CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 17477

_id ecaade2014_147
id ecaade2014_147
authors James Charlton and Markus Brune
year 2014
title Towards a dynamic evacuation system: developing methodologies to simulate the evacuation capabilities of subway stations in response to a terrorist attack with CBRNE weapons
doi https://doi.org/10.52842/conf.ecaade.2014.1.109
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 1, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 109-118
summary Events in recent times have highlighted the vulnerability of underground public transportation to possible terrorist attacks. A key question therefore is how an evacuation can be accomplished from underground stations safely. The strategy “go up and take the nearest exit to the surface” might not be the best response. Evidence from the Daegu subway station fire in 2003, investigated by Tsujimoto (2003) and Jeon and Hong (2009) establish that smoke or toxic airborne substances from a terrorist attack tend to use the same direct routes used by the fleeing passengers and as result significant injuries or fatalities can occur. This study proposes the concept of a dynamic evacuation system which would guide subway users along safe routes. To test how this system may operate, the study discussed combines measurements from tracer gas experiments with climate measurements to establish how toxic agents spread in subway stations under certain conditions and combines these results with those from pedestrian simulations applied to calculate evacuation times for possible escape routes. By integrating the resulting dataset from these methods, an evidence base of how a dynamic evacuation system may work can start to form.
wos WOS:000361384700010
keywords Pedestrian simulation, subway climatology; cbrne; subway evacuation; tracer gas experiments
series eCAADe
email
last changed 2022/06/07 07:52

_id ecaade2014_215
id ecaade2014_215
authors James Hayes, Stephen Fai and Phil White
year 2014
title Digitally-Assisted Stone Carving on Canada's Parliament Hill
doi https://doi.org/10.52842/conf.ecaade.2014.1.643
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 1, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 643-651
summary In this paper, we discuss the results of a collaboration between the Carleton Immersive Media Studio (CIMS), the Dominion Sculptor of Canada, and the Heritage Conservation Directorate (HCD) of Public Works and Government Services Canada (PWGSC), on the development of a digitally-assisted stone carving process. The collaboration couples the distinguished skill of the Dominion Sculptor with digital acquisition and digital fabrication technologies in the reconstruction of a stone relief sculpture on the façade of the East Block building of the Canadian Parliament in Ottawa, Canada. A variety of digital technologies were used including, hand-held laser scanning, digital photogrammetry, 3d-printing, CNC milling, and robotic stone milling, in initial research for the fabrication of maquettes and the collaboration with the Dominion Sculptor.
wos WOS:000361384700064
keywords Digital heritage; digital fabrication; masonry conservation
series eCAADe
email
last changed 2022/06/07 07:52

_id 8735
authors James, Stephen
year 1999
title An Allegorical Architecture: A Proposed Interpretive Center for the Bonneville Salt Flats
doi https://doi.org/10.52842/conf.acadia.1999.018
source ACADIA Quarterly, vol. 18, no. 1, pp. 18-19
summary Architecture is the physical expression of man's relationship to the landscape- an emblem of our heritage. Such a noble statement sounds silly into today's context, because civilized society has largely disassociated itself from raw nature. We have tamed the elements with our environmental controls and turned the deserts into pasture. I find much of the built environment distracting. Current architecture is trite, compared to geologic form and order. I visited the Bonneville Salt Flats- (Utah's anti-landscape) in the summer of 1997. The experience of arriving at the flats exceeded my expectations. I was overpowered by a sense of personal insignificance - a small spot floating on a sea of salt. The horizon seemed to swallow up the sky. Off in the distance I noticed a dark fleck. It looked as foreign as I felt on this pure white plane. I drove across the sticky salt toward it, only to discover an old rusty oil barrel half submerged in salt. In my mind, the barrel has a history. It tells the story of a man's attempt at achieving a goal, or maybe it represents a broken dream left to corrode in the alkali flats. The barrel remains planted in the salt as a relic for those who venture into the white wilderness. This experience left me to ponder whether or not architecture can serve the same purpose - telling the story of a place through its relationship to a landscape, and connection to events.
series ACADIA
email
last changed 2022/06/07 07:52

_id caadria2005_a_7b_d
id caadria2005_a_7b_d
authors Jane R. Burry, Andrew L. Burrow, Mark C. Burry
year 2005
title Upholding the Poetic in Design Collaboration
doi https://doi.org/10.52842/conf.caadria.2005.288
source CAADRIA 2005 [Proceedings of the 10th International Conference on Computer Aided Architectural Design Research in Asia / ISBN 89-7141-648-3] New Delhi (India) 28-30 April 2005, vol. 1, pp. 288-299
summary Design is a fundamentally collaborative activity. It commonly calls on a wide range of expertise and is arguably most effective when all contributions can be considered from an early and highly conceptual phase of the process. The sharing of information, particularly in a process that, at its best, involves collective conceptualisation is complicated by the very close and reciprocal relationship between the partial knowledge about the object of design and the mode of expression or representation of these ideas. As the design process and its numerous inputs, iterations and interrelationships become embedded in the communications; knowledge capture, management and access become central issues. This paper will selectively recount some of the substantive evidence for the characteristics of communication environments most supportive to design collaboration. In response to these findings it will introduce the use of wiki as the basis of an environment to provide this support, provide more detailed examples of the ways in which wiki has been adopted in early collaborative experiments and describe the developments currently being implemented, and how these are being tested in use.
series CAADRIA
email
last changed 2022/06/07 07:52

_id d036
authors Jang, J.S.R., Sun, C.T. and Mizutani, E.
year 1997
title Neuro-fuzzy and soft computing; a computational approach to learning and machine intelligence
source Prentice Hall, Upper Saddle River
summary Included in Prentice Hall's MATLAB Curriculum Series, this text provides a comprehensive treatment of the methodologies underlying neuro-fuzzy and soft computing. The book places equal emphasis on theoretical aspects of covered methodologies, empirical observations, and verifications of various applications in practice.
series other
last changed 2003/04/23 15:14

_id caadria2023_217
id caadria2023_217
authors Jansen, Igor, Pi¹tek, £ukasz, Cygan, Marta, Hlebowicz, Jakub, Krajewski, Bartosz, Miszewicz, Agata, Nowacka, Agnieszka, Roguski, Bart³omiej and Szabelewska, Marta
year 2023
title Automating the Architectural Design of Apartment Point Block
doi https://doi.org/10.52842/conf.caadria.2023.2.491
source Immanuel Koh, Dagmar Reinhardt, Mohammed Makki, Mona Khakhar, Nic Bao (eds.), HUMAN-CENTRIC - Proceedings of the 28th CAADRIA Conference, Ahmedabad, 18-24 March 2023, pp. 491–500
summary Can architectural design be automated? The development of CAAD tools led to the point where this question can be relevant. To prove that some branches of architectural design can be automatized to a substantial extent we aimed at building a digital tool able to perform automated preliminary design of residential building in the typology of a point block (tower). The algorithmic process was split into three consecutive stages corresponding to the traditional design method: massing, floorplans layouts and apartments design. The workflow is linear, with some form of feedback-loop-driven optimization. The result of the study is an algorithmic tool in the Rhino + Grasshopper environment automatically proposing a point block of optimal size, position and orientation on a given plot, dividing the floorplans into flats of optimal size structure and solving the flat layouts. The system proved to be working on different plots where the existing buildings were used as a reference for performance evaluation.
keywords Automation, MOO, optimization, Algorithmic Design, Apartment block design, Architectural Design, Massing
series CAADRIA
email
last changed 2023/06/15 23:14

_id ddssar0014
id ddssar0014
authors Janssen, P., Frazer, J. and Ming-xi, T.
year 2000
title Evolutionary design systems: a conceptual framework for the creation of generative processes
source Timmermans, Harry (Ed.), Fifth Design and Decision Support Systems in Architecture and Urban Planning - Part one: Architecture Proceedings (Nijkerk, the Netherlands)
summary This paper presents an conceptual framework for the construction of generative mapping processes as a basis for creating active design tools in the domain of architecture. Such generative processes are seen as key components within evolutionary systems that manipulate populations of alternative solutions in order to discover previously unexplored possibilities. Solutions are represented in two forms: as highly encoded genotypes referred to as design seeds and as decoded phenotypes referred to as design proposals. The generative process maps the design seed to the design proposal. The discussion of generative processes is in two parts. In the first part it is argued that any generative process that aims to create a wide range of solutions that differ from each other in fundamental ways must focus on a limited subcategory of possible designs. It is proposed that the endeavour to create active design tools demands that the focus be on the designer's highly personalised style, called a design-schema. The second part discusses how to uncover the essence of an architectural design-schema. In particular, it is argued that implicit and familiar aspects of buildings must be scrutinised in order to reveal the knowledge that is essential to capturing and codifying a design-schema. A range of rationalisations and conceptualisations of built form are presented with examples to illustrate possible routes of analysis. Finally, in conclusion, the possibility of discovering universal generators common to many divers generative processes are discussed.
series DDSS
last changed 2003/08/07 16:36

_id 27e1
authors Janssen, P., Frazer, J. and Tang, M.X.
year 2000
title Evolutionary design systems: a conceptual framework for the creation of generative processes
source Proceedings of the 5th International Conference on Design Decision Support Systems in Architecture and Urban Planning, Nijkerk, The Netherlands, pp. 190-200
summary Design tools that aim not only to analyse and evaluate, but also to generate and explore alternative design proposals are now under development. An evolutionary paradigm is presented as a basis for creating such tools. First, the evolutionary paradigm is shown to be the only successful design system on which this new phase of design tool could be based. Secondly, any characterisation of design as a search problem is argued to be a serious misconception. Instead it is proposed that evolutionary design systems should be seen as generative processes that are able to evaluate their own output. Thirdly, a generic framework for generative evolutionary design systems is presented. Fourth, the generative process is introduced as key element within this generic framework. The role of the environment within this process is fundamental. Finally, the direction of future research within the evolutionary design paradigm is discussed with possible short and long term goals being presented.
series other
last changed 2003/04/23 15:14

_id 18ea
authors Janssen, P.H.T., Frazer, J.H. and Tang, M.X.
year 2001
title Generating-predicting soup: A conceptual framework for a design environment
doi https://doi.org/10.52842/conf.caadria.2001.137
source CAADRIA 2001 [Proceedings of the Sixth Conference on Computer Aided Architectural Design Research in Asia / ISBN 1-86487-096-6] Sydney 19-21 April 2001, pp. 137-148
summary A framework for the development of a computational environment that supports generative design is proposed. This environment is referred to as a generating-predicting soup. This paper discusses such an environment at a conceptual level. The research focuses on the architecture, engineering, construction, and facilities management (AEC/FM) domain. The general framework is however applicable to many design domains.
series CAADRIA
email
last changed 2022/06/07 07:52

_id ecaade2012_033
id ecaade2012_033
authors Janssen, Patrick ; Kaushik, Vignesh
year 2012
title Iterative Refi nement through Simulation: Exploring trade-off s between speed and accuracy
doi https://doi.org/10.52842/conf.ecaade.2012.1.555
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 1 / ISBN 978-9-4912070-2-0, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 555-563
summary Iterative Refinement through Simulation: Exploring trade-offs between speed and accuracy
wos WOS:000330322400057
keywords Iterative; design; refinement; simulation; Radiance
series eCAADe
email
last changed 2022/06/07 07:52

_id caadria2015_178
id caadria2015_178
authors Janssen, Patrick and Rudi Stouffs
year 2015
title Types of Parametric Modelling
doi https://doi.org/10.52842/conf.caadria.2015.157
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 157-166
summary Parametric modelling is a term widely used to describe a range of modelling approaches. This paper proposes a taxonomy that distinguishes types of parametric modelling in the way they support iteration. A generalized parametric model is described and used as an analytical device to investigate how different parametric modelling methods provide for iteration over list structures.
keywords Parametric modelling, iteration, taxonomy.
series CAADRIA
email
last changed 2022/06/07 07:52

_id caadria2013_203
id caadria2013_203
authors Janssen, Patrick and Vignesh Kaushik
year 2013
title Skeletal Modelling – A Developmental Template for Evolutionary Design
doi https://doi.org/10.52842/conf.caadria.2013.705
source Open Systems: Proceedings of the 18th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2013) / Singapore 15-18 May 2013, pp. 705-714
summary Evolutionary designis an approach that evolves populations of design variants through the iterative application of a set of computational procedures. For architecture and urban design, the developmental procedure typically needs to be capable of generating bounded variability, whereby design variants are both highly variable and highly constrained. This paper proposes a template for creating such developmental procedures. The template uses decision chain encoding techniques in order to generate a sparse skeleton model, and then uses standard parametric modelling techniques in order to generate a detailed form model. A demonstration is presented where the template is used to create a developmental procedure for generating design variants for a large residential project.  
wos WOS:000351496100069
keywords volutionary, Developmental, Generative, Design optimisation 
series CAADRIA
email
last changed 2022/06/07 07:52

_id caadria2014_182
id caadria2014_182
authors Janssen, Patrick and Vignesh Kaushik
year 2014
title Evolving Lego
doi https://doi.org/10.52842/conf.caadria.2014.523
source Rethinking Comprehensive Design: Speculative Counterculture, Proceedings of the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014) / Kyoto 14-16 May 2014, pp. 523–532
summary In evolutionary design algorithms, the evolutionary procedures have a major impact on the quality of the genotype-fitness mapping, which in turn impacts the performance of the algorithm. Two key issues affecting the quality of a mapping are the size of the genotype space and the locality of the mapping. In order to systematically investigate the role that genotype space and locality have on evolutionary performance, a set of experiments are conducted using benchmark test cases consisting of simple LEGO structures. Three different developmental procedures are implemented and tested. The results confirm that locality is critical in achieving good performance and in some cases may have a greater impact than genotype length.
keywords Evolutionary design; Evolutionary performance; Locality; Genotype-Fitness mapping
series CAADRIA
email
last changed 2022/06/07 07:52

_id caadria2014_184
id caadria2014_184
authors Janssen, Patrick and Vignesh Kaushik
year 2014
title Plot Packing
doi https://doi.org/10.52842/conf.caadria.2014.533
source Rethinking Comprehensive Design: Speculative Counterculture, Proceedings of the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014) / Kyoto 14-16 May 2014, pp. 533–542
summary Generative design tools can accelerate the optioneering process by allowing designers to quickly generate large numbers of design variants, thereby enabling a wider and more thorough exploration to be conducted. This paper focuses on procedures for generating inner city street networks and city block massing studies for sites within existing urban areas. A novel procedure is proposed that is capable of subdividing complex non-orthogonal sites into similarly sized well-formed plots and subsequently further subdividing these plots into sizes appropriate for selected city block typologies. The application of the procedure is demonstrated on a site in Singapore.
keywords Urban optioneering; street networks; parametric urbanism; quadrilateral mesh generation
series CAADRIA
email
last changed 2022/06/07 07:52

_id cf2009_259
id cf2009_259
authors Janssen, Patrick H. T.
year 2009
title An evolutionary system for design exploration
source T. Tidafi and T. Dorta (eds) Joining Languages, Cultures and Visions: CAADFutures 2009, PUM, 2009, pp. 259-272
summary This paper reports on the development of a multi-objective evolutionary developmental design environment, called EDDE. The goal of the system is to make it easier for designers to use evolutionary techniques to explore design possibilities. The system consists of a generic evolutionary core into which a set of design specific scripts need to be plugged in. The system uses a web based client-server architecture that can either be run on a single computer or on multiple computers in parallel. Initial experiments have shown the system to be effective in evolving designs.
keywords Generative, evolutionary, genetic, search, optimisation, simulation
series CAAD Futures
email
last changed 2009/06/08 20:53

_id ijac20053402
id ijac20053402
authors Janssen, Patrick H.T.; Frazer, John H.; Tang, Ming-Xi
year 2005
title A Framework For Generating And Evolving Building Designs
source International Journal of Architectural Computing vol. 3 - no. 4, 449-470
summary This paper describes a comprehensive framework for generative evolutionary design. The key problem that is identified is generating alternative designs with an appropriate level of variability. Within the proposed framework, the design process is split into two phases: in the first phase, the design team develops and encodes the essential and identifiable character of the designs to be generated and evolved; in the second phase, the design team uses an evolutionary system to generate and evolve designs that embody this character. This approach allows design variability to be carefully controlled. In order to verify the feasibility of the proposed framework, a generative process capable of generating controlled variability is implemented and demonstrated.
series journal
more http://www.ingentaconnect.com/content/mscp/ijac/2006/00000004/00000001/art00002
last changed 2007/03/04 07:08

_id ecaade2016_239
id ecaade2016_239
authors Janssen, Patrick, Chen, Kian Wee and Mohanty, Akshata
year 2016
title Automated Generation of BIM Models
doi https://doi.org/10.52842/conf.ecaade.2016.2.583
source Herneoja, Aulikki; Toni Österlund and Piia Markkanen (eds.), Complexity & Simplicity - Proceedings of the 34th eCAADe Conference - Volume 2, University of Oulu, Oulu, Finland, 22-26 August 2016, pp. 583-590
summary In early stages of architectural design, highly simplified minimal models are often preferred while in the later stages maximal Building Information Models (BIM) are required that include the relevant information for detailed design documentation. This research focuses on the transition from minimal to maximal models and proposes a semi-automated workflow that consist of two main steps: analysis and templating. The analysis step starts with the minimal geometric model and decorates this model with a set of semantic and topological attributes. The templating step starts the decorated model and generates a transitional BIM model which can then be readily altered and populated with high resolution building information. A demonstration of two test cases shows the feasibility of the approach.
wos WOS:000402064400059
keywords BIM; parametric modelling; interoperability
series eCAADe
email
last changed 2022/06/07 07:52

_id caadria2017_000
id caadria2017_000
authors Janssen, Patrick, Loh, Paul, Raonic, Aleksandra and Schnabel, Marc Aurel
year 2017
title Protocols, Flows, and Glitches
doi https://doi.org/10.52842/conf.caadria.2017
source P. Janssen, P. Loh, A. Raonic, M. A. Schnabel (eds.), Protocols, Flows, and Glitches - Proceedings of the 22nd CAADRIA Conference, Xi'an Jiaotong-Liverpool University, Suzhou, China, 5-8 April 2017, pp. i-xvi
summary Data structures and network protocols now integrate operations of entire indus-tries, and digital workflows encompass virtually all stages of architectural pro-duction. Buildings and the processes they undergo are represented by digital building information models, which are shared across disciplines to generate options and support decisions before they are committed to built form.
keywords Conference Theme
series CAADRIA
email
last changed 2022/06/07 07:49

_id caadria2019_004
id caadria2019_004
authors Janssen, Patrick, Pung, Derek and Chen, Kian Wee
year 2019
title Visual Programming for Geo-COmputation - Towards Tools for Tool Makers
doi https://doi.org/10.52842/conf.caadria.2019.2.665
source M. Haeusler, M. A. Schnabel, T. Fukuda (eds.), Intelligent & Informed - Proceedings of the 24th CAADRIA Conference - Volume 2, Victoria University of Wellington, Wellington, New Zealand, 15-18 April 2019, pp. 665-674
summary The paper presents the Möbius Geospatial Modeller, a web-based visual programming tool developed by the authors for creating interactive 3D geospatial datasets. As an evaluation of the modeller, the results of a five-day workshop are presented. The paper ends with a discussion, proposing the creation of customised visual programming environments that provide users with the ability to create their own customised high-level domain-specific functions, as opposed to trying to creating hundreds of functions to cater for all possible used case.
keywords visual programming; geo-computation; geospatial visualization; dataflow and control flow
series CAADRIA
email
last changed 2022/06/07 07:52

_id ecaade2016_241
id ecaade2016_241
authors Janssen, Patrick, Stouffs, Rudi, Mohanty, Akshata, Tan, Elvira and Li, Ruize
year 2016
title Parametric Modelling with GIS
doi https://doi.org/10.52842/conf.ecaade.2016.2.059
source Herneoja, Aulikki; Toni Österlund and Piia Markkanen (eds.), Complexity & Simplicity - Proceedings of the 34th eCAADe Conference - Volume 2, University of Oulu, Oulu, Finland, 22-26 August 2016, pp. 59-68
summary Existing urban planning and design systems and workflows do not effectively support a fast iterative design process capable of generating and evaluating large-scale urban models. One of the key issues is the lack of flexibility in workflows to support iterative design generation and performance analyses, and easily integrate into design and planning processes. We present and demonstrate a parametric modelling system, Möbius, that can easily be linked to Geographic Information Systems for creating modular workflows, provides a novel approach for visual programming that integrates associative and imperative programming styles, uses a rich topological data structure that allows custom data attributes to be added to geometric entities at any topological level, and is fully web-based. The demonstration consists of five main stages that alternate between QGIS and Möbius, generating and analysing an urban model reflecting on site conditions and using a library of parametric urban typologies, and uses as a case study an urban design studio project in which the students sketched a set of rules that defined site coverage and building heights based on the proximity to various elements in the design.
wos WOS:000402064400005
keywords generative design; urban planning; Geographic Information Systems; parametric modelling
series eCAADe
email
last changed 2022/06/07 07:52

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