CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 545

_id sigradi2021_300
id sigradi2021_300
authors Leiro, Manoela, Darzé, Júlia, Rios, Matheus and Lemos, Paulo
year 2021
title An Experience with the Use of a BIM Tool in the Thermal Environmental Comfort Discipline
source Gomez, P and Braida, F (eds.), Designing Possibilities - Proceedings of the XXV International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2021), Online, 8 - 12 November 2021, pp. 889–900
summary This article presents a didactic experience carried out with the use of a BIM tool in the Thermal Environmental Comfort discipline of the graduate course in Architecture and Urbanism of a private Higher Education Institution in the city of Salvador-Bahia. Starting in 2020, students began designing solar protection devices using a geometric model in Revit. The method described in Annex I of the Technical Regulation on the Quality of Energy Efficiency Level in Residential Buildings (RTQ-R) was applied. The results obtained showed a better understanding by the students about the importance of correctly sizing solar protection devices for different orientations.
keywords BIM, Ensino, Conforto Ambiental Térmico
series SIGraDi
email
last changed 2022/05/23 12:11

_id caadria2021_006
id caadria2021_006
authors Agirachman, Fauzan Alfi and Shinozaki, Michihiko
year 2021
title VRDR - An Attempt to Evaluate BIM-based Design Studio Outcome Through Virtual Reality
source A. Globa, J. van Ameijde, A. Fingrut, N. Kim, T.T.S. Lo (eds.), PROJECTIONS - Proceedings of the 26th CAADRIA Conference - Volume 2, The Chinese University of Hong Kong and Online, Hong Kong, 29 March - 1 April 2021, pp. 223-232
doi https://doi.org/10.52842/conf.caadria.2021.2.223
summary During the COVID-19 pandemic situation, educational institutions were forced to conduct all academic activities in distance learning formats, including the architecture program. This act barred interaction between students and supervisors only through their computers screen. Therefore, in this study, we explored an opportunity to utilize virtual reality (VR) technology to help students understand and evaluate design outcomes from an architectural design studio course in a virtual environment setting. The design evaluation process is focused on building affordance and user accessibility aspect based on the design objectives that students must achieve. As a result, we developed a game-engine based VR system called VRDR for evaluating design studio outcomes modeled as Building Information Modeling (BIM) models.
keywords virtual reality; building information modeling; building affordance; user accessibility; architectural education
series CAADRIA
email
last changed 2022/06/07 07:54

_id acadia21_238
id acadia21_238
authors Anifowose, Hassan; Yan, Wei; Dixit, Manish
year 2021
title BIM LOD + Virtual Reality
source ACADIA 2021: Realignments: Toward Critical Computation [Proceedings of the 41st Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 979-8-986-08056-7]. Online and Global. 3-6 November 2021. edited by B. Bogosian, K. Dörfler, B. Farahi, J. Garcia del Castillo y López, J. Grant, V. Noel, S. Parascho, and J. Scott. 238-245.
doi https://doi.org/10.52842/conf.acadia.2021.238
summary Architectural Education faces limitations due to its tactile approach to learning in classrooms with only 2-D and 3-D tools. At a higher level, virtual reality provides a potential for delivering more information to individuals undergoing design learning. This paper investigates a hypothesis establishing grounds towards a new research in Building Information Modeling (BIM) and Virtual Reality (VR). The hypothesis is projected to determine best practices for content creation and tactile object virtual interaction, which potentially can improve learning in architectural & construction education with a less costly approach and ease of access to well-known buildings. We explored this hypothesis in a step-by-step game design demonstration in VR, by showcasing the exploration of the Farnsworth House and reproducing assemblage of the same with different game levels of difficulty which correspond with varying BIM levels of development (LODs). The game design prototype equally provides an entry way and learning style for users with or without a formal architectural or construction education seeking to understand design tectonics within diverse or cross-disciplinary study cases. This paper shows that developing geometric abstract concepts of design pedagogy, using varying LODs for game content and levels, while utilizing newly developed features such as snap-to-grid, snap-to-position and snap-to-angle to improve user engagement during assemblage may provide deeper learning objectives for architectural precedent study.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id ecaadesigradi2019_478
id ecaadesigradi2019_478
authors Nardelli, Eduardo Sampaio
year 2019
title BIM training in Brazil - Preparing professionals for BIM adoption by public administration
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 2, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 305-314
doi https://doi.org/10.52842/conf.ecaade.2019.2.305
summary On May 2018 the Brazilian federal government published the Decree 9.377 setting a National Strategy for Information and Dissemination of Building Information Modelling - BIM to enable its adoption by public administration. This strategy has nine targets and among them the task of training professionals in BIM to support the demand that should be generated. A period between 2018 and 2021 has been planned to establish learning objectives and develop model disciplines, a process that, however, should not start from scratch because there are already some BIM training initiatives being performed in the country since the early 2000s. This paper has done an overview on this production highlighting some relevant conceptual contributions to this debate aiming to address challenges and possible ways to support the expected Architectural and Engineering courses restructuring.
keywords BIM, Education, Architecture, Engineering and Construction
series eCAADeSIGraDi
email
last changed 2022/06/07 07:58

_id ascaad2021_103
id ascaad2021_103
authors Yönder, Veli
year 2021
title Case Studies of Incorporating BIM Models in the Digital Game Environment: Building Game Environment with BIM Tools and Game Scripts
source Abdelmohsen, S, El-Khouly, T, Mallasi, Z and Bennadji, A (eds.), Architecture in the Age of Disruptive Technologies: Transformations and Challenges [9th ASCAAD Conference Proceedings ISBN 978-1-907349-20-1] Cairo (Egypt) [Virtual Conference] 2-4 March 2021, pp. 507-520
summary The emerging video game industry has provided opportunities for innovation and transformation starting with the late 20th century. In line with ever-changing needs and increasing demand, the extent of the digital gaming industry has outreached to the education sector and its subdomains besides the entertainment industry and its sub-branches as users obtain ambidextrous achievements through the gamification processes in which an experimental learning environ-ment is formed naturally. Numerous dissimilar disciplines from en-gineering, architecture, construction, work safety, renewable ener-gy, education, and health, etc. train users thru educational simula-tions prepared in digital environments to amplify their learning processes. Undoubtedly, the fields of architecture, engineering, and construction (AEC) are gradually adapting to the conditions of ac-celerating digitalization efforts in this era. Thus, BIM technology being one of the common denominators of the digitalization efforts in those fields serves the diverse agenda of the users with increas-ing popularity. Professional interaction and education may greatly benefit from conjoining the model outputs of BIM technology and interactive visual fidelity of the digital gaming industry. This ongo-ing research project aims to develop and compare two different BIM-based models of the historic Çardak Khan and the contempo-rary student center building by creating sophisticated digital game environments with architectural educational space-based informa-tive scenarios. Space-based virtual cards were created for each sce-ne. Research results in response to the diversity of spaces, geomet-ric qualities, number of scenarios and sequences were reported. Fur-thermore, textual data such as game scripts and drafts were ana-lysed with Voyant Tools.
series ASCAAD
email
last changed 2021/08/09 13:13

_id ascaad2021_021
id ascaad2021_021
authors Albassel, Mohamed; Mustafa Waly
year 2021
title Applying Machine Learning to Enhance the Implementation of Egyptian Fire and Life Safety Code in Mega Projects
source Abdelmohsen, S, El-Khouly, T, Mallasi, Z and Bennadji, A (eds.), Architecture in the Age of Disruptive Technologies: Transformations and Challenges [9th ASCAAD Conference Proceedings ISBN 978-1-907349-20-1] Cairo (Egypt) [Virtual Conference] 2-4 March 2021, pp. 7-22
summary Machine Learning has become a significant research area in architecture; it can be used to retrieve valuable information for available data used to predict future instances. the purpose of this research was to develop an automated workflow to enhance the implementation of The Egyptian fire & life safety (FLS) code in mega projects and reduce the time wasted on the traditional process of rooms’ uses, occupant load, and egress capacity calculations to increase productivity by applying Supervised Machine Learning based on classification techniques through data mining and building datasets from previous projects, and explore the methods of preparation and analyzing data (text cleanup- tokenization- filtering- stemming-labeling). Then, provide an algorithm for classification rules using C# and python in integration with BIM tools such as Revit-Dynamo to calculate cumulative occupant load based on factors which are mentioned in the Egyptian FLS code, determine classification and uses of rooms to validate all data related to FLS. Moreover, calculating the egress capacity of means of egress for not only exit doors but also exit stairs. In addition, the research is to identify a clear understanding about ML and BIM through project case studies and how to build a model with the needed accuracy.
series ASCAAD
email
last changed 2021/08/09 13:11

_id sigradi2021_50
id sigradi2021_50
authors Albuquerque, Dilson and Andrade, Max
year 2021
title The Impacts of Collaboration and Cordination of Architectural and Engineering Projects Developed with BIM in Reducing Design Interferences
source Gomez, P and Braida, F (eds.), Designing Possibilities - Proceedings of the XXV International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2021), Online, 8 - 12 November 2021, pp. 783–794
summary This paper addresses the importance and development of cultural transformations involving the design process in architecture and the advent of Building Information Modeling (BIM) in civil construction activities and how its implementation in a coordinated, collaborative and interoperable way contributes to a diagnosis of Clash Detection between diferentes design projects, before building construction, saving excessive costs and rework. Taking as its main reference the BIM Maturity Matrix of Succar (2009), the proposed BIM Project Integration Maturity Matrix contributes to the awareness of bringing designers and builders closer to design activities, to encourage the integration of design processes involving the building, to consolidate an environment of ease of communication between participants, the organization of documentation and, above all, prioritize the compatibility between projects to avoid conflicts, excess costs and rework, resulting in a higher quality of the final project.
keywords Coordenaçao de projetos, detecçao de interferencias, Building Information Modeling, matriz de avaliaçao, projeto integrado
series SIGraDi
email
last changed 2022/05/23 12:11

_id ascaad2021_058
id ascaad2021_058
authors ElGewely, Maha; Wafaa Nadim, Mostafa Talaat, Ahmad El Kassed,Mohamed Yehia, Slim Abdennadher
year 2021
title Immersive VR Environment for Construction Detailing Education: BIM Approach
source Abdelmohsen, S, El-Khouly, T, Mallasi, Z and Bennadji, A (eds.), Architecture in the Age of Disruptive Technologies: Transformations and Challenges [9th ASCAAD Conference Proceedings ISBN 978-1-907349-20-1] Cairo (Egypt) [Virtual Conference] 2-4 March 2021, pp. 114-128
summary According to literature in education, adults learn best when learning is active, self-directed, problem-based, and relevant to their needs. In Building Construction Education, construction site visits provide students with real-life practical experience which are considered an extension for classroom. Nevertheless, it is challenging to integrate construction site visits regularly during the academic semester with respect to the class specific needs. Virtual Reality as an interactive immersive technology may facilitate virtual construction site that meets the learning needs where students can explore and build in a real scale environment. The proposed VR environment is an HMD VR platform for construction detailing that provides experiential learning in a zero-risk environment. It builds on integrating VR technology as a medium and Building Information Modeling (BIM) as a repository of information. This work discusses the proposed environment curricular unit prototype design, implementation, and validation. System usability and immersion are assessed both qualitatively and quantitatively. After considering the feedback, The VR environment prototype is then validated on the level of learning outcomes, providing the evidence that it would enhance students’ engagement, motivation and achievement accordingly.
series ASCAAD
email
last changed 2021/08/09 13:13

_id ascaad2021_079
id ascaad2021_079
authors Guedes, Italo; Max Andrade
year 2021
title Man-Machine Interaction in the Evaluation of Airport Design Process in Brazil
source Abdelmohsen, S, El-Khouly, T, Mallasi, Z and Bennadji, A (eds.), Architecture in the Age of Disruptive Technologies: Transformations and Challenges [9th ASCAAD Conference Proceedings ISBN 978-1-907349-20-1] Cairo (Egypt) [Virtual Conference] 2-4 March 2021, pp. 742-749
summary This paper addresses the use of BIM for code verification and automatic validation of the Airports Design (AD). In Brazil, the evaluation and approval of AD are carried out by INFRAERO. Currently, designs are evaluated manually, resulting in errors and long evaluation time. To deal with this problem, a conceptual framework for automated AD assessment with Code Checking is proposed. The method used was Design Science Research, with the proposal of an artifact. The partial results show man-machine interaction as a way more efficient to evaluate the airport design process in Brazil. This man-machine interaction its leads to a mixed model evaluation, with the use of Code Checking for the less complex stages of evaluation and leaving the man responsible for evaluating those more complex, subjective and difficult to implement rules.
series ASCAAD
email
last changed 2021/08/09 13:13

_id ecaade2021_072
id ecaade2021_072
authors Jarzyna, Micha³
year 2021
title Finding Optimal Path Planning Method for Building Navigation in BIM
source Stojakovic, V and Tepavcevic, B (eds.), Towards a new, configurable architecture - Proceedings of the 39th eCAADe Conference - Volume 2, University of Novi Sad, Novi Sad, Serbia, 8-10 September 2021, pp. 31-38
doi https://doi.org/10.52842/conf.ecaade.2021.2.031
summary Building's spatial structure described in a BIM model can be used for retrieving the information required for determining the shortest path within the building. The matrix method and the visibility method are the two main ways of dividing space into prime factors. Both are widely used to find the shortest path. In order to compare the performance of both methods, several tests were carried out with various versions of the floorplan modification (room area, the surface of internal walls, distance between the entrance, and exit in a straight line and within the boundary marked by walls of the maze). The results revealed significant differences between the visibility graph and the matrix method.
keywords BIM; Building information modeling; Facility management; FM; Routing in building
series eCAADe
email
last changed 2022/06/07 07:52

_id ijac202119311
id ijac202119311
authors Kovacs, Adam Tamas; Micsik, Andras
year 2021
title BIM quality control based on requirement linked data
source International Journal of Architectural Computing 2021, Vol. 19 - no. 3, 431–448
summary This article discusses a BIM Quality Control Ecosystem that is based on Requirement Linked Data in order to create a framework where automated BIM compliance checking methods can be widely used. The meaning of requirements is analyzed in a building project context as a basis for data flow analysis: what are the main types of requirements, how they are handled, and what sources they originate from. A literature review has been conducted to find the present development directions in quality checking, besides a market research on present, already widely used solutions. With the conclusions of these research and modern data management theory, the principles of a holistic approach have been defined for quality checking in the Architecture, Engineering and Construction (AEC) industry. A comparative analysis has been made on current BIM compliance checking solutions according to our review principles. Based on current practice and ongoing research, a state-of-the-art BIM quality control ecosystem is proposed that is open, enables automation, promotes interoperability, and leaves the data governing responsibility at the sources of the requirements. In order to facilitate the flow of requirement and quality data, we propose a model for requirements as Linked Data and provide example for quality checking using Shapes Constraint Language (SHACL). As a result, an opportunity is given for better quality and cheaper BIM design methods to be implemented in the industry.
keywords Compliance check, quality assurance, quality control, linked data, requirement, BIM
series journal
email
last changed 2024/04/17 14:29

_id sigradi2021_145
id sigradi2021_145
authors Martins, Gisele, Ferreira, Giovana, Pazeti, Gabriel and Vizioli, Simone Helena Tanoue
year 2021
title Interoperability Between Agisoft Metashape and Autodesk Revit Software
source Gomez, P and Braida, F (eds.), Designing Possibilities - Proceedings of the XXV International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2021), Online, 8 - 12 November 2021, pp. 855–865
summary The 3D digital mapping to create models (Mesh) contributes to the documentation of the architectural heritage, by the accuracy of the details achieved. The documentation through Building Information Modelling (BIM) technologies is a current strategy to digitize the as-built information. Despite the potential for integrated use of these technologies, interoperability between them presents a gap involving complexity and operability in the work process. This research aims to investigate the interface and communication capabilities between Mesh models, generated by photogrammetry, and a BIM model, through the interoperability between Agisoft Metashape and Autodesk Revit software. By analyzing a new format for heritage documentation through digital technologies, using as object of study the façade of the Centro de Divulgaçao Científica e Cultural (CDCC-USP) in Sao Carlos, the results show that the joint use of technologies does not present great losses of information, unlike the techniques that are currently used.
keywords Interoperabilidade, Fotogrametria, Mesh, Drone, HBIM
series SIGraDi
email
last changed 2022/05/23 12:11

_id ijac202119202
id ijac202119202
authors Ostrowska-Wawryniuk, Karolina
year 2021
title Prefabrication 4.0: BIM-aided design of sustainable DIY-oriented houses
source International Journal of Architectural Computing 2021, Vol. 19 - no. 2, 142–156
summary In the context of continuous housing shortage, increasing construction standards and rising labour costs, one of the possibilities to address this array of problems is prefabrication directed towards do-it-yourself (DIY) construction methods. This paper presents a prototype tool for aiding the design of DIY-oriented single-family houses with the use of small-element timber prefabrication. The introduced solution uses the potential of BIM technology for adapting a traditionally designed house to the prefabrication requirements and reduction of waste generated in the assembly process. The experimental tool was developed in the Autodesk Revit software. It incorporates custom Dynamo-for-Revit scripts. The experimental tool implemented the user- and technology-specified boundary conditions and converted an input BIM model into a prefabricated alternative. The tool was tested on the design of a two-story single-family house. The results compare the automated optimized panelization with manual approach. The simulation revealed the possibility of the construction waste reduction by at least 50% when comparing to the non-optimized panelization.
keywords DIY construction, prefabricated house, timber prefabrication, small-panel prefabrication, BIM-aided panelization, Building Information Modelling
series journal
email
last changed 2024/04/17 14:29

_id caadria2021_194
id caadria2021_194
authors Sun, Chengyu, Li, MengTing and Jiang, Hanchen
year 2021
title Developing an Automatic Code Checking System for the Urban Planning Bureau of Huangpu District in Shanghai
source A. Globa, J. van Ameijde, A. Fingrut, N. Kim, T.T.S. Lo (eds.), PROJECTIONS - Proceedings of the 26th CAADRIA Conference - Volume 1, The Chinese University of Hong Kong and Online, Hong Kong, 29 March - 1 April 2021, pp. 291-300
doi https://doi.org/10.52842/conf.caadria.2021.1.291
summary As Chinese cities entering a so-called organic renewal era, building projects runs with much more constraints from high-density and high-rise surroundings. Such a situation makes the technical review in any urban planning bureau time-consuming and error-prone, which conflicts with the developers profits and citizens rights. This study introduces a preliminary system being developed for the planning bureau of Huangpu District, Shanghai. It has covered 21 code items among 44 computational ones of the local planning codes last year, which automatically generates technical reviews upon developers submissions. Due to the feasible level of BIM application in domestic projects, a set of strategic approaches, such as the standardization of CAD drawings and the reconstruction of an internal building information model, are adopted rather than developing the system on any BIM platform directly. Two examples of technical reviews about distance-checking between buildings and length-checking of facades are demonstrated, in which officers reached confidential judgments in seconds rather than several days conventionally.
keywords Planning Constraints; Code Checking; 3D Reconstruction; Design Automation; Building Information Model
series CAADRIA
email
last changed 2022/06/07 07:56

_id ecaade2021_310
id ecaade2021_310
authors Trento, Armando, Fioravanti, Antonio, Borgese, Daniela and Gratteri, Andrea
year 2021
title Safety Information Modelling to Support Planning of Archeological Restoration Site - Preserving workers from COVID-19 at "Venus and Rome Temple"
source Stojakovic, V and Tepavcevic, B (eds.), Towards a new, configurable architecture - Proceedings of the 39th eCAADe Conference - Volume 2, University of Novi Sad, Novi Sad, Serbia, 8-10 September 2021, pp. 77-86
doi https://doi.org/10.52842/conf.ecaade.2021.2.077
summary At the time of a global pandemic, risk management in the AEC industry faces novel challenges: to ensure continuity production in worksites, National Governments have defined general protocols. Restrictions regarding individual behaviours are based on criteria as simple as possible but, designing and planning Healthy and Safe (HS) site activities introduces a higher level of complexity to be managed. Narrowing the field to Archaeological buildings, this research aims at defining a method and implementation path for a system supporting HS designers in reducing Covid-19 risk in restoration worksites. Methodologically, an action research approach was adopted, experimenting with some engineering requirements in the case study of the ongoing restoration of "Temple of Venus and Rome" in the "Parco Archeologico del Colosseo" in Rome.Since each scheduled activity assigns a number of actors to a workspace for a time-lapse, the idea is to check HS space classes (e.g. working; resting; paths; storage; etc.) - modelled extending commercial BIM tools - against ad hoc process rules (e.g. maximum presence allowed simultaneously). This early-stage plug-in system evaluates Covid-related safety performance of designed 3D worksite layout versus 4D execution program, eventually providing advice about distancing and physical interferences.
keywords Safety Planning; BIM for HS; Risk Management; Archeo BIM; HS Analysis
series eCAADe
email
last changed 2022/06/07 07:57

_id ecaade2021_171
id ecaade2021_171
authors Woessner, Uwe, Kieferle, Joachim and Djuric, Marko
year 2021
title Operating Room Design with BIM, VR, AR, and Interactive Simulation
source Stojakovic, V and Tepavcevic, B (eds.), Towards a new, configurable architecture - Proceedings of the 39th eCAADe Conference - Volume 2, University of Novi Sad, Novi Sad, Serbia, 8-10 September 2021, pp. 49-58
doi https://doi.org/10.52842/conf.ecaade.2021.2.049
summary Operating room design is a complex planning task. In order to jointly find the best solution, specialists from numerous professions are involved in the planning process, since e.g. equipment layout and airflow is crucial for optimal surgical procedures. For a better and more informed discussion, and thus better optimization and firm decisions, we have developed a method linking BIM (Building Information Modelling), VR (Virtual Reality), AR (Augmented Reality), CFD (Computational Fluid Dynamics) simulation, and a tangible user interface, so that freely configurable layouts can be tested interactively, be discussed, and optimized both in model and 1:1 scale already in early planning phases. This method has been applied to a hospital design with 33 new operating rooms, differing in sizes as well as layouts according to the different types of operations.
keywords Operating Room Design; Interactive Simulation; Virtual Reality; Augmented Reality; Tangible User Interface; BIM
series eCAADe
email
last changed 2022/06/07 07:57

_id caadria2021_412
id caadria2021_412
authors Estrina, Tatiana, Hui, Vincent and Ma, Lena
year 2021
title The Digital Design Build - Modes of Experiential Learning in the Pandemic Era
source A. Globa, J. van Ameijde, A. Fingrut, N. Kim, T.T.S. Lo (eds.), PROJECTIONS - Proceedings of the 26th CAADRIA Conference - Volume 2, The Chinese University of Hong Kong and Online, Hong Kong, 29 March - 1 April 2021, pp. 41-50
doi https://doi.org/10.52842/conf.caadria.2021.2.041
summary In recent years, academia has deviated from the lecture-based model to a hybridized system of instruction and experiential learning. Experiential learning aids students in understanding collaborative processes in architectural praxis and exposes them to engaging learning opportunities, a critical component of architectural studio education (Nijholt et al. 2013). During the COVID-19 outbreak, students are barred from accessing on-campus facilities. This causes a redevelopment of curricular delivery and disrupts experiential learning which heavily relies on in-person interaction. It is imperative for instructors to retain experiential learning in the transition to virtual instruction. This paper explores experiential learning within virtual platforms for instruction. Through outlining the implementation of technologies, capitalizing on connectivity, and maximizing opportunity for digital problem solving, the authors posit a framework that other educators may adopt. The paper concludes with a case study of a virtual design-build project, and the various techniques implemented in retaining experiential learning during the pandemic.
keywords Pedagogy; Experiential learning; Social connectivity; Resilience; Disrupted education
series CAADRIA
email
last changed 2022/06/07 07:52

_id ecaade2022_197
id ecaade2022_197
authors Giglio, Andrea, Gorbet, Rob and Beesley, Philip
year 2022
title Hybrid Soundscape: Human and non-human sounds interactions for a collective installation
source Pak, B, Wurzer, G and Stouffs, R (eds.), Co-creating the Future: Inclusion in and through Design - Proceedings of the 40th Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2022) - Volume 1, Ghent, 13-16 September 2022, pp. 441–447
doi https://doi.org/10.52842/conf.ecaade.2022.1.441
summary The paper describes a site-specific architectural soundscape installation created during a workshop in August 2021 at the Domaine de Boisbuchet in France. Far from urban noise, participants were attuned to natural, artificial, and human sound spheres, placing them in dialog and interweaving them through emulation, voice recording, and electro-acoustic devices including piezoceramic sensors, small motors, speakers, and embedded electronics. This expository paper includes qualitative descriptions of the spatial sound compositions, the technology that supported them, and the performance into which they were integrated. The results of this event were described by participants as trance-like, with phasing of multiple periodically organized emergent sound phenomena creating a deeply immersive distributed environment. In describing in detail, the tools, processes, outcomes and implications of the workshop, this paper offers an example of a design approach and model that can contribute immersive distributed architectural soundscape design through human and non-human sound interaction.
keywords Spatial Sound, Hybrid Soundscape, Acoustic Responsive Devices, Human-Nonhuman Sound Interaction, Collective Installation
series eCAADe
email
last changed 2024/04/22 07:10

_id ecaade2021_059
id ecaade2021_059
authors Lim, Ariel Cheng Sin and Thomsen, Mette Ramsgaard
year 2021
title Multi-Material Fabrication for Biodegradable Structures - Enabling the printing of porous mycelium composite structures
source Stojakovic, V and Tepavcevic, B (eds.), Towards a new, configurable architecture - Proceedings of the 39th eCAADe Conference - Volume 1, University of Novi Sad, Novi Sad, Serbia, 8-10 September 2021, pp. 85-94
doi https://doi.org/10.52842/conf.ecaade.2021.1.085
summary Our awareness of the earth's depleting resources has directed focus towards biomaterials, which can be extracted sustainably and biodegraded after use. Current fabrication of biomaterial structures is still restricted in strength and geometry, limiting its use in construction. This paper presents a novel two-phase multi-material fabrication process to create mycelium composite structures of higher porosity and complexity with speculated improvements in strength. First, cellulose pulp inoculated with mycelium is extruded. Then, each layer is filled by a secondary supporting material. This material, in the form of a gravel- and sand-slurry, acts as an inhospitable medium steering mycelial growth, additionally improving aeration to produce stronger structures. After an intermediate growth period, the secondary material, reusable in a closed-loop production model, is removed to reveal the fully-grown mycelium structure. The paper reports on each of the three aspects: the fabrication process, material experimentation of primary and secondary substrates, as well as geometry of varying porosity and performance.
keywords biomaterials; mycelium; biodegradable structures; robotic fabrication; additive manufacturing
series eCAADe
email
last changed 2022/06/07 07:59

_id caadria2021_307
id caadria2021_307
authors Ortner, Frederick Peter and Tay, Jing Zhi
year 2021
title Pandemic resilient housing - modelling dormitory congestion for the reduction of COVID-19 spread
source A. Globa, J. van Ameijde, A. Fingrut, N. Kim, T.T.S. Lo (eds.), PROJECTIONS - Proceedings of the 26th CAADRIA Conference - Volume 2, The Chinese University of Hong Kong and Online, Hong Kong, 29 March - 1 April 2021, pp. 589-598
doi https://doi.org/10.52842/conf.caadria.2021.2.589
summary In response to pandemic-related social distancing measures, this paper presents a computational model for simulating resident congestion in Singapores migrant worker dormitories. The model is presented as a tool for supporting evidence-based building design and management. In contrast to agent-based or network-based building analysis, we demonstrate a method for implementing a schedule-based building simulation. In this paper we present the key functions and outputs of the computational model as well as results from analysis of a case study and its design variants. Learnings on the comparative advantages of schedule modification versus physical design modification in assisting social distancing are presented in a discussion section. In the conclusion section we consider applications of our learnings to other dense institutional buildings and future directions for evidence-based design for resilient buildings.
keywords Collective,collaborative & interdisciplinary design; Computational design research & education; Disrupted practices,resilience,and social sustainability; Simulation,visualization and impact projection
series CAADRIA
email
last changed 2022/06/07 08:00

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