CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id e9ef
authors Casale, Malcolm S.
year 1987
title Free-Form Solid Modeling with Trimmed Surface Patches
source IEEE Computer Graphics and Applications January, 1987. vol. 7: pp. 33-43 : col. ill. includes bibliography.
summary Solid modelers store a more complete representation than wireframe or surface modelers. This completeness permits the automation of such tasks as interference analysis, mass property calculation, and finite element mesh generation. But the denser information content and complex algorithms needed to perform these tasks complicate the support of free-form geometry, especially Boolean operations. Consequently, the high degree of geometric coverage traditionally found in surface modeling systems has not, for the most part, been equaled in modern solid modelers. This article explores some of the difficulties encountered in Boolean combinations of free-form solids and presents a geometric representation designed to circumvent them
keywords solid modeling, curved surfaces, representation, geometric modeling, curves, boolean operations
series CADline
last changed 2003/06/02 13:58

_id a1a1
authors Cornick, T. and Bull, S.
year 1988
title Expert Systems for Detail Design in Building
source CAAD futures ‘87 [Conference Proceedings / ISBN 0-444-42916-6] Eindhoven (The Netherlands), 20-22 May 1987, pp. 117-126
summary Computer-Aided Architectural Design (CAAD) requires detailed knowledge of the construction of building elements to be effective as a complete design aid. Knowledge-based systems provide the tools for both encapsulating the "rules" of construction - i.e. the knowledge of good construction practice gained from experience - and relating those rules to geometric representation of building spaces and elements. The "rules" of construction are based upon the production and performance implications of building elements and how these satisfy various functional criteria. These building elements in turn may be related to construction materials, components and component assemblies. This paper presents two prototype knowledge-based systems, one dealing with the external envelope and the other with the internal space division of buildings. Each is "component specific" and is based upon its own model of the overall construction. This paper argues that "CAAD requires component specific knowledge bases and that integration of these knowledge bases into a knowledge-based design system for complete buildings can only occur if every knowledge base relates to a single coordinated construction model".
series CAAD Futures
last changed 1999/04/03 17:58

_id diss_kuo
id diss_kuo
authors Kuo, C.J.
year 1999
title Unsupervised Dynamic Concurrent Computer-Aided Design Assistant
source Los Angeles: UCLA
summary The increasing capability of computer-aided architectural design systems has strengthened the role that the computer plays in the workplace. Due to the complexity of developing new techniques and research, these systems are undertaken mostly by scientists and engineers without significant architectural input (Willey, 1991). The design concept of these systems may be based on a well-defined and well-understood process, which is not yet realized in architectural design (Galle, 1994). The output of such research may not be easily adapted into the design process. Most of the techniques assume a complete understanding of the design space (Gero and Maher, 1987) (Willey, 1991). The description or construction of the design space is always time and space consuming, and the result can never be complete due to the ever-changing nature of architectural design. This research intends to initiate a solution for the above problems. The proposed system is an unsupervised-dynamic-concurrent-computer-aided-design assistant. The “unsupervised” means the learning process is not supervised by the user because it is against the designer's nature to “think-aloud” in the design studio and it also increases the work load. It is dynamic because the size of the knowledge base is constantly changing. Concurrent means that there are multiple procedures active simultaneously. This research focuses on learning the operational knowledge from an individual designer and reapplying it in future designs. A computer system for this experiment is constructed. It is capable of The preliminary result shows a positive feedback from test subjects. The purpose of this research is to suggest a potent computational frame within which future developments may flourish.
series thesis:PhD
last changed 2003/11/28 07:37

_id a158
authors Turner, James A.
year 1987
title Graphic Standards: IGES and PDES in an AEC Environment
doi https://doi.org/10.52842/conf.acadia.1987.x.v4s
source Integrating Computers into the Architectural Curriculum [ACADIA Conference Proceedings] Raleigh (North Carolina / USA) 1987, pp. 195-
summary The idea made a lot of sense: many diverse CAD systems communicating a common project data-base through a neutral format translator. The "Initial Graphics Exchange Specification", kindly known as IGES (pronounced "I guess" by its proponents, and "I guess not" by its opponents) was the the initial effort, and is either loved or hated; there is no "neutral" ground. Has it succeeded? Has it failed? Is there a future in this neutral format business? Was CAD meant to be "design" or "drafting"? Does industry support it? What does it mean for architecture? Is a "one-to-many" translator a wonderful idea, but impossible to implement? Is a complete set of "one-to-one" translators a better idea?

This paper will give a short history of IGES, discuss its reason for being, list its strengths and weaknesses, examine its inner workings, and introduce the current effort of the IGES committee: a total "Product Design Exchange Specification", PDES (and internationally as STEP). It will also discuss the techniques used by the PDES application committees to model their various products, and give a case study of the effort of the AEC committee in modeling an architectural "product".

The paper will conclude with the opinions on the future of IGES by the author (a four year member of the IGES/PDES organization).

series ACADIA
email
last changed 2022/06/07 07:49

_id 866f
authors Zelissen, C.
year 1988
title From Drafting to Design: New Programming Tools are Needed
source CAAD futures ‘87 [Conference Proceedings / ISBN 0-444-42916-6] Eindhoven (The Netherlands), 20-22 May 1987, pp. 253-261
summary The software needed by engineers and architects shows two new aspects. First, these programs get more and more graphic elements, secondly there is a trend from general purpose packages to more problem oriented programs. Comparing several of these application depending programs, a strong similarity appears; a user builds up a representation of a (technical) model by placing, replacing, deleting and so on, representations of objects, belonging to this model. From the programmer's point of view, it must be possible to abstract the several models and the actions on the components of a model, and therefore to build one-program with a model description as parameter. Assuming the existence of such a program, the only remaining part needed to build a complete dedicated package has reference to the specific technical calculations. In this contribution we touch on a number of the problems in developing and implementing such a program.
series CAAD Futures
last changed 1999/04/03 17:58

_id ascaad2022_120
id ascaad2022_120
authors Bacinoglu, Saadet Zeynep; Cavus, Ozlem
year 2022
title Gamifying Origami: Rule-based Improvisation for Design Exploration
source Hybrid Spaces of the Metaverse - Architecture in the Age of the Metaverse: Opportunities and Potentials [10th ASCAAD Conference Proceedings] Debbieh (Lebanon) [Virtual Conference] 12-13 October 2022, pp. 595-608
summary Origami, which originated as a folding paper game in Japan, has turned into a source of learning and inspiration for design and engineering studies. Complex two-dimensional patterns of origami sustain visual rules of space transformation. So, this paper proposes to gamify origami to get users more involved in the design space exploration process. For the gamification of origami, the study alters the origami patterns in a 3D modular composition with rules, scoring, and rounds in a design context. Gamifying origami becomes a tool for a learning experience for first-year architecture students in the early design phases. Accordingly, this paper presents a gaming experience model based on origami for the foundation studios. This model consists of three main stages: start, rounds, and finish. The teaching of the model is the mereological relationship providing continuity concerning improvisations with visual rules. The reward is the model complexity, such as folding numbers, and regular or modified folding. The penalty is losing scores if the continuity is not maintained. The presented experience model is performed twice in the foundation studios. The former is for understanding how much preliminary knowledge is required for the first-year students to grasp and complete the game. The second is for testing the experience. The results of the study prove the role of visual reflection-on/in action by creating pauses during the origami design and the importance of sustaining the visual inference with transformations between individuals to experience form to formation, complexity, unity, and creativity in origami design. This study would contribute to the literature on experimental methods for design pedagogy.
series ASCAAD
email
last changed 2024/02/16 13:38

_id 0a09
authors Akin, O., Dave, B. and Pithavadian, S.
year 1987
title Problem Structuring in Architectural Design
source February, 1987. [4], 15 p. : ill. includes bibliography
summary The purpose of this research is to describe in operational terms the process of problem structuring while solving spatial problems in architectural design. The designer's behavior is described in terms of problem structuring, when problem parameters are established or transformed, and in terms of problem solving when these parameters are satisfied in a design solution. As opposed to problem solving, the structuring of problems is an under-studied but crucial aspect of complex tasks such as design. This work is based on observations derived from verbal protocol studies. To consider various levels of skill, the research subjects range from professional architects to novice designers. Subjects are given space planning problems which require them to develop solutions in accordance with individually established constraints and criteria, the majority of which are not explicit stated in the problem description. Based on the results of the protocol analysis, a framework is developed which explains how information processing characteristics, problem structure and different levels of expertise interact to influence the designer behavior
keywords architecture, design process, problem solving, protocol analysis, problem definition
series CADline
email
last changed 2003/05/17 10:09

_id ae05
authors Akin, Omer
year 1987
title Expertise of the Architect
source November, 1987. [13] p. unevenly numbered : ill. includes bibliography
summary One of the areas where the expertise of the seasoned architect comes out is in the initial structuring of design problems. During problem structuring the parameters and processes used in design are defined. Experienced architects modify these parameters both in global and local levels as a function of the success of their research process. Experienced architects also rely on 'scenarios' acquired through pervious experiences with similar problems to initialize their problem structures or to redefined them
keywords design, architecture, methods
series CADline
email
last changed 2003/05/17 10:09

_id eb5f
authors Al-Sallal, Khaled A. and Degelman, Larry 0.
year 1994
title A Hypermedia Model for Supporting Energy Design in Buildings
doi https://doi.org/10.52842/conf.acadia.1994.039
source Reconnecting [ACADIA Conference Proceedings / ISBN 1-880250-03-9] Washington University (Saint Louis / USA) 1994, pp. 39-49
summary Several studies have discussed the limitations of the available CAAD tools and have proposed solutions [Brown and Novitski 1987, Brown 1990, Degelman and Kim 1988, Schuman et al 1988]. The lack of integration between the different tasks that these programs address and the design process is a major problem. Schuman et al [1988] argued that in architectural design many issues must be considered simultaneously before the synthesis of a final product can take place. Studies by Brown and Novitski [1987] and Brown [1990] discussed the difficulties involved with integrating technical considerations in the creative architectural process. One aspect of the problem is the neglect of technical factors during the initial phase of the design that, as the authors argued, results from changing the work environment and the laborious nature of the design process. Many of the current programs require the user to input a great deal of numerical values that are needed for the energy analysis. Although there are some programs that attempt to assist the user by setting default values, these programs distract the user with their extensive arrays of data. The appropriate design tool is the one that helps the user to easily view the principal components of the building design and specify their behaviors and interactions. Data abstraction and information parsimony are the key concepts in developing a successful design tool. Three different approaches for developing an appropriate CAAD tool were found in the literature. Although there are several similarities among them, each is unique in solving certain aspects of the problem. Brown and Novitski [1987] emphasize the learning factor of the tool as well as its highly graphical user interface. Degelman and Kim [1988] emphasize knowledge acquisition and the provision of simulation modules. The Windows and Daylighting Group of Lawrence Berkeley Laboratory (LBL) emphasizes the dynamic structuring of information, the intelligent linking of data, the integrity of the different issues of design and the design process, and the extensive use of images [Schuman et al 19881, these attributes incidentally define the word hypermedia. The LBL model, which uses hypermedia, seems to be the more promising direction for this type of research. However, there is still a need to establish a new model that integrates all aspects of the problem. The areas in which the present research departs from the LBL model can be listed as follows: it acknowledges the necessity of regarding the user as the center of the CAAD tool design, it develops a model that is based on one of the high level theories of human-computer interaction, and it develops a prototype tool that conforms to the model.

series ACADIA
email
last changed 2022/06/07 07:54

_id sigradi2013_234
id sigradi2013_234
authors Alencar, Viviane; Gabriela Celani
year 2013
title The Art of Computer Graphics Programming: Translating Pioneer Programs
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 500 - 504
summary Considering the importance of the use of programming languages for teaching computational design to architects, this paper proposes the translation of computer programs from a pioneer work in this field into a more contemporary programming language. The book The Art of Computer Graphics Programming: A Structured Introduction for Architects and Designers was published in 1987 by William J. Mitchell, Robin Ligget and Thomas Kvan, and remains an important reference for architects. The original Pascal codes in the book were translated into Processing, and made available through an Internet website, along with images and comments, in order to give late Prof. Mitchell’s work the consideration it deserves.
keywords Processing; Pascal; Computer graphics
series SIGRADI
email
last changed 2016/03/10 09:47

_id 4d3b
authors Archea, John
year 1987
title Puzzle-Making : What Architects Do When No One is Looking
source New York: Wiley-Interscience, 1987. pp. 37-52. includes bibliography
summary The thesis of this paper is that architects work in a manner that is antithetical to problem-solving because they cannot explicate desired effects prior to their realization through the design process. In an attempt to clarify architecture's uncommon mode of action the author suggests that instead of specifying what they are trying to accomplish prior to their attempts to accomplish it as problem-solver do, architects treat design as a search for the most appropriate effects that can be attained in a unique context. They seek sets of combinatorial rules that will result in an internally consistent fit between a kit of parts and the effects that are achieved when those parts are assembled in a certain way
keywords puzzle making, problem solving, architecture, design process
series CADline
last changed 1999/02/12 15:07

_id e820
authors Armstrong, W.W., Green, M. and Lake, R.
year 1987
title Near- Real-Time Control of Human Figure Models
source IEEE Computer Graphics and Applications. June, 1987. vol. 7: pp. 52-60 : ill
summary Includes bibliography. Animating human figures is one of the major problems in computer animation. A recent approach is the use of dynamic analysis to compute the movement of a human figure, given the forces and torques operating within and upon the body. One of the problems with this technique is computing the forces and torques required for particular motions: this has been called the control problem of dynamic analysis. To develop a better understanding of this problem, an interactive interface to a dynamics package has been produced. This interface, along with a collection of low-level motion processes, can be used to control the motion of a human figure model. This article describes both the user interface and the motion processes, along with experiences with this approach
keywords computer graphics, animation, user interface
series CADline
last changed 2003/06/02 14:41

_id 8eb4
authors Athithan, G. and Patnaik, L.M.
year 1987
title Geometric Searching In Extended CSG Models : Application to Solid Modeling and Viewing
source February, 1987. 30 p. : ill
summary In this paper, the CSG representation scheme is augmented with the 'cartesian product.' The sweep method of generating solids is encompassed by this 'Extended CSG' formalism. The point inclusion problem encountered in the area of geometric searching in computational geometry is discussed in the context to solid models represented by 'extended CSG.' A simple algorithm to solve it that has a time complexity O(n), where n is the number of primitives, is presented. Allowing for preprocessing and extra storage, a second efficient algorithm, having a time complexity O(log n), is developed. The relevance of point inclusion problem in solid modelling techniques is indicated. An extended CSG based solid modeling method is proposed. A solution to the problem of hidden line removal, that uses the faster algorithm for the point inclusion problem, is also presented in the paper
keywords point inclusion, computational geometry, data structures, solid modeling, CSG, computer graphics, hidden lines
series CADline
last changed 2003/06/02 14:41

_id 266d
authors Badler, Norman I., Manoochehri, Kamran H. and Walters, Graham
year 1987
title Articulated Figure Positioning by Multiple Constraints
source IEEE Computer Graphics and Applications. June, 1987. vol. 7: pp. 28-38 : ill. Includes bibliography
summary A problem that arises in positioning an articulated figures is the solution of 3D joint positions (kinematics), when joint angles are given. If more than one such goal is to be achieved, the problem is often solved interactively by positioning or solving one component of the linkage, then adjusting another, then redoing the first, and so on. This iterative process is slow and tedious. The authors present a method that automatically solves multiple simultaneous joint position goals. The user interface offers a six-degree-of freedom input device to specify joint angles and goal positions interactively. Examples are used to demonstrate the power and efficiency of this method for key-position animation
keywords animation, constraints, computer graphics
series CADline
last changed 2003/06/02 13:58

_id a60d
authors Bairstow, Jeffrey N.
year 1987
title Personal Workstations Redefine Desktop Computing
source high Technology. March, 1987. pp. 18-23 : ill. includes bibliography: p. 64
summary Becoming an essential tool in any creative activity, the personal workstations were successfully adopted by software developers for designing both system and application software, by electronics engineers for computer-aided design, and by a wide range of businesses for technical publishing. The rapid adoption of networking and file standards by the workstation manufacturers will undoubtedly put them in a good position to install large networks of both PCs and workstations linked to existing corporate mainframe computers
keywords hardware, technology, business
series CADline
last changed 2003/06/02 13:58

_id 0cd8
authors Baker, Nelson C. and Fenves, Stephen J.
year 1987
title A Knowledge Acquisition Study of Structural Engineers Performing Preliminary Design
source 92 p. : ill. Pittsburgh, PA: Engineering Design Research Center, CMU, December, 1987. EDRC-12-19-87
summary This paper describes interviews with experts in structural engineering. Video recordings of the experts performing preliminary structural design for three buildings were obtained. The knowledge acquisition process is described and the conclusions reached are presented. The conclusions are discussed in terms of level of design detail, solution time, distribution of process and domain activities, the use of previous information in the design process, and the use of sketches
keywords knowledge acquisition, civil engineering, design process, design methods, drafting, systems, protocol analysis
series CADline
last changed 2003/06/02 10:24

_id 016a
authors Balachandran, M. B. and Gero, John S.
year 1987
title A Knowledge-based Approach to Mathematical Design Modeling and Optimization
source engineering Optimization. 1987. vol. 12: pp. 91-115
summary Optimization is a well understood process in design domains. Designers formulate their design problems as single criterion or multicriteria optimization problems and then select an appropriate optimization algorithm to search for the optimal values for the design variables. The formulation and algorithm selection procedures have been considered to be activities which relied on substantive human knowledge. This paper describes a computer system, OPTIMA, which formulates design optimization problems from a pseudo-English description into canonical algebraic expressions. It then recognizes the formulation and selects appropriate algorithm(s) for its solution. Finally, it runs the selected algorithm(s) and sends the results back to the original descriptions. Areas of expert knowledge involved in carrying out the above tasks are identified. Such knowledge is explicitly encoded in the system. The basic philosophy and key features of the system are described and are illustrated with examples
keywords structures, algorithms, knowledge base, systems, optimization, engineering
series CADline
email
last changed 2003/06/02 13:58

_id 05c2
authors Balachandran, M. B. and Gero, John S.
year 1987
title Use of Knowledge in Selection and Control of Optimization Algorithms
source engineering Optimization. 1987. vol. 12: pp. 163-173
summary Computers have been widely used in optimization based problem solving processes to assist with the numerical computations. The widespread availability of symbolic computational tools and recent developments in artificial intelligence now make it feasible to expand the role of computers in this area. Various classes of knowledge used to improve the efficiency of the optimization processes are presented in this paper. A prototype system developed in the domain of multicriteria decision making is demonstrated. The system contains knowledge needed to select appropriate optimization algorithms, to control the solution process, and to select alternate algorithms if needed
keywords multicriteria, algorithms, knowledge base, systems, problem solving, optimization
series CADline
email
last changed 2003/06/02 13:58

_id 08a1
authors Balachandran, M.B. and Gero, John S.
year 1987
title A Knowledge-based Graphical Interface for Structural Design
source Southampton: CM Publications, 1987. pp. 335-346
summary This paper describes a knowledge-based graphical interface for the domain of structural engineering. The key aspects of the system include graphics interpretation, feature extraction of graphic objects and the identification of the entity itself. Details of the implementation of a prototype system using Prolog and C are provided. The domain knowledge is represented as frames. Examples are given to illustrate the performance of the system
keywords structures, user interface, knowledge base, systems, design, engineering, computer graphics, frames
series CADline
email
last changed 2003/06/02 13:58

_id c568
authors Balachandran, M.B. and John S. Gero
year 1987
title A Model for Knowledge Based Graphical Interfaces
source AI '87: Proceedings of the Australian Joint Artificial Intelligence Conference. 1987. pp. 505-521. Also published in Artificial Intelligence Developments and Applications edited by J. S. Gero and R Stanton, North-Holland Pub. 1988. -- CADLINE has abstract only.
summary This paper describes a model for knowledge-based graphical interface which incorporates a variety of knowledge of the domain of application. The key issues considered include graphics interpretation, extraction of features of graphics objects and identification of prototype objects. The role of such knowledge-based interfaces in computer-aided design is discussed. A prototype system developed in Prolog and C is described and its application in the domain of structural engineering is demonstrated
keywords user interface, computer graphics, knowledge base, systems, civil engineering, structures
series CADline
email
last changed 2003/06/02 13:58

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