CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id ecaade2008_114
id ecaade2008_114
authors Vermisso, Emmanouil
year 2008
title Digitality Controlled: Paradox or Necessity?
doi https://doi.org/10.52842/conf.ecaade.2008.701
source Architecture in Computro [26th eCAADe Conference Proceedings / ISBN 978-0-9541183-7-2] Antwerpen (Belgium) 17-20 September 2008, pp. 701-708
summary In view of a possible a-historical development of an architecture that is solely reliant on technology, this paper attempts to address the need for a set of working rules for digital processes which are at once flexible and controlled. As examples, we have re-considered Classicism within the current temporal context and in relation to available technologies and methods, by looking at how the Classical system was appropriated by theorists and architects like Claude Perrault and Antoni Gaudi.
keywords Digitality, rules, theory, methodology, geometry
series eCAADe
email
last changed 2022/06/07 07:58

_id cdc2008_077
id cdc2008_077
authors Vermisso, Emmanouil
year 2008
title Digitality controlled: paradox or necessity?
source First International Conference on Critical Digital: What Matters(s)? - 18-19 April 2008, Harvard University Graduate School of Design, Cambridge (USA), pp. 77-84
summary In view of a possible a-historical development of an architecture that is solely reliant on technology, this paper attempts to address the need for a set of working rules for digital processes which are at once flexible and controlled. As examples, we have re-considered Classicism within the current temporal context and in relation to available technologies and methods, by looking at how the Classical system was appropriated by theorists and architects like Claude Perrault and Antoni Gaudi.
email
last changed 2009/01/07 08:05

_id acadia11_380
id acadia11_380
authors Vermisso, Emmanouil
year 2011
title Cross-disciplinary Prototyping: Pedagogical Frameworks for Integrating Biological Analogies into Design Courses
doi https://doi.org/10.52842/conf.acadia.2011.380
source ACADIA 11: Integration through Computation [Proceedings of the 31st Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA)] [ISBN 978-1-6136-4595-6] Banff (Alberta) 13-16 October, 2011, pp. 380-389
summary The increasing use of digital tools within the architectural curriculum dictates a necessity for critically approaching technology beyond its perception as a ‘tool’, towards the creation of a ‘method’. This paper proposes the use of discrete components, such as biology, computation and fabrication to build theoretical frameworks which inform design ‘experiments’ inviting the participation of the end-user through incorporation of kinetic devices. This is discussed with reference to a recently designed course, making an attempt to assess its strengths and potential as they relate to integration.
series ACADIA
type normal paper
email
last changed 2022/06/07 07:58

_id ijac20109304
id ijac20109304
authors Vermisso, Emmanouil
year 2011
title Design economies of surface: can Architects learn from the manufacturing process of industry-driven projects like auto-cross racing?
source International Journal of Architectural Computing vol. 9 - no. 3, 259-284
summary This paper discusses an in-house manufactured race-car body for the annual Formula SAE® Series competition. The driving parameters for the design and fabrication process are examined with regards to the assignment's ‘format’ as a joint study between architecture and engineering students. Traditionally there has been an inhibition concerning communication between architects and engineers, that is perhaps successfully exemplified through Peter Rice's example of the "Iago mentality" (Rice, 1998) where the Shakespearean confrontation between Othello and Iago is viewed as an analogy to this communication: "In the dialogue of Architecture and Engineering, the engineer is the voice of rationality and reasoni." Unless dictated by construction necessities, research between these two disciplines is not sought as regularly as we would hope for; we are therefore, interested to assess the analog and computational techniques used from a design perspective, and, by understanding the implications of working among two different but similarly geared backgrounds, describe possible improvements on real-size projects that require both technical and design input, thereby affirming Rice's belief for creative inter-disciplinary discourse. Finally, the project is a reminder of the common ground between architectural and automotive design, by examining the notion of surface from a cross-disciplinary premise.
series journal
last changed 2019/05/24 09:55

_id acadia12_467
id acadia12_467
authors Vermisso, Emmanouil
year 2012
title Conditioning Elegance: A Design Experiment on Intuition and Analysis
doi https://doi.org/10.52842/conf.acadia.2012.467
source ACADIA 12: Synthetic Digital Ecologies [Proceedings of the 32nd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-62407-267-3] San Francisco 18-21 October, 2012), pp. 467-478
summary This paper offers an assessment of two methods for design, one based on intuitive design skills, the other on design decision based on feedback from analysis. The author is interested in the students’ perception of the process requirements within two different rule-based systems. The project, given within a class on biologically inspired design, demands a design solution that operates on two layers: the first being “function” the second “aesthetics”: students were asked to resolve a column, while designing for “Elegance”. Their work focused on an elegant building component without compromising structural efficiency. The results are discussed as indicators of possibly integrating analysis tools in creative processes and also understanding different learning paradigms for students.
keywords Intuition , Feedback , Analysis , Simulation , Elegance
series ACADIA
type normal paper
email
last changed 2022/06/07 07:58

_id ecaade2020_534
id ecaade2020_534
authors Verniz, Debora and Duarte, José P
year 2020
title From Analysis to Design - A framework for developing synthetic shape grammars
doi https://doi.org/10.52842/conf.ecaade.2020.2.535
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 2, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 535-544
summary This paper focuses on the problem of lack of housing, due to fast urbanization processes and urban population growth, particularly in developing regions of the globe. The goal is to propose an alternative for planning housing settlements, using a computational-based approach, and having as a case study an existing Brazilian favela, Santa Marta. The paper proposes a strategy to bridge between the use of shape grammars from analysis to design, by performing changes on the rule level. The research includes the development of an analytical grammar that captures the physical features of the settlement and its subsequent transformation into a synthetic grammar that can generate urban configurations that keep key features of the original settlement while avoiding its flaws. The paper is focused on the grammatical transformations performed to the analytic grammar to obtain the synthetic grammar and its subsequent validation. Results show that the solutions generated by the synthetic grammar do have higher quality when compared to the case study. This strategy is proposed as a framework for the application of shape grammars in design.
keywords shape grammars; grammatical transformations; Santa Marta favela; Santa Marta Urban Grammar
series eCAADe
email
last changed 2022/06/07 07:58

_id ecaade2017_264
id ecaade2017_264
authors Verniz, Debora and Duarte, José Pinto
year 2017
title Santa Marta Urban Grammar - Towards an understanding of the genesis of form
doi https://doi.org/10.52842/conf.ecaade.2017.2.477
source Fioravanti, A, Cursi, S, Elahmar, S, Gargaro, S, Loffreda, G, Novembri, G, Trento, A (eds.), ShoCK! - Sharing Computational Knowledge! - Proceedings of the 35th eCAADe Conference - Volume 2, Sapienza University of Rome, Rome, Italy, 20-22 September 2017, pp. 477-484
summary The research presented here aims to understand how spontaneous occupation in informal settlements evolves, how to develop guidelines for the requalification of these settlements, and how to plan new settlements in similar conditions. This paper focuses on the use of a parametric urban grammar as a methodology to describe the complex urban form of informal settlements, explaining how buildings and pathways create the maze-like urban structure, how different building typologies are located according to internal and external forces like topography, and urban context and functional organization of these buildings.
keywords Santa Marta; informal settlement; shape grammar; urban grammar
series eCAADe
email
last changed 2022/06/07 07:58

_id ecaade2016_110
id ecaade2016_110
authors Verniz, Debora, Mateus, Luis, Duarte, José Pinto and Ferreira, Victor
year 2016
title 3D Reconstruction Survey of Complex Informal Settlements - Towards an understanding of the genesis of form
doi https://doi.org/10.52842/conf.ecaade.2016.2.365
source Herneoja, Aulikki; Toni Österlund and Piia Markkanen (eds.), Complexity & Simplicity - Proceedings of the 34th eCAADe Conference - Volume 2, University of Oulu, Oulu, Finland, 22-26 August 2016, pp. 365-370
summary The Brazilian favelas are a kind of informal settlements characterized by steep topography and a maze-like structure. Like many other settlements of its kind that are prevalent in developing countries today, they are often considered a problem rather than a solution. This paper is part of a larger research that taking a realistic stand aims to understand the formal structure of this city-shaping force and capture it into a rule-based, computational model. The goal is to develop appropriate requalifying procedures to intervene in informal settlements and guidelines for designing formal settlements in similar sites. The paper is focused on the use of digital technologies to reconstruct in 3D a favela used as a case study, a preliminary step to understand its formal structure and create a computational model.
keywords 3D reconstruction; informal settlement; Santa Marta; SFM; 3D Point Cloud
series eCAADe
email
last changed 2022/06/07 07:58

_id sigradi2018_1475
id sigradi2018_1475
authors Verniz, Debora; Oprean, Danielle; Duarte, José
year 2018
title Understanding the genesis of form in Brazilian informal settlements: modelling the environment as a preliminary approach to design
source SIGraDi 2018 [Proceedings of the 22nd Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Brazil, São Carlos 7 - 9 November 2018, pp. 552-559
summary This work is part of a larger research that proposes an alternative approach to housing for low-income people, based on the model of Brazilian favelas, with the goal of generating housing solutions that are more adapted to physical conditions, affordable, and spatially rich. This paper presents how the favela Santa Marta (Rio de Janeiro, Brazil) was modeled through three types of models: digital, immersive and computational/ analytic model. The argument is that by using a more holistic modelling, it is possible to gain a deeper understanding of the genesis and formal structure of informal settlements and develop better approaches for tackling related challenges.
keywords Informal settlements; Santa Marta; modelling the environment; shape grammar; virtual environment
series SIGRADI
email
last changed 2021/03/28 19:59

_id ijac201310201
id ijac201310201
authors Verovsek, Spela; Matevz Juvancic, Tadeja Zupancic
year 2013
title Understanding and interpreting urban space (in)formation
source International Journal of Architectural Computing vol. 11 - no. 2, 135-156
summary This paper introduces a novel approach to understanding the complex information and logics of urban spaces by the non-professional public. A model for Interpretation of Qualities in Urban Space (aMIQUS) is proposed. The objectives are threefold: first, to form common, valid and applicable measures to assess features of space design; second, to indicate the developmental trait that considerably affect users' spatial experience which - taken as a consequence - derives from either sustainable/prudent or poor design decisions; and third, to generically recreate and visually represent urban spaces for communicative purposes. The model represents an identification method, not a problem-solving mechanism and is intended as a pragmatic instrument for recognizing crucial information, narrative, embedded in spatial scene. Model is followed by the initial idea to extend it in terms of an educational digital interface for the general public, participating in the process of urban decision-making. The paper concisely summarizes both theoretical and applicative efforts.
keywords Spatial information, interpretation model, public participation, sustainable design, spatial qualities
series journal
last changed 2019/05/24 09:55

_id sigradi2013_115
id sigradi2013_115
authors Verri Bastian, Andrea
year 2013
title Vetorização Automática de Ortofotos [Data visualization; Design history; Usage context, Experience; Knowledge.]
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 166 - 169
summary The architectural documentation is a means of perpetuating the memory for future generations, traditional techniques applied in most studies conducted in Brazil, using direct measurements on the monument. The Photogrammetry, like lifting technique, allows metric and morphological recovery of an object without direct contact with it, and as a product of 2D - orthophotos. The focus of this work is the automatic vectorization of orthophotos, presenting experiments done with software for automatic feature extraction from orthophotos, aiming to test tools and procedures that can speed up the process for generating drawings refund.
keywords Photogrammetry; Orthophoto; Vectorization
series SIGRADI
email
last changed 2016/03/10 10:02

_id 05e8
authors Versteeg, H.K. and Malalasekera, W.
year 1995
title An Introduction to Computational Fluid Dynamics
source Essex, England: Prentice Hall - Pearson Education Limited
summary If your new or interested in the field of CFD this book with introduction to cfd by john d anderson should be in your personal library.
series other
last changed 2003/04/23 15:14

_id b9e7
authors Verstijnen, I. Heylighen, A., Wagemans, J. and Neuckermans, H.
year 2001
title Sketching, Analogies, and Creativity - on the Shared Research Interests of Psychologists and Designers
source J. S. Gero, B. Tversky and T. Purcell (eds), 2001, Visual and Spatial Reasoning in Design, II - Key Centre of Design Computing and Cognition, University of Sydney, Australia
summary Paper and pencil sketching, visual analogies, and creativityare intuitively interconnected in design. This paper reports on previousand current research activities of a psychologist (the 1st author) and anarchitect/designer (the 2nd author) on issues concerning sketching andanalogies, and analogies and creativity respectively. In this paper wetried to unite these findings into a combined theory on how sketching,analogies, and creativity interrelate. An appealing theory emerges. It ishypothesized that with no paper available or no expertise to use it,analogies can be used to support the creative process instead of sketches.This theory, however, is a tentative one that needs more research to beconfirmed.
series other
email
more http://www.arch.usyd.edu.au/kcdc/conferences/vr01/
last changed 2003/05/02 11:15

_id ecaade2017_052
id ecaade2017_052
authors Vesna, Stojakovic, Budak, Igor, Obradovic, Ratko, Korolija-Crkvenjakov, Daniela and Santosi, Zeljko
year 2017
title Parametric modeling applied to the virtual reconstruction of the damaged sculpture of St John Nepomuk in Petrovaradin
doi https://doi.org/10.52842/conf.ecaade.2017.2.389
source Fioravanti, A, Cursi, S, Elahmar, S, Gargaro, S, Loffreda, G, Novembri, G, Trento, A (eds.), ShoCK! - Sharing Computational Knowledge! - Proceedings of the 35th eCAADe Conference - Volume 2, Sapienza University of Rome, Rome, Italy, 20-22 September 2017, pp. 389-398
summary Valuable cultural heritage may be permanently damaged as a consequence of different man-made influences, as well as natural erosion. In cases where no documentation is available about the original shape, an analysis of the typological group of similar objects is commonly used as a base for reconstruction. The interpretation of typology can be based on explicit method relied on relevant shape data.The aim of this paper is to propose a method which may be used in the virtual reconstruction of the damaged sculpture of St John Nepomuk in Petrovaradin, Serbia. Virtual reconstruction presented in this paper was based on parametric analysis of the typological group. The spatial characteristics of the sculptures were transformed into measurable parameters which were further used to determine the missing shape such that the reconstruction has the highest probability of representing the true shape of the damaged sculpture based on attributes the same typographical group. We propose three different ways based on how the most likely shape of the missing part may be computed: i) the reconstruction in which average values for each parameter are used; ii) the reconstruction in which average values are used for numerical parameters while spatial parameters were selected from the sculpture with the highest probability for these parameters; iii) the reconstruction in which all of the characteristics are inherited from one real sculpture, closest to the average shape.
keywords virtual reconstruction; parametric modeling; image-based modeling; cultural heritage
series eCAADe
email
last changed 2022/06/07 07:58

_id 0949
authors Vessey, Iris and Weber, Ron
year 1986
title Structured Tools and Conditional logic : An Empirical Investigation
source Communications of the ACM. January, 1986. vol 29: pp. 48-57 : ill. includes bibliography
summary Prior research has identified two psychological processes that appear to be used by programmers when they perform design and coding tasks: Taxonomizing-identifying the conditions that evoke particular action, and sequencing- converting the taxa into linear sequence of program code. The article describes an experiment that seeks to provide insight into the relative strength and limitations of three structured tools -- structured english, decision tables and decision trees how they facilitate these two process
keywords programming, tools, practice
series CADline
last changed 2003/06/02 13:58

_id ecaade2011_043
id ecaade2011_043
authors Vettoretti, Ana Claudia; Resende, Pablo; Gonzaga, Mário Guidoux; Turkienicz, Benamy
year 2011
title Anthropometric and behavior data applied to a generative design system: A study of public benches
doi https://doi.org/10.52842/conf.ecaade.2011.469
source RESPECTING FRAGILE PLACES [29th eCAADe Conference Proceedings / ISBN 978-9-4912070-1-3], University of Ljubljana, Faculty of Architecture (Slovenia) 21-24 September 2011, pp.469-476
summary This paper discusses ergonomic human body support in regard to people reading and talking on public benches. An applied experiment has been developed where design parameters are structured and associated to anthropometric dimensions relating to observed ergonomic postures. These are incorporated to a procedural design strategy using a geometric model with combination rules. The procedure has been tested, allowing a generation of alternative designs to emerge from ergonomic fitness parameters. The experiment helped to formulate a design methodology for optimizing the information during the product design and manufacturing processes.
wos WOS:000335665500054
keywords Bench; urban furniture; generative design; anthropometric data, behavior data
series eCAADe
email
last changed 2022/05/01 23:21

_id ecaade2013_296
id ecaade2013_296
authors Vidmar, Jernej
year 2013
title Parametric Maps for Performance-Based Urban Design
doi https://doi.org/10.52842/conf.ecaade.2013.1.311
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 1, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 311-316
summary Urban design is a complex process which deals with multitude of aspects to shape quality urban space. On one hand, we have quantitative aspects such as land use, building heights or floor space index which are tackled on top-down approach. On the other hand, we need to take into consideration more subjective, qualitative aspects such as building shapes and space between them based on bottom-up principle.In order to connect both principles, a new, performance-based parametric urban design method is proposed. It is based on a concept of parametric maps, which represent spatial distribution of key building parameters (quantitative criteria, top-down) throughout the area and are preliminary loaded into the virtual urban development area. Once parametric maps are loaded, we begin designing a development by placing the buildings (qualitative criteria, bottom-up), which adapt their parameters while changing their locations. Parametric maps thus represent a link between a set of spatial parameters and the actual shape of each building in a way, which connects both, top-down and bottom-up principles of urban design into a single conceptual framework.In order to evaluate this new method, an interactive prototype application has been developed in Maya (3D modeling software) and the following results were obtained: 1.) a significant speedup is possible in the creation of different design alternatives in early stage of urban design process; 2.) use of parametric maps is most suitable for mid- to large-scale projects (+15 buildings), while they can be redundant for small-scale areas; 3.) possibility of inconsistency with site regulations is diminished.
wos WOS:000340635300032
keywords Parametric; map; performance-based; urban design; urbanism.
series eCAADe
type normal paper
email
last changed 2022/06/07 07:58

_id caadria2009_071
id caadria2009_071
authors Viet, Toan Phan; Choo Seung Yeon, Woo Seung Hak and Choi Ahrina
year 2009
title AR: An Application for Interior Design
doi https://doi.org/10.52842/conf.caadria.2009.115
source Proceedings of the 14th International Conference on Computer Aided Architectural Design Research in Asia / Yunlin (Taiwan) 22-25 April 2009, pp. 115-124
summary This paper presents an AR application (Augmented Reality) for interior design. Using AR for interior design, virtual furniture can be integrated into the real world for improved designer-client collaboration and visualization. In our experiment, an user can see several virtual furniture are overlaid on and they can communicate with 3D virtual furniture data on user interface dynamically and flexibly, furthermore properties of virtual furniture could be adjusted through Occlusion based interaction methods for Tangible AR, etc.
keywords Augmented reality: ARToolKit; interactive augmented reality; tangible augmented reality; interior design
series CAADRIA
email
last changed 2022/06/07 07:58

_id 85d8
authors Viggiano, Mário
year 2001
title A TECNOLOGIA DA IMAGEM DIGITAL NO ESTUDO PRELIMINAR DE ARQUITETURA (The Digital Image Technology in Preliminary Architecture Studies)
source SIGraDi biobio2001 - [Proceedings of the 5th Iberoamerican Congress of Digital Graphics / ISBN 956-7813-12-4] Concepcion (Chile) 21-23 november 2001, pp. 198-200
summary In this project we will demonstrate the possibilities and importance of the exploration of resources from the digital image rendering technology in the initial stage of architectonic designs (preliminary studies). The possibilities of the interaction between simplified models of computer aided designs and the representative drawings of the architect’s expression will be evaluated, showing the potential of these resources in the development of an idea, thus highlighting criteria as agility of the process and facility of interaction. The work will be developed through the analysis of design samples, where the interactive interfaces between drawings and drafts, the modeling of solids, 2D drawings and ‘real time’ animated representation will be demonstrated.
series SIGRADI
email
last changed 2016/03/10 10:02

_id bb0c
authors Vilas Boas, Naylor Barbosa
year 2002
title A Computação Gráfica e a Pesquisa Acadêmica: Representando os Ícones da Cidade [Computer graphics and academic research: representing the city icons]
source SIGraDi 2002 - [Proceedings of the 6th Iberoamerican Congress of Digital Graphics] Caracas (Venezuela) 27-29 november 2002, pp. 84-86
summary This paper has the objective to expose ideas about the signification of computer graphics in an academic research environment. Those ideas and their consequent work methodologies were developed from experiences with 3d modeling related to the work produced within the research group LAURD, meaning Digital Representation and Urban Analysis Laboratory, which dedicates itself to research the potentialities of those tools in order to explore new possibilities of analysis and studies representations about architectural icons and their insertion in the urban environment. Along this process, could be developed some methodological concepts which conducted the elaboration of 3d models of LAURD’s main study case – the Health and Education Ministry building, also known as Gustavo Capanema Palace. In this paper will be explained the methodologies developed from those concepts, and the consequent results of the 3d model made with them.
series SIGRADI
email
last changed 2016/03/10 10:02

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