CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id caadria2011_006
id caadria2011_006
authors Kim, Jason J. and Hyoung-June Park
year 2011
title Digital catalogue: A computational implementation of Korean joinery system in the design of a transformable disaster shelter
doi https://doi.org/10.52842/conf.caadria.2011.061
source Proceedings of the 16th International Conference on Computer Aided Architectural Design Research in Asia / The University of Newcastle, Australia 27-29 April 2011, pp. 61-70
summary With the help of Building Information Modelling (BIM), the digital catalogue of all the 44 components of Korean joinery system is developed for the application of their tectonic principles in the design of a transformable disaster shelter. Based upon the components of three primary bracket styles (Jusim-Po, Ik-Gong, and Da-Po) of traditional Korean joinery system in the catalogue, the parametric modifications of the components and their rearrangements are performed for various iteration of the disaster shelter. The usage of Korean joinery system in assembling and disassembling the components enhances the transformability and the reusability of the shelter. This paper demonstrates the computational implementation of Korean joinery system and the design process of a transformable disaster shelter.
keywords Digital catalogue; BIM; Korean joinery system
series CAADRIA
email
last changed 2022/06/07 07:52

_id cf2019_004
id cf2019_004
authors Kim, Jinsung; Jaeyeol Song and Jin-Kook Lee
year 2019
title Recognizing and Classifying Unknown Object in BIM using 2D CNN
source Ji-Hyun Lee (Eds.) "Hello, Culture!"  [18th International Conference, CAAD Futures 2019, Proceedings / ISBN 978-89-89453-05-5] Daejeon, Korea, p. 23
summary This paper aims to propose an approach to automated classifying building element instance in BIM using deep learning-based 3D object classification algorithm. Recently, studies related to checking or validating engine of BIM object for ensuring data integrity of BIM instances are getting attention. As a part of this research, this paper train recognition models that are targeted at basic building element and interior element using 3D object recognition technique that uses images of objects as inputs. Object recognition is executed in two stages; 1) class of object (e.g. wall, window, seating furniture, toilet fixture and etc.), 2) sub-type of specific classes (e.g. Toilet or Urinal). Using the trained models, BIM plug-in prototype is developed and the performance of this AI-based approach with test BIM model is checked. We expect this recognition approach to help ensure the integrity of BIM data and contribute to the practical use of BIM.
keywords 3D object classification, Building element, Building information modeling, Data integrity, Interior element
series CAAD Futures
email
last changed 2019/07/29 14:08

_id cf2019_007
id cf2019_007
authors Kim, Jong Bum and Bimal Balakrishnan
year 2019
title Visualize Smart Growth Development with Parametric BIM: A Case Study of Columbia Unified Development Plan
source Ji-Hyun Lee (Eds.) "Hello, Culture!"  [18th International Conference, CAAD Futures 2019, Proceedings / ISBN 978-89-89453-05-5] Daejeon, Korea, p. 26
summary Smart Growth is a multifaceted urban planning approach that has embraced planning regulation reforms across the municipalities in the United States. Urban planning regulations undoubtedly have formed built environment, but their impact on sustainability is often unforeseen in the early stage of community development. This research investigates an urban modeling framework that can envision Smart Growth development with parametric modeling, Building Information Modeling (BIM), Virtual Reality (VR), and software prototyping. As a pilot test, the paper presents a case study of Downtown Columbia Unified Development Code.
keywords Smart Growth, Parametric Building Information Modeling, Immersive Visualization, Community Design/ Development
series CAAD Futures
email
last changed 2019/07/29 14:08

_id caadria2025_874
id caadria2025_874
authors Kim, Jong Bum, Aman, Jayedi, Zangori, Laura, Cole, Laura, Young, Heather and Stimac, Catherine
year 2025
title Green Building Design Studio Game Development with Parametric Simulation and ML Prediction for Green Building Education in Rural Middle Schools
source Dagmar Reinhardt, Nicolas Rogeau, Christiane M. Herr, Anastasia Globa, Jielin Chen, Taro Narahara (eds.), ARCHITECTURAL INFORMATICS - Proceedings of the 30th CAADRIA Conference, Tokyo, 22-29 March 2025, Volume 1, pp. 479–488
summary Green building education prioritizes workforce development to promote high-performing and net zero building adoptions. However, the concept and principles of net zero and building energy have rarely been reflected in the curriculum and instruction of K-12 science education in the United States. This research investigates the design and development of simulation game development paired with a science curriculum to teach green building design and energy principles in rural middle schools. This paper presents our education game development aligned with the newly developed curriculum unit that will be distributed to science classrooms. Green Building Design Studio game was developed from the following research phases: (i) Game scenario design, (ii) Energy simulation module creation, (iii) ML-prediction model development, and (iv) Cost estimation module creation. In ML prediction, the XGBoost algorithm demonstrated reliable performance and accuracy. The game was tested in a 3-day science immersion summer camp with twenty-seven middle school students in Missouri. The research team observed that the game enabled students to iterate de center8641080
keywords Green building education, game-based learning, energy simulation, ML prediction
series CAADRIA
email
last changed 2025/04/18 12:25

_id caadria2023_403
id caadria2023_403
authors Kim, Jong Bum, Kim, Seongchan and Aman, Jayedi
year 2023
title An Urban Building Energy Simulation Method Integrating Parametric BIM and Machine Learning
doi https://doi.org/10.52842/conf.caadria.2023.1.665
source Immanuel Koh, Dagmar Reinhardt, Mohammed Makki, Mona Khakhar, Nic Bao (eds.), HUMAN-CENTRIC - Proceedings of the 28th CAADRIA Conference, Ahmedabad, 18-24 March 2023, pp. 665–674
summary This research investigates a method of urban building energy simulation (UBES) by integrating Building Information Modeling (BIM), building simulation, and algorithm-based prediction to forecast the impact of surrounding conditions. In the urban context, building energy performances are determined not only by the individual building design but also by the building's surrounding context. Many energy performances are sensitive to outdoor and surrounding building conditions, such as neighbouring building volumes, heights, and spaces between buildings. However, such surrounding conditions were overlooked because they can exponentially increase the complexity of urban modeling and simulation. In that regard, the research sought to investigate a novel framework to take advantage of accurate performance simulations and algorithm-based fast predictions. This paper presents our UBES method implemented from three research phases: (i) building a parametric urban model in BIM to provide simulation inputs, (ii) creating a parametric simulation interface to produce training and validation data, and (iii) creating a prediction interface using a Support Vector Machine (SVR) algorithm. Lastly, the paper elaborates on the findings from the prediction results.
keywords Urban Energy Simulation, Solar Accessibility, Surrounding Conditions, Parametric BIM, Machine Learning, Support Vector Machine, Sustainable Cities and Communities
series CAADRIA
email
last changed 2023/06/15 23:14

_id caadria2013_208
id caadria2013_208
authors Kim, Jong Bum; Mark J. Clayton and Wei Yan
year 2013
title Parameterize Urban Design Codes with BIM and Object-Oriented Programming
doi https://doi.org/10.52842/conf.caadria.2013.033
source Open Systems: Proceedings of the 18th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2013) / Singapore 15-18 May 2013, pp. 33-42
wos WOS:000351496100004
summary There has been a significant need for the new urban design apparatus that carries out performance analyses of the urban models, since the code reform movements focused on the sustainable urban developments. This research explores the use of parametric Building Information Modeling to enable stakeholders to intuitively understand the implications and consequences of urban design codes. We investigate whether key regulations can be captured as algorithms and ontologies in parametric BIM and Object-Oriented Programming. Then we present our prototype of parametric urban models in a BIM platform that explains (1) the extent which urban design code information can be parameterized in BIM and (2) the methods how parametric models can hold code information. The results show that our prototype enables real-time manipulations of code requirements and interactive visualization of code allowances.  
keywords Parametric modelling, BIM, Object-oriented programming, Urban design codes 
series CAADRIA
email
last changed 2022/06/07 07:52

_id caadria2025_516
id caadria2025_516
authors Kim, joonyoung and Yamada, satoshi
year 2025
title Relationship between Resolution and Spatial Awareness in Virtual Reality Space: Target historical buildings archived with 3D scan
source Dagmar Reinhardt, Nicolas Rogeau, Christiane M. Herr, Anastasia Globa, Jielin Chen, Taro Narahara (eds.), ARCHITECTURAL INFORMATICS - Proceedings of the 30th CAADRIA Conference, Tokyo, 22-29 March 2025, Volume 4, pp. 295–304
summary This study examines the impact of spatial resolution on spatial cognition within virtual reality (VR) environments, focusing on Japanese traditional wooden and modern reinforced concrete (RC) architectures. Advances in 3D scanning and VR technologies increasingly facilitate the digital archiving of cultural heritage; however, resolution challenges affect architectural-detail representation. This study aims to identify cognitive thresholds in spatial resolution—defined through polygon and texture pixel counts—to better understand the perception of architectural elements. Participants viewed VR models of two buildings, a traditional wooden and a modern RC building, across varied polygon and pixel resolutions using head-mounted displays. Both continuous and segmented models allowed for controlled resolution adjustments. The analysis incorporated gaze tracking and questionnaires to evaluate spatial quality and characteristics. Results indicate that texture resolution is universally important across architectural styles, particularly in traditional wooden buildings, while polygon resolution thresholds primarily impact modern RC structures. Understanding spatial-resolution thresholds in VR can enhance digital heritage preservation, supporting both visual fidelity and cognitive engagement across diverse architectural forms. Future research will expand these findings to additional architectural styles and user demographics.
keywords Digital Heritage, VR, Resolution, Spatial Awareness, 3D Archive, Historic Buildings
series CAADRIA
email
last changed 2025/04/18 12:27

_id cf2013_267
id cf2013_267
authors Kim, Kyoung-Hee and Seung-Hoon Han
year 2013
title Integrated Design Process: Sustainable Fa¸cade Fabrication
source Global Design and Local Materialization[Proceedings of the 15th International Conference on Computer Aided Architectural Design Futures / ISBN 978-3-642-38973-3] Shanghai, China, July 3-5, 2013, pp. 267-273.
summary Interoperability and integration between design, analysis and fabrication in architectural practice allow building façade systems to be increasingly complex and non-standard. As customized building façade systems increase in contemporary buildings, it is important to adopt the integrated design process that aids problem solving and design-making in façade design. The primary goal of this study is to explore the integrated design process that incorporates building information modeling and parametric performance analysis tools in order to understand sustainability opportunities in sustainable façade fabrication. The integration of building information modeling (BIM) and parametric performance analysis tools poses a unique design process whose resolution has the potential to improve sustainability in built environment and façade fabrication efficiency. This paper uses an academic design research project, the Reading Pavilion located in the UNC Charlotte campus, as a case study to investigate the integrated design process of a building façade system, which was supported by quantitative data using BIM, parametric performance analysis, and rapid prototyping tools.
keywords Integrated design process, building information modeling, parametric performance analysis, high performance façade.
series CAAD Futures
email
last changed 2014/03/24 07:08

_id c986
authors Kim, M., Bae, H., Kang, S., Kim, H., Shin, S., Yang, M., Lee, K. and Yoon, Ch.
year 2002
title The Representation of Design Constraints for the Building Product Model of Korean Traditional Buildings Differences in Applying Physical constraints vs. spatial constraints
doi https://doi.org/10.52842/conf.ecaade.2002.350
source Connecting the Real and the Virtual - design e-ducation [20th eCAADe Conference Proceedings / ISBN 0-9541183-0-8] Warsaw (Poland) 18-20 September 2002, pp. 350-355
summary A Korean traditional building has both canonical methods of building up structural framework and typical rules of spatial arrangement. The uniqueness of its building style results from these canonical methods of physical elements as well as those typical rules of spatial elements. Both canonical methods and typical rules can be represented as the constraints among physical and spatial elements. This study aims to investigate the design process of Korean traditional building with respect to physical and spatial constraints.
series eCAADe
email
last changed 2022/06/07 07:52

_id 1a29
authors Kim, M.-J., Lee, H.-S., Choi, J.-W., Cho, M.-E. and Kim, H.-K.
year 2001
title A conceptual framework of virtual workplace for collaborative design
doi https://doi.org/10.52842/conf.caadria.2001.299
source CAADRIA 2001 [Proceedings of the Sixth Conference on Computer Aided Architectural Design Research in Asia / ISBN 1-86487-096-6] Sydney 19-21 April 2001, pp. 299-303
summary Designing is the combined efforts of various professions such as architects, clients, engineers and interior designers. Collaboration is a crucial element to the design process. We identify design activities and communication types in design processes. In accordance with these identifications, this paper discusses design of virtual workplace required for collaborative design process between various professions. In this paper, areas of the virtual workplace are divided into several territories.
series CAADRIA
last changed 2022/06/07 07:52

_id caadria2009_191
id caadria2009_191
authors Kim, Mi Yun; Jin Won Choi
year 2009
title Classifying and Utilizing The Geo-Spatial Information in Smart City
doi https://doi.org/10.52842/conf.caadria.2009.327
source Proceedings of the 14th International Conference on Computer Aided Architectural Design Research in Asia / Yunlin (Taiwan) 22-25 April 2009, pp. 327-335
summary It has been difficult to locate necessary information quickly in a complicated geo-spatial information network. Textual and numerical information is disadvantageous in that viewers may not have cognitive power and thus do not understand it properly. Besides, it is thought that a particular means is needed to obtain and to understand the information that we need in a given space. Therefore, this study posits that the geospatial information is complex in the construction of future oriented cities, and a new classification system is required for more effective information visualization. This paper also suggests a classification system of urban geo-spatial information and its possible applications as a way to reflect city dwellers’ opinion in city planning.
keywords Urban information classification; utilization; geo-spatial information; visualization; urban map
series CAADRIA
email
last changed 2022/06/07 07:52

_id caadria2016_467
id caadria2016_467
authors Kim, Mikyoung; Seungyeul Ji, Eonyong Kim and Hanjong Jun
year 2016
title BIM-based File Synchronisation and Permission Management System for Architectural Design Collaboration
doi https://doi.org/10.52842/conf.caadria.2016.467
source Living Systems and Micro-Utopias: Towards Continuous Designing, Proceedings of the 21st International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2016) / Melbourne 30 March–2 April 2016, pp. 467-476
summary In building information modelling (BIM), the amount of in- formation increased and architectural design processes became more complex as projects expand. This is because while a collaboration en- vironment is important for smooth communication among experts, this has not been realised because of unclassified file synchronisation and permission settings among team members. Therefore, this study aims to support cooperation in BIM modelling projects by synchronising BIM data from different computers and rendering BIM project man- agement easier by providing a BIM model viewer and data through the Web. The proposed technology, which is a construction project- type, purpose-tailored browsing technology, provides BIM infor- mation related to construction environments and planning processes only to the relevant experts.
keywords Building information modelling (BIM); architectural design collaboration; process; file synchronisation; permission management system
series CAADRIA
email
last changed 2022/06/07 07:49

_id caadria2025_751
id caadria2025_751
authors Kim, Namjoo
year 2025
title A Variable Fabric and Wire Formwork System for Complex Concrete Panels: Reusable formwork solution from digital design to fabrication of full-scale prototypes
source Dagmar Reinhardt, Nicolas Rogeau, Christiane M. Herr, Anastasia Globa, Jielin Chen, Taro Narahara (eds.), ARCHITECTURAL INFORMATICS - Proceedings of the 30th CAADRIA Conference, Tokyo, 22-29 March 2025, Volume 2, pp. 489–498
summary Research on flexible formwork for curved concrete panels has primarily focused on the fabrication of doubly curved surfaces. However, research on the reusable, flexible formwork for diverse ruled surfaces remains largely unexplored. Despite the widespread use of ruled surfaces in architectural concrete panels, most are still produced using CNC-milled rigid formwork. This method generates substantial construction waste and incurs significant time and cost, as each unique shape requires a corresponding rigid formwork. This paper introduces a novel Variable Fabric and Wire Formwork System to serve as an efficient and sustainable alternative to rigid formwork for fabricating complex architectural panels. The system integrates computational design to translate digital models into physical formwork configurations. Sequential mo-127008641080
keywords Flexible formwork, Reusable formwork, Sustainable construction, Computational design, Digital fabrication, Full-scale prototype
series CAADRIA
email
last changed 2025/04/18 12:26

_id caadria2020_031
id caadria2020_031
authors Kim, Nayeon and Lee, Hyunsoo
year 2020
title Visual Attention in Retail Environments - Design Analysis using HMD based VR System Integrated Eye-Tracking
doi https://doi.org/10.52842/conf.caadria.2020.1.631
source D. Holzer, W. Nakapan, A. Globa, I. Koh (eds.), RE: Anthropocene, Design in the Age of Humans - Proceedings of the 25th CAADRIA Conference - Volume 1, Chulalongkorn University, Bangkok, Thailand, 5-6 August 2020, pp. 631-640
summary The goal of this study is to understand the spatial experience of users in retail environments in an immersive virtual reality setting. This study measures the visual attention and visual merchandising cognition of users via a quantitative method. The study was conducted to assess users' visual perception arising from the visual merchandising in-store environment during virtual reality experiences. The experiment was conducted using eye-tracking methodology in a virtual reality environment. After the experiment, participants responded to questionnaire surveys to assess visual merchandising cognition in retail environments. The experiment stimuli were provided in the virtual simulation of a retail store. During the experiment, each participant wearing a head-mounted display device was asked to experience the virtual retail space. The result shows the quantitative analysis of user behavior in the retail space and which design elements attract their attention. Unlike the precedent eye-tracking studies, this research analyzes visual attention during the spatial experience of retailing in its use of virtual reality technology. The approach and findings of this research provide useful information and practical guidelines to retailers and designers who are interested in improving the retail environment in consideration of customer visual attention and spatial elements.
keywords Visual Attention; Retail Environment; Eye-tracking ; Virtual Reality; HMD (Head-Mounted Display)
series CAADRIA
email
last changed 2022/06/07 07:49

_id diss_kim
id diss_kim
authors Kim, S.
year 1997
title Version Management in Computer-Aided Architectural Design
source Harvard University, Cambridge, Massachusetts
summary This thesis introduces the requirements for version support in a computer-aided architectural design system which seeks to support the work of designers in the early stages of design. It addresses the problems of current computer-aided design systems when they are used for conceptual design. Perceiving the implications of mature technology, this thesis provides a model of version management. The model makes use of object-oriented technology to link the design process and the design artifacts in a dynamic manner, providing a powerful tool for conceptual design. By capturing design versions, and keeping track of multiple design sessions, designers will be able to reuse design ideas, and check on the progress of current design while the interruption of design thinking is minimized. The creation of the design history is considered to be the creation of the version history. By being able to navigate and modify the design history, the issues of design reuse, alternative designs, and the preservation of design information can be facilitated. This thesis presents a working prototype based on the version management model.
series thesis:PhD
more http://archmedia.yonsei.ac.kr/pdf/
last changed 2003/11/28 07:38

_id caadria2009_159
id caadria2009_159
authors Kim, Seung Wook; Hsin-Hsien Chiu
year 2009
title Interactive Chair
doi https://doi.org/10.52842/conf.caadria.2009.423
source Proceedings of the 14th International Conference on Computer Aided Architectural Design Research in Asia / Yunlin (Taiwan) 22-25 April 2009, pp. 423-432
summary InteractiveChair is proposed as a natural and affordable medium that enables direct control of locomotion in 3D virtual space by using dynamic sitting postures. InteractiveChair detects subtle movements of a chair occupant in real time by measuring relative position and orientation between the user’s body and the chair. While standard user interfaces require users to consciously relate the device manipulation by hand to the action in the virtual space, InteractiveChair directly leverages the correlation between our body and spatial conception to control the avatar’s locomotion. This study determines typical user behaviours on the chair and measures them through sensors that are exquisitely integrated with a typical swivel chair. The study then presents results from a user study to measure the qualitative factors of user experience in controlling virtual locomotion with InteractiveChair.
keywords interactive chair, HCI, 3D interface, virtual environment
series CAADRIA
email
last changed 2022/06/07 07:49

_id sigradi2014_159
id sigradi2014_159
authors Kim, Sun-Joong; Ji-Hyun Lee
year 2014
title The Evolutionary Changes of the Streamlined High-speed Locomotives
source SIGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay- Montevideo 12,13,14 November 2014, pp. 57-61
summary In this research, we develop the quantitative design analysis method for the atypical nose shape of bullet motif high-speed trains. And we trace the design changes and reveal the changes of design criteria that are shown in the evolutionary process of the Shinkansen high-speed trains by the quantitative method. To do this, first, we define the corpus of Shinkansen high-speed train designs. Second, the landmarks – sub-features – that comprise a nose shape of high-speed train are defined. Third, the locomotives of the corpus are quantitatively analysed by the morphometrics: a method of geometric shape analysis. Finally, the design changes are traced by the result of the analysis and the changes of design criteria will be revealed.
keywords Shape Study; Style Analysis; Geometric Shape Analysis; High-speed Train Design
series SIGRADI
email
last changed 2016/03/10 09:53

_id sigradi2012_164
id sigradi2012_164
authors Kim, Sun-Joong; Lee, Ji-Hyun
year 2012
title How Biomimetic Approach Enlarges Morphological Solution Space
source SIGraDi 2012 [Proceedings of the 16th Iberoamerican Congress of Digital Graphics] Brasil - Fortaleza 13-16 November 2012, pp. 538-542
summary Ordinarily, high-speed train design methodology has been modeled to guide designer’s problem solving and design thinking. However, the current methodology cannot guide designers in very detail due to the reason of the difficulties in bridging gap between pure engineering-knowledge and design-knowledge. In other words, these two knowledge are disconnected each other in a whole frame of design process. But, the paradigm shift that was induced by biomimetic approach has demanded an interdisciplinary approach for a generation of new geometrical characteristics that were impossible to be handled in the current design methodology. In this research, as a case study, we quantify the front-head design of high-speed trains to check the impacts of biomimetic approach. Quantitative methodology of the landmark based morphometric design analysis is introduced and adapted on the study.
keywords Biomimetics; Design Analysis; Morphometrics; High-speed Train Design
series SIGRADI
email
last changed 2016/03/10 09:53

_id ecaade2024_223
id ecaade2024_223
authors Kim, Taehoon; Kim, Geunjae; Hong, Soon Min; Choo, Seungyeon
year 2024
title Development of Structure-Specific Architectural BIM Object Automatic Generation Technology for Reverse Design Based on Deep Learning
doi https://doi.org/10.52842/conf.ecaade.2024.1.705
source Kontovourkis, O, Phocas, MC and Wurzer, G (eds.), Data-Driven Intelligence - Proceedings of the 42nd Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2024), Nicosia, 11-13 September 2024, Volume 1, pp. 705–714
summary This research developed a technology for classifying architectural objects based on point cloud data and creating Building Information Modeling (BIM) models in the reverse engineering process. This research analyzed the limitations in the process and current advancements in point cloud-based object recognition and classification technology, leveraging semantic segmentation. The classification method employed a semantic segmentation-based network to classify objects into desired classes within 3D point cloud data. Specifically, the TD3D network, known for its superior performance, was utilized in this study, with publicly available datasets used for training. Moreover, the developed algorithm for creating architectural object BIM models was specifically designed based on the simplest structure and form, namely reinforced concrete structure. In conclusion, the study aimed to develop technology more aligned with the fundamental purpose of performing reverse engineering in an architectural context. Analysis of validated architectural structures revealed that, despite deviating from actual measurement times, concrete-reinforced structures demonstrated the highest performance.
keywords Reverse engineering, Deep Learning, Point Cloud, Automatic object generation, BIM
series eCAADe
email
last changed 2024/11/17 22:05

_id sigradi2021_83
id sigradi2021_83
authors Kim, Taeyong, Guida, George and Kim, Dongyun
year 2021
title VitruviAR: Interactive Augmented Reality for Early Design Stage Applications
source Gomez, P and Braida, F (eds.), Designing Possibilities - Proceedings of the XXV International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2021), Online, 8 - 12 November 2021, pp. 1101–1112
summary The increasing development of Augmented Reality (AR) applications have found prevalence within construction stages of architectural projects. The workflows developed within digital fabrication and assembly processes provide insights on how the design cycle could be completed through mixed reality. In this paper we present VitruviAR, an AR prototype for handheld devices which focuses on the design ideation stages of a project through an intuitive user interface and multi-functional toolset. Three design methodologies relating to the act of sketching digitally are proposed: freeform 3D sketching in point-based meshes, additive 3D sketching with primitive and scanned objects, and computational 3D sketching via a User Datagram Protocol (UDP). These each demonstrate engaging ways of designing and visualizing new spaces and interacting with urban contexts in real-time.
keywords Augmented Reality, Design, Accessibility, Interaction
series SIGraDi
email
last changed 2022/05/23 12:11

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