CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id caadria2019_252
id caadria2019_252
authors Tung, Hong-Cing and Hsu, Pei-Hsien
year 2019
title An Algorithm of Rigid Foldable Tessellation Origami to Adapt to Free-Form Surfaces
doi https://doi.org/10.52842/conf.caadria.2019.1.311
source M. Haeusler, M. A. Schnabel, T. Fukuda (eds.), Intelligent & Informed - Proceedings of the 24th CAADRIA Conference - Volume 1, Victoria University of Wellington, Wellington, New Zealand, 15-18 April 2019, pp. 311-320
summary When creating new kinds of origami, people design origami creases pattern on 2D plane. Consequently, people unable to precisely envision the 3D folded shape. However, in architecture, civil engineering and industrial applications, an accurate layout is important. This research is to compile an algorithm for creating origami forms with developability and flat-foldability on the target surface, more specifically, by setting a target surface first, generating a Miura-ori tessellation from the geometric configuration of a target surface. We achieve creating origami forms on a target surface, so that we can generate architectural surfaces with folded structure and accurately layout for construction. Our approach facilitates designing a free-form origami structure upon parametric and 3D modelling software for artists, designers and architects.
keywords origami tessellation; free-form; grasshopper3D; rigid foldability; flat-foldability
series CAADRIA
email
last changed 2022/06/07 07:57

_id ddssar0228
id ddssar0228
authors Tunçer, B. and Stouffs, R.
year 2002
title Modeling Cooperative Design Analyses
source Timmermans, Harry (Ed.), Sixth Design and Decision Support Systems in Architecture and Urban Planning - Part one: Architecture Proceedings Avegoor, the Netherlands), 2002
summary The study of precedents plays an important role in design and design education. Architecture students prepare analyses of prominent precedents with respect to various criteria. Such design analyses arerepresented and communicated through abstractions. Collections of these abstractions are stored, related, managed, and presented in digital environments. Such web-based environments can serve as anextensible library of design precedent analyses. The use of an extensive library by a collection of students requires a flexible and extensible information model for relating and integrating the various contributions. We propose a methodology that establishes an information model for digital architectural analysis environments. This model facilitates a rich information structure of abstraction entities and their relationships, both structural and semantic, offering increased value for accessing and browsing this information. Specifically, a rich information structure allows one to access the information from alternative views to those that are expressed by the individual abstractions. In this paper, we start bydiscussing precedent-based learning, and describe the abstraction model currently used for precedent documentation and analysis. We then present our methodology for achieving a rich information structure. We end the paper with a description of an implementation of this methodology as anarchitectural analysis construction and presentation environment for a second year design studio.
series DDSS
last changed 2003/08/07 16:36

_id 2006_206
id 2006_206
authors Tunçer, Bige and Sevil Sariyildiz
year 2006
title Design Analysis Network - An educational environment for architectural analysis
doi https://doi.org/10.52842/conf.ecaade.2006.206
source Communicating Space(s) [24th eCAADe Conference Proceedings / ISBN 0-9541183-5-9] Volos (Greece) 6-9 September 2006, pp. 206-214
summary Design Analysis Network (DAN) is a web-based environment for the construction and presentation of a body of architectural analyses in the context of a design studio. We use DAN in order to achieve an extensible and cooperative library of architectural design analyses; searchable by content, and instructional for coming generations of students. DAN also acts as a presentation environment for students, where they can present their analyses to their design instructors. DAN has been used in two iterations of instruction in the second year design studio at the Faculty of Architecture. After its use, we carried out an extensive evaluation of the use of DAN, its usefulness and how it fits into the educational process, in a laboratory environment. The evaluation results provided valuable insights. In this paper, we describe the DAN environment and its tools, and we discuss its use in the design studio. We also describe its evaluation process and results, the analysis of these results and their conclusion. We conclude with recommendations for improvement to the application and its implementation within the design studio.
keywords Architectural analysis; conceptual design; extensible library; design studio education; precedent-based learning
series eCAADe
email
last changed 2022/06/07 07:57

_id ijac202220209
id ijac202220209
authors Tunçer, Bige; Francisco Benita
year 2022
title Data-driven thinking for measuring the human experience in the built environment
source International Journal of Architectural Computing 2022, Vol. 20 - no. 2, pp. 316–333
summary This article introduces a methodology to implement Data-driven Thinking in the context of urban design. We present the results of a case study based on a 7-day workshop with 10 participants with landscape design and architecture background. The goal of the workshop was to expose participants to Data-driven Thinking through experimental design, multi-sensor data collection, data analysis, visualization, and insight generation. We evaluate their learning experience in designing an experimental setup, collecting real-time immediate environmental and physiological body reactions data. Our results from the workshop show that participants increased their knowledge about measuring, visualizing and understanding data of the surrounding built environment
keywords Data-driven thinking, urban sensing, body reactions, pedagogy, design support
series journal
last changed 2024/04/17 14:29

_id acadia13_451
id acadia13_451
authors Turakhia, Dishita G.
year 2013
title Dynamic Tensegrity Systems: A case for reconfigurable structures in urban context
doi https://doi.org/10.52842/conf.acadia.2013.451
source ACADIA 13: Adaptive Architecture [Proceedings of the 33rd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-926724-22-5] Cambridge 24-26 October, 2013), pp. 451-452
summary The primary objective of the research is to study the non-linear behavior of irregular tensegrity structures and formulate a computational generative, evaluative and algorithmic method to design a structurally dynamic tensegrity system, with inherent potential to adapt to the varying contexts and its respective demands, requirements and spatial needs.
keywords Complex systems, tensegrity systems, dynamic structures, generative algorithms, membranes
series ACADIA
type Research Poster
email
last changed 2022/06/07 07:58

_id sigradi2021_246
id sigradi2021_246
authors Turazzi Luciano, Patrícia, Stofella, Arthur, Klein Taparello, Gladys Ilka and Vaz, Carlos Eduardo Verzola
year 2021
title Designing Possible Futures: An Approach to Design Fiction in Architecture
source Gomez, P and Braida, F (eds.), Designing Possibilities - Proceedings of the XXV International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2021), Online, 8 - 12 November 2021, pp. 115–126
summary Among several possible approaches for design process, Design Fiction stimulates the production of fictional universes in the search for innovation, exploration and creative provocation for the development of built environments. The aim of this article is to present results of the exploration of this approach in the context of architectural projects, based on the works of Markussen and Knutz (2013) and Plowright (2020). The work proposal for two workshops through webconference was based on fiction works pre-selected, from which students could choose at least one to use its narrative as a foundation to develop their own project. Thus, all three projects developed explore socio-technical, ecological and emotional characteristics of the inhabitants of created narratives, bringing them closer to an approach that has a greater focus on the relationship and interaction between user and built environment.
keywords Design Fiction, Arquitetura, Processo de Projeto, Futurismo, Ficçao Projetual
series SIGraDi
email
last changed 2022/05/23 12:10

_id sigradi2018_1617
id sigradi2018_1617
authors Turazzi Luciano, Patrícia; Secchi, Carla Cristina; Verzola Vaz, Carlos Eduardo
year 2018
title Animation and Prototyping as Tools for Teaching Project in Architecture
source SIGraDi 2018 [Proceedings of the 22nd Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Brazil, São Carlos 7 - 9 November 2018, pp. 1045-1050
summary The research explored the use of animation and prototyping as a tool to aid in the materialization and development of project ideas, not just as a means of presenting the final project. The article brings the elaboration, application and results obtained from a seven-day workshop with a group of students of the third year of graduation of the course of Architecture and Urbanism.
keywords Architectural Design Process; Animation; Prototyping; Teaching
series SIGRADI
email
last changed 2021/03/28 19:59

_id ecaade2022_151
id ecaade2022_151
authors Turhan, Gozde Damla, Afsar, Secil, Ozel, Berfin, Doyuran, Aslihan, Varinlioglu, Guzden and Bengisu, Murat
year 2022
title 3D Printing with Bacterial Cellulose-Based Bioactive Composites for Design Applications
doi https://doi.org/10.52842/conf.ecaade.2022.1.077
source Pak, B, Wurzer, G and Stouffs, R (eds.), Co-creating the Future: Inclusion in and through Design - Proceedings of the 40th Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2022) - Volume 1, Ghent, 13-16 September 2022, pp. 77–84
summary The bacterial cellulose (BC) biofilms are explored in design applications as replacements to petroleum-based materials in order to overcome the irreversible effects of the Anthropocene. Unlike biomaterials, designers as mediators could collaborate with bioactive polymers as a form of wetware to manufacture living design products with the aid of novel developments in biology and engineering. Past and ongoing experiments in the literature show that BC has a strong nanofibril structure that provides adhesion for attachment to plant cellulose-based networks and it could grow on the surfaces of the desired geometry thanks to its inherited, yet, controllable bio-intelligence. This research explores BC-based bioactive composites as wetware within the context of digital fabrication in which the methodology involves distinct, yet integrated, three main stages: Digital design and G-code generation (software stage); BC cultivation and printable bioactive composite formulation (wetware stage); digital fabrication with a customized 3D printer (hardware stage). The results have shown that the interaction of BC and plant- based cellulose fibers of jute yarns has enhanced the structural load-bearing capacity of the form against compressive forces, while pure BC is known only by its tensile strength. Since the outcomes were fabricated with the use of a bioactive material, the degradation process also adds a fourth dimension: Time, by which the research findings could further establish a bio-upcycling process of wastes towards biosynthesis of valuable products. Moreover, developing a BC-based bioactive filament indicates potentially a feasible next step in the evolution of multiscale perspectives on the growth of habitable living structures that could reinforce the interaction between nature and architecture through collaboration with software, hardware, and wetware in innovative and sustainable ways.
keywords Bacterial Cellulose, 3D Printing, Digital Fabrication, Bio-Active Composite
series eCAADe
email
last changed 2024/04/22 07:10

_id ecaade2020_331
id ecaade2020_331
authors Turhan, Gozde Damla, Varinlioglu, Guzden and Bengisu, Murat
year 2020
title Dynamic Relaxation Simulations of Bacterial Cellulose-based Tissues
doi https://doi.org/10.52842/conf.ecaade.2020.2.061
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 2, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 61-66
summary In this paper, a sample of a bacterial cellulose-based tissue is studied in terms of its tectonics by presenting a framework that proposes a transition from digital to physical in terms of design and fabrication. First, sample tissue is digitally modeled and optimized through dynamic relaxation of spring-particle systems by simulating bending behavior; secondly, the tissue is materialized in a form of a biocomposite out of plant cellulose as a fabric out of fiber network for reinforcement, and bacterial cellulose, as the membrane. As the last step, the results are discussed in terms of the deflection, tensile stress lines and bending moment. This framework anticipates a number of methodologies from design and biology, combined with digital fabrication technologies in new ways to change the processes, augment the quality of ideas and outcomes; thus, question the perception of making spaces for living.
keywords Structural optimization; dynamic relaxation; bacterial cellulose; biocomposite
series eCAADe
email
last changed 2022/06/07 07:58

_id ascaad2022_098
id ascaad2022_098
authors Turhan, Gozde; Cicek, Selen
year 2022
title A Framework for Creating a Hybrid Experience for NFT Artworks through 3D Printing
source Hybrid Spaces of the Metaverse - Architecture in the Age of the Metaverse: Opportunities and Potentials [10th ASCAAD Conference Proceedings] Debbieh (Lebanon) [Virtual Conference] 12-13 October 2022, pp. 89-98
summary Technology has become a fundamental part of our environment, yet the borders between the physical and virtual realms become even more blurred. The introduction of the Metaverse is one of the most recent and notable innovations. It, just as any other technological advances, adapts to evolution in user needs serving as a link between the real and digital realms. While people can buy goods and services with a certain currency in the physical realm, cryptocurrencies and non-fungible tokens (NFTs) are used for transactions in the Metaverse. NFT provides customers a certificate of ownership, which means that their virtual commodities or assets such as lands or objects cannot be replicated. They may also be used to represent social standing, just like tangible goods and services. It has become increasingly common to come across museums displaying artworks or artists who sell their artworks as Non-fungible tokens (NFTs) on digital platforms such as Rarible, Mintable or OpenSea. This research discusses the 3D printability of NFTs and proposes a framework in order to create a hybrid experience for 3D printed NFT artworks. The results have shown that 3D printing of NFTs provided users/customers a hybrid experience in both realms, maintaining the artworks’ uniqueness and rarity, proof of ownership, as well as physical copies in hand. Moreover, the artists who were afraid of publicly displaying their artworks for the concern of being copied have created 3D printable designs that enabled them to easily and safely promote their designs to the public.
series ASCAAD
email
last changed 2024/02/16 13:38

_id ecaade2021_234
id ecaade2021_234
authors Turhan, Gözde Damla, Varinlioglu, Guzden and Bengisu, Murat
year 2021
title An Integrated Structural Optimization Method for Bacterial Cellulose-Based Composite Biofilms
doi https://doi.org/10.52842/conf.ecaade.2021.1.115
source Stojakovic, V and Tepavcevic, B (eds.), Towards a new, configurable architecture - Proceedings of the 39th eCAADe Conference - Volume 1, University of Novi Sad, Novi Sad, Serbia, 8-10 September 2021, pp. 115-120
summary Today's technologies offer exciting new horizons to reconfigure the realm of digital design and fabrication with the use of biologically active materials. Some of the recent works have been exploring the potentials of utilizing biological systems either as mathematical models for digital design or as the material itself in digital fabrication. As one of the novel processes of recent design thinking approaches, this paper presents an example for the collaboration with living organisms and a multidisciplinary process in which the overall structure is based on the analysis of biological material properties, mechanical data acquisition and the integration to digital optimization. In this regard, bacterial cellulose-based composite biofilms were grown and tested for their tensile properties, followed by a proposal to integrate mechanical data to digital optimization for catenary forms to better engage with real world applications. The findings have shown that the use of catenary geometry for such biologically active materials that are relatively novel to the structural use has proven effective for different prototypes thanks to their natural and customized material properties such as the ability to self-stand and biodegrade.
keywords Material-based design; Structural optimization; Bacterial cellulose; Catenary geometry
series eCAADe
email
last changed 2022/06/07 07:58

_id 87bb
authors Turk, Ziga
year 1991
title Integration of Existing Programs Using Frames
source The Computer Integrated Future, CIB W78 Seminar September, 1991. Unnumbered : ill. includes bibliography.
summary A prototype for computer integrated design/analysis environment is being developed. Due to the nature and size of the author's institution, he opted for compatibility with existing and third party products as well for future developments. Frames are used in Minsky's sense to insulate knowledge and semantics of the tools being integrated. Frames are used again in a more traditional sense insulating components physically. Standards like STEP or AIS were not applied explicitly, but principles behind those standards are reflected in the solution. In the paper an architecture of shallow integration of the tools for integrated structural design is explained in greater detail. Some of the solutions are suggested from the blending of the Object Oriented approach and AI techniques
keywords integration, systems, frames, building, OOPS, AI
series CADline
last changed 1999/02/12 15:09

_id ascaad2022_102
id ascaad2022_102
authors Turki, Laila; Ben Saci, Abdelkader
year 2022
title Generative Design for a Sustainable Urban Morphology
source Hybrid Spaces of the Metaverse - Architecture in the Age of the Metaverse: Opportunities and Potentials [10th ASCAAD Conference Proceedings] Debbieh (Lebanon) [Virtual Conference] 12-13 October 2022, pp. 434-449
summary The present work concerns the applications of generative design for sustainable urban fabric. This represents an iterative process that involves an algorithm for the generation of solar envelopes to satisfy solar and density constraints. We propose in this paper to explore a meta-universe of human-machine interaction. It aims to design urban forms that offer solar access. This being to minimize heating energy expenditure and provide solar well-being. We propose to study the impact of the solar strategy of building morphosis on energy exposure. It consists of determining the layout and shape of the constructions based on the shading cut-off time. This is a period of desirable solar access. We propose to define it as a balance between the solar irradiation received in winter and that received in summer. We rely on the concept of the solar envelope defined since the 1970s by Knowles and its many derivatives (Koubaa Turki & al., 2020). We propose a parametric model to generate solar envelopes at the scale of an urban block. The generative design makes it possible to create a digital model of the different density solutions by varying the solar access duration. The virtual environment created allows exploring urban morphologies resilient both to urban densification and better use of the context’s resources. The seasonal energy balance, between overexposure in summer and access to the sun in winter, allows reaching high energy and environmental efficiency of the buildings. We have developed an algorithm on Dynamo for the generation of the solar envelope by shading exchange. The program makes it possible to detect the boundaries of the parcels imported from Revit, establish the layout of the building, and generate the solar envelopes for each variation of the shading cut-off time. It also calculates the FAR1 and the FSI2 from the variation of the shading cut-off time for each parcel of the island. We compare the solutions generated according to the urban density coefficients and the solar access duration. Once the optimal solution has been determined, we export the results back into Revit environment to complete the BIM modelling for solar study. This article proposes a method for designing buildings and neighbourhoods in a virtual environment. The latter acts upstream of the design process and can be extended to the different phases of the building life cycle: detailed design, construction, and use.
series ASCAAD
email
last changed 2024/02/16 13:38

_id e17f
authors Turner, J.A., Tsou, J.-Y. and Prayoonhong, C.
year 1990
title Information Modeling Applied to Cost and Energy Analysis During the Early Stages of Building Design
source International Conference Proceedings on Systems Research (5th. : 1990 ). [6] p. : ill. includes bibliography
summary The evaluation of design solutions by computer can only be achieved if the information describing the building design is in a form accessible by the computer. This not only demands that the data is in a machine-readable form, but that the data is logically organized, classified, and grouped so that its 'knowledge' can be found, extracted, used and modified by the variety of external sources. The article presents applications of information modeling to the design of knowledge bases to support design cost control and energy analysis
keywords knowledge base, systems, analysis, architecture, energy, information, modeling, cost, evaluation
series CADline
last changed 2003/06/02 14:41

_id a158
authors Turner, James A.
year 1987
title Graphic Standards: IGES and PDES in an AEC Environment
doi https://doi.org/10.52842/conf.acadia.1987.x.v4s
source Integrating Computers into the Architectural Curriculum [ACADIA Conference Proceedings] Raleigh (North Carolina / USA) 1987, pp. 195-
summary The idea made a lot of sense: many diverse CAD systems communicating a common project data-base through a neutral format translator. The "Initial Graphics Exchange Specification", kindly known as IGES (pronounced "I guess" by its proponents, and "I guess not" by its opponents) was the the initial effort, and is either loved or hated; there is no "neutral" ground. Has it succeeded? Has it failed? Is there a future in this neutral format business? Was CAD meant to be "design" or "drafting"? Does industry support it? What does it mean for architecture? Is a "one-to-many" translator a wonderful idea, but impossible to implement? Is a complete set of "one-to-one" translators a better idea?

This paper will give a short history of IGES, discuss its reason for being, list its strengths and weaknesses, examine its inner workings, and introduce the current effort of the IGES committee: a total "Product Design Exchange Specification", PDES (and internationally as STEP). It will also discuss the techniques used by the PDES application committees to model their various products, and give a case study of the effort of the AEC committee in modeling an architectural "product".

The paper will conclude with the opinions on the future of IGES by the author (a four year member of the IGES/PDES organization).

series ACADIA
email
last changed 2022/06/07 07:49

_id ecaade2013_234
id ecaade2013_234
authors Turrin, Michela; Chatzikonstantinou, Ioannis; Tenpierik, Martin and Sariyildiz, Sevil
year 2013
title Engineering Performance Simulations in Architectural Design Conception
doi https://doi.org/10.52842/conf.ecaade.2013.2.137
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 2, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 137-146
summary The paper tackles the integration of engineering performance simulations in the conceptual phase of architectural design, with specific focus on parametric design processes. A general framework is exemplified, in which the use of performance simulations and the learning process of the designer are discussed in relation to the parameterization process. A specific case study is presented more in details regarding the design of an atrium for the reuse of an existing building in Shenyang-China. Performance simulations concerning the thermal comfort in the atrium are presented and discussed in relation to the general framework.
wos WOS:000340643600013
keywords Conceptual design; building simulation tools.
series eCAADe
email
last changed 2022/06/07 07:58

_id ecaade2020_032
id ecaade2020_032
authors Tuzun Canadinc, Seda, Wang, Bihan, Pi, Yalong and Yan, Wei
year 2020
title Multi-User and Web-based Parametric Modeling with Multiple Visual Programming Tools
doi https://doi.org/10.52842/conf.ecaade.2020.1.019
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 1, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 19-28
summary This paper presents a new framework for Web-based parametric modeling for design collaboration, allowing multiple users to work on the shared Web-based model in the process of building design and modeling, performance simulation, and optimization. The Web-based model viewer displays a shared model. Two visual programming tools: Grasshopper and Dynamo, are used on users' local computers connected to the Web. Two working prototypes of modeling methods were developed to control and modify building models on the Web. Two case studies with three tests each were conducted on a simplified residential building model. In Case Study 1, two simulated users tested the parametric capabilities on transformations including scaling, translation, and rotation of the shared Web-based model using Grasshopper and Dynamo. In Case Study 2, two simulated users collaborated on the shared Web-based model through Grasshopper in the process of optimization for different building performance objectives, in terms of daylight, energy use, and roof coverage. Web-based parametric modeling is expected to provide opportunities for collaboration in parametric design and optimization. Findings and technical limitations of the framework are discussed in the paper.
keywords Web-based Modeling; Parametric Modeling; Optimization; Visual Programming; Collaborative Design; Building Performance Simulation
series eCAADe
email
last changed 2022/06/07 07:58

_id acadia16_424
id acadia16_424
authors Twose, Simon; du Chatenier, Rosa
year 2016
title Experimental Material Research - Digital Chocolate
doi https://doi.org/10.52842/conf.acadia.2016.424
source ACADIA // 2016: POSTHUMAN FRONTIERS: Data, Designers, and Cognitive Machines [Proceedings of the 36th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-77095-5] Ann Arbor 27-29 October, 2016, pp. 424-431
summary This research investigates the aesthetics of a shared agency between humans, computation and physical material. ‘Chocolate’ is manipulated in physical and virtual space simultaneously to extract aesthetic conditions that are a sum of human and non-human relations. This is an attempt to further the knowledge of designing, giving physical and digital materials force in determining their own aesthetics. The research springs from work in speculative aesthetics, particularly N. Katherine Hayles’s OOI (object-oriented inquiry) and Graham Harman’s OOO (object-oriented ontology) and explores how these ideas impact contemporary computational architectural design. To study this, a simple material has been chosen, chocolate, and used as a vehicle to investigate the dynamics of physical and digital materials and their shared/differing ‘resistances to human manipulation’ (Pickering 1995). Digital chocolate is ‘melted’ through virtual heat, and the results printed and cast in real chocolate, to be further manipulated in real space. The resistances and feedback of physical and digital chocolate to human ‘prodding’ (Hayles 2014) are analyzed in terms of a material’s qualities and tendencies in digital space versus those in physical space. Observations from this process are used to speculate on an aesthetics where humans, computation and physical material are mutually agential. This research is a pilot for a larger study taking on more complex conditions, such as building and cities, with a view to broadening how aesthetics is understood in architectural design. The contribution of this research to the field of architectural computation is thus in areas of aesthetic speculation and human/non-human architectural authorship.
keywords object-oriented inquiry, speculative aesthetics, mutual agency, big data
series ACADIA
type paper
email
last changed 2022/06/07 07:58

_id 41b9
authors Tzamir, Yigal and Churchman, Arza
year 1988
title An Ethical Perspective On Knowledge in Architectural Education
source 1988. pp. 1-17 : 5 maps. includes bibliography
summary This article focused upon the cognitive source of knowledge that can be used in the architectural decision-making process, and upon the ethical positions that can be taken to justify their use. The educational implications of the relationship between these two spheres is examined in a study of the reported design behavior and attitudes of architecture students
keywords architecture, education, ethics, knowledge
series CADline
last changed 2003/06/02 10:24

_id cf2017_671
id cf2017_671
authors Tüntas Karaman, Duygu
year 2017
title Models of Subjectivity and Intentionality in Computational Architecture: From Centralized to Distributed Approach
source Gülen Çagdas, Mine Özkar, Leman F. Gül and Ethem Gürer (Eds.) Future Trajectories of Computation in Design [17th International Conference, CAAD Futures 2017, Proceedings / ISBN 978-975-561-482-3] Istanbul, Turkey, July 12-14, 2017, pp. 671-681.
summary Triggered by the dominant criticisms on the formalism of current computational approaches and algorithmic modes to form generation, this paper challenges this view on computational design methods that are claimed to be incapable of embracing subjectivity and artistic expression, which in turn lead to data-driven forms as outcomes of pure calculations and rationalistic procedures. Providing a discussion and a framework on the disregarded dimensions of subjectivity in computational design processes, it proposes a tripartite model – centralized, partial and distributed approach to computational design – to understand and assess the condition of subjectivity and intentionality and reveal a possible shift from a centralized approach to a distributed one.
keywords Subjectivity, Design Intention, Computational Design
series CAAD Futures
email
last changed 2017/12/01 14:38

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