CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id 3207
authors Emmerik, Maarten J.G.M. van
year 1990
title Interactive design of parameterized 3D models by direct manipulation
source Delft University of Technology
summary The practical applicability of a computer-aided design system is strongly influenced by both the user interface and the internal model representation. A well designed user interface facilitates the communication with the system by offering an intuitive environment for for specification and representation of model information. An internal model representation, capable of storing geometric, topological and hierarchical dependencies between components in a model, increases the efficiency of the system by facilitating modification and elaboration of the model during the different stages of the design process. The subject of this thesis is the integration of a high level parameterized model representation with direct manipulation interface techniques for the design of three-dimensional objects. A direct manipulation interface enables the user to specify a model by interaction on a graphical representation, as an alternative for an abstract and error-prone apha-numerical dialogue style. A high level model representation is obtained by using a procedural modeling language with general purpose control structures, including arithmetic and logical expressions, repetition, conditionals, functions and procedures, and dedicated data types such as coordinate systems, geometric primitives and geometric constraints. The language interpreter is interconnected with a graphical interface, an incremental constraint solver and a geometrical modeler, using visual programming techniques. The developed techniques are implemented in a modeling system called GeoNode. The system incorporates paradigms of object-oriented design, with respect to both the user interface and to the system implementation. The applicability of the presented techniques is illustrated by examples in application domains such as solid modeling, kinematic analysis, feature modeling and top-down design.
keywords CAD/CAM
series thesis:PhD
last changed 2003/02/12 22:37

_id a7f0
authors Van Emmerick, M.J.G.M.
year 1990
title Interactive design of parameterized 3D models by direct manipulation
source Delft University Press
summary The practical applicability of a computer-aided design system is strongly influenced by both the user interface and the internal model representation. A well designed user interface facilitates the communication with the system by offering an intuitive environment for for specification and representation of model information. An internal model representation, capable of storing geometric, topological and hierarchical dependencies between components in a model, increases the efficiency of the system by facilitating modification and elaboration of the model during the different stages of the design process. The subject of this thesis is the integration of a high level parameterized model representation with direct manipulation interface techniques for the design of three-dimensional objects. A direct manipulation interface enables the user to specify a model by interaction on a graphical representation, as an alternative for an abstract and error-prone apha-numerical dialogue style. A high level model representation is obtained by using a procedural modeling language with general purpose control structures, including arithmetic and logical expressions, repetition, conditionals, functions and procedures, and dedicated data types such as coordinate systems, geometric primitives and geometric constraints. The language interpreter is interconnected with a graphical interface, an incremental constraint solver and a geometrical modeler, using visual programming techniques. The developed techniques are implemented in a modeling system called GeoNode. The system incorporates paradigms of object-oriented design, with respect to both the user interface and to the system implementation. The applicability of the presented techniques is illustrated by examples in application domains such as solid modeling, kinematic analysis, feature modeling and top-down design.
series other
last changed 2003/04/23 15:14

_id 8c66
authors Brooks, Frederick P. Jr., Ouh-Young,Ming and Batter, James J. (et al)
year 1990
title Project GROPE - Haptic Displays for Scientific Visualization
source SIGGRAPH '90 Conference Proceedings August, 1990. vol. 24 ; no. 4: pp. 177-185 : ill. (some col.). includes bibliography.
summary A project to develop a haptic and display for 6-D force fields of interacting protein molecules was began in 1967. The authors approached it in four stages: a 2-D system, a 3-D system tested with a simple task, a 6-D system tested with a simple task, and a full 6-D molecular docking system, which was the initial goal. This paper summarize the entire project, the four systems, the evaluation experiments, the results, and the authors observations
keywords user interface, computer graphics, visualization, virtual reality
series CADline
last changed 2003/06/02 10:24

_id 64b2
authors Brown, G. Z.
year 1990
title Desirable Interface Characteristics of Knowledge-Based Energy Software Used by Architects
source March, 1990. 14 p. : ill. includes bibliography
summary This paper describes ongoing research projects on the development of user interfaces for energy software to be used by architects. The paper takes the position that the goal of knowledge-based design software should be to help the architect to visualize the unimagined. In order to approach this goal the unique characteristics of the architectural design process must be understood and used in the creation of software. The two characteristics discussed are: the architectural design process emphasizes synthesis rather than analysis, and the symbols used to transmit knowledge are primarily graphic abstractions rather than alpha-numeric abstractions
keywords user interface, architecture, design process, knowledge base, software, energy
series CADline
last changed 2003/06/02 13:58

_id 8927
authors Brown, G.Z., McDonald, M. and Meacham, M.
year 1990
title A Review of Computer Use in Industrialized Housing
source October, 1990. 72 p. : ill. includes bibliography
summary The U.S. housing industry is becoming increasingly industrialized. In the process, housing production is becoming more standardized and rationalized, which have the potential to make computerization of the production process easier. This report reviews, assess and documents the extent of computer use in marketing, design, engineering and manufacturing of industrialized housing. Compares and contrasts the state of the art in U.S. vs. Japan and Western Europe. It assess and documents the needs of the domestic industry in this field, and establishes design criteria for new computerized energy tools unique to industrialized housing
keywords prefabrication, housing, CAD, practice, building, energy, management
series CADline
last changed 2003/06/02 13:58

_id f9e5
authors Cherneff, Jonathan Martin
year 1990
title Knowledge Based Interpretation of Architectural Drawings
source Massachusetts Institute of Technology, Department of Civil Engineering, Cambridge, MA
summary Architectural schematic drawings have been used to communicate building designs for centuries. The symbolic language used in these drawings efficiently represents much of the intricacy of the building process (e.g. implied business relationships, common building practice, and properties of construction materials). The drawing language is an accepted standard representation for building design, something that modern data languages have failed to achieve. In fact, the lack of an accepted standard electronic representation has hampered efforts at computer intergration and perhaps worsened industry fragmentation. In general, drawings must be interpreted, by a professional, and then reentered in order to transfer them from one CAD system to another. This work develops a method for machine interpretation of architectural (or other) schematic drawings. The central problem is to build an efficient drawing parser (i.e. a program that identifies the semantic entitites, characteristics, and relationships that are represented in the drawing). The parser is built from specifications of the drawing grammar and an underlying spatial model. The grammar describes what to look for, and the spatial model enables the parser to find it quickly. Coupled with existing optical recognition technology, this technique enables the use of drawings directly as: (1) a database to drive various AEC applications, (2) a communication protocol to integrate CAD systems, (3) a traditional user interface.
series thesis:PhD
last changed 2003/02/12 22:37

_id 411f
authors Coyne, Richard D. and Postmus, A.G.
year 1990
title Spatial Applications of Neural Networks in Computer-Aided Design
source Artificial Intelligence in Engineering. 1990. vol. 5: pp. 9-22. CADLINE has abstract only
summary Neural networks of PDP (parallel distributed processing), models of computation are based on mathematical models of neural processes. The authors explore the application of PDP to simple spatial reasoning in computer-aided design. Knowledge that provides a mapping from performances to design descriptions can be encoded into PDP systems in the form of learned patterns. The implementation of a simple PDP pattern associator is described. The system is shown to facilitate a rudimentary kind of associative or analogical reasoning. It also facilitates reasoning where only incomplete information is available. There are important concerns in design reasoning
keywords CAD, neural networks, design, representation, knowledge, reasoning
series CADline
email
last changed 2003/05/17 10:13

_id 2f1a
authors Dabney, M.K., Wright, J.C. and Sanders, D.H.
year 1999
title Virtual Reality and the Future of Publishing Archaeological Excavations: the multimedia publication of the prehistoric settlement on Tsoungiza at Ancient Nemea
source New York: The Metropolitan Museum of Art
summary The Nemea Valley Archaeological Project is a study of settlement and land use in a regional valley system in Greece extending from the Upper Paleolithic until the present. Active field research was conducted by four teams between 1981 and 1990. The first component was a regional archaeological survey. Second, and closely related to the first, was a social anthropological study of modern settlement and land use. Next was a team assigned to excavate the succession of prehistoric settlements of Ancient Nemea on Tsoungiza. Last, historical ecologists, a palynologist, and a geologist formed the environmental component of the research. As a result of advances in electronic publishing, plans for the final publication of the Nemea Valley Archaeological Project have evolved. Complete publication of the excavation of the prehistoric settlements of Ancient Nemea on Tsoungiza will appear in an interactive multimedia format on CD/DVD in Fall 2000. This project is planned to be the first electronic publication of the American School of Classical Studies at Athens. We have chosen to publish in electronic format because it will meet the needs and interests of a wider audience, including avocational archaeologists, advanced high school and college students, graduate students, and professional archaeologists. The multimedia format on CD/DVD will permit the inclusion of text, databases, color and black-and-white images, two and three-dimensional graphics, and videos. This publication is being developed in cooperation with Learning Sites, Inc., which specializes in interactive three-dimensional reconstructions of ancient worlds http://www.learningsites.com. The Nemea Valley Archaeological Project is particularly well prepared for the shift towards electronic publishing because the project's field records were designed for and entered in computer databases from the inception of the project. Attention to recording precise locational information for all excavated objects enables us to place reconstructions of objects in their reconstructed architectural settings. Three-dimensional images of architectural remains and associated features will appear both as excavated and as reconstructed. Viewers will be able to navigate these images through the use of virtual reality. Viewers will also be able to reference all original drawings, photographs, and descriptions of the reconstructed architecture and objects. In this way a large audience will be able to view architectural remains, artifacts, and information that are otherwise inaccessible.
series other
last changed 2003/04/23 15:14

_id db00
authors Espina, Jane J.B.
year 2002
title Base de datos de la arquitectura moderna de la ciudad de Maracaibo 1920-1990 [Database of the Modern Architecture of the City of Maracaibo 1920-1990]
source SIGraDi 2002 - [Proceedings of the 6th Iberoamerican Congress of Digital Graphics] Caracas (Venezuela) 27-29 november 2002, pp. 133-139
summary Bases de datos, Sistemas y Redes 134The purpose of this report is to present the achievements obtained in the use of the technologies of information andcommunication in the architecture, by means of the construction of a database to register the information on the modernarchitecture of the city of Maracaibo from 1920 until 1990, in reference to the constructions located in 5 of Julio, Sectorand to the most outstanding planners for its work, by means of the representation of the same ones in digital format.The objective of this investigation it was to elaborate a database for the registration of the information on the modernarchitecture in the period 1920-1990 of Maracaibo, by means of the design of an automated tool to organize the it datesrelated with the buildings, parcels and planners of the city. The investigation was carried out considering three methodologicalmoments: a) Gathering and classification of the information of the buildings and planners of the modern architectureto elaborate the databases, b) Design of the databases for the organization of the information and c) Design ofthe consultations, information, reports and the beginning menu. For the prosecution of the data files were generated inprograms attended by such computer as: AutoCAD R14 and 2000, Microsoft Word, Microsoft PowerPoint and MicrosoftAccess 2000, CorelDRAW V9.0 and Corel PHOTOPAINT V9.0.The investigation is related with the work developed in the class of Graphic Calculation II, belonging to the Departmentof Communication of the School of Architecture of the Faculty of Architecture and Design of The University of the Zulia(FADLUZ), carried out from the year 1999, using part of the obtained information of the works of the students generatedby means of the CAD systems for the representation in three dimensions of constructions with historical relevance in themodern architecture of Maracaibo, which are classified in the work of The Other City, generating different types ofisometric views, perspectives, representations photorealistics, plants and facades, among others.In what concerns to the thematic of this investigation, previous antecedents are ignored in our environment, and beingthe first time that incorporates the digital graph applied to the work carried out by the architects of “The Other City, thegenesis of the oil city of Maracaibo” carried out in the year 1994; of there the value of this research the field of thearchitecture and computer science. To point out that databases exist in the architecture field fits and of the design, alsoweb sites with information has more than enough architects and architecture works (Montagu, 1999).In The University of the Zulia, specifically in the Faculty of Architecture and Design, they have been carried out twoworks related with the thematic one of database, specifically in the years 1995 and 1996, in the first one a system wasdesigned to visualize, to classify and to analyze from the architectural point of view some historical buildings of Maracaiboand in the second an automated system of documental information was generated on the goods properties built insidethe urban area of Maracaibo. In the world environment it stands out the first database developed in Argentina, it is the database of the Modern andContemporary Architecture “Datarq 2000” elaborated by the Prof. Arturo Montagú of the University of Buenos Aires. The general objective of this work it was the use of new technologies for the prosecution in Architecture and Design (MONTAGU, Ob.cit). In the database, he intends to incorporate a complementary methodology and alternative of use of the informationthat habitually is used in the teaching of the architecture. When concluding this investigation, it was achieved: 1) analysis of projects of modern architecture, of which some form part of the historical patrimony of Maracaibo; 2) organized registrations of type text: historical, formal, space and technical data, and graph: you plant, facades, perspectives, pictures, among other, of the Moments of the Architecture of the Modernity in the city, general data and more excellent characteristics of the constructions, and general data of the Planners with their more important works, besides information on the parcels where the constructions are located, 3)construction in digital format and development of representations photorealistics of architecture projects already built. It is excellent to highlight the importance in the use of the Technologies of Information and Communication in this investigation, since it will allow to incorporate to the means digital part of the information of the modern architecturalconstructions that characterized the city of Maracaibo at the end of the XX century, and that in the last decades they have suffered changes, some of them have disappeared, destroying leaves of the modern historical patrimony of the city; therefore, the necessity arises of to register and to systematize in digital format the graphic information of those constructions. Also, to demonstrate the importance of the use of the computer and of the computer science in the representation and compression of the buildings of the modern architecture, to inclination texts, images, mapping, models in 3D and information organized in databases, and the relevance of the work from the pedagogic point of view,since it will be able to be used in the dictation of computer science classes and history in the teaching of the University studies of third level, allowing the learning with the use in new ways of transmission of the knowledge starting from the visual information on the part of the students in the elaboration of models in three dimensions or electronic scalemodels, also of the modern architecture and in a future to serve as support material for virtual recoveries of some buildings that at the present time they don’t exist or they are almost destroyed. In synthesis, the investigation will allow to know and to register the architecture of Maracaibo in this last decade, which arises under the parameters of the modernity and that through its organization and visualization in digital format, it will allow to the students, professors and interested in knowing it in a quicker and more efficient way, constituting a contribution to theteaching in the history area and calculation. Also, it can be of a lot of utility for the development of future investigation projects related with the thematic one and restoration of buildings of the modernity in Maracaibo.
keywords database, digital format, modern architecture, model, mapping
series SIGRADI
email
last changed 2016/03/10 09:51

_id d104
authors Foley, J.D., Van Dam A., Feiner, S.K. and Hughes, J.F.
year 1990
title Computer Graphics, principle and practice
source Addison-Wesley, New York
summary Computer Graphics: Principles and Practice is the most exhaustive overview of computer graphics techniques available. This textbook's 21 chapters cover graphics hardware, user interface software, rendering, and a host of other subjects. Assuming a solid background in computer science or a related field, Computer Graphicsgives example programs in C and provides exercises at the end of each chapter to test your knowledge of the material. The guide has over 100 beautiful, four-color photographs that illustrate important topics and algorithms, such as ray tracing and bump maps, and also inspire you to acquire the skills necessary to produce them. Encyclopedic in its coverage, the book has a good table of contents so that you can immediately turn to information on the z-Buffer algorithm or the chapter on animation.
series other
last changed 2003/04/23 15:14

_id ecaade2015_37
id ecaade2015_37
authors Forster, Julia; Fritz, Sara, Schleicher, Johannes and Rab, Nikolaus
year 2015
title Developer Tools for Smart Approaches to Responsible-Minded Planning Strategies
doi https://doi.org/10.52842/conf.ecaade.2015.1.545
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 1, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 545-551
summary The city of Vienna follows a long-term initiative to become a Smart City. Within 2050 it aims to reduce 80% of the CO2 emissions (in comparison to 1990) and looks forward to generate ways for a sustainable energy production. (Smart City Framework Strategy 2014) Reaching this targets requires a complex planning process which involves interdisciplinary stakeholders and decision makers. An interactive multi-dimensional environment, comprising spatial objects and data models, is a helpful tool during these planning processes. This paper proposes a suitable path for the development of a structural framework for such an environment. The benefits of such an environment are shown in detail, based on an application of the economic solar heat potential in Vienna.
wos WOS:000372317300059
series eCAADe
email
last changed 2022/06/07 07:51

_id ga0202
id ga0202
authors Frazer, Jh., Frazer, J., Liu X., Tang M. and Janssen, P.
year 2002
title Generative and Evolutionary Techniques for Building Envelope Design
source International Conference on Generative Art
summary The authors have been involved in the use of generative techniques for building envelope design since 1968 and the use of genetic algorithms since 1990. Recent work has focused on incorporating optimisation functions into form generating processes in order for new forms responding to varied design environments to be created and determined. This paper will summarise the authors’ previous work in this field and explain the theory behind this approach, and illustrate recent developments. While the initial implementation of a new building envelope design system is reported in more details in a related paper at this conference, this paper outlines its main features and points out the direction at which it is to be fully developed and further improved.
series other
email
more http://www.generativeart.com/
last changed 2003/08/07 17:25

_id f586
authors Gabriel, G. and Maher, M.L.
year 2000
title Analysis of design communication with and without computer mediation
source Proceedings of Co-designing 2000, pp. 329-337
summary With recent developments in CAD and communication technologies, the way we visualise and communicate design representations is changing. A matter of great interest to architects, practitioners and researchers alike, is how computer technology might affect the way they think and work. The concern is not about the notion of 'support' alone, but about ensuring that computers do not disrupt the design process and collaborative activity already going on (Bannon and Schmidt, 1991). Designing new collaborative tools will then have to be guided by a better understanding of how collaborative work is accomplished and by understanding what resources the collaborators use and what hindrances they encounter in their work (Finholt et al., 1990). Designing, as a more abstract notion, is different than having a business meeting using video conferencing. In design it is more important to 'see' what is being discussed rather than 'watch' the other person(s) involved in the discussion. In other words the data being conveyed might be of more importance than the method with which it is communicated (See Kvan, 1994). Similarly, we believe that by using text instead of audio as a medium for verbal communication, verbal representations can then be recorded alongside graphical representations for later retrieval and use. In this paper we present the results of a study on collaborative design in three different environments: face-to-face (FTF), computer-mediated using video conferencing (CMCD-a), and computer-mediated using "talk by typing" (CMCD-b). The underlying aim is to establish a clearer notion of the collaborative needs of architects using computer-mediation. In turn this has the potential in assisting developers when designing new collaborative tools and in assisting designers when selecting an environment for a collaborative session.
series other
last changed 2003/04/23 15:50

_id a85f
authors Gilleard, J.D., Myers, J. and Olatidoye, O.A.
year 1990
title Computer Applications in Architectural Conservation
doi https://doi.org/10.52842/conf.acadia.1990.187
source From Research to Practice [ACADIA Conference Proceedings] Big Sky (Montana - USA) 4-6 October 1990, pp. 187-199
summary The Center for Architectural Conservation, College of Architecture, Georgia Institute of Technology, is considered to be one of the leading exponents of computer-aided databases for the management of buildings of historical merit in the U.S. Through their involvement with the National Parks Service and other clients in North America, the Center has developed considerable expertise in the creation of computerized fabric and condition survey methods, and in the compilation of databases for components and materials used in the rehabilitation and conservation arena. In addition, exploratory research is currently being undertaken in the development of "expert systems" in the area of building diagnostics. This paper gives a brief historical background of the Center for Architectural Conservation, comments on the early establishment of the Center, and reviews the application of an expert system in the area of window diagnostic.
series ACADIA
last changed 2022/06/07 07:50

_id sigradi2007_af13
id sigradi2007_af13
authors Granero, Adriana Edith; Alicia Barrón; María Teresa Urruti
year 2007
title Transformations in the educational system, Influence of the Digital Graph [Transformaciones en el sistema educacional, influencia de la Gráfica Digital]
source SIGraDi 2007 - [Proceedings of the 11th Iberoamerican Congress of Digital Graphics] México D.F. - México 23-25 October 2007, pp. 182-186
summary The educative proposal was based on the summary attained through experiences piled up during the 2 last semester courses, 2/2006-1/2007. This proposal corresponds to a mix of methodology (by personal attendance / by internet). Founding on the Theory of the Game (Eric Berne 1960) and on different theories such as: Multiple intelligences (Haward Gardner 1983), Emotional Intelligence (Peter Salowey and John Mayer 1990, Goleman 1998), Social Intelligence (Goleman 2006), the Triarchy of Intelligence (Stemberg, R.J. 1985, 1997), “the hand of the human power”, it´s established that the power of the voice, that of the imagination, the reward, the commitment and association produce a significant increase of the productivity (Rosabeth Moss Kanter 2000), aside from the constructive processes of the knowledge (new pedagogical concepts constructivista of Ormrod J.E. 2003 and Tim O´Reilly 2004).
series SIGRADI
email
last changed 2016/03/10 09:52

_id a2b9
authors Helsel, S.K. and Roth, J.P.
year 1990
title Virtual Reality, theory, practice and promise
source Meckler, London
summary On the creation of highly interactive, computer-based multimedia environments in which the user becomes a participant with the computer in a "virtually real" world. Essentially, the volume is a republication of articles published in the summer 1990 issue of Multimedia review, plus an additional previously unpublished article on metaphysics, a directory of companies and individuals working with virtual reality concepts and technology, and a suggested readings list.
series other
last changed 2003/04/23 15:14

_id 1955
authors Hoffmann, C.M. and Vanecek, G.
year 1990
title Fundamental techniques for geometric and solid modeling
source Manufacturing and Automation Systems: Techniques and Technologies, no. 48, pp. 347-356
summary nD skeletons as the discontinuities of the graph of the distance map in (n+1)D space. Cyclographic map of Descriptive Geometry (generates the ruled & developable surface); its discontinuities form the skeleton. Relation with the Hamilton-Jacobi equation. The shocks of this PDE correspond to the skeleton.
series journal paper
last changed 2003/05/15 21:22

_id a23f
authors Jordan, J. Peter (Ed.)
year 1990
title From Research to Practice [Conference Proceedings]
doi https://doi.org/10.52842/conf.acadia.1990
source ACADIA Conference Proceedings / Big Sky (Montana - USA) 4-6 October 1990, 231 p.
summary For the tenth time in as many years, the Association for Computer-Aided Design in Architecture (ACADIA) has invited architectural educators and professionals to discuss their activities and interests related to computer-aided architectural design. This annual meeting has grown from a small group representing a handful of schools to a conference with international participation. For the fifth time, the papers presented at this annual conference have been collected and published in a bound volume as the conference proceedings. In organizing these meetings, ACADIA must be viewed has having firmly established itself as a valuable forum for those who are interested and active in this area. Moreover, the proceedings of these conferences have become an important record for documenting the progress of ideas and activities in this field. This organization and its annual conferences have been a critical influence on my own professional development. The first conference I attended, ACADIA '86, confirmed a nagging suspicion that courses in computer-aided design (CAD) offered at the university level should be more than vendor training. Papers and conversations at subsequent conferences have reinforced this conviction and strengthened my commitment to CAD education which does more than convey electronic drawing technology. At the same time, I have been frustrated at the apparent lack of communication between those involved in these activities in architectural education and the average professional practice. With some notable exceptions, architects are only beginning to make basic computer-aided drafting pay for itself. In many small offices, "The CAD Computer" remains more decoration and status symbol than useful tool. While it can be argued that the economics of computer-aided drafting have only recently become attractive, it must be admitted that many members of ACADIA are actively involved in the development and use of computer applications which are significantly more challenging. In the short run, most of these activities will go largely unnoticed by the community of practicing architects. This situation raises a number of questions on the value of the work produced by members of ACADIA. One can (and many do) challenge the worth of "design" research produced by academia to those in professional practice. However, it is a fundamental mistake to insist that such work be of immediate and direct relevance to the profession. In fact, some presentations at the ACADIA conferences have focused solely on the pedagogical environment (which may be of some intellectual interest) but do not even attempt to address professional design issues. Other work may serve as the basis for further activities which may result in useful applications at some future point in time. Such work is strategic in nature and should not be expected to bear fruit for many years. These are the *natural" products of a university environment and, indeed, may be what the university does best. Still, design professionals remain indifferent (if not somewhat hostile) to these endeavors. The central dilemma resides in the ongoing debate about the fundamental goals of professional education. A number of design professionals believe that architectural education should follow more of a “trade school” model where a professional degree program becomes solely a process of acquiring (and practicing) a set of skills which are directly and immediately useful upon graduation. Today these people stiR closely examine the drafting skill of any recent graduate, but they are also likely to demanding expertise on AutoCAD. It is my view that this position tends to deprecate the image of architects and depreciate the economic status of the profession. On the other hand, there is a similar minority in architectural academia who teach because they are unable or unwilling to deal with the very real complexities and challenges of professional practice. These instructors tend to focus on obscure theory and academic credentials while discounting the importance of professional development. For most who participate in this discussion, it is becoming increasingly clear that professional competency must be founded on an effective marriage of intellectual theory and practical expertise. This must lead to the conclusion that CAD research must recognize and give serious consideration to the professional agenda in a substantive manner without abandoning those activities which deal with strategic and pedagogical issues.
series ACADIA
email
more http://www.acadia.org
last changed 2022/06/07 07:49

_id 4cf3
authors Kalay, Yehuda E.
year 1989
title Modeling Objects and Environments
source xix, 402 p. : ill. New York: Wiley, 1989. includes a short bibliography and index. Part of the Principles of Computer Aided Design series. --- See also review by Patricia G
summary McIntosh, in ACADIA Newsletter Vol. 9 No. 3 pp 20-23, June 1990. This book introduces the concept of modeling objects in the computer's memory so it can be used to aide the process of their design. Modeling is defined as an hierarchical abstraction of data and operators to manipulate it, subject to semantic integrity constraints that guarantee the realizability of the designed artifact in the real world. Starting with general concepts of modeling, the book moves on to discuss the modeling of shapes (form) in two and in three dimensions. The discussion covers both topology and geometry. Next the book introduces the concept of shape transformations (translation, scaling, rotation, etc.), both in absolute and in relative terms. The book then introduces the concept of assembly modeling, and adds non-graphical attributes to the representation. It concludes with a discussion on user interface and parametrization. The book includes many examples written in Pascal that complement the theory, and can be used as a basis for building a geometric modeling engine. It also includes exercises, so it can be used as a text book for a two-semester advance course in geometric modeling
keywords CAD, data structures, solid modeling, abstraction, polygons, solids, boolean operations, transforms, computer graphics, user interface, parametrization, B-rep, polyhedra, objects, PASCAL
series CADline
email
last changed 2003/06/02 13:58

_id c749
id c749
authors Kan, JWT and Gero JS
year 2009
title Using the FBS ontology to capture semantic design information in design protocol studies
source in J McDonnell and P Lloyd (eds), About: Designing. Analysing Design Meetings, CRC Press, pp. 213-229.
summary This chapter presents a method to capture semantic information from design protocols. We report on a preliminary study that analyses a design protocol by using the FBS ontology and derives processes within this ontological framework by employing linkography. The usefulness of this method is examined by applying it to the Engineering 1 protocol (E1) as a case study. The original 1990 FBS ontology captures 66% meaningful processes of all the derived processes, while the situated FBS ontology captures 92% meaningful processes of all the derived processes. Further coding analysis may improve this percentage. The session is characterized, according to the ontology, by the high percentage of behaviour reformulation, followed by structure reformulation, and analysis.
keywords ontology, FBS, protocol analysis,
series other
type normal paper
email
last changed 2009/09/11 18:14

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