CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id a24e
authors Barstow, David R.
year 1980
title Knowledge Based Program Construction
source The Computer Science Library, 34 p.
summary Some aspects of the implementation of the reachability algorithm are presented.
keywords Knowledge Base, Programming, Graphs, LISP
series CADline
last changed 1999/02/15 14:58

_id 4580
authors Borgerson, B. R. and Johnson, Robert H.
year 1980
title Beyond CAD to Computer Aided Engineering
source (8) p. : ill. Manufacturing Data Systems Incorporated, 1980? includes bibliography
summary Current CAD systems significantly aid the drafting function and many provide some aid to selected design activities. For the development of mechanical systems, much more can be done. Future systems will aid the interactive engineering process of design, analysis, control, documentation, and manufacturing engineering. Computer based systems which address this broader spectrum of engineering activities are referred to as `Computer Aided Engineering,' or `CAE,' systems. CAE systems will use volumetric techniques to create and evaluate the individual components of a machine design in conjunction with data base management schemas to support the interrelationships of the components of machines. This paper focuses on computer assistance to the engineering of mechanical systems
keywords mechanical engineering, CAE, solid modeling, objects
series CADline
last changed 2003/06/02 13:58

_id 2ddb
authors Davies, R.S.
year 1980
title A Review of Computer Techniques for Representation of Geometry
source 1980? pp. 213-225 : ill. includes bibliography
summary The primary role of the computer in the design process is to provide a means of recording the design, and subsequently of extracting information from the record. The choice of technique for recording geometry depends on the characteristics of the component and the nature of the information subsequently required about it. This paper reviews the principal techniques currently in use with particular emphasis on these two aspects
keywords CAD, curves, representation, geometric modeling, techniques
series CADline
last changed 2003/06/02 13:58

_id b04c
authors Goerger, S., Darken, R., Boyd, M., Gagnon, T., Liles, S., Sullivan, J. and Lawson, J.
year 1996
title Spatial Knowledge Acquisition from Maps and Virtual Environments in Complex Architectural Space
source Proc. 16 th Applied Behavioral Sciences Symposium, 22-23 April, U.S. Airforce Academy, Colorado Springs, CO., 1996, 6-10
summary It has often been suggested that due to its inherent spatial nature, a virtual environment (VE) might be a powerful tool for spatial knowledge acquisition of a real environment, as opposed to the use of maps or some other two-dimensional, symbolic medium. While interesting from a psychological point of view, a study of the use of a VE in lieu of a map seems nonsensical from a practical point of view. Why would the use of a VE preclude the use of a map? The more interesting investigation would be of the value added of the VE when used with a map. If the VE could be shown to substantially improve navigation performance, then there might be a case for its use as a training tool. If not, then we have to assume that maps continue to be the best spatial knowledge acquisition tool available. An experiment was conducted at the Naval Postgraduate School to determine if the use of an interactive, three-dimensional virtual environment would enhance spatial knowledge acquisition of a complex architectural space when used in conjunction with floor plan diagrams. There has been significant interest in this research area of late. Witmer, Bailey, and Knerr (1995) showed that a VE was useful in acquiring route knowledge of a complex building. Route knowledge is defined as the procedural knowledge required to successfully traverse paths between distant locations (Golledge, 1991). Configurational (or survey) knowledge is the highest level of spatial knowledge and represents a map-like internal encoding of the environment (Thorndyke, 1980). The Witmer study could not confirm if configurational knowledge was being acquired. Also, no comparison was made to a map-only condition, which we felt is the most obvious alternative. Comparisons were made only to a real world condition and a symbolic condition where the route is presented verbally.
series other
last changed 2003/04/23 15:50

_id 66eb
authors Grayer, Alan R.
year 1980
title Alternative Approaches in Geometric Modelling
source Computer Aided Design. July, 1980. vol. 12: pp. 189-192 : ill. includes bibliography
summary As systems for computer-aided design and production of mechanical parts have developed there has arisen a need for techniques for the comprehensive description of the desired part, including its three-dimensional shape. The creation and manipulation of shapes is generally known as Geometric Modelling, but some misconceptions have arisen as to the true meaning and import of the term. The paper argues for a broad, flexible approach to the subject, allowing the use of many techniques suited to particular applications, unifying them through common data structures
keywords data structures, geometric modeling, solids
series CADline
last changed 2003/06/02 10:24

_id 0a4c
authors Holt, R.C. and Hume, J.N.P.
year 1980
title Programming Standard PASCAL
source x, 381 p. Reston, Verginia: Reston Publishing Company, Inc., 1980. includes index
summary A comprehensive look at data structures, records, files, pointers and more, for effective programming using PASCAL. A practical guide book from an introduction level through advanced coverage of numerical methods, assembly language programming and compiler construction
keywords PASCAL, programming, languages, education
series CADline
last changed 2003/06/02 13:58

_id f773
id f773
authors Johnson, Brian R.
year 1990
title Inside Out
doi https://doi.org/10.52842/conf.acadia.1990.219
source From Research to Practice [ACADIA Conference Proceedings] Big Sky (Montana - USA) 4-6 October 1990, pp. 219-231
summary An effort to generate discussion, this paper suggests that between 1980 and 1990 a significant and undesirable change has occurred in academic architectural CAD. We have moved from being developers of ideas and technology on the inside of the development loop to being consumers of products developed in the commercial market place, outside the loop. Certain negative consequences are discussed. Finally, some suggestions are made for turning ourselves "right side out" again.
series ACADIA
type normal paper
email
last changed 2022/06/07 07:52

_id 6f57
authors Searle, John R.
year 1980
title Minds, Brains, and Programs
source The Behavioral and Brain Sciences. Cambridge University Press., 1980. vol. 3: pp. 417-457. includes bibliography
summary This article can be viewed as an attempt to explore the consequences of two propositions: (1) Intentionallity in human beings (and animals) is a product of causal features of the brain. The author assumes this is an empirical fact about the actual causal relations between mental processes and brains. It says simply that certain brain processes are sufficient for intentionallity. (2) Instantiating a computer program is never by itself a sufficient condition of intentionallity. The main argument of this paper is directed at establishing this claim. The form of the argument is to show how a human agent could instantiate the program and still not have the relevant intentionallity. These two propositions have the following consequences: (3) The explanation of how the brain produces intentionallity cannot be that it does it by instantiating a computer program. This is a strict logical consequence of 1 and 2. (4) Any mechanism capable of producing intentionallity must have causal powers equal to those of the brain. This is meant to be a trivial consequence of 1. (5) Any attempt literally to create intentionallity artificially (strong AI) could not succeed just by designing programs but would have to duplicate the causal powers of the human brain. This follows from 2 and 4. 'Could a machine think?' On the argument advanced here only a machine could think, and only very special kinds of machines, namely brains and machines withÔ h) 0*0*0*°° ÔŒ internal causal powers equivalent to those of brains
keywords And that is why strong AI has little to tell us about thinking, since
series CADline
last changed 2003/06/02 10:24

_id ac12
id ac12
authors Akin, Ö.; R. Krishnamurti, K.P. Lam (eds)
year 2005
title Generative CAD Systems
source Singapore: Carnegie Mellon University, 2005
summary In the new millennium, Computer Aided Design has emerged as the most potent technological innovation in design. As BIM promises to integrate design tasks vertically and horizontally through graceful data exchange, new frontiers appear to researchers and practitioners as potential watershed events of the next decade. Generative approaches, a venerable engagement of computational design, is emerging as one of these. The proceedings of the Generative CAD Symposium held at Carnegie Mellon University, both summarizes the three decades of work in this area and reveals the beginnings of research and application expected in this domain. After all, will designers be able to effortlessly and intelligently generate potential design solutions that respond to appropriate design requirements and designers’ intentions?

series book
type normal paper
email
more http://www.andrew.cmu.edu/user/oa04/publications_books.html
last changed 2008/09/04 07:18

_id b784
authors Krishnamurti, R. and Earl, C.F.
year 1992
title Shape recognition in three dimensions
source Environment and Planning B: Planning and Design 19 : 585-603
summary The subshape recognition problem for three-dimensional shapes under linear transformations is considered. The problem is analysed in a series of cases, some that provide a determinate number of solutions and others that have indeterminately many solutions. Procedures for its solution for general shapes are developed. Difficulties posed by strict adherence to rational transformations are examined. As a corollary, an outline of a procedure for determining the symmetries of a shape is presented. Subject
series journal paper
last changed 2003/04/23 15:14

_id cb3c
authors Krishnamurti, Ramesh and Stouffs, Rudi
year 1993
title Spatial Grammars: Motivation, Comparison, and New Results
source CAAD Futures ‘93 [Conference Proceedings / ISBN 0-444-89922-7] (Pittsburgh / USA), 1993, pp. 57-74
summary The paper starts by giving a motivation for studying grammars in design and is based on considerations of style, discovery, and constructive techniques. This paper goes on to survey a variety of spatial grammar formalisms from an implementation standpoint. For each formalism, the salient computational issues pertaining to rule application are discussed. Two aspects of shape grammars are considered in detail: (a) the conditions for reversibility of shape rules, and (b) the recognition of planar shapes.
keywords Spatial Grammars, Shape Rules, Shape Recognition
series CAAD Futures
email
last changed 2003/05/16 20:58

_id 5764
authors Stouffs, R. and Krishnamurti, R.
year 1996
title On a query language for weighted geometries
source O. Moselhi, C. Bedard and S. Alkass (eds.), Third Canadian Conference on Computing in Civil and Building Engineering, Canadian Society for Civil Engineering, Montreal, pp. 783–793
summary Computational design relies on effective models of geometry, for the creation of (geometries of) design artifacts and the querying of the characteristics of these (geometries). In the search for appropriate solid models, there is a consensus - namely, a solid model has to be complete - that is, the corresponding representations are "adequate for answering arbitrary geometric questions algorithmically''. However, this statement becomes more difficult to qualify as users and, in particular, designers pose new questions that go beyond geometry and require other information to be included. Current CAD systems tend to focus on the representation of design artifacts, and on the tools and operations for the creation and manipulation of these representations. Techniques for querying are mostly added as afterthoughts, constrained by the data representation system and methods. Yet, querying a design is as much an intricate aspect of the design process as is the creation or manipulation thereof. In this paper, we explore the foundation of a query language that allows for a rich body of queries, using both geometric and non-geometric data, and incorporating spatial rules as a syntactical expression for pattern matching on geometries.
series other
email
last changed 2003/04/23 15:50

_id 0b2e
authors Stouffs, R., Krishnamurti, R. and Eastman, C.
year 1996
title A Formal Structure for Nonequivalent Solid Representations
source Proceedings of IFIP WG 5.2: Workshop on Knowledge Intensive CAD II, (eds.) S. Finger, M. M‰ntyl‰, and T. Tomiyama. International Federation for Information Processing
summary This work is based on the recognition that there will always be a need for different representations of the same entity, albeit a building or building part, a shape or other complex attribute. Different representations support different sets of operations with varying efficiencies. Given our expectation that such multiple representations will always exist, there is a need, formally, to define the relations between alternative representations, in order to support translation and identify where exact translation is or is not possible, and to define the coverage of different representations. A method for the analysis of representations is developed, which is applied to four different solid modeling representations.
series other
email
last changed 2003/04/23 15:50

_id 7d45
authors Stouffs, Rudi and Krishnamurti, Ramesh
year 2001
title On the road to standardization
source Proceedings of the Ninth International Conference on Computer Aided Architectural Design Futures [ISBN 0-7923-7023-6] Eindhoven, 8-11 July 2001, pp. 75-88
summary This paper offers an analysis of current standardization efforts, including a classification of their approaches and an evaluation of their advantages and disadvantages with respect to different contexts. In focusing on the design context, a syntactic approach to standardization is recommended, and exemplified with a concept for representational flexibility termed sorts.
keywords Information Exchange, Standardization, Representations
series CAAD Futures
email
last changed 2006/11/07 07:22

_id 0830
authors Ball, A. A.
year 1980
title How to Make the Bicubic Patch Work Using Reparametrisation
source 1980 ? 11 p. includes bibliography
summary This paper comprises a series of examples in numerical surface definition, loosely strung together, to show the practical limitations of the bicubic patch and how they can be overcome by reparametrisation. The concept of reparametrisation is more general than that used in computer- aided geometric design insofar as the reparametrisation is modeled in addition to the basic parametric equation
keywords CAD, computational geometry, curved surfaces, parametrization
series CADline
last changed 2003/06/02 13:58

_id cf2011_p170
id cf2011_p170
authors Barros, Mário; Duarte José, Chaparro Bruno
year 2011
title Thonet Chairs Design Grammar: a Step Towards the Mass Customization of Furniture
source Computer Aided Architectural Design Futures 2011 [Proceedings of the 14th International Conference on Computer Aided Architectural Design Futures / ISBN 9782874561429] Liege (Belgium) 4-8 July 2011, pp. 181-200.
summary The paper presents the first phase of research currently under development that is focused on encoding Thonet design style into a generative design system using a shape grammar. The ultimate goal of the work is the design and production of customizable chairs using computer assisted tools, establishing a feasible practical model of the paradigm of mass customization (Davis, 1987). The current research step encompasses the following three steps: (1) codification of the rules describing Thonet design style into a shape grammar; (2) implementing the grammar into a computer tool as parametric design; and (3) rapid prototyping of customized chair designs within the style. Future phases will address the transformation of the Thonet’s grammar to create a new style and the production of real chair designs in this style using computer aided manufacturing. Beginning in the 1830’s, Austrian furniture designer Michael Thonet began experimenting with forming steam beech, in order to produce lighter furniture using fewer components, when compared with the standards of the time. Using the same construction principles and standardized elements, Thonet produced different chairs designs with a strong formal resemblance, creating his own design language. The kit assembly principle, the reduced number of elements, industrial efficiency, and the modular approach to furniture design as a system of interchangeable elements that may be used to assemble different objects enable him to become a pioneer of mass production (Noblet, 1993). The most paradigmatic example of the described vision of furniture design is the chair No. 14 produced in 1858, composed of six structural elements. Due to its simplicity, lightness, ability to be stored in flat and cubic packaging for individual of collective transportation, respectively, No. 14 became one of the most sold chairs worldwide, and it is still in production nowadays. Iconic examples of mass production are formally studied to provide insights to mass customization studies. The study of the shape grammar for the generation of Thonet chairs aimed to ensure rules that would make possible the reproduction of the selected corpus, as well as allow for the generation of new chairs within the developed grammar. Due to the wide variety of Thonet chairs, six chairs were randomly chosen to infer the grammar and then this was fine tuned by checking whether it could account for the generation of other designs not in the original corpus. Shape grammars (Stiny and Gips, 1972) have been used with sucesss both in the analysis as in the synthesis of designs at different scales, from product design to building and urban design. In particular, the use of shape grammars has been efficient in the characterization of objects’ styles and in the generation of new designs within the analyzed style, and it makes design rules amenable to computers implementation (Duarte, 2005). The literature includes one other example of a grammar for chair design by Knight (1980). In the second step of the current research phase, the outlined shape grammar was implemented into a computer program, to assist the designer in conceiving and producing customized chairs using a digital design process. This implementation was developed in Catia by converting the grammar into an equivalent parametric design model. In the third phase, physical models of existing and new chair designs were produced using rapid prototyping. The paper describes the grammar, its computer implementation as a parametric model, and the rapid prototyping of physical models. The generative potential of the proposed digital process is discussed in the context of enabling the mass customization of furniture. The role of the furniture designer in the new paradigm and ideas for further work also are discussed.
keywords Thonet; furniture design; chair; digital design process; parametric design; shape grammar
series CAAD Futures
email
last changed 2012/02/11 19:21

_id 2fdd
authors Barsky, Brian A. and Thomas, Spencer W.
year 1980
title Transpline Curve Representation System
source April, 1980. 19 p. : ill. includes bibliography
summary An interactive curve representation system has been developed based on the concept of transforming among several parametric spline curve formulations. The available formulations are the interpolatory spline, uniform B-spline, spline under tension, and NU-spline. The system implementation is described in the context of a sample design session
keywords computational geometry, curves, representation, splines
series CADline
last changed 2003/06/02 13:58

_id 8629
authors Barzilay, Amos
year 1980
title Human Problem Solving on Master Mind
source Carnegie Mellon University
summary The purpose of this work is to analyze the task of playing Master Mind and to examine subjects behaviors on solving that task. The methods and the ideas that are used in the work are the same found in the references for other tasks. The author wants to show that those ideas and methods can be used for that specific task as well. In other words, subjects behave in such a domain as an information processing system. [includes bibliography]
keywords Psychology, Problem Solving
series CADline
last changed 1999/02/15 15:10

_id e825
authors Baybars, Ilker and Eastman, Charles M.
year 1980
title Enumerating Architectural Arrangements by Generating Their Underlying Graphs
source Environment and Planning B. 1980. vol. 7: pp. 289- 310 : ill. includes bibliography. -- See also 'Enumerating Architectural Arrangements: Comment on a Recent Paper by Baybars and Eastman' by C.F. Earl
summary One mathematical correspondence to the partitioning of the plane is a Weighted Plane Graph (WPG). This paper first focuses on the systematic generation of WPGs, in a fashion similar to crystal growth. During this process, the WPGs are represented by adjacency matrices. The authors, thus, present a method for embedding the WPG in the plane, given its adjacency matrix. These graphs can, then, be mapped into floor plans. The common practice here is the use of the `geometric dual' of a WPG. The authors propose, instead, the use of the `Pseudogeometric dual' of a WPG directly to translate (part of) a design brief into alternative spatial layouts. Also discussed is the ability to create courtyards and/or circulation spaces given a specific WPG, without increasing the size of the problem
keywords enumeration, architecture, floor plans, graphs, design process, automation, algorithms, space allocation, CAD
series CADline
email
last changed 2003/05/17 10:15

_id cf2011_p127
id cf2011_p127
authors Benros, Deborah; Granadeiro Vasco, Duarte Jose, Knight Terry
year 2011
title Integrated Design and Building System for the Provision of Customized Housing: the Case of Post-Earthquake Haiti
source Computer Aided Architectural Design Futures 2011 [Proceedings of the 14th International Conference on Computer Aided Architectural Design Futures / ISBN 9782874561429] Liege (Belgium) 4-8 July 2011, pp. 247-264.
summary The paper proposes integrated design and building systems for the provision of sustainable customized housing. It advances previous work by applying a methodology to generate these systems from vernacular precedents. The methodology is based on the use of shape grammars to derive and encode a contemporary system from the precedents. The combined set of rules can be applied to generate housing solutions tailored to specific user and site contexts. The provision of housing to shelter the population affected by the 2010 Haiti earthquake illustrates the application of the methodology. A computer implementation is currently under development in C# using the BIM platform provided by Revit. The world experiences a sharp increase in population and a strong urbanization process. These phenomena call for the development of effective means to solve the resulting housing deficit. The response of the informal sector to the problem, which relies mainly on handcrafted processes, has resulted in an increase of urban slums in many of the big cities, which lack sanitary and spatial conditions. The formal sector has produced monotonous environments based on the idea of mass production that one size fits all, which fails to meet individual and cultural needs. We propose an alternative approach in which mass customization is used to produce planed environments that possess qualities found in historical settlements. Mass customization, a new paradigm emerging due to the technological developments of the last decades, combines the economy of scale of mass production and the aesthetics and functional qualities of customization. Mass customization of housing is defined as the provision of houses that respond to the context in which they are built. The conceptual model for the mass customization of housing used departs from the idea of a housing type, which is the combined result of three systems (Habraken, 1988) -- spatial, building system, and stylistic -- and it includes a design system, a production system, and a computer system (Duarte, 2001). In previous work, this conceptual model was tested by developing a computer system for existing design and building systems (Benr__s and Duarte, 2009). The current work advances it by developing new and original design, building, and computer systems for a particular context. The urgent need to build fast in the aftermath of catastrophes quite often overrides any cultural concerns. As a result, the shelters provided in such circumstances are indistinct and impersonal. However, taking individual and cultural aspects into account might lead to a better identification of the population with their new environment, thereby minimizing the rupture caused in their lives. As the methodology to develop new housing systems is based on the idea of architectural precedents, choosing existing vernacular housing as a precedent permits the incorporation of cultural aspects and facilitates an identification of people with the new housing. In the Haiti case study, we chose as a precedent a housetype called “gingerbread houses”, which includes a wide range of houses from wealthy to very humble ones. Although the proposed design system was inspired by these houses, it was decided to adopt a contemporary take. The methodology to devise the new type was based on two ideas: precedents and transformations in design. In architecture, the use of precedents provides designers with typical solutions for particular problems and it constitutes a departing point for a new design. In our case, the precedent is an existing housetype. It has been shown (Duarte, 2001) that a particular housetype can be encoded by a shape grammar (Stiny, 1980) forming a design system. Studies in shape grammars have shown that the evolution of one style into another can be described as the transformation of one shape grammar into another (Knight, 1994). The used methodology departs takes off from these ideas and it comprises the following steps (Duarte, 2008): (1) Selection of precedents, (2) Derivation of an archetype; (3) Listing of rules; (4) Derivation of designs; (5) Cataloguing of solutions; (6) Derivation of tailored solution.
keywords Mass customization, Housing, Building system, Sustainable construction, Life cycle energy consumption, Shape grammar
series CAAD Futures
email
last changed 2012/02/11 19:21

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