CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 613

_id sigradi2021_358
id sigradi2021_358
authors Tosello, Maria Elena, Mines, Patricia, Jereb, Marcelo, Rainaudo, Verónica, Longoni, Agustín, Carboni, Lucía, Saucedo, Santiago and Picco, Camila
year 2021
title Designing (at) the Edges: Urban Interfaces and Hybrid Habitats
source Gomez, P and Braida, F (eds.), Designing Possibilities - Proceedings of the XXV International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2021), Online, 8 - 12 November 2021, pp. 1359–1370
summary This interdisciplinary work, which integrates teaching, research and extension, incorporated students from 5 Latin American universities of Architecture and different Design Degrees. The experience that was developed in the first semester of 2021, during the Covid-19 pandemic, deals with the contribution that design and digital media can make to the social problems of local communities. Through the collaborative design of artifacts, interfaces, spaces and representations that articulate the natural, the artificial and the digital, the objective was to value and make visible the natural and cultural heritage of "La Boca", a coastal neighborhood of the city of Santa Fe, located in the flood valley of the Paraná River. Innovative ideas were provided to drive sustainable development processes through proposals that rescue the knowledge and resources of the place using digital mediations. The article analyzes the conceptual bases, methodology and results of this difficult but original experience.
keywords collaborative design, digital media, community tourism, technopolitics
series SIGraDi
email
last changed 2022/05/23 12:11

_id ascaad2021_069
id ascaad2021_069
authors Cheddadi, Aqil; Kensuke Hotta, Yasushi Ikeda
year 2021
title Exploring the Self-Organizing Structure of the Moroccan Medina: A Simulation Model for Generating Urban Form
source Abdelmohsen, S, El-Khouly, T, Mallasi, Z and Bennadji, A (eds.), Architecture in the Age of Disruptive Technologies: Transformations and Challenges [9th ASCAAD Conference Proceedings ISBN 978-1-907349-20-1] Cairo (Egypt) [Virtual Conference] 2-4 March 2021, pp. 672-685
summary This research explores the use of generative design and computational simulations in the exploration of urban compositions based on traditional urban forms from North Africa. Upon the examination of these urban settlements, we discuss the relationship between traditional urban form and generative urbanism theory. We investigate several factors that allow these self-generated urban tissues to be highly adaptive to social, spatial, and environmental change. Following this, we formulate guidelines to reinterpret some of the characteristics of these urban forms. Built on these features, the simulation seeks to explore the generation of abstract urban forms and their optimization. In this regard, this experiment utilizes 3D and parametric design tools (Rhinoceros 3D and Grasshopper) to define a generative urban simulation and optimization model. It explores the use of algorithmic design methodology in the definition and optimization of the generated urban form. For this purpose, grid-based operations with base modules are used in conjunction with introverted urban blocks. We employ evolutionary algorithms and Pareto front methodology to visualize and rank a multitude of optimized results that are evaluated using three different and conflicting design objectives: sun exposure, physical accessibility, and urban density. The results are ranked and analyzed by comparing the outcomes of these different objective functions. The result of this study shows that it is possible to allow a degree of diversification of a myriad of urban configurations with a generative form-finding algorithm while still maintaining a rather commendable adaptability to various design constraints in the case of high-density settings. In this research, it is anticipated that an algorithmic design model is a fitting contemporary solution that can simulate the philosophy of a design made without a designer and offer a wide range of objective-based spatial solutions. It sets the stage for a discussion about the relevance of reinterpreting traditional urban forms from north Africa by designing a generative model that allows for self-organization.
series ASCAAD
email
last changed 2021/08/09 13:13

_id ascaad2021_025
id ascaad2021_025
authors Fekry, Ahmed; Reham El Dessuki, Mai Abdalaty
year 2021
title Using ENVI-met to Simulate the Climatic Behavior of Green Elements in Urban Spaces
source Abdelmohsen, S, El-Khouly, T, Mallasi, Z and Bennadji, A (eds.), Architecture in the Age of Disruptive Technologies: Transformations and Challenges [9th ASCAAD Conference Proceedings ISBN 978-1-907349-20-1] Cairo (Egypt) [Virtual Conference] 2-4 March 2021, pp. 341-354
summary The urban environment is nothing but the product of the permanent interaction between the physical elements that make up the urban space and the corresponding climatic factors. This relationship is similar to a chemical reaction, hence the difficulty of anticipating and dealing with such complex relationships. As a result, designers resort to the use of simulation software. Designers in the area of urban design must be fully aware of the ways to use these programs optimally and check the impact of the use of green elements within urban spaces in advance during the design process before practical implementation. This paper aims to integrate the design of urban spaces with the simulation of climatic behavior using ENVI-met climatic simulation software. It also aims to determine the impact of using the optimal ratio of green elements in urban spaces on the thermal comfort of their users (using two example urban spaces at the American University in New Cairo and Princess Noura University in Riyadh).
series ASCAAD
email
last changed 2021/08/09 13:11

_id sigradi2021_186
id sigradi2021_186
authors Isele, Priscila and Mussi, Andrea
year 2021
title Inclusive Architecture: Landscaping Codesign in Children's Playgrounds
source Gomez, P and Braida, F (eds.), Designing Possibilities - Proceedings of the XXV International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2021), Online, 8 - 12 November 2021, pp. 1397–1408
summary Children's playgrounds or also called playgrounds are open spaces, the basis for children's recreation. Important for the inclusion and mobility of visually impaired children in the social environment, through inclusive urban facilities that stimulate new experiences for their cognitive development. In this context, the use of Co-design with visually impaired people, in the design processes of children's playgrounds, assumes an importance for an inclusive project based on their experiences. Thus, it aimed to promote a project together, to provide more comfort and safety to users. It presents as main results as better colors, materials and types of toys for children with visual impairment to be competent in a playground including from the application of methods, tools and resources in the Co-design process.
keywords Codesign, Playgrounds infantis, Pessoas com Deficiencia Visual.
series SIGraDi
email
last changed 2022/05/23 12:11

_id acadia21_76
id acadia21_76
authors Smith, Rebecca
year 2021
title Passive Listening and Evidence Collection
doi https://doi.org/10.52842/conf.acadia.2021.076
source ACADIA 2021: Realignments: Toward Critical Computation [Proceedings of the 41st Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 979-8-986-08056-7]. Online and Global. 3-6 November 2021. edited by B. Bogosian, K. Dörfler, B. Farahi, J. Garcia del Castillo y López, J. Grant, V. Noel, S. Parascho, and J. Scott. 76-81.
summary In this paper, I present the commercial, urban-scale gunshot detection system ShotSpotter in contrast with a range of ecological sensing examples which monitor animal vocalizations. Gunshot detection sensors are used to alert law enforcement that a gunshot has occurred and to collect evidence. They are intertwined with processes of criminalization, in which the individual, rather than the collective, is targeted for punishment. Ecological sensors are used as a “passive” practice of information gathering which seeks to understand the health of a given ecosystem through monitoring population demographics, and to document the collective harms of anthropogenic change (Stowell and Sueur 2020). In both examples, the ability of sensing infrastructures to “join up and speed up” (Gabrys 2019, 1) is increasing with the use of machine learning to identify patterns and objects: a new form of expertise through which the differential agendas of these systems are implemented and made visible. I trace the differential agendas of these systems as they manifest through varied components: the spatial distribution of hardware in the existing urban environment and / or landscape; the software and other informational processes that organize and translate the data; the visualization of acoustical sensing data; the commercial factors surrounding the production of material components; and the apps, platforms, and other forms of media through which information is made available to different stakeholders. I take an interpretive and qualitative approach to the analysis of these systems as cultural artifacts (Winner 1980), to demonstrate how the political and social stakes of the technology are embedded throughout them.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id sigradi2021_234
id sigradi2021_234
authors Al Nouri, Mhd Ziwar, Baghdadi, Bilal and Khateeb, Nairooz
year 2021
title Re-coding Post-War Syria: The Role of Data Collection & Objective Investigations in PostWar Smart City
source Gomez, P and Braida, F (eds.), Designing Possibilities - Proceedings of the XXV International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2021), Online, 8 - 12 November 2021, pp. 127–145
summary Re-coding post-war Syria is an ongoing research and data platform, focused on innovation and collecting comprehensive, infrastructural and socioeconomic analytics, synchronization data, by using AI driven to give a more transparent image of innovating a new methodology to regenerate the future of post-war smart cities into advanced and sustainable urban environments in a smarter way (Fig. 1). The pressure to achieve a rapid Post-war smart city without clear strategy and comprehensive analysis of all aspects will cause a particularly catastrophic collapse in the interconnected social structure, services, education and health care system, leaving a long-term impact on the society. This paper presents the current status of the Research & Documentation methodology in the Data Collection phase by the objective investigations conducted through a series of local and international workshops species developed in this research called “Re-Coding“, offering consequent direct ground surveys, statistics and documentation study of the targeted areas, merging professionalism and youth power with local community to detect an open source data used as a tool to re-generate a precarious area towards a new methodology.
keywords Post-War Smart cities, Collecting Data, Local community, Objective Investigations, Artificial intelligence
series SIGraDi
email
last changed 2022/05/23 12:10

_id sigradi2021_94
id sigradi2021_94
authors Deon, Luisa, Isele, Priscila and Mussi, Andrea
year 2021
title Codesign and Digital Technologies: Including the Child in The Playground Design Process in a Pocket
source Gomez, P and Braida, F (eds.), Designing Possibilities - Proceedings of the XXV International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2021), Online, 8 - 12 November 2021, pp. 1321–1332
summary The vast majority of children's environments are planned and organized considering the perceptions of adults. Co-design is an important tool for adding users to design process. The objective of this work is to include children in the design process of a Pocket Park, using methods and tools to support Co-design. The work was structured based on literature review, Focus Group, Culture Maker, Digital Fabrication and Prototyping. Two online synchronous workshops were held with 23 students and 2 primary school teachers. A survey indicated that the collaborative project has a great contribution in the design process of urban spaces. Promotes assertive communication between those involved, welcoming their ideas in a flexible way. It also indicates that Digital Fabrication and Prototyping equipment are important vehicles in the construction of objects that facilitate communication during the design process, such as toys present in children's daily lives. Finally, there was a rich exchange of information and learning during the design process.
keywords Codesign, Espaços Abertos, Fabricaçao Digital.
series SIGraDi
email
last changed 2022/05/23 12:11

_id ascaad2021_062
id ascaad2021_062
authors Elgobashi, Aya; Yasmeen El Semary
year 2021
title Redefinition of Heritage Public Spaces Using PPGIS: The Case of Religious Complex in Old Cairo
source Abdelmohsen, S, El-Khouly, T, Mallasi, Z and Bennadji, A (eds.), Architecture in the Age of Disruptive Technologies: Transformations and Challenges [9th ASCAAD Conference Proceedings ISBN 978-1-907349-20-1] Cairo (Egypt) [Virtual Conference] 2-4 March 2021, pp. 355-370
summary Plenty of challenges all over the world are affecting the urban development of spaces in the cities, especially those of heritage sites; these urban spaces provide various ambiances that appeal to the senses. Although surrounded open spaces in heritage sites are full of rich, deep knowledge that plays an active role in the community perceptions, it has been recently neglected. A contribution is paid to the combination of digital technologies to help in preserving those spaces. Its integrated use could exponentially increase the effectiveness of conservation strategies of ancient buildings. GIS technology became a usual documentation tool for heritage managers, conservators, restorers, architects, archaeologists, painters, and all other categories of experts involved in cultural heritage activities. Consequently, the GIS has faced strong criticism as it is a tool for documentation without engaging in the public environment and the users’ needs; as a result, GIS cannot help in any enhancing process as it does not have any idea about the needs of the users. This paper analyses public uses efficiency in heritage public spaces in Cairene context using public participation geographic information system (PPGIS) methodology, as it gives attention to the term “user” to include the “public” incorporating the concept of “public participation” commonly used in planning. An online survey was set up, based on Google Maps, where respondents were asked to place and rate twenty-five items on an interactive map done by (ARCGIS 10.4). These items were based on the criteria of placemaking to make those spaces full of creative ambiance to be more attractive and useful to the communities. Finally, 200 valid surveys have been collected and mapped 1500 opinions have been mapped. The Results of this research show that PPGIS is an effective tool in measuring the efficiency of those heritage public spaces, which may be valuable for future planning.
series ASCAAD
email
last changed 2021/08/09 13:13

_id caadria2021_391
id caadria2021_391
authors Elshani, Diellza, Koenig, Reinhard, Duering, Serjoscha, Schneider, Sven and Chronis, Angelos
year 2021
title Measuring Sustainability and Urban Data Operationalization - An integrated computational framework to evaluate and interpret the performance of the urban form.
doi https://doi.org/10.52842/conf.caadria.2021.2.407
source A. Globa, J. van Ameijde, A. Fingrut, N. Kim, T.T.S. Lo (eds.), PROJECTIONS - Proceedings of the 26th CAADRIA Conference - Volume 2, The Chinese University of Hong Kong and Online, Hong Kong, 29 March - 1 April 2021, pp. 407-416
summary With rapid urbanization, the necessity for sustainable development has skyrocketed, and sustainable urban development is a must. Recent advances in computing performance of urban layouts in real-time allow for new paradigms of performance-driven design. As beneficial as utilizing multiple layers of urban data may be, it can also create a challenge in interpreting and operationalizing data. This paper presents an integrated computational framework to measure sustainability, operationalize and interpret the urban forms performance data using generative design methods, novel performance simulations, and machine learning predictions. The performance data is clustered into three pillars of sustainability: social, environmental, and economical, and it is followed with the performance space exploration, which assists in extracting knowledge and actionable rules of thumb. A significant advantage of the framework is that it can be used as a discussion table in participatory planning processes since it could be easily adapted to interactive environments.
keywords generative design; data interpretation ; urban sustainability; performance simulation; machine learning
series CAADRIA
email
last changed 2022/06/07 07:55

_id ecaade2021_135
id ecaade2021_135
authors Guterres, Filipe and Coutinho Quaresma, Filipe
year 2021
title Residential Structures for the Elderly Transformation Grammar
doi https://doi.org/10.52842/conf.ecaade.2021.2.313
source Stojakovic, V and Tepavcevic, B (eds.), Towards a new, configurable architecture - Proceedings of the 39th eCAADe Conference - Volume 2, University of Novi Sad, Novi Sad, Serbia, 8-10 September 2021, pp. 313-322
summary The increment of the average life expectancy and the birth rate reduction in developed countries generates invariably a massive global population ageing. Assuming that residential houses are adaptable for elder citizen requirements, it will be important to provide the quality of life and social support for this fringe of population, maintenance of its use and avoiding abrupt space changes for nursing houses, for example. Our research, using a Shape Grammar from the portuguese housing legislation and mobility principles, proposes a generative tool that will allow to (re)design residential houses. Our goal is to provide designers an intuitive document that explains in a systematic way to enable architects to address norms in an intuitive way. the application of norms according to Portuguese housing legislation and referring to social equipment and technical rules related to accessibilities
keywords adaptative housing; shape grammar; generative design; Portuguese housing legislation; transformation in design.
series eCAADe
email
last changed 2022/06/07 07:50

_id caadria2021_130
id caadria2021_130
authors Han, Yoojin and Lee, Hyunsoo
year 2021
title Exploring the Key Attributes of Lifestyle Hotels: A Content Analysis of User-Created Content on Instagram
doi https://doi.org/10.52842/conf.caadria.2021.1.071
source A. Globa, J. van Ameijde, A. Fingrut, N. Kim, T.T.S. Lo (eds.), PROJECTIONS - Proceedings of the 26th CAADRIA Conference - Volume 1, The Chinese University of Hong Kong and Online, Hong Kong, 29 March - 1 April 2021, pp. 71-80
summary This study aims to investigate the key attributes of lifestyle hotels by analyzing user-created content on Instagram, an image-based social network service. In an era of uncertainty in the tourism and hospitality industry, it is inevitable that hotels must create a competitive identity. However, even with the significant growth of the lifestyle hotel segment, the concept of a lifestyle hotel is still vague. Therefore, to explore how to define, perceive, and interpret lifestyle hotels and to suggest their crucial attributes, this paper examines user-created content on Instagram. The data from 20,886 Instagram posts related to lifestyle hotels, including 2,209 locations, 43,586 hashtags, and 20,866 images, were analyzed using Vision AI, a social network analysis method and computer vision technology. The results of this study demonstrated that lifestyle hotels are perceived as design-focused branded hotels that represent the urban lifestyle and share both vacation and urban activities. Furthermore, the results reflected one of the latest hospitality trends-a holiday in an urban setting in addition to the primary purpose of traveling. Finally, this research suggests broader uses of big data and deep learning for analyzing how a place is consumed in a geospatial context.
keywords Lifestyle Hotel; Hospitality Experiences; User-Created Content; Social Network Analysis; Vision AI
series CAADRIA
email
last changed 2022/06/07 07:50

_id caadria2021_242
id caadria2021_242
authors Joe, Joshua and Pelosi, Antony
year 2021
title PARAMTR v2 - Human-Generative Design tools for prefabricating large-scale residential developments.
doi https://doi.org/10.52842/conf.caadria.2021.1.041
source A. Globa, J. van Ameijde, A. Fingrut, N. Kim, T.T.S. Lo (eds.), PROJECTIONS - Proceedings of the 26th CAADRIA Conference - Volume 1, The Chinese University of Hong Kong and Online, Hong Kong, 29 March - 1 April 2021, pp. 41-50
summary Designers are encountering more issues with complexity, scale and performance requirements increase in residential projects. Prefabrication and generative design tools have the potential to significantly reduce construction time, cost, and material waste at scale. Building upon existing research, this paper further investigates how human-generative design tools can improve building performance and feasibility of prefabrication at scale whilst encouraging design variance. In this context, human-generative design tools refer to a partially algorithmic design tool that facilitates an open-box, collaborative approach to design. Following initial research-based design, a new human-generative tool was created (PARAMTR) to address the aforementioned issues using a design-based research methodology. Based on the research performed during the literature review and from initial design results, PARAMTR shows the potential to halve construction time on residential projects in combination with increased manufacturing efficiency. Design outputs share no design commonality, yet use almost 10 times less unique components across four houses when compared to existing residential projects. In combination with the overall benefits discussed and associated with prefabrication, material waste, cost, design time and complexity are expected to be reduced. The paper will discuss further progress towards designing and building smarter homes at scale.
keywords generative design; generative prefabrication; parametric; residential; prefabrication
series CAADRIA
email
last changed 2022/06/07 07:52

_id sigradi2021_49
id sigradi2021_49
authors Massara Rocha, Bruno, Alvarenga, Augusto and Bolssoni, Gabriela
year 2021
title Open-Source Social Housing Architecture: Wikihouse “Sr. Manoel”
source Gomez, P and Braida, F (eds.), Designing Possibilities - Proceedings of the XXV International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2021), Online, 8 - 12 November 2021, pp. 91–102
summary This is the first Wikihouse project to be built in a vulnerable community in Brazil. Brazil is a country with a large housing deficit concentrated in large metropolitan regions. The work is the result of an initiative to address part of this demand using the Wikihouse open-source system. The project was developed using the Design Science Research methodology in three stages: conception, prototyping and production of an experiential module on a 1:1 scale. The results demonstrated the need to develop a better structured design ecology to make the Wikihouse system viable in the Brazilian context. This design ecology concerns an integrated network of services that includes project development centers, prototyping spaces, mini-factories for production, pre-assembly and batch organization environments, logistics services, human resource management teams and integration with the community, in addition to registration, documentation and communication.
keywords Wikihouse, habitaçao de interesse social, projeto de arquitetura, opensource, fabricaçao digital
series SIGraDi
email
last changed 2022/05/23 12:10

_id ecaade2021_159
id ecaade2021_159
authors Yazicioglu, Gülin and Gürsel Dino, Ipek
year 2021
title From Streetscape to Data - Semantic segmentation for the prediction of outdoor thermal comfort
doi https://doi.org/10.52842/conf.ecaade.2021.1.555
source Stojakovic, V and Tepavcevic, B (eds.), Towards a new, configurable architecture - Proceedings of the 39th eCAADe Conference - Volume 1, University of Novi Sad, Novi Sad, Serbia, 8-10 September 2021, pp. 555-562
summary In recent years, the increasing pace of urbanization is expected to increase the temperatures in urban contexts and amplify the Urban Heat Island effect. This phenomenon has a negative impact on the urbanites' thermal comfort in outdoor spaces. Modeling and simulation-based approaches can precisely calculate outdoor thermal comfort; however, they are labor-intensive and high in computational cost. This difficulty might discourage decision-makers to consider outdoor thermal comfort conditions, which can affect their strategies at the beginning stage of design. This paper aims to propose a statistical model that can predict outdoor comfort using semantic segmentation of 2D street view images. Firstly, 78 panoramic street images of selected three streets in Istanbul are used to calculate the specific object classes that have an influence on outdoor temperature using semantic segmentation. Following, the streets' outdoor thermal comfort is calculated in Ladybug/Grasshopper. Lastly, two multi-variate regression models are built using the percentages of these object classes in each image and outdoor thermal comfort in given locations on the streets. Initial results show that the proposed regression models can predict UTCI with R2=0.78 and R2=0.80, indicating the semantic segmentation can support the calculation of outdoor comfort.
keywords multivariate linear regression model; semantic segmentation; universal thermal climate index (UTCI)
series eCAADe
email
last changed 2022/06/07 07:57

_id acadia21_000
id acadia21_000
authors Dörfler, Kathrin; Parascho, Stefana; Scott, Jane; Bogosian, Biayna; Farahi, Behnaz; del Castillo y López, Jose Luis García; Grant, June A.; Noel, Vernelle A.A.
year 2021
title ACADIA 2021: Realignments: Toward Critical Computation
doi https://doi.org/10.52842/conf.acadia.2021.001
source ACADIA 2021: Realignments: Toward Critical Computation [Proceedings of the 41st Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 979-8-986-08056-7]. Online and Global. 3-6 November 2021. edited by B. Bogosian, K. Dörfler, B. Farahi, J. Garcia del Castillo y López, J. Grant, V. Noel, S. Parascho, and J. Scott. 681 p.
summary At the convergence of social, political, and environmental crises and a global pandemic ACADIA2021 reflects on realigning our practices to allow for alternative and constructive ways of knowledge and world making to address these issues. Computational systems have enabled creative solutions and innovations that benefit societies and demonstrate the ingenuity of the design community. However, left unchecked, they can also exacerbate issues of inequality, bias access and perpetuate methods and histories that may harm rather than foster positive change. With these entanglements of technology, power, and society as a backdrop, ACADIA2021 Realignments: Toward Critical Computation, asks us to question our current practices and priorities to address the urgency of the now. This conference provides a platform to engage with conversations, tools and methodologies that include knowledges and communities currently missing to enable realignments toward inclusive and critical practices in architecture across different scales. How can the computational design community critically address questions of emancipation, intersectionality and our computational publics?
series ACADIA
type proceedings
email
last changed 2023/10/22 12:06

_id caadria2021_342
id caadria2021_342
authors Lau, Siu Fung George and van Ameijde, Jeroen
year 2021
title City Centres in the Era of Self-Driving Cars: Possibilities for the Redesign of Urban Streetscapes to Create Pedestrian-oriented Public Spaces
doi https://doi.org/10.52842/conf.caadria.2021.2.609
source A. Globa, J. van Ameijde, A. Fingrut, N. Kim, T.T.S. Lo (eds.), PROJECTIONS - Proceedings of the 26th CAADRIA Conference - Volume 2, The Chinese University of Hong Kong and Online, Hong Kong, 29 March - 1 April 2021, pp. 609-618
summary The forthcoming popularization of Self-driving Vehicles (SDVs) suggests a significant challenge in urban planning, as it enables new mobility patterns for urban citizens. While manufacturers have been developing visionary scenarios where cars become rentable mobile activity spaces, the impact of SDVs on the urban context is unclear. Through the analysis of the new social and technological functionalities developed by car manufacturers, and the projection of these functions into spatial scenarios of use within urban case study site, this paper explores the potential for the redesign of urban streetscapes to reclaim open spaces for pedestrian experiences and urban culture.
keywords High-density urbanism; Self-driving vehicles; Urban analytics
series CAADRIA
email
last changed 2022/06/07 07:51

_id caadria2021_310
id caadria2021_310
authors Papasotiriou, Tania and Chalup, Stephan
year 2021
title Global urban cityscape - Unsupervised clustering exploration of human activity and mobility infrastructure
doi https://doi.org/10.52842/conf.caadria.2021.2.539
source A. Globa, J. van Ameijde, A. Fingrut, N. Kim, T.T.S. Lo (eds.), PROJECTIONS - Proceedings of the 26th CAADRIA Conference - Volume 2, The Chinese University of Hong Kong and Online, Hong Kong, 29 March - 1 April 2021, pp. 539-548
summary It is widely accepted that cities cultivate innovation and are the engines of productivity. The identification of strengths and weaknesses will enchant social mobility providing equal opportunities for all. The study at hand investigates the relationship between social mobility and transportation planning in 1,860 central urban areas across the globe. Datamining processes combining open-sourced, automated, and crowdsourced information from four major pillars of social mobility (demographics, human activity, transport infrastructure, and environmental quality) are used to describe each location. Next, unsupervised clustering algorithms are used to analyse the extracted information, in order to identify similar characteristics and patterns among urban areas. The process, which comprises an objective framework for the analysis of urban environments, resulted in four major types of central areas, that represent similar patterns of human activity and transport infrastructure.
keywords Information retrieval; similarity measures; computer methodologies; unsupervised clustering; urban performance
series CAADRIA
email
last changed 2022/06/07 08:00

_id sigradi2021_69
id sigradi2021_69
authors Sansao, Marcos Marciel, Rebelo, Jucimara, Werlich dos Passos, Fernanda, Freitas Klein, Marina and Vaz, Carlos Eduardo Verzola
year 2021
title Hybrid Spaces in the Context of the Pandemic: Evaluating Home Environment Support for the Creative Process
source Gomez, P and Braida, F (eds.), Designing Possibilities - Proceedings of the XXV International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2021), Online, 8 - 12 November 2021, pp. 1041–1052
summary This article addresses the development and experimentation of a remote application method to help users in social distancing to assess the quality of their creative environments. Therefore, theoretical and practical procedures were adopted to understand the metrics that enhance the creative performance and well-being of environments, and their implementation for spatial analysis through digital instruments and processes. As a result, a set of semi-autonomous and self-applicable tools was developed for collection, processing, visualization and interaction of information regarding the user experiences and environment, making it possible to easily identify problems and potentialities for the elaboration of interventions suited to each situation.
keywords Design metrics, Human-centric analysis, Computational tools, Remote activities, Creative environments.
series SIGraDi
email
last changed 2022/05/23 12:11

_id ascaad2021_045
id ascaad2021_045
authors Soulikias, Aristofanis; Carmela Cucuzzella, Firdous Nizar, Morteza Hazbei, Sherif Goubran
year 2021
title We Gain a Lot…But What are We Losing? A Critical Exploration of the Implications of Digital Design Technologies on Sustainable Architecture
source Abdelmohsen, S, El-Khouly, T, Mallasi, Z and Bennadji, A (eds.), Architecture in the Age of Disruptive Technologies: Transformations and Challenges [9th ASCAAD Conference Proceedings ISBN 978-1-907349-20-1] Cairo (Egypt) [Virtual Conference] 2-4 March 2021, pp. 293-305
summary In the field of architecture, new technologies are enabling us to promptly simulate, quantify, and compare multitudes of design alternatives and consider an ever more expanding list of environmental and economic parameters within the early design phases of projects. However, architecture today veers further towards non-neutral technologies, changing our culture, introducing new values, and (re)shaping our social ideals. The change of media, from the manual to the digital, has deeply transformed architecture and city design. There is undoubtedly progress, but what are we losing in this automation, virtualization and over-digitalization? Are architects—creators of space, human experience, and cultural capital—starting to occupy the role of technicians? Sustainable architecture is a field that is already experiencing tensions between the quantitative and the qualitative, the optimum and the ethical, and the parametric and haptic methods. Yet the rapidly evolving CAAD technologies overlook many of the non-quantifiable values of these binaries. Gains in speed and efficiency in the design process with the help of parametric design may be challenging the designer’s reflection-in-action process required for critical architecture while ethical, cultural, and human dimensions can hardly be modelled algorithmically. Similarly, computational thinking and digitalization in architectural education, have yet to come to terms with the loss of analogue ways of learning that favour a more diverse and inclusive classroom environment. Instead of keeping the analogue and the haptic practices away from the immaculate realm of CAAD, this paper argues for hybrid technologies that recognize these practices and their value in sustainable design and incorporate them. Film animation, as a branch of architecture’s most expressive means, film, can serve as a paradigm of a feasible disruptive technology, but most importantly, as an indicator of the hybridity between the handmade and the digital and its effectiveness in expressing vital elements of sustainability that are otherwise dismissed.
series ASCAAD
email
last changed 2021/08/09 13:11

_id sigradi2021_266
id sigradi2021_266
authors Sousa, Megg and Paio, Alexandra
year 2021
title Digital Public Space: A Comparative Study of Urban Co-Design Interfaces
source Gomez, P and Braida, F (eds.), Designing Possibilities - Proceedings of the XXV International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2021), Online, 8 - 12 November 2021, pp. 1029–1040
summary Discussions about the participatory design for public space began to consolidate as a discipline in the 1960s, at the same time as civil rights debates and social justice were in focus. However, nowadays the reality of participation is permeated by a growing demand for online digital tools, which enable the citizen's interaction in the city design in a playful way. The aim of this article is to analyze a corpus of participatory digital interfaces aimed at the co-design of public spaces. The methodology is based on a comparative study of these platform's characteristics. The comparative analysis showed different design strategies and application characteristics of each one, and how they adapt to different participatory realities we can find.
keywords Espaço público, interface de co-desenho, participaçao digital, gameficaçao, experiencia urbana do usuário
series SIGraDi
email
last changed 2022/05/23 12:11

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