CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id ascaad2022_023
id ascaad2022_023
authors Leitao, Antonio; Castelo-Branco, Renata; Caetano, Ines
year 2022
title Affordable Computation for Architecture
source Hybrid Spaces of the Metaverse - Architecture in the Age of the Metaverse: Opportunities and Potentials [10th ASCAAD Conference Proceedings] Debbieh (Lebanon) [Virtual Conference] 12-13 October 2022, pp. 415-433
summary Current architectural requirements prioritize the need to minimize the ecological footprint. By taking advantage of computational design approaches like Algorithmic Design (AD), architects can enhance their design processes with analysis, optimization, and visualization mechanisms, which are critical to explore design solutions that meet this need. However, these mechanisms are also highly time- and resource-consuming, often implying a quality tradeoff or the acquisition of High-Performance Computing (HPC) machines. The latter are not yet affordable for most design studios but, fortunately, they can be contracted as a service. This paper evaluates the impact of computation as a service in architecture and, more specifically, the remote use of HPC for AD, with the aim of reducing the time and costs associated with computationally expensive processes. A set of experiments were made involving analysis, optimization, and rendering of a selected case study. Results indicate that HPC services are advantageous, particularly when performing embarrassingly parallelizable tasks such as rendering. However, some challenges remain, namely the required expertise.
series ASCAAD
email
last changed 2024/02/16 13:24

_id sigradi2022_121
id sigradi2022_121
authors Palermo Meliande, Maria Clara; Paraizo, Rodrigo
year 2022
title The remains of Morro do Castelo: locative gaming and digital heritage in Rio de Janeiro
source Herrera, PC, Dreifuss-Serrano, C, Gómez, P, Arris-Calderon, LF, Critical Appropriations - Proceedings of the XXVI Conference of the Iberoamerican Society of Digital Graphics (SIGraDi 2022), Universidad Peruana de Ciencias Aplicadas, Lima, 7-11 November 2022 , pp. 883–894
summary This paper describes a research studying the tactical appropriation of location-based informational media in urban space. More specifically, we are concerned with using these techniques as a ludic tool to shed light in the processes of urban transformations and preservation of heritage in the city of Rio de Janeiro, using Morro do Castelo as a case study. This research is divided in three parts: the first comprises a historical review of the demolition of Morro do Castelo; the second consists in the elaboration of a set of points of interest related to the theme downtown Rio; the third involves the creation of a proof-of-concept prototype using the Actionbound platform, conducting a few field tests to evaluate the consistency of the itinerary. The results indicate the potential of location-based games as a tool for cultural heritage education, as well as the inherent difficulties in designing such experiences.
keywords Digital heritage, Location-based games, Morro do Castelo, 20th century Rio de Janeiro
series SIGraDi
email
last changed 2023/05/16 16:57

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