CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 674

_id ascaad2022_005
id ascaad2022_005
authors Abdulmajeed, Abdulwahab; Agkathidis, Asterios; Dounas, Theodoros; Lombardi, Davide
year 2022
title Developing a Design Framework for the Mass Customization of Housing in Saudi Arabia: A Critical Review
source Hybrid Spaces of the Metaverse - Architecture in the Age of the Metaverse: Opportunities and Potentials [10th ASCAAD Conference Proceedings] Debbieh (Lebanon) [Virtual Conference] 12-13 October 2022, pp. 484-502
summary This paper explores the suitability of mass customisation (MC) technologies and techniques in order to provide affordable housing solutions for Saudi Arabia. In particular, the paper analyses ten articles filtered through 1.165 publications searched by using the keywords ‘mass customisation housing or off-site construction’ in the databases Scopus, CumlnCAD, ScienceDirect, and Engineer village and categorised them based on their suitability for the Saudi Arabian context. Our findings include a comparative analysis chart evaluating workflows, tools and technologies on their suitability for the MC design and an MC workflow proposal for including parametric design and digital fabrication tools and techniques.
series ASCAAD
email
last changed 2024/02/16 13:24

_id sigradi2022_243
id sigradi2022_243
authors Banda, Pablo; Carrasco-Pérez, Patricio; García-Alvarado, Rodrigo; Munoz-Sanguinetti, Claudia
year 2022
title Planning & Design Platform of Buildings By Robotic Additive Manufacturing for Construction.
source Herrera, PC, Dreifuss-Serrano, C, Gómez, P, Arris-Calderon, LF, Critical Appropriations - Proceedings of the XXVI Conference of the Iberoamerican Society of Digital Graphics (SIGraDi 2022), Universidad Peruana de Ciencias Aplicadas, Lima, 7-11 November 2022 , pp. 421–430
summary The following paper describes and comments a construction planning platform for the Additive Manufacturing of wall modules, as a set of design and planning actions that interwove robotic, material capacities and spatial characteristics. Goal here is to take semi-conventional strategy and augment the algorithmic process for design and knowledge acquisition regarding design oriented to 3D Printing Construction.
keywords Additive Manufacturing for Construction, 3D Printing, Digital Fabrication, Parametric Design
series SIGraDi
email
last changed 2023/05/16 16:56

_id sigradi2022_149
id sigradi2022_149
authors Shakeri, Sheida; Örnek, Muhammed Ali
year 2022
title Towards robotic fabrication in landscape architecture
source Herrera, PC, Dreifuss-Serrano, C, Gómez, P, Arris-Calderon, LF, Critical Appropriations - Proceedings of the XXVI Conference of the Iberoamerican Society of Digital Graphics (SIGraDi 2022), Universidad Peruana de Ciencias Aplicadas, Lima, 7-11 November 2022 , pp. 467–478
summary With the fourth industrial revolution advancements, digital fabrication and automation have been widely adopted in design and manufacturing domains and deliver exceptional architectural design and fabrication potential. Specifically, robotic fabrication, as cutting-edge technology, pushes the boundaries of architecture to reach structural improvements. However, the potential for robotic fabrication of landscape architecture, which goes beyond the automation and maintenance of existing techniques, remains relatively untouched. This research explores the potential of robotic fabrication in landscape architecture by evaluating its applications in architecture. Therefore, a systematic review was conducted on pioneering architectural research groups involved in robotic fabrication projects. The collected projects were classified and analyzed based on their main parameters, including material, the implemented task, final products, and goals. This evaluation system helps to identify new areas of activity that will enhance landscape architecture, and it will help to change the historical link between a landscape architect and his production techniques.
keywords Digital Fabrication, Automation, Industry 4.0, Landscape Architecture, Robotic Fabrication
series SIGraDi
email
last changed 2023/05/16 16:56

_id ascaad2022_030
id ascaad2022_030
authors Sun, Yuan; Wang, Zhu
year 2022
title Construction Based on Man-Machine Collaboration: A Case Study of a Bamboo Pavilion
source Hybrid Spaces of the Metaverse - Architecture in the Age of the Metaverse: Opportunities and Potentials [10th ASCAAD Conference Proceedings] Debbieh (Lebanon) [Virtual Conference] 12-13 October 2022, pp. 503-514
summary With the development of advanced digital design approaches and mechanical facilities, architectural intelligence liberates conventional construction from conventional paradigms. Computational design and digital fabrication have achieved progress in space innovation, construction efficiency, and material effectiveness. However, those high-tech manufacturing techniques are not widely available in developing countries, where the locals used to carry construction experience from age to age in a nonacademic way. This study explored a collaborative workflow of complex structural design and machine-aided construction in Chinese rural areas. First, we designed a bamboo pavilion parametrically in an irregular site on a hill. Second, its primary structure was optimized based on determining critical load and earthquake resistance to meet local building codes. Then, before material processing, every bamboo component was numbered by algorithm, with its location and morphological data of length and radian calculated accurately on the construction drawings. In the transitional process from the conventional paradigm by experience towards man-machine collaboration, local workers' manual techniques helped minimize construction errors and improve details, which were not adequately predicted and considered beforehand. This study case suggested that respective advantages of both traditional and digital modes should be integrated and balanced based on collaboration between local construction workers and professional researchers, especially as a social role for future vernacular architecture practice.
series ASCAAD
email
last changed 2024/02/16 13:24

_id sigradi2022_270
id sigradi2022_270
authors Arenas, Felipe; Banda, Pablo
year 2022
title Ludo faber alumni: playful experiences of digital manufacturing for the appropriation of educational spaces
source Herrera, PC, Dreifuss-Serrano, C, Gómez, P, Arris-Calderon, LF, Critical Appropriations - Proceedings of the XXVI Conference of the Iberoamerican Society of Digital Graphics (SIGraDi 2022), Universidad Peruana de Ciencias Aplicadas, Lima, 7-11 November 2022 , pp. 503–514
summary The present study is inserted in the learning context of the Architecture career of 40 students in a course of Applied Digital Fabrication. It seeks to explore the design possibilities that are produced by permeating game design features with digital architectural design and digital fabrication with each other. What spatial design potentials appear when introducing and intermingling the notions of Homo Ludens and Homo Faber in architectural generative design systems?
keywords Digital fabrication, Gamification, Generative design, rule-based design
series SIGraDi
email
last changed 2023/05/16 16:56

_id ecaade2022_360
id ecaade2022_360
authors Azambuja Varela, Pedro, Lacroix, Igor, Güzelci, Orkan Zeynel and Sousa, José Pedro
year 2022
title Democratizing Stereotomic Construction through AR Technologies - A reusable mold methodology to the production of customized voussoirs using HoloLens
doi https://doi.org/10.52842/conf.ecaade.2022.1.225
source Pak, B, Wurzer, G and Stouffs, R (eds.), Co-creating the Future: Inclusion in and through Design - Proceedings of the 40th Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2022) - Volume 1, Ghent, 13-16 September 2022, pp. 225–232
summary Mass customizing of building components allows new conditions to explore aesthetic and sustainability in architecture. However, such possibilities tend to require the use of expensive and heavy digital fabrication machinery, which is seldomly available in most regions on the planet. In this context, this paper presents a research in progress that explores Augmented Reality (AR) to support craft production of customized stereotomic components. As a portable technology, the work examines the potential of AR to materialize design solutions that are geometrically complex and variable. Considering the current research on augmented fabrication processes, this work contributes to producing variable building components for stereotomic construction with a focus on earth-based materials. Extending the findings of a recently completed PhD thesis, the work replaces the use of a robot with the HoloLens glasses and Fologram application to produce low- cost and reusable molds. This augmented fabrication setup allows the human control of the production of variable molds, ready for casting and assembly of stereotomic components. This work addresses several of the NEB and UN SDGs goals.
keywords Stereotomy, Augmented Reality, Augmented Fabrication, Customized Production, New European Bauhuas
series eCAADe
email
last changed 2024/04/22 07:10

_id sigradi2022_246
id sigradi2022_246
authors Bustos Lopez, Gabriela; Aguirre, Erwin
year 2022
title Walking the Line: UX-XR Design Experiment for Ephemeral Installations in Pandemic Times
source Herrera, PC, Dreifuss-Serrano, C, Gómez, P, Arris-Calderon, LF, Critical Appropriations - Proceedings of the XXVI Conference of the Iberoamerican Society of Digital Graphics (SIGraDi 2022), Universidad Peruana de Ciencias Aplicadas, Lima, 7-11 November 2022 , pp. 699–710
summary Throughout COVID 19 Pandemic since 2020, it was necessary to generate instructional strategies including digital platforms for creative processes in architecture. This article exposes an experience that integrates pedagogical, operational, and technical dimensions in architecture virtual teaching. A pedagogical methodology was designed and implemented, fusing User Experience (UX) and Extended Reality (XR) during the architectural design process in a virtual experimental studio. The use of UX-XR as a designing-reviewing strategy in architecture, positively impacted the creative experience of both students and reviewers by enriching the perception of the space and interactively simulating the user experience. A friendly, fun, and socially inclusive environment was generated for learning architecture using synthetic media and Multiuser Virtual Environments (MUVEs). The successful results of the students’ projects by phase are shown, revealing the significance of combining UX and XR, incorporating the metaverse as a canvas to review, recreate, interact, and assess architectural designs.
keywords User Experience (UX), Extended Reality (XR), Multiuser Virtual Environments (MUVE), Virtual Campus, Usability
series SIGraDi
email
last changed 2023/05/16 16:56

_id ecaade2022_201
id ecaade2022_201
authors Buš, Peter, Sridhar, Nivedita, Zhao, Yige, Yang, Chia-Wei, Chen, Chenrui and Canga, Darwin
year 2022
title Kit-of-Parts Fabrication and Construction Strategy of Timber Roof Structure - Digital design-to-production workflow for self-builders
doi https://doi.org/10.52842/conf.ecaade.2022.1.449
source Pak, B, Wurzer, G and Stouffs, R (eds.), Co-creating the Future: Inclusion in and through Design - Proceedings of the 40th Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2022) - Volume 1, Ghent, 13-16 September 2022, pp. 449–458
summary This project builds upon a premise that complex double-curved geometries can be built out of simple, planar, and straight elements. As such, it is possible to simplify manufacturing, construction, and assembly processes, as well as decrease the delivery time and cost. When operating with planar and simple components in the form of Kit-of- Parts there is an assumption that such components can be easily used by self-builders, not necessarily building experts. This can empower participatory activities leading to a more sustainable and resilient engaged community. This hypothesis is evaluated through the process of design for manufacture and assembly project of the timber shell, supported by proposed advanced computational design-to-production workflow utilising digital fabrication technologies such as CNC machining and robotic milling. The assembled and erected structure is evaluated in the scope of constructability, deliverability, and operability. Therefore, the focus of this project is to test, observe, experiment with, and learn from those aspects from the perspective of a fabricator, maker, and self-builder of the double-curved timber roof structure, while operating with smaller-scale components and smaller sub-assemblies, convenient for hands-on operations. The paper also discusses the limitations of such an approach.
keywords Design-to-Production Workflow, Robotic Digital Fabrication, Self-Builders, Structural Performance, Advanced Labelling
series eCAADe
email
last changed 2024/04/22 07:10

_id caadria2022_242
id caadria2022_242
authors Cheng, Chung-Chieh, Sheng, Yu-Ting and Wang, Shih-Yuan
year 2022
title Robotic Fabrication Process of Glued Laminated Bamboo for Material Efficient Construction
doi https://doi.org/10.52842/conf.caadria.2022.2.213
source Jeroen van Ameijde, Nicole Gardner, Kyung Hoon Hyun, Dan Luo, Urvi Sheth (eds.), POST-CARBON - Proceedings of the 27th CAADRIA Conference, Sydney, 9-15 April 2022, pp. 213-222
summary This paper aims to introduce the development of a new-style glue-laminated bamboo (GLB) board structure and evaluating computational technologies aiming to enhance the performance of fibre materials and a set of digital manufacturing processes. Specifically, this paper develops a method to introduce the concept of topology optimisation into the properties of fibre materials. At the same time, it explains the unique structure optimisation design and manufacturing process (including the design process, digital tools and auxiliary equipment system). To test the design, this paper compares the data obtained via the gravity suspension test of the physical model and the simulation. Through digital manufacturing methods, the project aims to establish structural elements that could improve material efficiency. Furthermore, it may establish a GLB floor structure system in line with the material economy.
keywords Digital fabrication, Robotic Assembly, Glued Laminate Bamboo, SDG 11, SDG 12, SDG 15
series CAADRIA
email
last changed 2022/07/22 07:34

_id sigradi2022_235
id sigradi2022_235
authors Costa de Jesus, Christian; Chokyu, Margaret; Gomes, Rafael
year 2022
title School Grammar: An Exploration on Computational Processes in Architecture
source Herrera, PC, Dreifuss-Serrano, C, Gómez, P, Arris-Calderon, LF, Critical Appropriations - Proceedings of the XXVI Conference of the Iberoamerican Society of Digital Graphics (SIGraDi 2022), Universidad Peruana de Ciencias Aplicadas, Lima, 7-11 November 2022 , pp. 359–370
summary Standard design for schools in underdeveloped countries seems to be the key to lowering the cost of the whole building process, from design to construction. But since it might not be suitable for different situations, the range of each design is limited. This paper presents a parametric algorithm intended to provide mass customized Architectural solutions for school buildings. A Shape Grammar based methodology for customized school designs is proposed. A set of rules is defined based on chosen characteristics in a corpus of analysis and then is implemented in an open-source modeling software. The algorithm proposed is able to provide solutions for different lots and number of students assisted.
keywords Shape Grammars, School Architecture, Mass Customized Design, Design Methods, Open-Source Software
series SIGraDi
email
last changed 2023/05/16 16:55

_id sigradi2022_7
id sigradi2022_7
authors Danesi Morisso, Joao Gabriel; Gitirana Gomes Ferreira, Marcelo
year 2022
title Microinteraction study in user experience: a systematic literature review of research perspectives
source Herrera, PC, Dreifuss-Serrano, C, Gómez, P, Arris-Calderon, LF, Critical Appropriations - Proceedings of the XXVI Conference of the Iberoamerican Society of Digital Graphics (SIGraDi 2022), Universidad Peruana de Ciencias Aplicadas, Lima, 7-11 November 2022 , pp. 583–594
summary To broaden the understanding of what has been studied on the topic of microinteractions in human-computer interaction, this article conducts an exploratory study to survey the scientific production in articles and dissertations that work with the microinteractions framework, by Saffer (2013), applied to the scope of the user experience. As a method, a systematic literature review is proposed. For this, the following scientific bases are used: Scopus Elsevier, Capes Periodicals, EBSCO and Proquest. From the perspective of design and human-computer interaction, the quantity and approaches used are investigated. Of the 731 scientific works found, 14 were filtered and selected to compose the panorama of scientific research in microinteractions. The article brings the main approaches used in microinteractions research that focus on user experience in the last decade and points out perspectives on how to investigate microinteractions in future academic research.
keywords User experience, Microinteractions, Human-computer interaction, Systematic review, UX
series SIGraDi
email
last changed 2023/05/16 16:56

_id sigradi2022_271
id sigradi2022_271
authors Dong, Siyu; Yan, Jingjing; Yang, Shunyi; Cui, Xiangguo
year 2022
title Light Transmittance Ceramic Design-Computation with Robotics
source Herrera, PC, Dreifuss-Serrano, C, Gómez, P, Arris-Calderon, LF, Critical Appropriations - Proceedings of the XXVI Conference of the Iberoamerican Society of Digital Graphics (SIGraDi 2022), Universidad Peruana de Ciencias Aplicadas, Lima, 7-11 November 2022 , pp. 515–526
summary Building envelope design incorporates a range of light-related analyses, often providing an essential feedback loop for shaping an envelope’s performance, geometry, or components. This is true for solar radiation studies of envelopes, calculated irrespective of building material or assembly. Extending our light-related analysis to include diffuse lighting effects on a building interior presents an opportunity to explore the translucency, porosity, and forms of materials. Glazed architectural ceramic components fabricated using adaptive robotic manufacturing provide an opportunity to exploit material dynamics within the design and alleviate fabrication waste from molds, ultimately accelerating the production manufacturing system. In addition to analyzing the solar radiation on the building facade design, lighting effects can be engaged in profoundly different ways depending on the degree of design-production agency. The production process can be extended beyond automatic routines using robotic fabrication with levels of autonomous involvement that allow for alternative form expressions of the dynamic clay material. In addition to negotiating several design criteria, the design research will develop an aesthetic character originating from customized clay materials and robotic manufacturing processes for lighting transmittance architectural ceramics.
keywords Digital Fabrication, Light Transmittance, Data-Driven Fabrication, Computer Vision
series SIGraDi
email
last changed 2023/05/16 16:56

_id ecaade2022_275
id ecaade2022_275
authors Gan, Amelia Wen Jiun, Guida, George, Kim, Dongyun, Shah, Devashree, Youn, Hyejun and Seibold, Zach
year 2022
title Modulo Continuo - 5-axis ceramic additive manufacturing applications for evaporative cooling facades modules
doi https://doi.org/10.52842/conf.ecaade.2022.1.047
source Pak, B, Wurzer, G and Stouffs, R (eds.), Co-creating the Future: Inclusion in and through Design - Proceedings of the 40th Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2022) - Volume 1, Ghent, 13-16 September 2022, pp. 47–55
summary Recent developments in industrial robotics present an increasing degree of control in additive manufacturing, enabling customization of architectural building components at the scale of the individual unit. Combining the affordances of a 6-axis robotic arm, paste- based extrusion, and terracotta clay, Modulo Continuo presents methods for part-customization of evaporative cooling facade modules. The design of the facade modules is developed firstly at the scale of the tectonic unit - as a self-supporting, interlocking modular system of curved modules with an embedded water reservoir for evaporative cooling. Second, this is developed at the scale of the toolpath - in which the density of the infill geometry in the modules is calibrated based on principles of evaporative cooling. This research presents aesthetic and performative opportunities through an exploration of infill patterning and density of modules based on evaporative cooling requirements. To produce each curved module through additive manufacturing, curved CNC milled substrates are used to support the geometry while accommodating clay shrinkage. Furthermore, this paper presents novel digital workflows for the customization of a modular façade system and the generation of variable toolpaths for infill patterns. By developing additive manufacturing methodologies for part- customization, the research presents future opportunities for the digital fabrication of ceramic construction elements.
keywords Additive Manufacturing, Digital Fabrication, Evaporative Cooling, Ceramics
series eCAADe
email
last changed 2024/04/22 07:10

_id sigradi2022_66
id sigradi2022_66
authors Garcia-Alvarado, Rodrigo; Banda Perez, Pablo; Moroni Orellana, Ginnia
year 2022
title Architectural Diversity of Residential Buildings through Digital Design and Robotic Construction
source Herrera, PC, Dreifuss-Serrano, C, Gómez, P, Arris-Calderon, LF, Critical Appropriations - Proceedings of the XXVI Conference of the Iberoamerican Society of Digital Graphics (SIGraDi 2022), Universidad Peruana de Ciencias Aplicadas, Lima, 7-11 November 2022 , pp. 957–966
summary The housing demand in Latin America has promoted to build big complexes with repetitive designs to ensure their execution and commercialization, but neglecting the differences in occupation, cultures, ages, abilities, genders, climates and locations. Producing low quality, environmental deterioration and social alienation. This work exposes a parametric programming and robotic construction strategy to develop a varied residential process. Based on structural volumes and 3d-printed walls, to provide a diversity of housing configurations. The modular generation of volumes and development of the envelope is programmed to meet various thermal and occupational conditions, with printing trajectories for the walls according to the equipment, execution processes and material capacities. A repertoire of 494 residential volumes has been defined and prototype walls have been made, suggesting an innovative design system, wich provides a new paradigm for housing construction with digital technologies and robotic execution to diversify residential quality.
keywords Inclusive Design, Housing, Parametric Design, Robotics, Digital Fabrication
series SIGraDi
email
last changed 2023/05/16 16:57

_id ijac202220102
id ijac202220102
authors Giesecke, Rena; Benjamin Dillenburger
year 2022
title Large-scale Robotic Fabrication of Polychromatic Relief Glass
source International Journal of Architectural Computing 2022, Vol. 20 - no. 1, pp. 18–30
summary This research investigates a new digital fabrication method for large-scale polychromatic glass elements. Glass elements with locally differentiated properties usually require manual labor or are limited to film applications of secondary materials that are incapable of producing material texture and relief in glass. To create mono- material glass elements for buildings with customized color, opacity, and relief present in the same glass element, this research investigates a novel robotic multi-channel printing process for industrial float glass. Mono-material polychromatic glasses do not require any additional material and can be fully recycled. This paper presents a design-to-production workflow for the construction scale within feasible cost. Investigations include kilning and material considerations, multi-channel tool and fabrication setup, tool path generation, process parameter calibration, and large-scale prototyping. The co-occurrence of locally varying opacities, colors, material textures, and relief within one glass element enabled by the presented robotic fabrication method could allow for novel optical and decorative features in facades and windows.
keywords Additive manufacturing, robotic fabrication, multi-color printing, large-scale, glass, float glass
series journal
last changed 2024/04/17 14:29

_id sigradi2022_28
id sigradi2022_28
authors Guillen Salas, Juan Carlos; Furtado Silva, Neander; Miranda Esper Kallas, Luana
year 2022
title Experimental Study of Prototyping of Autonomous Responsive Cell Panels for Pavilion Design in the Midwest Region of Brazil
source Herrera, PC, Dreifuss-Serrano, C, Gómez, P, Arris-Calderon, LF, Critical Appropriations - Proceedings of the XXVI Conference of the Iberoamerican Society of Digital Graphics (SIGraDi 2022), Universidad Peruana de Ciencias Aplicadas, Lima, 7-11 November 2022 , pp. 385–396
summary There is little research on the possibilities and limitations of digital design, prototyping and manufacturing of architectural components inspired by microscopic plant structures. The hypothesis was that "prototypes of autonomous responsive cell panels can be produced using digital manufacturing by addition and robotics. The objective was to determine the possibilities and limitations of the design, prototyping and manufacture of a responsive cell prototype inspired by the microscopic plant structures of the peel of fruits of Annona Cherimola, Mill and Annona Squamosa, L. (atemoia), Mauritia Flexuosa (buriti), Attalea ssp (babassu coconut), Annona Muricata (soursop) and Annona Squamosa (pine cone or conde fruit). Autonomous responsive cells inspired in plant structures can be produced. But the autonomous responsive cell controlled for sensor-presents itself as an alternative to automatic orientation toward a natural (sun) or artificial lighting source.
keywords Robotics, Biomimetic, Responsive Architecture, Arduino, Digital Fabrication
series SIGraDi
email
last changed 2023/05/16 16:56

_id caadria2022_488
id caadria2022_488
authors Guo, Zhe, Zhang, Zihuan and Li, Ce
year 2022
title Robotic Carving Craft, Research on the Application of Robotic Carving Technology in the Inheritance of Tradition-Al Carving Craft
doi https://doi.org/10.52842/conf.caadria.2022.1.747
source Jeroen van Ameijde, Nicole Gardner, Kyung Hoon Hyun, Dan Luo, Urvi Sheth (eds.), POST-CARBON - Proceedings of the 27th CAADRIA Conference, Sydney, 9-15 April 2022, pp. 747-756
summary In order to realize the inheritance of handicraft skills via digital fabrication technique, so as to preserve the traditional construction culture, this paper discusses a method of control industrial robot (six-axis KUKA kr-60 robotic arm) simulate carving craftsmen working process and explores the relationship between carving posture and different clay states. This paper starts with discussion with cultural heritage in the background of digital tools application. Next, a method to determine the pose of robotic arm by giving the angle value of the six axis is applied in the subsequent carving experimental research, which can make the robotic arm have a smoother and reasonable motion performance by disable the redundant axis movement of the robotic arm when adjusting those poses. Then, a series of carving experiments has been carried out to explore the connection between robotic movement and carved detail, together with a carving path arrangement method that allow for specific carved lines caused by given axis value. This research shows the possibility to create complex form through defining robot movement, which could fundamentally make robot manufacturing a new formal meaning.
keywords Clay Carving, Robotic Arm Control, Crafts Inheritance, Form Algorithm, SDG 8
series CAADRIA
email
last changed 2022/07/22 07:34

_id ecaade2022_99
id ecaade2022_99
authors Hemmerling, Marco and Salzberger, Max
year 2022
title InterACT – Laboratory for architecture, crafts, technology
doi https://doi.org/10.52842/conf.ecaade.2022.1.557
source Pak, B, Wurzer, G and Stouffs, R (eds.), Co-creating the Future: Inclusion in and through Design - Proceedings of the 40th Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2022) - Volume 1, Ghent, 13-16 September 2022, pp. 557–566
summary The InterACT research project focuses on the use of computational design and manufacturing methods in the construction of self-build projects based on wooden structures. The goal is the interdisciplinary development and realization of a prototypical laboratory on the university campus in Cologne. At the intersection of craftsmanship and architecture, the project aims to generate, collect and share interdisciplinary knowledge. The InterACT Lab is intended to function as a hybrid learning and research space, uniting theory and practice. Moreover, the project should make the concept of networked learning and research visible beyond the academic boundaries. The entire development of the project has been set-up as a participative and collaborative learning process, involving students in the conceptual design, decision making and the production of the building components as well as in the assembly of the structure, using digital tools as a common base and connector throughout the process. The paper presents the didactic concept and discusses the findings of the various steps from the early design phase to the realization of a first prototype in scale 1:1.
keywords Didactics, Architectural Curriculum, Design Build Projects, Open Educational Resources (OER), Wood Construction, Digital Fabrication
series eCAADe
email
last changed 2024/04/22 07:10

_id sigradi2022_47
id sigradi2022_47
authors Hernández, Silvia Patricia; Landenberg, Raquel; Boccolini, Sara; Nafá Waasaf, Victoria; Villafanez, Gabriela; D´Allegre, Hugo; Madussi, Lucio; Poccini, Olga
year 2022
title User and Environment Interactive Parasol
source Herrera, PC, Dreifuss-Serrano, C, Gómez, P, Arris-Calderon, LF, Critical Appropriations - Proceedings of the XXVI Conference of the Iberoamerican Society of Digital Graphics (SIGraDi 2022), Universidad Peruana de Ciencias Aplicadas, Lima, 7-11 November 2022 , pp. 607–616
summary Within the framework of a research project on inmotic urban-microarchitecture in public spaces, this paper presents the results of a prototype analysis, based on ergonomic and universal access-criteria, as well as material, technical and technological requirements necessary for its construction in Córdoba (Argentina). The main objective is to increase the services provided while improving the interactions with users with disabilities or movements limitations, as well as older adults and children.
keywords User experience, Inclusive design, Interaction, Inmotics, Parametrics microarchitecture
series SIGraDi
email
last changed 2023/05/16 16:56

_id sigradi2022_193
id sigradi2022_193
authors Kunic, Anja; Naboni, Roberto
year 2022
title Collaborative design and construction of reconfigurable wood structures in a Mixed Reality environment
source Herrera, PC, Dreifuss-Serrano, C, Gómez, P, Arris-Calderon, LF, Critical Appropriations - Proceedings of the XXVI Conference of the Iberoamerican Society of Digital Graphics (SIGraDi 2022), Universidad Peruana de Ciencias Aplicadas, Lima, 7-11 November 2022 , pp. 651–662
summary Mixed Reality tools offer new possibilities for cyber-physical design and construction and promote novel collaboration protocols. This work tackles a multi-user open-end design and construction of reconfigurable timber structures in Mixed Reality by introducing a computational workflow, physical setup and custom-designed interface. The developed procedures are demonstrated in the design and making of a real-scale architectural mock-up based on a discrete construction kit that allows for numerous assembly combinations. The results show that such a construction system that is characterized by rich design and assembly data is processed faster and with fewer mistakes by the builders using Mixed Reality. This opens the possibility to execute, change and update the construction directly in the physical environment in real-time. Moreover, the projected holographic analytics and construction data allowed for more structured decision-making and understanding of the impacts that each building action had.
keywords Mixed Realities, Reconfigurable Timber Construction, Collaborative Design, Collaborative Assembly, Wood Architecture Automation
series SIGraDi
email
last changed 2023/05/16 16:56

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