CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 613

_id caadria2021_250
id caadria2021_250
authors Aghaei Meibodi, Mania, Odaglia, Pietro and Dillenburger, Benjamin
year 2021
title Min-Max: Reusable 3D printed formwork for thin-shell concrete structures - Reusable 3D printed formwork for thin-shell concrete structures
doi https://doi.org/10.52842/conf.caadria.2021.1.743
source A. Globa, J. van Ameijde, A. Fingrut, N. Kim, T.T.S. Lo (eds.), PROJECTIONS - Proceedings of the 26th CAADRIA Conference - Volume 1, The Chinese University of Hong Kong and Online, Hong Kong, 29 March - 1 April 2021, pp. 743-752
summary This paper presents an approach for reusable formwork for thin-shell, double-sided highly detailed surfaces based on binder jet 3D printing technology. Using binder jetting for reusable formwork outperforms the milled and 3D printed thermoplastic formwork in terms of speed and cost of fabrication, precision, and structural strength against deformation. The research further investigated the synergy of binder jetting sandstone formwork with glass-fiber reinforced concrete (GFRC) to fabricate lightweight, durable, and highly detailed facade elements.We could demonstrate the feasibility of this approach by fabricating a minimal surface structure assembled from 32 glass-fiber reinforced concrete elements, cast with 4 individual formwork elements, each of them reused 8 times. By showing that 3D printed (3DP) formwork cannot only be used once but also for small series production we increase the field of economic application of 3D printed formwork. The presented fabrication method of formwork based on additive manufacturing opens the door to more individualized, freeform architecture.
keywords Binder Jet 3D Printing; 3D Printed Formwork; Reusable Formwork; Minimal Surface; GFRC (GRC)
series CAADRIA
email
last changed 2022/06/07 07:54

_id acadia21_328
id acadia21_328
authors Akbari, Mostafa; Lu, Yao; Akbarzadeh, Masoud
year 2021
title From Design to the Fabrication of Shellular Funicular Structures
doi https://doi.org/10.52842/conf.acadia.2021.328
source ACADIA 2021: Realignments: Toward Critical Computation [Proceedings of the 41st Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 979-8-986-08056-7]. Online and Global. 3-6 November 2021. edited by B. Bogosian, K. Dörfler, B. Farahi, J. Garcia del Castillo y López, J. Grant, V. Noel, S. Parascho, and J. Scott. 328-339.
summary Shellular Funicular Structures (SFSs) are single-layer, two-manifold structures with anticlastic curvature, designed in the context of graphic statics. They are considered as efficient structures applicable to many functions on different scales. Due to their complex geometry, design and fabrication of SFSs are quite challenging, limiting their application in large scales. Furthermore, designing these structures for a predefined boundary condition, control, and manipulation of their geometry are not easy tasks. Moreover, fabricating these geometries is mostly possible using additive manufacturing techniques, requiring a lot of supports in the printing process. Cellular funicular structures (CFSs) as strut-based spatial structures can be easily designed and manipulated in the context of graphic statics. This paper introduces a computational algorithm for translating a Cellular Funicular Structure (CFS) to a Shellular Funicular Structure (SFS). Furthermore, it explains a fabrication method to build the structure out of a flat sheet of material using the origami/ kirigami technique as an ideal choice because of its accessibility, processibility, low cost, and applicability to large scales. The paper concludes by displaying a structure that is designed and fabricated using this technique.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id ijac202119102
id ijac202119102
authors Doe, Robert Melvin
year 2021
title An open, integrated modular format: For flexible and intelligible architecture, engineering and construction design and production
source International Journal of Architectural Computing 2021, Vol. 19 - no. 1, 23–36
summary The architecture, engineering and construction sector is fragmented, and its computer-aided design systems suffer data loss and errors in workflow between design and realisation. An open source, integrated, modular format is proposed to address the technological nature of these problems. Accordingly, this research updates the notion of the modular format as a more flexible and intelligible computational design method by leveraging knowledge from the computer science and manufacturing sectors where the design and realisation process is intentional and explicit. The research design of this article comprises a theoretical approach combined with an empirical case study. Principles of modularity are extracted from the computer science and manufacturing sectors to assist with a better definition of architecture, engineering and construction computer-aided design processes that use materials and resources more efficiently and sustainably. The methodology of the modular format contributes to the emerging concept of a building lifecycle management system for the architecture, engineering and construction sector.
keywords Modular format, open source, integrated, computational design, building lifecycle management
series journal
email
last changed 2021/06/03 23:29

_id caadria2021_078
id caadria2021_078
authors Li, Chao and Petzold, Frank
year 2021
title Integrating digital design and Additive Manufacturing through BIM-based digital support - A decision support system using Semantic Web and Multi-Criteria Decision Making
doi https://doi.org/10.52842/conf.caadria.2021.1.263
source A. Globa, J. van Ameijde, A. Fingrut, N. Kim, T.T.S. Lo (eds.), PROJECTIONS - Proceedings of the 26th CAADRIA Conference - Volume 1, The Chinese University of Hong Kong and Online, Hong Kong, 29 March - 1 April 2021, pp. 263-270
summary Additive Manufacturing in Construction (AMC) envisions a possible alternative for predominantly manual construction with various benefits. In addition to the well-known extrusion-based implementations of AMC, other techniques have been developed to meet various visual and functional requirement. However, the application of Additive Manufacturing (AM) into construction projects has to be carefully evaluated, especially during the early phases of architectural design when important decisions are made. From this point, this work devised an AMC-Oriented Design Decision Support System (DDSS) to identify suitable building components which can be manufactured with specific AM methods. In such a DDSS, knowledge base and decision-making strategy are both critical. To this end, principle of leveraging Semantic Web techniques and Multi-Criteria Decision Making (MCDM) methodologies will be addressed. At the current stage of our research, pre-printed building components using concrete material are considered during the decision support process.
keywords Additive Manufacturing in Construction; BIM; Design Decision Support System; Multi-Criteria Decision Making; Semantic Web
series CAADRIA
email
last changed 2022/06/07 07:52

_id caadria2021_067
id caadria2021_067
authors Michopoulou, Sofia, Giesecke, Rena, Ward Van den Bulcke, Jonas, Odaglia, Pietro and Dillenburger, Benjamin
year 2021
title Robotic Color Grading for Glass - Additive Manufacturing of Heterogeneous Color and Transparency
doi https://doi.org/10.52842/conf.caadria.2021.1.563
source A. Globa, J. van Ameijde, A. Fingrut, N. Kim, T.T.S. Lo (eds.), PROJECTIONS - Proceedings of the 26th CAADRIA Conference - Volume 1, The Chinese University of Hong Kong and Online, Hong Kong, 29 March - 1 April 2021, pp. 563-572
summary This paper presents a new additive manufacturing method for color grading of glass. Color-graded elements, ranging from product design to architectural scale, could filter light and view in a novel way through locally differentiated color and opacity, and produce color effects in space. Existing methods for manufacturing multi-colored glass are either not economic for building due to labor intensity, limited to surface applications or small scale objects made of resins or plastics. To allow for automated color grading of glass in two-and-a-half and three dimensions we propose a robotic multi-channel process. The multi-channel tool mounted on a Universal Robot consists of four compartments, containing red, yellow, blue and transparent glass granules. Colors can be mixed on the fly by implementing varying flow rate ratios along the print path. Loose granules are fused in a kiln at high temperature into color-graded glass elements. The goal of this research is to lay the basis for color-graded elements of larger size and volume with higher pattern differentiation for functional and aesthetic purposes.
keywords color grading; robotic fabrication; multi-channel printing; glass
series CAADRIA
email
last changed 2022/06/07 07:58

_id ecaade2024_361
id ecaade2024_361
authors Sochùrková, Petra; Devyatkina, Svetlana; Kordová, Sára; Vaško, Imrich; Tsikoliya, Shota
year 2024
title Bioreceptive Parameters for Additive Manufacturing of Clay based Composites
doi https://doi.org/10.52842/conf.ecaade.2024.1.045
source Kontovourkis, O, Phocas, MC and Wurzer, G (eds.), Data-Driven Intelligence - Proceedings of the 42nd Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2024), Nicosia, 11-13 September 2024, Volume 1, pp. 45–54
summary Due to climate change and the problematic amount of waste and CO2 emissions in the construction industry, non-human organisms and sustainable solutions are key motivators of the study. This paper focuses on developing a bioreceptive (Guillitte, 1995) composite suitable for additive manufacturing, composed to support growth of various organisms. It investigates key properties which have shown to be beneficial for promoting biological growth, such as water absorption, water permeability, humidity, and surface texture. The study evaluates the effect of two groups of clay-based waste additives, wooden sawdust (Arslan, et al., 2021) and sediment material sourced from local tunnel excavation in Prague. Simultaneously the need for intelligent reintegration and waste use is prevalent. Additive fabrication offers the ability to test a variety of composites and (re-)integrate them into the manufacturing processes. Current approach explores how to design artificial environments/skins for greenery and small life with the potential to improve both diversity and survivability while maintaining a better climate in its immediate surroundings. Bioreceptive design has the potential to improve the quality of the urban environment and bring new aesthetic influences into it (Cruz and Beckett 2016, p. 51-64).
keywords Digital Design, Material Research, Bioreceptive Design, Robotic Fabrication, Additive Manufacturing, Experimental Pastes, Bio compatibility, Waste Materials, Clay Composites
series eCAADe
email
last changed 2024/11/17 22:05

_id sigradi2021_314
id sigradi2021_314
authors Theisen, Tanner and Emami, Niloufar
year 2021
title The Design and Fabrication of Variable Façade Panel Systems
source Gomez, P and Braida, F (eds.), Designing Possibilities - Proceedings of the XXV International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2021), Online, 8 - 12 November 2021, pp. 1257–1268
summary This study explores how alternative molding methods can be utilized to construct a variety of prefabricated volumetric concrete panels for façades from a single digitally fabricated mold. First, precedents were studied and panel variability was classified into ornamental, geometric, or assembly categories. Then, a molding method was proposed that improves upon traditional processes. Traditionally, geometrically varied façade panels are realized through creating a single mold for every variant, which is inefficient and wasteful. The proposed method allows for reusability of a singular mold which can fabricate variated panels through utilizing interchangeable mold inserts. This proposal was tested on a small scale through creating rapid iterations of molds fabricated with Stereolithography (SLA) printing. Emerging big area additive manufacturing (BAAM) technology allows for the proposed methods to be utilized at the industrial scale where they can reduce the cost, labor, and time of fabricating varied concrete panels while also creating complex geometries.
keywords precast panels, 3D printing mold, variability, custom repetitive manufacturing, facades
series SIGraDi
email
last changed 2022/05/23 12:11

_id cdrf2021_286
id cdrf2021_286
authors Yimeng Wei, Areti Markopoulou, Yuanshuang Zhu,Eduardo Chamorro Martin, and Nikol Kirova
year 2021
title Additive Manufacture of Cellulose Based Bio-Material on Architectural Scale
doi https://doi.org/https://doi.org/10.1007/978-981-16-5983-6_27
source Proceedings of the 2021 DigitalFUTURES The 3rd International Conference on Computational Design and Robotic Fabrication (CDRF 2021)

summary There are severe environmental and ecological issues once we evaluate the architecture industry with LCA (Life Cycle Assessment), such as emission of CO2 caused by necessary high temperature for producing cement and significant amounts of Construction Demolition Waste (CDW) in deteriorated and obsolete buildings. One of the ways to solve these problems is Bio-Material. CELLULOSE and CHITON is the 1st and 2nd abundant substance in nature (Duro-Royo, J.: Aguahoja_ProgrammableWater-based Biocomposites for Digital Design and Fabrication across Scales. MIT, pp. 1–3 (2019)), which means significantly potential for architectural dimension production. Meanwhile, renewability and biodegradability make it more conducive to the current problem of construction pollution. The purpose of this study is to explore Cellulose Based Biomaterial and bring it into architectural scale additive manufacture that engages with performance in the material development, with respect to time of solidification and control of shrinkage, as well as offering mechanical strength. At present, the experiments have proved the possibility of developing a cellulose-chitosan- based composite into 3D-Printing Construction Material (Sanandiya, N.D., Vijay, Y., Dimopoulou, M., Dritsas, S., Fernandez, J.G.: Large-scale additive manufacturing with bioinspired cellulosic materials. Sci. Rep. 8(1), 1–5 (2018)). Moreover, The research shows that the characteristics (Such as waterproof, bending, compression, tensile, transparency) of the composite can be enhanced by different additives (such as xanthan gum, paper fiber, flour), which means it can be customized into various architectural components based on Performance Directional Optimization. This solution has a positive effect on environmental impact reduction and is of great significance in putting the architectural construction industry into a more environment-friendly and smart state.
series cdrf
email
last changed 2022/09/29 07:53

_id ascaad2021_000
id ascaad2021_000
authors Abdelmohsen, S, El-Khouly, T, Mallasi, Z and Bennadji, A (eds.)
year 2021
title ASCAAD 2021: Architecture in the Age of Disruptive Technologies - Transformation and Challenges
source Architecture in the Age of Disruptive Technologies: Transformations and Challenges [9th ASCAAD Conference Proceedings ISBN 978-1-907349-20-1] Cairo (Egypt) [Virtual Conference] 2-4 March 2021.
summary The ASCAAD 2021 conference theme addresses the gradual shift in computational design from prototypical morphogenetic-centered associations in the architectural discourse. This imminent shift of focus is increasingly stirring a debate in the architectural community and is provoking a much needed critical questioning of the role of computation in architecture as a sole embodiment and enactment of technical dimensions, into one that rather deliberately pursues and embraces the humanities as an ultimate aspiration. We have encouraged researchers and scholars in the CAAD community to identify relevant visions and challenging aspects such as: from the tangible to the intangible, from the physical to the phenomenological, from mass production to mass customization, from the artifact-centered to the human-centered, and from formalistic top-down approaches to informed bottom-up approaches. A parallel evolving impact in the field of computational design and innovation is the introduction of disruptive technologies which are concurrently transforming practices and businesses. These technologies tend to provoke multiple transformations in terms of processes and workflows, methodologies and strategies, roles and responsibilities, laws and regulations, and consequently formulating diverse emergent modes of design thinking, collaboration, and innovation. Technologies such as mixed reality, cloud computing, robotics, big data, and Internet of Things, are incessantly changing the nature of the profession, inciting novel modes of thinking and rethinking architecture, developing new norms and impacting the future of architectural education. With this booming pace into highly disruptive modes of production, automation, intelligence, and responsiveness comes the need for a revisit of the inseparable relation between technology and the humanities, where it is possible to explore the urgency of a pressing dialogue between the transformative nature of the disruptive on the one hand and the cognitive, the socio-cultural, the authentic, and the behavioral on the other.
series ASCAAD
last changed 2022/05/19 11:45

_id sigradi2021_361
id sigradi2021_361
authors Almeida, Julio, Bevilaqua, Diogo, Piaia, Luana and Secchi, Carla
year 2021
title TEC-House: Itinerant Modular Space Based on Digital Fabrication
source Gomez, P and Braida, F (eds.), Designing Possibilities - Proceedings of the XXV International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2021), Online, 8 - 12 November 2021, pp. 1499–1510
summary The academy aims to understand and insert digital technologies in the collaborative, interdisciplinary and innovative process. Thus, the process of this project aims to develop an itinerant space that enables integration between academics and the community, associated with digital technologies, making it essential as a precursor of knowledge, innovation and social well-being. Based on concepts from Smart City and Smart Campus, as it addresses a phenomenon of development intrinsic to technological processes in pursuit of environmental quality, it appropriates of digital manufacturing tools as a programmatic production model. Inspired by the generation of physical objects from digital models along the lines of Wikihouse, a modular architectural executive method was developed as an alternative for flexibility and movement. At the end of the process, there is the conception of the TEC-House, idealized as an itinerant modular space, based on anthropometric parameters where function determines the way they integrate, constituting modifying places.
keywords TEC-House, Digital Manufacturing, Modular, Itinerant Space, Innovation
series SIGraDi
email
last changed 2022/05/23 12:11

_id caadria2021_088
id caadria2021_088
authors Batalle Garcia, Anna, Cebeci, Irem Yagmur, Vargas Calvo, Roberto and Gordon, Matthew
year 2021
title Material (data) Intelligence - Towards a Circular Building Environment
doi https://doi.org/10.52842/conf.caadria.2021.1.361
source A. Globa, J. van Ameijde, A. Fingrut, N. Kim, T.T.S. Lo (eds.), PROJECTIONS - Proceedings of the 26th CAADRIA Conference - Volume 1, The Chinese University of Hong Kong and Online, Hong Kong, 29 March - 1 April 2021, pp. 361-370
summary The integration of repurposed material in new construction products generates resiliency strategies that diminish the dependency on raw resources and reduce the CO2 emissions produced by their extraction, transportation, and manufacturing. This research emphasizes the need to expand preliminary data collation from pre-demolition sites to inform early design decisions. Material (data) Intelligence investigates how the merging of artificial intelligence and data analysis could have a crucial impact on achieving widespread material reuse. The first step consists of automating the process of detecting materials and construction elements from pre-demolition sites through drone photography and computer vision. The second part of the research links the resulting database with a computational design tool that can be integrated into construction software. This paper strengthens the potential of circular material flows in a digital paradigm and exposes the capability for constructing big data sets of reusable materials, digitally available, for sharing and organizing material harvesting.
keywords computer vision; material database; automation; reclaimed material; digitalization
series CAADRIA
email
last changed 2022/06/07 07:54

_id sigradi2021_281
id sigradi2021_281
authors Bernal, Marcelo, Vegas, Gonzalo, Williams, Marvina and Andersen, Katie
year 2021
title Quantification of Effective Temporal Exposure to Daylight Illuminance Levels in Healthcare Settings
source Gomez, P and Braida, F (eds.), Designing Possibilities - Proceedings of the XXV International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2021), Online, 8 - 12 November 2021, pp. 315–326
summary The purpose of this study is the quantification of the exposure of occupants to daylight illuminance levels. The case study is the typical floor of a patient tower occupied by nurses in twelve hours shifts, from 7 am to 7 pm. Significant evidence exists regarding the positive impact of access to daylight on staff outcomes in healthcare facilities in terms of reduction of stress, absenteeism, medication errors, and burn outs. However, the standard daylight simulation methods evaluate the building and do not capture the dynamic nature of people’s behavior while moving through the space. The proposed approach combines agent-based simulation and daylight performance analysis to compute the occupants’ exposure to daylight levels throughout the year. The results show the discrepancies between building-centric and human-centric types of analysis and the contribution of dynamic simulation methods to design occupancy schedules to warranty equitable access to daylight to building occupants.
keywords Event model, Building occupancy, Behavior modeling, Space-use analysis, Design tools
series SIGraDi
email
last changed 2022/05/23 12:10

_id ecaade2021_241
id ecaade2021_241
authors Bitting, Selina, Azadi, Shervin and Nourian, Pirouz
year 2021
title Reconfigurable Domes - Computational design of dry-fit blocks for modular vaulting
doi https://doi.org/10.52842/conf.ecaade.2021.1.263
source Stojakovic, V and Tepavcevic, B (eds.), Towards a new, configurable architecture - Proceedings of the 39th eCAADe Conference - Volume 1, University of Novi Sad, Novi Sad, Serbia, 8-10 September 2021, pp. 263-274
summary In contrast to the contemporary aesthetic account, Muqarnas are geometrically complex variations of Squinches used for structural integration of rectilinear geometries and curved geometries. Inspired by the historical functionality of Muqarnas, we present a generalized computational workflow for generating dry-fit stacking modules from two-dimensional patterns in order to construct a dome. Similar to Muqarnas these blocks are modular in nature, complex in geometry, and compression-only in their structural behavior. We demonstrate the design of such structures based on the exemplary Penrose pattern and showcase the variations & potentials of this method in comparison to conventional approaches.
keywords Muqarnas; Generative Design; Modular Design; Unreinforced Masonry Architecture; Penrose Tiling; Workflow Design
series eCAADe
email
last changed 2022/06/07 07:52

_id ijac202119204
id ijac202119204
authors Castelo-Branco, Renata; Catarina Brás, António Menezes Leitao
year 2021
title Inside the Matrix: Immersive Live Coding for Architectural Design
source International Journal of Architectural Computing 2021, Vol. 19 - no. 2, 174–189
summary Algorithmic Design (AD) uses computer programs to describe architectural models. These models are visual by nature and, thus, greatly benefit from immersive visualization. To allow architects to benefit from the advantages of Virtual Reality (VR) within an AD workflow, we propose a new design approach: Live Coding in Virtual Reality (LCVR). LCVR means that the architect programs the design while immersed in it, receiving immediate feedback on the changes applied to the program. In this paper, we discuss the benefits and impacts of such an approach, as well as the most pressing implementation issues, namely the projection of the programming environment onto VR, and the input mechanisms to change the program or parts of it. For each, we offer a critical analysis and comparison of the various solutions available in the context of two different programming paradigms: visual and textual.
keywords Virtual Reality, Algorithmic Design, Live Coding, Programming Environments, Interaction Mechanisms
series journal
email
last changed 2024/04/17 14:29

_id ijac202119106
id ijac202119106
authors Del Campo, Matias; Alexandra Carlson, and Sandra Manninger
year 2021
title Towards Hallucinating Machines - Designing with Computational Vision
source International Journal of Architectural Computing 2021, Vol. 19 - no. 1, 88–103
summary There are particular similarities in how machines learn about the nature of their environment, and how humans learn to process visual stimuli. Machine Learning (ML), more specifically Deep Neural network algorithms rely on expansive image databases and various training methods (supervised, unsupervised) to “make sense” out of the content of an image. Take for example how students of architecture learn to differentiate various architectural styles. Whether this be to differentiate between Gothic, Baroque or Modern Architecture, students are exposed to hundreds, or even thousands of images of the respective styles, while being trained by faculty to be able to differentiate between those styles. A reversal of the process, striving to produce imagery, instead of reading it and understanding its content, allows machine vision techniques to be utilized as a design methodology that profoundly interrogates aspects of agency and authorship in the presence of Artificial Intelligence in architecture design. This notion forms part of a larger conversation on the nature of human ingenuity operating within a posthuman design ecology. The inherent ability of Neural Networks to process large databases opens up the opportunity to sift through the enormous repositories of imagery generated by the architecture discipline through the ages in order to find novel and bespoke solutions to architectural problems. This article strives to demystify the romantic idea of individual artistic design choices in architecture by providing a glimpse under the hood of the inner workings of Neural Network processes, and thus the extent of their ability to inform architectural design.The approach takes cues from the language and methods employed by experts in Deep Learning such as Hallucinations, Dreaming, Style Transfer and Vision. The presented approach is the base for an in-depth exploration of its meaning as a cultural technique within the discipline. Culture in the extent of this article pertains to ideas such as the differentiation between symbolic and material cultures, in which symbols are defined as the common denominator of a specific group of people.1 The understanding and exchange of symbolic values is inherently connected to language and code, which ultimately form the ingrained texture of any form of coded environment, including the coded structure of Neural Networks.A first proof of concept project was devised by the authors in the form of the Robot Garden. What makes the Robot Garden a distinctively novel project is the motion from a purely two dimensional approach to designing with the aid of Neural Networks, to the exploration of 2D to 3D Neural Style Transfer methods in the design process.
keywords Artificial intelligence, design agency, neural networks, machine learning, machine vision
series journal
email
last changed 2021/06/03 23:29

_id sigradi2021_312
id sigradi2021_312
authors Dickinson, Susannah and Ida, Aletheia
year 2021
title Dynamic Interscalar Methods for Adaptive Design Futures
source Gomez, P and Braida, F (eds.), Designing Possibilities - Proceedings of the XXV International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2021), Online, 8 - 12 November 2021, pp. 41–53
summary This paper addresses our current environmental and political climate directly, disseminating work from a research-based, upper-level architecture studio located at the border of Mexico and the United States. Dynamic digital tools and methods were developed to connect multiple scales of spatialized data. Additional field tools, including electromagnetic field (EMF) meters, environmental sensors, and micro-photography, enabled real-time dynamics to be combined with photogrammetry, satellite and GIS data. The selected outcomes utilize the methodological framework in different ways. Three presiding significant outcomes demonstrated from this work include: 1) micro-macro scale inquiry through spatio-temporal data collection and fieldwork; 2) parametric digital tools for emergent design optimization linking natural and artificial systems; and 3) human-machine-nature interactions for cultural awareness, participation, and activism. Collectively, these three functions of the methodology shift practice towards an alter-disciplinary logic to enable adaptive design outcomes that are responsive to a range of issues presented through site-specific climate change dynamics.
keywords Parametric Generative Design, Sustainable Design, Simulation, Bio-Inspired Design, Digital Pedagogy
series SIGraDi
email
last changed 2022/05/23 12:10

_id ecaade2021_109
id ecaade2021_109
authors Doumpioti, Christina and Huang, Jeffrey
year 2021
title Intensive Differences in Spatial Design - Reversing form-finding
doi https://doi.org/10.52842/conf.ecaade.2021.1.009
source Stojakovic, V and Tepavcevic, B (eds.), Towards a new, configurable architecture - Proceedings of the 39th eCAADe Conference - Volume 1, University of Novi Sad, Novi Sad, Serbia, 8-10 September 2021, pp. 9-16
summary Drawing from the philosophy of science, 'intensive' qualities define differences in degree instead of 'extensive' ones that define additive quantities. More relevant to architecture, intensive differences can define transient boundaries such as warmness and coolness, dryness and moisture, light and shadow, or visual accessibility, to name a few.The question that serves as a starting point of this study is whether the attributes mentioned above can become form-giving agents during the design process and, therefore, whether they become fundamental parameters for the conceptualization and configuration of extensive spatial qualities. This question is explored using Generative Adversarial Networks and image-to-image translation. The dataset consists of two types of images; one consists of spatial configurations representing extensive attributes. The second set depicts intensive characteristics of visual accessibility. The study proposes a conceptual model and workflow that reverses form-finding and enables the design of environments through the specification of desired intensive attributes. Furthermore, it discusses the advantage of working with this method in search of architectural environments with embedded spatial experiences.
keywords Intensive Differences; Form-Finding; Isovist Simulation; conditional Generative Adversarial Networks (cGAN)
series eCAADe
email
last changed 2022/06/07 07:55

_id sigradi2021_173
id sigradi2021_173
authors Erbil Altintas, Livanur, Kasali, Altug and Dogan, Fehmi
year 2021
title Legibility of Design in Collaborative Computational Practices
source Gomez, P and Braida, F (eds.), Designing Possibilities - Proceedings of the XXV International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2021), Online, 8 - 12 November 2021, pp. 1053–1063
summary The paper reports key instances from our field observations involving computational design practices to understand the process of generating and assessing alternative design options. Following an ethnographic approach, we investigate the nature of interactions within the team, which we conceptualize as a distributed cognitive system. We have observed a persistent effort –mostly driven by team leaders- to make the design idea -and design process in general- more legible and transparent for individuals within the team as well as others including clients and consultants. Through situated observations of collaborative computational practices, we investigate how design ideas are represented and externalized in a distributed cognitive system with the intention of achieving a legible schema to guide the design process. We report our interpretations concerning the concept of legibility and its various dimensions which predominantly relate to the need to clarify and justify the core design drivers and approaches in form-finding.
keywords legibility, computational design, collaboration, design process, design cognition
series SIGraDi
email
last changed 2022/05/23 12:11

_id sigradi2021_354
id sigradi2021_354
authors Ferreira, Julio César and Ferreira, Claudio Lima
year 2021
title Emotion, Cognition, and The Practice of Teaching Architectural Design
source Gomez, P and Braida, F (eds.), Designing Possibilities - Proceedings of the XXV International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2021), Online, 8 - 12 November 2021, pp. 435–450
summary From the view of concepts related to emotions and feelings treated in the field of cognitive - behavioral neuroscience and its relation with the teaching-learning processes, this paper searches to analyze educational strategies that can contribute to the field of emergency synchronous remote teaching architectural design. Methodologically, the bibliographical research of exploratory nature is related to an experience of investigation about pedagogical methods of teaching architectural design in a postgraduate course, developed, in the second semester of 2020, during the period of emergency synchronous remote teaching due to the SARS-Cov-2 coronavirus.We seek to comprehend the benefits and limits of remote emergency teaching practices of architectural design, looking at factors such as emotions and feelings as important mediation tools on teaching-learning processes.
keywords Neurociencias, Fatores emocionais, Cogniçao em projeto, Ensino-aprendizado de projeto de arquitetura, Pensamento complexo.
series SIGraDi
email
last changed 2022/05/23 12:11

_id sigradi2021_68
id sigradi2021_68
authors Filgueira Dias, Cristina and Portugal do Nascimento, Luís Cláudio
year 2021
title Inductive Creative Processes within Ideation Phases of Digital Design Products
source Gomez, P and Braida, F (eds.), Designing Possibilities - Proceedings of the XXV International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2021), Online, 8 - 12 November 2021, pp. 463–473
summary This article aims to identify and analyze inductive aspects (those which go from particular instances to the general configuration) present in ideation phases of digital design projects (such as apps, websites and tools for companies’ internal communications), with special emphasis on how induction occurs in creative processes. Using a qualitative methodological approach, the analysis is based on in-depth, semi-structured interviews with digital designers, on a literature review on the subjects of creativity and classic design method, as well as on a design documentary. Research findings suggest the importance of combining the use of verbal and visual communication resources in group dynamics; the need for designers to be highly proficient in the tools and techniques used while generating new alternatives, regardless of their physical/analogical or virtual/digital nature; and to allocate, whenever possible, ample time to explore ideas in order to push the limits of each project being developed.
keywords Design method, digital design products, inductive processes, creative processes, creativity techniques
series SIGraDi
email
last changed 2022/05/23 12:11

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