CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id 2bff
authors Ervin, Stephen M., Gross, Mark D. and Fleisher, Aaron
year 1988
title CM2 : A Constraint Based Design Environment
source 25 p. : ill. 1988. includes bibliography
summary This report describes CM2, a program on the Macintosh computer for constraint-based design exploration and development. The architecture of the kernel for object- oriented constraint management is described, followed by three illustrated examples of applications built around the kernel. A concluding section lists a number of questions raised to date by the development of CM2 and its applications. Appendix 1 provides a `pseudo-code' listing of the major modules of the constraint manager
keywords architecture, constraints, design, systems
series CADline
email
last changed 2002/09/05 15:01

_id 176f
authors Habraken, N.J. and Gross, M.D.
year 1988
title Concept Design Games
source Design Studies, Volume 9, Number 3, 1988, pp. 12-23
summary This paper describes our work on using games as a tool for research in design theory and methods. Games offer a means of isolating certain aspects, or concepts, of designing for purposes of scrutiny. A game provides an environment for a group of players, acting with individual goals and a shared program, to make and transform complex configurations, free of functional requirements. Adjusting game parameters emphasizes different concepts. We have developed nine games that explore a variety of concepts of general interest to those concerned with organizing physical configurations. Beyond these particular concepts, we argue that games are a useful way to couch studies in design theory and methods.
series journal paper
last changed 2003/04/23 15:14

_id aef1
authors Rosenman, M.A., Gero, J.S. and Coyne, R.D. (et al)
year 1987
title SOLAREXPERT : A Prototype Expert System for Passive Solar Energy Design in Housing
source Canberra: Aust NZ Solar Energy Society, 1987. vol.II: pp. 361-370. Also published in People and Technology - Sun, Climate and Building, edited by V. Szokolay, Univ. of Queensland, Brisbane, 1988
summary Passive solar energy design is not an exact science in which a set of analytical procedures can be followed to produce results. Rather it depends heavily on subjective parameters and experience collected over time which is heuristic by nature. At present this knowledge is available in books but while this knowledge is comprehensive, it is unstructured and not always easy to make use of. A computer-based system allows for flexible interactive dialogue and for the incorporation of analytical procedures which may be required. This paper describes work on SOLAREXPERT, a prototype expert system to aid designers in passive solar energy design for single dwellings. The system operates at a strategic level to provide basic advice on the form of construction and types of passive solar systems and at a spatial zone level to provide more detailed advice on sizes and materials. It allows for modification of the information entered so that users may explore several possibilities
keywords applications, experience, housing, expert systems, energy, design, architecture
series CADline
email
last changed 2003/05/17 10:17

_id 0697
authors Balachandran, M.B. and Gero, John S.
year 1988
title Development of a Knowledge-Based System for Structural Optimization
source Dordrecht: Kluwer, 1988. pp. 17-24
summary Optimization is a useful and challenging activity in structural design. It provides designers with tools for better designs while saving time in the design process. The features of conventional optimization tools are presented and their limitations are outlined. The impact and role of knowledge-based methodologies in structural optimization processes is discussed. Structural optimization involves a number of tasks which require human expertise, and are traditionally assisted by human designers. These include design optimization formulation, problem recognition and the selection of appropriate algorithm(s). In this representation and processing of constraints are crucial tasks. This paper presents a framework for developing a knowledge-based system to accomplish these tasks. Based on the needs and the nature of the optimization process, a conceptual architecture of an integrated knowledge-based system is presented. The structure and functions of various components of the system are described
keywords knowledge base, systems, integration, optimization, structures, engineering
series CADline
email
last changed 2003/06/02 13:58

_id c568
authors Balachandran, M.B. and John S. Gero
year 1987
title A Model for Knowledge Based Graphical Interfaces
source AI '87: Proceedings of the Australian Joint Artificial Intelligence Conference. 1987. pp. 505-521. Also published in Artificial Intelligence Developments and Applications edited by J. S. Gero and R Stanton, North-Holland Pub. 1988. -- CADLINE has abstract only.
summary This paper describes a model for knowledge-based graphical interface which incorporates a variety of knowledge of the domain of application. The key issues considered include graphics interpretation, extraction of features of graphics objects and identification of prototype objects. The role of such knowledge-based interfaces in computer-aided design is discussed. A prototype system developed in Prolog and C is described and its application in the domain of structural engineering is demonstrated
keywords user interface, computer graphics, knowledge base, systems, civil engineering, structures
series CADline
email
last changed 2003/06/02 13:58

_id c6d5
authors Balachandran, M.B.
year 1988
title A Model for Knowledge-Based Design Optimization [PhD dissertation]
source Dept. of Architectural Science, University of Sydney
summary Unpublished. CADLINE has abstract only. This dissertation is concerned with developments in design decision methodologies applied to computer-aided design. The major aim of this research was to design and develop a knowledge-based computer-aided optimization system that has the ability to emulate some of the human performances in design decision processes. The issues and problems involved in developing a knowledge-based system for design optimization are addressed. A knowledge-based methodology to aid design optimization formulation is investigated. The major issues considered include representation of design description, the variety of knowledge required for the formulation process, recognizing optimization formulations, and selection of appropriate algorithms. It is demonstrated that the knowledge-based control of numerical processes leads to efficient and improved decisions in design. In developing knowledge-based systems for computer-aided decision applications an effective human-machine interface is essential. A model for knowledge-based graphical interfaces is proposed. This model incorporates knowledge for graphics interpretation, extraction of features of graphics objects and identification of prototypical objects. An experimental system developed in Prolog and C is demonstrated in the domain of structural design. The system shows one way of combining knowledge-based systems technology with computer graphics and indicates how knowledge-based interfaces improve the system's interactive capabilities. Finally, the system, OPTIMA, is presented. The system is designed as an integrated knowledge-based decision system using frames, rule bases, menu inputs, algebraic computation and optimization algorithms. The system has been written in LISP, Prolog and C and implemented on SUN Microsystems workstations. The performance of the system is demonstrated using two example problems from the domains of structural and architectural design respectively. The knowledge-based approach to design optimization is shown to be considerably easier and more efficient than those using conventional programs.
keywords Knowledge Base, Systems, CAD, Representation, Design, Frames, Computer Graphics, User Interface, Decision Making
series CADline
last changed 2003/06/02 13:58

_id 696c
authors Beheshti, M. and Monroy, M.
year 1988
title Requirements for Developing an Information System for Architecture
source CAAD futures ‘87 [Conference Proceedings / ISBN 0-444-42916-6] Eindhoven (The Netherlands), 20-22 May 1987, pp. 149-170
summary This paper discusses possibilities of developing new tools for architectural design. It argues that architects should meet the challenge of information technology and computer-based design techniques. One such attempt has been the first phase of the development of an architectural design information system (ADIS), also an architectural design decision support system. The system should benefit from the developments of the artificial intelligence to enable the architect to have access to information required to carry out design work. In other words: the system functions as a huge on-line electronic library of architecture, containing up-to-date architectural design information, literature, documents, etc. At the same time, the system offers necessary design aids such as computer programs for design process, drawing programs, evaluation programs, cost calculation programs, etc. The system also provides data communication between the architect and members of the design coalition team. This is found to be of vital importance in the architectural design process, because it can enable the architect to fit in changes, brought about in the project by different parties. Furthermore, they will be able, to oversee promptly the consequences of changes or decisions in a comprehensive manner. The system will offer advantages over the more commonly applied microcomputer based CAAD and IGDM (integrated graphics database management) systems, or even larger systems available to an architect. Computer programs as well as hardware change rapidly and become obsolete. Therefore, unrelenting investment pressure to up-date both software and hardware exists. The financial burden of this is heavy, in particular for smaller architectural practices (for instance an architect working for himself or herself and usually with few or no permanent staff). ADIS, as an on-line architectural design aid, is constantly up-dated by its own organisation. This task will be co-ordinated by the ADIS data- base administrator (DBA). The processing possibilities of the system are faster, therefore more complex processing tasks can be handled. Complicated large graphic data files, can be easily retrieved and manipulated by ADIS, a large system. In addition, the cost of an on-line system will be much less than any other system. The system is based on one model of the architectural design process, but will eventually contain a variety of design models, as it develops. The development of the system will be an evolutionary process, making use of its users' feed-back system. ADIS is seen as a step towards full automation of architectural design practices. Apart from being an architectural design support system, ADIS will assist the architect in his/her administrative and organisational activities.
series CAAD Futures
last changed 2003/11/21 15:16

_id 887e
authors Belajcic, N. D.
year 1988
title Computer Implementation of Shape Grammars
source Department of Architectural Science, University of Sydney
summary An approach is taken that shape grammars can be used as a possible vehicle for automated design generation. Historical background of shape grammars is discussed with emphasis on vocabulary/syntax aspect of the design process and significance of class solutions to problems. Similarities with expert system mechanics and structure is highlighted and advantages and disadvantages of rule-based and frame-based systems are considered. These concepts are implemented in a computer program written in LISP employing icon driven graphic interface with tools for creating shapes and rules. Finally, problems associated with adopted reasoning strategies are reported and areas of further development and improvement suggested. [UNPUBLISHED. CADLINE has abstract only]
keywords Shape Grammars, Design Process
series thesis:MSc
last changed 2002/12/14 19:10

_id 0ee6
authors Boyle, R. and Thomas, R.
year 1988
title Computer Vision: A First Course
source Blackwell Scientific Publications
summary Computer vision is a new discipline recently developed from image processing, which is able to take raw images, and, after suitable processing, derive information from them automatically. Computer vision applications are legion in the areas of automated manufacture and robotics, where it may be addressed to such problems as resolving motion in images, and 3-D analysis. This book is a much-needed introduction to the subject for senior undergraduates and graduates. It covers the necessary mathematical techniques at a level suitable for the mathematical literate who has not encountered any image processing before, and proceeds to an examination of some pure vision applications. There is a discussion of human perception and how it relates to machine perception, and there are examples throughout the text, with exercises at the end of each chapter. Table of Contents Perception A pattern recognition system Image acquisition and modelling Low level processing Segmentation A PCB example Line labelling Towards three dimensions Knowledge representation Rule based systemsl Epilogue Appendices.
series other
last changed 2003/04/23 15:14

_id 5f4b
authors Coyne, R.D.
year 1988
title Logic Models of Design
source Pitman, London
summary This monograph places design in a theoretical context which applies developments in knowledge-based systems, logic programming and planning to design. It addresses two important design issues: the interpretation of designs, which concerns the discovery of implicit design attributes, a key activity in design evaluation that can be modelled by deductive inference in logic programming; and the process of generation, whereby a design description is produced which exhibits these implicit design attributes. Implicit attributes can be seen as analogous to the semantic content of natural language utterances. The work presented here is mainly concerned with design generation, and an operational model of design is investigated in which operations on processes are treated in a similar way to operations on form. It is argued that there are advantages in representing control knowledge as rules in a design system, and that logic is an effective medium for this purpose. This is demonstrated by means of programs developed in Prolog and C using the example of spatial layout in buildings. Primarily, this book is directed at those in artificial intelligence (AI) involved in logic programming, planning and expert systems. However, since AI techniques are finding widespread application in industry, the use of an architectural design example makes this work relevant to architects, designers, engineers and developers of intelligent architectural design software.
series other
email
last changed 2003/04/23 15:14

_id e2ad
authors Coyne, Richard D.
year 1988
title The Logic of Computer-aided Design
source Design Computing. 1988. vol. 3: CADLINE has abstract only
summary The appropriateness of logic and language as the basis of models of the design process are discussed in relation to computer-aided design. A model of design systems is discussed which accounts for the role of interpretative and generative knowledge. It is argued that this knowledge serves to define design spaces. Interpretative knowledge can be used to derive implicit properties of designs, but designs can also be produced by 'abduction.' How interpretative and generative knowledge continue to produce designs is discussed. The relationship to other models is also reviewed
keywords CAD, logic, design process
series CADline
email
last changed 2003/05/17 10:13

_id ab54
authors Coyne, Richard D.
year 1988
title Logic Models of Design
source 317 p. London: Pitman, 1988. CADLINE has abstract only
summary This book constitutes both a theoretical and a technical exploration into modelling design tasks in logic. It provides a framework for describing design processes based on logic, achieved primarily by gathering together various strands evident in theories of reasoning, problem solving, design and knowledge engineering. The book demonstrates the applicability of logic programming and knowledge-based techniques to design, particularly in the area of controlling generative systems. The design task by which this is demonstrated is spatial layout, though the issues reach further than this one application
keywords reasoning, logic, design process
series CADline
email
last changed 2003/05/17 10:13

_id 4086
authors Ervin, Stephen M.
year 1988
title Computer-Aided Diagramming and the `Generator-Test' Cycle
source 1988. 22 p.: ill. includes bibliography
summary Simon's `generator-test' model is both a metaphor and a literal prescription for the organization of computer systems for designing. In most approaches to computer-aided design, one side of the cycle - generating or testing - is reserved to the human designer, the other side delegated to the computer. A more comfortable and comprehensive approach is to support switching these roles between designer and computer. This approach underlies a prototype system for computer-aided diagramming, the CBD (Constraint-Based Diagrammer). Diagramming is an important design activity, especially in preliminary design, as diagrams play a pivotal role between graphic and symbolic knowledge. Diagrams as a medium of knowledge representation and as means of inference have an ambivalent status in the generator-test model; they may serve either purpose. Examination of CBD sheds some light on Simon's model and on the requirements for sharing generating and testing with computational design tools
keywords problem solving, CAD, constraints, evaluation, synthesis
series CADline
last changed 2003/06/02 13:58

_id 476d
authors Gero, J. and Maher, M.
year 1988
title Future Roles of Knowledge-based Systems in the Design Process
source CAAD futures ‘87 [Conference Proceedings / ISBN 0-444-42916-6] Eindhoven (The Netherlands), 20-22 May 1987, pp. 81-90
summary This paper examines the future roles of knowledge-based systems in the design process. It commences with a brief review of computer-aided design and knowledge-based systems prior to examining the present and future roles of knowledge-based systems in design under the headings of: design analysis/formulation; design synthesis; and design evaluation. The paper concludes with a discussion on design integration, novel design, and detail design.
series CAAD Futures
email
last changed 2003/05/16 20:58

_id a4ce
authors Goldberg, D.
year 1988
title Genetic Algorithms in Search, Optimization and Machine Learning
source Addison-Wesley, Reading, Massachusetts
summary David Goldberg's Genetic Algorithms in Search, Optimization and Machine Learning is by far the bestselling introduction to genetic algorithms. Goldberg is one of the preeminent researchers in the field--he has published over 100 research articles on genetic algorithms and is a student of John Holland, the father of genetic algorithms--and his deep understanding of the material shines through. The book contains a complete listing of a simple genetic algorithm in Pascal, which C programmers can easily understand. The book covers all of the important topics in the field, including crossover, mutation, classifier systems, and fitness scaling, giving a novice with a computer science background enough information to implement a genetic algorithm and describe genetic algorithms to a friend.
series other
last changed 2003/04/23 15:14

_id c085
authors Goldman, Glenn and Zdepski, M. Stephen
year 1988
title Abstraction and Representation: Computer Graphics and Architectural Design
doi https://doi.org/10.52842/conf.acadia.1988.205
source Computing in Design Education [ACADIA Conference Proceedings] Ann Arbor (Michigan / USA) 28-30 October 1988, pp. 205-215
summary While there is evidence to support that many important aspects of architectural design are not graphically based, but analytical in nature, there remains a long history of design exploration dependent on representation. Furthermore, methods of imager 3While there is evidence to support that many important aspects of architectural design are not graphically based, but analytical in nature, there remains a long history of design exploration dependent on representation. Furthermore, methods of imager 3While there is evidence to support that many important aspects of architectural design are not graphically based, but analytical in nature, there remains a long history of design exploration dependent on representation. Furthermore, methods of imager 3While there is evidence to support that many important aspects of architectural design are not graphically based, but analytical in nature, there remains a long history of design exploration dependent on representation. Furthermore, methods of imager 3While there is evidence to support that many important aspects of architectural design are not graphically based, but analytical in nature, there remains a long history of design exploration dependent on representation. Furthermore, methods of imager 3While there is evidence to support that many important aspects of architectural design are not graphically based, but analytical in nature, there remains a long history of design exploration dependent on representation. Furthermore, methods of imager 3While there is evidence to support that many important aspects of architectural design are not graphically based, but analytical in nature, there remains a long history of design exploration dependent on representation. Furthermore, methods of imager 3While there is evidence to support that many important aspects of architectural design are not graphically based, but analytical in nature, there remains a long history of design exploration dependent on representation. Furthermore, methods of imager 3While there is evidence to support that many important aspects of architectural design are not graphically based, but analytical in nature, there remains a long history of design exploration dependent on representation. Furthermore, methods of imager 3While there is evidence to support that many important aspects of architectural design are not graphically based, but analytical in nat
series ACADIA
email
last changed 2022/06/07 07:51

_id cc50
authors Gossard, D.C., Zuffante, R.P. and Sakurai, H.
year 1988
title Representing Dimensions, Tolerances, and Features in MCAE Systems
source IEEE Computer Graphics and Applications. March, 1988. vol. 8: pp. 51-59 : ill. includes bibliography
summary Presented is a method for explicitly representing dimensions, tolerances, and geometric features in solid models. The method combines CSG and boundary representations in a graph structure called an object graph. Dimensions are represented by a relative position operator. The method can automatically translate changes in dimensional values into corresponding changes in geometry and topology. The representation provides an important foundation for higher level application programs to automate the redesign of assemblies and to automate tolerance analysis and synthesis. A prototype interactive polyhedral modeler based on this representation was implemented
keywords CAE, B-rep, representation, CAD, CAM, features, dimensioning, tolerances, graphs, topology, geometric modeling, assemblies
series CADline
last changed 2003/06/02 14:42

_id 8385
authors Holtz, Neal M. and Rasdorf, William J.
year 1988
title An Evaluation of Programming Languages and Language Features for Engineering Software Development
source International Journal of Engineering with Computers. Springer-Verlag, 1988. vol. 3: pp. 183-199
summary Also published as 'Procedural Programming Languages for the Development of CAD and CAE Systems Software,' in the proceedings of ASME International Conference on Computers in Engineering (1987 : New York, NY). The scope of engineering software has increased dramatically in the past decade. In its early years, most engineering applications were concerned solely with solving difficult numerical problems, and little attention was paid to man- machine interaction, to data management, or to integrated software systems. Now computers solve a much wider variety of problems, including those in which numerical computations are less predominant. In addition, completely new areas of engineering applications such as artificial intelligence have recently emerged. It is well recognized that the particular programming language used to develop an engineering application can dramatically affect the development cost, operating cost. reliability, and usability of the resulting software. With the increase in the variety, functionality, and complexity of engineering software, with its more widespread use, and with its increasing importance, more attention must be paid to programming language suitability so that rational decisions regarding language selection may be made. It is important that professional engineers be aware of the issues addressed in this paper, for it is they who must design, acquire, and use applications software, as well as occasionally develop or manage its development. This paper addresses the need for engineers to possess a working knowledge of the fundamentals of computer programming languages. In pursuit of this, the paper briefly reviews the history of four well known programming languages. It then attempts to identify and to look critically at the attributes of programming languages that significantly affect the production of engineering software. The four procedural programming languages chosen for review are those intended for scientific and general purpose programming, FORTRAN 77, C, Pascal, and Modula-2. These languages are compared and some general observations are made. As it is felt important that professional engineers should be able to make informed decisions about programming language selection, the emphasis throughout this paper is on a methodology of evaluation of programming languages. Choosing an appropriate language can be a complex task and many factors must be considered. Consequently, fundamentals are stressed
keywords programming, engineering, languages, software, management, evaluation, FORTRAN, C, PASCAL, MODULA-2, CAD, CAE
series CADline
last changed 2003/06/02 13:58

_id cd7b
authors Hopgood, F. and Duce, D.
year 1988
title Future Developments in Graphics and Workstations
source CAAD futures ‘87 [Conference Proceedings / ISBN 0-444-42916-6] Eindhoven (The Netherlands), 20-22 May 1987, pp. 217-252
summary The application of Computer Aided Design has been fragmented so far due to the lack of standards at the hardware and basic software level. The most impressive products have been turn-key systems using custom-built hardware with large software suites developed over a number of years. Such systems have often been difficult to modify and maintain. The very nature of such systems is that they are expensive to produce, have a limited market and, consequently, are expensive. Hardware and software advances over the last few years point to a change in this environment. The trend is towards hardware and software compatibility from the computer suppliers allowing software suppliers to target their offerings at a wider range of products. This produces a competitive market and the downward trend in hardware costs gives the possibility for systems of much lower cost and, consequently, opens up the market to a larger customer base. This paper will concentrate on the developments in single user workstations and graphics standards which should provide a firm base for this new environment.
series CAAD Futures
last changed 1999/04/03 17:58

_id 3fb2
authors Itami, R. M.
year 1988
title Cellular World: Models for Dynamic Conceptions of Landscape
source Landscape Architecture 78(5), pp. 52 -57
summary Contributed by Susan Pietsch (spietsch@arch.adelaide.edu.au)
keywords 3D City Modeling, Development Control, Design Control
series other
last changed 2001/06/04 20:38

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