Artificial Neural Networks. Pix2PixHD Conditional Generative Adversarial Neural Network is used to learn the mapping from a site boundary geometry represented with a pixelized image to that of an image containing building footprint color-coded to various programs. A dataset containing necessary information is collected from open source GIS (Geographic Information System) portals from the city of Boston, wrangled with geospatial analysis libraries in python, trained with the TensorFlow framework. The result is visualized in Rhinoceros and Grasshopper, for generating site plans interactively.
series cdrf
email
last changed 2022/09/29 07:51

_id sigradi2020_433
id sigradi2020_433
authors Salazar Martinez, Sandra Milena; Rios Betancur, Luis Miguel; Santana Rivas, Luis Daniel
year 2020
title Spatial analysis to create a walkability index. Case study: San Juan Street, Medellín
source SIGraDi 2020 [Proceedings of the 24th Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Online Conference 18 - 20 November 2020, pp. 433-440
summary To walk represents one of the main ways of commuting, either by necessity or pleasure, it is a guaranteed way for everyone and it contributes significantly to the health and well-being of people. However, Medellín´s urban space design is not planned to improve walking conditions. In this context, a spatial index was built based on the components that influence the urban scene, which allows to evaluate the walking experience, not only its possibility, on an axis of the city. It concludes how these variables prioritize other actions and strategies that must be taken into consideration to build a walkable city.
keywords Walkability, Spatial Analysis, Geographic information systems Urban Scene, Medellín
series SIGraDi
email
last changed 2021/07/16 11:49

_id ecaade2020_484
id ecaade2020_484
authors Aguilar, Pavel, Borunda, Luis and Pardal, Cristina
year 2020
title Additive Manufacturing of Variable-Density Ceramics, Photocatalytic and Filtering Slats
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 1, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 97-106
doi https://doi.org/10.52842/conf.ecaade.2020.1.097
summary Additive Manufacturing (AM) offers the potential development of novel architectural applications of ceramic building components that can be engineered at the level of material to the extent of designing its performance and properties by density variations. This research presents a computational method and fabrication technique emulating complex material behavior via AM of intricate geometries and presents components with photocatalytic and climatic properties. It proposes an innovative application of AM of ceramic components in architecture to explore potential bioclimatic and antipollution performative use. Lattices are defined and manufactured with density variation gradients by tracing rectilinear clay deposition toolpaths that induce porosity intended for fluid filtering and to maximize sun exposure. The design method for photocatalytic, particle filtration and evaporative cooling local characterization introduced by complex patterning elements in architectural envelope slat components processed with radiation analysis influenced design are validated by simulation and experimental testing on specimens manufactured by paste extrusion.
keywords Ceramic 3D Printing; Paste Extrusion; Photocatalytic Filter; Performative Design
series eCAADe
email
last changed 2022/06/07 07:54

_id acadia20_108p
id acadia20_108p
authors Akbarzadeh, Masoud; Ghomi, Ali Tabatabaie; Bolhassani, Mohammad; Akbari, Mostafa; Seyedahmadian, Alireza; Papalexiou, Konstantinos
year 2020
title Saltatur
source ACADIA 2020: Distributed Proximities / Volume II: Projects [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95253-6]. Online and Global. 24-30 October 2020. edited by M. Yablonina, A. Marcus, S. Doyle, M. del Campo, V. Ago, B. Slocum. 108-113.
summary The Saltatur (Dancer in Latin) demonstrates innovative research in the design and fabrication of a prefab structure consisting of spatial concrete nodes assembled in a compression-only configuration. The compression-only body is kept in equilibrium using the post-tensioning steel rods at the top and the bottom of the structure, supporting an ultra-thin glass structure on its top. A node-based assembly was considered as a method of construction. An innovative detailing was developed that allows locking each member in its exact location in the body, obviating the need for a particular assembly sequence. A bespoke steel connection transfers the tensile forces between the concrete members effectively. Achieving a high level of efficiency in utilizing concrete for spatial systems requires a robust and powerful structural design and fabrication approach that has been meticulously exhibited in this project. The structural form of the project was developed using a three-dimensional geometry-based structural design method known as 3D Graphic Statics with precise control over the magnitude of the lateral forces in the system. The entire concrete body of the structure is held in compression by the tension ties at the top and bottom of the structure with no horizontal reactions at the supports. This particular internal distribution of forces in the form of the compression-only body reduces the bending moment in the system and, therefore, the required mass to span such a distance.
series ACADIA
type project
email
last changed 2021/10/26 08:03

_id acadia20_66
id acadia20_66
authors Aviv, Dorit; Wang, Zherui; Meggers, Forrest; Ida, Aletheia
year 2020
title Surface Generation of Radiatively-Cooled Building Skin for Desert Climate
source ACADIA 2020: Distributed Proximities / Volume I: Technical Papers [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95213-0]. Online and Global. 24-30 October 2020. edited by B. Slocum, V. Ago, S. Doyle, A. Marcus, M. Yablonina, and M. del Campo. 66-73.
doi https://doi.org/10.52842/conf.acadia.2020.1.066
summary A radiatively cooled translucent building skin is developed for desert climates, constructed out of pockets of high heat-capacity liquids. The liquids are contained by a wavelength-selective membrane enclosure, which is transmissive in the infrared range of electromagnetic radiation but reflective in the shortwave range, and therefore prevents overheating from solar radiation and at the same time allows for passive cooling through exposure of its thermal mass to the desert sky. To assess the relationship between the form and performance of this envelope design, we develop a feedback loop between computational simulations, analytical models, and physical tests. We conduct a series of simulations and bench-scale experiments to determine the thermal behavior of the proposed skin and its cooling potential. Several materials are considered for their thermal storage capacity. Hydrogel cast into membrane enclosures is tested in real climate conditions. Slurry phase change materials (PCM) are also considered for their additional heat storage capacity. Challenges of membrane welding patterns and nonuniform expansion of the membrane due to the weight of the enclosed liquid are examined in both digital simulations and physical experiments. A workflow is proposed between the radiation analysis based on climate data, the formfinding simulations of the elastic membrane under the liquid weight, and the thermal storage capacity of the overall skin.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id acadia20_208p
id acadia20_208p
authors Bernier-Lavigne, Samuel
year 2020
title Object-Field
source ACADIA 2020: Distributed Proximities / Volume II: Projects [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95253-6]. Online and Global. 24-30 October 2020. edited by M. Yablonina, A. Marcus, S. Doyle, M. del Campo, V. Ago, B. Slocum. 208-213
summary This project aims to continue the correlative study between two fundamental entities of digital architecture: the object and the field. Following periods of experimentations on the ""field"" (materialization of flows of data through animation), the ""field of objects"" (parametricism), the ""object"" (OOO), we investigate the last possible interaction remaining: the ""object-field,"" by merging the formal characteristics of the object with the structural flow of its internal field. This investigation is achieved by exploring the high-resolution features of 3d printing in the design of autonomous architectural objects expressing materiality through topological optimization. The objects are generated by an iterative process of volumetric reduction, resulting in an ensemble of monoliths. Four of them are selected and analyzed through topological optimization in order to extract their internal fields. Next, a series of high-resolution algorithmic systems translate the structural information into 3d printed materiality. Of the four object-fields, one materializes, close to identical, the result of the optimization, giving the keystone to understanding the others. The second one expresses the structural flow through a 1mm voxel system, informed by the optimization, having the effect of stiffening the structure where it is needed and thus generating a new topography on the object. The last two explore the blur that this high-resolution can paradoxically create, with complete integration of the optimal structure in a transparent monolith. This is achieved by a vertex displacement algorithm, and the dissolution of the formal data of the monolith and the structural flows, through the mereological assembly of simple linear elements. For each object-field, a series of drawings was developed using specific algorithmic procedures derived from the peculiarities of their complex geometry. The drawings aim to catalyze coherence throughout the project, where similarities, hitherto kept apart by the multiple materialities, begin to dialogue.
series ACADIA
type project
email
last changed 2021/10/26 08:08

_id ecaade2024_222
id ecaade2024_222
authors Bindreiter, Stefan; Sisman, Yosun; Forster, Julia
year 2024
title Visualise Energy Saving Potentials in Settlement Development: By linking transport and energy simulation models for municipal planning
source Kontovourkis, O, Phocas, MC and Wurzer, G (eds.), Data-Driven Intelligence - Proceedings of the 42nd Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2024), Nicosia, 11-13 September 2024, Volume 2, pp. 79–88
doi https://doi.org/10.52842/conf.ecaade.2024.2.079
summary To achieve Sustainable Development Goals, in addition to the switch to sustainable energy sources and energy-efficient buildings, transport offers a major lever for reducing energy consumption and greenhouse gases. The increasing demand for emission-free mobility (e.g. through electromobility) but also heat pumps has a direct impact on the electricity consumption of buildings and settlements. It is still difficult to simulate the effects and interactions of different measures as sector coupling concepts require comprehensible tools for ex ante evaluation of planning measures at the community level and the linking of domain-specific models (energy, transport). Using the municipality of Bruck an der Leitha (Austria) as an example, a digital twin based on an open data model (Bednar et al., 2020) is created for the development of methods, which can be used to simulate measures to improve the settlement structure within the municipality. Forecast models for mobility (Schmaus, 2019; Ritz, 2019) and the building stock are developed or applied and linked via the open data model to be able to run through development scenarios and variants. The forecasting and visualisation options created in the project form the basis for the ex-ante evaluation of measures and policies on the way to a Positive-Energy-District. By identifying and collecting missing data, data gaps are filled for the simulation of precise models in the specific study area. A digital, interactive 3D model is created to examine the forecast results and the different scenarios.
keywords visualisation, decision support, sector coupling, holistic spatial energy models for municipal planning, (energy) saving potentials in settlement development
series eCAADe
email
last changed 2024/11/17 22:05

_id acadia20_74
id acadia20_74
authors Bucklin, Oliver; Born, Larissa; Körner, Axel; Suzuki, Seiichi; Vasey, Lauren; T. Gresser, Götz; Knippers, Jan; Menges,
year 2020
title Embedded Sensing and Control
source ACADIA 2020: Distributed Proximities / Volume I: Technical Papers [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95213-0]. Online and Global. 24-30 October 2020. edited by B. Slocum, V. Ago, S. Doyle, A. Marcus, M. Yablonina, and M. del Campo. 74-83.
doi https://doi.org/10.52842/conf.acadia.2020.1.074
summary This paper investigates an interactive and adaptive control system for kinetic architectural applications with a distributed sensing and actuation network to control modular fiber-reinforced composite components. The aim of the project was to control the actuation of a foldable lightweight structure to generate programmatic changes. A server parses input commands and geometric feedback from embedded sensors and online data to drive physical actuation and generate a digital twin for real-time monitoring. Physical components are origami-like folding plates of glass and carbon-fiber-reinforced plastic, developed in parallel research. Accelerometer data is analyzed to determine component geometry. A component controller drives actuators to maintain or move towards desired positions. Touch sensors embedded within the material allow direct control, and an online user interface provides high-level kinematic goals to the system. A hierarchical control system parses various inputs and determines actuation based on safety protocols and prioritization algorithms. Development includes hardware and software to enable modular expansion. This research demonstrates strategies for embedded networks in interactive kinematic structures and opens the door for deeper investigations such as artificial intelligence in control algorithms, material computation, as well as real-time modeling and simulation of structural systems.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id caadria2020_272
id caadria2020_272
authors Erhan, Halil, Abuzuraiq, Ahmed M., Zarei, Maryam, AlSalman, Osama, Woodbury, Robert and Dill, John
year 2020
title What do Design Data say About Your Model? - A Case Study on Reliability and Validity
source D. Holzer, W. Nakapan, A. Globa, I. Koh (eds.), RE: Anthropocene, Design in the Age of Humans - Proceedings of the 25th CAADRIA Conference - Volume 1, Chulalongkorn University, Bangkok, Thailand, 5-6 August 2020, pp. 557-567
doi https://doi.org/10.52842/conf.caadria.2020.1.557
summary Parametric modeling systems are widely used in architectural design. Their use for designing complex built environments raises important practical challenges when composed by multiple people with diverse interests and using mostly unverified computational modules. Through a case study, we investigate possible concerns identifiable from a real-world collaborative design setting and how such concerns can be revealed through interactive data visualizations of parametric models. We then present our approach for resolving these concerns using a design analytic workflow for examine their reliability and validity. We summarize the lessons learnt from the case study, such as the importance of an abundance of test cases, reproducible design instances, accessing and interacting with data during all phases of design, and seeking high cohesion and decoupling between design geometry and evaluation components. We suggest a systematic integration of design modeling and analytics for enhancing a reliable design decision-making.
keywords Model Reliability; Model Validity; Parametric Modeling; Design Analytics; Design Visualization
series CAADRIA
email
last changed 2022/06/07 07:55

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