CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 265

_id ecaade2018_169
id ecaade2018_169
authors Kasahara, Maki, Matsushita, Kiwa and Mizutani, Akihiro
year 2018
title Learning from Generative Design System in the 60's - Case Study of Agricultural City Project by Kisho Kurokawa
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 95-102
doi https://doi.org/10.52842/conf.ecaade.2018.2.095
summary The concept of generative design in Architecture and Urbanism can be found in the 60's before the wide availability of computer technology. This paper decodes one of the urban projects by Metabolist in 1960, which was intended to be a generative system applicable to other sites and evolves over time. Through our analysis, we de-code the formulation process, and verified our hypothesis by re-coding into the program using the software, Rhinoceros and Grasshopper. We found that the determinate factors rule more at the macro level of the project, but the parameters are set by taking the local conditions into account. At the micro level, the system leaves more freedom to accommodate various needs, reflecting the philosophy of the Metabolists. The investigation on this historical predecessor can provide useful insights for parameter settings in future generative system design.
keywords Generative Design; Grasshopper; Kisho Kurokawa
series eCAADe
email
last changed 2022/06/07 07:52

_id ecaade2021_130
id ecaade2021_130
authors Alassaf, Nancy and Clayton, Mark
year 2021
title The Use of Diagrammatic Reasoning to Aid Conceptual Design in Building Information Modeling (BIM)
source Stojakovic, V and Tepavcevic, B (eds.), Towards a new, configurable architecture - Proceedings of the 39th eCAADe Conference - Volume 2, University of Novi Sad, Novi Sad, Serbia, 8-10 September 2021, pp. 39-48
doi https://doi.org/10.52842/conf.ecaade.2021.2.039
summary Architectural design is an intellectual activity where the architect moves from the abstract to the real. In this process, the abstract represents the logical reasoning of how architectural form is configured or structured, while the real refers to the final physical form. Diagrams become an integral part of the conceptual design stage because they mediate between those two realms. Building Information Modeling (BIM) can reallocate the effort and time to emphasize conceptual design. However, many consider BIM a professionally-oriented tool that is less suitable for the early design stages. This research suggests that architectural design reasoning can be achieved using constraint-based parametric diagrams to aid conceptual design in BIM. The study examines several techniques and constructs a framework to use diagrams in the early design stages. This framework has been investigated through Villa Stein and Citrohan House by Le Corbusier. This study addresses two roles of diagrams: the generative role to create various design solutions and the analytical one to conduct an early performance study of the building. Our research contributes to the discussion on the ways designers can use digital diagrams to support the architectural design process.
keywords Building Information Modeling (BIM); Performance analysis ; Architectural Form; Diagram; Parametric modeling
series eCAADe
email
last changed 2022/06/07 07:54

_id sigradi2008_080
id sigradi2008_080
authors Andrés, Roberto
year 2008
title Hybrid Art > Synthesized Architecture
source SIGraDi 2008 - [Proceedings of the 12th Iberoamerican Congress of Digital Graphics] La Habana - Cuba 1-5 December 2008
summary This paper investigates possible intersections between some contemporary artistic modalities and architectural practice. At first, it describes and discusses different uses of art in architectural history. Through the analyzes of Le Corbusier’s artistic and architectural practices, it observes the limits of looking at art as only ‘inspiration’ for architectural form and points to the necessity of surpassing this formal approach. More than bringing pictorial ‘inspiration’, art, as a experimental field, can change our architectural procedures and approaches - a much richer and powerful addition to the development of architecture. It discusses then, the confluence of architecture, information and communication technologies. Very commonly present in our contemporary life, not only on the making of architecture – computer drawings and modeling of extravagant buildings – nor in ‘automated rooms’ of the millionaire’s houses. Televisions, telephones and computers leave the walls of our houses “with as many holes as a Swiss cheese”, as Flusser has pointed. The architecture has historically manipulated the way people interact, but this interaction now has been greatly changed by new technologies. Since is inevitable to think the contemporary world without them, it is extreme urgent that architects start dealing with this whole universe in a creative way. Important changes in architecture occur after professionals start to research and experiment with different artistic medias, not limiting their visions to painting and sculpture. The main hypothesis of this paper is that the experiments with new media art can bring the field of architecture closer to information and communication technologies. This confluence can only take form when architects rise questions about technology based interaction and automation during their creative process, embodying these concepts into the architecture repertoire. An educational experience was conducted in 2007 at UFMG Architecture School, in Brazil, with the intention of this activity was to allow students to research creatively with both information technology and architecture. The students’ goal was to create site-specific interventions on the school building, using physical and digital devices. Finally, the paper contextualizes this experience with the discussion above exposed. Concluding with an exposition of the potentialities of some contemporary art modalities (specially the hybrid ones) in qualifying architectural practices.
keywords Architecture; Information and Communication Technologies; Digital Art; Site Specific Art; Architectural Learning.
series SIGRADI
email
last changed 2016/03/10 09:47

_id 3642
authors Asojo, Abimbola Oluwatoni
year 2000
title Design Algorithms after Le Corbusier
source ACADIA Quarterly, vol. 19, no. 4, pp. 17-24
doi https://doi.org/10.52842/conf.acadia.2000.017
summary Some views of design are the act as puzzle making, problem solving, evolutionary, and decision-making. All these focus on form generation as constructive, therefore characterizing design as a path-planning problem through a space of possibilities. Design problems consist sets of information divided into initial, intermediate, and goal states. Design in its simplest state consist of a set of operators, sequences (or paths) between initial and goals states. In this paper, I present design algorithms for Le Corbusier because of his distinct compositional techniques particularly for his “White Villas” in which some elements have been identified to recursively occur.
series ACADIA
last changed 2022/06/07 07:54

_id 4b46
authors Brady, Darlene A.
year 1997
title The Mind's Eye: Movement and Time in Architecture
source Design and Representation [ACADIA ‘97 Conference Proceedings / ISBN 1-880250-06-3] Cincinatti, Ohio (USA) 3-5 October 1997, pp. 85-93
doi https://doi.org/10.52842/conf.acadia.1997.085
summary Le Corbusier notes in Vers Une Architecture that, because we look at the creation of architecture with eyes which are 5'-6" from the ground, it is imperative to "deal with aims which the eye can appreciate, and intentions which take into account architectural elements." (Le Corbusier 1927) Architecture is a three-dimensional entity that we experience as much through movement as repose. Therefore, it is essential that the computer technology used to design architecture enables the consideration of both aspects of this experience. This paper presents several ways in which animation is used to enhance the design process.

series ACADIA
email
last changed 2022/06/07 07:54

_id sigradi2015_4.87
id sigradi2015_4.87
authors Cordido, Mariolly Dávila; González, José Javier Alayón; Prado, Odart Graterol
year 2015
title Geometric and graphical analysis of the pyramids of Le Corbusier (1950-1957)
source SIGRADI 2015 [Proceedings of the 19th Conference of the Iberoamerican Society of Digital Graphics - vol. 1 - ISBN: 978-85-8039-135-0] Florianópolis, SC, Brasil 23-27 November 2015, pp. 177-182.
summary This paper addresses the issue about the geometrical properties and physical measures of the pyramids that Le Corbusier planned throughout his career; while approaching these bodies through his drawings and perspectives. This aims to decipher the objective role of mathematics, and the subjectivity of the visual-perceptive in his approach to the design process. Le Corbusier, one of the greatest masters of modern architecture, still uses the classical perspective as a tool that allows him to express the pictorial nature of his compositions and to demonstrate his aspirations about shape.
series SIGRADI
email
last changed 2016/03/10 09:49

_id caadria2020_304
id caadria2020_304
authors Fischer, Thomas and Wortmann, Thomas
year 2020
title From Geometrically to Algebraically Described Hyperbolic Paraboloids - An optimisation-based analysis of the Philips Pavilion
source D. Holzer, W. Nakapan, A. Globa, I. Koh (eds.), RE: Anthropocene, Design in the Age of Humans - Proceedings of the 25th CAADRIA Conference - Volume 1, Chulalongkorn University, Bangkok, Thailand, 5-6 August 2020, pp. 435-444
doi https://doi.org/10.52842/conf.caadria.2020.1.435
summary In this paper, we present a procedure to derive algebraic parameters from geometrically described truncated hyperbolic paraboloid surfaces. The procedure uses parametric modelling and optimisation to converge on close algebraic approximations of hyperbolic paraboloid geometry through a successive breakdown of vast search spaces. We illustrate this procedure with its application to the surfaces of the 1958 Philips Pavilion designed by Le Corbusier and Iannis Xenakis. This application yielded previously unavailable parametric data of this building in algebraic form. It highlights the power of the parametric design and optimisation toolkit, both in terms of automated search and epistemological enablement.
keywords parametric analysis; optimisation; ruled surfaces; hyperbolic paraboloid; geometry reconstruction
series CAADRIA
email
last changed 2022/06/07 07:51

_id ijac202220105
id ijac202220105
authors Fischer, Thomas; Thomas Wortmann
year 2022
title Algebraic analysis and reconstruction of the Philips Pavilion’s hyperbolic paraboloid surfaces
source International Journal of Architectural Computing 2022, Vol. 20 - no. 1, pp. 61–75
summary In this article, we present a procedure to derive algebraic descriptions from geometric descriptions of trimmed hyperbolic paraboloid (or ‘hypar’) surfaces. We contextualise this procedure historically, and we illustrate its application using the 1958 Philips Pavilion by Le Corbusier and Iannis Xenakis as a case study. The procedure uses parametric modelling and computational optimisation to converge on close algebraic ap- proximations of hyperbolic paraboloid geometry through a successive breakdown of vast search spaces. It departs from coordinate data of three or four vertices of a geometrically described hyperbolic paraboloid and yields the surface’s two quadratic coefficients, the coordinates of its centroid location and the rotation angles of its spatial orientation. The procedure exemplifies the under-explored analytical (as opposed to generative) use of computational optimisation and parametric modelling in the field of architectural computing.
keywords Parametric analysis, optimisation, ruled surfaces, hyperbolic paraboloids, geometry reconstruction
series journal
last changed 2024/04/17 14:29

_id 2098
authors Goldman, Glenn and Hoon, Michael
year 1994
title Digital Design In Architecture: First Light, Then Motion, and Now Sound
source Reconnecting [ACADIA Conference Proceedings / ISBN 1-880250-03-9] Washington University (Saint Louis / USA) 1994, pp. 27-38
doi https://doi.org/10.52842/conf.acadia.1994.027
summary If we restricted our idea of architecture to only the traditional and static description of visual space and form, we might not be considering significant characteristics of the places we are designing. If, however, we accepted even a limited definition, as stated by Le Corbusier, that "architecture is the masterly, correct, and magnificent play of masses brought together in light", we would at least be forced to consider the dimension of time as the ever-changing daylight modifies the way our creations are perceived. However, neither the built nor the natural environments are silent. Sound affects the way we feel about certain events and places, and in turn, places we create can modify or influence the way we hear sounds. As computers become more audio capable, we can expect changes in the ways that architects plan, design, and present their projects. Issues of both objective and nonobjective sound can become significant factors throughout the building delivery process. As the visual sophistication and acoustic expectations of society rise because of the ubiquitous power of electronic multimedia - as well as "cross-media" applications (film, video, television, and scientific visualization) it is inevitable that the architectural design and presentation processes reflect these changes.
series ACADIA
email
last changed 2022/06/07 07:51

_id 6e0f
authors Goldstein, Laurence
year 1996
title Teaching Creativity with Computers
source CAADRIA ‘96 [Proceedings of The First Conference on Computer Aided Architectural Design Research in Asia / ISBN 9627-75-703-9] Hong Kong (Hong Kong) 25-27 April 1996, pp. 307-316
doi https://doi.org/10.52842/conf.caadria.1996.307
summary Using computers as an aid to architectural design promotes efficiency – of that there is no doubt – but its real merit must surely lie in provoking inventiveness. The medium makes possible the speedy creation and manipulation of images, a holistic, integrational approach to design, the exploration of virtual environments, the real time collaboration in design by individuals at remote sites and so on – these all fall under my heading of ‘efficiency’, since more or less the same ends can be achieved, albeit much more slowly and tediously, by traditional methods. But inventiveness, that’s something different. For comparison, think of the advent of reinforced concrete. In the early years, the new medium was used, roughly speaking, as a substitute for timber beams; but the genius of Le Corbusier was required to appreciate that concrete had fluid qualities which afforded completely different kinds of design opportunities. Can computers likewise revolutionise design? Will new kinds of building get constructed as a result of the advent of computers into the design arena?
series CAADRIA
last changed 2022/06/07 07:51

_id sigradi2004_493
id sigradi2004_493
authors Jean-Pierre Chupin
year 2004
title The "tectonic bug" (The fall of the body in cyberspace)
source SIGraDi 2004 - [Proceedings of the 8th Iberoamerican Congress of Digital Graphics] Porte Alegre - Brasil 10-12 november 2004
summary Architects have been opening up onto cyberspace for more than a decade now. In terms of disciplinary issues, at stake is our ability to inhabit this new space as .designers. and not just as spectators. In the mid 90s, two theories engaged in a major confrontation. The first valued the virtual dimension of architectural space (W. J. Mitchell, City of Bits, 1995), the other valued the tectonic dimension and its constructive poiesis (K. Frampton, Studies in Tectonic Culture, 1995). Although divergent in their view of architecture.s role in the future of our technological societies, both theories revealed aspects of our relationship to the contemporary body that were, and today remain, inseparable. Where Mitchell.s book clearly intends to establish cyberspace as a new playground for architects, giving convincing examples of the programmatic mutations of modern spatiality, Kenneth Frampton.s work, Studies in Tectonic Culture, reexamines the constructive culture underlying the modern conception of space. Neither a simple history text nor a collection of technical poetry, this latter work is a manifesto developing a set of materialist ethics for the discipline of architecture. This "rappel à lordre" to resist the increasing dematerialization of architecture closes tentatively with Le Corbusier.s classic metaphor of the acrobat: The architect, he said, must not look for truth in extremes. Rather, he must struggle constantly to maintain balance. .Nobody asked him to do this. Nobody owes him any thanks. He lives in the extraordinary world of the acrobat.. Following Le Corbusier.s advice, and in consideration of current and recurrent tensions between the virtual and the tectonic, what can we say today of such a delicate equilibrium?
series SIGRADI
email
last changed 2016/03/10 09:53

_id 8e13
authors Jenkinson, L., Brown, A.G.P. and Horton, F.
year 1989
title Architectural Design and Drawing
source CAAD: Education - Research and Practice [eCAADe Conference Proceedings / ISBN 87-982875-2-4] Aarhus (Denmark) 21-23 September 1989, pp. 6.5.1-6.5.17
doi https://doi.org/10.52842/conf.ecaade.1989.x.r9h
summary This paper focuses on the function of drawing in architectural design. It does so by taking an in- depth look at the drawing material produced for the design of the chapel at Ronchamp. Within architectural design there is more than one type of drawing. The objective therefore is to determine what exactly these different types of drawing are and furthermore what their function is for the architect. For we believe that questioning, at this basic level, the function of drawing within the design process provides the basis from which it is possible to go on to question the function of computer-based drawing within the design process, and consequently it's function in CAAD.
keywords Drawing, Design Process, Le Corbusier, Ronchamp, CAAD
series eCAADe
email
last changed 2022/06/07 07:50

_id 489e
authors Jolliet, Aimé and Quincerot, Richard
year 1987
title Video et Architecture
source Architectural Education and the Information Explosion [eCAADe Conference Proceedings] Zurich (Switzerland) 5-7 September 1987.
doi https://doi.org/10.52842/conf.ecaade.1987.x.h9m
summary L'institution architecturale est organisée à partir du postulat d'une incommunicabilité de l'architecture ("I'espace indicible" de Le Corbusier, par exemple), ce qui ne facilite pas l'enseignement ni l'exercice professionnel. Comme l'ont montré divers travaux théoriques, ce postulat n'a rien de nécessaire, bien qu'il joue un rôle institutionnel historiquement situé. Une activité pratique de communication de l'architecture par la vidéo conduit à la même conclusion: bien des opportunités existent d'exploiter les techniques médiatiques contemporaines pour les mettre au service de l'architecture, de son enseignement et des pratiques professionnelles. La présentation s'appuie sur quinze ans d'expérience d'enseignement et de production de vidéos dans l'Ecole d'architecture de l'Université de Genève ayant permis la réalisation d'une centaine d'émissions sur l'architecture, la construction et l'urbanisme.
series eCAADe
last changed 2022/06/07 07:50

_id cf2015_203
id cf2015_203
authors Karakiewicz, Justyna ; Burry, Mark and Kvan,Thomas
year 2015
title The next city and complex adaptive systems
source The next city - New technologies and the future of the built environment [16th International Conference CAAD Futures 2015. Sao Paulo, July 8-10, 2015. Electronic Proceedings/ ISBN 978-85-85783-53-2] Sao Paulo, Brazil, July 8-10, 2015, pp. 203.
summary Urban futures are typically conceptualized as starting anew; an urban future is usually represented as a quest for an ideal state, replacing the status quo with visionary statement about ‘better’ futures. Repeatedly, propositions reinvent the way we live, work and play. The major urban innovations for the changing cityscape from the last 100 years, however, have opportunistically taken advantage of unprecedented technical developments in infrastructure rather than be drawn from architectural inventions in their right, such as telecommunications, services, utilities, point-to-point rapid transit including the elevator. Howard’s Garden City therefore presaged the suburb, just as Le Corbusier et al proposed the erasure of significant sections of inner city Barcelona and Paris to replace them with the newly contrived towers; the city reformed as the significantly more mobile and dense ‘Ville Radieuse’. More recently Masdar emerged from virgin sand and Milton Keynes from pristine pasture, serving as counterpoints to the paradigm of erasure and rebuild. Despite all these advances in technology and science, little has changed in the paradigm of urban form; the choices we have today are largely restricted to the suburban house or the apartment in the tower. Should the “next city” offer an alternative vision for the future, and what new design processes are required to realize the next city?
keywords Urban futures, Complex Adaptive Systems, parametric urbanism.
series CAAD Futures
email
last changed 2015/06/29 07:55

_id sigradi2006_e149b
id sigradi2006_e149b
authors Kendir, Elif
year 2006
title Prêt-à-Construire – An Educational Inquiry into Computer Aided Fabrication
source SIGraDi 2006 - [Proceedings of the 10th Iberoamerican Congress of Digital Graphics] Santiago de Chile - Chile 21-23 November 2006, pp. 162-165
summary This paper aims to show and discuss the relevance of developing necessary strategies for reintegrating the concept of fabrication into the architectural design process. The discussion will be partly based on the outcome of a graduate architectural design studio conducted in Spring semester 2002-2003. The graduate studio was part of a series of exploratory studies conducted on the nature of architectural design process transformed by information technologies. Preceded by studios investigating cognition and representation, this last studio focused on the concept of fabrication. The overarching aim of the studio series was to put CAD and CAM in context both within the actual architectural design process and within architectural education. The last of this series, which will be discussed within the frame of this paper, has specifically focused on CAM and the concept of fabrication in architecture. In accordance with the nature of a design studio, the research was more methodological than technical. The studio derived its main inspiration from the constructional templates used in dressmaking, which can be considered as an initial model for mass customization. In this context, the recladding of Le Corbusier’s Maison Domino was given as the main design problem, along with several methodological constraints. The main constraint was to develop the design idea through constructional drawings instead of representational ones. The students were asked to develop their volumetric ideas through digital 3D CAD models while working out structural solutions on a physical 1/50 model of Maison Domino. There was also a material constraint for the model, where only specified types of non-structural paper could be used. At this stage, origami provided the working model for adding structural strength to sheet materials. The final outcome included the explanation of different surface generation strategies and preliminary design proposals for their subcomponents. The paper will discuss both the utilized methodology and the final outcome along the lines of the issues raised during the studio sessions, some of which could be decisive in the putting into context of CAD – CAM in architectural design process. One such issue is mass customization, that is, the mass production of different specific elements with the help of CAM technologies. Another issue is “open source” design, indicating the possibility of a do-it-yourself architecture, where architecture is coded as information, and its code can be subject to change by different designers. The final key issue is the direct utilization of constructional drawings in the preliminary design phase as opposed to representational ones, which aimed at reminding the designer the final phase of fabrication right from the beginning. Finally, the paper will also point at the problems faced during the conduct of the studio and discuss those in the context of promoting CAM for architectural design and production in countries where there is no actual utilization of these technologies for these purposes yet.
keywords Education; Fabrication; CAM
series SIGRADI
email
last changed 2016/03/10 09:53

_id caadria2023_1
id caadria2023_1
authors Koh, Immanuel
year 2023
title AI-Bewitched Architecture of Hansel and Gretel: Food-to-Architecture in 2D & 3D with GANs and Diffusion Models
source Immanuel Koh, Dagmar Reinhardt, Mohammed Makki, Mona Khakhar, Nic Bao (eds.), HUMAN-CENTRIC - Proceedings of the 28th CAADRIA Conference, Ahmedabad, 18-24 March 2023, pp. 9–18
doi https://doi.org/10.52842/conf.caadria.2023.1.009
summary Architects such as Le Corbusier, Frank Gehry, Aldo Rossi, and Greg Lynn have implicitly turned culinary formalism into architectural formalism during their careers. How might AI assist in a similar act of bisociation (or conceptual blending)? The paper is the first to explore this food2architecture bisociation explicitly, and specifically with generative adversarial networks (GANs) such as CycleGAN and VQGAN-CLIP, and diffusion models such as OpenAI’s DALL-E 2, Midjourney and DreamFusion (using Stable Diffusion). Instead of using textual input prompts to generate images of architecture only with the discipline’s own vocabulary, the research merges them with the vocabulary of food, thus exploiting their potential in blending their respective conceptual and formal characteristics. While these diffusion models have recently been used by the general public to generate 2D imagery posts on various social media platforms, no existing work has conducted a detailed and systematic analysis on their exclusive capacity in bisociating food and architecture. Imagery outputs generated during two workshops involving 150 designers and non-designers are included here as illustrations. Beginning and ending the paper with the all-familiar fairy tale of the gingerbread house, the research explores the creative design bisociative affordance of today's text-to-image and text-to-3D models by turning culinary inputs into architectural outputs -- envisioning an explicitly computational version of the implicit 'food2architecture' mental models plausibly used by some of the most creative architects.
keywords Deep Learning, Midjourney, DALL-E 2, DreamFusion, Stable Diffusion, GANs
series CAADRIA
email
last changed 2023/06/15 23:14

_id 00d5
authors Liou, ShuennRen and Chyn, TaRen
year 2000
title Constructing Geometric Regularity underlying Building Facades
source Promise and Reality: State of the Art versus State of Practice in Computing for the Design and Planning Process [18th eCAADe Conference Proceedings / ISBN 0-9523687-6-5] Weimar (Germany) 22-24 June 2000, pp. 313-315
doi https://doi.org/10.52842/conf.ecaade.2000.313
summary Geometric regularity constitutes a basis for designers to initiate the formulation of building shapes and urban forms. For example, Le Corbusier considers the regulating line "an inevitable element of architecture" and uses it as a "means" for understanding and creating good designs. Thomas Beeby argues that the acquisition of knowledge on geometric construction plays a crucial role in the education of architecture design. This paper illustrates a computational approach to constructing the regularity of architectural geometry. The formal structure underlying a single façade and continuous façades are examined.
keywords Geometric Regularity, Building Facades, Cluster Analysis, CAAD
series eCAADe
email
more http://www.uni-weimar.de/ecaade/
last changed 2022/06/07 07:59

_id sigradi2004_078
id sigradi2004_078
authors Luisa Rodrigues Félix; Adriane Borda Almeida da Silva; Neusa Mariza Rodrigues Félix
year 2004
title Entre béziers e nurbs: Ensino de formas livres no contexto arquitetônico [Between Béziers and Nurbs: Teaching Free Forms in an Architectural Context]
source SIGraDi 2004 - [Proceedings of the 8th Iberoamerican Congress of Digital Graphics] Porte Alegre - Brasil 10-12 november 2004
summary This work intends to contribute to the use of techniques to represent free forms in didactic activities. It enlarges a previous study using only one technique to represent parametric curves and surfaces. It includes the NURBS technique, without discharging the BEZIER technique used before. Some exercises were structured using both techniques to model a representative example of Architecture: the Ronchamp Chapel . architect Le Corbusier. The tasks were compared to highlight the knowledge elements existing in both activities and its necessity of enlargement to move from one to another. Its is observed that the use of different techniques, as NURBS and Bezier, emphasize the specific characteristics of the geometric entities, establishing the control of parameters for free forms in the context of architectural graphics.
series SIGRADI
email
last changed 2016/03/10 09:55

_id ecaadesigradi2019_660
id ecaadesigradi2019_660
authors Martins, Pedro Filipe, Nunes, Sandra, Fonseca de Campos, Paulo and Sousa, José Pedro
year 2019
title RETHINKING THE PHILIPS PAVILION THROUGH ROBOTIC HOT WIRE CUTTING. - An experimental prototype
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 3, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 235-244
doi https://doi.org/10.52842/conf.ecaade.2019.3.235
summary The Philips Pavilion by Le Corbusier and Jannis Xenaquis was a landmark project in thin shell concrete construction, only made possible by an experimental precasting strategy that deeply defined the architectural character of the hyperbolic paraboloid surfaces of the pavilion. Using this historic precedent this research presents a reinterpretation of the design of the Philips Pavilion, specifically tailored for Robotic Hot Wire Cutting technologies and a layered mold system, combining speed and material optimization towards more sustainable concrete construction processes. By documenting the realization of an experimental prototype at a 1:2 scale, this paper demonstrates the feasibility of the proposed strategy and its value in comparison with existing construction scale digital fabrication technologies for concrete.
keywords Digital Fabrication; Concrete; Robotic Hot Wire Cutting; Philips Pavilion
series eCAADeSIGraDi
email
last changed 2022/06/07 07:59

_id 2ca1
authors Montagu, A. and Bermudez, J.
year 1998
title Datarq: The Development of a Website of Modern Contemporary Architecture
source Computerised Craftsmanship [eCAADe Conference Proceedings] Paris (France) 24-26 September 1998
doi https://doi.org/10.52842/conf.ecaade.1998.x.p7a
summary The pedagogic approach in the architectural field is suffering a deep change taking in consideration the impact that has been produced mainly by the CAD and multimedia procedures. An additional view to be taken in consideration is the challenge produced by the influence of advanced IT which since 1990-92, has affected positively the exchange of information among people of the academic environment. Several studies confirm this hypothesis, from the wide cultural spectrum when the digitalization process was emerging as an alternative way to data processing (Bateson 1976) to the pedagogical-computational side analyzed by (Papert 1996). One of the main characteristics indicated by S. Papert (op.cit) is the idea of "self teaching" which students are used everywhere due to the constant augment of "friendly" software and the decreasing costs of hardware. Another consequences to point out by S. Paper (op.cit) is that will be more probably that students at home will have more actualized equipment that most of the computer lab. of schools in general. Therefore, the main hypothesis of this paper is, "if we are able to combine usual tutorials design methods with the concept of "self-teaching" regarding the paradigmatic architectural models that are used in practically all the schools of architecture (Le Corbusier, F.L.Wright, M.v. der Rohe, M.Botta, T.Ando, etc.) using a Web site available to everybody, what we are doing is expanding the existing knowledge in the libraries and fulfill the future requirements of the newly generations of students".
series eCAADe
email
more http://www.paris-valdemarne.archi.fr/archive/ecaade98/html/35montagu/index.htm
last changed 2022/06/07 07:50

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