CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id 85b9
authors Haglund, Bruce and Sumption, Brian
year 1988
title Toward a Computer Integrated Design Studio
doi https://doi.org/10.52842/conf.acadia.1988.291
source Computing in Design Education [ACADIA Conference Proceedings] Ann Arbor (Michigan / USA) 28-30 October 1988, pp. 291-299
summary The formation of our vision for a computer-integrated design studio is outlined. The ways in which our experience in teaching with computers in a variety of settings and in developing our own computer tools has contributed to this is explained. The next step in actualization of our vision is the creation of a design curriculum and a computerized studio which support the integration of this new technology into the traditions of architectural education.
series ACADIA
last changed 2022/06/07 07:51

_id acadia19_448
id acadia19_448
authors Hahm, Soomeen
year 2019
title Augmented Craftsmanship
doi https://doi.org/10.52842/conf.acadia.2019.448
source ACADIA 19:UBIQUITY AND AUTONOMY [Proceedings of the 39th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-59179-7] (The University of Texas at Austin School of Architecture, Austin, Texas 21-26 October, 2019) pp. 448-457
summary Over the past decade, we have witnessed rapid advancements on both practical and theoretical levels in regard to automated construction as a consequence of increasing sophistication of digital fabrication technologies such as robotics, 3D printing, etc. However, digital fabrication technology is often very limited when it comes to dealing with delicate and complex crafting processes. Although digital fabrication processes have become widely accessible and utilized across industries in recent times, there are still a number of fabrication techniques—which heavily rely on human labour—due to the complex nature of procedures and delicacy of materials. With this in mind, we need to ask ourselves if full automation is truly an ultimate goal, or if we need to (re)consider the role of humans in the architectural construction chain, as automation becomes more prevalent. We propose rethinking the role which human, machine, and computer have in construction— occupying the territory between purely automated, exclusively robotically-driven fabrication and highly crafted processes requiring human labour. This is to propose an alternative to reducing construction to fully automated assembly of simplified/discretized building parts, by appreciating physical properties of materials and nature of crafting processes. The research proposes a design-to-construction workflow pursued and enabled by augmented humans using AR devices. As a result, proposed workflows are tested on three prototypical inhabitable structure, aiming to be applicable to other projects in the near future, and to bridge the gap between purely automated construction processes on one hand, and craft-based, material-driven but labour-intensive processes on the other.
series ACADIA
type normal paper
email
last changed 2022/06/07 07:51

_id ecaade2023_308
id ecaade2023_308
authors Haidar, Adonis
year 2023
title Evolution of Modelling in Architecture: A Framework for the categorisation and evaluation of digital models in Architectural Design
doi https://doi.org/10.52842/conf.ecaade.2023.2.811
source Dokonal, W, Hirschberg, U and Wurzer, G (eds.), Digital Design Reconsidered - Proceedings of the 41st Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2023) - Volume 1, Graz, 20-22 September 2023, pp. 811–820
summary Apart from being an integral part of the architectural design process, modelling is becoming central to architecture as well as to neighbouring fields. The technologies and tools applicable for the generation, development and coordination of models are growing rapidly. In one single project, a wide range of models is used which poses challenges in practice in terms of establishing a systematic way to utilise those modelling techniques and access their potential benefits. Aiming to enhancing the effectiveness and efficiency of the various modelling methods, this paper establishes a framework for the different types of models where the models are categorised and evaluated based on different criteria. To achieve this, a critical review of the literature related to the history of modelling in architecture and the emergence of the different methods of modelling is conducted. Beyond classical, CAD-based 3D models, the framework identifies four categories of modelling methods: performative modelling, algorithmic modelling, parametric modelling, and BIM. Each category is evaluated based on the generation and modification process, model entity and model function. Subsequently, the paradigm shifts associated with each modelling method are identified and discussed.
keywords 3D Modelling History, CAD, BIM, Generative/Algorithmic Modelling, Parametric Modelling, Performative Modelling, Paradigm Shift, Computational Design
series eCAADe
email
last changed 2023/12/10 10:49

_id cdrf2021_168
id cdrf2021_168
authors Hainan Yan1, Yiting Zhang, Sheng Liu, Ka Ming Cheung, and Guohua Ji
year 2021
title Optimization of Daylight and Thermal Performance of Building Façade: A Case Study of Office Buildings in Nanjing
doi https://doi.org/https://doi.org/10.1007/978-981-16-5983-6_16
source Proceedings of the 2021 DigitalFUTURES The 3rd International Conference on Computational Design and Robotic Fabrication (CDRF 2021)

summary In China’s hot summer and cold winter areas, the façade design of buildings needs to respond to a variety of performance objectives. This study focuses on the optimization of daylight and solar radiation of building façade of office buildings in Nanjing and proposes a simple and efficient method. The method mainly includes a random sampling of design models, simplified operation of daylight performance criteria and selection of optimal solution. The results show that the building façade can improve the indoor lighting uniformity and reduce the indoor illumination level compared with the unshaded reference building. Besides, the amount of solar radiation received by office buildings in summer and winter becomes more balanced with the building façade. The optimization design method of building façade proposed in this study can be of guiding significance for office buildings in Nanjing.
series cdrf
email
last changed 2022/09/29 07:53

_id da78
authors Hajduk, Piotr
year 1995
title Spirit 5.6
source CAD Space [Proceedings of the III International Conference Computer in Architectural Design] Bialystock 27-29 April 1995, pp. 105-119
summary SPIRIT is an independent, technical program which aids an architecture design. It has been created for architects and specialists of related trades. This program is divided into three functional parts: threedimensional functions, two-dimensional functions and a module part. The communication between these parts is devoid of problems. Rich and light to develop data bases which include information about walls, windows, doors, furnitures and others elements are the integral part of this program. Elements are connected to libraries of symbols. A two-dimensional drawing does not stray to methods knowing from other CAD-programs. An interesting set of functions helping by drawing views is ARCH2D. It lets drawing walls with selected thickness and inserting openings like windows and doors. Three dimensional elements are made from simple masses like a plate, a sphere, a cylinder, a torus. Every object can be seen from whichever perspective you like. Most helpful is there a shader function which creates coloured view including light and shadow. Every three-dimensional object can be converted to vectorial, two-dimensional drawing which can be plotted or enlarged.
series plCAD
last changed 2000/01/24 10:08

_id ecaade2010_168
id ecaade2010_168
authors Halatsch, Jan; Caro, Thomas; Moser, Bruno; Schmitt, Gerhard
year 2010
title A Grammar-based Procedural Design Guideline Visualization Diagram for the Development of SVA Masdar
doi https://doi.org/10.52842/conf.ecaade.2010.833
source FUTURE CITIES [28th eCAADe Conference Proceedings / ISBN 978-0-9541183-9-6] ETH Zurich (Switzerland) 15-18 September 2010, pp.833-840
summary Nowadays, a large set of involved planning parties are heavily demanded with the definition of holistic in kind requirement specifications for urban planning sites – so called future cities. However, the resulting amountof specifications for a specific building project poses a great challenge to designers and planners especially when it comes to include this information into their design proposals for a sustainable urban development. These design performance criteria are traditionally expressed in textual and numerical planning guidelines and which are making it difficult to establish a comprehensive and holistic view onto the domain itself. Therefore we present in this paper a design guide visualization method to overcome this situation for the evaluation of design specification and urban layouts in a qualitative and quantitative manner.
wos WOS:000340629400089
keywords Sustainable urban patterns; Shape grammars; Design evaluation; Urban planning; Design guide translation
series eCAADe
email
last changed 2022/06/07 07:50

_id ecaade2009_179
id ecaade2009_179
authors Halatsch, Jan; Kunze, Antje; Schmitt, Gerhard
year 2009
title Value Lab: a Collaborative Environment for the Planning of Future Cities
doi https://doi.org/10.52842/conf.ecaade.2009.507
source Computation: The New Realm of Architectural Design [27th eCAADe Conference Proceedings / ISBN 978-0-9541183-8-9] Istanbul (Turkey) 16-19 September 2009, pp. 507-514
summary This paper describes how the Value Lab is a) developed and b) used in education, research and workshops for (1) Interactive urban design and scenario planning that includes methods to support concurrent collaborative urban design over distances, and scenario planning based on defined case studies; (2) Visualization techniques for the detection and prediction of changes in urban environments; (3) Knowledge transfer to synthesize, interact with and communicate essential knowledge and findings from an array of disciplines for decision making, education, training, demonstration, and public discussions.
wos WOS:000334282200061
keywords Urban planning, information architecture, multi-touch displays, simulation, city modeling
series eCAADe
email
last changed 2022/06/07 07:50

_id ecaade2009_180
id ecaade2009_180
authors Halatsch, Jan; Mamoli, Myrsini; Economou, Athanassios; Schmitt, Gerhard
year 2009
title The Hellenistic City Model Inspired by Koolhaas: A Test Case for a Generic City Model
doi https://doi.org/10.52842/conf.ecaade.2009.279
source Computation: The New Realm of Architectural Design [27th eCAADe Conference Proceedings / ISBN 978-0-9541183-8-9] Istanbul (Turkey) 16-19 September 2009, pp. 279-286
summary In this paper, we suggest a generic city description model suited for purposes like semi-automatic city modeling and urban layout evaluation. The generic city model refers to basic vital functions of a (computable) city. Feature patterns are used to extend the generic city model with global and local characteristics. The Hellenistic cities serve as a platform for a first implementation to test a semi-automatic city model generation. As a result four cities are reconstructed as a first example of our ongoing work, Miletus, Knidos, Priene and Olynthus. Future work will deal with the application of the generic city model to the performance simulation of contemporary urban layouts.
wos WOS:000334282200034
keywords City modeling, semi-automatic, design grammars, urban planning, archeological reconstruction, generic city
series eCAADe
email
last changed 2022/06/07 07:49

_id acadiaregional2011_028
id acadiaregional2011_028
authors Haliburton, James; Mark Clayton, Ozan Ozener, Francisco Farias, WoonSeong Jeong
year 2011
title Parametric Modeling and BIM: Innovative Design Education for Integrated Building Practices
doi https://doi.org/10.52842/conf.acadia.2011.x.c0v
source Parametricism (SPC) ACADIA Regional 2011 Conference Proceedings
summary Parametric modeling and Building Information Modeling (BIM) present opportunities to radically change the architectural design process, which has similarly radical implications upon design education. These processes and technologies are demanding a broader knowledge base and deeper skill set. The same technologies and processes create opportunities to meet and surpass the traditional architectural knowledge base that forms the basis for design education. Outlined in this paper are the results of three studies that employed BIM and parametric modeling within the context of simulated professional project delivery and compares the results using the new process to the NAAB Student Performance Criteria. From these studies, it appears that the alternative design method that employs BIM and parametric modeling is more rigorous and effective than the traditional method of instructing students with respect to the Student Performance Criteria in Realm B: Integrated Building Practices.
series ACADIA
last changed 2022/06/07 07:49

_id ecaade2022_65
id ecaade2022_65
authors Halici, Süheyla Müge and Gül, Leman Figen
year 2022
title Utilizing Generative Adversarial Networks for Augmenting Architectural Massing Studies: AI-assisted Mixed Reality
doi https://doi.org/10.52842/conf.ecaade.2022.1.323
source Pak, B, Wurzer, G and Stouffs, R (eds.), Co-creating the Future: Inclusion in and through Design - Proceedings of the 40th Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2022) - Volume 1, Ghent, 13-16 September 2022, pp. 323–330
summary A technique for architectural massing studies in Mixed Reality (MR) is described. Generative Adversarial Networks let an object appear to have a different material than it actually has. The benefits during design are twofold. From one side the congruence between shape and material are subject to verification in real-time. From the other side, the designer is liberated from the usual restrictions and biases as to shape that are inevitable due to the mechanical properties of a mock-up. This is referred to as artificial intelligence assisted MR (AI-A MR) in this work. The technique consists of two steps: based on preparing synthetic data in Rhino/Grasshopper to be trained with an image-to- image translation model and implemented to the trained model in MR design environment. Next to the practical merits, a contribution of the work with respect to MR methodology is that it exemplifies the solution of some persistent tracking and registration problems.
keywords Hybrid Design Environment, Dynamic Design Models, Mixed Reality, Generative Adversarial Networks, Image-to-Image Translation, Tracking
series eCAADe
email
last changed 2024/04/22 07:10

_id caadria2006_053
id caadria2006_053
authors HALIL ERHAN
year 2006
title LEARNING FROM MASTERS: ACADEMIC APPRENTICESHIP MODEL FOR COMPUTATIONAL DESIGN EDUCATION
doi https://doi.org/10.52842/conf.caadria.2006.x.i3p
source CAADRIA 2006 [Proceedings of the 11th International Conference on Computer Aided Architectural Design Research in Asia] Kumamoto (Japan) March 30th - April 2nd 2006, 53-61
summary Education is taking a new shape for the emerging needs of society. A considerable number of schools and disciplines are adapting active and cooperative learning to foster critical thinking and cognitive skill gaining. Design computation discipline also has to search for new models in education and experiment with these to evolve. This paper presents the current status in other disciplines. The lessons learned are used to develop the Academic Apprenticeship Model for teaching design computation courses.
series CAADRIA
email
last changed 2022/06/07 07:50

_id caadria2005_b_4a_c
id caadria2005_b_4a_c
authors Halil I. Erhan, Ulrich Flemming
year 2005
title User-System Interaction Design for Requirements Modeling
doi https://doi.org/10.52842/conf.caadria.2005.160
source CAADRIA 2005 [Proceedings of the 10th International Conference on Computer Aided Architectural Design Research in Asia / ISBN 89-7141-648-3] New Delhi (India) 28-30 April 2005, vol. 2, pp. 160-170
summary RaBBiT (Requirements Building for Building Types) provides computational support for architectural programming or requirements modeling in building design. A highly interactive graphical user interface (GUI) allows users to adapt RaBBiT to various programming styles and terminologies. Since users are not expected to have any prior computer programming experience, the design of RaBBiT’s GUI posed particular challenges, which we attempted to meet through a direct-manipulation interface based on the model-world metaphor.
series CAADRIA
email
last changed 2022/06/07 07:50

_id caadria2003_a2-2
id caadria2003_a2-2
authors Halin, G., Bignon, J.-C., Scaletsky, C., Nakapan, W. and Kacher, S.
year 2003
title Three Approaches of The Use of Image to Assist Architectural Design
doi https://doi.org/10.52842/conf.caadria.2003.183
source CAADRIA 2003 [Proceedings of the 8th International Conference on Computer Aided Architectural Design Research in Asia / ISBN 974-9584-13-9] Bangkok Thailand 18-20 October 2003, pp. 183-198
summary The image is the support of ideas search in the whole design phase. The definition of assistance tools, by using the image, seems to be applicable whatever the stage of the process of architectural design is. This article presents three approaches, which intend to study the contribution of the image inside of the architectural design process. The first approach rests on the idea that architects use external references as generating elements of new project ideas and that it is possible to organize this referential knowledge by taking the image as structuring entity of this knowledge. The two other approaches intend to use image to support the formulation of information designer's needs in more advanced phases of the design process. The identified needs are those of the architect who searches a particular information in order to justify or to perform some choices, during the act of conception.
series CAADRIA
email
last changed 2022/06/07 07:50

_id ddss9439
id ddss9439
authors Halin, G., Bignon, J.C. and Leonard, D.
year 1994
title Contributions of a Complex Object Retrieval Model to a Dynamical Architectural Design Process
source Second Design and Decision Support Systems in Architecture & Urban Planning (Vaals, the Netherlands), August 15-19, 1994
summary When a new Architectural Construction Project starts, all the steps of the technical design are completely redefined. The experience gained in old projects is not easily reusable. Only personal experience of each project member is relevant. The global experience of a project is difficult to manage and to define. The designers of new project have many things to learn from previous experiences that may or not be good. The use of experiences may avoid either looking for asolution to previously resolved problems or making the same mistakes. To realise experience reuse during an architectural technical design we proposed to combine two actual research works:(i) a Dynamical Architectural Construction Process (DACP), (ii) a Complex Object Management System (COMS). The first work puts forward an original construction process based on a model that uses a geometrical definition of an architectural object to produce the constructive definition of this same object. The original features of this model are: (i) the insertion of a logic level between the volume level of an architectural object and its element level, (ii) dynamic management of the different representations of an architectural object during its technical life cycle. The COMS capabilities concern memorisation and retrieval of complex objects. The use of classicalData Management Systems to store these objects is either impossible or unusable due to data dispersion. In our approach, an architectural experience is viewed as an complex object. The COMS manages an Object Base which contains different Architectural Construction Experiences in previous projects forms. At any time during the DACP, the designer can asked the COMS to retrieve a part or a whole of a previous project that illustrates its current technical state. Thearticle presents two research projects and a study of the contribution of experience reuse in a construction process.
series DDSS
email
last changed 2003/08/07 16:36

_id ddss9824
id ddss9824
authors Halin, G., Bignon, J.C.,Benali, K. and Godart, C.
year 1998
title Cooperation models in co-design: application to architectural design
source Timmermans, Harry (Ed.), Fourth Design and Decision Support Systems in Architecture and Urban Planning Maastricht, the Netherlands), ISBN 90-6814-081-7, July 26-29, 1998
summary This paper focuses on cooperation concepts necessary for managing concurrent engineering. It reports on a research work being done in a project which establishes a connection between computer sciences, architecture, and telecommunications research1. Simple electronic cooperation paradigms (also called generic cooperation bricks) are found by analysing the current usage of human cooperation in the domainof AEC design environments. We introduce the principles of a middleware to build easily cooperative applications to assist cooperative design. In this approach, the design actors choose cooperation forms by instancing adapted generic cooperation bricks.
series DDSS
email
last changed 2003/08/07 16:36

_id dab0
authors Halin, G., Hanser, D., Malcurat, O. and Bignon, J.C.
year 2002
title A relational approach of cooperation in building design
source International conference on concurrent enterprising, Rome
summary The methods and models of the concurrent engineering taken from the industry domain are unsuitable for the domain of the construction, which is characterized by a singular context of cooperation. The existing groupware tools can not be directly used in the framework of the architectural conception. They require a high level of definition of procedures and exchanges, which is incompatible with the flexibility of current practices. At first, we present the particularity of the context of the building cooperation, then we illustrate through an experiment the problems put by the use of a groupware tool based on a hierarchical data organization. From this experiment, we justify the interest of building a new model of cooperation where the relational organization of the project is taken into account. The integration of this new dimension allows to propose to the user an adapted vision of the project by taking into account the role he plays inside the project.
series other
last changed 2003/04/23 15:50

_id 2006_512
id 2006_512
authors Halin, Gilles and Sylvain Kubicki
year 2006
title Image: A Support for Architectural Cooperative Design
doi https://doi.org/10.52842/conf.ecaade.2006.512
source Communicating Space(s) [24th eCAADe Conference Proceedings / ISBN 0-9541183-5-9] Volos (Greece) 6-9 September 2006, pp. 512-515
summary Cooperative design is an activity where actors share and exchange ideas, propositions, requirements, and constraints about the definition of an object. In architectural design, image plays an important role. It is the support of creation activity, object representation or references. Considering this important role of image, we suggest studying how the digital image is used as a support of collective activities in assistance tools dedicated to architectural design.
keywords Digital Image; Cooperative Design; Cooperative Assistance Tool
series eCAADe
email
last changed 2022/06/07 07:50

_id caadria2020_456
id caadria2020_456
authors Halin, Gilles, Bolshakova, Veronika, Hochsheid, Elodie, Gless, Henri-Jean and Aida, Siala
year 2020
title Four Approaches for Integration of Digital BIM Practices in AEC Projects
doi https://doi.org/10.52842/conf.caadria.2020.1.883
source D. Holzer, W. Nakapan, A. Globa, I. Koh (eds.), RE: Anthropocene, Design in the Age of Humans - Proceedings of the 25th CAADRIA Conference - Volume 1, Chulalongkorn University, Bangkok, Thailand, 5-6 August 2020, pp. 883-892
summary The newest information and communication technologies bring a major shift to the AEC sector and foster it towards the new digital globalized economy. The last decades witnessed many changes in the AEC industry brought in by digital tools and by the adoption of Building Information Modeling/Management (BIM). The changes had influenced the common practices of design, construction and management, they have also fostered new digital practices into AEC. Innovative digital project management becomes a base element of an effective BIM project management. The project teams' collective competencies and skills contribute to design development and value engineering of the project. In this context, four approaches: BIM adoption, agile BIM, 4D digital decision-making, qualitative requirements to BIM, which are resulting from the research are presented in this article whose objective is to assist and facilitate the integration of digital in AEC specific professional practices.
keywords Digital Practice; BIM Process; Adoption; 4D; Agility
series CAADRIA
email
last changed 2022/06/07 07:50

_id ijac20032107
id ijac20032107
authors Halin, Gilles; Hanser, Damien; Bignon, Jean-Claude
year 2004
title User Adaptive Visualization of Cooperative Architectural Design
source International Journal of Architectural Computing vol. 2 - no. 1
summary A cooperative design is a social activity inside a group. In this kind of activity, each actor plays a specific role. If each actor wants to realize the actions corresponding to his role, he needs some adaptive information about the cooperation context. The cooperation context of design project is a relational organization where each actor maintains specific relations with other people (designers, project managers, etc.) but also with documents and activities. Such a cooperation context exists in architectural cooperative design which is distinguished by a "mutual prescription" between actors. In architectural design we are in a network model of actors, instead of the hierarchical model that we can find in classical workflow tools. This organization has to be represented in the project management tool to give each user an adaptive vision of the project organization and evolution. The representation and the visualization of such a network, which characterizes each project, is the main objective of the "Relational Model of Cooperation" and the hypermedia view presented in this paper.
series journal
more http://www.multi-science.co.uk/ijac.htm
last changed 2007/03/04 07:08

_id ceef
authors Hall, A.
year 1993
title The use of computer visualisation in planning control: An investigation of its utility in selected examples
source Town Planning Review, 64(2), pp. 193-212
summary A study was undertaken of the application of computer visualisation to the control of design by local planning authorities in England. Several examples of major urban development and routine development control work were visualised for local councils, the images fed back into the decision-making process, and the results monitored. While the investigation of the decision-making process is still continuing, the results obtained to date demonstrate an important role for visualisation. The work undertaken is described and comment is made on both the pattern of possible use by a planning authority and the general issue of the objectivity of the images.
series other
last changed 2003/04/23 15:14

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