CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 797

_id sigradi2023_45
id sigradi2023_45
authors Dionizio, Rafael and Dezen-Kempter, Eloisa
year 2023
title Exploring HBIM-GIS Convergence: Integrative Perspectives for Pampulha Cultural Landscape.
source García Amen, F, Goni Fitipaldo, A L and Armagno Gentile, Á (eds.), Accelerated Landscapes - Proceedings of the XXVII International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2023), Punta del Este, Maldonado, Uruguay, 29 November - 1 December 2023, pp. 497–508
summary Challenges in the documentation, evaluation, preservation, and management of architectural heritage, including cultural landscapes, are complex due to historic buildings' unique characteristics and cultural value. Integrating Building Information Modeling (BIM) and Geographic Information Systems (GIS) has emerged as a solution to overcome these challenges. This study focuses on managing Oscar Niemeyer's Pampulha Complex using the integration of Historic Building Information Modeling (HBIM) and GIS to evaluate its effectiveness in heritage management. Photogrammetry, 3D scanning, and semantic modeling allowed a thorough understanding of the architectural features of historic buildings. However, data loss and the need to establish standards are challenges to overcome for effective integration. The results demonstrate that interoperability between BIM and GIS is essential for successfully managing this heritage, allowing detailed analysis and efficient conservation of the historical and cultural features of the Pampulha protection area.
keywords Cultural Heritage, Management, Geodatabase, HBIM
series SIGraDi
email
last changed 2024/03/08 14:07

_id ecaade2023_253
id ecaade2023_253
authors Kim, Eonyong and Park, JongJin
year 2023
title Using Digital Twins for Architectural Heritages
doi https://doi.org/10.52842/conf.ecaade.2023.2.681
source Dokonal, W, Hirschberg, U and Wurzer, G (eds.), Digital Design Reconsidered - Proceedings of the 41st Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2023) - Volume 2, Graz, 20-22 September 2023, pp. 681–690
summary This research project explores the use of digital twin technology and sensor hub data for the preservation and management of architectural heritages. The project focuses on the development of a comprehensive management system for traditional buildings in Andong, South Korea, utilizing digital twin technology and sensor hub data. The project aims to critically examine the use of digital twin technology and investigate the efficacy of different methodologies for creating detailed digital models of traditional buildings, including laser scanning and photogrammetry. Real-time data from sensor hubs installed at the sites is collected and analyzed to provide stakeholders with a comprehensive and dynamic understanding of the buildings' condition. Infrastructure obstacles, such as a lack of power for sensors and LTE routers, are addressed through the implementation of sustainable and effective solutions such as solar power. The project aims to develop best practices and insights for the preservation and management of architectural heritages using digital twin technology and contribute to the field of heritage conservation.
keywords Digital Twins, Heritages, Korea Traditional building, Sensors, IoT
series eCAADe
email
last changed 2023/12/10 10:49

_id ascaad2023_069
id ascaad2023_069
authors lºbilir, Sümeyye
year 2023
title A Method Proposal for 3D Digital Modelling of Historical Ottoman Fountains
source C+++: Computation, Culture, and Context – Proceedings of the 11th International Conference of the Arab Society for Computation in Architecture, Art and Design (ASCAAD), University of Petra, Amman, Jordan [Hybrid Conference] 7-9 November 2023, pp. 90-108.
summary Historical buildings are in critical position in terms of heritage value with their role in examination and preservation of urban culture and identity. Historical buildings are affected by changes in physical and social environment. Consequently, they face risks such as deformation and destruction. Considering that documentation of historical buildings provides contributions to research, conservation and restoration studies. Fountains, public elements of Ottoman civil architecture, hold significant positions in cultural and architectural heritage. Creation of 3D digital models of Ottoman fountains will also make significant contributions to studies. This study aims to search for method for 3D digital modelling of Ottoman fountains through example of III. Ahmed Fountain. Ottoman fountains contain common characteristics and typological elements coming from construction period, location and architectural style. This study presents modelling method combines multiple techniques for 3D digital modelling of fountains, due to inadequacy of single modelling method in conveying details, and applicability of chosen method to digital modelling process of fountains with different characteristics. In this study, research was carried out on different modelling methods to create most detailed and accurate model. Fountain elements are classified into three subgroups as main mass, details and regular elements to apply most appropriate modelling methods. Main mass was shaped on Rhinoceros using geometry-based modelling method, while ornaments in regular elements group were created in Grasshopper with parametric modelling. Detail elements were created in Agisoft Metashape with photogrammetric modelling to convey in detail. This study presents gradual method proposal with multiple techniques but also tries to include suggestions for problems encountered in modelling process of historical buildings. In this context, texture and geometry deformations in scanning models were corrected with ZBrush, and color differences caused by effect of light and shadow were tried to be solved by creating new texture maps on Adobe Substance 3D Sampler.
series ASCAAD
email
last changed 2024/02/13 14:40

_id sigradi2023_42
id sigradi2023_42
authors Pontes, Carlos Filipe and Avalone Neto, Olavo
year 2023
title Evaluation of Public Spaces Using Environmental Simulation and Virtual Scenes
source García Amen, F, Goni Fitipaldo, A L and Armagno Gentile, Á (eds.), Accelerated Landscapes - Proceedings of the XXVII International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2023), Punta del Este, Maldonado, Uruguay, 29 November - 1 December 2023, pp. 1561–1572
summary Seeking to investigate the environmental variables that most influenced people's perceptions of urban public space, this study evaluates the effects of four variables through virtual urban scenarios and statistical analysis. The variables investigated were a) building setback, b) building usage and facade treatment, c) visual permeability of the barrier and, d) conservation of the façade. Nine different scenarios were presented to 42 students of architecture and urbanism, and four professionals that evaluated each of them through semantic differential questionnaires. The data was analyzed using a Friedman test and showed and effect for all four variables. Facade conservation was the variable that had an effect on the largest number of attributes studied, followed by building setback. Type of use and visual permeability affected fewer attributes. The results of the study can be useful to guide the planning and design of public spaces that are more attractive and satisfying for users, in addition to promoting related research.
keywords Interdisciplinary Design, Visual Permeability, Amplitude, Uses, Conservation
series SIGraDi
email
last changed 2024/03/08 14:09

_id sigradi2023_49
id sigradi2023_49
authors Yang, Ruyi, Shi, Hanyu, Yang, Zeyu and Sun, Zeyi
year 2023
title Landscapes in Social Media: A Quantitative Analysis of Color Harmony in Historical Buildings
source García Amen, F, Goni Fitipaldo, A L and Armagno Gentile, Á (eds.), Accelerated Landscapes - Proceedings of the XXVII International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2023), Punta del Este, Maldonado, Uruguay, 29 November - 1 December 2023, pp. 149–160
summary Historic buildings are vital repositories of local historical memory in urban environments. Color harmony, a key aspect of urban historical landscapes, lacks comprehensive quantitative standards and detailed research, notably concerning the evaluation of color harmony in historic contexts, encompassing monochromatic, analogous, and complementary hues. Integrating quantitative color indices and assessment techniques into historic preservation strategies necessitates further exploration. This study employs semantic segmentation algorithms, image property detection, and color pattern quantification to evaluate color harmony in historical buildings. Analyzing 100 viral Instagram images, dominant colors were extracted, categorized into 12 hue-based ranges, and assessed for harmonious combinations. Analogous and complementary schemes predominate, with 1–2 color harmonies and 2–4 color ranges recommended for optimal richness without visual clutter. Our findings offer a precise method, informed by popular social media images, to guide the conservation and restoration of historic landscapes with quantified color harmony guidelines.
keywords Cultural Landscapes and New Technologies, Historical Landscape Renovation, Color Harmony, Color Scheme, Quantitative Analysis
series SIGraDi
email
last changed 2024/03/08 14:06

_id sigradi2023_428
id sigradi2023_428
authors Armagno, Ángel
year 2023
title The spatial discourse of Power Architectures in Kurt Wimmer's film "Equilibrium".
source García Amen, F, Goni Fitipaldo, A L and Armagno Gentile, Á (eds.), Accelerated Landscapes - Proceedings of the XXVII International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2023), Punta del Este, Maldonado, Uruguay, 29 November - 1 December 2023, pp. 1421–1432
summary This article explores the correlation between the language of cinema and the architectural spatial discourse of power depicted in the film Equilibrium (Wimmer, 2002). This connection is examined through a discursive approach to communication studies. To analyze a specific sequence from the chosen film, a two-stage multimodal analysis was conducted. Initially, the visual analysis method proposed by Kress and Van Leeuwen (2006) designed for the representation of social actors, was employed. Subsequently, in the second stage, sociological and conceptual associations were drawn from the diverse semiotic resources identified in the first phase. The analyzed case revealed several intertextual relationships, among them; Hitler's figure recontextualized as an exemplifying archetype; the panopticon concept representing the spatial power dynamics; the presence of the German zeppelin symbolizing dominance and spreading propaganda through loudspeakers; the religious iconographic influence, its forms and symbols, contributing to a cultural identity inseparable from the history of the Western world.
keywords Cinema, Power Architectures, Critical discourse analysis, Multimodality, Intertextuality
series SIGraDi
email
last changed 2024/03/08 14:08

_id sigradi2023_435
id sigradi2023_435
authors Conceiçao, Sandro, Diehl, Natália and Bruscato, Leia
year 2023
title ChatGPT for Briefing Creation
source García Amen, F, Goni Fitipaldo, A L and Armagno Gentile, Á (eds.), Accelerated Landscapes - Proceedings of the XXVII International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2023), Punta del Este, Maldonado, Uruguay, 29 November - 1 December 2023, pp. 819–830
summary This study aims to investigate the stages involved in document creation during the architecture and design project phases, through the integration of the Briefing with the assistance of ChatGPT-3.5, with the purpose of assessing the relevance, correspondence, and coherence of data generated by Artificial Intelligence (AI). The research involved the use of two distinct prompts: one featuring a more generic nature, and the other defined by a higher level of detail. It was found that the generic prompt yielded innovative options – not foreseen in the reference sources –, however with lower correspondence. The detailed request was limited to the predefined structure, resulting in greater correspondence and partial consistency with the parameters established in the reference literature. It was possible to conclude that, while AI automates the briefing stages, the input and critical analysis of the generated text require substantial subject knowledge for consistent results.
keywords Artificial Intelligence, ChatGPT, Briefing, Architecture Programme, Design Process.
series SIGraDi
email
last changed 2024/03/08 14:07

_id ecaade2023_313
id ecaade2023_313
authors Gath-Morad, Michal, Baur, Raphaël and Hölscher, Christoph
year 2023
title The DesignMind toolkit
doi https://doi.org/10.52842/conf.ecaade.2023.1.051
source Dokonal, W, Hirschberg, U and Wurzer, G (eds.), Digital Design Reconsidered - Proceedings of the 41st Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2023) - Volume 1, Graz, 20-22 September 2023, pp. 51–60
summary Integrating empirical evidence into architectural design has the potential to create more humane, legible, and inclusive spaces. Yet, the fast-paced nature of the design process, limited proficiency in scientific terminology, and a natural reliance on design intuition limit architects' ability to effectively apply empirical findings to inform their design decisions. To address this gap, this paper presents DesignMind, a toolkit for evidence-based, cognitively-informed, and human-centred architectural design. DesignMind has four complementary modules: (1) evidence-based design flashcards, (2) topological and geometric analysis, (3) agent-based simulation, and (4) cognitive walkthrough in virtual reality. The effectiveness of DesignMind was evaluated in an academic context where architecture and STEM students used it to analyse and design healthcare and workplace layouts. Initial results show that DesignMind is effective in integrating evidence-based design into the architectural design process and providing students with tools to test their designs for human-centred design criteria such as wayfinding, social communication potential and nursing efficiency. These preliminary results underscore the challenges and opportunities of DesignMind to fuel parallel efforts in evidence-based design, calling for a critical discussion around the notion of evidence in architecture and its interplay with design intuition.
keywords Evidence-based design, Design education, Human-Centred Architecture, Design toolkit, Design cognition
series eCAADe
email
last changed 2023/12/10 10:49

_id sigradi2023_440
id sigradi2023_440
authors Kieferle, Joachim, Woessner, Uwe and Seibitz, Mathias
year 2023
title Towards a Sustainable Future: BIM, Virtual Reality and Simulation in a Giga Project
source García Amen, F, Goni Fitipaldo, A L and Armagno Gentile, Á (eds.), Accelerated Landscapes - Proceedings of the XXVII International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2023), Punta del Este, Maldonado, Uruguay, 29 November - 1 December 2023, pp. 1699–1710
summary Sustainable energy is a key factor for the future prosperity and development of societies on our planet. Whereas the focus mostly is on energy production, the distribution of this energy, namely electricity, is crucial and often not perceived as well. In the energy transition of Germany, with a goal of 80% electricity from renewable sources in 2030, the current power grid is not capable of transmitting this amount of renewable electric energy across the country. Thus, a new backbone powerline of about 700 km is planned to transport the energy from wind farms up north to industry and households in the south. The capacity of this power line covers the electricity demand of about 10 million households. In this paper we describe how the integration of BIM, Virtual Reality, Augmented Reality, and simulation is used to plan and optimize a crucial part of this Giga project, a 5.2 km long tunnel during the design-, planning-, and currently pre-construction phase.
keywords BIM, Virtual Reality, Augmented Reality, Digital Twin
series SIGraDi
email
last changed 2024/03/08 14:09

_id ascaad2023_039
id ascaad2023_039
authors Baratin, Laura; Zaarour, Joseph; Tronconi, Veronica
year 2023
title Protecting, Restoring and Communicating Cultural Heritage in Lebanon: From the “Soab Project” to the Usek Museum
source C+++: Computation, Culture, and Context – Proceedings of the 11th International Conference of the Arab Society for Computation in Architecture, Art and Design (ASCAAD), University of Petra, Amman, Jordan [Hybrid Conference] 7-9 November 2023, pp. 56-73.
summary The blast in the port of Beirut had catastrophic consequences not only in human, economic and social terms, but also caused an important crisis for the preservation of the vast cultural heritage in the Lebanese capital. In this context, an international agreement between the School of Conservation and Restoration of the University of Urbino, USEK and IIC-Beirut, called the SOAB project, has made it possible to establish a collaboration aimed at developing best practices for the recovery and restoration of movable works of art damaged during the traumatic event. The project is not only dedicated to the recovery of damaged heritage, but from a sustainable and long-term perspective it aims to produce a transfer of knowledge and skills for the training of professionals in the field of conservation and restoration in Lebanese territory. The first phase of project management and the hypothesis of a new data management model from the restoration laboratories made it possible to establish the first communication and dissemination activities of contents regarding the care of cultural heritage both with physical/analog methods and through digital media. Hopefully, the same methodology will be applied to the conservation of the USEK Museum collection, incorporating archaeology, ceramics, icon, painting, sculptures, metallics and contemporary art.
series ASCAAD
email
last changed 2024/02/13 14:34

_id ecaade2023_362
id ecaade2023_362
authors Cui, Cassia De Lian, Simeone, Davide, Cursi, Stefano, Curra, Edoardo and Fioravanti, Antonio
year 2023
title Knowledge modelling and fuzzy ontologies integration for Classical and Industrial Archaeologies
doi https://doi.org/10.52842/conf.ecaade.2023.2.861
source Dokonal, W, Hirschberg, U and Wurzer, G (eds.), Digital Design Reconsidered - Proceedings of the 41st Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2023) - Volume 1, Graz, 20-22 September 2023, pp. 861–870
summary Along with the regeneration of complex cultural sites, a growing awareness regarding the essential role of ICT tools and technologies has emerged from past knowledge, research and intervention for future valorisation actions. However, within these processes, the artefact regeneration phase struggles to consider some peculiar aspects related to the material and immaterial evidence and uncertainties. Such a unique field can be supported by standard ontology conceptual formalism. Nevertheless, as it frequently occurs, it may not be enough to handle uncertain information, requiring the introduction of advanced tools for a deeper understanding and a better structure definition to manage those large sets of heterogeneous knowledge. A promising approach to handle uncertainty and to address this issue is the integration of fuzzy logic with usual technologies and semantic tools. In fact, the fuzzy set theory aims to describe indefinite concepts through a generalised notion of set. This paper aims to explore the possibility of a system based on fuzzy ontologies to manage the real complex semantics during heritage investigation and conservation processes. The expected outcome is to improve both the represented knowledge and to automatize the comprehension, recognition and valorisation of these assets by a reasoning system on ontologies.
keywords Industrial heritage, archaeology, ontologies, fuzzy logic, knowledge representation
series eCAADe
email
last changed 2023/12/10 10:49

_id ecaade2023_211
id ecaade2023_211
authors Kalak, Dogan, Güleç Özer, Derya and Aydin, Serdar
year 2023
title Experiencing Cultural Heritage Through Gamification – Mardin orphanage
doi https://doi.org/10.52842/conf.ecaade.2023.2.671
source Dokonal, W, Hirschberg, U and Wurzer, G (eds.), Digital Design Reconsidered - Proceedings of the 41st Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2023) - Volume 2, Graz, 20-22 September 2023, pp. 671–680
summary This paper presents early-stage research about the role of gamification in experiencing cultural heritage strongly within the sociological context, specifically focusing on the transformation of the old orphanage located in the historical city center of Mardin. The study acknowledges the significance of the old orphanage as an architectural heritage exemplar, built of natural Mardin stone, situated within a unique historical and archaeological urban environment. However, it recognizes the challenges of preserving the building's heritage value, which necessitate surpassing the superficial restoration methods applied to adapt it into a hotel. The primary motivation of this research is to develop a method for creating a navigable and interactive virtual replica of the orphanage, centering on the processes and outcomes of transferring its heritage value. To achieve this, the paper initially outlines the documentation and analysis procedures employed, utilizing photogrammetry to capture the past and current states of the orphanage. Subsequently, participants engage with a gamified and realistic digital replica of the orphanage, involving task-based interactions and scenario-based experiences. The paper concludes by presenting preliminary results concerning participant reactions to the initial virtual model, delivered through a VR device. By raising awareness about the significance of restoring and preserving historical heritage, this study aims to positively impact the domains of tourism, education, and conservation. Furthermore, it intends to shed light on future research opportunities in the field of digital cultural heritage.
keywords Gamification, Digital Cultural Heritage, Virtual Reality, VR Device, Photogrammetry, Mardin
series eCAADe
email
last changed 2023/12/10 10:49

_id ecaade2023_460
id ecaade2023_460
authors Papanikolaou, Kyratsoula-Tereza, Liapi, Katherine, Sibetheros, Ioannis and Vlachaki, Evangelia
year 2023
title A Simulation Model for Stormwater Runoff Management in Urban Blocks
doi https://doi.org/10.52842/conf.ecaade.2023.2.287
source Dokonal, W, Hirschberg, U and Wurzer, G (eds.), Digital Design Reconsidered - Proceedings of the 41st Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2023) - Volume 2, Graz, 20-22 September 2023, pp. 287–296
summary The shift towards Water Sensitive Urban Design (WSUD) has become a necessity for many cities with warm and dry climates which are still using conventional rainwater management and are adversely affected by extreme rainfall episodes or persistent heatwaves. However, WSUD still remains a complex issue for architects that requires specialized technical knowledge, relevant experience, and interdisciplinary collaboration. The paper presents initial results of an “architect friendly” computer-based model, developed by the authors, that facilitates the assessment of the efficacy of non-conventional, water-sensitive, stormwater management strategies in urban blocks, measured by the stormwater runoff mitigation. The model allows for the design and visualization of stormwater management scenarios on surfaces of selected urban blocks, as well as the quantitative comparison of their impact on runoff reduction. Users can choose from a range of different Best Management Practices (BMPs) from the BMP library of the model, create their own stormwater management scenarios, assess them, and finally choose the most appropriate one with regard to its impact on stormwater runoff. BMPs added in the library include green roofs with different substrate depths and plant types, facades, stormwater harvesting cisterns, raingardens and permeable paving. The Grasshopper programming environment has been used for the development of the model, the integration of as-built climate data and the incorporation of runoff estimation equations based on the Soil Conservation Service Curve Number (SCS-CN) method. The paper compares the results of different stormwater management scenarios that involve several BMP types and geometries, applied on an urban block in Athens, Greece. Based on this case study results, preliminary conclusions are drawn regarding the user-friendliness of the model’s interface and data requirements, as well as the effectiveness of the model’s visualization process.
keywords Stormwater best management practices, urban blocks, runoff mitigation, decision support tool, environmental impact visualization
series eCAADe
email
last changed 2023/12/10 10:49

_id caadria2023_87
id caadria2023_87
authors Rian, Iasef Md and Bapna, Mansi
year 2023
title Fractal-Based Computational Approach and Visual Complexity Analysis of Indian Traditional Stepwell Chand Baori
doi https://doi.org/10.52842/conf.caadria.2023.2.009
source Immanuel Koh, Dagmar Reinhardt, Mohammed Makki, Mona Khakhar, Nic Bao (eds.), HUMAN-CENTRIC - Proceedings of the 28th CAADRIA Conference, Ahmedabad, 18-24 March 2023, pp. 9–18
summary This paper uses the notion of fractal geometry to understand the underlying geometric rule behind the complex appearance of traditional Indian stepwells, taking the reference of Chand Baori, which is one of the most stunning and complex stepwells in India. Stepwells were mainly designed for religious, water conservation, and social purposes. This paper indicates those aspects in exploring the complex arrangement of the repetitive self-similar stair units in Chand Baori. The geometric quality of self-similar repetition resulting in a complex outcome can be systematically described by fractal geometry. Hence, this paper has adopted a fractal-based computational approach to model the Chand Baori stepwell, including a new stepwell design followed by the Sierpinski triangle, a canonical example of mathematical fractals. The fractal dimension method has been applied at the end to analyze the visual complexity of Chand Baori.
keywords stepwells, fractal geometry, computational modeling, IFS, recursion, visual complexity
series CAADRIA
email
last changed 2023/06/15 23:14

_id caadria2023_358
id caadria2023_358
authors Song, Zhehao, Tang, Peng and Song, Yacheng
year 2023
title Digital Application of Typo-morphology in the Conservation and Renewal of Historic Areas
doi https://doi.org/10.52842/conf.caadria.2023.1.545
source Immanuel Koh, Dagmar Reinhardt, Mohammed Makki, Mona Khakhar, Nic Bao (eds.), HUMAN-CENTRIC - Proceedings of the 28th CAADRIA Conference, Ahmedabad, 18-24 March 2023, pp. 545–554
summary The conservation and renewal of historic areas are facing many complex and scattered problems, which are not suitable to be completed by a unified method. Designers tried to use the typo-morphology to analyse the morphology of each micro unit to carry out targeted conservation and renewal actions. However, any adjustment of spatial structure may affect the morphological characteristics of the whole block and each micro unit, designers need an efficient method to control the dynamic changes of the block in real-time. Based on the hierarchical structure of typo-morphology, a digital model of the historic areas was built. This model can be perfected as a morphological analysis tool and analyse the block's spatial morphological evolution during its conservation and renewal process. In the renewal design work of Hehuatang historical and cultural block in Nanjing, this method helps designers test each strategy's rationality and find a more scientific scheme to guide the further detailed design. The involvement of digital methods enables typo-morphology to assist design work more accurately and promote the working mode to gradually change from "experience-based artificial induction" to "data-based pattern extraction".
keywords historic area, conservation and renewal, typo-morphology, hierarchical structure, digital model
series CAADRIA
email
last changed 2023/06/15 23:14

_id caadria2023_359
id caadria2023_359
authors Wang, Xiao, Tang, Peng and Cai, Chenyi
year 2023
title Traditional Chinese Village Morphological Feature Extraction and Cluster Analysis Based on Multi-source Data and Machine Learning
doi https://doi.org/10.52842/conf.caadria.2023.1.179
source Immanuel Koh, Dagmar Reinhardt, Mohammed Makki, Mona Khakhar, Nic Bao (eds.), HUMAN-CENTRIC - Proceedings of the 28th CAADRIA Conference, Ahmedabad, 18-24 March 2023, pp. 179–188
summary This study of traditional village morphology provides a possible entry point for understanding the growth patterns of settlements for sustainable development. This study proposes a hybrid data-driven approach to support quantitative morphological descriptions and to further morphology-related studies using open-source map data and deep learning approaches. We construct a dataset of 6819 traditional villages on the Chinese official list with geometrical, geographic and related no-material information. The images containing village buildings combined with roads or other environments are represented in binary to explore the integrated influence of these elements. The neural network is implemented to quantify the morphological features into feature vectors. After dimension reduction, cluster analysis is conducted by calculating the distance between the feature vectors to reveal five main types of Chinese traditional village patterns. The proposed method considers their overall spatial form and other factors such as size, transportation, graphical structure, and density. At the same time, it explores a framework using machine learning in the conservation and renewal work. And it also shows the possibility of data-driven methods for design and decision making.
keywords Cluster analysis, traditional village, morphology, multi-source data, machine learning, rural development
series CAADRIA
email
last changed 2023/06/15 23:14

_id caadria2023_240
id caadria2023_240
authors Yoas, Jonathan and Muslimin, Rizal
year 2023
title Spatial Adaptation Rules of Extension Building in Traditional Architecture: Case Study of Batak Toba Houses and Their Extensions in North Sumatera, Indonesia
doi https://doi.org/10.52842/conf.caadria.2023.1.747
source Immanuel Koh, Dagmar Reinhardt, Mohammed Makki, Mona Khakhar, Nic Bao (eds.), HUMAN-CENTRIC - Proceedings of the 28th CAADRIA Conference, Ahmedabad, 18-24 March 2023, pp. 747–756
summary This study evaluates the spatial configuration of existing traditional houses and their extension buildings to identify adaptation patterns applied by current generation occupants. As preserved by the community for their sacred values, transformation in traditional houses might seem slow, and an attachment to a new building could be disruptive. However, by tracing how the spatial configuration is being preserved, varied, and changed through computational modelling, this research shows that the space adaptation is more subtle than expected. The study formulated rules for traditional houses and their extension transformation using space syntax and shape grammar analysis. The rules simulation highlights consistent degrees of adaptation and evolution patterns in the four villages that were observed that were not immediately apparent visually. The adaptation pattern can be used as a reference for heritage conservation and future design precedence.
keywords Batak Toba, traditional architecture, space syntax, shape grammar, digital heritage
series CAADRIA
email
last changed 2023/06/15 23:14

_id sigradi2023_463
id sigradi2023_463
authors Acuna, Tomás, Avendano, Martín, García-Alvarado, Rodrigo, Banda, Pablo and Soza, Pedro
year 2023
title Parametric design of multipurpose 3d-printed walls based on Roberto Matta´s drawings
source García Amen, F, Goni Fitipaldo, A L and Armagno Gentile, Á (eds.), Accelerated Landscapes - Proceedings of the XXVII International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2023), Punta del Este, Maldonado, Uruguay, 29 November - 1 December 2023, pp. 483–494
summary A research and workflow are presented for the parametric design and 3D printing of multipurpose walls, based on illustrations of residential environments made by the Chilean surrealist painter Roberto Matta. These drawings present walls with different shapes and associated uses that expand the housing experiences and suggest relaxed and suggestive spaces. The work analyzes the formal variations and different types of elements that can be included in the design of walls, as well as different textures and ribs that can be incorporated into the walls for their appearance and structural integrity. Possibilities are reviewed for the efficient design and execution of complex shapes using parametric procedures for 3D printing. Determining a generative capacity with high functional and expressive versatility, and construction feasibility.
keywords Parametric Design, 3d-printing, Wall, Surrealism, Roberto Matta
series SIGraDi
email
last changed 2024/03/08 14:07

_id sigradi2023_398
id sigradi2023_398
authors Aguiar, Beatriz, Lima, Mariana, Cardoso, Daniel, Melo, Raul, Nascimento, Emanuel and Sá, Calleu
year 2023
title Extended Realities and New Digital Approaches in Architecture Education: Model for Integration in the Design Process
source García Amen, F, Goni Fitipaldo, A L and Armagno Gentile, Á (eds.), Accelerated Landscapes - Proceedings of the XXVII International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2023), Punta del Este, Maldonado, Uruguay, 29 November - 1 December 2023, pp. 215–226
summary Extended Reality (XR) combines Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR) to create immersive environments. In architecture and urbanism, XR has the potential to transform project representation. Integrating XR and digital means requires a theoretical reflection on its impact on teaching, shifting focus from coded representations to aesthetic and qualitative aspects of design. This study aims to systematize XR integration in the Computer-Aided Architectural Drawing (CAAD) course. Employing the research-action method, immersive devices and strategies were planned, implemented, and evaluated. The proposed model facilitates XR adoption throughout the design process, utilizing BIM tools, VR headsets, and 3D printing. This research contributes to practice, promoting students' spatial representation skills and the ability to experience and design within the environment being created. And as a theoretical contribution, it examines the evolving design representation languages and the essence of teaching in the era of digital changes.
keywords Virtual environments, Extended Realities, Information Modeling, Design Process, Architecture Education.
series SIGraDi
email
last changed 2024/03/08 14:06

_id caadria2024_477
id caadria2024_477
authors Akbaylar Hayreter, Ipek, Gulec Ozer, Derya and As Cemrek, Handan
year 2024
title Enhancing Cultural Heritage Digitalization and Visitor Engagement Through LiDAR Scanning and Gamification
doi https://doi.org/10.52842/conf.caadria.2024.2.283
source Nicole Gardner, Christiane M. Herr, Likai Wang, Hirano Toshiki, Sumbul Ahmad Khan (eds.), ACCELERATED DESIGN - Proceedings of the 29th CAADRIA Conference, Singapore, 20-26 April 2024, Volume 2, pp. 283–292
summary Cultural heritage assets are valuable, providing important information about humanity's past and conveying it to the future. Unfortunately, conventional documentation is insufficient to preserve them for the next generations. Furthermore, increasing visitor interaction with these assets and raising awareness has been one of the challenges in this field. In this paper, we will examine how mobile LiDAR (Laser Detection and Ranging) technology can be used to precisely scan and document historical sites and how it can be combined with gamification elements to provide visitors with better experiences. It is also important that the texture taken in mobile laser scanning can be used to better visualize 3D mesh models of the scanned objects, so the fastest application that produces 3D models is selected. The study area is Syedra Ancient City in Alanya / Turkey, where the research and excavation process has continued since 2015 and the restoration projects started in 2023. Future work includes the creation of experiences to provide a basis for gamification and revitalizing the story of the heritage for the visitors through digital storytelling and AR (Augmented Reality). Preserving historical sites while providing visitors with a more in-depth, vivid and enjoyable experience are important facts for enhancing cultural heritage and passing it on to future generations.
keywords Cultural Heritage, Digitalization, LiDAR, Mobile Laser Scanning, Digital Storytelling, Augmented Reality, Gamification
series CAADRIA
email
last changed 2024/11/17 22:05

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