CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 951

_id 81ba
authors Bilda, Zafer
year 2001
title Designers‚ Cognition in Traditional versus Digital Media during Conceptual Design
source Bilkent University Ankara Turkey
summary Designers depend on representations to externalize their design thoughts. External representations are usually in the form of sketches (referred to as traditional media) in architectural design during the conceptual design. There are also attempts to integrate the use of digital representations into the conceptual design in order to construct a digital design medium. This thesis aims at gaining an insight on designers’ cognitive processes while sketching in digital versus traditional media. The analysis of cognitive processes of designers based on their protocols is necessary to reveal their design behavior in both media. An experiment was designed employing six interior architects (at Bilkent University) solving an interior space planning problem by changing the design media they work with. In order to encode the design behavior, a coding scheme was utilized so that inspecting both the design activity and the responses to media transition was possible in terms of primitive cognitive actions of designers. The analyses of the coding scheme constituents, which are namely segmentation and cognitive action categories enabled a comparative study demonstrating the effect of the use of different media in conceptual design phase. The results depicted that traditional media had advantages over the digital media such as supporting perception of visual-spatial features, and organizational relations of the design, production of alternative solutions and better conception of the design problem. These results also emerged implications for the computer aid in architectural design to support the conceptual phase of the design process. 
keywords Design Cognition; Protocol Analysis; Sketching; Digital Media
series thesis:MSc
email
last changed 2003/05/01 20:14

_id 9517
authors Deng, Z.M., Li, H., Tam, C.M., Shen, Q.P. and Love, P.E.D.
year 2001
title An application of the Internet-based project management system
source Automation in Construction 10 (2) (2001) pp. 239-246
summary The great advance in information technologies (IT) and the availability of a wide range of software in recent years have brought many changes in the construction industry. The Internet, a new member of IT, offers a medium with new opportunities to manage construction projects. This paper describes an Internet-based project management system called "Total Information Transfer System" (TITS). TITS comprises six major functions including data exchange, information exchange, Internet chat, live video-cam, search engine and auxiliary services. TITS is demonstrated for project monitoring with a real-life project.
series journal paper
more http://www.elsevier.com/locate/autcon
last changed 2003/05/15 21:22

_id bd13
authors Martens, B., Turk, Z. and Cerovsek, T.
year 2001
title Digital Proceedings: Experiences regarding Creating and Using
doi https://doi.org/10.52842/conf.ecaade.2001.025
source Architectural Information Management [19th eCAADe Conference Proceedings / ISBN 0-9523687-8-1] Helsinki (Finland) 29-31 August 2001, pp. 25-29
summary This paper describes the developments of the CUMINCAD database since 1999 when it was first presented and some statistical information, how the service is being used. CUMINCAD started as a bibliographic database storing meta information about CAADrelated publications. Recently, full texts are being added. The process of creation of electronic copies of papers in pdf-format is described as well as decisions which were taken in this context. Over the last two years 20.000 users visited CUMINCAD. We present a brief analysis of their behavior and interaction patterns. This and the forthcoming possibility of a full-text-search will open up a new perspective for CAAD-research.
keywords CAAD-Related Publications, Web-Based Bibliographic Database, Searchable Index, Retrospective CAAD Research, Purpose Analysis
series eCAADe
email
last changed 2022/06/07 07:59

_id ga0128
id ga0128
authors Singh, S.K., Vatsa, M.and Singh, R.
year 2001
title Face Recognizing Robot
source International Conference on Generative Art
summary In the biological evolution process, logical thinking has been the last to evolve, and lies at the surface of our consciousness, its means and methodologies available for introspection. On the other hand, the intelligence required to interpret sensory signals and activate motor commands is so well known biologically that it is buried in the subconscious and is entirely inaccessible at the conscious level. The variation in human intelligence is usually measured by the ability to process logical information, whereas the other forms of intelligence needed in daily life are not normallyassociated with the word intelligence. In the recent years man wants to develop a machine having its own intelligence. He wants to make machine, to which he can treat as a real servant. In this paper a simulated robotic system is described, which can be used as a criminal-detecting robot. In this project, an attempt will be made to design a Robot and it’s software, which will have an optimal solution of conditions (for which the Robot is to be designed i.e. security). It will not only reduce the cost (the cost spend insecurity of VIP’s is very high) but also will increase the security strength and stop the criminal activities. It will take snaps of the people and match from its database to check for criminals. Thus, such operations with minimum errors will cause the better security. Computer vision concerned with the sensing of vision data and its interpretation by a computer. Detecting faces in images with complex backgrounds is a difficult task. The approach presented in this paper, which obtains state of the art results, is based on a new neural network model. To detect a face in an image means to find its position in the image plane (x, y) and its size or scale (z). An image of a face can be considered as a set of features such as eyes, mouth, and nose with constrained positions and size within an oval: an explicit model can be used. The think and adjust himself in any condition, can take the optimal and possible decision. The Robot can perform only those tasks and take decisions, which are specified in its programming code.
series other
email
more http://www.generativeart.com/
last changed 2003/08/07 17:25

_id avocaad_2001_07
id avocaad_2001_07
authors Stefan Wrona, Adam Gorczyca
year 2001
title Complexity in Architecture - How CAAD can be involved to Deal with it. - "Duality"
source AVOCAAD - ADDED VALUE OF COMPUTER AIDED ARCHITECTURAL DESIGN, Nys Koenraad, Provoost Tom, Verbeke Johan, Verleye Johan (Eds.), (2001) Hogeschool voor Wetenschap en Kunst - Departement Architectuur Sint-Lucas, Campus Brussel, ISBN 80-76101-05-1
summary “Complexity “ is for us a very ambigous notion. It may be understood in two contexts.1.Thorough solution of a problem.Complexity means full recognition of design area, followed by appropriate work. That work must be thorough and interdisciplinary – if necessary, separated to different co-operatives. These trade designers reqiure a branch coordination and – the most important- all of them must have a „common denominator”. Such as a proper CAAD platform and office standards. That will reduce costs of changes, improve an interplay between designers and somtimes enable to face up a new challenge.Nowadays architects are no longer “solitary” individualists working alone – they must concern a team – they become a member, a part of a huge design machine. “Import/export”, compatibility, interplay – these words must appear and we have to put a stress on them. How to organize work for different trade-designers? How to join in common database architectural design ,engineering design, HVAC design, electricity design, technology design, computer network design and all other trades ?...A key to solve this range of problems is in good work organization. Universal prescription does not exist, but some evergreen rules can be observed. We are going to present a scheme of work in CAAD application ALLPLAN FT v.16 with a Group manager , which starts to conquest polish market and is widely spread in Germany. “Golden rules” of ALLPLAN FT There is one database – it is placed on server. It includes all projects. There is a well-developed office standard. It must be created at the beginning of collaboration, although it is possible to improve it later. It consist of hatches, fonts, symbols, macros, materials, pen-widths, and – the most important –layers . A layer set – predefined structure divided into functional groups – e.g. drafting, text, dimensioning, architecture, HVAC, engineering, urban design, etc.That stucture is a part of an office standard – all workers use a relevant part of it. No name duplicates, no misunderstandings... If however design extends, and a new group of layers is required, it can be easily added, e.g. computer networks, fireguard systems. Administrator of ALLPLAN network defines different users and gives them different permitions of access. For example – an electrician will be able to draft on layer “electricity”, but he won’t modify anything at layer “architecture – walls”, and he won’t even see a layer “engineering- slabs”, because he doesn’t need it..At the same time our electrician will be able to see , how architect moves some walls and how HVAC moved and started to cross with his wires. Every user is able to see relevant changes, after they are saved by author. Two different users can not access at the same time the same file. That excludes inconsistent or overlapping changes . All users operate on a 3D model. While putting some data into a model, they must remember about a “Z” coordinate at work-storey. But at the same time all create a fully-integrated, synchronous database, which can be used later for bills of quantities, specifications, and – of course – for visuaisation. That method can be described as “model-centric”. To simplify complex structure of architectural object -ALLPLAN offers files. Usually one file means one storey, but at special designs it might become a functional part of a storey, or whatever you wish. Files connected with layers easy enable to separate certain structural elements, e.g. if we want to glance only at concrete slabs and columns in the building – we will turn on all files with “layer filter” – “slabs” and “columns”. ALLPLAN is of course one of possible solutions. We described it , because we use it in our workshop. It seems to be stretchy enough to face up every demand and ever-increasing complexity of current projects. The essence of the matter, however, is not a name or version of application – it is a set of features, we mentioned above, which allows to deal with EVERY project. The number of solutions is infinite.2. Increasing difficulties during design process. It may be associated with more and more installations inside of new buildings, especially some “high-tech” examples. The number of these installations increases as well as their complexity. Now buildings are full of sensors, video-screens, computer networks, safety-guard systems... Difficulties are connected with some trends in contemporary architecture, for example an organic architecture, which conceives “morphed” shapes, “moving” surfaces, “soft” solids. This direction is specially supported by modelling or CAD applications. Sometimes it is good – they allow to realize all imaginations, but often they lead to produce “unbuildable” forms, which can exist only in virtual world.Obstacles appear, when we design huge cubatures with “dense” functional scheme. Multi-purposed objects, exhibition halls, olimpic stadium at Sydney – all of them have to be stretchy, even if it requires sliding thousands pound concrete blocks! Requirements were never so high.The last reason, why designs become so complex is obvious - intensifying changes due to specific requirements of clients/developers.We could say “ signum tempori” – everything gets more and more complicated , people have to become specialists, to face up new technology. But how CAAD can help us with it? How?! We have already answered that question. Sometimes CAAD is the only way to imagine and sketch something, to visualize something, to compute a construction , to prepare a simulation... So that human must “only” interprete ready solutions. Sometimes CAAD help us to notify a problem. It works exactly in the same way, as spy-glasses does. For example – without a real-time visualization we we would have never realised (until finished!) some strange interference of solids, which have occured in the upper roof part of our new appartment-house.ConclusionsTemporary CAAD is an integral part of design process – not only as a tool, but sometimes as an inspiration. It helps to organize our work, to define problems, to filter relevant elements and to render our visions. It becomes an integral part of our senses – and that will be a real complexity in architecture...
series AVOCAAD
email
last changed 2005/09/09 10:48

_id 7526
authors Tsou, J.-Y., Yimin, Z. and Lam, S.
year 2001
title Improving Air Quality of Public Transport Interchanges - Design Strategies to integrate CFD simulation in early design process
doi https://doi.org/10.52842/conf.ecaade.2001.054
source Architectural Information Management [19th eCAADe Conference Proceedings / ISBN 0-9523687-8-1] Helsinki (Finland) 29-31 August 2001, pp. 54-59
summary Indoor public transport interchanges (PTI) are ubiquitous in Hong Kong. In the hyperdense urban context, land use has been optimized through the design of complex public facilities. Owing to the use of diesel engines by public transport vehicles, the main pollutants are sulphur dioxide, nitrogen dioxide and carbon monoxides. Although the Hong Kong Government took measurements to improve the air quality in PTI, unfortunately, the problem has not been solved up to now. To effectively integrate the architectural design with efficient ventilation system to remove pollutants, designers and engineers need to predict and visualize the pollutant concentration and the time history of pollutant transfer during early stage of design. With time dependent computational fluid dynamics (CFD) simulation and the scientific visualization technology, architects and engineers could visualize the pollutant distribution in real time, and “what-if” scenarios could be investigated collaboratively. In this project, we have established a time-dependent CFD multiphase model to describe the pollutant concentration and the time history of pollutant transfer in PTI. On the basis of simulation results, several new design schemes are proposed and tested.
keywords Public Transport Interchanges, Early Design Process, Computational Fluid Dynamics Simulation (CFD) & Scientific Visualization
series eCAADe
email
last changed 2022/06/07 07:57

_id 8d50
authors Turk, Z., Cerovsek, T. and Martens, B.
year 2001
title The Topics of CAAD. A Machine's Perspective
source Proceedings of the Ninth International Conference on Computer Aided Architectural Design Futures [ISBN 0-7923-7023-6] Eindhoven, 8-11 July 2001, pp. 547-560
summary Ontology of a scientific field typically includes a taxonomy that breaks up the field into several topics. The break-up is present in the organisation of information in books, libraries and on the Web. An on-line database of papers related to CAAD called CUMINCAD was created and it includes over 3000 papers with abstracts. They are available through the search interface - one knows an author or a keyword and can find the papers where such keyword or author's name appears. Alternative interface would be through browsing papers topic by topic. The papers, however, are not categorised. In this paper, we present the efforts to use the machine learning and data mining techniques to automatically group the papers into clusters and create a set of keywords that would label a cluster. The hypothesis was that an algorithm would create clusters of papers automatically and that the clusters would be similar to the groupings a human would have made. We investigated several algorithms for doing an analysis like that but were unable to prove the original hypothesis. We conclude that it requires more than objective statistical analysis of the words in abstracts to create an ontology of CAAD.
keywords CAAD, Machine Learning, Clustering, Pattern Recognition
series CAAD Futures
email
last changed 2006/11/07 07:22

_id db93
authors Xiao, Z., Gu, W. and Hongsan, s.
year 2001
title Virtual space for cooperative design based on active server pages
doi https://doi.org/10.52842/conf.caadria.2001.183
source CAADRIA 2001 [Proceedings of the Sixth Conference on Computer Aided Architectural Design Research in Asia / ISBN 1-86487-096-6] Sydney 19-21 April 2001, pp. 183-197
summary This paper describes the Virtual Space System, which is a system based on Internet to help cooperative design. ASP technology is used to build the system. The system is easy to use and has nothing to do with clientsí local computers. It is also manageable and has powerful ability of extension. All these features of the system make the cooperative design more reliable and efficient.
series CAADRIA
email
last changed 2022/06/07 07:57

_id fc1f
authors Zhang, Z., Tsou, J.-Y. and Hall, T.W.
year 2001
title Web-Based Virtual-Reality for Collaboration on Urban Visual Environment Assessment
source Proceedings of the Ninth International Conference on Computer Aided Architectural Design Futures [ISBN 0-7923-7023-6] Eindhoven, 8-11 July 2001, pp. 781-794
summary This research aims to facilitate public participation in urban landscape visual assessment (ULVA). To support virtual collaboration in ULVA, it is desirable to provide both quantitative analysis and 3D simulation over the Internet. Although the rendering of urban models in common web browser plug-ins often lacks vividness compared with native workstation applications, the integration of VRML modeling and Java programming proves effective in sharing and rendering urban scenes through a familiar web interface. The ULVA simulation supports not only static scene rendering, but also interactive functional simulations. They include the viewpoint setting up, view corridor and panorama generation. Although popular VRML viewers such as CosmoPlayer provide similar functions, users are often disoriented by the interface. The obfuscation inhibits people’s immersion in the virtual urban environment and makes the assessment inconvenient. To eliminate such disorientation and improve users’ feelings of immersion, we integrate both a two-dimensional map and a three-dimensional model of the urban area in the user interface. The interaction between 2D map and 3D world includes the matching of avatar positions, visualization of avatar posture, and the setting up of viewpoints and view corridors. To support a web-based urban planning process, the system adopts client/server architecture. The city map is managed by a specific database management system (DBMS) on the server side. Users may retrieve information for various “what if” simulations. The system automatically remodels the virtual environment to respond to users’ requests.
keywords Geographic Information Systems, Internet, Urban Landscape, Visual Assessment, Virtual Reality
series CAAD Futures
email
last changed 2006/11/07 07:22

_id 1cf0
id 1cf0
authors Bilda, Z and Gero, JS
year 2008
title Idea development can occur using imagery only during early conceptual designing
source in JS Gero and AK Goel (eds), Design Computing and Cognition'08, Springer: 303-320.
summary This paper shows that expert architects can effectively develop ideas without sketching during early conceptual designing. We analysed design protocols of six expert architects working on two different design problems under two different conditions, one in which they were blindfolded and one in which they were sketching. Architects developed design ideas efficiently when they were blindfolded, as opposed to the common view that they would better develop ideas with sketching.
keywords imagery, blindfolded designing, protocol study
series other
type normal paper
email
last changed 2009/09/11 18:31

_id ga0132
id ga0132
authors Abe, Yoshiyuki
year 2001
title Beyond the math visualization - Geometrica and Stochastica
source International Conference on Generative Art
summary Mathematically controlled imaging process provides attractive results because of its infinite scaling capabilities with some other elements that contribute to the visualization. Its global/local and precise manipulation of parameters holds potential for realizing an unpredictable horizon of imagery. When it meets the artist's taste, this method could be a strong enough system of creation, and I have been producing images using the surfaces of hyperbolic paraboloid. On the other hand, a method absolutely free from the geometric parameter manipulation is possible with a stochastic process [1]. Like the technique of pendulum in photography, while its production rate of acceptable result is very low, its potential of generating a strong visual message is also very attractive. It is possible to set stochastic elements at any stage of the process, and conditional probability on those elements, or the hierarchy of probability management characterizes the probability distribution. Math space has no light. No gravity. No color on the math surfaces. And the math equation providesonly the boundary in 3D or higher mathematical dimensions. The fact means that artists can keep artistic reality with their unique tastes in colors on the surface and light sources, and this is the most important element of the math based imaging. Being able to give artists' own choice of colors and that the artist may take only right ones from the results of a stochastic process guarantee the motif and aesthetics of artist could be reflected onto the work.
series other
email
more http://www.generativeart.com/
last changed 2003/11/21 15:15

_id fa3e
id fa3e
authors Achten, H., de Vries, B. and van Leeuwen, J.
year 2001
title THE VR-DIS RESEARCH PROGRAMME
source Achten, H.H., de Vries, B. and Hennessey, J. (eds). Design Research in the Netherlands 2000, 155-163
series book
type normal paper
email
more http://www.designresearch.nl/PDF/DRN2000_AchtenDeVriesVanLeeuwen.pdf
last changed 2005/10/12 15:41

_id 1dfa
id 1dfa
authors Achten, H.H., de Vries, B. and Hennessey, J. (eds.)
year 2001
title DESIGN RESEARCH IN THE NETHERLANDS 2000 - PROCEEDINGS OF THE SYMPOSIUM, EINDHOVEN MAY 25-26 2000
source Eindhoven: Eindhoven University of Technology
series book
type symposium
email
more http://www.designresearch.nl/PDF/DRN2000_AchtenDeVriesHennessey_Proceedings.pdf
last changed 2005/10/12 15:28

_id f3a9
id f3a9
authors Achten, H.H., de Vries, B. and Hennessey, J.
year 2001
title DESIGN RESEARCH IN THE NETHERLANDS 2000
source Achten, H.H., de Vries, B. and Hennessey, J. (eds). Design Research in the Netherlands 2000, i-vi
series book
type normal paper
email
more http://www.designresearch.nl/PDF/DRN2000_AchtenDeVriesHennessey_Introduction.pdf
last changed 2005/10/12 15:42

_id 7897
authors Achten, Henri and De Vries, Bauke
year 2001
title Multiple Sketch Users in DDDoolz
source Stellingwerff, Martijn and Verbeke, Johan (Eds.), ACCOLADE - Architecture, Collaboration, Design. Delft University Press (DUP Science) / ISBN 90-407-2216-1 / The Netherlands, pp. 153-162 [Book ordering info: m.c.stellingwerff@bk.tudelft.nl]
summary This paper presents DDDoolz, a desktop-VR three-dimensional voxel sketchtool. DDDoolz is developed in the Design Systems Group to explore the use of Virtual Reality technology in the early design stage. The aim is to offer a sketch-like environment in VR with an unobtrusive interface. The paper presents DDDoolz, how it is used in education and with partners in architectural practice, and some future developments. As an extension to current functionality, the possibility of multiple users at the same time will be developed in the system for the {ACCOLADE} workshop.
series other
email
last changed 2001/09/14 21:30

_id 7e52
authors Achten, Henri
year 2001
title Normative Positions in Architectural Design - Deriving and Applying Design Methods
doi https://doi.org/10.52842/conf.ecaade.2001.263
source Architectural Information Management [19th eCAADe Conference Proceedings / ISBN 0-9523687-8-1] Helsinki (Finland) 29-31 August 2001, pp. 263-268
summary This paper presents a recently finished course of eight weeks where CAAD skills, design methodology, and architectural theory are combined to discuss possible perspectives on the use of the computer in design, and its influence on architecture. In the course, three contemporary architects were studied; Peter Eisenman, Ben van Berkel, and Greg Lynn. Each was discussed on aspects of ontology (which are the elements of discourse), design method (design process and organization of the process), and the use of the computer (techniques and approaches). These were linked with design theory, architectural theory, and CAD-theory. The reflection on the work of the architects resulted in a number of design methods for each architect. The design methods were adapted to the available technologies in the university as well as to the scope of the exercise, since the period of eight weeks for an exercise cannot compete with design processes in practice that take many participants and much time. The students then applied the design methods to a design task: student housing and an exhibition pavilion on the campus area of the university. The task was so devised, that students could focus on either architectural or urban design level with one of the design methods. Also, the choice of architects and accompanying design methods was made in such a way that students with low, medium, and advanced computer skills could take part in the course and exercise. In a workshop held at the Czech Technical University (CVUT) in Prague, the same procedure was used in a one-week period for a different design task, but in an otherwise almost identical setting with respect to the CAAD software used. The methods and material were easily transferred to the other setting. The students were able to cope with the task and produced surprising results in the short time span available. The paper will provide an overview of the course, discuss the pedagogical implications of the work, and discuss how this particular work can be generalized to incorporate other architects and approaches.
keywords CAAD: Design Methods, Pedagogy
series eCAADe
email
last changed 2022/06/07 07:54

_id 28b9
authors Achten, Henri
year 2001
title Future Scenario for a Collaborative Design Session
source Stellingwerff, Martijn and Verbeke, Johan (Eds.), ACCOLADE - Architecture, Collaboration, Design. Delft University Press (DUP Science) / ISBN 90-407-2216-1 / The Netherlands, pp. 163-168 [Book ordering info: m.c.stellingwerff@bk.tudelft.nl]
summary A collaborative design project consists of a team of design partners who are engaged during the period of the project in a particular design task. The group forms a short-lived community with the goal to create a design. The environment in which this is done today, consists of the participants office spaces, completed with equipment such as drawing tables, coffee machines, fax machines, CAD stations, etc. None of these elements reflect the existence of the (temporary) community that a design partner participates in. In this workshop paper we propose that the current two-dimensional desktop metaphor in a computer does not adequately support collaborative design. The typical 2D-desktop multiple open windows with different applications gives a fractured view of the design project in which by contrast the designer as a person conceives of himself as a whole. Moreover, the sense of place, or a consistent identity in which the design takes place is also lacking. The notion of _virtual environmentsŃ can assist in further developing design support for collaborative design in the future, as is sketched in the following outline.
series other
email
last changed 2001/09/14 21:30

_id avocaad_2001_14
id avocaad_2001_14
authors Adam Jakimowicz
year 2001
title Non-Linear Postrationalisation: Architectural Values Emergence in a Teamwork Interpretation
source AVOCAAD - ADDED VALUE OF COMPUTER AIDED ARCHITECTURAL DESIGN, Nys Koenraad, Provoost Tom, Verbeke Johan, Verleye Johan (Eds.), (2001) Hogeschool voor Wetenschap en Kunst - Departement Architectuur Sint-Lucas, Campus Brussel, ISBN 80-76101-05-1
summary The paper presents the outcomes of the experiment being conducted at the Faculty of Architecture in Bialystok, which derives form three main sources: a new course of architectural composition by computer modelling, developed and conducted in Bialystok postrationalisation as a formulation platform for new architectural values and theories, applied by e.g. Bernard Tschumi the idea of new values emergence resulting form a teamwork, when placed in an appropriate environment; It is assumed that the work performed first intuitively, can be later seriously interpreted, and to some extent rationalised, verbalised, described. With no doubt we can state, that in creative parts of architectural activities, very often decision are taken intuitively (form design). So this ‘procedure’ of postrationalisation of intuitively undertaken efforts and results seems to be very important –when trying to explain ideas. This kind of activity is also very important during the first years of architectural education. In case of this experiment, the students’ works from the course of architectural composition are taken as a base and subjects for interpretation, and values research. However, when at first, individual works are being interpreted by their authors, at the latter stage, the teams are to be formed. The aim of the teamwork is to present individual works, analyse them, find common value(s), and represent it (them) in an appropriate, creative way. The ideal environment to perform this work is hypertext based internet, because the non-linearity of team interpretations is unavoidable. On the other hand, the digital input data (computer models) is a very appropriate initial material to be used for hypermedia development. The experiment is to analyse the specific of the following: the self-influence of the group on the individual work ‘qualification’, mutual influence of the team members on their own work interpretation, the influence of the digital non-linear environment on the final outcome definition. The added value of hypertext in architectural groupwork digital performance shall be examined and described. A new value of individualised, though group based, non-linearity of expression will be presented and concluded.
series AVOCAAD
email
last changed 2005/09/09 10:48

_id db60
authors Af Klercker, J., Achten, H. and Verbeke, J.
year 2001
title AVOCAAD - A First Step Towards Distance Learning?
doi https://doi.org/10.52842/conf.ecaade.2001.269
source Architectural Information Management [19th eCAADe Conference Proceedings / ISBN 0-9523687-8-1] Helsinki (Finland) 29-31 August 2001, pp. 269-274
summary In the industrial world knowledge is developed very fast. As most countries are depending on employees with a high level of knowledge and skills the term ”Life Long Learning” has been formulated and the concept is more and more accepted. Institutions of higher education are more and more involved in creating supplementary education more independent of time and place. Distance learning was originally carried out by ordinary mail, which was slow but might then have been the only solution for people in remote places. With the Internet and e-mail the distance-learning concept has got a far better tool, for instance better interaction facilities. Architects and engineers in practise are deeply involved in solving the problems of the present projects. Education which is independent of time and place must be of great interest to both parties. The AVOCAAD project has created an education model for students to meet the possibilities of CAAD. The education model can be used in a curriculum at a school as well as for distance learning. Among the possible experiences from it, the one concerning distance learning might be the most important future application of the system in architectural education. This paper sketches the pedagogical background and gives examples from other areas of knowledge, where distance learning is already in use. We will put the question how the AVOCAAD concept meets the experiences from distance learning.
keywords Distance Learning, Pedagogic, CAAD, E-Learning, AVOCAAD
series eCAADe
email
last changed 2022/06/07 07:54

_id 9c0c
authors Af Klercker, Jonas and HenrichsČn, Jan
year 2001
title Can simulations in VE support architects in solving complex design problems?
source Stellingwerff, Martijn and Verbeke, Johan (Eds.), ACCOLADE - Architecture, Collaboration, Design. Delft University Press (DUP Science) / ISBN 90-407-2216-1 / The Netherlands, pp. 77-82 [Book ordering info: m.c.stellingwerff@bk.tudelft.nl]
summary Building design is facing development of industrialization of the production on the one hand and more complex 'One of a Kind' products on the other. This will be for rebuilding of a large stock of existing buildings and what can be left to new production. In both cases the results of the design process have to be solid to guarantee a successful product. In both cases an integrated and careful design process is absolutely crucial. The demands on the built environment make the systems of buildings more and more complex and have to be handled by a lot of different expertise. To avoid the 'Relay Race' of today the design teams of tomorrow must work much more integrated. To make integrated solutions, which means simultaneous constrains on all systems, the experts of different fields have to understand more of how all engaged systems relate and influence each other. Communication then consists of complex situations and processes that have to be understood and related to reality. In this aspect a multidimensional Virtual Environment interface has advantages and has been successfully used in design processes in other industries. In this paper the problems that have to be studied are for example Methodical, Conceptual, Technical and Process economical.
series other
email
last changed 2001/09/14 21:30

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