CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id caadria2009_035
id caadria2009_035
authors Li, Andrew I-kang; Hau Hing Chau, Liang Chen, Yang Wang
year 2009
title A Prototype System for developing two- and Three-Dimensional Shape Grammars
doi https://doi.org/10.52842/conf.caadria.2009.717
source Proceedings of the 14th International Conference on Computer Aided Architectural Design Research in Asia / Yunlin (Taiwan) 22-25 April 2009, pp. 717-726
summary A number of researchers have developed shape grammar systems, with a variety of aims. These systems all help users (to varying degrees) to run grammars, but not to develop grammars. However, we believe that developing grammars is also work and needs to be supported. A system to do this would make it easier and more convenient for people using grammars to do design work. Following the generate-test model, we design and implement a prototype system that supports the user in editing grammars, testing grammars, and switching easily between the two types of activity. We emphasize the graphic nature of the task: the user is all the time working with graphic objects, namely shapes.
keywords Shape grammar; interpreters; development; systems
series CAADRIA
email
last changed 2022/06/07 07:59

_id caadria2007_191
id caadria2007_191
authors Li, Biao
year 2007
title A Generic House Design System: Expertise of Architectural Plan Generating
doi https://doi.org/10.52842/conf.caadria.2007.x.u6h
source CAADRIA 2007 [Proceedings of the 12th International Conference on Computer Aided Architectural Design Research in Asia] Nanjing (China) 19-21 April 2007
summary This paper presents the process and decision of producing software named “Gen_house” that generates high quality sketches of architectural design tasks. The result of a successful project combining research, development and education in both Europe and Asia is achieved in order to ease the practice demand of considering multiple aspects within a design process. The software employs principles and methods of self- organization, agent based solutions and natural sciences, which brings them to the field of architectural design.
series CAADRIA
email
last changed 2022/06/07 07:50

_id caadria2009_065
id caadria2009_065
authors Li, Biao; Rong Li
year 2009
title Optimal Organization of Architectural Spaces Based on Genetic Algorithm
doi https://doi.org/10.52842/conf.caadria.2009.653
source Proceedings of the 14th International Conference on Computer Aided Architectural Design Research in Asia / Yunlin (Taiwan) 22-25 April 2009, pp. 653-661
summary Genetic algorithms categorized as global search heuristics are search technique of seeking approximate or exact solutions for optimizing problems. Our generative tool named notchSpace starts from a population of randomly generated individuals which rationally subdivide architectural spaces with a low “fitness”. During generations’ evolution, the population is recombined, modified and mutated at a low rate to form new modes of building spatial subdivision; a new population is used in the next iteration. NotchSpace works up a research platform to evolve architectural spaces, and it explores the thinking of translation from computer algorithms to the field of architecture.
keywords Genetic algorithms; evolutions; fitness; crossover
series CAADRIA
email
last changed 2022/06/07 07:59

_id caadria2020_301
id caadria2020_301
authors Li, Bin, Guo, Weihong, Schnabel, Marc Aurel and Moleta, Tane
year 2020
title Feng-Shui and Computational Fluid Dynamics (CFD) - Analyzing Natural Ventilation and Human Comfort
doi https://doi.org/10.52842/conf.caadria.2020.1.731
source D. Holzer, W. Nakapan, A. Globa, I. Koh (eds.), RE: Anthropocene, Design in the Age of Humans - Proceedings of the 25th CAADRIA Conference - Volume 1, Chulalongkorn University, Bangkok, Thailand, 5-6 August 2020, pp. 731-740
summary The paper explores the analogies between Computational Fluid Dynamics (CFD) and Feng-Shui by undertaking an analysis of natural ventilation in Jiangmen city, Southern China. Feng-Shui has been used to inform the orientation, layout, and design of buildings in China for thousands of years. The research questions if these concepts are still valid for contemporary building design. Noting that computational simulation methods such as CFD allow architects to analyse the natural ventilation of buildings, this paper provides a novel study that examines if Feng-Shui principles can be reconciled against contemporary design processes. The research simulates 'community', 'block', and 'single courtyard' via CFD study to confirm the scientifically measurable concepts of Feng-Shui have concerning natural ventilation. We conclude that Feng-Shui concepts enhance natural ventilation and subsequently makes a positive contribution to sustainable building and design.
keywords Human comfort; Natural ventilation; CFD; Feng-Shui
series CAADRIA
email
last changed 2022/06/07 07:52

_id ecaade2020_235
id ecaade2020_235
authors Li, Bin, Guo, Weihong, schnabel, Marc Aurel and Zhang, Ziqi
year 2020
title Virtual Simulation of New Residential Buildings in Lingnan Using Vernacular Wisdom
doi https://doi.org/10.52842/conf.ecaade.2020.1.269
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 1, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 269-278
summary Every new idea has some sort of precedent or echoes from the past. It is the same for the new residential buildings in Lingnan, China. In Lingnan, the vernacular knowledge of building design has been established over thousands of years. Whether it is suitable for use today should be verified. In this research, virtual simulations are employed to arrive at an overall conclusion. Virtual simulations based on PHOENICS, ENVI_MET, CadnaA, and Ecotect software were separately used for analysing the case of new residential buildings located in Lingnan. The study analysed the wind, thermal, acoustic, and light environments, which are four aspects of these new residential buildings. According to the results of our research, the paper discussed ways to amend and improve the new residential buildings that sit within the overall spirit of the vernacular knowledge of Lingnan; thus, it helps to put the traditional knowledge into the current context. The vernacular knowledge from XS to XL scale contexts, such as Feng-shui, was verified as being suitable for use in Lingnan today.
keywords Virtual simulation; Vernacular wisdom; Residential building; Lingnan; Feng-shui
series eCAADe
email
last changed 2022/06/07 07:52

_id caadria2022_490
id caadria2022_490
authors Li, Ce, Guo, Zhe, Cai, Chengzhi, Miao, Junyi, Cao, Xiaoyu, Li, Cong, Guo, Yefei, Cao, Qingning, Zheng, Zifei, Guo, Yuchen, Wu, Wanling, Xu, Zhiyan and Zhou, Xinyan
year 2022
title Softness and Hardness: What Does Concrete Want? Concrete Physical Form Finding Based on Computational Combined Formwork
doi https://doi.org/10.52842/conf.caadria.2022.2.233
source Jeroen van Ameijde, Nicole Gardner, Kyung Hoon Hyun, Dan Luo, Urvi Sheth (eds.), POST-CARBON - Proceedings of the 27th CAADRIA Conference, Sydney, 9-15 April 2022, pp. 233-242
summary This project proposes a physical form finding design method by generating concrete flexible formwork through digital algorithm, which aims to explore the potential formal correlation between real material as the medium of transmitting information in physical space and virtual data, so as to discuss the autonomy and intelligence of material under the support of digital design technology. The first part of this paper first discusses the current situation of the application and development of concrete materials in the field of digital construction in recent years, and then studies the adaptability of flexible formwork to the flowable characteristics of concrete materials; Then, the second part puts forward the moulding method of concrete physical shape finding through flexible and rigid composite formwork, and tries to explore the influence of formwork shape under the control of digital algorithm on this process; The third part of the paper records the process of concrete moulding experiment under this method to discuss the internal relationship between the physical form of concrete and combined formwork.
keywords Physical Form Finding, Textile Concrete Formwork, Material Attributes, Concrete Fabrication, SDG 9
series CAADRIA
email
last changed 2022/07/22 07:34

_id caadria2021_078
id caadria2021_078
authors Li, Chao and Petzold, Frank
year 2021
title Integrating digital design and Additive Manufacturing through BIM-based digital support - A decision support system using Semantic Web and Multi-Criteria Decision Making
doi https://doi.org/10.52842/conf.caadria.2021.1.263
source A. Globa, J. van Ameijde, A. Fingrut, N. Kim, T.T.S. Lo (eds.), PROJECTIONS - Proceedings of the 26th CAADRIA Conference - Volume 1, The Chinese University of Hong Kong and Online, Hong Kong, 29 March - 1 April 2021, pp. 263-270
summary Additive Manufacturing in Construction (AMC) envisions a possible alternative for predominantly manual construction with various benefits. In addition to the well-known extrusion-based implementations of AMC, other techniques have been developed to meet various visual and functional requirement. However, the application of Additive Manufacturing (AM) into construction projects has to be carefully evaluated, especially during the early phases of architectural design when important decisions are made. From this point, this work devised an AMC-Oriented Design Decision Support System (DDSS) to identify suitable building components which can be manufactured with specific AM methods. In such a DDSS, knowledge base and decision-making strategy are both critical. To this end, principle of leveraging Semantic Web techniques and Multi-Criteria Decision Making (MCDM) methodologies will be addressed. At the current stage of our research, pre-printed building components using concrete material are considered during the decision support process.
keywords Additive Manufacturing in Construction; BIM; Design Decision Support System; Multi-Criteria Decision Making; Semantic Web
series CAADRIA
email
last changed 2022/06/07 07:52

_id ascaad2022_064
id ascaad2022_064
authors Li, Chao; Petzold, Frank
year 2022
title Towards Informed Design Decision Support of Additive Manufacturing in Construction: The Use of Integrated Knowledge in BIM-based Architectural Design
source Hybrid Spaces of the Metaverse - Architecture in the Age of the Metaverse: Opportunities and Potentials [10th ASCAAD Conference Proceedings] Debbieh (Lebanon) [Virtual Conference] 12-13 October 2022, pp. 237-252
summary Additive Manufacturing (AM) technologies have great potential to promote sustainable development in the architecture, engineering, and construction (AEC) domain. But the inherent complexity of AM and lack of domain knowledge hinder decisions about appropriate construction methods. With state-of-the-art Semantic Web technologies, a knowledge base regarding AM technologies can be formalized and integrated into the Building Information Modeling (BIM) methodology. To this end, this paper demonstrates how a Design Decision Support System (DDSS) utilizes formal knowledge to assist architects in choosing the appropriate AM method by assessing the manufacturability of individual building components. By following and refining the essential activities described, we aim to provide architects with informed decision support, thus facilitating the versatile use of AM technologies in the AEC domain.
series ASCAAD
email
last changed 2024/02/16 13:29

_id caadria2023_246
id caadria2023_246
authors Li, Chenxiao, Bao, Ding Wen, Yan, Xin, Wu, Renhu and He, Chenming
year 2023
title A Nature-Inspired Experimental Method for Re-Generating Porous Architectural Systems Based on Environmentally Data-Driven Performance
doi https://doi.org/10.52842/conf.caadria.2023.1.271
source Immanuel Koh, Dagmar Reinhardt, Mohammed Makki, Mona Khakhar, Nic Bao (eds.), HUMAN-CENTRIC - Proceedings of the 28th CAADRIA Conference, Ahmedabad, 18-24 March 2023, pp. 271–280
summary Weathering scenery, as one of the most representative time-consuming natural features, is associated with many characteristics through aspects of specialized morphology, porosity, adaptability, and regenerative ability. Because of its unique porous structure and majestic, randomly three-dimensional composition, it has inspired lots of creations in industrial design, art crafts, and graphic design fields. But in architectural generative design, very limited projects are related to weathering. However, in recent decades, the advancements in computer-aided design tools have made it possible to implement rigorous computational methods in complex geometrical systems. This research tries to learn from the weathering evolution and apply the characteristics in the pursuit of enriching nature-inspired architecture. The experiments will focus on one specific weathering behavior, using wind-blown particles as weathering agents, and introduce an experimental method of generating the performance-based porosity architectural system responding to environmental agents’ effects. Computational Fluid Dynamics (CFD), Bi-Directional Evolutionary Structural Optimization (BESO), and Swarm Intelligence are employed to negotiate between surface, structure, and environmental space. This study of the porosity architectural system is concerned not only with discovering new possibilities for intricate and complex nature-inspired architectural forms, but also with negotiating and considering humans and nature as equal decision-makers.
keywords Porosity, Topology Optimization, Bi-directional Evolutionary Structural Optimization (BESO), Swarm Intelligence, Computational Fluid Dynamics (CFD), Nature-inspired Form-Finding
series CAADRIA
email
last changed 2023/06/15 23:14

_id acadia22_90
id acadia22_90
authors Li, Chenxiao; Yuan, Mingyang; Han, Zilong; Faircloth, Billie; Anderson, Jeffrey S.; King, Nathan; Stuart-Smith, Robert
year 2022
title Smart Branching
source ACADIA 2022: Hybrids and Haecceities [Proceedings of the 42nd Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 979-8-9860805-8-1]. University of Pennsylvania Stuart Weitzman School of Design. 27-29 October 2022. edited by M. Akbarzadeh, D. Aviv, H. Jamelle, and R. Stuart-Smith. 90-97.
summary Through the design and fabrication of a 1.3m-high physical prototype sampled from our facade proposal, we developed a relatively automated project pipeline. It aims to achieve the generative and evolutionary design and a non-planar clay deposition method for tubular branching components.
series ACADIA
type paper
email
last changed 2024/02/06 14:00

_id caadria2021_081
id caadria2021_081
authors Li, Danrui, Huang, Rong and Wu, Yihao
year 2021
title Sensitivity Analysis of Pedestrian Simulation on Train station platforms
doi https://doi.org/10.52842/conf.caadria.2021.2.529
source A. Globa, J. van Ameijde, A. Fingrut, N. Kim, T.T.S. Lo (eds.), PROJECTIONS - Proceedings of the 26th CAADRIA Conference - Volume 2, The Chinese University of Hong Kong and Online, Hong Kong, 29 March - 1 April 2021, pp. 529-538
summary As the concerns for pedestrian safety in station design are growing, multi-agent simulation becomes more widely used nowadays. While the difference between inputs in regard to their impacts on simulation outputs needs further research, previous studies fail to provide a global analysis of it in complex environments with limited computation resources. Therefore, regression-based SRC and revised Morris Method are employed in a sensitivity analysis of train station platform simulations. Results show that preference for escalators and alighting rate are influential parameters to all three concerned outputs while the standard deviation of walking speed is negligible. Given that most simulation users have limited time and resources, this paper provides a list of parameters that deserve the time and effort to calibrate together with a factor fixing method that can be applied in similar scenarios. In this way, simulation users can lower the uncertainty of train station simulations more efficiently.
keywords Sensitivity analysis; Train station; Pedestrian; Simulation; Morris Method
series CAADRIA
email
last changed 2022/06/07 07:52

_id ecaade2013_132
id ecaade2013_132
authors Li, Di; Knight, Michael and Brown, Andre
year 2013
title A Parametric Recreation of Traditional Chinese Architecture
doi https://doi.org/10.52842/conf.ecaade.2013.2.697
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 2, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 697-703
summary This paper presents the current state of progress investigating the possibility of modelling traditional Chinese architecture using parametrics based on the two rule books. This builds on the work of producing systematic analysis on both rule books and contributing knowledge from extant buildings. The case study target is the floor plan described in Ying Zao Fa Shi. Discussion and future works are suggested at the end.
wos WOS:000340643600072
keywords Parametric modelling, traditional Chinese architecture, Ying Zao Fa Shi, Kung-ch’eng tso-fa tse-le, floor plan.
series eCAADe
email
last changed 2022/06/07 07:52

_id ab28
authors Li, Fei, and Maher, Mary Lou
year 2000
title Representing Virtual Places - A Design Model for Metaphorical Design
doi https://doi.org/10.52842/conf.acadia.2000.103
source Eternity, Infinity and Virtuality in Architecture [Proceedings of the 22nd Annual Conference of the Association for Computer-Aided Design in Architecture / 1-880250-09-8] Washington D.C. 19-22 October 2000, pp. 103-111
summary The design of virtual places is metaphorical because it relies on references to the physical world. The use of a consistent metaphor provides a sense of place that combines functionality, familiarity, richness and an awareness of the presence of others. In this paper we consider such designs from a representational perspective. We discuss the characteristics and distinctions of a model of metaphorical design representation and propose a framework for the development of the representation of metaphorical design. We illustrate this framework with examples of designs of virtual places.
keywords Virtual Worlds, Architectural Design, Design Representation, Design Model, Metaphorical Design
series ACADIA
email
last changed 2022/06/07 07:52

_id 3d97
authors Li, H. and Love, P.E.D.
year 1998
title Design concept as a model for modelling design process and its knowledge
source The Int. Journal of Construction IT 6(2), pp. 87-103
summary The strategy of decomposing a design problem into subproblems is commonly used in engineering design. One difficulty in applying this strategy to computer-based design systems is the assembly of subproblem solutions to construct a whole solution. Despite its advantages, this design strategy suffers two major problems. First, as constraints are ill defined and implicitly exist among design objects, it is very difficult to articulate and represent design constraints in computable forms. Second, as design subproblems are designated separately in computer-based design systems, the inherent relationships among subproblems are not considered in contriving these subproblems. As a result, recomposing subproblem solutions is hard to do. This paper presents a model for modelling design processes and the knowledge involved. The model is called ‘design concept’, which represents empirical interconnections of design attributes and intraconnections of design subproblems. Topological relations are represented using decomposition trees. The advantages and disadvantages of integratively using decomposition trees and design concepts in facilitating conceptual design are discussed
series journal paper
last changed 2003/05/15 21:45

_id 96a7
authors Li, Heng and Love, Peter E.D.
year 2000
title Genetic search for solving construction site-level unequal-area facility layout problems
source Automation in Construction 9 (2) (2000) pp. 217-226
summary A construction site represents a conflux of concerns, constantly calling for a broad and multi-criteria approach to solving problems related to site planning and design. As an important part of site planning and design, the objective of site-level facility layout is to allocate appropriate locations and areas for accommodating temporary site-level facilities such as warehouses, job offices, workshops and batch plants. Depending on the size, location and nature of the project, the required temporary facilities may vary. The layout of facilities can influence on the production time and cost in projects. In this paper, a construction site-level facility layout problem is described as allocating a set of predetermined facilities into a set of predetermined places, while satisfying layout constraints and requirements. A genetic algorithm system, which is a computational model of Darwinian evolution theory, is employed to solve the facilities layout problem. A case study is presented to demonstrate the efficiency of the genetic algorithm system in solving the construction site-level facility layout problems.
series journal paper
more http://www.elsevier.com/locate/autcon
last changed 2003/05/15 21:22

_id caadria2024_442
id caadria2024_442
authors Li, Jia-Rong, Chang, Teng-Wen, Chang, Ching-Chih, Huang, Hsin-Yi, Hong, Cheng-Chun and Chang, Ya-Chen
year 2024
title CocoBot: Developing a Consent Communication Tool Based on Co-Evolutionary Model
doi https://doi.org/10.52842/conf.caadria.2024.2.049
source Nicole Gardner, Christiane M. Herr, Likai Wang, Hirano Toshiki, Sumbul Ahmad Khan (eds.), ACCELERATED DESIGN - Proceedings of the 29th CAADRIA Conference, Singapore, 20-26 April 2024, Volume 2, pp. 49–58
summary In architecture and interior design, consent communication is crucial for the collaboration between clients and designers. With clients often needing assistance articulating particular design requirements, this study introduces CocoBot (Collaborative Consensus Bot), which integrates artificial intelligence-generated content (AIGC) technology into the communication of the design collaboration. This tool facilitates collaborative evolution between clients and designers by transforming requirements into tangible images, enhancing communication efficiency and consensus formation. The co-evolutionary model is at the core of CocoBot, which stimulates interaction and consensus formation between clients and interior designers by extracting semantic information from the communication process and generating images. It utilizes visualization to mitigate linguistic ambiguity and subjectivity, facilitating consensus attainment. Through qualitative research and expert interviews, we validate the effectiveness of CocoBot in improving communication between clients and designers, particularly in addressing language uncertainties and ambiguities, ushering in a new collaborative mode for designers and clients.
keywords co-evolutionary model, Artificial Intelligence Generated Content (AIGC), design communication, collaboration, visualization, consensus formation
series CAADRIA
email
last changed 2024/11/17 22:05

_id c71c
authors Li, Jian Cheng
year 1996
title Study on Computer-aided Design of Shading Device of a Building
doi https://doi.org/10.52842/conf.caadria.1996.143
source CAADRIA ‘96 [Proceedings of The First Conference on Computer Aided Architectural Design Research in Asia / ISBN 9627-75-703-9] Hong Kong (Hong Kong) 25-27 April 1996, pp. 143-151
summary The design of shading device is an important aspect of architectural heat-prevent design in sub-tropical climates of China. There is a large amount of calculation how to choose suitable style and size of shading device for various window in each exposure of a building, for the aim of both sheltering from sunlight indoors and preserving proper sun-shining time in a room. The solution of the calculation for the design of shading device is presented in this paper.
series CAADRIA
last changed 2022/06/07 07:59

_id ecaade2022_196
id ecaade2022_196
authors Li, Jiaqi, Lo, Tian Tian, Guo, Xiangmin and Chen, Fukai
year 2022
title Integrating XR and Tangible Model to Enhance Old Building Renovation Design
doi https://doi.org/10.52842/conf.ecaade.2022.2.207
source Pak, B, Wurzer, G and Stouffs, R (eds.), Co-creating the Future: Inclusion in and through Design - Proceedings of the 40th Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2022) - Volume 2, Ghent, 13-16 September 2022, pp. 207–216
summary The renovation of old buildings usually has complex site constraints, involves multiple interests, and has limited capital costs. Therefore, the transformation process has always encouraged the participation of stakeholders to improve the effectiveness of the design. Tangible user interfaces (TUIs) consisting of physical models further simplify the operation. However, most designs are displayed by projection, which cannot provide a realistic interactive experience. Extended Reality (XR) technology has the advantages of interactivity and clear visualization. We developed a participatory renovation tool using XR technology and tangible models. We invited the owner to view the 3D design proposal in HoloLens and then use the tangible model to discuss the renovation design. This experiment proves that the system can realize on-site 3D visualization, allowing the public to design in a real environment and intuitively interact with the virtual and the real. Using the participatory design method of XR technology + tangible model will provide a convenient platform for the renovation of old buildings with the collaborative participation of stakeholders.
keywords Building Renovation Design, Participatory Design, Extended Reality, Tangible Model, HoloLens
series eCAADe
email
last changed 2024/04/22 07:10

_id acadia23_v2_330
id acadia23_v2_330
authors Li, Jiaqi; Lin, Chen-Yang; Lai, Zhen-Zhou; Lo, Tian-Tian
year 2023
title Revitalization of Digital Hometown of Overseas Chinese: Using Virtual Reality Interaction Technology - The Example of Jimei School Village
source ACADIA 2023: Habits of the Anthropocene: Scarcity and Abundance in a Post-Material Economy [Volume 2: Proceedings of the 43rd Annual Conference for the Association for Computer Aided Design in Architecture (ACADIA) ISBN 979-8-9891764-0-3]. Denver. 26-28 October 2023. edited by A. Crawford, N. Diniz, R. Beckett, J. Vanucchi, M. Swackhamer 330-339.
summary Promoting the transformation and development of overseas Chinese hometowns through the inheritance of overseas Chinese culture and the integration of culture and tourism is an important research perspective in China's rural revitalization strategy. Nowadays, the development of rural cultural tourism through various digital means has effectively promoted the economic vitality of the region. This research takes Jimei School Village as an example and uses virtual-real interactive technology [Mixed Reality (MR) and an open- source electronics platform based on easy-to-use hardware and software (Arduino)] to build a ""Phygital Game"" - a virtual-real interactive platform. First, this research uses MR technology to display the characteristic content of the hometown of overseas Chinese, expand the amount of information displayed, and immerse tourists in the realistic scene of virtual-real fusion. In terms of interactive form, through the design of physical inter- action of Arduino, visitors can participate in puzzle-solving games. This platform aims to encourage tourists to actively explore the architectural features and culture of the hometown of overseas Chinese, to provide a valuable perspective for the optimization and development of the immersive cultural tourism platform.
series ACADIA
type paper
email
last changed 2024/12/20 09:12

_id caadria2024_166
id caadria2024_166
authors Li, Jinmin, Luo, Yilu, Lu, Shuai, Zhang, Jingyun, Wang, Jun, Guo, Rizen and Wang, ShaoMing
year 2024
title ChatDesign: Bootstrapping Generative Floor Plan Design With Pre-trained Large Language Models
doi https://doi.org/10.52842/conf.caadria.2024.1.099
source Nicole Gardner, Christiane M. Herr, Likai Wang, Hirano Toshiki, Sumbul Ahmad Khan (eds.), ACCELERATED DESIGN - Proceedings of the 29th CAADRIA Conference, Singapore, 20-26 April 2024, Volume 1, pp. 99–108
summary Large language models (LLMs) have achieved remarkable success in various domains, revolutionizing tasks such as language translation, text generation, and question-answering. However, generating floor plan designs poses a unique challenge that demands the fulfilment of intricate spatial and relational constraints. In this paper, we propose ChatDesign, an innovative approach that leverages the power of pre-trained LLMs to generate floor plan designs from natural language descriptions, while incorporating iterative modifications based on user interaction. By processing user input text through a pre-trained LLM and utilizing a decoder, we can generate regression parameters and floor plans that are precisely tailored to satisfy the specific needs of the user. Our approach incorporates an iterative refinement process, optimizing the model output by considering the input text and previous results. Throughout these interactions, we employ many strategic techniques to ensure the generated design images align precisely with the user's requirements. The proposed approach is extensively evaluated through rigorous experiments, including user studies, demonstrating its feasibility and efficacy. The empirical results consistently demonstrate the superiority of our method over existing approaches, showcasing its ability to generate floor plans that rival those created by human designer. Our code will be available at https://github.com/THU-Kingmin/ChatDesign.
keywords floor plan generation, large language models, user interactions, automatic design, deep learning, pre-train models
series CAADRIA
email
last changed 2024/11/17 22:05

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