CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id ga0024
id ga0024
authors Ferrara, Paolo and Foglia, Gabriele
year 2000
title TEAnO or the computer assisted generation of manufactured aesthetic goods seen as a constrained flux of technological unconsciousness
source International Conference on Generative Art
summary TEAnO (Telematica, Elettronica, Analisi nell'Opificio) was born in Florence, in 1991, at the age of 8, being the direct consequence of years of attempts by a group of computer science professionals to use the digital computers technology to find a sustainable match among creation, generation (or re-creation) and recreation, the three basic keywords underlying the concept of “Littérature potentielle” deployed by Oulipo in France and Oplepo in Italy (see “La Littérature potentielle (Créations Re-créations Récréations) published in France by Gallimard in 1973). During the last decade, TEAnO has been involving in the generation of “artistic goods” in aesthetic domains such as literature, music, theatre and painting. In all those artefacts in the computer plays a twofold role: it is often a tool to generate the good (e.g. an editor to compose palindrome sonnets of to generate antonymic music) and, sometimes it is the medium that makes the fruition of the good possible (e.g. the generator of passages of definition literature). In that sense such artefacts can actually be considered as “manufactured” goods. A great part of such creation and re-creation work has been based upon a rather small number of generation constraints borrowed from Oulipo, deeply stressed by the use of the digital computer massive combinatory power: S+n, edge extraction, phonetic manipulation, re-writing of well known masterpieces, random generation of plots, etc. Regardless this apparently simple underlying generation mechanisms, the systematic use of computer based tools, as weel the analysis of the produced results, has been the way to highlight two findings which can significantly affect the practice of computer based generation of aesthetic goods: ? the deep structure of an aesthetic work persists even through the more “desctructive” manipulations, (such as the antonymic transformation of the melody and lyrics of a music work) and become evident as a sort of profound, earliest and distinctive constraint; ? the intensive flux of computer generated “raw” material seems to confirm and to bring to our attention the existence of what Walter Benjamin indicated as the different way in which the nature talk to a camera and to our eye, and Franco Vaccari called “technological unconsciousness”. Essential references R. Campagnoli, Y. Hersant, “Oulipo La letteratura potenziale (Creazioni Ri-creazioni Ricreazioni)”, 1985 R. Campagnoli “Oupiliana”, 1995 TEAnO, “Quaderno n. 2 Antologia di letteratura potenziale”, 1996 W. Benjiamin, “Das Kunstwerk im Zeitalter seiner technischen Reprodizierbarkeit”, 1936 F. Vaccari, “Fotografia e inconscio tecnologico”, 1994
series other
more http://www.generativeart.com/
last changed 2003/08/07 17:25

_id acadia04_000
id acadia04_000
authors Beesley, P., Cheng, N.Y.-W. and Williamson, R.S. (eds.)
year 2004
title FABRICATION: EXAMINING THE DIGITAL PRACTICE OF ARCHITECTURE
doi https://doi.org/10.52842/conf.acadia.2004
source Proceedings of the 23rd Annual Conference of the Association for Computer Aided Design in Architecture and the 2004 Conference of the AIA Technology in Architectural Practice Knowledge Community / ISBN 09696665-2-7] Cambridge (Ontario) 8-14 November, 2004.
summary We are presenting design ideas, technical innovation, and fabrication expertise that address crucial issues. Authors investigate how to effectively design and practice architecture with automated prototyping and manufacturing. We want to understand where this might lead, and how it might change the nature of architecture itself. We are just beginning to discover the opportunities to be found in integrating automated fabrication within the practice of architecture. At the same time, the new century has brought very mixed perspectives on confident Modern progress. A cautious scrutiny of 'innovation' is needed. Fabrication is an old word with the straightforward meaning, to make. The roots of the word lead to the origins of architecture. Making has been considered a virtue by ancient writers and modern politicians alike. Fabrication (and homo faber, 'one who makes') have served as fundamental terms that constitutions and contract laws have been built upon. Shaping and working with materials is at the core of Western civilization. However at a point in human history where nature is steadily being replaced by human artifice, the consequences of making are far from simple. Whether for good or ill, our new fabricated environment is transforming the world.
series ACADIA
type normal paper
last changed 2022/06/07 07:49

_id maver_076
id maver_076
authors Chen, Y., Fram, I. and Maver, T.W.
year 1995
title On the Architecture of a Computer-Mediated Collaborative Product Design Environment
source Intelligent Manufacturing Conference (Ed: S Yang et al) Wuhan, PRC
summary This paper describes the development of a COmputer-Mediated Collaborative Product development Environment (COMCOPE) within the context of the construction industry, a collaborative project between Anglia Polytechnic University, the University of Strathclyde and some industrial partners. The most prominent feature about COMCOPE lies in the particular emphasis on supporting human-human interaction across time and space through computer mediation within a distributed and networked environment. Based on a review of related research areas, traditional computer integrated construction concepts have been extended within the framework of computer supported cooperative work, which results in the COMCOPE conceptual architecture. As the core of COMCOPE architecture an interaction model has been developed to help articulate collaborative activities. Implementation issues have been addressed, and a prototype system, based on an augmented client-server model, has been outlined.
series other
type normal paper
email
last changed 2015/02/20 11:15

_id maver_075
id maver_075
authors Chen, Y.Z. and Maver, T.W.
year 1995
title Some Experiments on Implementing Collaborative Building Design Environments
source Building Simulation 95 Conference (Ed: J Mitchell et al) Madison, USA
summary A collaborative building design environment has been proposed to integrate together both the heterogeneous applications and the dispersed project participants. Based on the functional requirements identified, the conventional building product models have been extended to incorporate high-level concepts such as activity and organisation, which are essential for coordination, and a generic human- human interaction model has been developed, which could not only make the building domain models interaction-aware, but also serve as a base model for developing general interaction utilities. Collaborative design environment prototyping has been described, covering the common project workspace, general interaction utilities and multiuser interfaces. Three distribution schemes for implementing the common project workspace within a distributed environment have also been discussed.
series other
type normal paper
email
last changed 2015/02/20 14:46

_id 54f5
authors Wakisaka, T. Furuya, N. Inoue, Y. and Shiokawa, T.
year 2000
title Automated construction system for high-rise reinforced concrete buildings
source Automation in Construction 9 (3) (2000) pp. 229-250
summary An all-weather automated construction system has been developed to reduce the total cost of high-rise reinforced concrete building construction. It was applied for the first time ever to the construction of a 26-story reinforced concrete condominium project located in the Tokyo Metropolitan area in 1995. This system incorporates four major elements: (a) a synchronously climbing all-weather temporary roof; (b) a parallel material delivery system; (c) prefabrication and unification of construction materials; and (d) a material management system. It ensures good quality; improves working and environmental conditions; reduces the construction period, manpower, and waste; and improves overall productivity.
series journal paper
more http://www.elsevier.com/locate/autcon
last changed 2003/05/15 21:23

_id 0e89
authors Bradford, J.W., Cheng, N. and Kvan, Thomas
year 1994
title Virtual Design Studios
doi https://doi.org/10.52842/conf.ecaade.1994.163
source The Virtual Studio [Proceedings of the 12th European Conference on Education in Computer Aided Architectural Design / ISBN 0-9523687-0-6] Glasgow (Scotland) 7-10 September 1994, pp. 163-167
summary Beginning in 1993, small groups of students of architectural design at different institutions around the world participated in collaborative design projects using a variety of tools, including CAD, Internet and teleconferencing. This programme, known as the "Virtual Design Studio" (VDS), allows students to work collectively with colleagues from different cultures and climates who are thousands of kilometres and in different time zones. Most recently, in February 1994, four institutions in N. America, one in Europe, and one in S E Asia participated in VDS’94. This paper explains the operation of the VDS and explores the future of the VDS as a potential tool for architectural design education. In particular, we review what we have learned in employing computer tools to extend the teaching in design studios into a "virtual" experience.
series eCAADe
type normal paper
email
last changed 2022/06/07 07:54

_id caadria2003_c1-3
id caadria2003_c1-3
authors Cheng, N. Y. and Lane-Cummings, S.
year 2003
title Using Mobile Digital Tools for Learning about Places
doi https://doi.org/10.52842/conf.caadria.2003.145
source CAADRIA 2003 [Proceedings of the 8th International Conference on Computer Aided Architectural Design Research in Asia / ISBN 974-9584-13-9] Bangkok Thailand 18-20 October 2003, pp. 145-156
summary To explore how mobile digital tools can bring students out from isolated classrooms, we tested several for use in design studio site visits. We focused on small, off-the-shelf tools that are inexpensive and easy to upgrade. In this paper we identify the logistical, efficiency, and learning considerations for the selection and introduction of mobile digital tools , with observations about device usability and administration that are applicable to other kinds of technology introduction. We found that adoption of a tool depends on several factors, including ease of use and inconspicuous nature. Compared to traditional tools, most of these tools require a great deal of set-up time before students can use them efficiently. In addition, they require docking with a computer to analyze the information collected in the field. As a result, most of the learning takes place in the studio, rather than in the field. Our eventual goal is to clarify the potentials of place-recording tools, making it easier to gather and use a toolkit for specific situations.
series CAADRIA
email
last changed 2022/06/07 07:55

_id 03af
authors Kvan, Th., Schmitt, G., Maher, M.L. and Cheng, N.
year 2000
title Teaching Architectural Design in Virtual Studios
source Computing in Civil and Building Engineering, Renate Fruchter, Feniosky Pena-Mora and W. M. Kim Roddis, ASCE 2000, pp. 162–169
summary Virtual studios have provided a valuable content in which to explore and test approaches to both collaborative design and pedagogy. While there has been extensive earlier experience in virtual campuses; not least that at The Open University in England; virtual design studios have explored a different nature of collaboration and interaction; shedding light on a new range of tasks and methods. These lessons have been applied in many fields. For example; the lessons have been used to understand the nature of collaboration. Most directly; they have been applied to the context of teaching design and understanding better how students learn to design. The change in technology can open up new opportunities in what is taught; not only how it is taught. Most broadly; they have been taken in to consideration in the creation of virtual campuses for broader university teaching. All these aspects are explored in this paper.
keywords Pedagogy; Learning; Virtual Studio; Collaboration
series journal paper
email
last changed 2002/11/15 18:29

_id eaea2003_27-firsov
id eaea2003_27-firsov
authors Firsov, A.I.
year 2004
title Using Video and Computer Technologies for the Appreciation of the Integral Beauty of Architectural Objects
source Spatial Simulation and Evaluation - New Tools in Architectural and Urban Design [Proceedings of the 6th European Architectural Endoscopy Association Conference / ISBN 80-227-2088-7], pp. 135-137
summary The paper is devoted to finding the aesthetic value of architectural objects and it is the continuation of works /1/ and /2/ executed before. In those the following concepts had been developed: a) dot estimation of beauty of an architectural object; b) function of beauty, c) integrated estimation of beauty of an architectural object. // The integrated estimation of beauty doesn t depend upon the choice of a point of observation and can serve as an objective measure of beauty of an architectural object.
series EAEA
more http://info.tuwien.ac.at/eaea
last changed 2005/09/09 10:43

_id 45c6
authors Jegó-Araya, N., Contreras-Higuera, W. and Alarcón, G.
year 2000
title Comunicacion Visual Educativa y Multimedia. Apuntes Docentes para una Biblioteca Virtual - (Instructional Visual Communication in Multimedia. Educational notes for a Virtual Library)
source SIGraDi’2000 - Construindo (n)o espacio digital (constructing the digital Space) [4th SIGRADI Conference Proceedings / ISBN 85-88027-02-X] Rio de Janeiro (Brazil) 25-28 september 2000, pp. 319-321
summary Visual Communication researches of Chile and Mexico are studying a basic model to optimize the development multimedial supports used in the teaching - learning process. The investigation contrasts supports developed conventionally with supports containing variables of redundancy, hierarchy of contents, navigation and visual noise. The analysis applied in Graphic Design students of the Universities of Bío-Bío of Chile and Autónoma Metropolitana of Mexico, included the design of four “electronic books”, two prescribed by the governing model, and other two were modified by the mentioned variables. The Following aspects were evaluated: navigation facility, message’s visibility and legibility, level of comprehension and application of contents and level of user’s acceptance. The results show that the adequate control of variables are in some instances so much or more important than assigned them to the semantic treatment, mainly because involve to the content in a learning sensorial.
series SIGRADI
last changed 2016/03/10 09:53

_id eaea2003_23-kubinsky-kardos
id eaea2003_23-kubinsky-kardos
authors Kubinsky, B. and Kardos, P.
year 2004
title Completion of the Public Area of the Bratislava Main Station using Fine Art Components
source Spatial Simulation and Evaluation - New Tools in Architectural and Urban Design [Proceedings of the 6th European Architectural Endoscopy Association Conference / ISBN 80-227-2088-7], pp. 113-115
summary The project deals with supplementation of fine art components to the newly designed square in front of the main railway station and their integration into the public space to provide a good system functioning in the contemporary ground-floor level. Several students of Faculty of Architecture, Slovak University of Technology in Bratislava, have elaborated this idea under the leadership of B. Kubinsky with the technical support of P. Kardos during the years 2001 and 2002. The supplementation had been planned in two parts: first each student has designed his own object of art and created the model of his piece. Then, in the second part, the quality and relevance of each object was verified by the spatial endoscope in the laboratory of P. Kardos .
series EAEA
more http://info.tuwien.ac.at/eaea
last changed 2005/09/09 10:43

_id 41e5
authors Abendroth, M., Decock, J. and Mestaoui, N.
year 2000
title O_1:// the hypertextu(r)al matrix
source SIGraDi’2000 - Construindo (n)o espacio digital (constructing the digital Space) [4th SIGRADI Conference Proceedings / ISBN 85-88027-02-X] Rio de Janeiro (Brazil) 25-28 september 2000, pp. 75-76
summary Founded in 1995 LAB[au], laboratory for architecture and urbanism, links theoretic research LAB[a+u] to concrete works of conception and realisations LA.BAU. LAB[au] elaborates a “hyperdesign” investigating the implications of new technologies of communication and computation in spatiotemporal and social processes and their forms of representation as architecture and urbanism. The transposition of the hypertext model to architectural and urban concepts question the mutation of the spatial and semantic construct of space. The definition of architecture as a code is based on “glocal” systems according to the processes of computation and communication.
series SIGRADI
email
last changed 2016/03/10 09:47

_id 8a8a
authors Akin, Ö., Sen, R., Donia,M. and Zhang, Y.
year 1995
title SEED-Pro: Computer-Assisted Architectural Programming in SEED
source Journal of Architectural Engineering -- December 1995 -- Volume 1, Issue 4, pp. 153-161
summary Computer-assisted architectural programming is in its infancy. What there is in terms of architectural programming theory often differs from practice. In the first half of this paper we define relevant terms, provide abrief review of the state of the art, and draw attention to the primacy of architectural programming in design. SEED-Pro is introduced as an intelligent assistant providing structure to the normally open-endedactivities of design. This includes the creation of an architectural program from scratch. In the second, more technical, part of the paper we emphasize three specific topics. The design problem specificationfunctionality is described. The generation and evaluation of the emerging architectural program is discussed. An approach to the decomposition of the architectural program into alternative hierarchies is provided.The paper concludes with a discussion of what is and remains to be accomplished.
series journal paper
email
last changed 2003/05/15 21:27

_id a927
authors Amirante, Isabella and Bosco, Antonio
year 1995
title Hypertext Between Research and Teaching: An Experience in a Didactic Building Technology Laboratory
doi https://doi.org/10.52842/conf.ecaade.1995.003
source Multimedia and Architectural Disciplines [Proceedings of the 13th European Conference on Education in Computer Aided Architectural Design in Europe / ISBN 0-9523687-1-4] Palermo (Italy) 16-18 November 1995, pp. 3-12
summary IPER (hypertext for the knowledge of building patrimony) is the result of a research developed with C.N.R. (National Research Institute). The aim of IPER is to provide the knowledge, the description and the management of one or more historical buildings for public or private institutions. IPER allowed us to improve our methodology of building analysis, covering various disciplinary fields, in two different systems. (1.) the first one, synthetic and suitable for a group of historical buildings, (2.) the second one, complex and particularly made for monumental buildings. // This experience is related to the new regulation of teaching architecture in Italy made in 1993. The main novelty is the introduction of the laboratories with the contemporary presence of two or three teachers of different disciplines, working together with the students on the same project with different approaches. This opportunity allowed us to introduce the "knowledge engineer" as a teacher in the laboratory of building technology. IPER is given to the students with the aim of experimenting and solving the theoretical and practical difficulties that students of different years may encounter in the knowledge and representation of buildings and in the organisation of all the data from the case study.
series eCAADe
more http://dpce.ing.unipa.it/Webshare/Wwwroot/ecaade95/Pag_1.htm
last changed 2022/06/07 07:54

_id 1a52
authors Amor, R., Augenbroe, G., Hosking, J., Rombouts and W., Grundy, J.
year 1995
title Directions in modelling environments
source Automation in Construction 4 (3) (1995) pp. 173-187
summary Schema definition is a vital component in the computerised A/E/C projects. existing tools to manage this task are limited both in terms of the scope Of problems they can tackle and their integration with each other. This paper describes a global modellling and development environment for large modelling projects. This environment provides a total solution from initial design of schemas to validation, manipulation arid navigation through final models. A major benefit of the described system is the ability to provide multiple views of evolving schemas (or models) in both graphical and textual forms This allows modellers to visualise their schemas and instance models either textually or graphically as desired. The system automatically maintains the Conisistency of the informalion in these views even when modifications are made in other views. Simple and intuitive view navigation methods allow required information to he rapidly accessed. The environment supports strict checking of model instances and schemas in one of the major ISO-standardised modelling languages no used in product data technology. Ill this paper we show how such a modelling environment has been constructed for evaluation in the JOULE founded COMBINE project.
keywords Modelling Environment; Consistency; Multiple Views: Views; Building Models; Information Management; Integrated System; Product Modelling
series journal paper
email
more http://www.elsevier.com/locate/autcon
last changed 2003/05/15 14:33

_id c642
authors Andersen, T. and Carlsen, N.V.
year 1995
title Software design of maintainable knowledge-based systems for building design
source Automation in Construction 4 (2) (1995) pp. 101-110
summary Identifying and establishing a basic structure for knowledge representation is one of the keys to successful design of knowledge-based computer systems. In Building Design and Construction, this initial knowledge structure can be achieved by utilizing a query driven approach to software engineering. As (user) queries reflect the user's demand for in/output, it is natural to link the overall user dialogue with key elements in the knowledge base direct connections between user screen and objects in the knowledge base support prototyping and testing the application during development. However, the price for pursuing this approach in its pure form can be high, as needs for later maintenance and augmentation of the system can be very hard to fulfill. To overcome these problems, a strict user interlace, software separation strategy must be. introduced at early stages of software design. and implemented as a global control module as independent of the knowledge processing as possible.
keywords Knowledge-based; Query driven: Software design; User interlace: Separation; Maintainable systems
series journal paper
more http://www.elsevier.com/locate/autcon
last changed 2003/06/02 09:35

_id e72e
authors Asaro, N., Corrao, R., Faconti, D., Fiandaca, O., Grifoni, P. and Silvani, A.
year 1995
title Riesce: An Hypertextual Tool for Browsing Information Produced in the Building Sector by PFEd
doi https://doi.org/10.52842/conf.ecaade.1995.401
source Multimedia and Architectural Disciplines [Proceedings of the 13th European Conference on Education in Computer Aided Architectural Design in Europe / ISBN 0-9523687-1-4] Palermo (Italy) 16-18 November 1995, pp. 401-408
summary The structure of a set of documents allow for navigation inside single texts. Yet it is often also an obstacle to comparability between different parts and concepts. Even document formatting is only a partial answer to the problem, since it fails to develop the matter of relationships between enunciation and results. It was need to retrieve information about the scientific findings made by Research Units (Operating Units) during the first three year period of the "Progetto Finalizzato Edilizia" (PFEd) for assessment and transfer purposes which led us to design and develop a system to facilitate the retrieval of the relevant information. We chose the building sector for this application because of its relative lack of previous experience of this type, the variety and complexity of documentation available and, last but not least, the general underestimation of research topics and results vis-à-vis the development of the sector. By making the suggestion and information inherent in its findings more available, in terms of method and ambit, as well as more explicit, the research has already achieved a significant result. In view of the prototype character of the experiment, the information will probably be adopted to produce an hypertext on the final results.

series eCAADe
more http://dpce.ing.unipa.it/Webshare/Wwwroot/ecaade95/Pag_48.htm
last changed 2022/06/07 07:54

_id c777
authors Bach, Fr.-W., Rachkov, M., Seevers, J. and Hahn, M.
year 1995
title High tractive power wall-climbing robot
source Automation in Construction 4 (3) (1995) pp. 213-224
summary There are a lot of tasks in building construction and maintenance which demand either the carriage of heavy technological equipment along vertical and sloping surfaces and/or provision for force technological operations on such surfaces For example, surface cleaning or grinding by automatic equipment, the mounting of expansion bolts and anchors by drilling or by driving in. Additionally surface inspection by heavy measuring devices and the painting of big construction areas are difficult and expensive to perform manually. It is therefore expedient to apply climbing robots to automate these tractive power operations. The climbing robot was developed for such purposes. The design of the robot with increased load capacity and improved gripper system was carefully considered. The robot has a video camera for orientation and for the monitoring of processes. A sensor-based computer control system is used. This paper contains a brief overview of the technical parameters and experimental characteristics of the robot's transport module, control system with video camera unit, and the different schemes of the robot's application.
keywords Climbing robot; Two-staged gripper system Monitoring Sensor-based computer control system; Automatic Technological equipment
series journal paper
more http://www.elsevier.com/locate/autcon
last changed 2003/06/02 09:36

_id c3fa
authors Barnanente, A., Cuscito, A.P. and Maiellaro, N.
year 1995
title Expert System and Hypertext for Development Control
doi https://doi.org/10.52842/conf.ecaade.1995.347
source Multimedia and Architectural Disciplines [Proceedings of the 13th European Conference on Education in Computer Aided Architectural Design in Europe / ISBN 0-9523687-1-4] Palermo (Italy) 16-18 November 1995, pp. 347-354
summary The paper deals with an interactive system based on expert system and hypertext interaction in order to meet the demands of support for local government officials' activity in building-application inspection. Also described are the planning departments context and the problem related to eliciting knowledge in building-inspection process.
series eCAADe
more http://dpce.ing.unipa.it/Webshare/Wwwroot/ecaade95/Pag_42.htm
last changed 2022/06/07 07:54

_id c19c
authors Beliveau, Y.J.
year 1996
title What can real-time positioning do for construction?
source Automation in Construction 5 (2) (1996) pp. 79-89
summary New technologies are now available that can rapidly measure three-dimensional coordinates of objects. The integration of these fast 3-D Real-time Position Measurement (D-RtPM) devices and CAD (3D-RtPM/CAD) technologies can be viewed as a better tool for surveyors or as a means to change the most fundamental concepts of the construction industry. 3D-RtPM/CAD is a better surveying tool; however, 3D-RtPM/CAD as the basis for fundamental change within the construction industry is the issue. There are several potential technologies that can provide real-time position measurement. This paper will limit presentation to two of these. The first is based on recent developments in Global Positioning Systems. The second is a new laser-based product, OdysseyTM (Odyssey is a trademark of Spatial Positioning Systems, Inc.). Odyssey received the NOVA award in March, 1995 because of its recognized performance enhancement to the construction industry. These positioning systems provide the capability for equipment and crafts people to view the project from a graphical representation in which they see their position interactively updated. Potential benefits to the construction industry are presented. The research needed achieving maximum benefits of these systems is also presented.
series journal paper
more http://www.elsevier.com/locate/autcon
last changed 2003/05/15 21:22

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