CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id caadria2018_210
id caadria2018_210
authors Lin, Yuqiong, Zheng, Jingyun, Yao, Jiawei and Yuan, Philip F.
year 2018
title Research on Physical Wind Tunnel and Dynamic Model Based Building Morphology Generation Method
source T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.), Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 2, Tsinghua University, Beijing, China, 17-19 May 2018, pp. 165-174
doi https://doi.org/10.52842/conf.caadria.2018.2.165
summary The change of the building morphology directly affects the surrounding environment, while the evaluation of these environment data becomes the main basis for the genetic iterations of the building morphology. Indeed, due to the complexity of the outdoor natural ventilation, multiple factors in the site could be the main reasons for the change of air flow. Thus, the architect is suggested to take the wind environment as the main morphology generation factor in the early stage of the building design. Based on the research results of 2017 DigitalFUTURE Wind Tunnel Visualization Workshop, a novel self-form-finding method in design infancy has been proposed. This method uses Arduino to carry out the dynamic design of the building model, which can not only connect the sensor to monitor the wind environment data, but also contribute the building model to correlate with the wind environment data in real time. The integration of the Arduino platform and the physical wind tunnel can create the possibility of continuous and real-time physical changes, data collection and wind environment simulation, using quantitative environmental factors to control building morphology, and finally achieve the harmony among the building, environment and human.
keywords Physical wind tunnel; dynamic model; building morphology generation; environmental performance design; wind environment visualization
series CAADRIA
email
last changed 2022/06/07 07:59

_id caadria2022_120
id caadria2022_120
authors Lin, Yuxin
year 2022
title Rhetoric, Writing, and Anexact Architecture: The Experiment of Natural Language Processing (NLP) and Computer Vision (CV) in Architectural Design
source Jeroen van Ameijde, Nicole Gardner, Kyung Hoon Hyun, Dan Luo, Urvi Sheth (eds.), POST-CARBON - Proceedings of the 27th CAADRIA Conference, Sydney, 9-15 April 2022, pp. 343-352
doi https://doi.org/10.52842/conf.caadria.2022.1.343
summary This paper presents a novel language-driven and artificial intelligence-based architectural design method. This new method demonstrates the ability of neural networks to integrate the language of form through written texts and has the potential to interpret the texts into sustainable architecture under the topic of the coexistence between technologies and humans. The research merges natural language processing, computer vision, and human-machine interaction into a machine learning-to-design workflow. This article encompasses the following topics: 1) an experiment of rethinking writing in architecture through anexact form as rhetoric; 2) an integrative machine learning design method incorporating Generative Pre-trained Transformer 2 model and Attentional Generative Adversarial Networks for sustainable architectural production with unique spatial feeling; 3) a human-machine interaction framework for model generation and detailed design. The whole process is from inexact to exact, then finally anexact, and the key result is a proof-of-concept project: Anexact Building, a mixed-use building that promotes sustainability and multifunctionality under the theme of post-carbon. This paper is of value to the discipline since it applies current and up-to-date digital tools research into a practical project.
keywords Rhetoric and writing, Natural Language Processing, Computer Vision, GPT-2, AttnGAN, Human-computer Interaction, Architectural Design, Post-carbon, SDG3, SDG11
series CAADRIA
email
last changed 2022/07/22 07:34

_id caadria2023_192
id caadria2023_192
authors Lin, Zhichao, Yin, Shi, Liao, Wei and Xiao, Yiqiang
year 2023
title Genetic Algorithm-Based Building Geometric Opening Configurations Optimization for Enhancing Ventilation Performance in the High-Density Urban District
source Immanuel Koh, Dagmar Reinhardt, Mohammed Makki, Mona Khakhar, Nic Bao (eds.), HUMAN-CENTRIC - Proceedings of the 28th CAADRIA Conference, Ahmedabad, 18-24 March 2023, pp. 251–260
doi https://doi.org/10.52842/conf.caadria.2023.1.251
summary The quality of the outdoor environment relates to urban ventilation performance. Poor wind conditions in high-density urban districts may lead to severe air pollution and deteriorate outdoor thermal comfort. The increase of openings in building geometry is one of the effective passive design strategies for enhancing the porosity of urban morphology and benefitting urban ventilation. However, the outdoor wind environment correlates with the opening configurations of building geometry complicatedly. For seeking the optimal opening configurations, a decision support tool is urgently needed. Our study proposes a genetic algorithm-based optimization workflow for the opening configurations of building geometry design by integrating Computational Fluid Dynamics simulation and parametric design. A residential block in Shenzhen, China is chosen as an example to show this workflow. The results demonstrate that when the porosity is 15%, the pedestrian-level mean wind speed, the wind speed dispersion, and the pressure difference between the front and rear of the downstream building can be optimized by 20.00%, 19.35%, and 183.33% on maximum. When the porosity is increased to 30%, these values are 42.22%, 16.13%, and 483.33%. The resultant opening distribution probability maps can support building design at an early stage to achieve a comfortable urban environment.
keywords Urban Ventilation, Building Openings, Building Porosity, Genetic Algorithm Optimization, Computational Fluid Dynamics
series CAADRIA
email
last changed 2023/06/15 23:14

_id sigradi2015_10.250
id sigradi2015_10.250
authors Linardi, Ana Beatriz; Ramos, Fernando da Silva; Garotti, Flavio Valverde; Damiani, Vitor
year 2015
title 3D printing as support for arts education for the visually impaired
source SIGRADI 2015 [Proceedings of the 19th Conference of the Iberoamerican Society of Digital Graphics - vol. 2 - ISBN: 978-85-8039-133-6] Florianópolis, SC, Brasil 23-27 November 2015, pp. 564-568.
summary This article discusses some methodologies in art education in schools and educational activities in museums. It focuses on accessibility and in the visually impaired rights to access and improve the experiences and repertoire in artistic languages, recognizing the use of new technologies in the field of digital manufacturing as valuable resources for the production of teaching materials with the use of cheaper and accessible technology, which expands the access to cultural institutions and education. Considering that most of the museums art works are not to be touched, 3D printing reproductions in durable low cost plastic present as an alternative for tactile experience. In addition, the photogrammetric 3D scanning process and digital editing allow for the creation of isolated parts and materials originated from the art piece, broadening the pedagogical possibilities of art educators. The production of didactic material for arts teaching, with the use of 3D printed copies (edited or not) originated from 3D scans, may help revealing a more subtle and sophisticated aspect of artistic narrative to the public and the visually impaired.
keywords Education, Art, 3D Scan, 3D Printing
series SIGRADI
email
last changed 2016/03/10 09:55

_id ddss2006-pb-153
id DDSS2006-PB-153
authors Linda Ma, Theo Arentze, Aloys Borgers, and Harry Timmermans
year 2006
title A Multi-Agent Model for Generating Local Land-Use Plans in the Context of an Urban Planning Support System
source Van Leeuwen, J.P. and H.J.P. Timmermans (eds.) 2006, Progress in Design & Decision Support Systems in Architecture and Urban Planning, Eindhoven: Eindhoven University of Technology, ISBN-10: 90-386-1756-9, ISBN-13: 978-90-386-1756-5, p. 153-168
summary In a multi-player urban planning process, the outcome of any individual decision of the actors is uncertain until a state where the plan is satisfactory for all. To support the plan generation phase, this paper develops a generic multi-agent system, in which agents represent particular land-uses. In the system, agents higher in the hierarchy have priority over agents lower in the hierarchy to claim units of land. This one-direction claim process may result in a plan that is not optimal for every agent. The system, therefore, allows agents to revise their plans in an iterative procedure. A case study illustrates centralized, semi-centralized and decentralized solutions for a plan area based on the outcomes of different strategies used by facility agents (retail, green, schools) and a housing agent. The results show that the proposed system is able to generate rational and realistic plan alternatives for new residential areas.
keywords Multi-agent system, Planning support system, Plan alternative, Land use planning
series DDSS
last changed 2006/08/29 12:55

_id ddss2004_d-209
id ddss2004_d-209
authors Lindekens, J. and A. Heylighen
year 2004
title Re-Using Re-Design Knowledge
source Van Leeuwen, J.P. and H.J.P. Timmermans (eds.) Developments in Design & Decision Support Systems in Architecture and Urban Planning, Eindhoven: Eindhoven University of Technology, ISBN 90-6814-155-4, p. 209-224
summary Addressing the issue of building re-use, this paper reports on the development of a re-design tool, which aims at helping students and novices (and even experienced architects) in understanding design decisions that have steered existing re-design projects. Furthermore the tool tries to support designers in using this understanding in their own design projects. The paper starts by situating the re-design tool within the overall research setup, and continues by motivating the observations that have led to developing this tool. The core of the paper describes the re-design tool itself and illustrates it with a concrete example. Finally, the tool is framed within the wider context of (architectural) design research, so as to explore where the tool accords or collides with generally accepted design theories.
keywords Design Process, Design Method, Design Strategy, Re-Design, Design Tool
series DDSS
last changed 2004/07/03 22:13

_id ddss2004_ra-263
id ddss2004_ra-263
authors Lindekens, J.
year 2004
title REDUCTION MECHANISMS EXPLORED IN ARCHITECTURAL RE-DESIGN
source Van Leeuwen, J.P. and H.J.P. Timmermans (eds.) Recent Advances in Design & Decision Support Systems in Architecture and Urban Planning, Dordrecht: Kluwer Academic Publishers, ISBN: 1-4020-2408-8, p. 263-278
summary Observation of the design process of an architect shows that, while building up an argumentation for taking a design decision, different mechanisms of data transformation are used. The paper argues that this transformation is a key element in understanding architectural design processes. A theoretical description of these mechanisms forms the framework to discus a sequence of design decisions derived from a real-world design situation. After outlining how this can be implemented in a case-based design supporting tool, the paper concludes with a discussion of advantages and downsides the use of the tool might entail.
keywords Architectural Re-Design, Design Process, Case-Based Design, Reduction Mechanisms
series DDSS
type normal paper
last changed 2004/07/03 23:20

_id acadia10_282
id acadia10_282
authors Linder, Mark
year 2010
title Literal Digital
source ACADIA 10: LIFE in:formation, On Responsive Information and Variations in Architecture [Proceedings of the 30th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-4507-3471-4] New York 21-24 October, 2010), pp. 282-285
doi https://doi.org/10.52842/conf.acadia.2010.282
series ACADIA
type panel paper
email
last changed 2022/06/07 07:59

_id 5c30
authors Linder, Mark and Clutter, McLain
year 2002
title Modeling Urban Spaces: GIS and CAD Compared
source Thresholds - Design, Research, Education and Practice, in the Space Between the Physical and the Virtual [Proceedings of the 2002 Annual Conference of the Association for Computer Aided Design In Architecture / ISBN 1-880250-11-X] Pomona (California) 24-27 October 2002, pp. 345-348
doi https://doi.org/10.52842/conf.acadia.2002.345
summary This research is producing digital cartographic models of the urban space of Rome, NY. Workingbetween two software packages for spatial visualization that are now ubiquitous in architecture (FormZ)and geography (ArcView), the project takes an interdisciplinary approach to understanding howavailable data sources and modes of visualization enable or discourage particular understandings ofurban space. The project is designed specifically to work within, and develop, a critique of theconstraints of the two software packages. Rather than encouraging a deceptively smooth integration ofwhat may be fundamentally incommensurable forms of knowledge, this project begins with the premisethat vocabularies and conceptions of space vary considerably in various disciplines, as do the modes ofvisualization that each has developed to represent, document, examine, and produce space.
series ACADIA
email
last changed 2022/06/07 07:59

_id c70a
authors Lindgren, Christina Axelsson
year 1988
title Forest Visual Variation as a Recreative Force
source Knowledge-Based Design in Architecture, Tips-88 (pre-proceedings) (1988 : Otaniemi). editors. John S Gero and T. Oksala. Espoo, Finland: Research Institute for Built Environment, Helsinki University of Technology, Department of Architecture, pp. 149-157. includes bibliography.
summary --- A revised version of this paper has been published in the Acta Polytechnica Scandinavica series. The article presents some findings concerning the importance of forest visual variation and the possibilities to create a Forest Visual Opportunity Spectrum. In the light of suggestions on theory of recreation and of the actual multiple use planning situation of forests, the possibilities and limits of empirical studies as a tool to receive knowledge of visual aspects of forests are discussed
keywords planning, knowledge, applications, landscape
series CADline
last changed 1999/02/12 15:09

_id ecaade2021_058
id ecaade2021_058
authors Lindner, Clemens, Langenhan, Christoph, Petzold, Frank, Schneider-Brachert, Wulf, Holzmann, Thomas, Rath, Anca and Widbiller, Matthias
year 2021
title A Software Concept for Assessing the Risk of Infection in Enclosed Spaces - Exemplified by the COVID-19 pandemic
source Stojakovic, V and Tepavcevic, B (eds.), Towards a new, configurable architecture - Proceedings of the 39th eCAADe Conference - Volume 2, University of Novi Sad, Novi Sad, Serbia, 8-10 September 2021, pp. 21-30
doi https://doi.org/10.52842/conf.ecaade.2021.2.021
summary The COVID-19 pandemic has immense impact on our daily life. Precautions like facemasks and social distancing restrict the economy as well as the social life. The aim of the bachelor project was to support architects by integrating health specifications into a software environment and automatically derive specific design support by analyzing architecture. This interdisciplinary project combined architectural and medical expertise to determine the risk of SARS-CoV-2-infection in enclosed spaces by a software approach on basis of parameters provided by the Max Planck Institute for Chemistry (Mainz, Germany) and the Association of German Engineers. Subsequently, calculated risks were evaluated by hygiene experts and summarized in a traffic light scheme, which is clearly intelligible and thus allows simple use. Furthermore, the software concept provides instructions for action for architects and specialists in the field of infection control and suggests architectural tools to minimize the risk of infection. The developed concept can be applied to an existing building and contribute to the planning of new buildings.
keywords Building Information Modelling; Parametric Design; Design Support; COVID-19
series eCAADe
email
last changed 2022/06/07 07:59

_id acadia06_190
id acadia06_190
authors Lindquist, Mark
year 2006
title Web Based Collaboration (for Free) Using Wikis in Design Studios
source Synthetic Landscapes [Proceedings of the 25th Annual Conference of the Association for Computer-Aided Design in Architecture] pp. 190-199
doi https://doi.org/10.52842/conf.acadia.2006.190
summary This paper presents a case study of the use of Wikis by students in a landscape architecture design studio to evaluate the suitability of Wikis for enhancing student collaboration in the site analysis and preliminary design stage of a project. It was anticipated that using Wikis to facilitate collaboration would provide alternatives to conventional peer to peer collaboration. In addition, Wikis could enhance feedback between the course coordinator and students. The Wiki was used to collect, compile and present data for the purpose of a precedent study of cultural and physical analysis of a site in New Zealand, for which the technology proved successful. The Wiki was less successful in contributing to the collaborative preliminary design of the project. The following discussion and presentation will include the evaluation of online Wiki services, the process used in the design studio, strengths and weaknesses observed, and opportunities for future research.
series ACADIA
email
last changed 2022/06/07 07:59

_id fe63
authors Lindsey, B.
year 2001
title Digital Gehry
source Princeton, NJ: Princeton Architectural Press
summary Frank O. Gehry, born in 1929, founded his own architectural firm in Los Angeles in 1962, and since the building of the Guggenheim Museum in Bilbao, he is undoubtedly among the ranks of international architecture superstars. His buildings are complex constructions, with curves and distortions, skilful plastic shapes which never cease to surprise with their breath-taking spatial effects. To create these daring designs, Gehry makes extensive use of the latest electronic tools, physical models are transformed into digital models using software and hardware which has been adapted from the space industry and medical research. This book provides a colourful insight into Gehry's design methods and the creative process behind his fantastic buildings.
series other
last changed 2003/04/23 15:14

_id ec37
authors Lindsey, Bruce and Rosenblatt, Paul
year 1993
title Cutting Up Time: Craft and Technology in the Niches Project
source CAAD Futures ‘93 [Conference Proceedings / ISBN 0-444-89922-7] (Pittsburgh / USA), 1993, pp. 523-541
summary In this paper, which will cite as illustrations some of the documents that have resulted in the completion of the Carnegie Mellon University College of Fine Arts Niches, we will discuss the interdependent relationship between craft and technology in architectural computer modeling practice. We will suggest that practical uses of the computer demand the counterbalancing intimacy of craft in the design studio. Our goal in the Niches Project was to couple direct tactile experience, historical knowledge, and the precise operations afforded by computers.
keywords Trends in Practice, CAD, CAD/CAM, Stonecarving, Architectural Design, Technology, Craft
series CAAD Futures
last changed 1999/04/07 12:03

_id acadia20_310
id acadia20_310
authors Ling, Andrea; Moghadasi, Mahshid; Shi, Kowin; Wei, Junghsein; Petersen, Dr. Kirstin
year 2020
title Formica Forma
source ACADIA 2020: Distributed Proximities / Volume I: Technical Papers [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95213-0]. Online and Global. 24-30 October 2020. edited by B. Slocum, V. Ago, S. Doyle, A. Marcus, M. Yablonina, and M. del Campo. 310-319.
doi https://doi.org/10.52842/conf.acadia.2020.1.310
summary Hybrid robot systems that cooperate with live organisms is an active area of research, in part to leverage biological advantages such as adaptivity, resilience, and sustainability. Formica Forma explores new possibilities of codesigning and cofabricating in partnership with Western Harvester ants to build forms that would be challenging with industrial techniques. Using a robotically controlled UV light (350–405 nm) as an environmental stimulus to bias digging behavior, we guide 600 ants to dig ~141 cm of tunnels in transparent ant gel over 646 hours. Predictability, fidelity to the UV source, repeatability, dig efficiency, amount of ant activity, and tunnel preference were studied. The resulting branching tunnels were cast in silicone to demonstrate the ability to harness this in subtractive fabrication with inexpensive, self-maintaining biological fabricators. Results showed that ants can follow the UV light as a path guide (when the light is moving) or target it as a goal (when the light is both moving and static), with longer digging effect from the moving UV stimulus. Ants showed high fidelity to the light path, aligning their tunnel direction exactly with changes in the UV position, tuning the fabrication in real-time with environmental alterations. Population size did not seem to affect digging speed or efficiency, and the ants’ preexisting preferences factored into which tunnels were dug out. The research develops a hybrid biodigital way of working with biological swarms where the individual agency and the intrinsic stochasticity of the system offer possibilities in real-time adaptability and programmability through environmental templating.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id caadria2024_304
id caadria2024_304
authors Ling, Ban Liang and Tunçer, Bige
year 2024
title Extracting Actionable Information from the Site Context Using A Phenotype-Based Strategy
source Nicole Gardner, Christiane M. Herr, Likai Wang, Hirano Toshiki, Sumbul Ahmad Khan (eds.), ACCELERATED DESIGN - Proceedings of the 29th CAADRIA Conference, Singapore, 20-26 April 2024, Volume 1, pp. 323–332
doi https://doi.org/10.52842/conf.caadria.2024.1.323
summary As more computational design tools are developed, solution generation has been accelerated to provide real time feedback. However, a human designer is still required to translate generated data into actionable information. This is especially so for diverse design scenarios, where the data structure differs, and the computer is unable to draw conclusions across both scenarios. The site context is one key parameter that contributes towards the difference in scenarios. In short, how can an algorithm extract design-related information from diverse scenarios? To address this issue, a phenotype-based strategy is proposed as a representation method, and it re-parameterises diverse site conditions by focusing on their geometrical properties. Instead of parameterising the site context, street-view images are captured, and Gabor filters extract relevant geometrical properties, such that site conditions with different compositions, forms, and density can be organised. This method quantifies compositional and density-based properties of the surrounding building blocks, thereby enabling the computer to digest generated information and provide design suggestions. A new sample site is then used to demonstrate a query of the phenotype space, where suggestions about solar radiation performance is feedback to a human designer.
keywords Context representation, performance-based generative design
series CAADRIA
email
last changed 2024/11/17 22:05

_id sigradi2011_145
id sigradi2011_145
authors Linhares, Bruna; Alarcão, Helena; Carvão, Luís; Toste, Pedro; Paio, Alexandra
year 2011
title Using Shape Grammar to design ready-made housing for humanized living. Towards a parametric-typological design tool
source SIGraDi 2011 [Proceedings of the 15th Iberoamerican Congress of Digital Graphics] Argentina - Santa Fe 16-18 November 2011, pp. 78-81
summary The research described in this paper is part of a larger on-going project called "Emerg.cities4all" that proposes a generative computer-aided planning system for housing for low-income populations using shape grammars. This paper presents the preliminary research results of a group of four master students who proposed to develop a grammar of ready-made housing for humanized living based in three informal settlements case studies. The results of this research are based on the assumption that it is possible to generate modular, adaptable and affordable ready-made housing for humanized living solutions design, supported by a computational generation tool.
keywords Shape grammars; emergent housing; housing design; CPLP
series SIGRADI
email
last changed 2016/03/10 09:55

_id caadria2023_210
id caadria2023_210
authors Linker, Gitit, Gillis, Elisheva, Freedman, Danny, Segal, Adi, Zermati, Noa, Naim, Or, Partook, Rebecca Hila and Nathansohn, Nof
year 2023
title Designed to Grow: 3D Printing of Seeds
source Immanuel Koh, Dagmar Reinhardt, Mohammed Makki, Mona Khakhar, Nic Bao (eds.), HUMAN-CENTRIC - Proceedings of the 28th CAADRIA Conference, Ahmedabad, 18-24 March 2023, pp. 211–220
doi https://doi.org/10.52842/conf.caadria.2023.2.211
summary The prevalent use of inorganic, non-local materials in construction and design in the age of ecological crisis, calls for experiments with new, more sustainable components. In this research, we suggest re-thinking the incorporation of flora in design, by developing a new material for additive manufacturing (AM), that utilizes the constructive potential in the root entanglement of germinating seeds. The material which is comprised of a hydrogel and seeds is used to create 3D printed objects. These transform over time and the material receives new properties and qualities. The seeds develop into plants which finally wither, the plants roots intertwine and strengthen the structure of the designed shape as the sustaining hydrogel disintegrates. The object is comprised of organic biodegradable components only, that can be prepared for AM in simple processes. By doing so, the result is an accessible method of creating plant based and digitally designed objects. Our research challenges the conventional approach for integrating nature into the built environment. While flora is most commonly subsequently added as an external addition to the designed object, in this work, seeding is an integral part of the fabrication process. This allows us to introduce a new workflow for ecological design and fabrication.
keywords Material Development, 3D printing, 3D Bioprinting, Digital Fabrication, Sustainable Design, Post Printing Transformation
series CAADRIA
email
last changed 2023/06/15 23:14

_id a33e
authors Linn, Gudrun
year 1991
title BATHROOM DESIGN AND FUNCTION ANALYSIS - BRIEF REPORTS FROM TWO RESEARCH PROJECTS
source Proceedings of the 3rd European Full-Scale Modelling Conference / ISBN 91-7740044-5 / Lund (Sweden) 13-16 September 1990, pp. 38-39
summary The problem behind this research project was the fact that Swedish standard bathrooms were (and most of them still are) difficult to clean, because of the building design. This has consequences not only for the inhabitants but also for the home helpers who assist old and disabled people in their own dwellings. The most difficult-to-clean spaces in a dwelling are the bathroom and the toilet-room. These spaces also are the most dirtied. In Sweden there of ten is a toilet in the bathroom. The aim of the project was to find out what or how much of physical agility a Swedish standard bathroom demands from the person who carries out the cleaning of it.
keywords Full-scale Modeling, Model Simulation, Real Environments
series other
type normal paper
more http://info.tuwien.ac.at/efa
last changed 2004/05/04 15:18

_id 3e01
authors Linnert, C., Encarnacao, M., Storck, A. and Koch, V.
year 2000
title Virtual Building Lifecycle - Giving architects access to the future of buildings by visualizing lifecycle data
source ICCCBE8, Stanford, August 2000
summary Today’s software for architects and civil engineers is lacking support for the evaluation and improvement of building lifecycles. Facility Management Systems and 4D-CAD try to integrate lifecycle data and make them better accessible, but miss the investigation of the development of the structure itself. Much money is inappropriately spent when materials with different life expectancies are combined in the wrong way and building parts are repaired or replaced too early or too late. With the methods of scientific visualization and real-time 3Dgraphics these deficiencies can be eliminated. The project “Virtual Building Lifecycle” (short VBLC, [W-VBLC]) connects 3D geometrical information to research data such as life expectancy and emissions and to standard database information like prices. The automated visualization of critical points of the structure in the past, presence and future is a huge advantage and helps engineers to improve the duration of the lifecycle and reduce the costs.
keywords Visualization; lifecycle; virtual building; realtime 3D graphics; architectural database; 4D-CAD; Facility Management
series other
email
last changed 2003/02/26 18:58

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