CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 11505

_id a8b6
authors Oliver, S. and Betts, M.
year 1996
title An information technology forecast for the architectural profession
source Automation in Construction 4 (4) (1996) pp. 263-279
summary Much of our research in IT in construction is concerned with developing technologies and prescribing how they can be applied to construction problems. Our rationale for our choice of technologies to push is often unstated and the relative significance of a range of technologies is rarely considered. The impact of emerging technologies on the strategic health of companies and professions is also rarely discussed. Few professions appear to be explicitly in control of how IT will impact their future. This paper addresses both of these issues through the example of an IT forecast for the architectural profession. It does this by examining issues of technology forecasting and development by reviewing currently emerging IT's and by conducting an opinion survey of which are of greatest significance to the architectural profession. The result is a relative assessment of the importance to architects of 10 technological mini-scenarios from which an overall architectural IT scenario is constructed.
series journal paper
more http://www.elsevier.com/locate/autcon
last changed 2003/05/15 21:23

_id ba73
authors Oliván, Alfredo Serreta and Sebastián, Ricardo Aliod
year 2001
title GESTARCAD, UNA APLICACIÓN PARA EL DISEÑO Y SIMULACIÓN DE REDES DE FLUIDOS, PROGRAMADA BAJO EL ENTORNO AUTOCAD UTILIZANDO OBJETOS ACTIVE X EN VB 6.0 (GESTARCAD, An Application for the Design and Simulation of Networks of Fluids, Programmed in the Autocad Environment Using Active Objects X in 6,0 Vb)
source SIGraDi biobio2001 - [Proceedings of the 5th Iberoamerican Congress of Digital Graphics / ISBN 956-7813-12-4] Concepcion (Chile) 21-23 november 2001, pp. 54-56
summary In this paper, the programming methodology and the results obtained in the development of the GestarCAD simulation application as web as flow net design are presented. As a graphic interface AutoCAD is used, programming the application in Visual Basic 6.0 and using the objects Active X implemented by the latest versions of AutoCAD. In this way, both data input and plotting of results can be carried out from an AutoCAD environment.
series SIGRADI
email
last changed 2016/03/10 09:56

_id sigradi2010_108
id sigradi2010_108
authors Olmos, Reverón Francisco
year 2010
title Herramientas virtuales y estrategias interactivas para el desarrollo de habilidades de diseño en el taller de diseño digital [Virtual tools and interactive strategies for design skills development, in a digital design workshop]
source SIGraDi 2010_Proceedings of the 14th Congress of the Iberoamerican Society of Digital Graphics, pp. Bogotá, Colombia, November 17-19, 2010, pp. 108-111
summary Computers are very common drawing tools in university design studios, but their potential as training tools in arts and design has not been explored in depth. Therefore, there is little understanding of how to incorporate digital and virtual media as learning tools in design studios. This paper describes the use of training programs in an experimental design course at the university level. This experiment was carried out as part of PhD research performed at the Faculty of Architecture and Arts at the Universidad de los Andes in Merida, Venezuela.
keywords e - learning, virtual studio, design training, virtual environment
series SIGRADI
email
last changed 2016/03/10 09:56

_id 23bd
authors Oloufa, A.A. and Ikeda, M.
year 1995
title An automated environment for soils- and terrain-dependent applications
source Automation in Construction 4 (2) (1995) pp. 139-146
summary This paper explains the development of an integrated information environment that is designed specifically for applications dependent on information related to soil types and terrain of the project site. This covers a wide variety of applications such as shallow and deep foundations, trenching, earthmoving and tunneling. The design of this environment takes into consideration the typical requirements of the project team with an emphasis on integrating requirements for both design and construction. The environment reported here is comprised of three main modules, a relational database for the storage and display of soil borelog information, a geographic information system that displays the geographical locations of soil studies, and a module that is used to develop a three-dimensional profile of the soil layers between any number of borelogs. The user may also develop cross sections of soil layers in any direction. This paper reports on the hardware and software used and concludes with a discussion of future extensions to the system.
keywords Soil Database; GIS; Three-dimensional Soil Layers; Visualization; Integrated Environment; Terrain-Depen-dent Applications
series journal paper
more http://www.elsevier.com/locate/autcon
last changed 2003/05/15 14:42

_id 2b3a
authors Olsen, Dan R. Jr.
year 1986
title MIKE : The Menu Interaction Kontrol Environment
source ACM Transactions on Graphics. October, 1986. vol. 5: pp. 318-344 : ill. includes bibliography
summary User Interface Management System (UIMS) called MIKE that does not use the syntactic specifications found in most UIMSs is described. Instead, MIKE provides a default syntax that is automatically generated from the definition of the semantic commands that the interaction is to support. The default syntax is refined using an interface editor that allows modification of the representation of the interface. It is shown how active pictures can be created by adding action expressions to the viewports of MIKE's windowing system. The implications of MIKE's command based dialogue description are discussed in terms of extensible interfaces, device and dialogue-style independence, and system support functions
keywords design, user interface, management, systems
series CADline
last changed 2003/06/02 13:58

_id acadia04_126
id acadia04_126
authors Olsson, Pierre
year 2004
title STATIC EIGENVALUE ANALYSIS AS AN AID IN FURNITURE DESIGN
doi https://doi.org/10.52842/conf.acadia.2004.126
source Fabrication: Examining the Digital Practice of Architecture [Proceedings of the 23rd Annual Conference of the Association for Computer Aided Design in Architecture and the 2004 Conference of the AIA Technology in Architectural Practice Knowledge Community / ISBN 0-9696665-2-7] Cambridge (Ontario) 8-14 November, 2004, 126-137
summary In the design process, knowledge of structural mechanics is often reduced to its being used to determine whether the object that has been designed is sufficiently strong. Strength testing indicates this directly on a yes or no basis, whereas computations are able to compare the level of stress with the strength of the material. Understanding the interplay between load, form, and material which structural mechanics is able to provide can be of considerable and far-reaching importance, both at an early conceptual design stage and while developing parts and details. The aim of this paper is to show how structural mechanics (in particular, static eigenvalue analysis) can be used to create work methods that provide a common language between the designer and the engineer during the design process. A case study is presented in which the Finite Element Method (FEM) was used to perform static eigenvalue analyses aimed at facilitating a collaborative furniture design process in the creation of a shell-shaped chair. Analysis of this sort was chosen because it can be used in a sketch-like manner. The designer found it easy to incorporate the results of the analysis into his own sketching work. It also enabled him to see how different design changes affected the overall structural behaviour of the chair without him having to create a full-scale prototype for physical testing.
keywords CAE, design aid, FEM, furniture, static eigenvalue analysis
series ACADIA
email
last changed 2022/06/07 08:00

_id 2b3d
authors Oltman, P.K. and Bejar, I.L. and Kim, S.H.
year 1993
title An Approach to Automated Scoring of Architectural Designs
source CAAD Futures ‘93 [Conference Proceedings / ISBN 0-444-89922-7] (Pittsburgh / USA), 1993, pp. 215-224
summary An automated approach to scoring architectural designs of building sites was devised. Design drawings were represented in the computer as a database consisting of a series of objects and their locations and relationships to other objects. Designs were automatically scored by: (a) determining whether or not certain basic requirements were met (such as parking, handicapped access, and building within site boundaries) and (b) determining the extent to which the drawings met criteria of efficient site design. The drawings had been scored earlier by a panel of expert registered architects. The automated technique was able to reproduce the human jurors' ratings for many drawings. In particular, drawings that the automated technique failed were quite likely to have been failed by human jurors as well.
keywords Design Evaluation, Site Design
series CAAD Futures
last changed 1999/04/07 12:03

_id sigradi2023_222
id sigradi2023_222
authors Onchi Rascón, Aarón Tadeo, Cid Cruz, Jorge Alberto, Caraveo Mena, Camilo, Mejía Medina, David Abdel and Bojórquez Morales, Gonzalo
year 2023
title Ecosystem Visualization and Diversity Analysis of the Fourth Digital Age in Architecture
source García Amen, F, Goni Fitipaldo, A L and Armagno Gentile, Á (eds.), Accelerated Landscapes - Proceedings of the XXVII International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2023), Punta del Este, Maldonado, Uruguay, 29 November - 1 December 2023, pp. 1183–1194
summary The Fourth Digital Age in Architecture is characterized by the fact that the computer is not only a representation tool. Now, it is a creative partner in the design process thanks to the development of Artificial Intelligence (AI) and Robotics in the field of Digital Fabrication (DF). Network Visualization allows studying these developments through graphical analysis tools. There are few studies that analyze the relationship that Architecture has had with respect to computer media in its fourth stage. The present work consists of mapping scientific production in this age, to identify its morphology of network of authors and themes that are built in the relationship between AI, Robotics and DF. The resulting morphology shows that Robotics research works as an intermediary articulator between theoretical, AI and technological development issues.
keywords Digital Fabrication, Artificial Intelligence, Robotics, Network Visualization, State-of-the-art
series SIGraDi
email
last changed 2024/03/08 14:08

_id caadria2013_184
id caadria2013_184
authors Ong Eu Ho Fabian, Patrick Janssen and Lo Tian Tian
year 2013
title Group Forming: Negotiating Design Via Web-Based Interaction and Collaboration
doi https://doi.org/10.52842/conf.caadria.2013.271
source Open Systems: Proceedings of the 18th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2013) / Singapore 15-18 May 2013, pp. 271-280
summary This research project proposed to create spatial and communal qualities of Group Form architecture via a web-based user participation design method. The proposed method allows multiple users to simultaneously design houses on the same site, encouraging spatio-temporal negotiation as users interact and collaborate with one another. In order to assess the feasibility of this approach, a prototype of a web-based Group Form design tool was implemented using the Processing environment. An experiment using the web-based tool was conducted with the objective of exploring the actual user behaviour.  
wos WOS:000351496100027
keywords User participation, Group form, Web-based tool, Processing, Collaborative design 
series CAADRIA
email
last changed 2022/06/07 08:00

_id lasg_whitepapers_2019_221
id lasg_whitepapers_2019_221
authors Oomen, Paul; Poul Holleman and Salvador Breed
year 2019
title Integrating Sound in Living Architecture Systems; Application of 4DSOUND in Kinetic Sculpture and Architectural Design
source Living Architecture Systems Group White Papers 2019 [ISBN 978-1-988366-18-0] Riverside Architectural Press: Toronto, Canada 2019. pp.221 - 234
summary We elaborate on results of our collaborations with Philip Beesley and the Living Architecture Systems Group over the past year. Instead of additional layers of material, spatial sound interweaves meaningful fabric to sculptural form and living architecture. An architectural design now can be embedded within a sonic field (exterior), or spatial sound can form itself inside sculptural objects (interior). 4DSOUND has evolved in implementing irregular speaker setups to enhance sound projection and create applied instrumental possibilities of composing with spatial sound in the sculptural realm. We will further discuss developments regarding the integration of the 4DSOUND Engine to control other media like light, kinetics, and sensor interfaces. The paper will conclude with future research and objectives.
keywords living architecture systems group, organicism, intelligent systems, design methods, engineering and art, new media art, interactive art, dissipative systems, technology, cognition, responsiveness, biomaterials, artificial natures, 4DSOUND, materials, virtual projections,
email
last changed 2019/07/29 14:02

_id ijac20076203
id ijac20076203
authors Ophir, Yaniv
year 2008
title Go with the flow: particle systems for program modeling in high-rise buildings
source International Journal of Architectural Computing vol. 6 - no. 2, pp. 171-196
summary This paper revisits the particle flow system, a time-based computational tool, which has received a lot of attention from the early pioneers of digital architecture. The use of particle flow systems in architecture enables designers to materialize what they term as site forces which can later be formalized into a building. The methods offered by various designers for using particle flow systems in architecture have kept the discourse purely formal by focusing on the exterior and neglecting the interior. This paper offers a different way of using and conceptualizing particle flow systems in architecture. Shifting the emphasis from the formal, the paper aims to show the potential of using particle flow systems as a parametric model for exploring the spatial organization of an architectural program. This paper also illustrates the application of the proposed computational model, i.e., the particle flow system, by using a case study - the design of a high-rise building in downtown Tel Aviv, Israel.
series journal
last changed 2008/10/01 21:49

_id ijac20097309
id ijac20097309
authors Ophir, Yaniv
year 2009
title Collective Intelligence: An Agent-Based Approach to Programmatic Organization in Architecture
source International Journal of Architectural Computing vol. 7 - no. 3, 479-499
summary Architectural programming is the research and decision-making process that identifies the scope of work to be designed. Programming is difficult because it involves identifying, collecting, analyzing and updating information from different sources such as engineers, clients, users, consultants, and others. In this paper I propose a computational model for programming and describe its implementation, a tool called PENA that allows a programming expert to represent different processes and people involved in a project using intelligent agents. By delegating responsibility to agents, a programming expert can better organize and manage project data as well as find creative solutions to conflicting issues through agent negotiation. As a proof-of-concept, I show how an agent, called the Arch-Learner, manages adjacencies of rooms in a simple program for a house by clustering them into public and private rooms. I conclude with a discussion of future work and development of PENA.
series journal
last changed 2009/10/20 08:02

_id caadria2018_309
id caadria2018_309
authors Oprean, Danielle, Verniz, Debora, Zhao, Jiayan, Wallgrün, Jan Oliver, Duarte, José P. and Klippel, Alexander
year 2018
title Remote Studio Site Experiences: Investigating the Potential to Develop the Immersive Site Visit
doi https://doi.org/10.52842/conf.caadria.2018.1.421
source T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.), Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 1, Tsinghua University, Beijing, China, 17-19 May 2018, pp. 421-430
summary Immersive technologies are now enabling better and more affordable immersive experiences, offering the opportunity to revisit their use in the architectural and landscape studio to gain site information. Considering when travel to a site is limited or not possible, immersive experiences can help with conveying site information by overcoming issues faced in earlier virtual studios. We focused on developing three applications to understand the workflow for incorporating site information to generate an immersive site experience. The applications were implemented in a semester-long joint architecture and landscape architecture studio focused on remotely designing for the Santa Marta informal settlement in Rio, Brazil. Preliminary results of implementing the applications indicate a positive outlook towards using immersive experiences for site information particularly when a site is remote.
keywords immersive experience; site visit; virtual reality
series CAADRIA
email
last changed 2022/06/07 08:00

_id cf2017_164
id cf2017_164
authors Oral, Hülya; Çagdas, Gülen
year 2017
title Body Patterning: A Model for Responsive and Interactive Building Envelope
source Gülen Çagdas, Mine Özkar, Leman F. Gül and Ethem Gürer (Eds.) Future Trajectories of Computation in Design [17th International Conference, CAAD Futures 2017, Proceedings / ISBN 978-975-561-482-3] Istanbul, Turkey, July 12-14, 2017, pp. 164-179.
summary Patterns in nature, either the cells forming the skins of living organisms or the sand forming the dunes, are in a constant change. Given that, pattern cannot only be seen as an absolute image of a whole formed by units, but it can also be seen as a process, which is controlled by stimuli affecting the outcome both visually and functionally in the architectural context. In this paper, the changes on the bodies of color and form changing living organisms are implemented to the building envelope as a dynamic process of adapting to the environment in terms of interaction. The bio-system is implemented to the envelope in terms of morphological, functional, and behavioral properties of particular living organisms. The proposed model is discussed in terms of adapting its environment by sensing and responding.
keywords Biomimicry, Pattern, Chromatophoric Architecture, Building Envelope
series CAAD Futures
email
last changed 2017/12/01 14:37

_id ecaade2013_057
id ecaade2013_057
authors Orbey, Betül and Gürel, Nihan
year 2013
title Digital Design Tools versus Architectural Representation and Design Approach
doi https://doi.org/10.52842/conf.ecaade.2013.2.415
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 2, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 415-423
summary This study aims to investigate the relation between evolving graphic representations and due to new digital tools and how they affect architects’ approach to design process. In order to do this, Yap_ Magazine being published since 1973 in Turkey will be retrieved and data related to types of architectural design representation used will be recorded. The study will conclude with an evaluation of new representation means such as 3D render, other 3D digital products and diagrams and how they have influenced new approach to design.
wos WOS:000340643600042
keywords Digital design tool; architectural representation, architectural design thinking.
series eCAADe
email
last changed 2022/06/07 08:00

_id ecaade2013_112
id ecaade2013_112
authors Orbey, Betül
year 2013
title A Catalyst for Digital Design Media
doi https://doi.org/10.52842/conf.ecaade.2013.1.167
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 1, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 167-174
summary This study aims to understand whether time restriction along with a ‘situational influence on creativity’ can act as a catalyst to speed up unique design alternative genera- tion when digital media is being used compared to sketching. In order to achieve this, an experiment with undergraduate architectural design students is conducted. The results are measured with the flexibility and fluidity measures of creativity proposed by the Torrance Test.
wos WOS:000340635300016
keywords Digital design media; sketching; design productivity.
series eCAADe
email
last changed 2022/06/07 08:00

_id sigradi2005_139
id sigradi2005_139
authors Orciuoli, Affonso
year 2005
title Towards a non-standard architecture: design and manufacture as it relates to information systems
source SIGraDi 2005 - [Proceedings of the 9th Iberoamerican Congress of Digital Graphics] Lima - Peru 21-24 november 2005, vol. 1, pp. 139-143
summary The development of computer programs has brought about a new trend for architects and designers. Topology, splines, nurbs and the use of sophisticated computer programs, which were formerly possible only to be executed on powerful computers, have triggered an interest in architects. Ten years ago, computers started to replace traditional drawing tools. Nowadays it is possible to develop the whole architectural process in three dimensions (project and manufacturing), reaching certain proposals that otherwise would be impossible or very tedious and time-consuming to carry out. Information technology proposes a new architectonic language, already experimented in a virtual way, but one that can be made real by means of the computer numeric control. [Full paper in Spanish]
series SIGRADI
email
last changed 2016/03/10 09:56

_id sigradi2009_721
id sigradi2009_721
authors Orciuoli, Affonso
year 2009
title Representar, Projetar e Construir. Novos paradigmas a partir do desenho por computador [Representation, Project and Construction. News paradigms from computer design]
source SIGraDi 2009 - Proceedings of the 13th Congress of the Iberoamerican Society of Digital Graphics, Sao Paulo, Brazil, November 16-18, 2009
summary Analyzing different moments that follow all steps related with tasks where the word “project” appears, we can highlight the importance of geometry to transmit an idea and also to allow that something could be done, fabricate or build. “To project” acquire not just the idea to premeditate the future, but also a chain that link a normally lineal path that start with the “idea” and finish with a “product”. The news methods that came from digital technologies applied in architecture and design blur this concept, using the same CAD data to represent and to build.
keywords CAD; CNC; geometria; projeto; construção
series SIGRADI
email
last changed 2016/03/10 09:56

_id b2ff
authors Orev, Ruthie
year 1999
title Computerized Simulation of Urbanism Phenomena
source AVOCAAD Second International Conference [AVOCAAD Conference Proceedings / ISBN 90-76101-02-07] Brussels (Belgium) 8-10 April 1999, pp. 143-155
summary Despite the complex forces that operate in urban development, a relatively small number of geometries and morphologies may be identified in urban maps. Do covert universal laws exist which are integral to the concept of the city and responsible for the geometry? May one formulate such laws and program a computer to produce maps on the basis thereof, thus exposing architectural reality to a scientific process of objective experimentation? In an effort to answer these questions, I wrote programs based on definitions, parameters and rules reflecting architectural phenomena. The creation process using the programs is based on a formalistic approach, drawing on a random mechanism, considerations of probability and numerous calculations. This "computerized planning" does not mimic or simulate human work processes. The programs enable a considerable measure of visual variety to be achieved, replicating familiar urban morphologies. One may isolate variables, starting conditions and growth processes, and examine the influence thereof on fabric, organization and order. The existence of a program such as this raises questions of principle concerning randommes and creation, the future role of architects, the creative capacities of computers, the connection between science and architecture, truth in virtual situations, etc.
series AVOCAAD
email
last changed 2005/09/09 10:48

_id ecaade2015_225
id ecaade2015_225
authors Orfanos, Yannis; Papadopoulos, Dimitrios and Zwerlein, Cory
year 2015
title An Integrated Performance Analysis Platform for Sustainable Architecture and Urban Infrastructure Systems
doi https://doi.org/10.52842/conf.ecaade.2015.1.315
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 1, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 315-324
summary This applied research brings together the performance analysis of a building's micro-scale and urban-infrastructure's macro-scale. A New York City lot, is serving as the background of experimentation with parametric design, performance simulation, data analysis and visualization. The paper describes the process of integrating design intentions, location parameters, climate data, material properties, and space quality and sustainability metrics into one platform. Although in-depth domain knowledge is irreplaceable, the paper argues that the exploration into contemporary, easily accessible and algorithmic simulation software, provides a unique educational opportunity for architects and students to integrate performance driven design in their every-day practice, and become aware of the consequences of their design on urban infrastructure systems. This allows them to reduce the time frame between design iterations and performance evaluation for the benefit of better informed decisions.
wos WOS:000372317300034
series eCAADe
type normal paper
email
more https://mh-engage.ltcc.tuwien.ac.at/engage/ui/watch.html?id=91bbabd6-702e-11e5-a0f9-b7d7d9e4ecfd
last changed 2022/06/07 08:00

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