CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

PDF papers
References

Hits 1 to 20 of 16501

_id 8d37
authors Bradford, J.W., Ng, F.F. and Will, B.F.
year 1992
title Models and Hypermedia for Architectural Education
source CAAD Instruction: The New Teaching of an Architect? [eCAADe Conference Proceedings] Barcelona (Spain) 12-14 November 1992, pp. 19-42
doi https://doi.org/10.52842/conf.ecaade.1992.019
summary Hypermedia uses the hypertext style of interactive navigation through computer-based multimedia materials to provide access to a wealth of information for use by teachers and students. Academic disciplines concerned about the enlightenment of future designers of the built environment require an additional medium not yet available in hypermedia - interactive 3-D computer models. This paper discusses a hypermedia CAI system currently being developed at the University of Hong Kong for use in architectural education. The system uses interactive 3D computer models as another medium for instructional information, and as user orientation and database access devices. An object oriented, 3-D model hierarchy is used as the organizational structure for the database. A prototype which uses the system to teach undergraduate architecture students about a traditional Chinese temple is also illustrated. The prototype demonstrates the use of a computer as the medium for bilingual English and Chinese instruction.

keywords 3-D Modelling, Architectural Education, Computer Aided Instruction, Hypermedia, Multimedia
series eCAADe
email
last changed 2022/06/07 07:54

_id ddss9412
id ddss9412
authors Bradford, John and Will, Barry
year 1994
title The Temple Tutor Teaching System
source Second Design and Decision Support Systems in Architecture & Urban Planning (Vaals, the Netherlands), August 15-19, 1994
summary Temple Tutor is a multimedia CA! system developed at the University of Hong Kong to help teach architectural design students about certain fundamentals of building design and construction. It uses 3-D Cad models as user orientation and database access devices. This paper will demonstrate the operation of Temple Tutor, and discuss the types of Information and media used in Temple Tutor.
series DDSS
email
last changed 2003/08/07 16:36

_id ecaade03_187_11_brandy
id ecaade03_187_11_brandy
authors Brady, Darlene A.
year 2003
title IDEATION: METAPHORICAL EXPLORATIONS AND DIGITAL MEDIA
source Digital Design [21th eCAADe Conference Proceedings / ISBN 0-9541183-1-6] Graz (Austria) 17-20 September 2003, pp. 187-190
doi https://doi.org/10.52842/conf.ecaade.2003.187
summary Metaphor in architecture involves two distinct paradigms of ideation and visualization: architecture as a virtual metaphor of an idea and virtual models of architecture as metaphors of an architectural intention or vision. Digital media is a powerful vehicle for the generation and expression of both paradigms. The dominant applications of digital media in architecture are drafting and computer simulations as virtual constructs of an architectural intention. This paper will focus on the us e of digital media and ideation, a design process which uses metaphor to link idea and form early in the design process.
keywords Design creativity, Design process, Generative design, Innovation, Precedents
series eCAADe
email
more http://www.archi-textures.com
last changed 2022/06/07 07:54

_id f73b
authors Brady, Darlene A.
year 2000
title Percept vs. Precept: Digital Media & the Creative Process
source Promise and Reality: State of the Art versus State of Practice in Computing for the Design and Planning Process [18th eCAADe Conference Proceedings / ISBN 0-9523687-6-5] Weimar (Germany) 22-24 June 2000, pp. 261-264
doi https://doi.org/10.52842/conf.ecaade.2000.261
summary The design of architecture, as well as all of the arts, is a creative act concerned with the expression of ideas through culturally significant and relevant form. In order for the creative act to transcend the authority or dictates of precedents or trends, it must be informed and guided by a process and not a product; one which reveals, but does not dictate, expressive, functional form. The initial impact of digital media on architectural design has been the ability to render the look of a final project or to create shapes that reflect the facility of the tool. Digital media also enables the composition and structure of space and form to be discovered simultaneously and relationally with the phenomena of color and kinetics, to generate and visualize an idea as form, and to represent form as experience. This requires interweaving computing with a creative process in which percept, rather than precept, is the driving force of the investigation. This paper explores the role of ideation, tectonic color and kinetics as an intentional design strategy and formgiver for architecture. The role of the computer is to enable the designer to generate meaningful architecture beyond precepts of image and style. Design as a making in the mind uses our rational and imaginative faculties. Complete freedom is not a necessity for inventiveness. Research on creativity indicates that "constraining options and focusing thought in a specific, rigorous and discerning direction" play an important role. The key is a balance of structured and discursive inquiry that encourages a speculative, free association of ideas. Tim Berners-Lee, one of the creators of the World Wide Web, likened creativity to a weblike process that is nonlinear but also not random; which when placed in an environment rich with information will float ideas so the mind "can jiggle them into an insight." Geoffrey Vickers in his essay, "Rationality and Intuition" described this symbiotic relationship as "...two functions which in practice are never wholly separated but which are, nonetheless, logically distinct as two reciprocating phases in a recurrent process of mental activity." The rational is formative and intuition is generative; both are essential to creativity.
keywords Percept, Creativity, Ideation, Tectonic Color, Kinetics
series eCAADe
email
more http://www.uni-weimar.de/ecaade/
last changed 2022/06/07 07:54

_id e601
authors Braga, Gisele Pinna
year 2002
title Uma Interface Multimídia para a Comunicação do Projeto Arquitetônico [A multimedia interface for the architectural design communication]
source SIGraDi 2002 - [Proceedings of the 6th Iberoamerican Congress of Digital Graphics] Caracas (Venezuela) 27-29 november 2002, pp. 193-197
summary The purpose of this work is the development of a Digital Learning Material that helps the process of understanding complex concepts, specifically architectural projects. In order to optimize the comprehension of architectural projects new materials can be developed based on multimedia technology. This technology mix different sorts of messages in one single interface, stimulating students in different ways. As an architectural project has many different information to be tansmittd and assimilated, multimedia technology is a good way to organize all of them to comunicate in an efficient way. All these concepts are applied in a proposal for a multimedia learning material: a prototype about an “Architectural Project”.
series SIGRADI
email
last changed 2016/03/10 09:47

_id sigradi2003_072
id sigradi2003_072
authors Braga, Gisele Pinna
year 2003
title O modelo digital auxilia a compreensão do desenho arquitetônico ou o desenho arquitetônico auxilia a compreensão do modelo digital (The digital model assists the understanding of the architectural design or the architectural design assists the understanding of the digital models)
source SIGraDi 2003 - [Proceedings of the 7th Iberoamerican Congress of Digital Graphics] Rosario Argentina 5-7 november 2003
summary In order to design architecture projects, 1st grade architecture students have to understand the space and how to figure it out. To be succeeded in the design process it is necessary to develop their spatial abstraction capability. Each architectural representation tool can contribute for this development. This work shows the pedagogical experience applied to students of the first grade of architecture course at UNICENP, in Curitiba, Brazil, approaching the strategies of different subjects to increase the development of spatial skills using different architecture design tools.
series SIGRADI
email
last changed 2016/03/10 09:47

_id ec4b
authors Braga, Gisele Pinna and Ferrarini, Renato
year 2002
title Estratégia de atividade para a motivação do discente no curso de Design Gráfico [Activity strategy for the learning motivation in the Graphic Design course]
source SIGraDi 2002 - [Proceedings of the 6th Iberoamerican Congress of Digital Graphics] Caracas (Venezuela) 27-29 november 2002, pp. 248-251
summary The Graphic Design students of Universidade Tuiuti do Paraná demanded a more motivating teaching metodology. The learning process should be more efficient and the students should participate more in proposed activities. In order to maximize learning, some activities that simulated the real professional life were created. The leaning process was idealized to bring real experience. Students were guided to produce and manage the creation process, in order to make the academic exercise similar to real life. Allthe students were involved in a pedagogical dinamic, in which teorical concepts were sistematically studied in specific time to support practical activities.
series SIGRADI
email
last changed 2016/03/10 09:47

_id 85d7
authors Braid, I. C.
year 1975
title The Synthesis of Solids Bounded by Many Faces
source communications of the ACM. April, 1975. vol. 18: pp. 209-216 : ill. includes bibliography
summary A technique is presented which allows a class of solid objects to be synthesized and stored using a computer. Synthesis begins with primitive solids like a cube, wedge, or cylinder. Any solid can be moved, scaled, or rotated. Solids may also be added together or subtracted. Two algorithms to perform addition are described. For practical designers, the technique has the advantage that operations are concise, readily composed, and are given in terms of easily imagined solids. Quite short sequences of operations suffice to build up complex solids bounded by many faces
keywords geometric modeling, algorithms, computer graphics, polyhedra, solids, data structures, boolean operations, Euler operators, B-rep
series CADline
last changed 2003/06/02 10:24

_id 8593
authors Braid, I.C.
year 1980
title Superficial Blends in Geometric Modelling
source 12 p. : ill. February, 1980. Document No. 105. includes bibliography
summary In engineering practice, many blended surfaces are both indicated and manufactured by rounding off a sharp edge. The authors term them `superficial' blends in contrast to `designed' blends for which existing surface techniques are appropriate. The provision of superficial blends in a geometric modeling system is explained, and a method is given for drawing objects containing blended edges
keywords geometric modeling, CAD, representation, solids
series CADline
last changed 2003/06/02 13:58

_id sigradi2017_049
id sigradi2017_049
authors Braida, Frederico; Cheyenne Azevedo, Izabela Ferreira, Janaina Castro, Janaina Castro
year 2017
title Projetando com blocos de montar: Residências mínimas no contexto da cidade contemporânea [Design with building blocks: Compact homes in the context of the contemporary city]
source SIGraDi 2017 [Proceedings of the 21th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-227-439-5] Chile, Concepción 22 - 24 November 2017, pp.335-343
summary This paper presents the results of the creation of a game, composed of building blocks, conceived as didactic material for the minimum residences design. The game was designed to be produced by rapid prototyping and digital manufacturing resources. Methodologically, the research was based on both a literature review and an empirical research on the use of a set of building blocks. The text shows the critical analysis and reflections on the results achieved with a workshop entitled "Designing compact homes with building blocks".
keywords Building blocks; Rapid prototyping; Digital fabrication; Education; Architecture.
series SIGRADI
email
last changed 2021/03/28 19:58

_id sigradi2012_291
id sigradi2012_291
authors Braida, Frederico; Marques, Aline Calazans; Pedroso, Emmanuel Sá Resende; Lima, Fernando Tadeu de Araújo
year 2012
title O papel das impressoras 3D nas diversas etapas do projeto [O papel das impressoras 3D nas diversas etapas do projeto The 3D printer paper at various stages of project]
source SIGraDi 2012 [Proceedings of the 16th Iberoamerican Congress of Digital Graphics] Brasil - Fortaleza 13-16 November 2012, pp. 580-583
summary This article aims to address the use of 3D printers in the stages of design, development and final presentation in projects of architecture and urbanism. To evaluate the performance of 3D printers, we emphasize in each of these stages of the project, the representational demands and cognitive processes involved as well as analytical categories taken as cost, running time, accuracy and level finish, the representation of materials, scale and size of three-dimensional models and possibilities for intervention in the models themselves.
keywords Impressoras 3D; Prototipagem rápida; Projeto; Fabricação Digital; Modelagem tridimensional
series SIGRADI
email
last changed 2016/03/10 09:47

_id sigradi2011_366
id sigradi2011_366
authors Braida, Frederico; Nonima, Vera L.
year 2011
title A representação das cidades na era da cultura digital: ampliação, consumo e produção das cidades no ciberespaço [The representation of cities in the era of digital culture: expansion, consumption and production of cities in cyberspace ]
source SIGraDi 2011 [Proceedings of the 15th Iberoamerican Congress of Digital Graphics] Argentina - Santa Fe 16-18 November 2011, pp. 320-323
summary This article presents a study on the representation of cities in the era of digital culture and aims to show how the phenomenon of self-production is present in the websites studied. At the end, we conclude that cities (through city marketing), local government (through advertising and through the creation of an identity) and citizens (through selfbranding), they create a rhetorical itself and constitute itself as brands. Therefore, we conclude that cybercities has been more an extended space of consumption and production of cities, municipalities and citizens.
series SIGRADI
email
last changed 2016/03/10 09:47

_id sigradi2012_284
id sigradi2012_284
authors Brakke, Aaron Paul; Velasco, Rodrigo
year 2012
title Eco-envelopes: An Environmental Approach to Parametric Design
source SIGraDi 2012 [Proceedings of the 16th Iberoamerican Congress of Digital Graphics] Brasil - Fortaleza 13-16 November 2012, pp. 517-521
summary The development of the digital discourse in the field of architecture has been a principle concern at the beginning of the 21st century. Attempts at developing methodologies for the utilization of digital tools in the design process have been present for decades. In the past decade that interest has been augmented by a stance that aims to emphasize the use of generative tools that can facilitate an iterative systems approach to design. This article illustrates how a parametric modeling process has been applied in the design and dimensioning of brise soleil double facade systems.
keywords Digital Discourse; Parametric Modeling; Design Process; Environmental; Brise Soleil
series SIGRADI
email
last changed 2016/03/10 09:47

_id sigradi2017_052
id sigradi2017_052
authors Branco, Bruna; Robson Canuto, Aristóteles Cantalice
year 2017
title Fabricação Digital Aplicada à Habitação de Caráter Emergencial: Um estudo sobre a adaptação de WikiHouses ao contexto ambiental brasileiro [Digital Fabrication Applied to Temporary Houses for Post-disaster and Social Emergency: A study on the adaptation of WikiHouses to the Brazilian tropics]
source SIGraDi 2017 [Proceedings of the 21th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-227-439-5] Chile, Concepción 22 - 24 November 2017, pp.358-366
summary Digital fabrication has transformed the way buildings are constructed by applying methods such as friction-fit connection. This technique has been propagated by WikiHouse which aims to develop open building technologies to different environmental contexts. However, the indiscriminate use of the model may result in inefficiency of housing performance. This work, therefore, investigates solutions for adapting WikiHouses to the tropics, according to principles proposed by Armando de Holanda in ‘A Guide to Build in Northeast Brazil’. Nevertheless, difficulties related to certain adaptations were observed such as connections compatibility and design of large open spaces, especially because these systems depend on a maximum size of parts.
keywords Digital fabrication; Temporary houses; Post-traumatic urbanism; Friction-fit Connection, WikHouse.
series SIGRADI
email
last changed 2021/03/28 19:58

_id sigradi2015_3.111
id sigradi2015_3.111
authors Brand?o, Filipe; Paio, Alexandra; Sousa, José Pedro; Rato, Vasco
year 2015
title Cork Re-Wall. Computational Methods of Automatic Generation and Digital Fabrication of Cork Partition Walls for Building Renovation
source SIGRADI 2015 [Proceedings of the 19th Conference of the Iberoamerican Society of Digital Graphics - vol. 1 - ISBN: 978-85-8039-135-0] Florianópolis, SC, Brasil 23-27 November 2015, pp. 86-93.
summary Developments in computational design methods and their integration with digital fabrication processes are ushering a customized fabrication paradigm. This paradigm is particularly suited to renovation of old buildings built with traditional construction techniques, a diversified corpus in which interventions are surgical and unique, and where partition walls play the central role. Insulation Cork Board and OSB, natural and renewable materials, can have an important role in a material system that responds to this context. Cork re-Wall is a parametrically modelled construction system and a file-to-factory digital process to generate high quality custom solutions to respond to diverse renovation design challenges.
keywords Cork, Wood Frame, Digital Fabrication, Renovation, Parametric Design
series SIGRADI
email
last changed 2016/03/10 09:47

_id caadria2019_195
id caadria2019_195
authors Brandao, Filipe JS and Paio, Alexandra
year 2019
title Context-Aware Mass Customization Construction System - Methods for user captured as-built plans
source M. Haeusler, M. A. Schnabel, T. Fukuda (eds.), Intelligent & Informed - Proceedings of the 24th CAADRIA Conference - Volume 2, Victoria University of Wellington, Wellington, New Zealand, 15-18 April 2019, pp. 101-110
doi https://doi.org/10.52842/conf.caadria.2019.2.101
summary The problem of context, a fundamental aspect of dealing with built environments, has not been adequately addressed by mass customization systems so far, which has limited their scope of application. The aim of the present article is to evaluate the adequacy of existing methods of producing as-built plans of rooms by non-expert users for the automatic generation and production of partition walls for building renovation. This paper highlights criteria to develop appropriate methods of capturing context for mass customization construction systems.
keywords Mass Customization; As-built Plans; Building Renovation; Computational design
series CAADRIA
email
last changed 2022/06/07 07:54

_id ecaade2018_386
id ecaade2018_386
authors Brandao, Filipe, Paio, Alexandra and Antunes, Nuno
year 2018
title Towards a Digitally Fabricated Disassemble-able Building System - A CNC fabricated T-Slot Joint
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 11-20
doi https://doi.org/10.52842/conf.ecaade.2018.2.011
summary Growing dissemination of digital fabrication technologies coupled with a renewed interest in wood as a construction material have led to a resurgence of research into integral wood joints. Recent research on digitally fabricated wood joints has focused primarily on robotic or on CNC router produced snap-fit or tab-and-slot joints. These types of joints have several problems in sheathing to structure connections. The present paper reports on research into design and fabrication of T-slot joints that allow hidden back-face connections which are disassemble-able. It is part of an ongoing research whose aim is to develop disassemble-able and mass customizable construction system of partition walls for building renovation.
keywords Wood Joints; Digital Fabrication; Wood; Design for Disassembly
series eCAADe
email
last changed 2022/06/07 07:54

_id ecaadesigradi2019_473
id ecaadesigradi2019_473
authors Brandao, Filipe, Paio, Alexandra and Lopes, Adriano
year 2019
title Interactive algorithm for generating accurate as-built plans by building owners
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 2, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 69-78
doi https://doi.org/10.52842/conf.ecaade.2019.2.069
summary Mass Customization systems in architecture have yet to adequately address the problem of capturing physical context, a fundamental aspect of dealing with building renovation, which has limited their scope of application. Previous research has demonstrated that existing methods of capturing as-built plans of rooms by non-expert users do not produce sufficiently accurate results for digital fabrication. The present paper reports on research into the development of an algorithm for semi-automated survey of convex or non-convex rooms by building owners. The improved workflow is tested by expert and non-expert users in a to-be renovated building and the results are compared with existing methods of survey.
keywords Mass Customization; As-built Plans; Building renovation; Polygon partition;
series eCAADeSIGraDi
email
last changed 2022/06/07 07:54

_id acadia05_236
id acadia05_236
authors Brandt, Jordan
year 2005
title Skin That Fits: Designing and constructing cladding systems with as-built structural data
source Smart Architecture: Integration of Digital and Building Technologies [Proceedings of the 2005 Annual Conference of the Association for Computer Aided Design In Architecture / ISBN 0-9772832-0-8] Savannah (Georgia) 13-16 October 2005, pp. 236-245
doi https://doi.org/10.52842/conf.acadia.2005.236
summary An awkward interface exists between the structure and skin of complex architecture. The primary structure is typically allowed much higher tolerance ranges than that of the cladding industry, due primarily to the delicate nature of the building envelope which, above all, must prevent water penetration and meet the aesthetic requirements of the architect and client. As architecture has integrated advanced design and fabrication techniques to realize increasingly complex shapes, this problem has been aggravated because of the tangency requirements for high gloss curved finish surfaces and the larger variations found with rolled steel columns and undulating concrete forms. To date, most innovations in this area have been focused upon mechanical connections that can be adjusted and shimmed, thus requiring increased design engineering and on-site labor costs for effective implementation. It would be preferable to manufacture cladding components that are properly adjusted to the actual site conditions, negating the need to predict and accommodate potential dimensional variation with complex connections. The research provides a model for implementing long distance laser scanning technology to facilitate a real-time parametric BIM, herein called an Isomodel.
series ACADIA
email
last changed 2022/06/07 07:54

_id sigradi2017_078
id sigradi2017_078
authors Brandão, Filipe; Ricardo Correia, Alexandra Paio
year 2017
title Rhythms of Renewal of the City
source SIGraDi 2017 [Proceedings of the 21th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-227-439-5] Chile, Concepción 22 - 24 November 2017, pp.534-540
summary In the last few years, building renovation has gained an unprecedented relevance in Portugal, yet it is an asymmetric and urban phenomenon for the study of which, in space and in time, traditional statistic tools have limitations. Using computational tools, it is possible to generate maps that correlate building permits georeferenced data and their processing time. Using Lisbon City Hall database of planning applications and georeferenced vector information, two approaches are developed to represent the internal dynamic of renewal of the city between 2010 and 2016. These maps can be useful to improve the accessibility of planning information to citizens.
keywords Urban renewal; Building renovation; Lisbon; Time; Representation
series SIGRADI
email
last changed 2021/03/28 19:58

For more results click below:

this is page 0show page 1show page 2show page 3show page 4show page 5... show page 825HOMELOGIN (you are user _anon_744718 from group guest) CUMINCAD Papers Powered by SciX Open Publishing Services 1.002