CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id 6a30
authors Bonn, Markus
year 1989
title Modeling Architectural Forms through Replacement Operations
source New Ideas and Directions for the 1990’s [ACADIA Conference Proceedings] Gainsville (Florida - USA) 27-29 October 1989, pp. 103-130
doi https://doi.org/10.52842/conf.acadia.1989.103
summary Replacement operations, where an element at any topological level may be replaced by another element at the same or different topological level, are defined. Their potential as design tools which may be incorporated in a CAD system is investigated and demonstrated through the experimental implementation of two such operations in MARCOS, a Modeling Architectural Compositions System. MARCOS has been written in C. It is highly interactive and runs on an Apple Macintosh IIx. The two operations which have been implemented are the face -> volume and volume -> volume replacements. They were chosen for their potential as generators of architectural forms. Examples of architectural compositions produced through the use of replacement operations are also illustrated.
series ACADIA
email
last changed 2022/06/07 07:54

_id e73e
authors Christiansson, Per
year 1990
title State of the Art of Computer Use in Practical Architectural Design in Sweden
source A/E/C Systems Japan. September, 1990. [4] p. English and Japanese
summary A status report on Computer Aided Design in Sweden, since 1986
keywords CAD, architecture, practice
series CADline
last changed 1999/02/12 15:07

_id 2f1a
authors Dabney, M.K., Wright, J.C. and Sanders, D.H.
year 1999
title Virtual Reality and the Future of Publishing Archaeological Excavations: the multimedia publication of the prehistoric settlement on Tsoungiza at Ancient Nemea
source New York: The Metropolitan Museum of Art
summary The Nemea Valley Archaeological Project is a study of settlement and land use in a regional valley system in Greece extending from the Upper Paleolithic until the present. Active field research was conducted by four teams between 1981 and 1990. The first component was a regional archaeological survey. Second, and closely related to the first, was a social anthropological study of modern settlement and land use. Next was a team assigned to excavate the succession of prehistoric settlements of Ancient Nemea on Tsoungiza. Last, historical ecologists, a palynologist, and a geologist formed the environmental component of the research. As a result of advances in electronic publishing, plans for the final publication of the Nemea Valley Archaeological Project have evolved. Complete publication of the excavation of the prehistoric settlements of Ancient Nemea on Tsoungiza will appear in an interactive multimedia format on CD/DVD in Fall 2000. This project is planned to be the first electronic publication of the American School of Classical Studies at Athens. We have chosen to publish in electronic format because it will meet the needs and interests of a wider audience, including avocational archaeologists, advanced high school and college students, graduate students, and professional archaeologists. The multimedia format on CD/DVD will permit the inclusion of text, databases, color and black-and-white images, two and three-dimensional graphics, and videos. This publication is being developed in cooperation with Learning Sites, Inc., which specializes in interactive three-dimensional reconstructions of ancient worlds http://www.learningsites.com. The Nemea Valley Archaeological Project is particularly well prepared for the shift towards electronic publishing because the project's field records were designed for and entered in computer databases from the inception of the project. Attention to recording precise locational information for all excavated objects enables us to place reconstructions of objects in their reconstructed architectural settings. Three-dimensional images of architectural remains and associated features will appear both as excavated and as reconstructed. Viewers will be able to navigate these images through the use of virtual reality. Viewers will also be able to reference all original drawings, photographs, and descriptions of the reconstructed architecture and objects. In this way a large audience will be able to view architectural remains, artifacts, and information that are otherwise inaccessible.
series other
last changed 2003/04/23 15:14

_id db00
authors Espina, Jane J.B.
year 2002
title Base de datos de la arquitectura moderna de la ciudad de Maracaibo 1920-1990 [Database of the Modern Architecture of the City of Maracaibo 1920-1990]
source SIGraDi 2002 - [Proceedings of the 6th Iberoamerican Congress of Digital Graphics] Caracas (Venezuela) 27-29 november 2002, pp. 133-139
summary Bases de datos, Sistemas y Redes 134The purpose of this report is to present the achievements obtained in the use of the technologies of information andcommunication in the architecture, by means of the construction of a database to register the information on the modernarchitecture of the city of Maracaibo from 1920 until 1990, in reference to the constructions located in 5 of Julio, Sectorand to the most outstanding planners for its work, by means of the representation of the same ones in digital format.The objective of this investigation it was to elaborate a database for the registration of the information on the modernarchitecture in the period 1920-1990 of Maracaibo, by means of the design of an automated tool to organize the it datesrelated with the buildings, parcels and planners of the city. The investigation was carried out considering three methodologicalmoments: a) Gathering and classification of the information of the buildings and planners of the modern architectureto elaborate the databases, b) Design of the databases for the organization of the information and c) Design ofthe consultations, information, reports and the beginning menu. For the prosecution of the data files were generated inprograms attended by such computer as: AutoCAD R14 and 2000, Microsoft Word, Microsoft PowerPoint and MicrosoftAccess 2000, CorelDRAW V9.0 and Corel PHOTOPAINT V9.0.The investigation is related with the work developed in the class of Graphic Calculation II, belonging to the Departmentof Communication of the School of Architecture of the Faculty of Architecture and Design of The University of the Zulia(FADLUZ), carried out from the year 1999, using part of the obtained information of the works of the students generatedby means of the CAD systems for the representation in three dimensions of constructions with historical relevance in themodern architecture of Maracaibo, which are classified in the work of The Other City, generating different types ofisometric views, perspectives, representations photorealistics, plants and facades, among others.In what concerns to the thematic of this investigation, previous antecedents are ignored in our environment, and beingthe first time that incorporates the digital graph applied to the work carried out by the architects of “The Other City, thegenesis of the oil city of Maracaibo” carried out in the year 1994; of there the value of this research the field of thearchitecture and computer science. To point out that databases exist in the architecture field fits and of the design, alsoweb sites with information has more than enough architects and architecture works (Montagu, 1999).In The University of the Zulia, specifically in the Faculty of Architecture and Design, they have been carried out twoworks related with the thematic one of database, specifically in the years 1995 and 1996, in the first one a system wasdesigned to visualize, to classify and to analyze from the architectural point of view some historical buildings of Maracaiboand in the second an automated system of documental information was generated on the goods properties built insidethe urban area of Maracaibo. In the world environment it stands out the first database developed in Argentina, it is the database of the Modern andContemporary Architecture “Datarq 2000” elaborated by the Prof. Arturo Montagú of the University of Buenos Aires. The general objective of this work it was the use of new technologies for the prosecution in Architecture and Design (MONTAGU, Ob.cit). In the database, he intends to incorporate a complementary methodology and alternative of use of the informationthat habitually is used in the teaching of the architecture. When concluding this investigation, it was achieved: 1) analysis of projects of modern architecture, of which some form part of the historical patrimony of Maracaibo; 2) organized registrations of type text: historical, formal, space and technical data, and graph: you plant, facades, perspectives, pictures, among other, of the Moments of the Architecture of the Modernity in the city, general data and more excellent characteristics of the constructions, and general data of the Planners with their more important works, besides information on the parcels where the constructions are located, 3)construction in digital format and development of representations photorealistics of architecture projects already built. It is excellent to highlight the importance in the use of the Technologies of Information and Communication in this investigation, since it will allow to incorporate to the means digital part of the information of the modern architecturalconstructions that characterized the city of Maracaibo at the end of the XX century, and that in the last decades they have suffered changes, some of them have disappeared, destroying leaves of the modern historical patrimony of the city; therefore, the necessity arises of to register and to systematize in digital format the graphic information of those constructions. Also, to demonstrate the importance of the use of the computer and of the computer science in the representation and compression of the buildings of the modern architecture, to inclination texts, images, mapping, models in 3D and information organized in databases, and the relevance of the work from the pedagogic point of view,since it will be able to be used in the dictation of computer science classes and history in the teaching of the University studies of third level, allowing the learning with the use in new ways of transmission of the knowledge starting from the visual information on the part of the students in the elaboration of models in three dimensions or electronic scalemodels, also of the modern architecture and in a future to serve as support material for virtual recoveries of some buildings that at the present time they don’t exist or they are almost destroyed. In synthesis, the investigation will allow to know and to register the architecture of Maracaibo in this last decade, which arises under the parameters of the modernity and that through its organization and visualization in digital format, it will allow to the students, professors and interested in knowing it in a quicker and more efficient way, constituting a contribution to theteaching in the history area and calculation. Also, it can be of a lot of utility for the development of future investigation projects related with the thematic one and restoration of buildings of the modernity in Maracaibo.
keywords database, digital format, modern architecture, model, mapping
series SIGRADI
email
last changed 2016/03/10 09:51

_id 0544
authors Foley, et.al.
year 1990
title Computer Graphics Principles and Practice
source Addison-Wesley
summary Computer Graphics: Principles and Practice is the most exhaustive overview of computer graphics techniques available. This textbook's 21 chapters cover graphics hardware, user interface software, rendering, and a host of other subjects. Assuming a solid background in computer science or a related field, Computer Graphicsgives example programs in C and provides exercises at the end of each chapter to test your knowledge of the material. The guide has over 100 beautiful, four-color photographs that illustrate important topics and algorithms, such as ray tracing and bump maps, and also inspire you to acquire the skills necessary to produce them. Encyclopedic in its coverage, the book has a good table of contents so that you can immediately turn to information on the z-Buffer algorithm or the chapter on animation.
series other
last changed 2003/04/23 15:14

_id d104
authors Foley, J.D., Van Dam A., Feiner, S.K. and Hughes, J.F.
year 1990
title Computer Graphics, principle and practice
source Addison-Wesley, New York
summary Computer Graphics: Principles and Practice is the most exhaustive overview of computer graphics techniques available. This textbook's 21 chapters cover graphics hardware, user interface software, rendering, and a host of other subjects. Assuming a solid background in computer science or a related field, Computer Graphicsgives example programs in C and provides exercises at the end of each chapter to test your knowledge of the material. The guide has over 100 beautiful, four-color photographs that illustrate important topics and algorithms, such as ray tracing and bump maps, and also inspire you to acquire the skills necessary to produce them. Encyclopedic in its coverage, the book has a good table of contents so that you can immediately turn to information on the z-Buffer algorithm or the chapter on animation.
series other
last changed 2003/04/23 15:14

_id 63c7
authors Fox, C. William
year 1990
title Integrating Computing into an Architectural Undergraduate Program
source The Electronic Design Studio: Architectural Knowledge and Media in the Computer Era [CAAD Futures ‘89 Conference Proceedings / ISBN 0-262-13254-0] Cambridge (Massachusetts / USA), 1989, pp. 377-386
summary This paper will discuss the process of integrating computing into the undergraduate architectural program at Temple University. It will address the selection and use of hardware and software consistent with the issues and concerns of introducing a new tool to expand the repertoire of skills available to students for use in the design process.
series CAAD Futures
last changed 1999/04/03 17:58

_id c0a3
authors Harfmann, Anton C. and Chen, Stuart S.
year 1989
title Component Based Computer Aided Learning for Students of Architecture and Civil Engineering
source New Ideas and Directions for the 1990’s [ACADIA Conference Proceedings] Gainsville (Florida - USA) 27-29 October 1989, pp. 193-208
doi https://doi.org/10.52842/conf.acadia.1989.193
summary The paper describes the methodology and the current efforts to develop an interdisciplinary computer aided learning system for architects and civil engineers. The system being developed incorporates a component oriented relational database with an existing interactive 3-dimensional modeling system developed in the School of Architecture and Planning at SUNY Buffalo. The software will be used in existing courses in architecture and civil engineering as a teaching aid to help students understand the complex 3-dimensional interrelationships of structural components. Initial implementation has focused on the modeling of the components and assemblies for a lowrise steel frame structure. Current implementation efforts are focusing on the capability to view connections in various ways including the ability to "explode" a connection to better understand the sequence of construction and load paths. Appropriate codes, limit states of failure and specific data will be linked to each specific component in an expert system shell so that the system can offer feedback about a student generated connection and perhaps offer other possible connections a library of standard connections. Future expansion of the system will include adding other "systems" of a building, such as mechanical, electrical, plumbing, enclosure etc., to help students visualize the integration of the various parts.
series ACADIA
email
last changed 2022/06/07 07:49

_id 04aa
authors Harfmann, Anton C. and Chen, Stuart S.
year 1990
title Building Representation within a Component Based Paradigm
source From Research to Practice [ACADIA Conference Proceedings] Big Sky (Montana - USA) 4-6 October 1990, pp. 117-127
doi https://doi.org/10.52842/conf.acadia.1990.117
summary This paper questions the use of a 2-dimensional medium to convey 3-dimensional information about design intent and proposes a computer-aided paradigm that could radically alter the way in which buildings are designed and built. The paradigm is centered about the accurate and rational representation (Rush, 86) of each individual component that makes up a building in a single, shared, computer based model. The single model approach couples the accurate physical representation of components with the accurate representation of technical information and knowledge about the assemblies of building components. It is anticipated that implementation of this approach will result in fewer communication problems that currently plague the fragmented process of practicing in the professions of architecture and engineering. The paper introduces the basic concepts within the paradigm and focuses on the development of intuitive, reasoning about the component-based design suitable for incorporation in a computer-aided setting.
series ACADIA
email
last changed 2022/06/07 07:49

_id 1955
authors Hoffmann, C.M. and Vanecek, G.
year 1990
title Fundamental techniques for geometric and solid modeling
source Manufacturing and Automation Systems: Techniques and Technologies, no. 48, pp. 347-356
summary nD skeletons as the discontinuities of the graph of the distance map in (n+1)D space. Cyclographic map of Descriptive Geometry (generates the ruled & developable surface); its discontinuities form the skeleton. Relation with the Hamilton-Jacobi equation. The shocks of this PDE correspond to the skeleton.
series journal paper
last changed 2003/05/15 21:22

_id c749
id c749
authors Kan, JWT and Gero JS
year 2009
title Using the FBS ontology to capture semantic design information in design protocol studies
source in J McDonnell and P Lloyd (eds), About: Designing. Analysing Design Meetings, CRC Press, pp. 213-229.
summary This chapter presents a method to capture semantic information from design protocols. We report on a preliminary study that analyses a design protocol by using the FBS ontology and derives processes within this ontological framework by employing linkography. The usefulness of this method is examined by applying it to the Engineering 1 protocol (E1) as a case study. The original 1990 FBS ontology captures 66% meaningful processes of all the derived processes, while the situated FBS ontology captures 92% meaningful processes of all the derived processes. Further coding analysis may improve this percentage. The session is characterized, according to the ontology, by the high percentage of behaviour reformulation, followed by structure reformulation, and analysis.
keywords ontology, FBS, protocol analysis,
series other
type normal paper
email
last changed 2009/09/11 18:14

_id 0711
authors Kunnath, S.K., Reinhorn, A.M. and Abel, J.F.
year 1990
title A Computational Tool for Evaluation of Seismic Performance of RC Buildings
source February, 1990. [1] 15 p. : ill. graphs, tables. includes bibliography: p. 10-11
summary Recent events have demonstrated the damaging power of earthquakes on structural assemblages resulting in immense loss of life and property (Mexico City, 1985; Armenia, 1988; San Francisco, 1989). While the present state-of-the-art in inelastic seismic response analysis of structures is capable of estimating response quantities in terms of deformations, stresses, etc., it has not established a physical qualification of these end-results into measures of damage sustained by the structure wherein system vulnerability is ascertained in terms of serviceability, repairability, and/or collapse. An enhanced computational tool is presented in this paper for evaluation of reinforced concrete structures (such as buildings and bridges) subjected to seismic loading. The program performs a series of tasks to enable a complete evaluation of the structural system: (a) elastic collapse- mode analysis to determine the base shear capacity of the system; (b) step-by-step time history analysis using a macromodel approach in which the inelastic behavior of RC structural components is incorporated; (c) reduction of the response quantities to damage indices so that a physical interpretation of the response is possible. The program is built around two graphical interfaces: one for preprocessing of structural and loading data; and the other for visualization of structural damage following the seismic analysis. This program can serve as an invaluable tool in estimating the seismic performance of existing RC buildings and for designing new structures within acceptable levels of damage
keywords seismic, structures, applications, evaluation, civil engineering, CAD
series CADline
last changed 2003/06/02 14:41

_id 43b9
authors Meurant, Robert C.
year 1990
title Structure, Form and Meaning in Microgravity - the Integral Space Habitation
source International Journal of Space Structures. United Kingdom: Multi-Science Pub. Co., 1990. vol. 5: pp. 90-105 : ill. includes bibliography. --- See: The Integral Space Habitation - Towards an Architecture of Space by Meurant, Robert C
summary There will likely be an intensive colonization movement into space within the foreseeable future. Presupposing eventual adaptation to the microgravitational environment, the structural, habitable, and meaningful environment Space Architecture will be fundamentally redefined. The primary shift in spatial conception will be from a two-dimensional decentralized horizontal schema with singular up-down vertical axis, to a three-dimensional centralized polyaxial schema with in-out the primary existential axis. Mega- structures are proposed, which provide ample habitable space in Space. Their structure is provided by means centralized tensile lattices stressed by pneumatic enclosures. These are envisaged to be large-scale, of about 13 kilometers in diameter each. with Primary Tensile Lattice ties of 1 km. length. The geometry of the tensile lattice is given by the author's centralized polyaxial zonahedral expansions. Secondary tensile assemblages are then stressed by means of the primary tensile lattice, with tertiary and subordinate assemblages as desired. This permits a 'soft' non-rigid architecture to be developed. Principles of traditional architecture are relevant to space habitation studies, and indicate Space Habitation theory should seek to integrate metaphysical, psychic, and physical human needs appropriate to dwelling in microgravity. Ideally the Space Habitation should integrate structure form and meaning
keywords habitation, architecture, applications
series CADline
last changed 2003/06/02 10:24

_id 8ca2
authors Miller, Frank C.
year 1990
title Form Processing Workshop: Architectural Design and Solid Modeling at MIT
source The Electronic Design Studio: Architectural Knowledge and Media in the Computer Era [CAAD Futures ‘89 Conference Proceedings / ISBN 0-262-13254-0] Cambridge (Massachusetts / USA), 1989, pp. 441-455
summary Computing impacts the preliminary architectural design process as a tool for observation and analysis, as a formal prototyping tool, and as a vehicle to generate variations of objects and assemblies. Through the use of both traditional and computing tools, the Form Processing Workshop examines the relationship between design decisions and design tools. The Workshop utilizes several software applications, with emphasis on the use of a solid modeler. This curriculum was developed with the support of MIT's Project Athena.
series CAAD Futures
last changed 1999/04/03 17:58

_id 55f1
authors Norman, Richard B. and Lowrey, Robert C.
year 1989
title Ground Sculpture on CADD: Forming and Coloring the Landform in a Graphic Data Base
source New Ideas and Directions for the 1990’s [ACADIA Conference Proceedings] Gainsville (Florida - USA) 27-29 October 1989, pp. 49-59
doi https://doi.org/10.52842/conf.acadia.1989.049
summary A graphic data base of our campus is being developed to record physical inventory and to provide a three- dimensional development tool for the University. The campus has many changes in elevation. Computer terrain modeling is planned to provide traditional contour information as well as to furnish a base for perspective views of the campus. Selecting an appropriate geometry to record the landform, and determining criteria for coloration of the ground surface is critical to the success of the project. Methods of modeling a three-dimensional surface are discussed; color principles which articulate landform are explored. A methodology is illustrated which achieves a flexible model of the campus landform.
series ACADIA
email
last changed 2022/06/07 07:58

_id d9fa
authors Salomon, Gavriel
year 1990
title Effects with and of Computers and the Study of Computer-based Learning Environments
source Chapter in Computer-Based Learning Environments and Problem Solving, ed. E. De Corte, M. C. Linn, H. Mandl, and L. Verschaffel. New York: Springer-Verlag
summary Several factors have contributed to the developments in computer-based learning environments. Improvements and advances in hardware capabilities have afforded greater computing power. Advances in cognitive and instructional science have moved thinking beyond the limits of behavioural psychology. The new systems of computer-based learning environments are being designed with a view to facilitating complex problem-solving through integrating wholes of knowledge (Dijkstra, Krammer & Merriënboer, 1992). Thus, many see in the computer a means to enhance students' cognitive skills and general problem-solving ability. This is in spite of the fact that studies have failed to conclusively confirm the hypothesis that computer-based learning environments facilitate the acquisition and transfer of higher-order thinking and learning skills (Dijkstra, Krammer & Merriënboer, 1992). Salomon (1992) argues that computers make possible student involvement in higher-order thinking skills by performing many of the lower-level cognitive tasks, by providing memory support and by juggling interrelated variables. Through a partnership with the computer, the user may also benefit from the effect of cognitive residue resulting in improvement or mastery of a skill or strategy. Salomon explains: The intellectual partnership with computer tools creates a zone of proximal development whereby learners are capable of carrying out tasks they could not possible carry out without the help and support provided by the computer. This partnership can both offer guidance that might be internalized to become self-guidance and stimulate the development of yet underdeveloped skills, resulting in a higher level of skill mastery (p.252).
series other
last changed 2003/04/23 15:14

_id ddss9483
id ddss9483
authors Shyi, Gary C.-W. and Huang, Tina S.-T.
year 1994
title Constructing Three-Dimensional Mental Models from Two-Dimensional Displays
source Second Design and Decision Support Systems in Architecture & Urban Planning (Vaals, the Netherlands), August 15-19, 1994
summary In the present study we adopted the tasks and the experimental procedures used in a recent series of study by Cooper (1990, 1991) for the purpose of examining how we utilized two-dimensional information in a line-drawing of visual objects to construct the corresponding three-dimensional mental structure represented by the 2-D displays. We expected that the stimulus materials we used avoided some of the problems that Cooper's stimuli had, and with that we examined the effect of complexity on the process of constructing 3-D models from 2-D displays. Such a manipulation helps to elucidate the difficulties of solving problems that require spatial abilities. We also investigated whether or not providing information representing an object viewed from different standpoints would affect the construction of the object's 3-D model. Some researchers have argued that 3-D models, once constructed, should be viewer-independent or viewpoint-invariant, while others have suggested that 3-D models are affected by the viewpoint of observation. Data pertinent to this issue are presented and discussed.
series DDSS
last changed 2003/08/07 16:36

_id e17f
authors Turner, J.A., Tsou, J.-Y. and Prayoonhong, C.
year 1990
title Information Modeling Applied to Cost and Energy Analysis During the Early Stages of Building Design
source International Conference Proceedings on Systems Research (5th. : 1990 ). [6] p. : ill. includes bibliography
summary The evaluation of design solutions by computer can only be achieved if the information describing the building design is in a form accessible by the computer. This not only demands that the data is in a machine-readable form, but that the data is logically organized, classified, and grouped so that its 'knowledge' can be found, extracted, used and modified by the variety of external sources. The article presents applications of information modeling to the design of knowledge bases to support design cost control and energy analysis
keywords knowledge base, systems, analysis, architecture, energy, information, modeling, cost, evaluation
series CADline
last changed 2003/06/02 14:41

_id fbeb
authors Witkin, A., Kass, M., Terzopoulos, D. and Barr, A.
year 1990
title Linking perception and graphics: modeling with dynamic constraints
source Barlow, H., Blackemore, C. and Weston-Smith, M. (eds), Images and understanding, Cambridge University Press, Cambridge, pp. 213-226
summary Images and Understanding Thoughts about Images: Ideas about Understanding How do you paint a picture of infinity? How do you dance about death? How do you draw a diagram explaining entropy? Images and Understanding explores the human problem of moving facts and ideas from one mind to another - the problems of how we see and communicate using images expressed in pictures, diagrams, words, music and dance. For artists as well as scientists discussion of this topic is timely; electronic and computing technology is expanding the means of generating and communicating images, while physiology and psychology are revealing the neural mechanisms of coding, perceiving and understanding them. The book is divided into six sections, each with an explanatory introduction followed by comprehensively illustrated contributions from internationally distinguished figures from fields as diverse as art history, choreography, psychology, computer science, and philosophy. Images and Understanding is unique in viewing the problems of imagery through the eyes of both science and art; it gives new insight into images and new ideas about understanding. Contributors
series other
last changed 2003/04/23 15:14

_id 1e97
authors Wojtowicz, Jerzy
year 1990
title Aspects of design logic and Le Corbusier's universe of forms
source Harvard University, Graduate School of Design
summary Generation of form in architectural design tends to become a highly structured process when computational tools are engaged. The objective of this study was to develop an alternative way of designing with a computer--one that is not framed by assumptions of monotonicity and determinism. To realize this aim the case study method was chosen. It was followed by formalization and design etudes rooted in a specific corpus of significant design work. A corpus of work was isolated from Le Corbusier's Oeuvre complete to serve as the vehicle for: (a) Construction, using shape grammar rules of a dynamic model of a concise design world. (b) Analysis of the process of rupture and dialectic which results in the fundamental transformation of the design world. (c) Generation of existing and new examples in the given language. (d) Examination of the limitations of the shape grammar formalism and proposal of alternatives formalisms based on non-monotonic logic. Le Corbusier's purist tradition, selected as the corpus for this study, is characterized by formal continuity followed by a sudden rupture in its formal language. The issue of change and collapse of one design world into a new one was therefore the focus of the investigation. The method that was developed interprets the formal procedure of examining the architectural object as 'reading' and the procedure of generating the architectural object as 'writing'. Design is seen as a continuous feedback loop between reading and writing within the boundaries of a given universe of forms. This is demonstrated by abstracting an architectural vocabulary and compositional rules from Le Corbusier's purist work, translating the vocabulary into a set of computer models, and using the computer to transform and recompose these elements into new designs.
keywords Data Processing; Composition; Proportion; Data Processing
series thesis:PhD
email
last changed 2003/03/11 09:59

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