CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id sigradi2020_46
id sigradi2020_46
authors D’Alessandro, Marta; Cruz, oscar; Paoletti, Ingrid
year 2020
title Imagining Futures: a Methodological Perspective for Digital Design
source SIGraDi 2020 [Proceedings of the 24th Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Online Conference 18 - 20 November 2020, pp. 46-51
summary Imagining future(s) is a culturally relevant practice throughout all the ages and different social domains. Cultures develop their own imagine of future through several practices that unfold the present. The available design technologies have a primary role in this construction process, driving and altering the vision of what is imagined. Visionary images of the future, whether induced by drawing or other techniques, are real agents of social change. This paper provides a theoretical approach to futures oriented design practices through the analisis of the outcomes of the Imagining Future(s) workshop at Foster Foundation (Madrid) and outlines three methodology tracks detected during the exercise.
keywords Digital Culture, Imagination, Future Studies, Technological Culture, Vision
series SIGraDi
email
last changed 2021/07/16 11:48

_id ijac202018202
id ijac202018202
authors Pasquero, Claudia and Marco Poletto
year 2020
title Bio-digital aesthetics as value system of post-Anthropocene architecture
source International Journal of Architectural Computing vol. 18 - no. 2, 120-140
summary It is timely within the Anthropocene era, more than ever before, to search for a non-anthropocentric mode of reasoning, and consequently designing. The PhotoSynthetica Consortium, established in 2018 and including London-based ecoLogicStudio, the Urban Morphogenesis Lab (Bartlett School of Architecture, University College London) and the Synthetic Landscape Lab (University of Innsbruck, Austria), has therefore been pursuing architecture as a research-based practice, exploring the interdependence of digital and biological intelligence in design by working directly with non-human living organisms. The research focuses on the diagrammatic capacity of these organisms in the process of growing and becoming part of complex bio-digital architectures. A key remit is training architects’ sensibility at recognising patterns of reasoning across disciplines, materialities and technological regimes, thus expanding the practice’s repertoire of aesthetic qualities. Recent developments in evolutionary psychology demonstrate that the human sense of beauty and pleasure is part of a co-evolutionary system of mind and surrounding environment. In these terms, human senses of beauty and pleasure have evolved as selection mechanisms. Cultivating and enhancing them compensate and integrate the functions of logical thinking to gain a systemic view on the planet Earth and the dramatic changes it is currently undergoing. This article seeks to illustrate, through a series of recent research projects, how a renewed appreciation of beauty in architecture has evolved into an operational tool to design and measure its actual ecological intelligence.
keywords Bio-digital, bio-computation, bio-city, effectiveness, empathy, impact, sensing
series journal
email
last changed 2020/11/02 13:34

_id ecaade2020_299
id ecaade2020_299
authors Colmo, Claudia and Ayres, Phil
year 2020
title 3d Printed Bio-hybrid Structures - Investigating the architectural potentials of mycoremediation
doi https://doi.org/10.52842/conf.ecaade.2020.1.573
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 1, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 573-582
summary In this paper, we present a speculative design concept for a mycelium-based living bio-hybrid architectural system. The system combines inoculated lignocellulosic substrates with soil-based 3d printed structures that function as growth scaffolds, material boundaries and spatial organisers. The primary objective of the system is to exploit mycelium as a living remediator of contaminated sites, in the form of architectural proposition. The feasibility of this concept is investigated in two ways: 1) material composition development and process control parameters for soil-based 3d printing, 2) the synthesis of printed prototypes to determine geometric and environmental parameters for promoting colonisation of mycelium and supporting its role as both structural binder and 'Mycorestoration' agent. This work is contextualised with reference to the state-of-the-art in order to identify the research gap and articulate the contribution of a mycelium-based remediating architecture. The merits and limits of the experimental results are reflected upon and trajectories of further investigation outlined.
keywords mycelium; mycorestoration; soil contamination; 3d printing; bio-hybrid architecture; design based experimentation
series eCAADe
email
last changed 2022/06/07 07:56

_id caadria2020_028
id caadria2020_028
authors Xia, Yixi, Yabuki, Nobuyoshi and Fukuda, Tomohiro
year 2020
title Development of an Urban Greenery Evaluation System Based on Deep Learning and Google Street View
doi https://doi.org/10.52842/conf.caadria.2020.1.783
source D. Holzer, W. Nakapan, A. Globa, I. Koh (eds.), RE: Anthropocene, Design in the Age of Humans - Proceedings of the 25th CAADRIA Conference - Volume 1, Chulalongkorn University, Bangkok, Thailand, 5-6 August 2020, pp. 783-792
summary Street greenery has long played a vital role in the quality of urban landscapes and is closely related to people's physical and mental health. In the current research on the urban environment, researchers use various methods to simulate and measure urban greenery. With the development of computer technology, the way to obtain data is more diverse. For the assessment of urban greenery quality, there are many methods, such as using remote sensing satellite images captured from above (antenna, space) sensors, to assess urban green coverage. However, this method is not suitable for the evaluation of street greenery. Unlike most remote sensing images, from a pedestrian perspective, urban street images are the most common view of green plants. The street view image presented by Google Street View image is similar to the captured by the pedestrian perspective. Thus it is more suitable for studying urban street greening. With the development of artificial intelligence, based on deep learning, we can abandon the heavy manual statistical work and obtain more accurate semantic information from street images. Furthermore, we can also measure green landscapes in larger areas of the city, as well as extract more details from street view images for urban research.
keywords Green View Index; Deep Learning; Google Street View; Segmentation
series CAADRIA
email
last changed 2022/06/07 07:57

_id ijac202018304
id ijac202018304
authors Aagaard, Anders Kruse and Niels Martin Larsen
year 2020
title Developing a fabrication workflow for irregular sawlogs
source International Journal of Architectural Computing vol. 18 - no. 3, 270-283
summary In this article, we suggest using contemporary manufacturing technologies to integrate material properties with architectural design tools, revealing new possibilities for the use of wood in architecture. Through an investigative approach, material capacities and fabrication methods are explored and combined towards establishing new workflows and architectural expressions, where material, fabrication and result are closely interlinked. The experimentation revolves around discarded, crooked oak logs, doomed to be used as firewood due to their irregularity. This project treats their diverging shapes differently by offering unique processing to each log informed by its particularities. We suggest here a way to use the natural forms and properties of sawlogs to generate new structures and spatial conditions. In this article, we discuss the scope of this approach and provide an example of a workflow for handling the discrete shapes of natural sawlogs in a system that involve the collection of material, scanning/digitisation, handling of a stockpile, computer analysis, design and robotic manufacturing. The creation of this specific method comes from a combination of investigation of wood as a material, review of existing research in the field, studies of the production lines in the current wood industry and experimentation through our in-house laboratory facilities. As such, the workflow features several solutions for handling the complex and different shapes and data of natural wood logs in a highly digitised machining and fabrication environment. This up-cycling of discarded wood supply establishes a non-standard workflow that utilises non-standard material stock and leads to a critical articulation of today’s linear material economy. The project becomes part of an ambition to reach sustainable development goals and technological innovation in global and resource-intensive architecture and building industry.
keywords Natural wood, robotic fabrication, computation, fabrication, research by design
series journal
email
last changed 2020/11/02 13:34

_id sigradi2020_149
id sigradi2020_149
authors Canestrino, Giuseppe; Laura, Greco; Spada, Francesco; Lucente, Roberta
year 2020
title Generating architectural plan with evolutionary multiobjective optimization algorithms: a benchmark case with an existent construction system
source SIGraDi 2020 [Proceedings of the 24th Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Online Conference 18 - 20 November 2020, pp. 149-156
summary In architectural design, evolutionary multiobjective optimization algorithms (EMOA) have found use in numerous practical applications in which qualitative and quantitative aspects can be transformed into fitness functions to be optimized. This paper shows that they can be used in an architectural plan design process that starts from a more traditional approach. The benchmark case uses a novel construction system, called Ac.Ca. Building, with a vast architectural and technological database, arleady validated, to generate architectural plan for a residential towerbuilding with a parametric approach and EMOA. The proposed framework differs from past research because uses spatial units with high level of architectural and tecnological definition.
keywords Architectural design, Parametric architecture, Performance-driven design, architectural layout, evolutionary multiobjective optimization
series SIGraDi
email
last changed 2021/07/16 11:48

_id sigradi2020_870
id sigradi2020_870
authors Castro-Arenas, Cristhian; Miralles, Monica
year 2020
title Bioinformed Design of Dynamic Tensegrity Units
source SIGraDi 2020 [Proceedings of the 24th Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Online Conference 18 - 20 November 2020, pp. 870-877
summary This paper presents the bioinformed design of tensegrities based in the application of configurative logics of biotensegrities. Its purpose is to accomplish dynamic tensegrities, potentially applicable in the design of innovative technological devices. This article presents the analysis and design of three types of models: a) the Universal Tensegrity Joints introduced by Fuller, b) the Abstract Dynamic Units, and c) Bioinformed Dynamic Units. The methodology is based on simulating movements with parametric modeling in Rhinoceros software, with the usage of Grasshopper and Kangaroo plugins. Thus, a first classification of UDAs and the first phase of UDB models for leg and shoulder were obtained.
keywords Tensegrity, Biotensegrity, Bioinformed, Parametric, Design
series SIGraDi
email
last changed 2021/07/16 11:53

_id sigradi2020_668
id sigradi2020_668
authors Cenci, Laline Elisangela; Pires, Júlio César Pinheiro; Vieira, Stéphane Soares
year 2020
title Measuring the experience of algorithmic thought digital analogue design in architecture teaching
source SIGraDi 2020 [Proceedings of the 24th Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Online Conference 18 - 20 November 2020, pp. 668-675
summary Due to constant technological developments, society’s priorities and cultural perspectives have changed, requiring a redefinition of experiences in education. In the field of architecture teaching, the transition from CAD (Computer-Aided Design) to the design systems in other digital media, such as the parametric design, can be observed. This article aims to demonstrate two analog-digital experiences in an architecture school. The methodology consisted of dividing the activities into three stages: analog, logical, and digital. The results are described through quantitative and qualitative data acquired in the experiences. The data allowed toreflect on the strategies adopted, lessons learned, and futures challenges.
keywords Teaching-learning, Parametric Design, Design Script, Dynamo Studio
series SIGraDi
email
last changed 2021/07/16 11:52

_id ecaade2022_368
id ecaade2022_368
authors Das, Avishek, Brunsgaard, Camilla and Madsen, Claus Brondgaard
year 2022
title Understanding the AR-VR Based Architectural Design Workflow among Selected Danish Architecture Practices
doi https://doi.org/10.52842/conf.ecaade.2022.1.381
source Pak, B, Wurzer, G and Stouffs, R (eds.), Co-creating the Future: Inclusion in and through Design - Proceedings of the 40th Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2022) - Volume 1, Ghent, 13-16 September 2022, pp. 381–388
summary Virtual reality (VR) and augmented reality (AR) have been proposed to be additional architectural design mediums for at least 25 years (Dagit, 1993). Despite rapid technical and technological development, it has not been adopted into architectural design practices as compared to academia and research. Surveys from the American Institute of Architects (AIA) and Royal Institutes of British Architects (RIBA) demonstrate the state of architectural practices; 72% of architects and 65% of architects respectively are not using any kind of virtual, augmented, or mixed reality in their practices(RIBA and Microsoft, 2018; Hampson, 2020). In this paper, the authors investigate the state of practices, issues, challenges, and opportunities of the utilization of virtual, augmented, and mixed realities in six architectural practices in the Danish context. Three of the practices are large architectural practices, one medium-sized practice specializing in institutional, healthcare and cultural architecture, and one firm designing private family houses, kindergartens, daycares and places for people with disability and, one experimental design studio. All these practices have used VR/AR in their projects to various degrees. In recent years Danish architectural practices have been involved in various VR/AR-based exhibitions, demonstrations, and tool developments to promote the usage of the same in design practice. Through a set of qualitative interviews with personnel from key architectural practices, the authors would like to demonstrate the present state of practices. The investigation explores the usage of VR and AR in Danish architecture practices by identifying challenges and opportunities regarding skill levels, architectural typology, use cases, toolchains, and workflow and shows similarities and differences between traditional and VR-based design processes. The main findings show how VR/AR-based visualization helps architects to perceive spatiality and also ushers creativity through immersion and overlays.
keywords Virtual Reality, Augmented Reality, Architectural Design Practice, Denmark
series eCAADe
email
last changed 2024/04/22 07:10

_id ecaade2020_456
id ecaade2020_456
authors Farinea, Chiara, Awad, Lana, Dubor, Alex and El Atab, Mohamad
year 2020
title Integrating biophotovoltaic and cyber-physical technologies into a 3D printed wall
doi https://doi.org/10.52842/conf.ecaade.2020.2.463
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 2, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 463-472
summary The research presented in this paper investigates the development of "3D printed ceramic green wall", a technological Nature Based Solution (NBS) aimed at regenerating urban areas by improving spatial quality and sustainability through clean and autonomous energy production. Building upon previous research, the challenge of this system is to adapt additive manufacturing processes of ceramic 3D printing with biophotovoltaic systems while simultaneously developing digital and cyber-physical frameworks to generate site and user responsive design and autonomous solutions that optimize system performance and energy generation. The paper explores the complex design negotiations between these drivers, focusing particularly on their performance optimization, and finally highlights the system potential as exemplified through a successful implementation of a 1:1 site responsive wall prototype.
keywords Nature based solutions; biophotovoltaic systems; additive manufacturing; responsive design; cyber-physical networks; augmented reality
series eCAADe
email
last changed 2022/06/07 07:55

_id ecaade2020_255
id ecaade2020_255
authors Fricker, Pia, Kotnik, Toni and Borg, Kane
year 2020
title Computational Design Pedagogy for the Cognitive Age
doi https://doi.org/10.52842/conf.ecaade.2020.1.685
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 1, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 685-692
summary This paper explores and reflects on an integrative computational design thinking approach, which requires the melding of computation, design and theory as a conceptual framework, to be implemented in architectural education. Until now, digital design education is typically based on the introduction of digital tools and plugins at university courses and the subsequent application of these tools to design tasks of limited architectural complexity. At this time, technological advancement has not been matched by a comparable advancement in computational design thinking. The paper describes in detail a novel conceptual framework for course setup that illustrates the using of computational design as a manner of thinking in patterns of interaction across various scales, reaching from building design to regional planning. This approach was subsequently tested in a series of master-level studios, the results of which will be presented as case studies in this paper.
keywords Computational Design Thinking; Architectural Pedagogy and Education; Dynamic Patterns; System Thinking
series eCAADe
email
last changed 2022/06/07 07:50

_id sigradi2020_97
id sigradi2020_97
authors Hernández, Silvia Patricia; Chaves, Cristina; Ron, Lucía
year 2020
title INHABIT - information and service microarchitecture for University campus
source SIGraDi 2020 [Proceedings of the 24th Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Online Conference 18 - 20 November 2020, pp. 97-103
summary This research team rethought a microarchitecture design with service for the entire community of the city of Cordoba at various sites in it. A real space is proposed that territorializes the digital, designed and built with new technologies with the aim of spreading to the city all the open activities carried out by the area of culture and extension of the National University of Cordoba, through the incorporation of technological means that are identified with the application of home automation and sustainability. The plan includes a network of microarchitectures throughout the city, beginning with the location on campus.
keywords Microarchitecture, Inclusivity, New technologies, Comfort
series SIGraDi
email
last changed 2021/07/16 11:48

_id caadria2020_180
id caadria2020_180
authors Jensen, Mads Brath and Das, Avishek
year 2020
title Technologies and Techniques for Collaborative Robotics in Architecture - - establishing a framework for human-robotic design exploration
doi https://doi.org/10.52842/conf.caadria.2020.2.293
source D. Holzer, W. Nakapan, A. Globa, I. Koh (eds.), RE: Anthropocene, Design in the Age of Humans - Proceedings of the 25th CAADRIA Conference - Volume 2, Chulalongkorn University, Bangkok, Thailand, 5-6 August 2020, pp. 293-302
summary This study investigates the technological and methodological challenges in establishing an indeterministic approach to robotic fabrication that allows for a collaborative and creative design/fabrication process. The research objective enquires into how robotic processes in architecture can move from deterministic fabrication processes towards explorative and indeterministic design processes. To address this research objective, the study specifically explores how an architect and a robot can engage in a process of co-creation and co-evolution, that is enabled by a collaborative robotic arm equipped with an electric gripper and a web camera. Through a case-based experiment, of designing and constructing an adjustable façade system consisting of parallel wood lamellas, designer and robotic system co-create by means of interactive processes. The study will present and discuss the technological implementations used to construct the interactive robotic-based design process, with emphasis on the integration of visual analysis features in Grasshopper and on the benefits of establishing a state machine for interactive and creative robotic control in architecture.
keywords Design cognition; Digital fabrication ; Construction; Human-computer interaction
series CAADRIA
email
last changed 2022/06/07 07:52

_id caadria2020_242
id caadria2020_242
authors Martin Iglesias, Rodrigo, Voto, Cristina and Agra, Rocío
year 2020
title Design in the Age of Dissident Cyborgs - Xenofuturism as caring-curing practices
doi https://doi.org/10.52842/conf.caadria.2020.2.233
source D. Holzer, W. Nakapan, A. Globa, I. Koh (eds.), RE: Anthropocene, Design in the Age of Humans - Proceedings of the 25th CAADRIA Conference - Volume 2, Chulalongkorn University, Bangkok, Thailand, 5-6 August 2020, pp. 233-240
summary This paper synthesizes several years of research in the field of the theory of architecture and design, and its subsequent undergraduate and graduate teaching. Specifically, it is a work that reflects on how architecture and design should face the three most important paradigmatic phenomena of our present and near future. Paradigms as things we think with, rather than as things we think about (Agamben, 2008), or in other words, it matters what ideas we use to think of other ideas (Strathern, 1992). These phenomena refer to environmental, technological and anthropological aspects, and the strategies to cope with them, involving alternate design thinking and practice in which futurabilities and futurizations depart from the displacement generated by post-utopian visions based on dissidence and subalternity.
keywords Chthulucene; Cyborg Design; Dissident Futures; Futurization; Xenofuturism
series CAADRIA
email
last changed 2022/06/07 07:59

_id sigradi2020_40
id sigradi2020_40
authors Martin Iglesias, Rodrigo; Voto, Cristina; Agra, Rocío
year 2020
title Xenofutures: towards Design as Care-Cure
source SIGraDi 2020 [Proceedings of the 24th Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Online Conference 18 - 20 November 2020, pp. 40-45
summary This paper synthesizes several years of research in the field of the theory of architecture and design, and undergraduate and graduate teaching. Specifically, it is a work that reflects on how architecture and design should face the most important phenomena of our present and near future. These phenomena refer to environmental, technological and anthropological aspects, and the strategies to cope with them, involving alter-native design thinking, fiction and practice in which futurabilities and futurizations depart from the displacement generated by post-utopian visions based on dissidence and subalternity. This is what we call Xenofutures, a design for curing-caring a damaged world.
keywords Design Fiction, Futurization, Futurability, Dissident Design, Xenofutures
series SIGraDi
email
last changed 2021/07/16 11:48

_id caadria2020_409
id caadria2020_409
authors Naboni, Roberto and Paparella, Giulio
year 2020
title Circular Concrete Construction Through Additive FDM Formwork
doi https://doi.org/10.52842/conf.caadria.2020.1.233
source D. Holzer, W. Nakapan, A. Globa, I. Koh (eds.), RE: Anthropocene, Design in the Age of Humans - Proceedings of the 25th CAADRIA Conference - Volume 1, Chulalongkorn University, Bangkok, Thailand, 5-6 August 2020, pp. 233-242
summary One of the major downsides of concrete construction is the difficulty to be adapted, modified and deconstructed. In this work, we look at the potential enabled by the use of Additive Formwork based on Fused Deposition Modelling, in order to design and manufacture structural elements which can be assembled and disassembled easily. We call this new typology of structures Circular Concrete Construction. The paper illustrates an integrated computational workflow, which encompasses design and fabrication. Technological aspects of the 3D printed formwork and its application in reversible node and strut connections are described, with reference to the material and structural aspects, as well as prototyping experiments. The work is a proof of concept that opens perspectives for a new type of reversible concrete construction.
keywords Circular Concrete Construction; Additive Formwork; Additive Manufacturing; Digital Fabrication
series CAADRIA
email
last changed 2022/06/07 07:59

_id sigradi2020_742
id sigradi2020_742
authors Natividade, Verônica; Cardoso, Carolina
year 2020
title FAVLAB II: digital fabrication in Favela da Maré, Rio de Janeiro
source SIGraDi 2020 [Proceedings of the 24th Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Online Conference 18 - 20 November 2020, pp. 742-749
summary This article presents and discusses the result of a digital fabrication laboratory in a favela in Rio de Janeiro, Brazil. The laboratory is an experimental studio dedicated to teaching design and sharing technological knowledge between architecture students and young slum dwellers. The laboratory aims to explore collaborative design solutions for the public space in informal contexts, which meets local demands and presents an innovative and inclusive approach to digital design and fabrication. The paper offers a comprehensive theoretical background and the detailed methodology used in the studio.
keywords Collaborative design, Digital fabrication, Fab Labs, Favela, Education
series SIGraDi
email
last changed 2021/07/16 11:52

_id sigradi2020_549
id sigradi2020_549
authors Rodríguez-Velásquez, Maribel
year 2020
title Socio-technical interactions in the relationship between social movements and internet: a review of the state of the art and the theoretical framework
source SIGraDi 2020 [Proceedings of the 24th Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Online Conference 18 - 20 November 2020, pp. 549-554
summary The paper recognizes the relationship between social movements and internet how new practices of resistance through technological appropriation (Castells, 2012). This social interaction mediated by technology, understood as socio-technical interaction, establish new dynamics between human-technology-human and other heterogeneous actants (Latour, 2008), such as power and counter-power institutions that also connect to the socio-technical network. Therefore, the studies about digital interaction of the instrumental line are expanded, towards an understanding of socio-technical interactions, from the dynamics of design/use interconnected with cultural, political and economic contexts (Scolari, 2004, 2019), because the technology must satisfy social needs.
keywords Socio-technical interaction, Social movements, Internet, Human-Computer Interaction, Socio- technical network
series SIGraDi
email
last changed 2021/07/16 11:52

_id sigradi2020_267
id sigradi2020_267
authors Soares, Juliana Maria Moreira; Campos, Paulo Eduardo Fonseca de
year 2020
title Women and intersectionality: perspectives based on digital fabrication as a viable platform for assistive design
source SIGraDi 2020 [Proceedings of the 24th Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Online Conference 18 - 20 November 2020, pp. 267-274
summary This article aims to present analyzes and perceptions regarding the experience of a project developed under the following axes: women, disabilities and the development of Assistive Technology in spaces called Fablabs. The study is developed according to an exploratory approach, with a qualitative nature. This paper provides an introduction, an exploration of the experiments and the reflections over the performed activities. In the practical stages, among others, methods of an ethnographic nature and Design Research were used. The group of women, mothers of children with disabilities, variable in size during the practices (from two to five people), carried out activities to develop assistive technology products using digital manufacturing tools in a public laboratory of the Fablab Livre SP Network , in the city of Sao Paulo, Brazil. The reflections of this study go towards questions related to women's self- esteem in the face of processes of inclusion in the technological area. The multi-signification of the Fablab space and the need to expand the intersectional debate within these environments are also encounters provided by this research.
keywords Women, isability, fablabs, assistive technology, digital fabrication
series SIGraDi
email
last changed 2021/07/16 11:49

_id acadia16_470
id acadia16_470
authors Sollazzo, Aldo; Baseta, Efilena; Chronis, Angelos
year 2016
title Symbiotic Associations
doi https://doi.org/10.52842/conf.acadia.2016.470
source ACADIA // 2016: POSTHUMAN FRONTIERS: Data, Designers, and Cognitive Machines [Proceedings of the 36th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-77095-5] Ann Arbor 27-29 October, 2016, pp. 470-477
summary Soil contamination poses a series of important health issues, following years of neglect, constant industrialization, and unsustainable agriculture. It is estimated that 30% of the total cultivated soil in the world will convert to degraded land by 2020 (Rashid et al. 2016). Finding suitable treatment technologies to clean up contaminated water and soil is not trivial, and although technological solutions are sought, many are both resource-expensive and potentially equally unsustainable in long term. Bacteria and fungi have proved efficient in contributing to the bioavailability of nutrients and in aggregating formation in degraded soils (Rashid et al. 2016). Our research aims to explore the possible implementation of physical computing, computational analysis, and digital fabrication techniques in the design and optimization of an efficient soil remediation strategy using mycelium. The study presented here is a first step towards an overarching methodology for the development of an automated soil decontamination process, using an optimized bio-cell fungus seed that can be remotely populated using aerial transportation. The presented study focuses on the development of a methodology for capturing and modeling the growth of the mycelium fungus using photogrammetry-based 3D scanning and computational analysis techniques.
keywords computational design, photogrammetry, simulation, mycelium, 3d scanning, growth strategies
series ACADIA
type paper
email
last changed 2022/06/07 07:56

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