CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id ijac202018202
id ijac202018202
authors Pasquero, Claudia and Marco Poletto
year 2020
title Bio-digital aesthetics as value system of post-Anthropocene architecture
source International Journal of Architectural Computing vol. 18 - no. 2, 120-140
summary It is timely within the Anthropocene era, more than ever before, to search for a non-anthropocentric mode of reasoning, and consequently designing. The PhotoSynthetica Consortium, established in 2018 and including London-based ecoLogicStudio, the Urban Morphogenesis Lab (Bartlett School of Architecture, University College London) and the Synthetic Landscape Lab (University of Innsbruck, Austria), has therefore been pursuing architecture as a research-based practice, exploring the interdependence of digital and biological intelligence in design by working directly with non-human living organisms. The research focuses on the diagrammatic capacity of these organisms in the process of growing and becoming part of complex bio-digital architectures. A key remit is training architects’ sensibility at recognising patterns of reasoning across disciplines, materialities and technological regimes, thus expanding the practice’s repertoire of aesthetic qualities. Recent developments in evolutionary psychology demonstrate that the human sense of beauty and pleasure is part of a co-evolutionary system of mind and surrounding environment. In these terms, human senses of beauty and pleasure have evolved as selection mechanisms. Cultivating and enhancing them compensate and integrate the functions of logical thinking to gain a systemic view on the planet Earth and the dramatic changes it is currently undergoing. This article seeks to illustrate, through a series of recent research projects, how a renewed appreciation of beauty in architecture has evolved into an operational tool to design and measure its actual ecological intelligence.
keywords Bio-digital, bio-computation, bio-city, effectiveness, empathy, impact, sensing
series journal
email
last changed 2020/11/02 13:34

_id 2475
authors Asimov, Isaac
year 1968
title The Perfect Machine
source Science Journal October, 1968. pp. 115-118 : ill.
summary The author takes a semi-serious look at the world of computers, robots and androids in an attempt to find a recipe for the perfect machine. Described in this article are the possible attributes of the perfect machine and some of the problems it might raise
keywords robotics, science fiction
series CADline
last changed 1999/02/12 15:07

_id 5cf4
id 5cf4
authors Barrionuevo, Luis F.
year 2004
title LOS "SPIROSPACES"
source Proceedings of the Fourth International Conference of Mathematics & Design, Special Edition of the Journal of Mathematics & Design, Volume 4, No.1, pp. 179-187.
summary This paper deals with “Spirospaces”. These are a conversion to the third dimension of the two dimensional geometric entities called “Spirolaterals”.

Abelson, Harold, diSessa and Andera (1968) gave the first rules concerning Spirolaterals. To obtain a Spirolateral from a set of straight lines, the first of them must be one unit long and the following must be incremented one unit at each step, at the same time that they turn in a constant direction. Odds (1973) establish the variation of the rotation direction, either to the left or the right. However, he did not give a mathematical relation able to calculate open Spirolaterals. Krawczyk (2001) developed a computer program that generates Spirolaterals following the method suggested by Abelson. These are Spirolaterals obtained by enumeration without a predictive mathematical formula. Krawczyc went farther proposing Spirolaterals based in curved lines. He pointed out that there are a variety of spirolateral forms that have architectural potentiality. Following this, the architectural potentiality of Spirolaterals is the basis of this paper.

To take advantage of that potentiality a computer program was implemented to generate spatial configurations based in Spirolaterals. When a third dimension is given to the Spirolaterals they become Spirospaces. These new entities need spatial and design parameters to be useful for architectural purposes. Barrionuevo and Borsetti (2001) gave results about that work establishing the concept of Spirospaces.

The aim of this paper is to describe a work directed to improve rules and procedures concerning Spirospaces. It is expected that these procedures governed by the proposed rules can be employed as tools during the early steps in the architectural design process.

In this work some aspects concerning Spirospaces are considered. First, Spirolaterals are presented as the predecessors of Spirospaces. Second, Spirospaces are defined, together with their structural parameters. Architectural modeling is studied at the light of two special elements of the Spirospaces: Interstitial spaces and Object spaces. Next, a computer program is presented as the appropriate tool to model configurations having architectural potentiality. Finally, the results obtained running the computer program are analyzed to determine their possible use as architectural forms. Several graphic illustrations are presented showing steps going from the exploration of spatial alternatives to the selection of a specific configuration to be developed.

It is expected that the described computer program could be employed as a design aid tool. As the operation of the program generates a variety of spaces able to dwell architectural objects, it eases the search of configurations suitable to specific functions. The results obtained have the possibility of being exported to computer graphic applications able to add materials, lights and cameras.

keywords Spirolaterals, Spirospaces, architectural spaces, interstitial spaces, objectual spaces
series other
type normal paper
email
last changed 2005/04/07 15:34

_id caadria2022_507
id caadria2022_507
authors Bolojan, Daniel, Vermisso, Emmanouil and Yousif, Shermeen
year 2022
title Is Language All We Need? A Query Into Architectural Semantics Using a Multimodal Generative Workflow
doi https://doi.org/10.52842/conf.caadria.2022.1.353
source Jeroen van Ameijde, Nicole Gardner, Kyung Hoon Hyun, Dan Luo, Urvi Sheth (eds.), POST-CARBON - Proceedings of the 27th CAADRIA Conference, Sydney, 9-15 April 2022, pp. 353-362
summary This project examines how interconnected artificial intelligence (AI)-assisted workflows can address the limitations of current language-based models and streamline machine-vision related tasks for architectural design. A precise relationship between text and visual feature representation is problematic and can lead to "ambiguity‚ in the interpretation of the morphological/tectonic complexity of a building. Textual representation of a design concept only addresses spatial complexity in a reductionist way, since the outcome of the design process is co-dependent on multiple interrelated systems, according to systems theory (Alexander 1968). We propose herewith a process of feature disentanglement (using low level features, i.e., composition) within an interconnected generative adversarial networks (GANs) workflow. The insertion of natural language models within the proposed workflow can help mitigate the semantic distance between different domains and guide the encoding of semantic information throughout a domain transfer process.
keywords Neural Language Models, GAN, Domain Transfer, Design Agency, Semantic Encoding, SDG 9
series CAADRIA
email
last changed 2022/07/22 07:34

_id 82cd
authors Comba, Paul G.
year 1968
title A Procedure for Detecting Intersections of Three-Dimensional Objects
source Journal of the Association for Computing Machinery. July, 1968. vol. 15: pp. 354-366 ; ill. includes bibliography
summary As a step toward the solution of the placement problem in engineering design, a procedure has been developed for detecting intersections of convex regions in 3-space by means of a pseudocharacteristic function. The mathematical techniques underlying the procedure are discussed, and a system of programs embodying these techniques is described. As a special case a solution is given for the hidden-line problem in graphic display
keywords intersection, interference, engineering, design, modeling, computer graphics, hidden lines, computational geometry, algorithms
series CADline
last changed 2003/06/02 13:58

_id 273f
authors Elcock, E.W.
year 1983
title How Complete are Knowledge Representation Systems?
source IEEE Computer. IEEE computer society, October, 1983. vol. 16: pp. 114-118. includes bibliography
summary Prolog, the most feasible of the first-order logic systems, has intriguing analogies with Absys, short for Aberdeen System, an assertative programming system developed in 1968. In this article, the issue of incompleteness is explored by comparing aspects of the two systems, and the incompleteness resulting from any serious use of Prolog as a vehicle for a knowledge-based system is addressed
keywords PROLOG, algorithms, knowledge, systems, languages
series CADline
last changed 2003/06/02 13:58

_id caadria2012_089
id caadria2012_089
authors Fernando, R.; R. Drogemuller and A. Burden
year 2012
title Parametric and generative methods with building information modelling: Connecting BIM with explorative design modelling
doi https://doi.org/10.52842/conf.caadria.2012.537
source Proceedings of the 17th International Conference on Computer Aided Architectural Design Research in Asia / Chennai 25-28 April 2012, pp. 537–546
summary Parametric and generative modelling methods are ways in which computer models are made more flexible, and of formalising domain-specific knowledge. At present, no open standard exists for the interchange of parametric and generative information. The Industry Foundation Classes (IFC) which are an open standard for interoperability in building information models is presented as the base for an open standard in parametric modelling. The advantage of allowing parametric and generative representations are that the early design process can allow for more iteration and changes can be implemented quicker than with traditional models. This paper begins with a formal definition of what constitutes to be parametric and generative modelling methods and then proceeds to describe an open standard in which the interchange of components could be implemented. As an illustrative example of generative design, Frazer’s ‘Reptiles’ project from 1968 is reinterpreted.
keywords Building information model; parametric modelling; generative modelling
series CAADRIA
email
last changed 2022/06/07 07:51

_id ga0202
id ga0202
authors Frazer, Jh., Frazer, J., Liu X., Tang M. and Janssen, P.
year 2002
title Generative and Evolutionary Techniques for Building Envelope Design
source International Conference on Generative Art
summary The authors have been involved in the use of generative techniques for building envelope design since 1968 and the use of genetic algorithms since 1990. Recent work has focused on incorporating optimisation functions into form generating processes in order for new forms responding to varied design environments to be created and determined. This paper will summarise the authors’ previous work in this field and explain the theory behind this approach, and illustrate recent developments. While the initial implementation of a new building envelope design system is reported in more details in a related paper at this conference, this paper outlines its main features and points out the direction at which it is to be fully developed and further improved.
series other
email
more http://www.generativeart.com/
last changed 2003/08/07 17:25

_id ascaad2023_032
id ascaad2023_032
authors Kalak, Dogan; Aydin, Serdar; Özer, Derya
year 2023
title Use of Generative Systems to Create Semi-Public Spaces in Contemporary Neighborhood Texture
source C+++: Computation, Culture, and Context – Proceedings of the 11th International Conference of the Arab Society for Computation in Architecture, Art and Design (ASCAAD), University of Petra, Amman, Jordan [Hybrid Conference] 7-9 November 2023, pp. 306-323.
summary Cul-de-sacs are examined together with the urban reading in Siverek. Studying cul-de-sacs is instrumental to understand the morphology of Islamic cities. Cul-de-sacs provide a buffer zone between main roads and houses. For this reason, both the privacy phenomenon, which is one of the important issues for Islam, and the safe space need of the residents are important spatial elements. Until 1968, the city of Siverek developed organically within a compact texture of narrow and curvilinear streets, open courtyards, and a adjacent high-walled residences. In this texture, many semi-private cul-de-sacs have an organic form, which is one of the critical spatial elements of the city. Residential walls or courtyard walls form the natural line of traditional streets. In this study, typological analyses of cul-de-sacs were made, and form grammar, a productive method used to analyze architectural language, is included. It aims to examine the relationship between residential settlement and street using the data set created with shape grammars and to make urban propositions for neighbourhood structures in the context of a cul-de-sac using L-systems in the next step. Some parameters have been determined in forming cul-de-sacs that form the urban texture. These parameters were transferred to the model using digital tools. A method thought to be used in urban production has been put forward. The most important reference of this method is dead-end streets.
series ASCAAD
email
last changed 2024/02/13 14:34

_id caadria2009_026
id caadria2009_026
authors Ostwald, Michael J.; Josephine Vaughan
year 2009
title Calculating Visual Complexity In Peter Eisenman’s Architecture
doi https://doi.org/10.52842/conf.caadria.2009.075
source Proceedings of the 14th International Conference on Computer Aided Architectural Design Research in Asia / Yunlin (Taiwan) 22-25 April 2009, pp. 75-84
summary This paper describes the results of the first computational investigation of characteristic visual complexity in the architecture of Peter Eisenman. The research uses a variation of the “box-counting” approach to determining a quantitative value of the formal complexity present in five of Eisenman’s early domestic works (Houses I, II, III, IV and VI all of which were completed between 1968 and 1976). The boxcounting approach produces an approximate fractal dimension calculation for the visual complexity of an architectural elevation. This method has previously been used to analyse a range of historic and modern buildings including the works of Frank Lloyd Wright, Eileen Gray, Le Corbusier and Kazuyo Sejima. Peter Eisenman’s early house designs–important precursors to his later Deconstructivist works–are widely regarded as possessing a high degree of formal consistency and a reasonably high level of visual complexity. Through this analysis it is possible to quantify both the visual complexity and the degree of consistency present in this work for the first time.
keywords Computational analysis; fractal dimension; box-counting; Peter Eisenman
series CAADRIA
email
last changed 2022/06/07 08:00

_id 2005_615
id 2005_615
authors Serrato-Combe, Antonio
year 2005
title Lindenmayer Systems – Experimenting with Software String Rewriting as an Assist to the Study and Generation of Architectural Form
doi https://doi.org/10.52842/conf.ecaade.2005.615
source Digital Design: The Quest for New Paradigms [23nd eCAADe Conference Proceedings / ISBN 0-9541183-3-2] Lisbon (Portugal) 21-24 September 2005, pp. 615-621
summary In 1968 Aristid Lindenmayer proposed a series of mathematical constructs as a foundation for an axiomatic theory of form development. Since that time, Lindenmayer Systems or L-systems have evolved and found many practical applications in the computer visualization area. Generation of fractal imagery, realistic modeling and high quality visualization of organic forms and even music generation are now possible with the assistance of L-systems. But, is it possible to use L-systems in architectural design? Why would anyone use L-systems in architectural design? How would one use them? What could one expect from their use? In addition to providing answers to the above questions this paper presents: 1. Concepts behind L-systems 2. The need to transform L-Systems so they can have creative architectural application possibilities 3. Examples on the architectural use of L-Systems 4. Conclusions
keywords Form Generation, Lindenmayer, String rewriting, Visualization
series eCAADe
email
last changed 2022/06/07 07:56

_id sigradi2005_161
id sigradi2005_161
authors Serrato-Combe, Antonio
year 2005
title Lindenmayer Systems – Experimenting with Software String Rewriting as an Assist to the Study and Generation of Architectural Form
source SIGraDi 2005 - [Proceedings of the 9th Iberoamerican Congress of Digital Graphics] Lima - Peru 21-24 november 2005, vol. 1, pp. 161-166
summary In 1968 Aristid Lindenmayer proposed a series of mathematical constructs as a foundation for an axiomatic theory of form development. Since that time, Lindenmayer Systems or L-systems have evolved and found many practical applications in the computer visualization area. Generation of fractal imagery, realistic modeling and high quality visualization of organic forms and even music generation are now possible with the assistance of L-systems. But, is it possible to use L-systems in architectural design? Why would anyone use L-systems in architectural design? How would one use them? What could one expect from their use?
series SIGRADI
type normal paper
email
last changed 2016/03/10 10:00

_id 8245
authors Shaviv, Edna and Greenberg, Donald P.
year 1968
title Funicular Surface Structures: a Computer Graphics Approach
source Bulletin of the International Association for Shell Structures. Madrid, Spain: 1968. pp. 15-26 : ill. includes some bibliographical notes
summary This paper describes the problem of finding the shape of the middle surface of a shell when the loading and the stress resultants distributions are known. Differential equations are set up and solved using the finite difference technique. Several solutions are presented by means of an electronic computer and a plotter
keywords curved surfaces, structures, synthesis, architecture, computer graphics, algorithms
series CADline
email
last changed 2003/06/02 13:58

_id caadria2006_633
id caadria2006_633
authors WAN-YU LIU
year 2006
title THE EMERGING DIGITAL STYLE: Attention shift in architectural style recognition
doi https://doi.org/10.52842/conf.caadria.2006.x.g4f
source CAADRIA 2006 [Proceedings of the 11th International Conference on Computer Aided Architectural Design Research in Asia] Kumamoto (Japan) March 30th - April 2nd 2006, 633-635
summary “Style” has long been an important index to observe the design thinking of designers in architecture. Gombrich (1968) defined style as a particular selection from the alternatives when doing things; Ackerman (1963) considered that a distiguishable ensemble of certain characteristics we call a style; Schapiro (1961) pointed out that style is constant forms, and sometimes the constant elements, qualities and expression; Kirsch (1998), Cha and Gero (1999) thought of style as a form element and shape pattern. As Simon and others referred to, style emerged from the process of problem solving, Chan (1994, 2001) ever devised a serious of experiments to set up the operational definitions of style, further five factors that relate to generating styles. Owing to that the greater part of sketches and drawings in the design process couldn’t be replaced by computer-aided design systems (Eisentraut, 1997), designers must shift between different problem-solving methods while facing different design problems. The purpose in this research is to discuss the influences of computer usage on style generation and style recognition: The employment of certain procedural factors that occurred in the design processes that using conventional media is different from the ones that using computer media? Do personal styles emerge while designers shifting between different media in the design processes? Does any unusual phenomenon emerge while accustomed CAD-systems designers recognizing a style?
series CAADRIA
email
last changed 2022/06/07 07:49

_id caadria2023_343
id caadria2023_343
authors Armaly, Perla, Kirzner, Shay, Kashi, Yechezkel and Barath, Shany
year 2023
title Biomanufacturing of Architectural Prototypes With Cyanobacteria
doi https://doi.org/10.52842/conf.caadria.2023.2.149
source Immanuel Koh, Dagmar Reinhardt, Mohammed Makki, Mona Khakhar, Nic Bao (eds.), HUMAN-CENTRIC - Proceedings of the 28th CAADRIA Conference, Ahmedabad, 18-24 March 2023, pp. 149–158
summary Cement and concrete production are responsible for nearly 8% of the world's annual emissions of greenhouse gas carbon dioxide. Biodesign can potentially address this challenge in architecture by integrating living materials in design processes and enhancing the ecological performance of materials. As part of an interdisciplinary approach between architecture and microbiology, this research outlines a systematic workflow consisting of pre-fabrication, fabrication, and post-fabrication phases. The workflow leverages additive processes based on biological data and utilizes cyanobacteria’s output capabilities towards architectural production. Cyanobacteria through their photosynthetic process are able to absorb CO2 and induce calcium carbonate (CaCO3) precipitation, the main ingredient in limestone and cement. This paper focuses on the pre-fabrication phase and develops material protocols for designers. It examines the compatibility of two bacterial strains in order to formulate a biomixture suitable for integration in an additive biomanufacturing process.
keywords biodesign, additive manufacturing, biofabrication, sustainability, Cyanobacteria, Carbon Dioxide fixation
series CAADRIA
email
last changed 2023/06/15 23:14

_id ddssup9604
id ddssup9604
authors Boelen, A.J.
year 1996
title Impact-Analysis of Urban Design Realtime impact-analysis models for urban designers
source Timmermans, Harry (Ed.), Third Design and Decision Support Systems in Architecture and Urban Planning - Part two: Urban Planning Proceedings (Spa, Belgium), August 18-21, 1996
summary The past five years Prof Dr Jr T.M. de Jong, professor in environmental planning and sustainability at the Technical University of Delft, has developed a theoretical foundation for the analysis of urban design on the ecological, technical, economical, cultural and political impacts of morphologic interventions on different levels of scale. From september 1994 Jr AJ. Boelen (Urban Design Scientist and Knowledge Engineer) started a research project at the same university to further explore the possibilities of these theories and to develop impact evaluation models for urban design and development with the theoretical work of De Jong as a starting point. The paper discusses the development of a design and decision support system based on these theories. For the development of this system, techniques like object-orientation, genetic algorithms and knowledge engineering are used. The user interface, the relation between the real world, paper maps and virtual maps and the presentation of design-interventions and impacts caused by the interventions are important issues. The development-process is an interactive step by step process. It consists of the making of a prototype of the system, testing the theory and hypothe-sisses the system is based on, by applying tests end adjusting the theory and hypothesisses where needed. Eventually the system must be able to act as an integrator of many different models already developed or still to be developed. The structure of the system will allow easy future expansion and adjustment to changing insights. The logic used to develop the basic theory on which this system is founded makes it possible to even introduce and maintain rather subjective aspects like quality or appraisal as impacts that can be evaluated. In a previously developed system "Momentum" this was proved to work effectively for the national level. In this project we will - amongst other things - try to prove the effectiveness of impact-evaluation for other levels of scale.
series DDSS
email
last changed 2003/11/21 15:16

_id ecaade2020_348
id ecaade2020_348
authors Chiujdea, Ruxandra Stefania and Nicholas, Paul
year 2020
title Design and 3D Printing Methodologies for Cellulose-based Composite Materials
doi https://doi.org/10.52842/conf.ecaade.2020.1.547
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 1, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 547-554
summary A growing awareness of architecture's environmental responsibility is encouraging a shift from an industrial age to an ecological one. This shift emphasises a new era of materiality, characterised by a special focus on bio-polymers. The potential of these materials is to address unsustainable modes of resource consumption, and to rebalance our relationship with the natural. However, bio-polymers also challenge current design and manufacturing practices, which rely on highly manufactured and standardized materials. In this paper, we present material experiments and digital design and fabrication methodologies for cellulose-based composites, to create porous biodegradable panels. Cellulose, the most abundant bio-polymer on Earth, has potential for differentiated architectural applications. A key limit is the critical role of additive fabrication methods for larger scale elements, which are a subject of ongoing research. In this paper, we describe how controlling the interdependent relationship between the additive manufacturing process and the material grading enables the manipulation of the material's performance, and the related control aspects including printing parameters such as speed, nozzle diameter, air flow, etc., as well as tool path trajectory. Our design exploration responds to the emerging fabrication methods to achieve different levels of porosity and depth which define the geometry of a panel.
keywords cellulose-based composite material; additive manufacturing; material grading; digital fabrication; spatial print trajectory; porous panels
series eCAADe
email
last changed 2022/06/07 07:56

_id acadia12_325
id acadia12_325
authors Chronis, Angelos ; Tsigkari, Martha ; Davis, Adam ; Aish, Francis
year 2012
title Design Systems, Ecology, and Time Angelos Chronis, Martha Tsigkari, Adam Davis, Francis Aish"
doi https://doi.org/10.52842/conf.acadia.2012.325
source ACADIA 12: Synthetic Digital Ecologies [Proceedings of the 32nd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-62407-267-3] San Francisco 18-21 October, 2012), pp. 325-332
summary Discussion of architecture in ecological terms usually focuses on the spatial and material dimensions of design practice. Yet there is an equally critical temporal dimension in ecology that is just as relevant to design. At the micro scale is the question of 'real time' feedback from our design systems. At the macro scale is the issue of sustainability, in other words long term -- and potentially disastrous -- feedback from terrestrial ecosystems. In between are numerous different units for quantizing time in design and computation. In this paper, we examine some of these units -- 'real time', 'design time', 'development time' -- to suggest how they interact with the ecology of design technology and practice. We contextualize this discussion by reference to relevant literature from the field of ecology and to our work applying custom design and analysis tools on architectural projects within a large interdisciplinary design practice.
keywords real time feedback , performance driven design , integration
series ACADIA
type normal paper
email
last changed 2022/06/07 07:54

_id caadria2023_257
id caadria2023_257
authors Diniz, Nancy and Melendez, Frank
year 2023
title Hybrid Bio-Based Architectural Systems: Living Organisms and Upcycled Waste Materials for 3D Printing and Robotic Deposition
doi https://doi.org/10.52842/conf.caadria.2023.2.321
source Immanuel Koh, Dagmar Reinhardt, Mohammed Makki, Mona Khakhar, Nic Bao (eds.), HUMAN-CENTRIC - Proceedings of the 28th CAADRIA Conference, Ahmedabad, 18-24 March 2023, pp. 321–328
summary In line with the 2023 CAADRIA conference theme, Human-Centric, this research aims to promote cultural and societal shifts towards climate justice, and equitable approaches to sustainability, by promoting the use of natural systems and locally sourced, upcycled materials in the design and making of architectural systems. This research paper and project, titled Hybrid Bio-Based Architectural Systems, explores possibilities for designing and fabricating architectural systems that merge living organisms, upcycled waste, and digital technologies. The paper focuses on three living organisms; fungi, algae, and bacteria, and the use of upcycled waste materials as substrates for growing mycelium, the vegetative part of fungi. Through a series of physical experiments and prototypes, new hybrid models of living and non-living materials are formulated as extrudable pastes for 3D printing and robotic deposition. Each 3D printed component, which aggregate to form a larger assembly, is inoculated and grown with mycelium. The research reframes concepts of ecological design, as collaborations with living organisms, and symbiotic relationships between human and non-human species, that challenges traditional and conventional notions of designing and making architecture in the post-Anthropocentric era.
keywords Bio-Based, Bio-Design, Bio-Materials, Mycelium, Algae, Upcycled Waste, 3D Printing, Robotic Deposition, Innovative Material Systems, Climate Change and Sustainability
series CAADRIA
email
last changed 2023/06/15 23:14

_id acadia12_139
id acadia12_139
authors Erioli, Alessio ; Zomparelli, Alessandro
year 2012
title Emergent Reefs
doi https://doi.org/10.52842/conf.acadia.2012.139
source ACADIA 12: Synthetic Digital Ecologies [Proceedings of the 32nd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-62407-267-3] San Francisco 18-21 October, 2012), pp. 139-148
summary The Emergent Reefs project thrives on the potential that emerge from a coherent utilization of the environment’s inherent ecological structure for its own transformation and evolution, using an approach based on digitally simulated ecosystems and sparkled by the possibilities and potential of large-scale 3D printing technology. Considering tourism as an inevitable vector of environmental change, the project aims to direct its potential and economic resources towards a positive transformation, providing a material substrate for the human-marine ecosystem integration with the realization of spaces for an underwater sculpture exhibition. Such structures will also provide a pattern of cavities which, expanding the gradient of microenvironmental conditions, break the existing homogeneity in favor of systemic heterogeneity, providing the spatial and material preconditions for the repopulation of marine biodiversity. Starting from a digital simulation of a synthetic local ecosystem, a generative technique based on multi-agent systems and continuous cellular automata (put into practice from the theoretical premises in Alan Turing’s paper “The Chemical basis of Morphogenesis” through reaction-diffusion simulation) is implemented in a voxel field at several scales giving the project a twofold quality: the implementation of reaction diffusion generative strategy within a non-isotropic 3-dimensional field and integration with the large-scale 3D printing fabrication system patented by D-Shape®. Out of these assumptions and in the intent of exploiting the expressive and tectonic potential of such technology, the project has been tackled exploring voxel-based generative strategies. Working with a discrete lattice eases the simulation of complex systems and processes across multiple scales (including non-linear simulations such as Computational Fluid-Dynamics) starting from local interactions using, for instance, algorithms based on cellular automata, which then can be translated directly to the physical production system. The purpose of Emergent-Reefs is to establish, through strategies based on computational design tools and machine-based fabrication, seamless relationships between three different aspects of the architectural process: generation, simulation and construction, which in the case of the used technology can be specified as guided growth.
keywords emergence , reef , underwater , 3D printing , ecology , ecosystem , CFD , agency , architecture , tourism , culture , Open Source
series ACADIA
type normal paper
email
last changed 2022/06/07 07:55

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