CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id sigradi2020_441
id sigradi2020_441
authors Torreblanca-Díaz, David A.; Valencia Cardona, Raúl Adolfo; Perafán Lopez, Juan Carlos ; Sevilla Cadavid, Gustavo Adolfo
year 2020
title A methodology for the evaluation, analysis, and selection of bioinspired textures, using Computational Fluid Dynamics (CFD) and wind tunnel for aerodynamic improvements in sports design
source SIGraDi 2020 [Proceedings of the 24th Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Online Conference 18 - 20 November 2020, pp. 441-448
summary Sports disciplines have evolved in recent decades to improve the performance of athletes, as a result of interdisciplinary convergence. Computational Fluid Dynamics (CFD) and wind tunnel have gained relevance in sports design to predict the aerodynamic behavior. On the other hand, Bio-informed disciplines study nature to solve human problems, in order to generate innovation with or without sustainable results. This text presents a first proposal of a methodology oriented to the evaluation, analysis, and selection of bioinspired digital textures, in order to improve the aerodynamic performance in sports product design, through the integration of CFD and wind tunnel testing.
keywords Aerodynamics, Bio-informed disciplines, Computational Fluid Dynamics (CFD), Sports Engineering, Computer Aided Engineering (CAE)
series SIGraDi
email
last changed 2021/07/16 11:49

_id sigradi2021_358
id sigradi2021_358
authors Tosello, Maria Elena, Mines, Patricia, Jereb, Marcelo, Rainaudo, Verónica, Longoni, Agustín, Carboni, Lucía, Saucedo, Santiago and Picco, Camila
year 2021
title Designing (at) the Edges: Urban Interfaces and Hybrid Habitats
source Gomez, P and Braida, F (eds.), Designing Possibilities - Proceedings of the XXV International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2021), Online, 8 - 12 November 2021, pp. 1359–1370
summary This interdisciplinary work, which integrates teaching, research and extension, incorporated students from 5 Latin American universities of Architecture and different Design Degrees. The experience that was developed in the first semester of 2021, during the Covid-19 pandemic, deals with the contribution that design and digital media can make to the social problems of local communities. Through the collaborative design of artifacts, interfaces, spaces and representations that articulate the natural, the artificial and the digital, the objective was to value and make visible the natural and cultural heritage of "La Boca", a coastal neighborhood of the city of Santa Fe, located in the flood valley of the Paraná River. Innovative ideas were provided to drive sustainable development processes through proposals that rescue the knowledge and resources of the place using digital mediations. The article analyzes the conceptual bases, methodology and results of this difficult but original experience.
keywords collaborative design, digital media, community tourism, technopolitics
series SIGraDi
email
last changed 2022/05/23 12:11

_id sigradi2023_143
id sigradi2023_143
authors Tosello, Maria Elena, Rodríguez, Guillermo, Jereb, Marcelo, Esquivel, Isidro, Rainaudo, Verónica and Sklate, Florencia
year 2023
title Transmedia Bestiary. Dialogic design between universities in the Litoral region.
source García Amen, F, Goni Fitipaldo, A L and Armagno Gentile, Á (eds.), Accelerated Landscapes - Proceedings of the XXVII International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2023), Punta del Este, Maldonado, Uruguay, 29 November - 1 December 2023, pp. 1337–1348
summary This work was conceived from the common interests and objectives of two universities in the Argentine Littoral region, who have been addressing problems of the communities of the insular micro-region for several years. The methodology included physical and virtual meetings in the activities of both chairs to create a Transmedia Bestiary of imaginary animals of the Litoral, defining the guidelines to work on the technical characteristics, both physical and digital, that would be applied to the final production. The results were diverse. Each group of students generated its own Transmedia Narrative including proposals with Artificial Intelligence, illustrations, websites, video games, augmented reality, etc. In the analog medium, they generated 2D and 3D prints and built prototypes with different techniques, which made it possible to apply autonomous movement to the designed animals. Different evaluation methods focused on learning were used and reflections on the value of inter and transdisciplinary experiences were elaborated.
keywords Transmedia Design, STEAM, Manufacturing, Fab Lab, Curriculum Articulation
series SIGraDi
email
last changed 2024/03/08 14:08

_id ecaadesigradi2019_479
id ecaadesigradi2019_479
authors Trento, Armando, Wurzer, Gabriel and Coraglia, Ugo Maria
year 2019
title A Digital Twin for Directing People Flow in Preserved Heritage Buildings
doi https://doi.org/10.52842/conf.ecaade.2019.1.561
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 1, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 561-568
summary This paper showcases a Digital Twin in the form of a simulation interacting with a BIM. As will be shown, such a combined can serve specific problems during building operation (here: directing people flow in preserved heritage buildings) .
keywords People Flow; Heritage Buildings; Agent-Based Simulation; Building Information Model; Digital Twin
series eCAADeSIGraDi
email
last changed 2022/06/07 07:57

_id c041
authors Vakalo, E., Malkawi, A.M. and Emdanat, S.S.
year 1999
title An AI-based shell for linking thermal and form-making considerations
source Automation in Construction 8 (4) (1999) pp. 455-462
summary Over the past few years, our team has developed several computer-based models in the areas of architectural form-making and thermal analysis. These programs were designed to deal with specific problems and use a range of techniques including machine vision, knowledge-based systems, and artificial intelligence techniques. Recently, a project that integrates these systems was initiated. Its objective is to design an intelligent computer shell that forms the basis for this integration in the domain of architecture. The paper discusses the development of the shell and its use to analyze and study architectural form and its determinants. The shell accommodates modules that link the morphological structure of architectural design with more of its determinants (e.g., structural, acoustical, and lighting considerations, as well as code requirements). The paper presents and discusses the background of the shell, its structure, its methods of knowledge representation, and an example of its use.
series journal paper
more http://www.elsevier.com/locate/autcon
last changed 2003/05/15 21:23

_id a0c6
authors Vanier, Dana J.
year 1993
title Minicode Generator: A Methodology to Extract Generic Building Codes
source CAAD Futures ‘93 [Conference Proceedings / ISBN 0-444-89922-7] (Pittsburgh / USA), 1993, pp. 225-239
summary This paper describes work in progress. It summarizes the methodology for analyzing building codes and isolating generic building characteristics. These characteristics can be used by building code experts to markup code documents and subsequently by building code users to extract code provisions that apply to their projects. Although this methodology has been developed for the National Building Code of Canada, it can be applied to any model code and implemented on most computer platforms using off-the-shelf software. The paper outlines the scope of the research, the historical development, the problems encountered, and paradigms for markup and extraction of code provisions.
keywords Building Codes, Architecture, Engineering, Classification, Indexing
series CAAD Futures
email
last changed 2003/05/16 20:58

_id ecaade2016_036
id ecaade2016_036
authors Varinlioglu, Guzden, Halici, Suheyla Muge and Alacam, Sema
year 2016
title Computational Thinking and the Architectural Curriculum - Simple to Complex or Complex to Simple?
doi https://doi.org/10.52842/conf.ecaade.2016.1.253
source Herneoja, Aulikki; Toni Österlund and Piia Markkanen (eds.), Complexity & Simplicity - Proceedings of the 34th eCAADe Conference - Volume 1, University of Oulu, Oulu, Finland, 22-26 August 2016, pp. 253-259
summary Recent trends in architectural education and practice have encouraged the use of computational tools and methods for solving complex design problems. Newer technology can augment the design process by applying progressively more-advanced computational tools. However, the complex nature of these tools can lead to students getting lost at the skill-building stage, they can become trapped in computational design terminology, leading to designs of limited spatial quality. This paper introduces a pilot study from Izmir University of Economics (IUE) for the integration of computational design technology in the undergraduate architectural curricula, based on a workshop series using a top-down teaching strategy.
wos WOS:000402063700028
keywords Basic design; learning outcomes; keyword analysis; visual scripting environment (VSE)
series eCAADe
email
last changed 2022/06/07 07:58

_id c30d
authors Vassigh, Shahin
year 2002
title Learning in Digital Space: Dynamic Visualization of Structural Behavior as a Teaching Strategy
doi https://doi.org/10.52842/conf.acadia.2002.037
source Thresholds - Design, Research, Education and Practice, in the Space Between the Physical and the Virtual [Proceedings of the 2002 Annual Conference of the Association for Computer Aided Design In Architecture / ISBN 1-880250-11-X] Pomona (California) 24-27 October 2002, pp. 37-45
summary This article explores the problems with the existing models employed as a basis for teachingstructures effectively in architecture programs. As a solution, it outlines the development of a multimediaeducational software package as an alternative to the less effective traditional approach.The software described utilizes a wide range of high-quality graphics, computer-generated models,animations, Virtual reality models and audio to demonstrate the principles and applications ofstructural analysis. The development of the educational software aims to provide structural analysisinstruction that is better suited to the skills, disposition, and learning needs of architecture students.
series ACADIA
email
last changed 2022/06/07 07:58

_id ecaadesigradi2019_253
id ecaadesigradi2019_253
authors Velandia Rayo, Diego Alejandro
year 2019
title Option One-second Iteration - Analysis, evaluation and redesign of a rural housing prototype
doi https://doi.org/10.52842/conf.ecaade.2019.1.187
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 1, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 187-194
summary In 2005, the rural housing deficit in Colombia was 1,600,000 units, which is equivalent to 68.25% of the total households. This very high number shows the difficulties faced by public policies on rural housing. This deficit is partly due to logistical problems related to the supply of materials and complexity in construction processes. It is necessary to explore new alternatives to offer more and better homes at lower costs. The research project presented in this manuscript started in 2013 as an initiative to reduce the housing deficit. It proposed to build a rural housing prototype integrating digital manufacturing processes. The performance of part of the structural and enclosing system was evaluated during a first iteration process to include changes in a second iteration later. With the adjustments to the design process discussed here, the prototype is expected to be built and tested to measure its efficiency and functioning.
series eCAADeSIGraDi
email
last changed 2022/06/07 07:58

_id sigradi2014_070
id sigradi2014_070
authors Velandia, Diego Alejandro
year 2014
title Proyecto 100/100: experiencia de modelado paramétrico como una opción adaptable de BIM para países en desarrollo [100/100 Project: an experience of parametric modeling as a flexible option of BIM for developing countries]
source SiGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay - Montevideo 12 - 14 November 2014, pp. 365-369
summary Quality observatory of new housing was created by a collaborative effort between the University of the Andes and Prodesa (building company). From 2005 to 2014 about 800 new housing projects have been evaluated whose results evidenced quality problems. In 2013, a new housing project, which integrated quality criteria from the quality observatory, was commissioned to Universidad de los Andes by Prodesa. Parametric modeling was proposed and applied as a useful tool in the variables integration and the decision making process, to integrate and guarantee quality.
keywords BIM; housing; parametric
series SIGRADI
email
last changed 2016/03/10 10:02

_id ecaade2013_253
id ecaade2013_253
authors Velasco, Rodrigo; Brakke, Aaron and Díaz, César
year 2013
title Digital Tools and High Performance Architecture
doi https://doi.org/10.52842/conf.ecaade.2013.1.117
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 1, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 117-125
summary This paper briefly recounts how computational design has surfaced in the architectural discourse during the recent decades, developing into what is now called parametric design. In this context, the authors argue against Parametricism, an avante garde movement which is limited to the issues of style and aesthetic fitness, whilst an approach that uses parametric modelling, simulation and visualization in an iterative way to generate design solutions for complexities of contemporary design problems is favoured. Following a discussion supported by representative examples from current practice, a possible organizational structure more appropriate to take advantage of digital tools to increase design performance is suggested.
wos WOS:000340635300011
keywords Performative design; parametric design; design methodologies; design team structure.
series eCAADe
email
last changed 2022/06/07 07:58

_id 3c85
authors Velez-Jahn, G.
year 1971
title Rectangular Meshes: Their Uses and Control in Computer- Produced Architectural Schemes
source Proc. of ACM 1971 Annual Conference. New York: Association for Computing Machinery, 745-755.
summary A procedure is described to obtain computer oriented solutions to functional organization problems in architectural design. This procedure considers both a satisfactory functional scheme and one that satisfies the dimensional constraints.
series other
last changed 2003/04/23 15:50

_id ee9a
authors Viggiano, Mário and Linhares, Cícero
year 2000
title Projeto de Arquitetura Assistido por Computador: Relato de uma experiência de aprendizagem (Computer Aided Architectural Design: Narrative of a Learning Experience)
source SIGraDi’2000 - Construindo (n)o espacio digital (constructing the digital Space) [4th SIGRADI Conference Proceedings / ISBN 85-88027-02-X] Rio de Janeiro (Brazil) 25-28 september 2000, pp. 388-390
summary The present work has evaluated, under a critic and prospective view, the didactical experience of a pioneer course, ministered in a Brazilian architecture university, during eleven months. This work will be developed in three parts: The first one evaluates the course paradigms, the way that they were approached, the structure, problems and solutions; the second one critically evaluates the works produced pointing the divergent and convergent points and, finally, in a conclusion form, a prospective analysis about the theory and method will be done in order to create a conceptual structure for a Computer Aided Design.
series SIGRADI
email
last changed 2016/03/10 10:02

_id f02d
authors Vries, B. de, Achten, H. and Jessurun, J.
year 1998
title What offers Virtual Reality to the Designer?
source Proceedings of Conference on Integrated Design & Process Technology, Berlin, Germany
summary Virtual Reality being a relatively new technology receives much attention in scientific research as well as in public news media. In the first case because of the technical problems that still have to be solved to offer the functionality and performance required by the application developers. In the second case because of the appealing interface between the application user and the computer system. Design in general and especially architectural design has a long-standing tradition in solving design problems by mixing artistic and scientific approaches. Research has resulted in design theories and methodologies in order to better understand the design process and from that to improve the quality of the designed product. Before applying Virtual Reality as an enabling technology for design, the characteristics of the technology and of the application must be specified. This is not an easy job since VR is not yet very 'stable' and design is a very complex process. From the knowledge and experience in the Calibre research group a first draft of a specification is presented so that we can draw some conclusions on the applicability of VR for design.
series other
email
last changed 2003/04/23 15:50

_id acadia08_370
id acadia08_370
authors Wallick, Karl
year 2008
title Digital and Manual Joints
doi https://doi.org/10.52842/conf.acadia.2008.370
source Silicon + Skin: Biological Processes and Computation, [Proceedings of the 28th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) / ISBN 978-0-9789463-4-0] Minneapolis 16-19 October 2008, 370-375
summary This paper considers the problem of detailing joints between manual and digital construction by tracking the provocations of KieranTimberlake’s SmartWrap research and the evolution of that knowledge into practical architectural instruments that can be deployed into more traditional construction projects. Over the past several years, KieranTimberlake Associates in Philadelphia has undertaken a path of research focusing on problems of contemporary construction systems and practices. One product of this research was a speculative wall system assembled for a museum exhibit. SmartWrap was to be a digitally prefabricated wall system with embedded technology. ¶ While they have yet to wrap a building with SmartWrap, KieranTimberlake have utilized a number of the construction principles and digital tools tested in the SmartWrap exhibit. One of the most important principles, prefabrication, was explored in a fast-track construction project at the Sidwell Friends School. The compressed schedule drove the design of an enclosure system which incorporated performative elements in similar categories to SmartWrap: insulation, an electrical system, view, daylighting, and a rainscreen. Besides being a prefabricated façade system, the rainscreen detailing became a formal system for organizing many other scales of the project including: site systems, thermal systems, daylighting systems, enclosure, and ornament. At a second project, a similar wood rainscreen strategy was used. However, at the Loblolly House the question of prefabrication and digital modeling was tested far more extensively: thermal systems were embedded into prefabricated floor cartridges, entire program elements – a library, kitchen, and bathroom were proposed as prefabricated systems of self-contained volume and infrastructure which were then inserted into the on-site framework. ; In all three projects the joint between manual-imprecise construction and digital-precise prefabrication became the area of richest invention (Figure 1). SmartWrap may not have yielded flexible, plastic architecture; but its conceptual and practical questions have yielded tangible implications for the design/construction processes and the built product in KieranTimberlake’s practice.
keywords Construction; Design; Integrative; Prefabrication; Skin
series ACADIA
last changed 2022/06/07 07:58

_id caadria2006_633
id caadria2006_633
authors WAN-YU LIU
year 2006
title THE EMERGING DIGITAL STYLE: Attention shift in architectural style recognition
doi https://doi.org/10.52842/conf.caadria.2006.x.g4f
source CAADRIA 2006 [Proceedings of the 11th International Conference on Computer Aided Architectural Design Research in Asia] Kumamoto (Japan) March 30th - April 2nd 2006, 633-635
summary “Style” has long been an important index to observe the design thinking of designers in architecture. Gombrich (1968) defined style as a particular selection from the alternatives when doing things; Ackerman (1963) considered that a distiguishable ensemble of certain characteristics we call a style; Schapiro (1961) pointed out that style is constant forms, and sometimes the constant elements, qualities and expression; Kirsch (1998), Cha and Gero (1999) thought of style as a form element and shape pattern. As Simon and others referred to, style emerged from the process of problem solving, Chan (1994, 2001) ever devised a serious of experiments to set up the operational definitions of style, further five factors that relate to generating styles. Owing to that the greater part of sketches and drawings in the design process couldn’t be replaced by computer-aided design systems (Eisentraut, 1997), designers must shift between different problem-solving methods while facing different design problems. The purpose in this research is to discuss the influences of computer usage on style generation and style recognition: The employment of certain procedural factors that occurred in the design processes that using conventional media is different from the ones that using computer media? Do personal styles emerge while designers shifting between different media in the design processes? Does any unusual phenomenon emerge while accustomed CAD-systems designers recognizing a style?
series CAADRIA
email
last changed 2022/06/07 07:49

_id ijac202220405
id ijac202220405
authors Wang, Likai
year 2022
title Optimization-aided design: two approaches for reflective exploration of design search space
source International Journal of Architectural Computing 2022, Vol. 20 - no. 4, pp. 758–776
summary The role of using performance-based design optimization in early-stage architectural design to prevent poorly designed buildings has been increasingly recognized by researchers and designers. Recently, a large amount of research has been made focusing on technical advancement, which, however, also reflects the limited research on how this technique can be applied to the design process and how it can aid designers when confronting ill-defined design problems. In this regard, this paper centers on the design approaches assisted by using performance-based design optimization. The paper proposes two optimization-aided design approaches that were identified in the previous applications of a design tool, called EvoMass, and showcases these approaches in case-study designs. The case studies demonstrate how the use of performance-based design optimization can facilitate designers’ reflection and exploration. With the demonstration of the design approaches, we discuss the utility of performance-based design optimization in assisting architects in the early design stages
keywords Performance-based design, design process, design exploration, early design stage, reflection, optimization
series journal
last changed 2024/04/17 14:30

_id ad9c
authors Wang, Pin-Hung and Shih, Naai-Jung
year 2002
title A preliminary application of a PDA-based OODB system for construction information management
doi https://doi.org/10.52842/conf.ecaade.2002.306
source Connecting the Real and the Virtual - design e-ducation [20th eCAADe Conference Proceedings / ISBN 0-9541183-0-8] Warsaw (Poland) 18-20 September 2002, pp. 306-309
summary This research applies Object Oriented Database (OODB) to relate and link building drawings and texts for the purpose of creating a PDA-based systemetic integration of construction-related design data. This system tries to solve the problems of data segmentation, inexpedient interrogation, and consistency in working drawing information management. Recently development of PDA has accelerated and functionally diversified. Under the speed of development, supervisions of construction projects can be conducted by PDA as a kind of tool as a primary information supplier or manager.
series eCAADe
email
last changed 2022/06/07 07:58

_id caadria2021_126
id caadria2021_126
authors Wang, Sining and Zhao, Xinchen
year 2021
title Fuzzy Logic in Bending-active Gridshell Design
doi https://doi.org/10.52842/conf.caadria.2021.1.321
source A. Globa, J. van Ameijde, A. Fingrut, N. Kim, T.T.S. Lo (eds.), PROJECTIONS - Proceedings of the 26th CAADRIA Conference - Volume 1, The Chinese University of Hong Kong and Online, Hong Kong, 29 March - 1 April 2021, pp. 321-330
summary Performance-based design is encouraging designers to carry out quantitative-oriented research, sometimes indifferent to qualitative matters that concern social, cultural, and even psychological aspects. Design requirements related to humans subjective value and decision-making ought to be properly addressed. This paper begins with the discussion of architectural complexity about its ill-defined design problems. Humans linguistic variables contain the ambiguous yet uncertain value that seemingly unfit for todays precise digital design approaches. Hence, this paper involves the idea of fuzzy logic and its inference system, presents a soft computing method using membership functions to describe qualitative parameters. It then uses MATLAB Fuzzy Logic Toolbox, as an auxiliary design tool apart from Rhinoceros Grasshopper, to grade design options of a bending-active gridshell from an undergraduate design studio.
keywords Fuzzy logic; digital architecture; linguistic variable; bending-active gridshell
series CAADRIA
email
last changed 2022/06/07 07:58

_id 064b
authors Ward, D., Horton, F.F. and Brown, A.G.P.
year 1992
title An Environmental Design Assistant
doi https://doi.org/10.52842/conf.ecaade.1992.427
source CAAD Instruction: The New Teaching of an Architect? [eCAADe Conference Proceedings] Barcelona (Spain) 12-14 November 1992, pp. 427-434
summary One of the problems facing students of architecture and those teaching of architecture is that the body of information which needs to be bourne in mind when designing is continually increasing. One area where there has been a rapid recent growth in interest and consequent legislation is in environmental or "green" matters. As an example recent legislation has been introduced in an effort to standardise the procedures for assessing building, and in particular their energy consumption. This paper reports on the development of a Hypermedia based tool to aid the process of the Environmental design of buildings with the objective of producing a computer-based aid which encourages understanding and innovation rather than leading the. user through a mechanical process of form filling. We conclude with comments on the effectiveness of the tool as a design aid and propose future developments for the work on computer-based Environmental Assessment.
keywords Environmental Impact, Environmental Assessment, Expert Systems, HyperCard
series eCAADe
email
last changed 2022/06/07 07:58

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