CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 286

_id caadria2022_179
id caadria2022_179
authors Kikuchi, Naoki, Fukuda, Tomohiro and Yabuki, Nobuyoshi
year 2022
title How a Flooded City Can Be Visualized from Both the Air and the Ground with the City Digital Twin Approach, System Integration of Flood Simulation and Augmented Reality with Drones
source Jeroen van Ameijde, Nicole Gardner, Kyung Hoon Hyun, Dan Luo, Urvi Sheth (eds.), POST-CARBON - Proceedings of the 27th CAADRIA Conference, Sydney, 9-15 April 2022, pp. 607-616
doi https://doi.org/10.52842/conf.caadria.2022.2.607
summary City digital twins are becoming increasingly important for the sustainable development of cities, and augmented reality (AR) has been attracting attention as a tool for visualizing city digital twins. In addition, from the perspective of SDG 11, it is essential to manage flood risk in urban spaces. However, there are no case studies that present a bird‚s-eye view of a simulated city. Visualizing the state of a flooded city during a disaster is one potential use case. From the perspective of information graphics, people want to understand urban data at the micro and macro levels. This study proposes a city-digital-twin approach for visualizing a simulated city using a large-scale AR and drone integration method that does not require a specific software development kit (SDK). This system can visualize the state of a city flooded by a disaster from both a bird‚s-eye view of the city at several tens of metres above it and from a first-person perspective of the user‚s area of activity. The applicability of the system is demonstrated through verification and case studies.
keywords virtual and augmented realities, city digital twin, occlusion handling, flood visualization, web-based augmented reality (web AR), SDG 11
series CAADRIA
email
last changed 2022/07/22 07:34

_id ijac202220214
id ijac202220214
authors Baghi, Ali; Saleh Kalantari; Aryan Baghi
year 2022
title Reconfigurable molds and a fabrication-aware design tool for manufacturing concrete grid structures
source International Journal of Architectural Computing 2022, Vol. 20 - no. 2, pp. 420–433
summary The design and manufacturing of concrete elements need to be reconsidered in light of current trends in architectural geometry. Today, there is a movement toward greater customization and adaptability of concrete elements using “reconfigurable formworks” and “additive manufacturing.” Our study approached the issue of fabricating non-standardized concrete elements from the perspective of a “reconfigurable fabrication platform.” Specifically, we developed a method of fabricating geometrically diverse concrete joints by combining flexible pressure-enduring tubes with a rigid mechanism, resulting in an adaptive concretecasting machine. This platform, which we named “Flexi-node,” can be used in conjunction with a relevant fabrication-aware digital design tool. Users can computationally design and fabricate a great variety of concrete joints using just one mold, with a minimum of material waste and with no distortion from hydrostatic pressure as would typically occur in a fully flexible formwork
keywords Reconfigurable formwork, concrete casting, concrete joints, fabrication-aware design tool
series journal
last changed 2024/04/17 14:29

_id ijac202220204
id ijac202220204
authors BuHamdan, Samer; Aladdin Alwisy; Thomas Danel; Ahmed Bouferguene; Zoubeir Lafhaj
year 2022
title The use of reinforced learning to support multidisciplinary design in the AEC industry: Assessing the utilization of Markov Decision Process
source International Journal of Architectural Computing 2022, Vol. 20 - no. 2, pp. 216–237
summary While the design practice in the architecture, engineering, and construction (AEC) industry continues to be acreative activity, approaching the design problem from a perspective of the decision-making science hasremarkable potentials that manifest in the delivery of high-performing sustainable structures. These possiblegains can be attributed to the myriad of decision-making tools and technologies that can be implemented toassist design efforts, such as artificial intelligence (AI) that combines computational power and data wisdom.Such combination comes to extreme importance amid the mounting pressure on the AEC industry players todeliver economic, environmentally friendly, and socially considerate structures. Despite the promisingpotentials, the utilization of AI, particularly reinforced learning (RL), to support multidisciplinary designendeavours in the AEC industry is still in its infancy. Thus, the present research discusses developing andapplying a Markov Decision Process (MDP) model, an RL application, to assist the preliminary multidisciplinary design efforts in the AEC industry. The experimental work shows that MDP models can expediteidentifying viable design alternatives within the solutions space in multidisciplinary design while maximizingthe likelihood of finding the optimal design
keywords Design evaluation, multidisciplinary design, reinforced learning, Markov Decision Process, social impact,architecture, engineering, and construction industry
series journal
last changed 2024/04/17 14:29

_id ecaade2022_201
id ecaade2022_201
authors Buš, Peter, Sridhar, Nivedita, Zhao, Yige, Yang, Chia-Wei, Chen, Chenrui and Canga, Darwin
year 2022
title Kit-of-Parts Fabrication and Construction Strategy of Timber Roof Structure - Digital design-to-production workflow for self-builders
source Pak, B, Wurzer, G and Stouffs, R (eds.), Co-creating the Future: Inclusion in and through Design - Proceedings of the 40th Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2022) - Volume 1, Ghent, 13-16 September 2022, pp. 449–458
doi https://doi.org/10.52842/conf.ecaade.2022.1.449
summary This project builds upon a premise that complex double-curved geometries can be built out of simple, planar, and straight elements. As such, it is possible to simplify manufacturing, construction, and assembly processes, as well as decrease the delivery time and cost. When operating with planar and simple components in the form of Kit-of- Parts there is an assumption that such components can be easily used by self-builders, not necessarily building experts. This can empower participatory activities leading to a more sustainable and resilient engaged community. This hypothesis is evaluated through the process of design for manufacture and assembly project of the timber shell, supported by proposed advanced computational design-to-production workflow utilising digital fabrication technologies such as CNC machining and robotic milling. The assembled and erected structure is evaluated in the scope of constructability, deliverability, and operability. Therefore, the focus of this project is to test, observe, experiment with, and learn from those aspects from the perspective of a fabricator, maker, and self-builder of the double-curved timber roof structure, while operating with smaller-scale components and smaller sub-assemblies, convenient for hands-on operations. The paper also discusses the limitations of such an approach.
keywords Design-to-Production Workflow, Robotic Digital Fabrication, Self-Builders, Structural Performance, Advanced Labelling
series eCAADe
email
last changed 2024/04/22 07:10

_id acadia23_v1_166
id acadia23_v1_166
authors Chamorro Martin, Eduardo; Burry, Mark; Marengo, Mathilde
year 2023
title High-performance Spatial Composite 3D Printing
source ACADIA 2023: Habits of the Anthropocene: Scarcity and Abundance in a Post-Material Economy [Volume 1: Projects Catalog of the 43rd Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 979-8-9860805-8-1]. Denver. 26-28 October 2023. edited by A. Crawford, N. Diniz, R. Beckett, J. Vanucchi, M. Swackhamer 166-171.
summary This project explores the advantages of employing continuum material topology optimization in a 3D non-standard lattice structure through fiber additive manufacturing processes (Figure 1). Additive manufacturing (AM) has gained rapid adoption in architecture, engineering, and construction (AEC). However, existing optimization techniques often overlook the mechanical anisotropy of AM processes, resulting in suboptimal structural properties, with a focus on layer-by-layer or planar processes. Materials, processes, and techniques considering anisotropy behavior (Kwon et al. 2018) could enhance structural performance (Xie 2022). Research on 3D printing materials with high anisotropy is limited (Eichenhofer et al. 2017), but it holds potential benefits (Liu et al. 2018). Spatial lattices, such as space frames, maximize structural efficiency by enhancing flexural rigidity and load-bearing capacity using minimal material (Woods et al. 2016). From a structural design perspective, specific non-standard lattice geometries offer great potential for reducing material usage, leading to lightweight load-bearing structures (Shelton 2017). The flexibility and freedom of shape inherent to AM offers the possibility to create aggregated continuous truss-like elements with custom topologies.
series ACADIA
type project
email
last changed 2024/04/17 13:58

_id ijac202220205
id ijac202220205
authors Charitonidou, Marianna
year 2022
title Urban scale digital twins in data-driven society: Challenging digital universalism in urban planning decision-making
source International Journal of Architectural Computing 2022, Vol. 20 - no. 2, pp. 238–253
summary The article examines the impact of the virtual public sphere on how urban spaces are experienced andconceived in our data-driven society. It places particular emphasis on urban scale digital twins, which arevirtual replicas of cities that are used to simulate environments and develop scenarios in response to policyproblems. The article also investigates the shift from the technical to the socio-technical perspective withinthe field of smart cities. Despite the aspirations of urban scale digital twins to enhance the participation ofcitizens in the decision-making processes relayed to urban planning strategies, the fact that they are based on alimited set of variables and processes makes them problematic. The article aims to shed light on the tensionbetween the real and the ideal at stake during this process of abstracting sets of variables and processes in thecase of urban scale digital twins
keywords Data-driven society, urban scale digital twins, digital universalism, democracy, big data, cyber–physical–social ecosystems, sovereignty, socio-technical perspective, smart cities, mobility justice, data-driven decisionmaking
series journal
last changed 2024/04/17 14:29

_id sigradi2022_7
id sigradi2022_7
authors Danesi Morisso, Joao Gabriel; Gitirana Gomes Ferreira, Marcelo
year 2022
title Microinteraction study in user experience: a systematic literature review of research perspectives
source Herrera, PC, Dreifuss-Serrano, C, Gómez, P, Arris-Calderon, LF, Critical Appropriations - Proceedings of the XXVI Conference of the Iberoamerican Society of Digital Graphics (SIGraDi 2022), Universidad Peruana de Ciencias Aplicadas, Lima, 7-11 November 2022 , pp. 583–594
summary To broaden the understanding of what has been studied on the topic of microinteractions in human-computer interaction, this article conducts an exploratory study to survey the scientific production in articles and dissertations that work with the microinteractions framework, by Saffer (2013), applied to the scope of the user experience. As a method, a systematic literature review is proposed. For this, the following scientific bases are used: Scopus Elsevier, Capes Periodicals, EBSCO and Proquest. From the perspective of design and human-computer interaction, the quantity and approaches used are investigated. Of the 731 scientific works found, 14 were filtered and selected to compose the panorama of scientific research in microinteractions. The article brings the main approaches used in microinteractions research that focus on user experience in the last decade and points out perspectives on how to investigate microinteractions in future academic research.
keywords User experience, Microinteractions, Human-computer interaction, Systematic review, UX
series SIGraDi
email
last changed 2023/05/16 16:56

_id caadria2022_427
id caadria2022_427
authors Ding, Xinyue, Guo, Xiangmin, Lo, Tian Tian and Wang, Ke
year 2022
title The Spatial Environment Affects Human Emotion Perception-Using Physiological Signal Modes
source Jeroen van Ameijde, Nicole Gardner, Kyung Hoon Hyun, Dan Luo, Urvi Sheth (eds.), POST-CARBON - Proceedings of the 27th CAADRIA Conference, Sydney, 9-15 April 2022, pp. 425-434
doi https://doi.org/10.52842/conf.caadria.2022.2.425
summary In the past, spatial design was mainly from the perspective of designers. With the increasing demand for quality spaces, contemporary architecture has gradually shifted from focusing on form creation to human well-being, once again advocating the concept of "human-centered" spatial design. Exploring how the spatial environment affects human emotions and health is conducive to quantifying the emotional perception characteristics of space and promoting the improvement of human quality of life and sustainable survival. At the same time, the development of contemporary technology and neuroscience has promoted the study of the impact of spatial environment on human emotion perception. This paper summarizes the research on the impact of the spatial environment on human emotion perception in recent years. First, 28 relevant studies were screened using the PRISMA framework. Then a set of research processes applicable to this study is proposed. Next, the physiological signals currently used to study the effects of the spatial environment on human emotions are summarized and analyzed, including electroencephalography (EEG), skin response (GSR), pulse (PR), and four other signals. The architectural features studied in the related literature are mainly building structural features, building spatial geometric features, and building spatial functional attributes. The study of urban space is divided into different parts, such as urban environment characteristics and urban wayfinding behavior. Finally, we point out the shortcomings and perspectives of studies related to the influence of spatial environment on human emotion perception.
keywords Architectural space environment, urban space, human emotional feelings, Physiological signals, SDG 11
series CAADRIA
email
last changed 2022/07/22 07:34

_id sigradi2022_272
id sigradi2022_272
authors Fernandez Gonzalez, Alberto; Ng, Provides
year 2022
title Round The Table, Education without the 2d frame constraints: a WebVR experience from a glocal perspective
source Herrera, PC, Dreifuss-Serrano, C, Gómez, P, Arris-Calderon, LF, Critical Appropriations - Proceedings of the XXVI Conference of the Iberoamerican Society of Digital Graphics (SIGraDi 2022), Universidad Peruana de Ciencias Aplicadas, Lima, 7-11 November 2022 , pp. 1017–1028
summary Round-the-Table, as a researcher-led initiative, was an experimental virtual roundtable in a 3D format that invited twenty-one organisations worldwide from education, research, and technology to open a broad dialogue about a more sustainable, inclusive, interactive, and accessible educational environment, which may help pedagogical communication beyond the 2D frame. This was made possible by the implementation of a Web-VR platform supported by Mozilla, by which each participant had the opportunity to co-create with the organisers, a collaborative immersive sensory experience, together with the simultaneous dialogue between Local and Global. Participants were asked two critical questions: ‘decentralised education’ and ‘phygital exchanges’ : how can we work beyond the 2d frame and how to distribute tasks between physical and digital. The responses were by far diverse, but it was indeed possible to map a cohesive picture from this cloudy but colourful panorama.
keywords Hybrid Education, volumetric roundtable, planetary classroom, virtual reality, phygital exchange
series SIGraDi
email
last changed 2023/05/16 16:57

_id ecaade2022_203
id ecaade2022_203
authors Kim, Frederick Chando and Huang, Jeffrey
year 2022
title Perspectival GAN - Architectural form-making through dimensional transformation
source Pak, B, Wurzer, G and Stouffs, R (eds.), Co-creating the Future: Inclusion in and through Design - Proceedings of the 40th Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2022) - Volume 1, Ghent, 13-16 September 2022, pp. 341–350
doi https://doi.org/10.52842/conf.ecaade.2022.1.341
summary With the ascendance of Generative Adversarial Networks (GAN), promising prospects have arisen from the abilities of machines to learn and recognize patterns in 2D datasets and generate new results as an inspirational tool in architectural design. Insofar as the majority of ML experiments in architecture are conducted with imagery based on readily available 2D data, architects and designers are faced with the challenge of transforming machine-generated images into 3D. On the other hand, GAN-generated images are found to be able to learn the 3D information out of 2D perspectival images. To facilitate such transformation from 2D and 3D data in the framework of deep learning in architecture, this paper explores making new architectural forms from flat GAN images by employing traditional tools of projective geometry. The experiments draw on Brook Taylor’s 19th- century theorem of inverse projection system for creating architectural form from perspectival information learned from GAN images of Swiss alpine architecture. The research develops a parametric tool that automates the dimensional transformation of 2D images into 3D architectural forms. This research identifies potential synergic interactions between traditional tools and techniques of architects and deep learning algorithms to achieve collective intelligence in designing and representing creative architecture forms between humans and machines.
keywords Machine Learning, GAN, Architectural Form, Perspective Projection, Inverse Perspective, Digital Representation
series eCAADe
email
last changed 2024/04/22 07:10

_id caadria2022_32
id caadria2022_32
authors Lin, Han-Ting and Hou, June-Hao
year 2022
title Exploring the Topological System of Dougong
source Jeroen van Ameijde, Nicole Gardner, Kyung Hoon Hyun, Dan Luo, Urvi Sheth (eds.), POST-CARBON - Proceedings of the 27th CAADRIA Conference, Sydney, 9-15 April 2022, pp. 667-676
doi https://doi.org/10.52842/conf.caadria.2022.1.667
summary The large-span wooden construction project uses a sophisticated tenon joinery system to overcome the limitation on the size of the material. However, making a clear layout and knowledge transfer is an important issue under the complex structure. This research takes "Dougong‚ as an example to sort out the possible knowledge graph of Dougong. Through the geometric feature classification and the relationship between the joints, we found that the structural relationship of traditional Dougong is like the branch system of the L-system. But it has the characteristic of horizontal connections that make Dougong restrain one another more firmly. Besides a graphical representation of the complex joinery system, it can quickly visualize and adjust the type changes and therefore provide another network related to the building model. Besides computational geometry to traditional wood structure analysis and automation, we also explored two new types of Dougong from a perspective of the traditional wooden structure. So, in this research, we developed automatic digital tools for Dougong and propose new applications of Space Syntax, attempting to break through the existing limitations of Dougong.
keywords Dougong joint, Knowledge Graph Visualization, Parametric design, Space Syntax, SDG 4, SDG 9, SDG 11
series CAADRIA
email
last changed 2022/07/22 07:34

_id sigradi2022_84
id sigradi2022_84
authors Oliveira Wedekin, Gabriela; Favaretto Montenegro, Clara; Bertola Duarte, Rovenir
year 2022
title An Experiment at the Smart Campus UEL: Guidelines for a Technological Tool of Architectural Heritage’s Visual Perception
source Herrera, PC, Dreifuss-Serrano, C, Gómez, P, Arris-Calderon, LF, Critical Appropriations - Proceedings of the XXVI Conference of the Iberoamerican Society of Digital Graphics (SIGraDi 2022), Universidad Peruana de Ciencias Aplicadas, Lima, 7-11 November 2022 , pp. 1089–1100
summary This research aims to think of guidelines, from a Smart Heritage perspective, for the development of an artifact that will aim to “boost” the visual perception of the architectural heritage. Thus, the Smart Campus at UEL works as the research environment, as a living lab to test the points of the Smart City. The research was designed in Design Science Research in six steps: (1) Problem Identification, (2) Suggestion, (3) Development, (4) Demonstration, (5) Evaluation, and (6) Communication. The results presented correspond to phases (1), (2) and structuring of (3). Step (2) had a focus group of four experts in the field of architectural heritage and sought a more realistic epistemological position, focusing on real problems and solutions about the visual perception of architectural heritage in visitation itineraries. Based on the experts' statements, a cross-check was made with the points raised in the Smart Heritage literature to then list the main guidelines for the artifact.
keywords Smart Cities and Environments, Smart Heritage, Visual perception, Architectural Heritage, Smart Campus
series SIGraDi
email
last changed 2023/05/16 16:57

_id sigradi2022_106
id sigradi2022_106
authors Pereira Espíndola, Fábio; Belluzzo de Campos, Gisela
year 2022
title Ubiquent Narratives for the Design of Natural and Invisible Interfaces
source Herrera, PC, Dreifuss-Serrano, C, Gómez, P, Arris-Calderon, LF, Critical Appropriations - Proceedings of the XXVI Conference of the Iberoamerican Society of Digital Graphics (SIGraDi 2022), Universidad Peruana de Ciencias Aplicadas, Lima, 7-11 November 2022 , pp. 629–638
summary The article proposes to explore the concepts of storytelling (Lupton, 2020 and Xavier, 2015) and ubiquity (Santaella, 2013 and Santos, 2021) applied to the design of natural and invisible interfaces (Benyon, 2011). With Natural Interface it is possible to interact with devices directly, without needing the help of a mouse or keyboard. To do so, it presents as a case study the project “Criatura de Luz” (2015), by Estúdio Guto Requena, carried out to compose the new facade of the WZ Hotel (Sao Paulo). The purpose of this research is to understand the role of the designer in the creation of interfaces that are not only interactive, but that begin to propose immersive and ubiquitous narratives in design projects and the method for this analysis will be the case study from the design perspective as storytelling proposed by Lupton (2020). The aim is to do exploratory research to provide greater familiarity with the problem.
keywords Storytelling. ubiquitous computing. Interface design. Natural and invisible interfaces
series SIGraDi
email
last changed 2023/05/16 16:56

_id sigradi2022_298
id sigradi2022_298
authors Perry, Isha N.; Xue, Zhouyi; Huang, Hui-Ling; Crispe, Nikita; Vegas, Gonzalo; Swarts, Matthew; Gomez Z., Paula
year 2022
title Human Behavior Simulations to Determine Best Strategies for Reducing COVID-19 Risk in Schools
source Herrera, PC, Dreifuss-Serrano, C, Gómez, P, Arris-Calderon, LF, Critical Appropriations - Proceedings of the XXVI Conference of the Iberoamerican Society of Digital Graphics (SIGraDi 2022), Universidad Peruana de Ciencias Aplicadas, Lima, 7-11 November 2022 , pp. 39–50
summary The dynamics of COVID-19 spread have been studied from an epidemiological perspective, at city, country, and global scales (Rabajante, 2020, Ma, 2020, and Giuliani et al., 2020), although after two years of the pandemic we know that viruses spread mostly through built environments. This study is part of the Spatiotemporal Modeling of COVID-19 spread in buildings research (Gomez, Hadi, and Kemenova et al., 2020 and 2021), which proposes a multidimensional model that integrates spatial configurations, temporal use of spaces, and virus characteristics into one multidimensional model. This paper presents a specific branch of this model that analyzes the behavioral parameters, such as vaccination, masking, and mRNA booster rates, and compares them to reducing room occupancy. We focused on human behavior, specifically human interactions within six feet. We utilized the multipurpose simulation software, AnyLogic, to quantify individual exposure to the virus, in the high school building by Perkins and Will. The results show how the most effective solution, reducing the occupancy rates or redesigning layouts, being the most impractical one, is as effective as 80% of the population getting a third boost.
keywords Spatiotemporal Modeling, Behavior Analytics, COVID-19 Spread, Agent-Based Simulation, COVID-19 Prevention
series SIGraDi
email
last changed 2023/05/16 16:55

_id sigradi2022_109
id sigradi2022_109
authors Yamana, Daniella Naomi; Fonseca de Campos, Paulo Eduardo
year 2022
title The Maker Movement and its relationship with contexts of socioeconomic inequality: a Fab Lab Livre SP Network case study
source Herrera, PC, Dreifuss-Serrano, C, Gómez, P, Arris-Calderon, LF, Critical Appropriations - Proceedings of the XXVI Conference of the Iberoamerican Society of Digital Graphics (SIGraDi 2022), Universidad Peruana de Ciencias Aplicadas, Lima, 7-11 November 2022 , pp. 455–466
summary The aim of this article is to analyze and discuss the implementation of the Fab Lab Livre SP Network, a public network of digital fabrication laboratories located in the city of Sao Paulo, in a context of large popularization of the Maker Movement and its premises of technological democratization. Based on quantitative user data and on-site experience acquired through a practical workshop, results show different processes of digital fabrication technology appropriation according to the territorial distribution of these public Fab Labs - which include extremely vulnerable places, such as slums. Considering the heterogeneity of urban and social conditions found in Sao Paulo, the proposed discussion here situates digital fabrication technologies and the Maker Movement from a socioeconomic inequality perspective, typical of Latin American countries.
keywords Digital Fabrication, Fab Lab, Public Policy, Social Inclusion, Maker Movement
series SIGraDi
email
last changed 2023/05/16 16:56

_id cdrf2022_209
id cdrf2022_209
authors Yecheng Zhang, Qimin Zhang, Yuxuan Zhao, Yunjie Deng, Feiyang Liu, Hao Zheng
year 2022
title Artificial Intelligence Prediction of Urban Spatial Risk Factors from an Epidemic Perspective
source Proceedings of the 2022 DigitalFUTURES The 4st International Conference on Computational Design and Robotic Fabrication (CDRF 2022)
doi https://doi.org/https://doi.org/10.1007/978-981-19-8637-6_18
summary From the epidemiological perspective, previous research methods of COVID-19 are generally based on classical statistical analysis. As a result, spatial information is often not used effectively. This paper uses image-based neural networks to explore the relationship between urban spatial risk and the distribution of infected populations, and the design of urban facilities. We take the Spatio-temporal data of people infected with new coronary pneumonia before February 28 in Wuhan in 2020 as the research object. We use kriging spatial interpolation technology and core density estimation technology to establish the epidemic heat distribution on fine grid units. We further examine the distribution of nine main spatial risk factors, including agencies, hospitals, park squares, sports fields, banks, hotels, Etc., which are tested for the significant positive correlation with the heat distribution of the epidemic. The weights of the spatial risk factors are used for training Generative Adversarial Network models, which predict the heat distribution of the outbreak in a given area. According to the trained model, optimizing the relevant environment design in urban areas to control risk factors effectively prevents and manages the epidemic from dispersing. The input image of the machine learning model is a city plan converted by public infrastructures, and the output image is a map of urban spatial risk factors in the given area.
series cdrf
email
last changed 2024/05/29 14:02

_id caadria2022_54
id caadria2022_54
authors Zhuang, Dian and Shi, Xing
year 2022
title Building Information Modelling based Transparent Envelope Optimization Considering Environmental Quality, Energy and Cost
source Jeroen van Ameijde, Nicole Gardner, Kyung Hoon Hyun, Dan Luo, Urvi Sheth (eds.), POST-CARBON - Proceedings of the 27th CAADRIA Conference, Sydney, 9-15 April 2022, pp. 537-546
doi https://doi.org/10.52842/conf.caadria.2022.2.537
summary The balance of energy consumption, indoor environmental satisfaction and cost is a continuing challenge in the field of building energy efficiency research. Building transparent envelope play a key role in building energy-saving design. While in existing BIM system, the separation of component family and local supply chain hinders the integrated performance evaluation and design. This paper proposes a general sustainable performance optimization model for transparent envelope design from the product perspective. A performance data integrated BIM technique framework, linking BIM with multi-dimension performance data stored in external database, is introduced as the foundation of local supply chain based optimization process. A multi-objective optimization model for window components is constructed for the early design stage. Three comprehensive design targets in the engineering practice, energy consumption, life cycle cost and IEQ are evaluated and optimized, representing the concern from government, developer and occupant, respectively. Autodesk Revit as the technique platform, its internal material library and adaptive component system are directly integrated for model control and feedback. An optimization tool is developed as an individual plug-in for user interaction and performance visualization. As a case study, the multi-objective optimization process is applied to design a school building in China.
keywords BIM, multi-objective optimization, transparent envelope, sustainable performance, SDG 3, SDG 7, SDG 11, SDG 12
series CAADRIA
email
last changed 2022/07/22 07:34

_id sigradi2022_194
id sigradi2022_194
authors Leitao de Souza, Thiago; Vereza, Carolina; Boner, Gabriel; Reis, Hugo; Apostolo Salvador, Lucas; Milhm, Julio
year 2022
title Game Engines in the Historical City: the Panorama of Rio de Janeiro by Victor Meirelles and Henri Langerock
source Herrera, PC, Dreifuss-Serrano, C, Gómez, P, Arris-Calderon, LF, Critical Appropriations - Proceedings of the XXVI Conference of the Iberoamerican Society of Digital Graphics (SIGraDi 2022), Universidad Peruana de Ciencias Aplicadas, Lima, 7-11 November 2022 , pp. 663–674
summary This essay is part of an ongoing research entitled “The 360? immersive: investigation, representation and digital immersion of Rio de Janeiro city during 19th and 20th centuries”, developed in Universidade Federal do Rio de Janeiro / Programa de Pós-Graduçao em Urbanismo, Brazil, which presents, analyses and discuss in a theoretical-conceptual approach The Panorama of Rio de Janeiro, by Victor Meirelles and Henri Langerock by the Unity Game Engine. To achieve this 360? immersion experience a methodological path was developed: restitution of the Panorama and its visualization in real time; the transition from the Lumion model to the Unity Game Engine; resizing the model scale; the immersive experience beyond the observation platform: the faux-terrain experienced; viewer movement, scenes, scripts, and navigation menus.
keywords Panorama, Virtual Reality, City History, 360° Immersive Experience, Rio de Janeiro Panorama, Game Engines
series SIGraDi
email
last changed 2023/05/16 16:56

_id acadia22_586
id acadia22_586
authors Bruun, Edvard P. G.; Besler, Erin; Adriaenssens, Sigrid; Parascho, Stefana
year 2022
title ZeroWaste - Towards Computing Cooperative Robotic Sequences for the Disassembly and Reuse of Timber Frame Structures
source ACADIA 2022: Hybrids and Haecceities [Proceedings of the 42nd Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 979-8-9860805-8-1]. University of Pennsylvania Stuart Weitzman School of Design. 27-29 October 2022. edited by M. Akbarzadeh, D. Aviv, H. Jamelle, and R. Stuart-Smith. 586-597.
summary ZeroWaste is a project about repositioning existing timber building stock within a circular economy framework. Rather than disposing of these buildings at the end of their life, the goal is to view them as stores of valuable resources that can be readily reused. By doing this, material life cycle becomes an integral design consideration alongside planning for the efficient disassembly and reuse of these structures. In this paper, the computational workflow is presented for the first phase of the project: planning a cooperative robotic disassembly sequence for the scaffold-free removal of members from existing timber structures. 
series ACADIA
type normal paper
email
last changed 2024/03/08 13:54

_id ascaad2022_086
id ascaad2022_086
authors Chehab, Aya; Nakhal, Bilal
year 2022
title Exploring Virtual Reality as an Approach to Resurrect Destroyed Historical Buildings: An Approach to Revive the Destroyed "Egg Building" through VR
source Hybrid Spaces of the Metaverse - Architecture in the Age of the Metaverse: Opportunities and Potentials [10th ASCAAD Conference Proceedings] Debbieh (Lebanon) [Virtual Conference] 12-13 October 2022, pp. 609-631
summary An important part of a city, that gives it a sense of community and character, is its history. One way of acknowledging this heritage is by preserving historic building and structures. Old buildings are witnesses to the aesthetic and cultural history of a city, helping to give people a sense of place and connection to the past. Unfortunately, despite their importance within the city, historical buildings are most of the time subject to demolition and to be replaced- leaving behind stories told and untold of what use to be. The paper, therefore, aims to explore the capability of the metaverse, using virtual reality touring, to revive the memory of historical buildings that are subject to fade. Where preserving historical buildings can not only act as a symbol of grandeur but is also vital for reviving the community’s collective memory. The case study focused upon in the research paper shows a first step in the development of an immersive virtual tour for the significant building of “The Egg” or “Beirut City Center” in Downtown- which is a building that witnessed a series of unfortunate events that lead to destruction, erasure, and demolition of the building. Therefore, examining the recovery and revival of this unique historic site in an unconventional way which is in the metaverse, specifically the Virtual Reality (VR). The paper assumes that virtual reality, as the main metaverse approach, would help people ‘remember’ and ‘mentally revive’ the destroyed historical buildings that once acted as the building blocks in the impacted city. To prove this hypothesis, two different methodologies will be used, by theorical analysis and literature review, such as analyzing the main keyword, and analyzing datum from previous works. The second method will rely on the physical methodology, where virtual 3D Models will be built in a computer software, Autodesk Revit, then imported within a VR experience for an enhanced experience within the historical site to preserve the historic buildings and revive the collective memory within the community, enabling people to view how these historic sites once were and how they have now become.
series ASCAAD
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