CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

PDF papers
References

Hits 1 to 20 of 1401

_id 592b
authors Apollonio, F., Carini, A., Farina, R., Nuti, F. and Tolomelli, F.
year 1994
title THE ITALIAN FULL-SCALE MODEL LABORATORY: CONSIDERATIONS ABOUT SOME TOOLS FOR ARCHITECTURAL EXPERIMENTATION
source Beyond Tools for Architecture [Proceedings of the 5th European Full-scale Modeling Association Conference / ISBN 90-6754-375-6] Wageningen (The Netherlands) 6-9 September 1994, pp. 71-82
summary The Italian simulation laboratory carries out most of its activity within the experimental programmes promoted by the Ministry of Works. Within this context, we conducted studies based on the topics of EUROPAN competitions for young architects, built models based on EUROREX programme's projects and analyzed experimental projects directly financed by the Ministry (mainly restoration projects).
keywords Model Simulation, Real Environments
series other
type normal paper
more http://info.tuwien.ac.at/efa
last changed 2004/05/04 11:01

_id af8b
authors Dave, B., Schmitt, G., Faltings, B. and Smith, I.
year 1994
title Case-based design in Architecture
source J.S. Gero and F. Sudweeks (eds.), the proceedings of Artificial Intelligence in Design '94, pp.145-162
summary Computational support in the domain of building design is hampered by the need to control generation and search processes both of which are elusive due to the lack of strong domain theories. Case based reasoning paradigm may be useful to overcome some of these difficulties. A case based design system is presented here that enables case adaptation and case combination of design cases to generate new design solutions more efficiently. Some issues in our approach that are different from other projects with similar aims are also discussed.
series other
email
last changed 2003/04/23 15:50

_id ga0024
id ga0024
authors Ferrara, Paolo and Foglia, Gabriele
year 2000
title TEAnO or the computer assisted generation of manufactured aesthetic goods seen as a constrained flux of technological unconsciousness
source International Conference on Generative Art
summary TEAnO (Telematica, Elettronica, Analisi nell'Opificio) was born in Florence, in 1991, at the age of 8, being the direct consequence of years of attempts by a group of computer science professionals to use the digital computers technology to find a sustainable match among creation, generation (or re-creation) and recreation, the three basic keywords underlying the concept of “Littérature potentielle” deployed by Oulipo in France and Oplepo in Italy (see “La Littérature potentielle (Créations Re-créations Récréations) published in France by Gallimard in 1973). During the last decade, TEAnO has been involving in the generation of “artistic goods” in aesthetic domains such as literature, music, theatre and painting. In all those artefacts in the computer plays a twofold role: it is often a tool to generate the good (e.g. an editor to compose palindrome sonnets of to generate antonymic music) and, sometimes it is the medium that makes the fruition of the good possible (e.g. the generator of passages of definition literature). In that sense such artefacts can actually be considered as “manufactured” goods. A great part of such creation and re-creation work has been based upon a rather small number of generation constraints borrowed from Oulipo, deeply stressed by the use of the digital computer massive combinatory power: S+n, edge extraction, phonetic manipulation, re-writing of well known masterpieces, random generation of plots, etc. Regardless this apparently simple underlying generation mechanisms, the systematic use of computer based tools, as weel the analysis of the produced results, has been the way to highlight two findings which can significantly affect the practice of computer based generation of aesthetic goods: ? the deep structure of an aesthetic work persists even through the more “desctructive” manipulations, (such as the antonymic transformation of the melody and lyrics of a music work) and become evident as a sort of profound, earliest and distinctive constraint; ? the intensive flux of computer generated “raw” material seems to confirm and to bring to our attention the existence of what Walter Benjamin indicated as the different way in which the nature talk to a camera and to our eye, and Franco Vaccari called “technological unconsciousness”. Essential references R. Campagnoli, Y. Hersant, “Oulipo La letteratura potenziale (Creazioni Ri-creazioni Ricreazioni)”, 1985 R. Campagnoli “Oupiliana”, 1995 TEAnO, “Quaderno n. 2 Antologia di letteratura potenziale”, 1996 W. Benjiamin, “Das Kunstwerk im Zeitalter seiner technischen Reprodizierbarkeit”, 1936 F. Vaccari, “Fotografia e inconscio tecnologico”, 1994
series other
more http://www.generativeart.com/
last changed 2003/08/07 17:25

_id a3ef
authors Garcia, F., Fernandez, A. and Barrallo, J.
year 1994
title Discovering Fractal Geometry in CAAD
doi https://doi.org/10.52842/conf.ecaade.1994.069
source The Virtual Studio [Proceedings of the 12th European Conference on Education in Computer Aided Architectural Design / ISBN 0-9523687-0-6] Glasgow (Scotland) 7-10 September 1994, pp. 69-74
summary Fractal geometry provides a powerful tool to explore the world of non-integer dimensions. Very short programs, easily comprehensible, can generate an extensive range of shapes and colors that can help us to understand the world we are living. This shapes are specially interesting in the simulation of plants, mountains, clouds and any kind of landscape, from deserts to rain-forests. The environment design, aleatory or conditioned, is one of the most important contributions of fractal geometry to CAAD. On a small scale, the design of fractal textures makes possible the simulation, in a very concise way, of wood, vegetation, water, minerals and a long list of materials very useful in photorealistic modeling.
series eCAADe
last changed 2022/06/07 07:51

_id sigradi2005_799
id sigradi2005_799
authors Gonzalo, Guillermo E.; Sara L. Ledesma, V.M. Nota, C.F. Martínez, G.I. Quiñones y G. Márquez Vega.
year 2005
title Methodology for the bioclimatic design: computer sustain for election of guidelines and strategies.
source SIGraDi 2005 - [Proceedings of the 9th Iberoamerican Congress of Digital Graphics] Lima - Peru 21-24 november 2005, vol. 2, pp. 799-805
summary After numerous studies and practical of use, field and laboratory measurements, carried out among the years 1994 and 1999, we arrived to the elaboration and presentation of a methodology for the bioclimatic design and energetically sustainable that already takes two books publications. With the support of more than 600 figures that facilitate the understanding of the concepts explained in the books and 26 computer software and databases, that are attached to the second book, the work is facilitated so that designers of buildings that have not been never in contact with a certain climate, or that they don’t have sufficiently assumed by means of the observation of the particularities of a certain climatic situation, to understand the form in that the climate influence their design, condition or determine the design solutions and averge strategies that will choose when carrying out an architecture work. [Full paper in Spanish]
series SIGRADI
email
last changed 2016/03/10 09:52

_id ddss9433
id ddss9433
authors Gorp, L.F.M. van, Gelder, J.T. de and Steenhuis, C.M.
year 1994
title A Functional Approach to Conceptual Modelling of Steel Structures
source Second Design and Decision Support Systems in Architecture & Urban Planning (Vaals, the Netherlands), August 15-19, 1994
summary The life cycle of a steel structure can be divided into six main stages: design, detailing, manufacturing, erection, maintenance and demolition. For each stage, a different party is responsible,often using its own automation aids to assist its specific task. Since all parties operate on the same steel structure, there is a need for integration between the islands of automation. Most of the developments in this area, including ISO/STEP, are directed towards the development of conceptual models carrying all relevant information through the life cycle of the product. The conceptual models are developed following a probabilistic approach. In this approach, a conceptual model is inductively developed by analyzing and modelling empirical similarities. In this paper we explain the problems resulting from following a probabilistic modelling approach by presenting its consequences. This is illustrated by the logical product model developed in Eureka project "CIMSteel". A potential solution to these problems is proposed by presenting a functionalapproach to the development of an integrated system for design, detailing and manufacturing of steel structures. The strength of this approach is illustrated by a simple example.
series DDSS
email
last changed 2003/08/07 16:36

_id ddss9445
id ddss9445
authors Hillier, B., Penn, A., Dalton, N., Chapman, D. and Redfern, F.
year 1994
title Graphical Knowledge Interfaces: The Extensive and Intensive Useof Precedent Data Bases in Architecture and Urban Planning
source Second Design and Decision Support Systems in Architecture & Urban Planning (Vaals, the Netherlands), August 15-19, 1994
summary Space syntax' is a family of techniques for the analysis of architectural and urban space which can be used both in research and design mode. This means, for example, that a redevelopment area in an urban context can be researched using space syntax models which can then be turned round and used as the basis for design idea of a 'graphical knowledge interface' (GM) is a further development of this in feeding research into design. It starts from the important role that the analysis and comparison of 'precedents', that is, cases with some similarity of the design problem in hand, often play in design. In a GM, 'precedents' which have already been researched using the space syntax methodology and which are relevant to a particular design problem - say a set of urban areas or a set of housing estates - can be brought into the modelling technique, so that the designer has on hand not simply a space syntax model of the problem in hand but an intelligent 'precedent' in the form of graphical and statistical representations which can be manipulated and interrogated during the design process, in much the same way as discussion of precedent are currently brought into design but with much more complex data and much more powerful theoretical tools. GM can be used as intensive mode, in which many different kinds of data - say on land uses, rents, or crime rates - are added to the model of an area, or in extensive mode where the emphasis is on comparing, say, the structures of a large number of urban areas. The GM will be illustrated through a worked example of a recent major urban design project in which the team has participated.
series DDSS
email
last changed 2003/08/07 16:36

_id ddss9446
id ddss9446
authors Horgen, Turid
year 1994
title Post Occupancy Evaluation as a Strategy to Develop an Improved Work Environment
source Second Design and Decision Support Systems in Architecture & Urban Planning (Vaals, the Netherlands), August 15-19, 1994
summary A post-occupancy evaluation is a formal way of finding out whether a recently occupied, remodelled, or built environment is performing, as was intended in its programming or design, and a term which has been developed in the professional field in the United States over the last 20 years. The Scandinavian approach to the same question has emphasised surfacing the values of the users of the work environment as a tool for a more comprehensive approach to space planning and design. A recent case-study of the Taubman Building at Harvard University's John F. Kennedy School of Government was aimed at blending the two strategies for evaluation, defined postoccupancy evaluation as a dialogue with the client, as a process to help the client reflect on spatial and technological improvements, or alternate strategies for organisational locations in buildings, and offers an interesting example of a possible future direction for POE's. Sheila Sheridan, Director of Facilities and Services at the Kennedy School, commissioned the case-study, and has been using it result in her daily work. Jacqueline Vischer, who has developed a survey of seven key dimensions of work-place comfort for commercial office buildings throughout eastern North America, and Turid Horgen, who has developed tools for participatory environmental evaluation and programming, widely used in Scandinavia, carried out the study and facilitated the evaluation process. The study is also done in the context of the ongoing research on these issues in the design Inquiry Group at the School of Architecture and Planning at MIT, which is involved in a larger program for developing strategies and tools for more effective programming and management of corporate space. This research defines the workplace environment as the interaction between four dimensions: space, technology, organisation and finance. Our approach is to integrate programming and evaluation with organisational planning and organisational transformation.Post occupancy evaluation is seen as a way to inform the client about his organisational culture as he manages the fit between a facility and its uses, and as one of several tools to bridge the frameworks and viewpoints and the many "languages" which are brought into the decision making process of designing the built environment.
series DDSS
last changed 2003/08/07 16:36

_id ddss2004_d-49
id ddss2004_d-49
authors Polidori, M. and R. Krafta
year 2004
title Environment – Urban Interface within Urban Growth
source Van Leeuwen, J.P. and H.J.P. Timmermans (eds.) Developments in Design & Decision Support Systems in Architecture and Urban Planning, Eindhoven: Eindhoven University of Technology, ISBN 90-6814-155-4, p. 49-62
summary This work presents the synthesis of a model of urban growth dedicated to accomplish simulations of urban spatial dynamics, based on integrated urban and environmental factors and promoting simultaneity among external and internal growth. The city and surrounding environment are captured and modeled in computational ambient, by application of the centrality / potential model (Krafta, 1994 and 1999), with support of graph theory, cellular automata, GIS and geocomputation. The model assumes the city as a field of opportunities for obtaining income, mediated by the space, which is composed of urban and environmental attributes, that work as attractors or as resistances for the urban growth. The space configuration and the distribution of those attributes generate tensions that differentiate qualitatively and quantitatively the space, through the centrality measure (built with the support of graphs techniques), coming to provoke growth in places with larger potential of development (built with the help of techniques of CA – cellular automata). Growths above environmental thresholds are considered problems, generated and overcome in the same process of production of the urban space. Iterations of that process offer a dynamic behaviour to the model, allowing to observe the growth process along the time. The model presents several possibilities: a) urban - natural environment integration; b) internal and external growth integration; c) variety in the scale; d) GIS integration and geocomputation; e) user interface; f) calibration; g) theoretical possibilities; and h) practical possibilities.
keywords Environment, Urban Growth, Urban Morphology, Simulation
series DDSS
last changed 2004/07/03 22:13

_id ddss9479
id ddss9479
authors Schaefer, Wim F.
year 1994
title The Management of Knowledge in Architectural Companies by Reconstruction of Problem Solving Systems
source Second Design and Decision Support Systems in Architecture & Urban Planning (Vaals, the Netherlands), August 15-19, 1994
summary The purpose of this paper is to present a theory for 'knowledge management' in architectural firms. This theory is based upon the premise that knowledge as well as employees (..the designer as a knowledge worker..) are regarded as means of production and that for both of these resources economic values exist during a limited period of time. Similar to the management efforts to optimize the use of labour and 'material' equipment the use of knowledge should be optimized by adequate management. The presented theory for the management of knowledge introduces a new profession in the organization of an architectural firm: the knowledge manager. And within this context a knowledge base is regarded as a tool to help to perform one of the tasks of this professional. The central part of this theory consists of a cognitive reconstruction of problem solving systems. This reconstruction provides a layout for a knowledge base as well as a 'road map' to guide the discussions on 'what knowledge is used', 'who learned what' and 'to whom must experience be transferred'. Employees as the most 'cognitive actors' in problem-solving in design processes can be traced. The management can decide on wether to emphasise the concentration of knowledge by these persons or to emphasize the transfer of their knowledge to others. The use and meaning of knowledge bases for each of these management approaches are completely different.
series DDSS
email
last changed 2003/08/07 16:36

_id ecfa
authors Sillion, F.X. and Peuch, C.
year 1994
title Radiosity & Global Illumination
source Morgan Kaufmann Publishers, Inc., San Francisco, California
summary Radiosity & Global Illumination is a more theoretical coverage of global illumination. It has less code, but covers more topics than A Programmer's Perspective. In addition to the fundamental radiosity technique, this book discusses issues with control and complexity, and Monte Carlo techniques. Along with Peter Shirley's book, this provides fairly good coverage of the theory and practice of ray tracing based global illumination algorithms.
series other
last changed 2003/04/23 15:14

_id ddss9489
id ddss9489
authors Spreckelmeyer, Kent F.
year 1994
title The Symbolic Dimensions of Workplace Evaluations
source Second Design and Decision Support Systems in Architecture & Urban Planning (Vaals, the Netherlands), August 15-19, 1994
summary Post-Occupancy Evaluation (POE) techniques have been used during the past twenty years in a variety of workplace settings to measure specific occupant responses to the physical dimensions of the office environment. Typically, these measures have been used by environmental researchers and designers to improve instrumental aspects of the workplace, such as increased levels of occupant satisfaction with lighting, temperature, privacy, and office configuration. A growing body of evidence has begun to suggest that while instrumental approaches to workplace evaluation have produced improvements in specific office conditions, overall levels of worker satisfaction and perceptions of the general character of the office setting remain low. It has also been suggested that future pressures for reconfiguring the workplace -- increased use of individual communication technologies, working away from the office setting, rapid and continual changes in working patterns - will exacerbate these negative perceptions of workers. This paper will suggest ways in which POEs can be employed to identify and measure the less tangible aspects of office setting and how this information can be used to enhance the designers ability to address the cultural and social dimensions of the workplace. The central thesis of this paper is that POE theories and research methodologies must be focused on the symbolic dimensions of the workplace (i.e., office image, organizational culture, work purpose) in order to understand the ways in which the environment contributes to specific improvements in worker productivity, health, and satisfaction. Data will be presented from the author's recent POE studies of governmental offices and published supporting material found in Environment and Behaviour and The Journal of Architectu-ral and Planning Research. The author has conducted evaluation and programming studies for a number of private and governmental client groups in both office and health-care settings during the past fifteen years, and he will use evidence from this body of work as well as parallel studies of colleagues to support the thesis of the paper.
series DDSS
last changed 2003/08/07 16:36

_id 22f0
authors Takeda, H. and Nishida, T.
year 1994
title Integration of aspects in design Processes
source Gero J.S. and Sudweeks F. (eds) - Artificial Intelligence in Design 94, Kluwer Academic Publishers
summary In this paper, we discuss dynamic integration of multiple aspects, i.e., integration accomplished according to progress of design. It is not prepared in advance, but created in design processes. Firstly, we introduce our model of design processes that is based on a logical framework. Secondly, we define aspects in the logical framework. An aspect is represented as a tuple of theory and vocabulary in the logical framework. In particular knowledge in analytical aspects is represented as virtual logical theory. Thirdly, we propose integration of aspects by abduction that is another approach than integration of models. Abduction defined with multiple aspects integrates aspects by superposition of hypothesis which is identification of instantiated entities in hypothesis. It also examines connectivity of hypotheses by explanatory coherence. Since superposition of hypotheses and theories used in abduction tell us how aspects are integrated in design, they can contribute to re-organize aspec...
series other
last changed 2003/04/23 15:14

_id ddss9493
id ddss9493
authors Teldenburg, J.A.F., Timmermans, H.J.P. and Borgers, A.W.J.
year 1994
title Design Tools in an Integrated Cad-Gis Environment: Space Syntax asan Example
source Second Design and Decision Support Systems in Architecture & Urban Planning (Vaals, the Netherlands), August 15-19, 1994
summary The focus of this paper is how to make good use of the possibilities offered by integrated CAD-GIS software. It addresses the problem of the difference in types of information required by urban designers and urban planners to perform their tasks. It is stated that there is an overlap in these types of information. Both planners and designers can benefit from the extension of information offered to them by the other party. Integrated CAD-GIS software facilitates the exchange of information. There is a need for implementation in the integrated CAD-GIS environment of a type of information that addresses designers and planners alike. The paper takes Space Syntax models as an example of such information.
series DDSS
email
last changed 2003/08/07 16:36

_id ddss9851
id ddss9851
authors Torre, Carmelo and Selicato, Francesco
year 1998
title Consequences of Interdisciplinary Approaches in the Construction ofKnowledge-Bases
source Timmermans, Harry (Ed.), Fourth Design and Decision Support Systems in Architecture and Urban Planning Maastricht, the Netherlands), ISBN 90-6814-081-7, July 26-29, 1998
summary The character of interdisciplinarity in planning approaches create a new, intriguing, emerging complexity (Funtowitcz and Ravetz, 1994) in problems and in knowledge-structuring of contexts of planning practices. The key-role played by information systems (IS) implicates a re-consideration ofcharacter of knowledge to be used in knowledge-bases. The necessity of considering knowledge domains coming from social, cultural, economical, technical, physical and naturalistic approaches means dealing with different scales of value, with non homogenous parameters. The necessity ofmanaging flexible knowledge rises on the fore as fundamental issue for future information system oriented to supporting decisions. Might information systems be useful in this interdisciplinary approach ? It is necessary to contain in a knowledge-base both quantitative and qualitativeinformation ? Three alternatives are available for a conceptual discussion :the possibility of identify new approaches, in order to develop information systems able in managing new knowledge; the necessity of adding new support systems oriented to manage soft knowledge, to traditionalgeographic information systems (GIS); the possibility of non using support systems coming from a technological vision of problem for nontechnical knowledge (Latouche 1996). The first two paragraphs are due to F. Selicato. The third and the fourth paragraph are due to C. Torre.
series DDSS
last changed 2003/08/07 16:36

_id sigradi2022_117
id sigradi2022_117
authors van Stralen, Mateus; A. F. R. Bernardo, Marcus Vinícius; Amália Medero Rocha, Isabel; Panet de Barros, Amélia
year 2022
title Online conversational strategies in technical advisory meta-learning for socio-spatial groups.
source Herrera, PC, Dreifuss-Serrano, C, Gómez, P, Arris-Calderon, LF, Critical Appropriations - Proceedings of the XXVI Conference of the Iberoamerican Society of Digital Graphics (SIGraDi 2022), Universidad Peruana de Ciencias Aplicadas, Lima, 7-11 November 2022 , pp. 1063–1074
summary The article makes a critical reflection on a remote learning experience for training specialists in Spatial Agency for Social Housing - ATHIS. The objective was to promote conditions for students to problematize about 'how' digital technologies could be appropriated in ATHIS. A meta-learning process was envisioned with the objective of experiencing in practice a co-creative dynamic using digital tools. Based on radical constructivist thinking, the proposed methodology used the digital platforms Zoom and Miro to associate two cybernetic collaborative ideation strategies: Team Syntegrity (Beer, 1994), and GIGAmapping (Sevaldson, 2012). The results showed that the experience significantly contributed to the expansion of knowledge of each participant regarding the topics studied and allowed the reverberation of individual contributions throughout the team. Once it has been verified that collaboration interfaces enable but do not guarantee collaborative work, we bring to the discussion three other structuring components that can be allies of simultaneous and integrated online work between groups.
keywords Online Learning, ATHIS, Peer-to-peer Learning, Team Syntegrity, Gigamapping
series SIGraDi
email
last changed 2023/05/16 16:57

_id 6637
authors Ward, D., Brown, A.G.P. and Horton, F.F.
year 1994
title A Design Assistant for Environmental Optimisation of Buildings
doi https://doi.org/10.52842/conf.ecaade.1994.x.u0s
source The Virtual Studio [Proceedings of the 12th European Conference on Education in Computer Aided Architectural Design / ISBN 0-9523687-0-6] Glasgow (Scotland) 7-10 September 1994, pp. 247
summary The dual function of the Environmental Design Assistant which we have developed is to act firstly as a teaching aid and secondly as a design aid. In terms of it's role as a design assistant it is similar in nature to the application described by Papamichael, K, in Novitski, B. J. (1993). However, the work described here forms part of an overall strategy to develop a user friendly design assistant across the spectrum of Architectural design disciplines: this is one particular strand of the project. One aim embodied in the development of the environmental design assistant has been the pragmatic one of the production and refining of a tool to perform environmental assessments of buildings in accordance with the British recommendations made in BREEAM (Building Research Establishment Energy Assessment Method). In this respect the assistant allows for the consequences of design decisions to be readily assessed and then for those decisions to be modified. The Assistant has undergone a series of refinements to make it more user-friendly, efficient and appropriate as an Architectural design aid; and this has been the second aim of the project. The project has acted as a vehicle for the application of design principles applied to the presentation, information structuring and navigation associated with Hypermedia and Multimedia products. We are applying the kind of good design principles which have been summarised well by Schulmeister, R. (1994). These principles include Ariadne's Thread (paths for navigation), Lost in Hyperspace (backward navigation), More-than-browsing (interaction) and Tutoring (providing feedback to the user). Adoption of such principles is, we believe, essential in order to realise the potential of Hypermedia tools. The principal development tool for the work has been SuperCard. This has been used in conjunction with a range of other software including ArchiCad and Intellidraw and a range of image grabbing devices.

series eCAADe
email
last changed 2022/06/07 07:50

_id c88f
authors Wezel, Ruud H.J. van
year 1994
title Beyond Tools for Architecture
source Proceedings of the 6th European Full-scale Modeling Association Conference / ISBN 90-6754-375-6 / Wageningen (The Netherlands) 6-9 September 1994, 103 p.
summary The theme of the Vth E.F.A. conference was 'Beyond Tools for Architecture'. This theme was chosen reference to the IVth meeting in Lausanne and to trigger the participants to present their research results, the teaching aspects and the development plans for their simulation laboratories. The theme was also meant to offer a critical reflection on the question for whom, with whom and for what reasons space simulation is put into practice.
keywords Model Simulation, Real Environments
series other
more http://info.tuwien.ac.at/efa
last changed 2003/08/25 10:12

_id ddss9506
id ddss9506
authors Yaakup, A., Johar, F. and Dahlan, N.A.
year 1994
title A Decision Support System for Local Authorities in Malaysia
source Second Design and Decision Support Systems in Architecture & Urban Planning (Vaals, the Netherlands), August 15-19, 1994
summary Given the dynamic nature of urban development, if is particularly important to have a well conceived planning management activity which can serve as the eyes and ears of a large planning process, up-to-date and reliable. It provides monitoring and the surveillance of compliance with planning regulations and it serves as an easy warning system with regard to sources of shortfalls in the process of urban planning. Information is therefore needed at the local authority level to facilitate administrative procedures, policy planning and plan implementation. Also, the advent of corporate planning and the continued squeeze on local authority expenditure require local authorities to examine critically whether rational decisions are made. Against this background, this paper examines the functions of a local authority particularly in the context of planning and urban management. These and the types of data which support them provide the fundamental framework upon which a model of geographic data entities and their relationship is developed. Ultimately, it will be reasonable to assume that a local authority will have developed a GIS providing a complete local authority coverage of up-to-date and accurate information at the parcel base. Consequently, it will be used to assist planning decisions taking into account among other things, the current scenario of the proposed development, physical constraints and future impacts. Further, a customized menu driven user interface is developed to allow planners and decision makers to view and analyze the planning scenarios interactively before deciding on the final plan. The paper concludes with a discussion on problems encountered in the project namely data availability and organizational issues.
series DDSS
last changed 2003/08/07 16:36

_id b110
id b110
authors Abadi Abbo, Isaac and Cavallin Calanche, Humerto
year 1994
title Ecological Validity of Real Scale Models
source Beyond Tools for Architecture [Proceedings of the 5th European Full-scale Modeling Association Conference / ISBN 90-6754-375-6] Wageningen (The Netherlands) 6-9 September 1994, pp. 31-40
summary Space simulation is a technique employed by architects, urban designers, environmental psychologists and other related specialists. It is used for academic and research purposes, as an aid to evaluate the impact that the built environment or that to be built would yield in potential or real users. Real Scale Model is organized as one of the models which represents more reliable spatial characteristics in space simulations. However, it is necessary to know the ecological validity of the simulations carried out, that is the degree in which laboratory results could be taken as reliable and representative of real situations. In order to discover which variables of the model used are relevant so that their perception results ecologically valid in respect to reality, a research has been designed in which simulations of specific spaces are appraised both in real space and in the real scale model. The results of both evaluations were statistically analyzed and it shows no significative differences in psychological impressions between the evaluation of real spaces and real scale model. These ecological validation of the real scale model could be of great use to estimate the validity of the results obtained in spaces simulated in the laboratory.
keywords Model Simulation, Real Environments
series other
type normal paper
more http://info.tuwien.ac.at/efa
last changed 2006/06/24 09:29

For more results click below:

this is page 0show page 1show page 2show page 3show page 4show page 5... show page 70HOMELOGIN (you are user _anon_110426 from group guest) CUMINCAD Papers Powered by SciX Open Publishing Services 1.002