CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 16566

_id 120eaea2001
id 120eaea2001
authors Martens, Bob
year 2002
title Endoscopic Model-viewing of Students‘ Design Project: An Evaluation
source Environmental Simulation - New Impulses in Planning Processes [Proceedings of the 5th European Architectural Endoscopy Association Conference / ISBN 3-922602-85-1]
summary Students at Vienna University of Technology can avail themselves (free of charge) of viewing their design projects by means of endoscope. While doing so basic knowledge on the endoscopic rendering technique is furnished, not only resulting in considerations regarding possibilities and limitations of endoscopic infrastructure, but also sounding out the conditions that prove suited already throughout the stage of model-building. Architectural-related endoscopy actually also aims at destruction-free model viewing. This contribution enumerates specific experience based on a user-inquiry regarding performed rendering situations throughout the last three years. Two diploma theses are dealt with in more detail in this context, i.e.: the re-design of the Railway Station Vienna-Praterstern and the new building of the Archeological Museum at Nicosia.
series EAEA
email
more http://info.tuwien.ac.at/eaea
last changed 2005/09/09 10:43

_id ijac20032104
id ijac20032104
authors Martens, Bob
year 2004
title On the Archiving of Tom Mavers' Bibliography (1969- )
source International Journal of Architectural Computing vol. 2 - no. 1
summary Professor Tom Maver has authored and co-authored nearly 150 publications in the course of his academic career so far. A substantial part of this work has been collected in a paper-based format and most of this has now been converted to a digital format. The bibliographical citations have been recorded - together with digital full paper versions - in CUMINCAD (Cumulative Index on CAD - http://cumincad.SciX.net). A closer examination of the collected archive of these publications and their global impact will be given in this contribution. Finally, a brief outline of possible future work will be presented.
series journal
email
more http://www.multi-science.co.uk/ijac.htm
last changed 2007/03/04 07:08

_id acadia06_461
id acadia06_461
authors Martens, Bob
year 2006
title Exploring the Design and Fabrication of Inflatables: “The Taming of the Shrew”
doi https://doi.org/10.52842/conf.acadia.2006.461
source Synthetic Landscapes [Proceedings of the 25th Annual Conference of the Association for Computer-Aided Design in Architecture] pp. 461-470
summary The building materials that help designers or architects achieve their goal of defining and enclosing space are usually concrete, steel, glass or wood. For these materials designers have both empirical data gained from experience and at times complex calculation methods enabling them to use them in their designs in a tangible, reckonable and, consequently, almost risk-free manner. It seems obvious that creating a design with well-known building materials will lead to more or less predictable outcomes. This is a good reason for investigating a design process dealing with air-filled building-elements. Architectural structures look completely different when one employs a “building material” which has not been subjected to either detailed investigations or sophisticated calculations. The “Smart_Air” Design Studio was devised to take a closer look at the unusual building material “air,” which we have only just begun to explore, and to make it the centre of a focused design exercise. The objective was to use “air” or, rather, pneumatic technologies, to arrive at structurally sound solutions for enclosing space, which could be considered a “roof” in the widest sense of the term.
series ACADIA
email
last changed 2022/06/07 07:59

_id eaea2005_199
id eaea2005_199
authors Martens, Bob
year 2006
title Dissemination of knowledge in architectural endoscopy
source Motion, E-Motion and Urban Space [Proceedings of the 7th European Architectural Endoscopy Association Conference / ISBN-10: 3-00-019070-8 - ISBN-13: 978-3-00-019070-4], pp. 199-206
summary The first EAEA conference was hosted 1993 in Tampere (Finland) and subsequently a further six conferences have taken place. Future conferences are already pre-scheduled and a steadily rising number of papers has been written. So far, the conference proceedings have been published in a paperbased format and, as these were published in small numbers, it is rather hard to take stock of preceding entries. However, the published proceedings can be regarded as capital for the EAEA-Association and it is both necessary and worthwhile to preserve this collective memory by means of an archived e-collection. At the time of the formation of the EAEA, electronic publishing was not yet widely used. Since then, computerbased infrastructure and related (web-based) software tools have become widely available. There is even an ongoing debate within the associations dedicated to electronic publishing, as to whether conference proceedings should be solely distributed in a digital format. Doubtless, a discussion towards the value of electronic publication output in the framework of research assessments etc. would be a step too far for this paper. Still, a dual strategy for the EAEA could be aiming at the production of a limited number of paperbased copies, which would mainly be distributed to the conference participants (and the remaining part being made available resp. free library copies to make this output more visible). However, the high commercial interest derived by financial revenues is not given and dissemination by digital means is far more in the interest of both the participants and the EAEA-association. Today, the creation of an electronic version of the conference proceedings costs very little extra. In both cases (analogue and digital) the materials should not only be “deposited” on the desktop of individuals, but also be capable of reaching more public destinations. As the conference host is changing biennially, it has to be confirmed that the hosting institution will handle the delivery of metadata. Local printing houses arrange the printing work, and no further interests (concerning copyright, revenues etc) from the side of publishing houses are in charge. The import of the provided metadata is supported by way of self-organisation on a shoestring budget, as it does not require extensive work if properly defined. This means that minimal effort is needed to make the material available and to achieve a certain level of sustainability.
series EAEA
email
more http://info.tuwien.ac.at/eaea
last changed 2008/04/29 20:46

_id sigradi2008_007
id sigradi2008_007
authors Martens, Bob
year 2008
title An Update on the Virtual Reconstruction of Synagogues in the City of Vienna
source SIGraDi 2008 - [Proceedings of the 12th Iberoamerican Congress of Digital Graphics] La Habana - Cuba 1-5 December 2008
summary This paper describes the reconstruction work in progress on Viennese Synagogues. The related project activities started in 1998, and all major temples have been reconstructed since then. The paper outlines the utilization of this research work in the form of a city guide, thus potentially reaching a wider audience. Furthermore, the idea to present the information in such a context led to a specific processing and delivery format.
keywords Virtual reconstruction; cultural heritage; synagogue; city guide; Jewish sacred building
series SIGRADI
email
last changed 2016/03/10 09:55

_id caadria2008_80_session7b_654
id caadria2008_80_session7b_654
authors Martens, Bob
year 2008
title Of Digital Eggs and the Chicken's Metamorphosis: How Digital Representation Influences the Built Reality
doi https://doi.org/10.52842/conf.caadria.2008.654
source CAADRIA 2008 [Proceedings of the 13th International Conference on Computer Aided Architectural Design Research in Asia] Chiang Mai (Thailand) 9-12 April 2008, pp. 654-661
summary In this contribution we explore the relationship between the use of digital representations and the reception of architectural design. We will try to show that visual simulation, typically preceding the actual built reality, can have a lasting impact on the built reality that follows in its wake. Beyond the chicken-and-egg issue, we focus on the potential and the restrictions of ongoing developments based on a wide variety of contemporary architectural design features.
series CAADRIA
email
last changed 2022/06/07 07:59

_id ecaade2008_016
id ecaade2008_016
authors Martens, Bob; Achten, Henri
year 2008
title Do you Moodle?
doi https://doi.org/10.52842/conf.ecaade.2008.153
source Architecture in Computro [26th eCAADe Conference Proceedings / ISBN 978-0-9541183-7-2] Antwerpen (Belgium) 17-20 September 2008, pp. 153-160
summary The authors follow up on their long-standing interest in Virtual Learning Environments (VLE’s). They sketch out connected terms and definitions, taking into account the framework conditions of a design studio context as well as regular teaching. Subsequently, they describe the MOODLE-platform and supply arguments for selection along with alternatives. They particularly focus on enriching interaction targeted towards learning effects and discuss the connected pedagogical models. The selective use of features is also taken into consideration. The contribution concludes with a discussion of the pros and cons of MOODLE.
keywords VLE, Course Management System (CMS), e-learning platform, MOODLE
series eCAADe
email
last changed 2022/06/07 07:59

_id 2006_372
id 2006_372
authors Martens, Bob; Earl Mark and Nancy Yen-wen Cheng
year 2006
title Thresholds between Analog and Digital Representations
doi https://doi.org/10.52842/conf.ecaade.2006.372
source Communicating Space(s) [24th eCAADe Conference Proceedings / ISBN 0-9541183-5-9] Volos (Greece) 6-9 September 2006, pp. 372-383
summary The emergence of digital alongside analog design media has created an interest in how the two intersect and differ. A traditional paper drawing can possess qualities of originality, authorship, and continuity of expression that may be lacking in a digitally produced drawing. Audio aficionados hold onto their collection of vinyl records based upon qualities of sound that they perceive. A manually created drawing by a grand master will be valued typically over a digital drawing in which a copy is of equal quality to the original. This paper explores distinctions between analog and digital media, explaining the creative opportunities and critical issues that emerge with the hybrid combinations that have become commonplace within the design studio. Three instructors from separate schools of design survey in-practice uses, and offer a common perspective on a topic that has created uncertainty over the place and use of design media.
keywords Digital Design Media; Analog; Threshold of Perception; Design Process
series eCAADe
email
last changed 2022/06/07 07:59

_id eaea2009_martens_peter
id eaea2009_martens_peter
authors Martens, Bob; Herbert Peter
year 2011
title Potemkin Village, reloaded Visualization of Destroyed Synagogues within the Cityscape of Vienna
source Projecting Spaces [Proceedings of the 9th European Architectural Endoscopy Association Conference / ISBN 978-3-942411-31-8 ], pp. 53-58
summary In our everyday life experience the use of projection media is ever present. The theme of this EAEA-conference seems at a first glance to be in favour of the projected view in a timeline, directed towards to the future. However, a re-reading of the thematic direction does suggest a relative consideration and viewing of both past and future. This contribution will elaborate on the virtual reconstruction of synagogues in the City of Vienna. On one hand, the use of fac_ade projections will be presented as a means to recreate a previous (non-existing) situation over a given time span in a manner which does not change the physical condition of the current building stock as such. Given that interior photography of the synagogues is very limited or non-existent, the possibility of recreating a set of endoscopic representations will be examined.
series other
more http://info.tuwien.ac.at/eaea
last changed 2011/03/04 08:45

_id ecaade2007_194
id ecaade2007_194
authors Martens, Bob; Koutamanis, Alexander; Brown, André
year 2007
title Predicting the Future from Past Experience
doi https://doi.org/10.52842/conf.ecaade.2007.523
source Predicting the Future [25th eCAADe Conference Proceedings / ISBN 978-0-9541183-6-5] Frankfurt am Main (Germany) 26-29 September 2007, pp. 523-531
summary Tomorrow’s architectural practitioners seemingly need to gain an overview of, if not master, a wide range of computer aided architectural design applications, from image making to Building Information Modelling (BIM) to digital fabrication. However, we are sceptical whether there is wide recognition that there is value in a broader appreciation of the underlying principles that organize these applications. CAAD software, once an exploration of architectural ideas, has become a commodity. But as digital tools have become more ubiquitous the relationship between practice and research has, broadly speaking, become more ambivalent. What has been lost, and what gained, in this change?
keywords Fundamentals, computational design, scenario, architectural practice
series eCAADe
email
last changed 2022/06/07 07:59

_id sigradi2005_108
id sigradi2005_108
authors Martens, Bob; Martijn Stellingwerff
year 2005
title Creating Physical Models Using Virtual Reconstructions: Mixed CAM-techniques for a Viennese Synagogue Scale-model
source SIGraDi 2005 - [Proceedings of the 9th Iberoamerican Congress of Digital Graphics] Lima - Peru 21-24 november 2005, vol. 1, pp. 108-113
summary In the framework of a preceding SiGraDi-conference the virtual reconstruction work of Viennese Synagogues was elaborated. The focus of this continued research project is laid on historic/reconstructive modeling, which has specific requirements towards the modeling and subsequent production of scale models. In this paper, the prerequisites of 3D-printing and lasercutting technology for model making will be presented. This includes aspects of scale and handling of individual building elements regarding the possibilities and limitations for each specific CAM-technique. Compared to the rendering models, the modeling procedures for scale-model fabrication had to be adjusted. For example, certain dimensions for details and the structural strength of 3D-printed parts have to be taken into account. Due to economical and constructional reasons as well the printing time involved, a scale-model should be created by means of mixed CAM-techniques; building components have to be split up and assigned accordingly.
keywords Virtual heritage, Rapid Prototyping, 3D-printing (3DP), Lasercutting
series SIGRADI
email
last changed 2016/03/10 09:55

_id ijac20031205
id ijac20031205
authors Martens, Bob; Turk, Ziga
year 2003
title Cumulative Index of CAAD: Current Status and Future Directions
source International Journal of Architectural Computing vol. 1 - no. 2
summary This article discusses the Cumulative Index of CAAD (CUMINCAD.SciX.net) - a digital library set up in 1998 serving the CAAD-community as an important source of scientific information. During the first stage, the metadata of CAAD-related conference proceedings were compiled and published on-line, including all abstracts and approximately 50% of the full-texts. In a subsequent step a Citation Index was created. Currently, theses and dissertations are being added to the library. Furthermore, a hierarchical topic structure was developed for automated classification of publications in the future, with topics being defined by keywords and characteristic papers.The next version of CUMINCAD, expected to be released later this year, will also feature a discussion forum, an event calendar, an option for commenting on and ranking publications as well as creating an on-line personal bibliographic review. CUMINCAD is a unique digital library in the field of CAAD serving a growing user-community. Younger doctoral degree students and junior researchers will benefit most from this edited, structured collection freely available via Internet.
series journal
email
more http://www.multi-science.co.uk/ijac.htm
last changed 2007/03/04 07:08

_id ecaade03_561_150_martens
id ecaade03_561_150_martens
authors Martens, Yuri and Koutamanis, Alexander
year 2003
title Realestate online information systems
doi https://doi.org/10.52842/conf.ecaade.2003.561
source Digital Design [21th eCAADe Conference Proceedings / ISBN 0-9541183-1-6] Graz (Austria) 17-20 September 2003, pp. 561-567
summary Several commercial real-estate sites provide listings of available commercial property on the Internet. These listings are generated on the basis of selection criteria as floor area, price and location. Despite the obvious utility of the listings and their promise for the transaction process and market transparency, one third of commercial realestate listing sites went bankrupt in 2001 and 2002. To provide an explanation for the failure, 63 commercial real-estate sites were analysed and classified into three basic business models: the Research / Information model, the Marketing model and the Transaction model. A common success factor for all models is the functionality of the site, especially interaction between the user and the available information. The paper proposes that the transfer of existing architectural representations, information-processing instruments and decision-taking tools is an essential component of future development towards integrated services that accompany a building throughout its lifecycle. This transfer amounts to (1) the addition of building and contextual information from standard documentation and online information services, (2) the derivation and coherent description of programmatic requirements database, and (3) advanced user interaction with building information.
keywords e-commerce, human-computer interaction, building information systems,web-based communication
series eCAADe
email
more http://www.re-h.nl
last changed 2022/06/07 07:59

_id avocaad_2001_21
id avocaad_2001_21
authors Martijn Stellingwerff
year 2001
title Visual Cues in the CYBER-REAL Complex
source AVOCAAD - ADDED VALUE OF COMPUTER AIDED ARCHITECTURAL DESIGN, Nys Koenraad, Provoost Tom, Verbeke Johan, Verleye Johan (Eds.), (2001) Hogeschool voor Wetenschap en Kunst - Departement Architectuur Sint-Lucas, Campus Brussel, ISBN 80-76101-05-1
summary Current Computer Aided Architectural Design deals with issues of complexity in creation and interpretation of the built environment, complexity of the computer systems and complexity of the representations of the design object. The term ‘CYBER-REAL Complex’ in this paper is defined as the whole (un)conscious state of the architectural design project in the heads of the design-group and as how it is maintained in CAAD systems. The ‘CYBER-REAL Complex’ contains the design, its context and all related information such as planning, product specifications and design ideas. An Intranet is an interesting means for storage and approach of such complex project-data. However the knowledge and data of the project participants remains in their heads and new methods have to be developed in order to get each participant to share his or her personal information about the project. Meetings and intense data retrieval by an Intranet can establish a useful ‘CYBER-REAL Complex’. Then, as a designer wants to approach and change the information in the ‘CYBER-REAL Complex’, a very good set of tools, methods and media has to be at hand. The complexity of all the information can be overwhelming and it can take much effort to re-understand and re-interpret the information before new decisions and design-steps can be made. Currently, the understanding of CAAD representations by the designer and the deliberate execution of operations on increasingly complex datasets through increasingly complex user interfaces takes too much time and effort. An enhanced way of representation in the ‘CYBER-REAL Complex’ could help the approach and understanding of the information. Therefore the visual language of information systems needs further research and development. This paper explores several limits of human perception and ways to adhere to the human way of visual thinking in order to find and add new visual cues in CAAD, VR interfaces and in the ‘CYBER-REAL Complex’ as a whole. Successively the perceptive aspects of complex information, the role of visual cues in complex information and several examples of visual cues in research tests are presented. The paper draws from knowledge of the Gestalt Theory, Perception Research and findings of a PhD research project about Visual Language for Context Related Architectural Design. Findings of this research show that designers use distinct views to get overview and insight in the project data and that different kinds of data representation are needed for different phases in the design process. Finally it showed that abstract represented and filtered information can be very useful for remaining focus in the otherwise overwhelming dataset.
series AVOCAAD
email
last changed 2005/09/09 10:48

_id ecaadesigradi2019_287
id ecaadesigradi2019_287
authors Martin Iglesias, Rodrigo, Guzzardo, Paul and Cardon, Gustavo
year 2019
title The Digital Street Lab in a Box - A tool-kit for surviving in the contemporary public space
doi https://doi.org/10.52842/conf.ecaade.2019.1.711
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 1, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 711-718
summary This paper describes two workshops raising awareness of the complexity of the interactions between digital and non-digital space, networks, devices, and systems. The exercises are included in broader research that deals with the human condition in the contemporary and future cities, focusing on the relationship between public space and weaponized data as a threat but also as an opportunity to act. A new way to understand and operate the street must be developed, with new epistemic assemblages, which allow us to avoid dystopian or technocratic visions in order to think collectively in our future human habitat. We offer here a toolkit, a series of strategies, to cope with the overwhelming complexity and act. The research is still open and the present paper shows the most recent experiences of a twenty-year journey.
series eCAADeSIGraDi
email
last changed 2022/06/07 07:59

_id caadria2020_242
id caadria2020_242
authors Martin Iglesias, Rodrigo, Voto, Cristina and Agra, Rocío
year 2020
title Design in the Age of Dissident Cyborgs - Xenofuturism as caring-curing practices
doi https://doi.org/10.52842/conf.caadria.2020.2.233
source D. Holzer, W. Nakapan, A. Globa, I. Koh (eds.), RE: Anthropocene, Design in the Age of Humans - Proceedings of the 25th CAADRIA Conference - Volume 2, Chulalongkorn University, Bangkok, Thailand, 5-6 August 2020, pp. 233-240
summary This paper synthesizes several years of research in the field of the theory of architecture and design, and its subsequent undergraduate and graduate teaching. Specifically, it is a work that reflects on how architecture and design should face the three most important paradigmatic phenomena of our present and near future. Paradigms as things we think with, rather than as things we think about (Agamben, 2008), or in other words, it matters what ideas we use to think of other ideas (Strathern, 1992). These phenomena refer to environmental, technological and anthropological aspects, and the strategies to cope with them, involving alternate design thinking and practice in which futurabilities and futurizations depart from the displacement generated by post-utopian visions based on dissidence and subalternity.
keywords Chthulucene; Cyborg Design; Dissident Futures; Futurization; Xenofuturism
series CAADRIA
email
last changed 2022/06/07 07:59

_id sigradi2011_245
id sigradi2011_245
authors Martin Iglesias, Rodrigo
year 2011
title Hacia un Nuevo Paradigma de Diseño Colaborativo [Towards a new paradigm of Collaborative Design]
source SIGraDi 2011 [Proceedings of the 15th Iberoamerican Congress of Digital Graphics] Argentina - Santa Fe 16-18 November 2011, pp. 123-126
summary The constant discovery of new digital tools for design and representation confront us with new concepts, of- fering new theoretical perspectives on design practice. We must rethink the role of the designer and find tools to enable communication within projecting interdisciplinary teams. The future of design lies in collaboration and participation. In this paper we explore the idea of postdisciplinary design and sketch a operational theory of design based on the transposition, towards a new interfase for collaborative design that allows different ways of design and different strategies of use for each discipline involved.
keywords Design; Interdisciplinary; Collaborative; Interfase; Transposition
series SIGRADI
email
last changed 2016/03/10 09:55

_id sigradi2013_217
id sigradi2013_217
authors Martin Iglesias, Rodrigo
year 2013
title Modelos Analógicos para la Visualización del Tiempo. [Analogical Models for Visualization of Time]
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 112 - 115
summary We present the foundations of a research project which is currently in development. This project aims to explore new dimensions and configurations of a traditionally one-dimensional Time. Initially we have systematized the material produced since 2005 with students of History of Architecture in relation to analogical (multidimensional) Timemaps, while we sought for theoretical tools that allows its interpretation. We have characterized different times and durations, from phenomenological aspects of temporal construction and perception, to historical and natural phenomena of long duration. Finally, we explored analogical and digital visualization tools to understand the intrinsic complexity of Time and its models.
keywords Visualization; Time; Timemaps; Analogical models; Topoheterochronics
series SIGRADI
email
last changed 2016/03/10 09:55

_id sigradi2013_152
id sigradi2013_152
authors Martin Iglesias, Rodrigo
year 2013
title Los Medios de Producción del Proyecto: Entre Imaginación y Representación [Project Production Media/Means: Between Imagination and Representation]
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 32 - 35
summary The present work explores the relationship between the architectural project and the representational media from a perspective that seeks to explain the role of the tool on thought and practice. Also, we understand that its interaction with the media representation is exacerbated in high architecture or formal filing due to the increasing prevalence and representational media, especially digital. Leading to the problem about how to establish a consistent and coherent theory of the project operativity taking into account the importance that representational media have on design practice, and to make clear their mutual influence.
keywords Architectural project; Representational media; Imagination; Production means; Intersemiotic translation
series SIGRADI
email
last changed 2016/03/10 09:55

_id sigradi2016_000
id sigradi2016_000
authors Martin Iglesias, Rodrigo
year 2016
title Crowdthinking
source SIGraDi 2016 [Proceedings of the 20th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Argentina, Buenos Aires 9 - 11 November 2016
summary The topic "Crowdthinking" reveals the inquiries of researchers about collaborative work, distributed intelligence and collective research. The call focuses on transdisciplinary thinking as a construct based on multiplicity and diversity. All these topics are essential not only in the field of design and architecture, but also in emerging areas of human sciences and arts . Currently, the collaborative design is considered one of the key bases for change in the city and society. In its genesis, it manifests the notion that the world around us is inadequate for many of the needs of the society and from that design can be collectively improved. Such collective research, by combining distributed intelligence, sustainable social development, design cutting edge research, theories and computational strategies, generates a research partnership based on participation and distributed cognition of complex problems. This call proposes an approach in which the results of the experiences can build a model, define or apply axioms and lead to applications. It also looks for emerging conjectures about the process, the creation of computer models and the behaviour of the resulting designs. On the other hand, the need to find solutions that improve the quality of life for the community and sustainable development includes concerns about the integration of the physical and cultural context of cities, mass education and the inclusion of parametric design, digital manufacturing and digital prototyping, and BIM as a system that organizes and ensures the correspondence between the physical urban design and sustainable archetypes. These are some of the concerns in which technology has been contributing to improve the design process by integrating information. This integration optimizes resources and enables the various project professionals to work on the same model, run simulations, improve materializations and evaluate massive amount of data. Projects with greater social and environmental responsibility can be achieved adopting into the teaching and practice this new way of design that anticipates an extensive exchange that wilt foster self-evaluation and reformulation of educational paradigms.
series SIGRADI
email
last changed 2021/03/28 19:58

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