CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 1221

_id eb53
authors Asanowicz, K. and Bartnicka, M.
year 1997
title Computer analysis of visual perception - endoscopy without endoscope
source Architectural and Urban Simulation Techniques in Research and Education [Proceedings of the 3rd European Architectural Endoscopy Association Conference / ISBN 90-407-1669-2]
summary This paper presents a method of using computer animation techniques in order to solve problems of visual pollution of city environment. It is our observation that human-inducted degradation of city environmental results from well - intentioned but inappropriate preservation actions by uninformed designers and local administration. Very often, a local municipality administration permits to build bad-fitting surroundings houses. It is usually connected with lack of visual information's about housing areas of a city, its features and characteristics. The CAMUS system (Computer Aided Management of Urban Structure) is being created at the Faculty of Architecture of Bialystok Technical University. One of its integral parts is VIA - Visual Impact of Architecture. The basic element of this system is a geometrical model of the housing areas of Bialystok. This model can be enhanced using rendering packages as they create the basis to check our perception of a given area. An inspiration of this approach was the digital endoscopy presented by J. Breen and M. Stellingwerff at the 2nd EAEA Conferences in Vienna. We are presenting the possibilities of using simple computer programs for analysis of spatial model. This contribution presents those factors of computer presentation which can demonstrate that computers achieve such effects as endoscope and often their use be much more efficient and effective.
keywords Architectural Endoscopy, Endoscopy, Simulation, Visualisation, Visualization, Real Environments
series EAEA
email
more http://www.bk.tudelft.nl/media/eaea/eaea97.html
last changed 2005/09/09 10:43

_id 127c
authors Bhavnani, S.K. and John, B.E.
year 1997
title From Sufficient to Efficient Usage: An Analysis of Strategic Knowledge
source Proceedings of CHI'97 (1997), 91-98
summary Can good design guarantee the eflicient use of computer tools? Can experience guarantee it? We raise these questions to explore why empirical studies of real-world usage show even experienced users under-utilizing the capabilities of computer applications. By analyzing the use of everyday devices and computer applications, as well as reviewing empirical studies, we conclude that neither good design nor experience may be able to guarantee efficient usage. Efficient use requires task decomposition strategies that exploit capabilities offered by computer applications such as the ability to aggregute objects, and to manipulate the aggregates with powerful operators. To understand the effects that strategies can have on performance, we present results from a GOMS analysis of a CAD task. Furthermore, we identify some key aggregation strategies that appear to generalize across applications. Such strategies may provide a framework to enable users to move from a sufficient to a more ef)icient use of computer tools.
keywords Strategies; Task Decomposition; Aggregation
series other
email
last changed 2003/11/21 15:16

_id 2b38
authors Bradford, J., Wong, R. and Yeung, C.S.K.
year 1997
title Hierarchical Decomposition of Architectural Computer Models
doi https://doi.org/10.52842/conf.caadria.1997.197
source CAADRIA ‘97 [Proceedings of the Second Conference on Computer Aided Architectural Design Research in Asia / ISBN 957-575-057-8] Taiwan 17-19 April 1997, pp. 197-203
summary Architectural models can be represented in a hierarchy of complexity. Higher level or more complex architecture structures are then designed by repetitively instantiating libraries of building blocks. The advantages are that the object can be achieved in modular fashion and any modification to the definition of a building block can be easily propagated to all higher level objects using the block. Unfortunately, many existing representations of architectural models are monolithic instead of hierarchical and modular, thus, making the reuse of models very difficult and inefficient. This paper describes a research project on developing a tool to decompose a monolithic architectural model into elementary building blocks and then create a hierarchy in the model representation. The tool provides a graphical interface for the visualization of a model and a cutting plane. An associated algorithm will then automatically detach parts of the model into building blocks depending on where the user is applying the cutting plane. Studies will also be made on dividing more complex models employing spherical and NURBS surfaces.
series CAADRIA
email
last changed 2022/06/07 07:54

_id c5a0
authors Bradford, J., Wong, W.S., Tang, A.H.F. and Yeung, C.S.K.
year 1997
title A Virtual Reality Building Block Composer for Architecture
doi https://doi.org/10.52842/conf.caadria.1997.051
source CAADRIA ‘97 [Proceedings of the Second Conference on Computer Aided Architectural Design Research in Asia / ISBN 957-575-057-8] Taiwan 17-19 April 1997, pp. 51-59
summary Design is a complex and time consuming process. One way to simplify the design process is to use pre-build blocks for commonly known parts instead of creating them again with CAD. To give the designer an immediate 3D view of the design, designing in virtual reality is a good choice. This paper presents a virtual reality interface tool which allows a user to assemble an architecture structure from a library of pre-built blocks. The library is a distributed client-server database.
series CAADRIA
email
last changed 2022/06/07 07:54

_id a1cc
authors Bridges, Alan H.
year 1997
title Building Systems Integration and the Implications for CAD Education
doi https://doi.org/10.52842/conf.ecaade.1997.x.g6p
source Challenges of the Future [15th eCAADe Conference Proceedings / ISBN 0-9523687-3-0] Vienna (Austria) 17-20 September 1997
summary The author has been a member of two important U.K. reviews of construction computing (references [1] and [2]). The paper draws on these reports, other U.K. Government Reports and theoretical work on collaborative design undertaken at the University of Strathclyde to present an evaluation of Information Technology use in practice and its implications for education.
keywords Use of computers in British architectural practice, The implications of information technology on the structure and working methods of the UK building industry, Implications for CAD education
series eCAADe
email
more http://info.tuwien.ac.at/ecaade/proc/bridges/bridges.htm
last changed 2022/06/07 07:50

_id 35a1
authors Caneparo, L.
year 1997
title Shared Information System for Urban and Architectural Design
source Coyne, R. Ramscar, M. Lee, J. and Zreik, K. (eds.) Design and the net. Proceedings of the Sixth International EuropIA Conference, Europia Productions, Paris, pp. 39-52
summary This paper briefly describes the implementation of an Internet-intranet information system applied to a large-scale project. The large-scale project is centered on the urban area around the Porta Susa railway station in Turin, Italy. The information system integrates the communicative tools used to facilitate and improve the collaboration between the different actors working on the project and the distributed environment used to elaborate the information across a wide area network. The main factors considered are those which exploit the potentialities of computers and networks for interaction and communication. One result is the possibility of interacting dynamically with the information, re-elaborating and distributing it in progress. The information systems opens different ways of collaboration between the project employees, and extends the participation in the project to the citizens.
series other
email
last changed 2003/04/23 15:14

_id 123c
authors Coomans, M.K.D. and Timmermans, H.J.P.
year 1997
title Towards a Taxonomy of Virtual Reality User Interfaces
source Proceedings of the International Conference on Information Visualisation (IV97), pp. 17-29
summary Virtual reality based user interfaces (VRUIs) are expected to bring about a revolution in computing. VR can potentially communicate large amounts of data in an easily understandable format. VR looks very promising, but it is still a very new interface technology for which very little application oriented knowledge is available. As a basis for such a future VRUI design theory, a taxonomy of VRUIs is required. A general model of human computer communication is formulated. This model constitutes a frame for the integration of partial taxonomies of human computer interaction that are found in the literature. The whole model constitutes a general user interface taxonomy. The field of VRUIs is described and delimited with respect to this taxonomy.
series other
last changed 2003/04/23 15:50

_id 4edc
authors Eastman, C., Jeng, T.S., Chowdbury, R. and Jacobsen, K.
year 1997
title Integration of Design Applications with Building Models
source CAAD Futures 1997 [Conference Proceedings / ISBN 0-7923-4726-9] München (Germany), 4-6 August 1997, pp. 45-59
summary This paper reviews various issues in the integration of applications with a building model. First, we present three different architectures for interfacing applications to a building model, with three different structures for applying maps between datasets. The limitations and advantages of these alternatives are reviewed. Then we review the mechanisms for interfacing an application to a building data model, allowing iteration execution and the recognition of instance additions, modifications and deletions.
series CAAD Futures
email
last changed 1999/04/06 09:19

_id d60d
authors Flemming, U., Bhavnani, S.K. and John, B.E.
year 1997
title Mismatched Metaphor: User vs. System Model in Computer-Aided Drafting
source Design Studies 18 (1997), 349-368
summary We report findings from an extensive study of the users of a Computer-Aided Drafting (CAD) system. Our observations suggest that the CAD system is used inefficiently, because users approach computer_aided drafting from a T-square metaphor reflecting their past experience with traditional drawing media. This prevents them from discovering and using effectively powerful system commands that have no equivalent in manual techniques. These findings suggest that we should rethink the ways in which CAD users are trained and manuals are written, and that we introduce CAD users to a more strategic use of CAD, particularly to a Detail/Aggregate/Manipulate (DAM) strategy that takes advantage of the compositional logic underlying a design.
keywords Architectural Design, Computer_aided Drafting; User Behaviour; Case Study; Modelling
series journal paper
email
last changed 2003/05/15 21:45

_id 07d8
authors Garza, J.M. de la and Howitt, I.
year 1998
title Wireless communication and computing at the construction jobsite
source Automation in Construction 7 (4) (1998) pp. 327-347
summary For many years, the walkie-talkie has been synonymous with the construction industry. During jobsite project execution, there are three variables which can either hinder or facilitate successful results, namely, quality, quantity, and timing of information. Wireless data communications technology is capable of delivering just-in-time information within the `last mile' between the trailer and a desired location on the jobsite. This paper reports on a study which surveyed information needs at the jobsite, emerging wireless data communications technology, and assessed the extent to which wireless data technology can fulfill the information needs of the jobsite [J.M. de la Garza, I. Howitt, Wireless communication and computing at the jobsite, Research Report 136-11, Construction Industry Institute, Austin, TX, 1997]. We have organized jobsite information needs into the following ten categories: (a) requests for information, (b) materials management, (c) equipment management, (d) cost management, (e) schedule and means and methods, (f) jobsite record keeping, (g) submittals, (h) safety, (i) QC/QA, and (k) future trends. Each category was analyzed in terms of its appropriateness to take advantage of wireless technology. The four formats considered to transmit information wirelessly were: (a) live voice, (b) live video, (c) batched data, and (d) live data. Current wireless communication technology has been classified into the following five classes: (a) circuit-switched wireless data systems, (b) packet-switched wireless data systems––this class was further subdivided into specialized mobile radio systems and cellular digital packet data systems, (c) wireless local area networks, (d) paging systems, and (e) satellite-based data communications. A primer for wireless communications covering both fundamental and advanced communications concepts has also been included to enable a better understanding of the issues involved in making trade-offs while configuring a wireless jobsite communication system. The example presented in this paper shows how a contractor can define a subset of information needs by choosing from those already articulated herein and determine if a given wireless technology should even be considered as a viable way of meeting the information needs that such company has.
series journal paper
more http://www.elsevier.com/locate/autcon
last changed 2003/05/15 21:22

_id ab99
authors Hendricx, Ann and Heylighen, Ann
year 1997
title From Literacy to Creativity in CAAD
source AVOCAAD First International Conference [AVOCAAD Conference Proceedings / ISBN 90-76101-01-09] Brussels (Belgium) 10-12 April 1997, pp. 213-226
summary The course on CAAD at the K.U. Leuven is part of the course on design methodology and theory from which it is the most recent and natural extension. Attached to this course a series of assignments has been developed which bring the students in 45 hours to a non-trivial level of acquaintance with CAAD. Rather then mimic the traditional pencil- and paper approach, the exercises encourage students to explore additional design opportunities that a drawing board cannot offer. In this way, the practical part goes beyond a mere preparation for practice. The assignments are built on top of AutoCAD to which we have added in-house developments in order to focus on specific educational goals within a very limited time. The paper presents and comments these assignments and shows results from the last 2 years.
series AVOCAAD
email
last changed 2005/09/09 10:48

_id 618f
authors Homma, R., Matsumoto, M., Morozumi, M. and Iki, K.
year 1997
title The Development of a Psychological Evaluation System for Natural and Rural Landscapes
doi https://doi.org/10.52842/conf.caadria.1997.229
source CAADRIA ‘97 [Proceedings of the Second Conference on Computer Aided Architectural Design Research in Asia / ISBN 957-575-057-8] Taiwan 17-19 April 1997, pp. 229-236
summary In recent years, the importance of preservation of the view in natural and rural landscapes has been emphasized. In order to preserve the grassland view in the Aso area (which is a representative grassland view in Japan), the authors participated in the research about the relevancy of social structures in a rural area and the landscape by examining the view along a major line road that passes through this area.
series CAADRIA
email
last changed 2022/06/07 07:50

_id acadia07_040
id acadia07_040
authors Hyde, Rory
year 2007
title Punching Above Your Weight: Digital Design Methods and Organisational Change in Small Practice
doi https://doi.org/10.52842/conf.acadia.2007.040
source Expanding Bodies: Art • Cities• Environment [Proceedings of the 27th Annual Conference of the Association for Computer Aided Design in Architecture / ISBN 978-0-9780978-6-8] Halifax (Nova Scotia) 1-7 October 2007, 40-47
summary Expanding bodies of knowledge imply expanding teams to manage this knowledge. Paradoxically, it can be shown that in situations of complexity—which increasingly characterise the production of architecture generally—the small practice or small team could be at an advantage. This is due to the increasingly digital nature of the work undertaken and artefacts produced by practices, enabling production processes to be augmented with digital toolsets and for tight project delivery networks to be forged with other collaborators and consultants (Frazer 2006). Furthermore, as Christensen argues, being small may also be desirable, as innovations are less likely to be developed by large, established companies (Christensen 1997). By working smarter, and managing the complexity of design and construction, not only can the small practice “punch above its weight” and compete with larger practices, this research suggests it is a more appropriate model for practice in the digital age. This paper demonstrates this through the implementation of emerging technologies and strategies including generative and parametric design, digital fabrication, and digital construction. These strategies have been employed on a number of built and un-built case-study projects in a unique collaboration between RMIT University’s SIAL lab and the award-winning design practice BKK Architects.
series ACADIA
email
last changed 2022/06/07 07:50

_id db13
authors Jacobsen, K., Eastman, C. and Tay, S.J.
year 1997
title Information management in creative engineering design and capabilities of database transactions
source Automation in Construction 7 (1) (1997) pp. 55-69
summary This paper examines the information management requirements and sets forth the general criteria for collaboration and concurrency control in creative engineering design. Our work attempts to recognize the full range of concurrency, collaboration and complex transactions structure now practiced in manual and semi-automated design and the range of capabilities needed as the demands for enhanced but flexible electronic information management unfolds. The objective of this paper is to identify new issues that may advance the use of databases to support creative engineering design. We start with a generalized description of the structure of design tasks and how information management in design is dealt with today. After this review, we identify extensions to current information management capabilities that have been realized and/or proposed to support/augment what designers can do now. Given this capability-based starting point, we review existing database and information management capabilities, as presented in the literature. In the review, we identify the gaps between current concurrency and collaboration technology and what is needed or would be desirable. Our objective is to assess current research and to identify new issues that may advance the use of databases to support creative engineering design.
series journal paper
more http://www.elsevier.com/locate/autcon
last changed 2003/05/15 21:22

_id 4777
authors Jokela, M., Keinânen, A., Lahtela, H. and Lassila K.
year 1997
title Integrated building simulation tool RIUSKA
source Building Simulation, Prague, Czech Republic
summary A new integrated simulation system for the building services design and facilities management purposes is being developed by Insinööritoimisto Olof Granlund Oy. The system covers the thermal simulation needs of the whole building life cycle from the preliminary design to renovations. The main components of the simulation system are a simulation database, user interfaces, a result module, a building geometry modeller and a calculation engine. The building geometry modeller generates a 3-D surface model of the building. The calculation engine of the first version is DOE 2.1E. The simulation database is linked to other design databases and design programs so that redundant input data is avoided.
series other
last changed 2003/04/23 15:50

_id 2db1
authors Junge, R., Köthe, M., Schulz, K., Zarli, A. and Bakkeren, W.
year 1997
title The Vega Platform - IT for the Virtual Enterprise
source CAAD Futures 1997 [Conference Proceedings / ISBN 0-7923-4726-9] München (Germany), 4-6 August 1997, pp. 591-616
summary One of todays many buzzwords is 'virtual enterprise'. The objectives of the ESPRIT project VEGA are the development of an IT platform enabling such enterprises. Virtual enterprise means a number of people or smaller companies grouped together for a distinct contract, which none of them alone could or would able to get and to undertake. Modern decentralized, distributed IT solutions typically could support such virtual enterprises in their competition against those who are big or strong enough to to carry out such contracts with their internal resources alone. VEGA gathers together the necessary components as technically available and extends their capabilities as needed for a platform enabling collaboration in an flexible and distributed environment.
series CAAD Futures
email
last changed 1999/04/06 09:19

_id 0a35
authors Junge, R., Steinmann, R. and Beetz, K.
year 1997
title A Dynamic Product Model - A base for Distributed Applications
source CAAD Futures 1997 [Conference Proceedings / ISBN 0-7923-4726-9] München (Germany), 4-6 August 1997, pp. 617-634
summary The project work described in this paper is a part of the ESPRIT VEGA Project. It is related to two companion papers issued in this conference proceedings. 'Product Data Model for Interoperability in an Distributed Environment' and 'The VEGA Platform' are describing the technological basis for an application modeled to capture and convert the working environment of architects and building engineers, in short: the building design team, to an computer environment. The ESPRIT projects are increasingly forced into 'public and private risk funding and sharing policy. This part of VEGA is explicitly directed to exploitation of the EU funded project. This can be reached by a stepwise (small steps) transition from research to commercial implementation.
series CAAD Futures
email
last changed 1999/04/06 09:19

_id aa79
authors Kardos, K.
year 1997
title Laboratorial verification of ideas for urban space compositional design completion
source Architectural and Urban Simulation Techniques in Research and Education [Proceedings of the 3rd European Architectural Endoscopy Association Conference / ISBN 90-407-1669-2]
summary The subject-matter of the contribution is presentation of the non-conventional didactical methods application in architectural education and research at the Faculty of Architecture of the Slovak Technical University in Bratislava. It is an application of a laboratorial method of architectural endoscopy based on a model urban space simulation principle and on the acquirement of an electrooptical visual display image information from a recording periscope unit interaction in the real time and the real model space, with the option of spontaneous semantic evaluation of the output on a video-monitor and of a synchronic timing process recording on a magnetoscope. Application of a consequential powerful PC-configuration with creative software enables further digital sequential processing both on the graphical output and for multimedial presentation.
keywords Architectural Endoscopy, Endoscopy, Simulation, Visualisation, Visualization, Real Environments
series EAEA
email
more http://www.bk.tudelft.nl/media/eaea/eaea97.html
last changed 2005/09/09 10:43

_id 0bc0
authors Kellett, R., Brown, G.Z., Dietrich, K., Girling, C., Duncan, J., Larsen, K. and Hendrickson, E.
year 1997
title THE ELEMENTS OF DESIGN INFORMATION FOR PARTICIPATION IN NEIGHBORHOOD-SCALE PLANNING
doi https://doi.org/10.52842/conf.acadia.1997.295
source Design and Representation [ACADIA ‘97 Conference Proceedings / ISBN 1-880250-06-3] Cincinatti, Ohio (USA) 3-5 October 1997, pp. 295-304
summary Neighborhood scale planning and design in many communities has been evolving from a rule-based process of prescriptive codes and regulation toward a principle- and performance-based process of negotiated priorities and agreements. Much of this negotiation takes place in highly focused and interactive workshop or 'charrette' settings, the best of which are characterized by a fluid and lively exchange of ideas, images and agendas among a diverse mix of citizens, land owners, developers, consultants and public officials. Crucial to the quality and effectiveness of the exchange are techniques and tools that facilitate a greater degree of understanding, communication and collaboration among these participants.

Digital media have a significant and strategic role to play toward this end. Of particular value are representational strategies that help disentangle issues, clarify alternatives and evaluate consequences of very complex and often emotional issues of land use, planning and design. This paper reports on the ELEMENTS OF NEIGHBORHOOD, a prototype 'electronic notebook' (relational database) tool developed to bring design information and example 'to the table' of a public workshop. Elements are examples of the building blocks of neighborhood (open spaces, housing, commercial, industrial, civic and network land uses) derived from built examples, and illustrated with graphic, narrative and numeric representations relevant to planning, design, energy, environmental and economic performance. Quantitative data associated with the elements can be linked to Geographic Information based maps and spreadsheet based-evaluation models.

series ACADIA
type normal paper
email
last changed 2022/06/07 07:52

_id b18f
authors Kodaki, K., Nakano, M. and Maeda, S.
year 1997
title Development of the automatic system for pneumatic caisson
source Automation in Construction 6 (3) (1997) pp. 241-255
summary The pneumatic caisson method (NPC) is applicable in any type of ground and permits the ground being excavated to be observed directly, hence it provides a reliable foundation. However, since the working chamber is put under high pressure, high temperature, and high humidity, this method requires robust, experienced workers. However, the aging of skilled workers and the shortage of younger workers have become a social problem in recent years. This is especially serious in foundation work using the pneumatic caisson method which involves hard work under high pressure. In view of the above situation, the Ministry of Construction conducted a joint research with several private companies on technology for automatically removing excavated materials in the pneumatic caisson method as part of its comprehensive technical development project and has come up with a new pneumatic caisson method.
series journal paper
more http://www.elsevier.com/locate/autcon
last changed 2003/05/15 21:22

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