CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id acadia20_48
id acadia20_48
authors Schofield, Alex
year 2020
title Coral Carbonate
doi https://doi.org/10.52842/conf.acadia.2020.1.048
source ACADIA 2020: Distributed Proximities / Volume I: Technical Papers [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95213-0]. Online and Global. 24-30 October 2020. edited by B. Slocum, V. Ago, S. Doyle, A. Marcus, M. Yablonina, and M. del Campo. 48-57.
summary This work-in-progress paper describes a body of research that utilizes the invention and application of a novel method to 3D-print calcium carbonate (CaCO3). The resultant 3D-printed objects can be computationally optimized and used as a scaffold for the growth of various aquatic life that exists at the interface of soft edges and the built, specifically (but not limited to) coral polyps. Rather than utilizing materials designed for anthropocentric terrestrial environments, we can harness materials and forms native to aquatic ecosystems in combination with advanced computation and fabrication techniques to help foster applied research in service to healthier ecosystems and cohabitation. This paper introduces the novel application of a 3D-printed calcium carbonate, mimicking a similar material composition to that of coral, and describes the additive manufactured medium with regard to 3D powder-printing methodologies. Hypothesis and proposal of morphogenesis in surface and volume are identified as key factors for interface with aquatic organisms. Current and future applications are additionally exhibited through a combination of material composition, surface, and form as targeted intervention and artificial restoration for aquatic ecosystems. While our planet requires anthropocentric mitigation strategies for reduction of greenhouse gases that contribute to aquatic life’s greatest threats, we must simultaneously develop strategies for adaptation that immediately respond to the current realities of a changing climate.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id acadia22pr_160
id acadia22pr_160
authors Schofield, Alex; Considine, Megan; Rumrill, Dr. Steven
year 2022
title Oyster Tiling: Augmented Ecological Topology
source ACADIA 2022: Hybrids and Haecceities [Projects Catalog of the 42nd Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 979-8-9860805-7-4]. University of Pennsylvania Stuart Weitzman School of Design. 27-29 October 2022. edited by M. Akbarzadeh, D. Aviv, H. Jamelle, and R. Stuart-Smith. 160-165.
summary Oyster Tiling is a study that blends material science, computational design, advanced fabrication, and restoration ecology to produce a tiling substrate for recruitment of functionally extinct Olympia oysters at Coquille Point on Yaquina Bay in Oregon. We utilized a design methodology with careful consideration of the intervention at the scale of Micro (material), Meso (topological), and Macro (tiling/ deployment).
series ACADIA
type project
email
last changed 2024/02/06 14:06

_id ecaade2009_116
id ecaade2009_116
authors Schork, Tim; Burrow, Andrew; Minifie, Paul
year 2009
title CloudNets: A Workbench for Emergent Urbanism and Architectural Form
doi https://doi.org/10.52842/conf.ecaade.2009.417
source Computation: The New Realm of Architectural Design [27th eCAADe Conference Proceedings / ISBN 978-0-9541183-8-9] Istanbul (Turkey) 16-19 September 2009, pp. 417-424
summary This paper reports on the development of the computational tool CloudNets that allows for the modelling and investigation of emergent relational phenomena and provides two worked examples of how the tool was used by architecture students within the context of a computational design seminar taught by the authors at RMIT University.
wos WOS:000334282200050
keywords Design tool development, scripting, urbanism, graph-ca, emergence
series eCAADe
email
last changed 2022/06/07 07:57

_id bcb5
authors Schrage, M.
year 1990
title Shared Minds: The New Technologies of Collaboration
source New York: Random House
summary Collaboration is a fundamental yet underappreciated force in business, the arts and sciences, stresses Schrage, columnist for the Los Angeles Times. Most organizations, he observes, lack structures that allow people to pool their talents creatively. In place of the bastardized American notion of "teamwork," he advocates genuine collaborative interaction aided by "shared spaces" like blackboards or brainstorming sessions. One chapter demonstrates how shared computer screens can reduce the politics and boredom of corporate meetings. Though he sometimes belabors the obvious, Schrage has written a trailblazing guide to help people in diverse fields move from mere communication to true collaboration.
series other
last changed 2003/04/23 15:14

_id 2319
authors Schreibmayer, Peter
year 1996
title FULL-SCALE OR THE TRUTH IN “TRUE-SCALE”
source Full-Scale Modeling in the Age of Virtual Reality [6th EFA-Conference Proceedings]
summary Before architecture is put into reality it is simulated, either by means of drafts, or plans, models, or videos etc. .All these simulations represent anticipations of a later reality, instructions for action, sometimes they are no more than forecasts. Whether they hold true is up to the built object to prove. Only the full-scale throws light on spatial impact, the quality of design, the environmental compatibility, the value in use and finally, on the constructional accuracy regarding any decisions followed through with. The focus of working at the Department for Experimental Building Construction of the Graz University of technology is aimed at getting the students acquainted with these possibilities during their studies. Planning as well as building is carried out right on the spot and thus the process starting with the mere idea right down to the architectural reality, as well as the feedback, however in reverse, can be witnessed and perceived.
keywords Model Simulation, Real Environments
series other
type normal paper
email
more http://info.tuwien.ac.at/efa/
last changed 2004/05/04 14:44

_id ecaade2011_027
id ecaade2011_027
authors Schubert, Gerhard; Artinger, Eva; Petzold, Frank; Klinker, Gudrun
year 2011
title Bridging the Gap: A (Collaborative) Design Platform for early design stages
doi https://doi.org/10.52842/conf.ecaade.2011.187
source RESPECTING FRAGILE PLACES [29th eCAADe Conference Proceedings / ISBN 978-9-4912070-1-3], University of Ljubljana, Faculty of Architecture (Slovenia) 21-24 September 2011, pp.187-193
summary The motivation behind the CDP interdisciplinary research project is to resolve the current discrepancy between familiar, analogue ways of working in the early architectural design stages and the ever increasing use of digital tools in office practice. The project’s objective is the conception and prototypical realisation of an interactive work environment for use in the early design phases. By directly linking familiar analogue ways of working with digital computer aided design tools, the CDP represents a working environment that allows designers to work the way they are used to while making use of the potential of computers. This paper describes the first results of a design environment for supporting the conceptual phase of urban design.
wos WOS:000335665500021
keywords Design Tool; Interactive Simulation; Early Design Stages; Interaction
series eCAADe
email
last changed 2022/05/01 23:21

_id caadria2016_333
id caadria2016_333
authors Schubert, Gerhard; Benjamin Strobel and Frank Petzold
year 2016
title Tangible Mixed Realty: Interactive Augmented Visualisation of Digital Simulation in Physical Working Models
doi https://doi.org/10.52842/conf.caadria.2016.333
source Living Systems and Micro-Utopias: Towards Continuous Designing, Proceedings of the 21st International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2016) / Melbourne 30 March–2 April 2016, pp. 333-342
summary The implications of architectural design decisions are in many cases hard to predict and envisage. As architectural tasks grow more complex and the design of architecture shifts away from the de- sign of end products towards the steering of dynamic processes, new ways of coping with complexity in the design and planning process are needed. Taking this as its starting point, as well as the need for ar- chitects to use familiar, established design tools, the CDP research group is working on new ways of supporting the design decision- making process with objective information so that designers are better able to manage these complexities. The focus of the group lies on di- rectly coupling interactive simulations and analyses with established design tools. This paper discusses a central problem in this context: how to present complex calculation results directly within a physical 3D-model. The approach described, as evidenced by the realized pro- totype, shows clearly that directly coupling real and digital infor- mation using interactive augmented visualization presents immense possibilities for managing the complexity of planning processes.
keywords Design support, simulations, computational design, urban planning, augmented reality
series CAADRIA
email
last changed 2022/06/07 07:57

_id ecaade2018_385
id ecaade2018_385
authors Schulz, Daniel, Reiter, Felix, Metche, Alexander and Werner, Liss C.
year 2018
title Data Flow - a GIS based interactive planning tool for educational facilities
doi https://doi.org/10.52842/conf.ecaade.2018.1.497
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 1, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 497-506
summary This paper describes the development of a Grasshopper-based planning support tool for urban planning. The tool aims at the analysis of demand in educational facilities and the optimization of their location and capacities. It was developed for the use case of Berlin using only publicly available resources and data sets. Through preprocessed GIS- and statistical data plus an easy-access interface, the tool encourages people from different backgrounds and even those with no professional knowledge in planning, to engage in urban decision making. Although being initially aimed at contributing to a moderated participation process, the tool's simple GUI (graphical user interface) and open source backend, make it usable in any setup - without a briefed advisor or the need for later professional evaluation by another party.
keywords urban planning; data visualization; gamification; education; GIS
series eCAADe
email
last changed 2022/06/07 07:57

_id caadria2022_402
id caadria2022_402
authors Schumann, Kyle
year 2022
title Learning from Logs: Introductory Analog and Digital Pedagogy Addressing Material Irregularity
doi https://doi.org/10.52842/conf.caadria.2022.2.355
source Jeroen van Ameijde, Nicole Gardner, Kyung Hoon Hyun, Dan Luo, Urvi Sheth (eds.), POST-CARBON - Proceedings of the 27th CAADRIA Conference, Sydney, 9-15 April 2022, pp. 355-364
summary Advanced computational visioning, modeling and fabrication technologies are becoming increasingly accessible to non-expert users, allowing designers to engage complex forms and materials with increasing control and precision. Nonetheless, beginning designers often struggle to maintain authorship when mastering new software, resulting in designs shaped by the biases of the digital tools at hand. The act of translation between physical and digital poses particular difficulty. This paper presents a sequential pedagogy in which students are introduced to both manual and digital analytical and fabrication processes with the goal of understanding, analyzing, and addressing material irregularity. Techniques and tools employed include digital modeling in Rhinoceros, 3D scanning, computational analysis in Grasshopper, traditional woodshop tools, 3D printing, laser cutting, and CNC routing. The outcomes and criteria for evaluating student projects are discussed: in particular, the learning opportunities afforded by using irregularly sized and shaped material that allowed students to develop creative ways of working with standard woodworking and digital fabrication tools. Additional challenges due to virtual teaching and financial considerations are addressed through salvaged materials and democratized technologies.
keywords digital pedagogy, democratized technology, digital fabrication, computation, material irregularity, SDG 4, SDG 13, SDG 12
series CAADRIA
email
last changed 2022/07/22 07:34

_id acadia21_292
id acadia21_292
authors Schumann, Kyle; MacDonald, Katie
year 2021
title Pillow Forming
doi https://doi.org/10.52842/conf.acadia.2021.292
source ACADIA 2021: Realignments: Toward Critical Computation [Proceedings of the 41st Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 979-8-986-08056-7]. Online and Global. 3-6 November 2021. edited by B. Bogosian, K. Dörfler, B. Farahi, J. Garcia del Castillo y López, J. Grant, V. Noel, S. Parascho, and J. Scott. 292-301.
summary Recent decades have seen the development of increasingly powerful digital modeling and fabrication tools applied to the creation of molds or formwork for cast or formed materials. Many of these processes are highly customizable but resource intensive, singular in geometry, and disposable. This paper introduces pillow forming as a customizable, reusable forming system aimed at minimizing the resource intensity of construction and capable of producing both standardized and unique curved molded panels. The apparatus consists of a field of pneumatic pillows that inflate to form a complex curved surface with which various materials can be formed or cast. The design and construction of the system is discussed, including the modular inflation system, pneumatic and electronic control systems, control software run through Rhinoceros, Grasshopper, and Arduino, as well as the standard operation procedure. The system is demonstrated through the production of Homegrown, an architectural installation built of pillow formed biomaterial aggregate. Various limitations and opportunities of the system are discussed and analyzed, and opportunities for future development and applications in sustainable construction are posited.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id acadia22_614
id acadia22_614
authors Schumann, Kyle; MacDonald, Katie; Hassell, Abigail
year 2022
title Tangential Timber
source ACADIA 2022: Hybrids and Haecceities [Proceedings of the 42nd Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 979-8-9860805-8-1]. University of Pennsylvania Stuart Weitzman School of Design. 27-29 October 2022. edited by M. Akbarzadeh, D. Aviv, H. Jamelle, and R. Stuart-Smith. 614-627.
summary This paper pilots a structural application for nonlinear wood through the development of a custom parametric workflow in which cross sections of logs are digitally imaged, analyzed, and manipulated, then physically manufactured into interlocking structural units. The project addresses resource scarcity and embodied carbon by defining a use for nonlinear wood, various species of which are found across the globe but are limited in use due to the constraints of conventional sawmilling.
series ACADIA
type paper
email
last changed 2024/02/06 14:04

_id 6209
authors Schutzenberger, M.P.
year 1954
title A Tentative Classification of Goal- Seeking Behaviors
source Journal of Mental Science. 1954. vol. 100: pp. 97-102
summary The purpose of this paper is to show in a general way the introduction of mathematics into goal-seeking behavior psychology. How certain of the more complex goal-seeking behaviors, seen in both machines and men, can be described, and the principles made clear, by a uniform mathematical framework of ideas
keywords psychology, mathematics, problem solving
series CADline
last changed 2003/06/02 13:58

_id af48
authors Schuur, J.
year 1994
title Analysis and design in computer-aided physical planning
source Environment and Planning B: Planning and Design 21, pp. 97-108
summary Contributed by Susan Pietsch (spietsch@arch.adelaide.edu.au)
keywords 3D City Modeling, Development Control, Design Control
series other
last changed 2001/06/04 20:41

_id cf2019_036
id cf2019_036
authors Schwartz, Mathew
year 2019
title Visualization of Occupant Behavior in an Open Academic Space through Image Analysis
source Ji-Hyun Lee (Eds.) "Hello, Culture!"  [18th International Conference, CAAD Futures 2019, Proceedings / ISBN 978-89-89453-05-5] Daejeon, Korea, p. 272
summary Between agent simulation and circulation diagrams within design pedagogy, the prediction of occupant movement in space is integral to the informed design process. At the same time, trends in higher education have led to more open-ended spaces that are then studied for the unexpected ways in which students collaborate. These studies, by the unpredictable nature, must be done post-occupancy. In this paper, occupant behavior is visualized from an image dataset over a 9 day period in an open student environment. The methods for extracting behavior through this large dataset are presented. The results are then re?ected on in regard to the role of circulation diagrams for interior design and spatial planning.
keywords occupant behavior, circulation, computation, post-occupancy evaluation, interior design
series CAAD Futures
email
last changed 2019/07/29 14:15

_id ijac202119310
id ijac202119310
authors Schwartz, Yair; Raslan, Rokia; Korolija, Ivan; Mumovic, Dejan
year 2021
title A decision support tool for building design: An integrated generative design, optimisation and life cycle performance approach
source International Journal of Architectural Computing 2021, Vol. 19 - no. 3, 401–430
summary Building performance evaluation is generally carried out through a non-automated process, where computational models are iteratively built and simulated, and their energy demand is calculated. This study presents a computational tool that automates the generation of optimal building designs in respect of their Life Cycle Carbon Footprint (LCCF) and Life Cycle Costs (LCC). This is achieved by an integration of three computational concepts: (a) A designated space-allocation generative-design application, (b) Using building geometry as a parameter in NSGA-II optimization and (c) Life Cycle performance (embodied carbon and operational carbon, through the use of thermal simulations for LCCF and LCC calculation). Examining the generation of a two-storey terrace house building, located in London, UK, the study shows that a set of building parameters combinations that resulted with a pareto front of near-optimal buildings, in terms of LCCF and LCC, could be identified by using the tool. The study shows that 80% of the optimal building’s LCCF are related to the building operational stage (o= 2), while 77% of the building’s LCC is related to the initial capital investment (o= 2). Analysis further suggests that space heating is the largest contributor to the building’s emissions, while it has a relatively low impact on costs. Examining the optimal building in terms compliance requirements (the building with the best operational performance), the study demonstrated how this building performs poorly in terms of Life Cycle performance. The paper further presents an analysis of various life-cycle aspects, for example, a year-by-year performance breakdown, and an investigation into operational and embodied carbon emissions.
keywords Generative design, genetic algorithms, thermal simulation, life cycle, carbon, LCA, NSGA-II, building performance
series journal
email
last changed 2024/04/17 14:29

_id 6677
authors Schwarz, M., Schmidinger, E., Voigt, A. and Walchhofer, H.P.
year 1997
title Reconstruction of "Capella Speciosa"
doi https://doi.org/10.52842/conf.ecaade.1997.x.u5f
source Challenges of the Future [15th eCAADe Conference Proceedings / ISBN 0-9523687-3-0] Vienna (Austria) 17-20 September 1997
summary The present contribution describes the further advancement of computer-assisted representation of architecture of art-historical research work by means of the reconstruction of the so-called "Capella Speciosa".
keywords Computer-Assisted Representationof Architecture
series eCAADe
email
more http://info.tuwien.ac.at/ecaade/proc/schwarz/schwarz.htm
last changed 2022/06/07 07:50

_id ecaade2020_297
id ecaade2020_297
authors Schwarzmann, Wolfgang
year 2020
title Traditional Knowledge on Modern Milling Robots - How CNC-joinery machines promote a renaissance to lost techniques in the profession of a carpenter.
doi https://doi.org/10.52842/conf.ecaade.2020.2.597
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 2, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 597-604
summary The profession of a carpenter is changing significantly. Over the last 20-30 years, CNC-joinery machines became ready to penetrate the market and lead to a significant optimization of daily processes in these firms. In this case study, we take a closer look at the working techniques of a carpenter in the Bregenzerwald. This skilled craftsman found a way, of how to translate his expert knowledge on to a CNC-joinery machine. Instead of only following modern, simplified construction methods, he tried to revive historic methods and developed a way to translate his expertise. By scaling up on a technological basis, he was able to reintroduce the so-called 'Dovetail joint' and by that managed to erect the first proof of concept, a single-family house. This research shows, how a new integrated robot enables a way of manufacturing, that otherwise might not be affordable anymore. Benefits of this approach can be seen on a variety of economic and ecologic aspects. As mentioned by the carpenter, these results are encouraging, but for him, the real advantage is the increased empowerment to skill, craft and knowledge typical for his profession.
keywords robotic fabrication; carpenter; renaissance; knowledge; tradition; wood construction
series eCAADe
email
last changed 2022/06/07 07:56

_id 2d60
authors Schwenck, M. and Sariyildiz, S.
year 1997
title An Integrated Software Environment for the Architectural Design Process
source Proceedings of the International Conference on Applications of Computer Science and Mathematics in Architecture and Building Science (IKM 1997), Weimar, Germany
summary Many software systems are in common use in the field of architectural design. On the other hand, we consider a complete automation of architectural design as an unlikely proposition and undesirable for the architect. Therefore, the general objective is to support the designer during the whole process of architectural design in order to increase the efficiency and to improve the quality of the results. So far there are different tools providing such functionality. Nevertheless, there are no appropriate tools for many of the sub-processes. Furthermore, the current state of available design software is characterised by a lack of integration of different tools. In this paper we will provide a survey on a project dealing with the solution of both problems. First we will give a general description of the support that software can provide to architects during the design process. We conclude that many different tools are needed which have to be integrated in an open, modular, distributed, user friendly and efficient environment. We will explain the necessity of integration and cover integration technologies. Besides the aspect of integration we also deal with the development of tools which can operate in the integrated design environment. We suggest a strategy where the tool functions are specified on the basis of a transformation from hierarchical process descriptions of architectural design into a hierarchy of tool descriptions.
series other
last changed 2003/04/23 15:50

_id acadia12_157
id acadia12_157
authors Schwinn, Tobias ; Krieg, Oliver David ; Menges, Achim ; Mihaylov, Boyan ; Reichert, Steffen
year 2012
title Machinic Morphospaces: Biomimetic Design Strategies for the Computational Exploration of Robot Constraint Spaces for Wood Fabrication
doi https://doi.org/10.52842/conf.acadia.2012.157
source ACADIA 12: Synthetic Digital Ecologies [Proceedings of the 32nd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-62407-267-3] San Francisco 18-21 October, 2012), pp. 157-168
summary The paper presents research into computational design processes that integrate not only criteria of physical producibility but also characteristics of design intelligence and performance. In the first part, the use of an industrial robot’s design space for developing differentiated finger joint connections for planar sheets of plywood is being introduced. Subsequently, biomimetics is proposed as a filter for the possible geometric differentiations with respect performative capacities. The second part focuses on the integration of fabricational and biomimetic principles with structural and architectural demands, as well as by the development of a custom digital data structure for the fabrication of finger joint plate structures resulting in the construction of a full scale prototype. The paper concludes with evaluating the tolerances inherent in construction through 3D laser scan validation of the physical model.
keywords Computational Design , Robotic Manufacturing , Digital Fabrication , Biomimetics , 3D Scanning
series ACADIA
type normal paper
email
last changed 2022/06/07 07:56

_id acadia16_224
id acadia16_224
authors Schwinn, Tobias; Krieg, Oliver David; Menges, Achim
year 2016
title Robotic Sewing: A Textile Approach Towards the Computational Design and Fabrication of Lightweight Timber Shells
doi https://doi.org/10.52842/conf.acadia.2016.224
source ACADIA // 2016: POSTHUMAN FRONTIERS: Data, Designers, and Cognitive Machines [Proceedings of the 36th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-77095-5] Ann Arbor 27-29 October, 2016, pp. 224-233
summary Unlike any other building material, timber has seen numerous innovations in design, manufacturing, and assembly processes in recent years. Currently available technology not only allows architects to freely shape building elements but also to define their micro- or macroscopic material make-up and therefore the material itself. At the same time, timber shells have become a focus of research in wood architecture by rethinking both construction typologies and material application. Their main advantage, however, also poses a challenge to its construction: As the shell is both the load-bearing structure as well as enclosure, its segmentation and the individual segment’s connections become increasingly important. Their complex and often differentiated geometries do not allow for standardized timber joints, and with decreasing material thickness, conventional connection techniques become less feasible. The research presented in this paper investigates textile strategies for the fabrication of ultra-lightweight timber shells in architecture. Specifically, a robotic sewing method is developed in conjunction with a computational design method for the development of a new construction system that was evaluated through a large-scale prototype building.
keywords textile connection, robotic fabrication, timber construction, embedded responsiveness
series ACADIA
type paper
email
last changed 2022/06/07 07:56

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