CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id 269b
id 269b
authors Andrea Carnicero, Gustavo Fornari & Carlos Pereyra
year 2004
title ARQUITECTURA, CINE Y LITERATURA: LA SEDUCCIÓN DE LA GEOMETRÍA
source Proceedings of the Fourth International Conference of Mathematics & Design, Special Edition of the Journal of Mathematics & Design, Volume 4, No.1, pp. 27-34.
summary ¿Estamos presenciando un nuevo paradigma hacia otra forma de concebir la matemática?. El presente ensayo pretende indagar, a través del análisis y discusiones sobre diferentes obras literarias, cinematográficas y proyectos arquitectónicos, clásicos y contemporáneos, la relación entre la arquitectura y la literatura a partir de las estructuras matemáticas que los sustentan y cómo estas se han modificado o evolucionado a partir de los cambios tecnológicos de las últimas décadas. Relacionaremos la literatura y la arquitectura contemporánea pos revolución digital, con sus propiedades de nolinealidad y de fragmentación. Nuestra línea de investigación se centra en cuáles pueden ser las aportaciones esencialmente nuevas de la cultura digital a la producción de la arquitectura y la literatura, partiendo de su base estructural. La era informática trae con ella implicaciones que desestabilizan los conceptos tradicionales de espacio y tiempo. Nos preguntamos cuáles son los cambios en las estructuras textuales a partir de la era digital, cuáles son las nuevas estructuras geométricas, cómo influyen estas nuevas geometrías en la arquitectura, en el cine y en la literatura, en esta era de la información y qué rol ocupa la matemática en este cambio. El desarrollo de las ciencias contemporánea ha generado teorías que transforman nuestro conocimiento del universo. Caos, Teoría de la complejidad, Fractales son términos que caracterizan estos conceptos. En arquitectura estas teorías han tenido importancia en la producción de arquitectura "no-lineal" por medio de el uso de computadoras, especialmente en trabajos de arquitectos como Frank Gehry, Zevi Hecker, Greg Lynn, ARM y O.C.E.A.N UK, entre otros. En esta época informatizada la relación de la arquitectura con las demás ciencias (como la física y la matemática), con otros códigos como el lenguaje (por ejemplo en la narración) y con los límites del pensamiento filosófico, pueden hallarse hoy, tanto en el repertorio del deconstructivismo, en el repertorio “minimalista”, como en las abstracciones de los jóvenes nacidos con la computadora, que emulan cintas de Moebius, topologías “no euclideanas”, “estructuras líquidas” o ya en el campo de la literatura formas virtuales como en Calvino o dimensiones paralelas, bifurcadas, etc. como en Cortázar o Borges. Sin embargo, podemos preguntarnos si esta proliferación exuberante es el desarrollo de un organismo sólidamente construido, que adquiere cada día más cohesión y unidad en su propio crecimiento o si, por el contrario, no es más que el signo exterior de una tendencia a un fraccionamiento cada vez mayor, debido a la naturaleza misma de las matemáticas y si éstas no se estarán convirtiendo en una torre de Babel de disciplinas autónomas, aisladas unas de otras, tanto en sus principios como en sus métodos e incluso en su lenguaje. En una palabra, hoy, en esta tendencia, ¿estamos presenciando un nuevo paradigma hacia otra forma de concebir la matemática?.
series other
type normal paper
email
last changed 2005/04/08 17:14

_id b47b
authors Callender, John Hancock (Ed.)
year 1982
title Time Saver Standards for Architectural Design Data
source McGraw Hill Book. Co., Sixth Ed.
summary From Book News, Inc. The latest version of the venerable reference first published in 1946 and most recently in 1982. Considers such aspects as bioclimate design, life-cycle costing, the building shell, architectural ethics, superstructure, acoustics, construction materials technology, daylighting, environmentally responsible design, and evaluating building performance. A special section features design data formatted according to the Uniformat II classification system, offering easy access to preliminary design and specification by building component, assemble, and place in the system of construction. Useful for any professional in the architecture, design, or construction fields. Book News, Inc.(r), Portland. Book Description Our biggest database of ready-to-use architectural design details ever. A classic reference for over 50 years. Time-Saver Standards for Architectural Design Data, edited by Donald Watson, Michael J. Crosbie, and John Hancock Callender, is the all-in-one desktop database that helps you work faster and smarter with instant design details-ready to incorporate into your architectural drawings the moment you need them. Now in a completely revised and updated seventh edition, this time-saving resource...
series other
last changed 2003/04/23 15:14

_id sigradi2023_102
id sigradi2023_102
authors Borges, Marina and Matos, Hugo
year 2023
title Parametric Design in Architecture: A Proposal for Hybrid Teaching in a Postgraduate Course Focused on Innovation and Constructive Experimentation
source García Amen, F, Goni Fitipaldo, A L and Armagno Gentile, Á (eds.), Accelerated Landscapes - Proceedings of the XXVII International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2023), Punta del Este, Maldonado, Uruguay, 29 November - 1 December 2023, pp. 1085–1096
summary The objective of this article is to present how the postgraduate course in Parametric Design in Architecture was developed, focusing on a theoretical and practical approach aimed at enhancing technical skills related to form, materiality, and tectonics in spatial conception. The course adopts a learning methodology through action and experimentation, allowing students to create design methods supported by parametric processes, exploring technical, material, and constructive alternatives. The course is offered in a hybrid format, with an emphasis on in-person and synchronous classes, enabling the participation of students and professors from various regions, fostering an enriching dialogue among different contexts. The final project of the course consists of constructing pavilions at a 1:1 scale through the application of construction and fabrication logics. Thus, the main contribution of this study is to highlight how the creation of the course seeks to introduce new forms of innovation in the construction sector, stimulating emerging reflections and discussions in the field of architecture.
keywords Architecture education, Project-based learning, Hybrid teaching, Tectonics, Critical theory of technology
series SIGraDi
email
last changed 2024/03/08 14:08

_id sigradi2023_39
id sigradi2023_39
authors Borges, Marina, Karantino, Lucas and Gorges, Diego
year 2023
title Walkability: Digital Parametric Process for Analyzing and Evaluating Walkability Criteria in Peripheral Central Regions of Belo Horizonte
source García Amen, F, Goni Fitipaldo, A L and Armagno Gentile, Á (eds.), Accelerated Landscapes - Proceedings of the XXVII International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2023), Punta del Este, Maldonado, Uruguay, 29 November - 1 December 2023, pp. 397–408
summary According to one of the Sustainable Development Goals (UN, 2018), it is important for cities to be inclusive, safe, resilient, and sustainable. Therefore, it is necessary to value pedestrians and consequently active mobility, giving priority to the concepts of the Transportation Oriented Development (TOD) methodology. Although the Master Plan (BELO HORIZONTE, 2019) proposes that areas located in regional centralities are enhancing active mobility, can residents actually benefit from these resources at a walkable distance to access basic services? Thus, the aim of this research is to utilize digital technologies to visualize, analyze, and assess pedestrians' access conditions to commerce and basic services, identifying areas lacking infrastructure. The goal is for the model to serve as a reference for the development of public policies. To achieve this, metadata was used for parametric modeling to study walkability in the peripheral region of the city of Belo Horizonte.
keywords Walkability, Urban Data Analysis, Urban Design, Parametric Urbanism, Algorithmic Logic
series SIGraDi
email
last changed 2024/03/08 14:07

_id sigradi2023_38
id sigradi2023_38
authors Borges, Marina, Portugal, Ana Paula, Gorges, Diego and Oliveira, Bernardo Virgílio
year 2023
title Urban Performance: Parametric Digital Process for Simulation and Analysis of Occupancy in Regional Centralities Areas of Belo Horizonte
source García Amen, F, Goni Fitipaldo, A L and Armagno Gentile, Á (eds.), Accelerated Landscapes - Proceedings of the XXVII International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2023), Punta del Este, Maldonado, Uruguay, 29 November - 1 December 2023, pp. 1633–1644
summary The present study aims to explore the urgent issue of urban expansion and its impact on cities, with a specific focus on the regional centrality areas of Belo Horizonte. The main contribution of this work is the development of a parametric model to assess the environmental impact of intensive occupation in these areas and verify their compliance with sustainable development criteria. The study directly addresses the challenges arising from rapid urbanization, offering a digital approach to analyze and simulate the impact of intensive urban occupation in the regional centrality areas. As a methodology, we used georeferenced data, the Grasshopper parametric modeling software, and the Ladybug plugin for environmental simulations, effectively combining empirical information and computational tools to obtain significant results related to the impacts resulting from the proposed densification.
keywords Urban Data Analysis, Urban Design, Parametric Urbanism, Sustainability, Parametric Modeling.
series SIGraDi
email
last changed 2024/03/08 14:09

_id sigradi2018_1671
id sigradi2018_1671
authors Brito, Michele; de Sá, Ana Isabel; Borges, Jéssica; Rena, Natacha
year 2018
title IndAtlas - Technopolitic platform for urban investigation
source SIGraDi 2018 [Proceedings of the 22nd Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Brazil, São Carlos 7 - 9 November 2018, pp. 1305-1312
summary This article presents the project of the urban research platform IndAtlas, currently in early development stage by UFMG’s Research Group Indisciplinar. Through the association of crowdsourcing tools, a spatial database and the production of visualizations of different types, it is intended to create a Web platform for collecting, analyzing and depicting information about processes of production and transformation of urban space. It is proposed that the phenomena (themes) investigated in the platform are approached mainly from four axes: 1) spatial / territorial; 2) temporal; 3) social; 4) communicational. To do this, we try to combine online collaborative maps with the production of dynamic timelines and visualizations of networks of social actors (graphs), connected with social networks and Wiki pages. The article will address the development of Indisciplinar’s working method, which guided the proposal of the platform, as well as the functional and technical aspects to be observed for its implementation, the proposed architecture and the importance of interoperability for the project. Finally, the inquiries derived from the first test experiment of an IndAtlas test prototype will be presented. The experiment took place in a workshop belonging to the Cidade Eletrônika 2018 Festival – an arts and technology event. The workshop was offered in January of the same year, and it proposed a collaborative cartography of the Santa Tereza neighborhood, in Belo Horizonte / MG – a traditional neighborhood of great importance for historical heritage, currently subject to great real estate pressure and the focus of a series of territorial disputes.
keywords IndAtlas, Crowdsourcing, Urban Technopolitics,, Digital Cartographies,, Spatial Data.
series SIGRADI
email
last changed 2021/03/28 19:58

_id 8708
authors Fernández, A., Bustinza, J. and Aranda, E.
year 1994
title The Electronic Aleph: Borges on the Virtual Studio
source The Virtual Studio [Proceedings of the 12th European Conference on Education in Computer Aided Architectural Design / ISBN 0-9523687-0-6] Glasgow (Scotland) 7-10 September 1994, p. 216
doi https://doi.org/10.52842/conf.ecaade.1994.x.g7d
summary Current design process and communication in architecture are being challenged by the use of computing techniques.
series eCAADe
last changed 2022/06/07 07:50

_id sigradi2018_1587
id sigradi2018_1587
authors Maia, Marcelo; Borges, Jéssica; Brito, Michele; de Sá, Ana Isabel
year 2018
title Internet of Things Technology and Policy in Belo Horizonte Public Transportation System
source SIGraDi 2018 [Proceedings of the 22nd Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Brazil, São Carlos 7 - 9 November 2018, pp. 568-573
summary From a critical point of view regarding Smart Cities, this paper presents an overview of Brazilian policies concerning the application of Internet of Things (IoT) on public transportation systems, using as a case study the city of Belo Horizonte. We performed a critical analysis of its public transportation system considering the already installed IoT infrastructure, including mobile communication technology that uses distributed locative media among users. Our main focus was understanding its use, potential and political dimension, specially concerning terms of use and data distribution and sharing between users, public administration and private companies that compose the transportation system.
keywords urban transportation system; technopolitics; internet of things; smart city; instant city
series SIGRADI
email
last changed 2021/03/28 19:58

_id acadia21_328
id acadia21_328
authors Akbari, Mostafa; Lu, Yao; Akbarzadeh, Masoud
year 2021
title From Design to the Fabrication of Shellular Funicular Structures
source ACADIA 2021: Realignments: Toward Critical Computation [Proceedings of the 41st Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 979-8-986-08056-7]. Online and Global. 3-6 November 2021. edited by B. Bogosian, K. Dörfler, B. Farahi, J. Garcia del Castillo y López, J. Grant, V. Noel, S. Parascho, and J. Scott. 328-339.
doi https://doi.org/10.52842/conf.acadia.2021.328
summary Shellular Funicular Structures (SFSs) are single-layer, two-manifold structures with anticlastic curvature, designed in the context of graphic statics. They are considered as efficient structures applicable to many functions on different scales. Due to their complex geometry, design and fabrication of SFSs are quite challenging, limiting their application in large scales. Furthermore, designing these structures for a predefined boundary condition, control, and manipulation of their geometry are not easy tasks. Moreover, fabricating these geometries is mostly possible using additive manufacturing techniques, requiring a lot of supports in the printing process. Cellular funicular structures (CFSs) as strut-based spatial structures can be easily designed and manipulated in the context of graphic statics. This paper introduces a computational algorithm for translating a Cellular Funicular Structure (CFS) to a Shellular Funicular Structure (SFS). Furthermore, it explains a fabrication method to build the structure out of a flat sheet of material using the origami/ kirigami technique as an ideal choice because of its accessibility, processibility, low cost, and applicability to large scales. The paper concludes by displaying a structure that is designed and fabricated using this technique.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id alqawasmi
id alqawasmi
authors Al-Qawasmi, J., Clayton, M.J., Tassinary, L.G. and Johnson, R..
year 1999
title Observations on Collaborative Design and Multimedia Usage in Virtual Design Studio
source J. Woosely and T. Adair (eds.), Learning virtually: Proceedings of the 6th annual distance education conference, San Antonio, Texas, pp. 1-9
summary The virtual design studio (VDS) points to a new way of practicing and teaching architectural design. As a new phenomenon, little research has been done to evaluate design collaboration and multimedia usage in a distributed workplace like the virtual design studio. Our research provides empirical data on how students actually use multiple media during architectural collaborative design.
series other
email
last changed 2003/12/06 09:55

_id 456a
authors Alvarado, R.G., Parra, J.C., Vergara, R.L. and Chateau, H.B.
year 2000
title Architectural References to Virtual Environments Design
source Promise and Reality: State of the Art versus State of Practice in Computing for the Design and Planning Process [18th eCAADe Conference Proceedings / ISBN 0-9523687-6-5] Weimar (Germany) 22-24 June 2000, pp. 151-155
doi https://doi.org/10.52842/conf.ecaade.2000.151
summary Based on a comparison between the perception of digital and real construction, the development of virtual systems and the review of additional sources, this paper states some differences between the design of virtual environments and architectural spaces. Virtual-reality technologies provide advanced capabilities to simulate real situations, and also to create digital worlds not referred to physical places, such as imaginary landscapes or environments devoted to electronic activities, like entertainment, learning or commerce. Some on-line services already use 3D-stages, resembling building halls and domestic objects, and several authors have mentioned virtual modeling as a job opportunity to architects. But it will argue in this paper that the design of those environments should consider their own digital characteristics. Besides, the use of virtual installations on networks impells a convergence with global media, like Internet or TV. Virtual environments can be a 3Devolution of communicational technologies, which have an increasing participation in culture, reaching a closer relationship to contemporary architecture.
keywords Virtual Environments, Spatial Perception, Design Methodology
series eCAADe
email
more http://www.uni-weimar.de/ecaade/
last changed 2022/06/07 07:54

_id 0ab2
authors Amor, R., Hosking, J., Groves, L. and Donn, M.
year 1993
title Design Tool Integration: Model Flexibility for the Building Profession
source Proceedings of Building Systems Automation - Integration, University of Wisconsin-Madison
summary The development of ICAtect, as discussed in the Building Systems Automation and Integration Symposium of 1991, provides a way of integrating simulation tools through a common building model. However, ICAtect is only a small step towards the ultimate goal of total integration and automation of the building design process. In this paper we investigate the next steps on the path toward integration. We examine how models structured to capture the physical attributes of the building, as required by simulation tools, can be used to converse with knowledge-based systems. We consider the types of mappings that occur in the often different views of a building held by these two classes of design tools. This leads us to examine the need for multiple views of a common building model. We then extend our analysis from the views required by simulation and knowledge-based systems, to those required by different segments of the building profession (e.g. architects, engineers, developers, etc.) to converse with such an integrated system. This indicates a need to provide a flexible method of accessing data in the common building model to facilitate use by different building professionals with varying specialities and levels of expertise.
series journal paper
email
last changed 2003/05/15 21:22

_id acadia23_v2_520
id acadia23_v2_520
authors Ampanavos, Spyridon; Bernal, Marcelo; Okhoya, Victor
year 2023
title Daylight ML: A General-Purpose Deep-Learning Surrogate Model for Annual Daylight Distribution
source ACADIA 2023: Habits of the Anthropocene: Scarcity and Abundance in a Post-Material Economy [Volume 2: Proceedings of the 43rd Annual Conference for the Association for Computer Aided Design in Architecture (ACADIA) ISBN 979-8-9891764-0-3]. Denver. 26-28 October 2023. edited by A. Crawford, N. Diniz, R. Beckett, J. Vanucchi, M. Swackhamer 520-531.
summary Building performance simulation, such as daylight evaluation can lead to better quality designs. However, time constraints are currently limiting its use for design exploration. Surrogate modeling can offer drastic speed improvements to simulation processes, but existing models are either project specific or offer limited flexibility to design inputs, while requiring a significant initial investment for their training. This research introduces a method for predicting spatial distribution of annual daylight metrics using a raytrac- ing-based encoding of the inputs, and a deep-learning surrogate model. The method can operate on spaces of any shape. Using synthetic data, surrogate models for Atlanta, Georgia, and Boston, Massachusetts, were trained, and achieved low average errors on the test set for all daylight metrics considered. Furthermore, models trained on simple datasets of rectangular spaces were able to predict accurate results for L-shaped, circular, and courtyard-shaped spaces, and for sensors that had twice the density of the ones in the training set. Overall, the results suggest that trained models can be used to evaluate the daylight quality of any project or design within their respective locations.
series ACADIA
type paper
email
last changed 2024/12/20 09:13

_id acadia21_238
id acadia21_238
authors Anifowose, Hassan; Yan, Wei; Dixit, Manish
year 2021
title BIM LOD + Virtual Reality
source ACADIA 2021: Realignments: Toward Critical Computation [Proceedings of the 41st Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 979-8-986-08056-7]. Online and Global. 3-6 November 2021. edited by B. Bogosian, K. Dörfler, B. Farahi, J. Garcia del Castillo y López, J. Grant, V. Noel, S. Parascho, and J. Scott. 238-245.
doi https://doi.org/10.52842/conf.acadia.2021.238
summary Architectural Education faces limitations due to its tactile approach to learning in classrooms with only 2-D and 3-D tools. At a higher level, virtual reality provides a potential for delivering more information to individuals undergoing design learning. This paper investigates a hypothesis establishing grounds towards a new research in Building Information Modeling (BIM) and Virtual Reality (VR). The hypothesis is projected to determine best practices for content creation and tactile object virtual interaction, which potentially can improve learning in architectural & construction education with a less costly approach and ease of access to well-known buildings. We explored this hypothesis in a step-by-step game design demonstration in VR, by showcasing the exploration of the Farnsworth House and reproducing assemblage of the same with different game levels of difficulty which correspond with varying BIM levels of development (LODs). The game design prototype equally provides an entry way and learning style for users with or without a formal architectural or construction education seeking to understand design tectonics within diverse or cross-disciplinary study cases. This paper shows that developing geometric abstract concepts of design pedagogy, using varying LODs for game content and levels, while utilizing newly developed features such as snap-to-grid, snap-to-position and snap-to-angle to improve user engagement during assemblage may provide deeper learning objectives for architectural precedent study.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id 12d9
authors Anumba, C.J., Ugwu, O.O., Newnham, L. and Thorpe, A.
year 2002
title Collaborative design of structures using intelligent agents
source Automation in Construction 11 (1) (2002) pp. 89-103
summary The construction industry has a long tradition of collaborative working between the members of a construction project team. At the design stage, this has traditionally been based on physical meetings between representatives of the principal design disciplines. To aid these meetings, the information and communications technologies that are currently available have been utilised. These have yielded some success but are hampered by the problems posed by the use of heterogeneous software tools and the lack of effective collaboration tools that are necessary to collapse the time and distance constraints, within which increasingly global design teams work. In particular, there are very few tools available to support distributed asynchronous collaboration. Distributed artificial intelligence, which is commonly implemented in the form of intelligent agents, offers considerable potential for the development of such tools. This paper examines some of the issues associated with the use of distributed artificial intelligence systems within the construction industry. It describes the potential for the use of agent technology in collaborative design and then goes on to present the key features of an agent-based system for the collaborative design of portal frame structures. An example is presented to demonstrate the working and benefits of the prototype system, which makes a significant contribution by allowing for peer to peer negotiation between the design agents.
series journal paper
more http://www.elsevier.com/locate/autcon
last changed 2003/05/15 21:22

_id a620
authors Asanowicz, Alexander
year 1991
title Unde et Quo
source Experiences with CAAD in Education and Practice [eCAADe Conference Proceedings] Munich (Germany) 17-19 October 1991
doi https://doi.org/10.52842/conf.ecaade.1991.x.t1s
summary To begin with, I would like to say a few words about the problem of alienation of modern technologies which we also inevitably faced while starting teaching CAD at our department. Quite often nowadays a technology becomes a fetish as a result of lack of clear goals in human mind. There are multiple technologies without sense of purpose which turned into pure experiments. There is always the danger of losing purposeness and drifting toward alienation. The cause of the danger lies in forgetting about original goals while mastering and developing the technology. Eventually the original idea is ignored and a great gap appears between technical factors and creativity. We had the danger of alienation in mind when preparing the CAAD curriculum. Trying to avoid the tension between technical and creative elements we agreed not to introduce CAD too soon then the fourth year of studies and continue it for two semesters. One thing was clear - we should not teach the technique of CAD but how to design using a computer as a medium. Then we specified projects. The first was called "The bathroom I dream of" and meant to be a 2D drawing. The four introductory meetings were in fact teaching foundations of DOS, then a specific design followed with the help of AutoCAD program. In the IX semester, for example, it was "A family house" (plans, facades, perspective). "I have to follow them - I am their leader" said L.J. Peter in "The Peter's Prescription". This quotation reflects exactly the situation we find ourselves in teaching CAAD at our department. It means that ever growing students interest in CAAD made us introduce changes in the curriculum. According to the popular saying, "The more one gets the more one wants", so did we and the students feel after the first semester of teaching CAD. From autumn 1991 CAAD classes will be carried from the third year of studying for two consecutive years. But before further planning one major steep had to be done - we decided to reverse the typical of the seventies approach to the problem when teaching programming languages preceded practical goals hence discouraging many learners.

series eCAADe
email
last changed 2022/06/07 07:50

_id caadria2021_233
id caadria2021_233
authors Ascoli, Raphaël
year 2021
title Augmenting computational design agency in emerging economies
source A. Globa, J. van Ameijde, A. Fingrut, N. Kim, T.T.S. Lo (eds.), PROJECTIONS - Proceedings of the 26th CAADRIA Conference - Volume 2, The Chinese University of Hong Kong and Online, Hong Kong, 29 March - 1 April 2021, pp. 639-648
doi https://doi.org/10.52842/conf.caadria.2021.2.639
summary This /practice-based design research/ investigates the possibility of computational design to increase agency and impact in emerging economies through real-world projects. By cultivating a new kind of relationship to issues in development and local untapped resources, they inspire for more public engagement and resource-based conversations within a spatial framework. The topics that were addressed in this research are the democratization of data and affordability of construction. These two on-going early-stage initiatives have used computational design tools at specific areas in the projects development, therefore optimizing the parts where low-tech tools werent sufficient. This demand driven design process explores ways in which different levels of technology can augment each other.
keywords space; resource; housing; myanmar; optimization
series CAADRIA
email
last changed 2022/06/07 07:54

_id acadia21_258
id acadia21_258
authors Augustynowicz, Edyta; Smigielska, Maria; Nikles, Daniel; Wehrle, Thomas; Wagner, Heinz
year 2021
title Parametric design and multirobotic fabrication of wood facades
source ACADIA 2021: Realignments: Toward Critical Computation [Proceedings of the 41st Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 979-8-986-08056-7]. Online and Global. 3-6 November 2021. edited by B. Bogosian, K. Dörfler, B. Farahi, J. Garcia del Castillo y López, J. Grant, V. Noel, S. Parascho, and J. Scott. 258-269.
doi https://doi.org/10.52842/conf.acadia.2021.258
summary The paper describes the findings of the applied research project by Institute Integrative Design (currently ICDP) HGK FHNW and ERNE AG Holzbau to design and manufacture prefabricated wooden façades in the collaborative design manner between architects and industry. As such, it is an attempt to respond to the current interdisciplinary split in the construction, which blocks innovation and promotes standardized inefficient building solutions. Within this project, we apply three innovations in the industrial setup that result in the integrated design-to-production process of individualized, cost-efficient and well-crafted façades. The collaborative design approach is a method in which architect, engineer and manufacturer start exchange on the early stage of the project during the collaborative design workshops. Digital design and fabrication tools enable architects to generate a large scope of façade variations within production feasibility of the manufacturer and engineers to prepare files for robotic production. Novel multi-robot fabrication processes, developed with the industrial partner, allows for complex façade assembly. This paper introduces the concept of digital craftsmanship, manifested in a mixed fabrication system, which intelligently combines automated and manual production to obtain economic feasibility and highest aesthetic quality. Finally, we describe the design and fabrication of the project demonstrator consisting of four intricate façades on a modular office building, inspired by local traditional solutions, which validate the developed methods and highlight the architectural potential of the presented approach.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id 837c
authors Ball, L.J., Lambell, N.J., Ormerod, Th.C., Slavin, S. and Mariani, John A.
year 2001
title Representing design rationale to support innovative design reuse: a minimalist approach
source Automation in Construction 10 (6) (2001) pp. 663-674
summary The reuse of previous design knowledge is a potentially important way to improve design efficiency. In practice, however, design reuse is plagued with difficulties, including those associated with the indexing, retrieval, understanding and modification of prior design knowledge. We propose that such difficulties can be ameliorated by employing insights deriving from design-rationale research concerning how best to represent and retrieve design information. We illustrate these insights by describing the development of a design-reuse system that maximizes the benefits of rationale capture and information retrieval whilst minimising the costs to the designer that might arise from disruption to natural design work.
series journal paper
more http://www.elsevier.com/locate/autcon
last changed 2003/05/15 21:22

_id 4c8a
authors Ball, L.J., Maskill, L. and Ormerod, T.C.
year 1998
title Satisficing in engineering design: causes, consequences and implications for design support
source Automation in Construction 7 (2-3) (1998) pp. 213-227
summary We describe an approach to investigating design cognition which involved comparing prescriptive theories of good design practice with observations of actual design behaviour. The tenet of prescriptive theory which formed the focus of the research is the idea that designers should generate and evaluate multiple design alternatives in order to increase the chances of attaining better design solutions than might arise if they fixated upon an initial solution. Our study focused upon six professional electronic engineers attempting a novel integrated-circuit design problem. Verbal-protocol data revealed: (i) a failure to search for alternative solutions; (ii) a marked inclination to stick with early `satisficing' solution ideas even when these were showing deficiencies; and (iii) only superficial modelling and assessment of competing alternatives when such options were actually considered. We argue that while minimal solution search in design may sometimes be caused by motivational factors and working-memory limitations, its major determinant relates to inhibitory memory processes that arise subsequent to the recognition-based emergence of familiar design solutions. We conclude by exploring the implications of minimal solution search for design support, with particular reference to an agent-based indexing system which we are developing in order to facilitate the pursuit of design alternatives in engineering contexts.
series journal paper
more http://www.elsevier.com/locate/autcon
last changed 2003/05/15 21:22

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