CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id sigradi2020_953
id sigradi2020_953
authors Abdallah, Yomna K.; Estevez, Alberto T.
year 2020
title Methodology of Implementing Transformative Bioactive Hybrids in Built Environment to Achieve Sustainability
source SIGraDi 2020 [Proceedings of the 24th Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Online Conference 18 - 20 November 2020, pp. 953-961
summary Discrete responsive systems lack functional autonomous transformation, in response to environmental conditions and users' demands; due to shortage in direct integration of biological intelligence. Bioactive hybrids are sufficient solutions as they perform independente self-replication, differentiation of cellular structure, active metabolism, spatial propagation, adaptation, transformation, and morphogenesis. In this paper, a methodology is proposed for the design, fabrication and implementation of these hybrids in the built environment; highlighting their sustainability potentials, by merging synthetic biology, bioengineering and bioprinting, to achieve multiscale active responsiveness. The current work is part of research in biosynthesizing fibroblasts as transformative material in architectural sustainability.
keywords Transformative hybrids, Biodigital, Bioprinting, Robotic materials, Bioengineered systems
series SIGraDi
email
last changed 2021/07/16 11:53

_id ijac202018205
id ijac202018205
authors Ahlquist, Sean
year 2020
title Negotiating human engagement and the fixity of computational design: Toward a performative design space for the differently-abled bodymind
source International Journal of Architectural Computing vol. 18 - no. 2, 174-193
summary Computational design affords agency: the ability to orchestrate the material, spatial, and technical architectural system. In this specific case, it occurs through enhanced, authored means to facilitate making and performance—typically driven by concerns of structural optimization, material use, and responsivity to environmental factors—of an atmospheric rather than social nature. At issue is the positioning of this particular manner of agency solely with the architect auteur. This abruptly halts—at the moment in which fabrication commences—the ability to amend, redefine, or newly introduce fundamentally transformational constituents and their interrelationships and, most importantly, to explore the possibility for extraordinary outcomes. When the architecture becomes a functional, social, and cultural entity, in the hands of the idealized abled-bodied user, agency—especially for one of an otherly body or mind—is long gone. Even an empathetic auteur may not be able to access the motivations of the differently-abled body and neuro- divergent mind, effectively locking the constraints of the design process, which creates an exclusionary system to those beyond the purview of said auteur. It can therefore be deduced that the mechanisms or authors of a conventional computational design process cannot eradicate the exclusionary reality of an architectural system. Agency is critical, yet a more expansive terminology for agent and agency is needed. The burden to conceive of capacities that will always be highly temporal, social, unpredictable, and purposefully unknown must be shifted far from the scope of the traditional directors of the architectural system. Agency, and who it is conferred upon, must function in a manner that dissolves the distinctions between the design, the action of designing, the author of design, and those subjected to it.
keywords Adaptive environments, neurodiversity, inclusion, systems thinking, computational design, disability theory, material systems, design agency
series journal
email
last changed 2020/11/02 13:34

_id ecaade2020_390
id ecaade2020_390
authors Ahmadzadeh Bazzaz, Siamak, Fioravanti, Antonio and Coraglia, Ugo Maria
year 2020
title Depth and Distance Perceptions within Virtual Reality Environments - A Comparison between HMDs and CAVEs in Architectural Design
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 1, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 375-382
doi https://doi.org/10.52842/conf.ecaade.2020.1.375
summary The Perceptions of Depth and Distance are considered as two of the most important factors in Virtual Reality Environments, as these environments inevitability impact the perception of the virtual content compared with the one of real world. Many studies on depth and distance perceptions in a virtual environment exist. Most of them were conducted using Head-Mounted Displays (HMDs) and less with large screen displays such as those of Cave Automatic Virtual Environments (CAVEs). In this paper, we make a comparison between the different aspects of perception in the architectural environment between CAVE systems and HMD. This paper clarifies the Virtual Object as an entity in a VE and also the pros and cons of using CAVEs and HMDs are explained. Eventually, just a first survey of the planned case study of the artificial port of the Trajan emperor near Fiumicino has been done as for COVID-19 an on-field experimentation could not have been performed.
keywords Visual Perception; Depth and Distance Perception; Virtual Reality; HMD; CAVE; Trajan’s port
series eCAADe
email
last changed 2022/06/07 07:54

_id acadia20_108p
id acadia20_108p
authors Akbarzadeh, Masoud; Ghomi, Ali Tabatabaie; Bolhassani, Mohammad; Akbari, Mostafa; Seyedahmadian, Alireza; Papalexiou, Konstantinos
year 2020
title Saltatur
source ACADIA 2020: Distributed Proximities / Volume II: Projects [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95253-6]. Online and Global. 24-30 October 2020. edited by M. Yablonina, A. Marcus, S. Doyle, M. del Campo, V. Ago, B. Slocum. 108-113.
summary The Saltatur (Dancer in Latin) demonstrates innovative research in the design and fabrication of a prefab structure consisting of spatial concrete nodes assembled in a compression-only configuration. The compression-only body is kept in equilibrium using the post-tensioning steel rods at the top and the bottom of the structure, supporting an ultra-thin glass structure on its top. A node-based assembly was considered as a method of construction. An innovative detailing was developed that allows locking each member in its exact location in the body, obviating the need for a particular assembly sequence. A bespoke steel connection transfers the tensile forces between the concrete members effectively. Achieving a high level of efficiency in utilizing concrete for spatial systems requires a robust and powerful structural design and fabrication approach that has been meticulously exhibited in this project. The structural form of the project was developed using a three-dimensional geometry-based structural design method known as 3D Graphic Statics with precise control over the magnitude of the lateral forces in the system. The entire concrete body of the structure is held in compression by the tension ties at the top and bottom of the structure with no horizontal reactions at the supports. This particular internal distribution of forces in the form of the compression-only body reduces the bending moment in the system and, therefore, the required mass to span such a distance.
series ACADIA
type project
email
last changed 2021/10/26 08:03

_id acadia23_v1_136
id acadia23_v1_136
authors Alima, Natalia
year 2023
title InterspeciesForms
source ACADIA 2023: Habits of the Anthropocene: Scarcity and Abundance in a Post-Material Economy [Volume 1: Projects Catalog of the 43rd Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 979-8-9860805-8-1]. Denver. 26-28 October 2023. edited by A. Crawford, N. Diniz, R. Beckett, J. Vanucchi, M. Swackhamer 136-143.
summary The hybridization of architectural, biological and robotic agencies Situated in the field of architectural biodesign, InterspeciesForms explores a closer relationship between the fungus Pleurotus ostreatus and the designer in the creation of form. The intention of hybridizing mycelia’s agency of growth with architectural design intention is to generate novel, non-indexical crossbred designed outcomes that evolve preconceived notions of architectural form. Mycelium are threadlike fibrous root systems made up of hyphae, that form the vegetative part of a fungus (Jones 2020). Known as the hackers of the wood wide web (Simard 1997) mycelia form complex symbiotic relationships with other species that inhabit our earth. Michael Lim states “Fungi redefine resourcefulness, collaboration, resilience and symbiosis” (Lim 2022, p. 14). When wandering around the forest to connect with other species or searching for food, fungi form elaborate and entangled networks by spreading their hyphal tips. Shown in Figure 1, this living labyrinth results in the aesthetic formation of an intricate web. Due to the organisms ability to determine the most effective direction of growth, communicate with its surrounding ecosystem, and connect with other species, fungi are indeed an intelligent species with a unique aesthetic that must not be ignored. In drawing on these concepts, I refer to the organism’s ability to search for, tangle, and digest its surroundings as ‘mycelia agency of growth’. It is this specific behavioral characteristic that is the focus of this research, with which I, as the architect, set out to co-create and hybridize with.
series ACADIA
type project
email
last changed 2024/04/17 13:58

_id sigradi2020_217
id sigradi2020_217
authors Arbeláez-Ochoa, Elsie; Torreblanca-Díaz, David A.; Rodríguez-Castrillon, Karen; Munoz-Noriega, Daniela
year 2020
title Methodology for the abstraction and morphological experimentation of nature’s patterns: an application case of morphology research subject in Industrial Design program
source SIGraDi 2020 [Proceedings of the 24th Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Online Conference 18 - 20 November 2020, pp. 217-222
summary Forms in nature have been emerging in response to different requirements, in a complex and dynamic ecosystem. Architects and designers have usually used references from nature for their projects; in industrial design education, the use of nature’s referents allows to expand the morphological possibilities for product design and systems. In this paper, a methodological proposal for the abstraction and morphological transformation of nature’s patterns is presented, highlighting the advantages of parametric design and additive manufacturing technologies for morphological experimentation, in the context of the first application case of morphology research subject in the Industrial Design program at Universidad Pontificia Bolivariana.
keywords Bio-inspired design, Morphology, Experimental morphology, Additive manufacturing technologies, Industrial design education
series SIGraDi
email
last changed 2021/07/16 11:48

_id ascaad2021_142
id ascaad2021_142
authors Bakir, Ramy; Sara Alsaadani, Sherif Abdelmohsen
year 2021
title Student Experiences of Online Design Education Post COVID-19: A Mixed Methods Study
source Abdelmohsen, S, El-Khouly, T, Mallasi, Z and Bennadji, A (eds.), Architecture in the Age of Disruptive Technologies: Transformations and Challenges [9th ASCAAD Conference Proceedings ISBN 978-1-907349-20-1] Cairo (Egypt) [Virtual Conference] 2-4 March 2021, pp. 142-155
summary This paper presents findings of a survey conducted to assess students’ experiences within the online instruction stage of their architectural education during the lockdown period caused by the COVID-19 pandemic between March and June 2020. The study was conducted in two departments of architecture in both Cairo branches of the Arab Academy for Science, Technology & Maritime Transport (AASTMT), Egypt, with special focus on courses involving a CAAD component. The objective of this exploratory study was to understand students’ learning experiences within the online period, and to investigate challenges facing architectural education. A mixed methods study was used, where a questionnaire-based survey was developed to gather qualitative and quantitative data based on the opinions of a sample of students from both departments. Findings focus on the qualitative component to describe students’ experiences, with quantitative data used for triangulation purposes. Results underline students’ positive learning experiences and challenges faced. Insights regarding digital tool preferences were also revealed. Findings are not only significant in understanding an important event that caused remote architectural education in Egypt but may also serve as an important stepping-stone towards the future of design education in light of newly-introduced disruptive online learning technologies made necessary in response to lockdowns worldwide
series ASCAAD
email
last changed 2021/08/09 13:13

_id sigradi2020_652
id sigradi2020_652
authors Baldessin, Guilherme Quinilato; Vaz, Matheus Motta; Medeiros, Givaldo Luiz; Fabricio, Márcio Minto
year 2020
title Modeling of steel and precast concrete components based on BIM systems and their application for the teaching of Architectural Design
source SIGraDi 2020 [Proceedings of the 24th Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Online Conference 18 - 20 November 2020, pp. 652-659
summary This paper addresses the development of parametric components based on BIM (Building Information Modeling) tools and their application for the teaching of architecture and urban designs, in a discipline focused on housing typology. As a didactic and research method, the use of industrialized building technologies in steel and precast concrete for production efficiency and low maintenance is associated with the idea of the studio as a laboratory for verification and experimentation. The system was improved for two years, and provided students with greater constructive control, basic feedback on the budget, and mastery of representation, while they investigated alternative design concepts and new components.
keywords Architectural Design, Building Technology, BIM, Higher Education, Housing
series SIGraDi
email
last changed 2021/07/16 11:52

_id acadia20_208p
id acadia20_208p
authors Bernier-Lavigne, Samuel
year 2020
title Object-Field
source ACADIA 2020: Distributed Proximities / Volume II: Projects [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95253-6]. Online and Global. 24-30 October 2020. edited by M. Yablonina, A. Marcus, S. Doyle, M. del Campo, V. Ago, B. Slocum. 208-213
summary This project aims to continue the correlative study between two fundamental entities of digital architecture: the object and the field. Following periods of experimentations on the ""field"" (materialization of flows of data through animation), the ""field of objects"" (parametricism), the ""object"" (OOO), we investigate the last possible interaction remaining: the ""object-field,"" by merging the formal characteristics of the object with the structural flow of its internal field. This investigation is achieved by exploring the high-resolution features of 3d printing in the design of autonomous architectural objects expressing materiality through topological optimization. The objects are generated by an iterative process of volumetric reduction, resulting in an ensemble of monoliths. Four of them are selected and analyzed through topological optimization in order to extract their internal fields. Next, a series of high-resolution algorithmic systems translate the structural information into 3d printed materiality. Of the four object-fields, one materializes, close to identical, the result of the optimization, giving the keystone to understanding the others. The second one expresses the structural flow through a 1mm voxel system, informed by the optimization, having the effect of stiffening the structure where it is needed and thus generating a new topography on the object. The last two explore the blur that this high-resolution can paradoxically create, with complete integration of the optimal structure in a transparent monolith. This is achieved by a vertex displacement algorithm, and the dissolution of the formal data of the monolith and the structural flows, through the mereological assembly of simple linear elements. For each object-field, a series of drawings was developed using specific algorithmic procedures derived from the peculiarities of their complex geometry. The drawings aim to catalyze coherence throughout the project, where similarities, hitherto kept apart by the multiple materialities, begin to dialogue.
series ACADIA
type project
email
last changed 2021/10/26 08:08

_id ecaade2024_222
id ecaade2024_222
authors Bindreiter, Stefan; Sisman, Yosun; Forster, Julia
year 2024
title Visualise Energy Saving Potentials in Settlement Development: By linking transport and energy simulation models for municipal planning
source Kontovourkis, O, Phocas, MC and Wurzer, G (eds.), Data-Driven Intelligence - Proceedings of the 42nd Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2024), Nicosia, 11-13 September 2024, Volume 2, pp. 79–88
doi https://doi.org/10.52842/conf.ecaade.2024.2.079
summary To achieve Sustainable Development Goals, in addition to the switch to sustainable energy sources and energy-efficient buildings, transport offers a major lever for reducing energy consumption and greenhouse gases. The increasing demand for emission-free mobility (e.g. through electromobility) but also heat pumps has a direct impact on the electricity consumption of buildings and settlements. It is still difficult to simulate the effects and interactions of different measures as sector coupling concepts require comprehensible tools for ex ante evaluation of planning measures at the community level and the linking of domain-specific models (energy, transport). Using the municipality of Bruck an der Leitha (Austria) as an example, a digital twin based on an open data model (Bednar et al., 2020) is created for the development of methods, which can be used to simulate measures to improve the settlement structure within the municipality. Forecast models for mobility (Schmaus, 2019; Ritz, 2019) and the building stock are developed or applied and linked via the open data model to be able to run through development scenarios and variants. The forecasting and visualisation options created in the project form the basis for the ex-ante evaluation of measures and policies on the way to a Positive-Energy-District. By identifying and collecting missing data, data gaps are filled for the simulation of precise models in the specific study area. A digital, interactive 3D model is created to examine the forecast results and the different scenarios.
keywords visualisation, decision support, sector coupling, holistic spatial energy models for municipal planning, (energy) saving potentials in settlement development
series eCAADe
email
last changed 2024/11/17 22:05

_id ecaade2020_047
id ecaade2020_047
authors Brown, Lachlan, Yip, Michael, Gardner, Nicole, Haeusler, M. Hank, Khean, Nariddh, Zavoleas, Yannis and Ramos, Cristina
year 2020
title Drawing Recognition - Integrating Machine Learning Systems into Architectural Design Workflows
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 2, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 289-298
doi https://doi.org/10.52842/conf.ecaade.2020.2.289
summary Machine Learning (ML) has valuable applications that are yet to be proliferated in the AEC industry. Yet, ML offers arguably significant new ways to produce and assist design. However, ML tools are too often out of the reach of designers, severely limiting opportunities to improve the methods by which designers design. To address this and to optimise the practices of designers, the research aims to create a ML tool that can be integrated into architectural design workflows. Thus, this research investigates how ML can be used to universally move BIM data across various design platforms through the development of a convolutional neural network (CNN) for the recognition and labelling of rooms within floor plan images of multi-residential apartments. The effects of this computation and thinking shift will have meaningful impacts on future practices enveloping all major aspects of our built environment from designing, to construction to management.
keywords machine learning; convolutional neural networks; labelling and classification; design recognition
series eCAADe
email
last changed 2022/06/07 07:54

_id acadia20_74
id acadia20_74
authors Bucklin, Oliver; Born, Larissa; Körner, Axel; Suzuki, Seiichi; Vasey, Lauren; T. Gresser, Götz; Knippers, Jan; Menges,
year 2020
title Embedded Sensing and Control
source ACADIA 2020: Distributed Proximities / Volume I: Technical Papers [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95213-0]. Online and Global. 24-30 October 2020. edited by B. Slocum, V. Ago, S. Doyle, A. Marcus, M. Yablonina, and M. del Campo. 74-83.
doi https://doi.org/10.52842/conf.acadia.2020.1.074
summary This paper investigates an interactive and adaptive control system for kinetic architectural applications with a distributed sensing and actuation network to control modular fiber-reinforced composite components. The aim of the project was to control the actuation of a foldable lightweight structure to generate programmatic changes. A server parses input commands and geometric feedback from embedded sensors and online data to drive physical actuation and generate a digital twin for real-time monitoring. Physical components are origami-like folding plates of glass and carbon-fiber-reinforced plastic, developed in parallel research. Accelerometer data is analyzed to determine component geometry. A component controller drives actuators to maintain or move towards desired positions. Touch sensors embedded within the material allow direct control, and an online user interface provides high-level kinematic goals to the system. A hierarchical control system parses various inputs and determines actuation based on safety protocols and prioritization algorithms. Development includes hardware and software to enable modular expansion. This research demonstrates strategies for embedded networks in interactive kinematic structures and opens the door for deeper investigations such as artificial intelligence in control algorithms, material computation, as well as real-time modeling and simulation of structural systems.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id caadria2020_347
id caadria2020_347
authors Budig, Michael, Heckmann, Oliver, Ng Qi Boon, Amanda, Hudert, Markus, Lork, Clement and Cheah, Lynette
year 2020
title Data-driven Embodied Carbon Evaluation of Early Building Design Iterations
source D. Holzer, W. Nakapan, A. Globa, I. Koh (eds.), RE: Anthropocene, Design in the Age of Humans - Proceedings of the 25th CAADRIA Conference - Volume 2, Chulalongkorn University, Bangkok, Thailand, 5-6 August 2020, pp. 303-312
doi https://doi.org/10.52842/conf.caadria.2020.2.303
summary In the early design phases, Life Cycle Assessment can assist project stakeholders in making informed decisions on choosing structural systems and materials with an awareness of environmental sustainability through their embodied carbon content; yet embodied carbon is difficult to quantify without detailed design information in the early design stages. In response, this paper proposes a novel data-driven tool, prior to the definition of floor plan layouts to perform embodied carbon evaluation of existing building designs based on a Bayesian Neural Network (BNN) regression. The BNN is built from data drawn from existing floor plans of residential buildings, and predicts material volume and embodied carbon from generic design parameters typical in the early design stage. Users will be able to interact with the tool in Grasshopper or as an online resource, input generic design parameters, and obtain comparative visualizations based on the choice of a construction system and its environmental sustainability in a 'shoebox' interface - a simplified three-dimensional representation of a building's primary spatial units generated with the tool.
keywords Regression; Bayesian Neural Network; High-Rise Residential Buildings
series CAADRIA
email
last changed 2022/06/07 07:54

_id ecaade2020_253
id ecaade2020_253
authors Buš, Peter
year 2020
title User-driven Configurable Architectural Assemblies - Towards artificial intelligence-embedded responsive environments
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 2, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 483-490
doi https://doi.org/10.52842/conf.ecaade.2020.2.483
summary The paper theoretically elaborates the idea of individual users' customisation activities to create and configure responsive spatial scenarios by means of reconfigurable interactive adaptive assemblies. It reflects Gordon Pask's concept of human and device interaction based on its unpredictable notion speculating a potential to be enhanced by artificial intelligence learning approach of an assembly linked with human activator's participative inputs. Such a link of artificial intelligence, human agency and interactive assembly capable to generate its own spatial configurations by itself and users' stimuli may lead to a new understanding of humans' role in the creation of spatial scenarios. The occupants take the prime role in the evolution of spatial conditions in this respect. The paper aims to position an interaction between the human agents and artificial devices as a participatory and responsive design act to facilitate creative potential of participants as unique individuals without pre-specified or pre-programmed goal set by the designer. Such an approach will pave a way towards true autonomy of responsive built environments, determined by an individual human agent and behaviour of the spatial assemblies to create authentic responsive built forms in a digital and physical space.
keywords deployable systems; responsive assemblies; embedded intelligence; Learning-to-Design-and-Assembly method; Conversation Theory
series eCAADe
email
last changed 2022/06/07 07:54

_id caadria2020_071
id caadria2020_071
authors Carroll, Stan
year 2020
title Managing Risk in a Research-Based Practice as Projects Scale To Construction:A Case Study
source D. Holzer, W. Nakapan, A. Globa, I. Koh (eds.), RE: Anthropocene, Design in the Age of Humans - Proceedings of the 25th CAADRIA Conference - Volume 1, Chulalongkorn University, Bangkok, Thailand, 5-6 August 2020, pp. 65-74
doi https://doi.org/10.52842/conf.caadria.2020.1.065
summary Research-based architectural practices often experiment along the bleeding edge of the new frontier of design and include developing methodologies unfamiliar to the construction industry. Successfully implementing the resulting research methodologies to an architectural scale requires careful consideration of risk management within a Design-Bid-Build construction project. How a firm manages the risk when scaling a research conclusion to an architectural scale is an essential aspect of assuring the success of the project. These considerations are particularly acute within firms whose research involves convoluted geometry. In the field of doubly-curved geometric material systems, the level of precision required to manage professional risk is commensurate with the level of geometric complexity. Adopting the mindset of a Medieval master mason's process within the context of twenty-first-century materials and processes can be a method toward a successful project. By performing well thought-out transfer procedures of digital data, resolving the fundamental challenges of fabrication, and including structural analysis as a part of the early design phases, experimental architectural expressions can be realized without extra financial risk to the designer.
keywords Risk Management; Research-Based Practice; Complex Geometry; Digital Fabrication; Computational Design
series CAADRIA
email
last changed 2022/06/07 07:55

_id sigradi2020_668
id sigradi2020_668
authors Cenci, Laline Elisangela; Pires, Júlio César Pinheiro; Vieira, Stéphane Soares
year 2020
title Measuring the experience of algorithmic thought digital analogue design in architecture teaching
source SIGraDi 2020 [Proceedings of the 24th Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Online Conference 18 - 20 November 2020, pp. 668-675
summary Due to constant technological developments, society’s priorities and cultural perspectives have changed, requiring a redefinition of experiences in education. In the field of architecture teaching, the transition from CAD (Computer-Aided Design) to the design systems in other digital media, such as the parametric design, can be observed. This article aims to demonstrate two analog-digital experiences in an architecture school. The methodology consisted of dividing the activities into three stages: analog, logical, and digital. The results are described through quantitative and qualitative data acquired in the experiences. The data allowed toreflect on the strategies adopted, lessons learned, and futures challenges.
keywords Teaching-learning, Parametric Design, Design Script, Dynamo Studio
series SIGraDi
email
last changed 2021/07/16 11:52

_id caadria2020_446
id caadria2020_446
authors Cho, Dahngyu, Kim, Jinsung, Shin, Eunseo, Choi, Jungsik and Lee, Jin-Kook
year 2020
title Recognizing Architectural Objects in Floor-plan Drawings Using Deep-learning Style-transfer Algorithms
source D. Holzer, W. Nakapan, A. Globa, I. Koh (eds.), RE: Anthropocene, Design in the Age of Humans - Proceedings of the 25th CAADRIA Conference - Volume 2, Chulalongkorn University, Bangkok, Thailand, 5-6 August 2020, pp. 717-725
doi https://doi.org/10.52842/conf.caadria.2020.2.717
summary This paper describes an approach of recognizing floor plans by assorting essential objects of the plan using deep-learning based style transfer algorithms. Previously, the recognition of floor plans in the design and remodeling phase was labor-intensive, requiring expert-dependent and manual interpretation. For a computer to take in the imaged architectural plan information, the symbols in the plan must be understood. However, the computer has difficulty in extracting information directly from the preexisting plans due to the different conditions of the plans. The goal is to change the preexisting plans to an integrated format to improve the readability by transferring their style into a comprehensible way using Conditional Generative Adversarial Networks (cGAN). About 100-floor plans were used for the dataset which was previously constructed by the Ministry of Land, Infrastructure, and Transport of Korea. The proposed approach has such two steps: (1) to define the important objects contained in the floor plan which needs to be extracted and (2) to use the defined objects as training input data for the cGAN style transfer model. In this paper, wall, door, and window objects were selected as the target for extraction. The preexisting floor plans would be segmented into each part, altered into a consistent format which would then contribute to automatically extracting information for further utilization.
keywords Architectural objects; floor plan recognition; deep-learning; style-transfer
series CAADRIA
email
last changed 2022/06/07 07:56

_id acadia20_436
id acadia20_436
authors Chun Hin Fong, Jacky; Long Wun Poon, Adabelle; Sze Ngan, Wing; Hei Ho, Chung; Goepel, Garvin; Crolla, Kristof
year 2020
title Augmenting Craft with Mixed Reality
source ACADIA 2020: Distributed Proximities / Volume I: Technical Papers [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95213-0]. Online and Global. 24-30 October 2020. edited by B. Slocum, V. Ago, S. Doyle, A. Marcus, M. Yablonina, and M. del Campo. 436-444.
doi https://doi.org/10.52842/conf.acadia.2020.1.436
summary This paper discusses novel methods for and advantages of integrating augmented reality (AR) and photogrammetry in hand clay-sculpting workflows. These techniques permit nontrained users to achieve higher precision during the sculpting process by holographically overlaying instructions from digital 3D source geometry on top of the sculpting material. By employing alternative notational systems in design implementation methods, the research positions itself in a postdigital context aimed at humanizing digital technologies. Throughout history, devices have been developed to increase production, such as Henry Dexter’s 1842 “Apparatus for Sculptors” for marble sculpting. Extrapolating from this, the workflow presented in this paper uses AR to overlay extracted information from 3D models directly onto the sculptor’s field of vision. This information can then become an AR-driven guidance system that assists the sculptor. Using the Microsoft HoloLens, holographic instructions are introduced in the production sequence, connecting the analog sculpture fabrication directly with a digital environment, thus augmenting the craftspeople’s agency. A series of AR-aided sculpting methods were developed and tested in a demonstrator case study project that created a small-scale clay copy of Henry Moore’s Sheep Piece (1971–1972). This paper demonstrates how user-friendly software and hardware tools have lowered the threshold for end users to develop new methods that straightforwardly facilitate and improve their crafts’ effectiveness and agency. This shows that the fusion of computational design technology and AR visualization technology can innovate a specific craft’s design and production workflow, opening the door for further application developments in more architecture-specific fabrication contexts.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id ecaade2021_257
id ecaade2021_257
authors Cichocka, Judyta Maria, Loj, Szymon and Wloczyk, Marta Magdalena
year 2021
title A Method for Generating Regular Grid Configurations on Free-From Surfaces for Structurally Sound Geodesic Gridshells
source Stojakovic, V and Tepavcevic, B (eds.), Towards a new, configurable architecture - Proceedings of the 39th eCAADe Conference - Volume 2, University of Novi Sad, Novi Sad, Serbia, 8-10 September 2021, pp. 493-502
doi https://doi.org/10.52842/conf.ecaade.2021.2.493
summary Gridshells are highly efficient, lightweight structures which can span long distances with minimal use of material (Vassallo & Malek 2017). One of the most promising and novel categories of gridshells are bending-active (elastic) systems (Lienhard & Gengnagel 2018), which are composed of flexible members (Kuijenhoven & Hoogenboom 2012). Timber elastic gridshells can be site-sprung or sequentially erected (geodesic). While a lot of research focus is on the site-sprung ones, the methods for design of sequentially-erected geodesic gridshells remained underdeveloped (Cichocka 2020). The main objective of the paper is to introduce a method of generating regular geodesic grid patterns on free-form surfaces and to examine its applicability to design structurally feasible geodesic gridshells. We adopted differential geometry methods of generating regular bidirectional geodesic grids on free-form surfaces. Then, we compared the structural performance of the regular and the irregular grids of the same density on three free-form surfaces. The proposed method successfully produces the regular geodesic grid patterns on the free-form surfaces with varying curvature-richness. Our analysis shows that gridshells with regular grid configurations perform structurally better than those with irregular patterns. We conclude that the presented method can be readily used and can expand possibilities of application of geodesic gridshells.
keywords elastic timber gridshell; bending-active structure; grid configuration optimization; computational differential geometry; material-based design methodology; free-form surface; pattern; geodesic
series eCAADe
email
last changed 2022/06/07 07:56

_id sigradi2020_478
id sigradi2020_478
authors Costa, Phillipe Cunha da
year 2020
title Grey Boxes to Control? Cybernetic Surveillance in Urban Design
source SIGraDi 2020 [Proceedings of the 24th Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Online Conference 18 - 20 November 2020, pp. 478-483
summary This paper is a critical essay on the role of intelligent systems in the 21st century and their usage in city optimization that planners and urban designers objectified control. Promulgated in the 2000s in urban design as a form of control, cybernetics became a useful tool and, today, with metropolitan epidemics, transportation, and information fluxes, this field became more visible in the expansion of parametric actions to control and surveil. This evidence had a clear paradox between the determinism of a transparent city and behaviorism of a black-box design, which is commonly sold – and controlled – as a smart city.
keywords Grey Box, Surveillance System, Box Theory, Smart City, Cybernetics
series SIGraDi
email
last changed 2021/07/16 11:49

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