CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 16664

_id ecaade2017_056
id ecaade2017_056
authors Kontovourkis, Odysseas
year 2017
title Multi-objective design optimization and robotic fabrication towards sustainable construction - The example of a timber structure in actual scale
doi https://doi.org/10.52842/conf.ecaade.2017.1.337
source Fioravanti, A, Cursi, S, Elahmar, S, Gargaro, S, Loffreda, G, Novembri, G, Trento, A (eds.), ShoCK! - Sharing Computational Knowledge! - Proceedings of the 35th eCAADe Conference - Volume 1, Sapienza University of Rome, Rome, Italy, 20-22 September 2017, pp. 337-346
summary This paper attempts to reconsider the role of advanced tools and their effective implementation in the field of Architecture, Engineering and Construction (AEC) through the concept of sustainable construction. In parallel, the paper aims to discuss and find common ground for communication between industrial and experimental processes guided by sustainable criteria, an area of investigation that is currently in the forefront of the research work conducted in our robotic construction laboratory. Within this frame, an ongoing work into the design, analysis and automated construction of a timber structure in actual scale is exemplified and used as a pilot study for further discussion. Specifically, the structure consists of superimposed layers of timber elements that are robotically cut and assembled together, formulating the overall structural system. In order to achieve a robust, reliable and economically feasible solution and to control the automated construction process, a multi-objective design optimization process using evolutionary principles is applied. Our purpose is to investigate possibilities for sustainable construction considering minimization of cost and material waste, and in parallel, discussing issues related to the environmental impact and the feasibility of solutions to be realized in actual scale.
keywords Multi-objective optimization; robotic fabrication; cost and material waste minimization; sustainable construction; timber structure
series eCAADe
email
last changed 2022/06/07 07:51

_id ascaad2021_054
id ascaad2021_054
authors Kontovourkis, Odysseas; Andreas Konstantinou, Nikos Kyrizi, Panagiota Tziourrou,
year 2021
title Built-In Immersive VR Technology for Decision-Making in Design and Simulation of a Flexible Shading Device
source Abdelmohsen, S, El-Khouly, T, Mallasi, Z and Bennadji, A (eds.), Architecture in the Age of Disruptive Technologies: Transformations and Challenges [9th ASCAAD Conference Proceedings ISBN 978-1-907349-20-1] Cairo (Egypt) [Virtual Conference] 2-4 March 2021, pp. 190-200
summary This paper discusses the potential offered by Virtual Reality (VR) and accompanied gesture-based devices as tools for architectural design and simulation. This is done by outlining a workflow and by demonstrating an experimental study for the development of an interactive, flexible and parametric shading device consisting of bending-active wooden strips. More specifically, the project focuses on the relationship between physical inputs acquisition and virtual experience of two users in space. Through the use of Kinect and VR headset, the first user is responsible to check and control the shading system regarding the shape and sun direction. The aim is to create configurations that serves his/her shading needs by moving his/her hand in order to hide the sun in a game like procedure until satisfactory shading is acquired. The second user, through the use of a leap motion sensor and a projection screen, is able to check and control the efficiency of structure in terms of bending behavior and environmental impact, also in a loop of possibilities. Using the thump and pointer fingers he/she controls the bending behavior by watching a screen that shows in different colours the bending factor of each element. At the same time, the distance between his/her hands controls the number of elements in order to achieve the optimal rate between material consumption and shading. The two users can intervene sequentially or concurrently during the process. A series of investigations related to shading rate and bending behavior as well as minimum material consumption leading to lower environmental impact are conducted. This attempts to offer useful conclusions as regard the potential application of immersive VR technology as mechanism for decision-making in architecture and simulation but also in the fabrication of the suggested shading device.
series ASCAAD
email
last changed 2021/08/09 13:11

_id ijac201310204
id ijac201310204
authors Kontovourkis, Odysseas; Marios C. Phocas, George Tryfonos
year 2013
title Prototyping of an Adaptive Structure based on Physical Conditions
source International Journal of Architectural Computing vol. 11 - no. 2, 205-226
summary Latest advances in digital architectural design enable applications of computation and fabrication strategies for the development of adaptive mechanisms. Adaptive design processes, influenced by environmental and human related conditions, are only developed partially with regard to the design, fabrication, and multi-objective performance based context. The current paper proposes an adaptive design process that investigates the design of a kinetic structure emphasizing material behaviour, embedded technology and computation. In parallel, it allows design proposals to adapt or transform with regard to geometrical configuration and structural behaviour according to external and internal influences. An adaptive hybrid structure is developed at digital and physical prototype level, where its behaviour is examined in real time under the influence of physical conditions. The development is based on a holistic design approach driven by environmental and human activity related conditions, while focusing on the application of elastic materials and embedded technology.
series journal
last changed 2019/05/24 09:55

_id ecaade2024_000
id ecaade2024_000
authors Kontovourkis, Odysseas; Phocas, Marios C.; Wurzer, Gabriel
year 2024
title eCAADe 2024 Data-Driven Intelligence - Volume 1
doi https://doi.org/10.52842/conf.ecaade.2024.1.001
source Kontovourkis, O, Phocas, MC and Wurzer, G (eds.), Data-Driven Intelligence - Proceedings of the 42nd Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2024), Nicosia, 11-13 September 2024, Volume 1, 734 p.
summary During the 2020s and beyond, the field of computational design and fabrication will face a number of new challenges and opportunities offered by Artificial Intelligence (AI) and Machine Learning (ML). These technologies represent a new era of data-driven intelligence, which is steadily gaining increasing influence in other fields, but as yet has had little impact in architecture. At the core of this new technological shift, data will be collected, processed, shared, and used as a decision-making tool to resolve a multitude of social, economic, and environmental issues. In the near future, the dynamic and adaptable changes occurring in the built environment which are influenced by climatic and environmental phenomena will be leveraged and used. This includes the effects of occupancy behavior, the building’s structural behavior, fabrication and material characteristics, in combination with the effective harvesting, harnessing, processing and use of large amounts of data. This process will in turn offer new opportunities in design decision-making, as well as in the implementation of new ideas for achieving the best performance, but also for considering contradictory objective criteria. In view of this paradigm shift, the conference attempts to provide the ground for presenting and discussing possibilities offered by data-driven intelligence across a range of thematic areas. These diverse themes might in turn influence and provide the ground for reconsidering architectural knowledge and practice in the future. Characteristic examples might include the recording of environmental and behavioral conditions in the built environment. For example, the recording of lighting and temperature through the Internet of Things (IoT), as well as examining their integration with AI, and therefore allowing for greater customization of spaces by the users. Moreover, cases where future advancements in computer capacity, combined with AI and ML, will offer the prospect of more powerful immersive environments coming to the fore. In addition, the conference aims to showcase examples where Virtual and Augmented Reality (VR and AR) experiences can be leveraged by datasets in the form of point clouds. This could, for instance, be through 3D Scanning, allowing for greater interaction between the physical and digital worlds, and simultaneously, through the introduction of concepts such as Digital Twins (DT) in various aspects of architectural design and construction. Furthermore, the conference attempts to discuss cases where a large number of fabrication datasets and workflows might be evolved, in combination with the plethora of digital tools currently available. The aim here would be to present how the collection and processing of constantly added data might extend fabrication intelligence, providing a number of advantages, as well as new challenges. More specifically, the conference aims to demonstrate cases where numerical control mechanisms, including robotic technologies applied in several fabrication tasks, such as Additive Manufacturing (AM) and 3D Printing, might be more adaptive in structural and material behavior conditions. This adaptability allows for superior fabrication intelligence to emerge. In parallel, the conference attempts to critically reflect upon, discuss and question the future of applying data-driven intelligence in architectural knowledge and practice. What are the risks posed by the use of data-driven intelligence in architecture? In this new era, what will the role of architects be? Does this mark the beginning of a reconsideration of the way architects participate in the creation of knowledge and practice, or will it bring about their marginalization? What will the social, economic, and environmental impact of data-driven intelligence be? The conference endeavors to address the theme of data-driven intelligence in architectural knowledge and practice spherically. It also looks to explore the advantages and disadvantages that this can bring to the discipline, but also the possibilities that it might offer, with particular emphasis on computational design and fabrication. In view of this perspective, the conference includes, but is not limited to, the topics of Digital Fabrication, Automated Fabrication, Construction, Materials and Form, Structures, Artificial Intelligence in Design, Data in Design, Building Information Modelling, Smart Cities, Virtual Reality and Augmented Reality in Architecture, Information Technology in Heritage, Design Tools and Development, Collaborative Design, Experimentation and Education. We hope that you will enjoy this book and the conference, and you will gain further insight in the research conducted within the topics handled towards a data-driven intelligence in architecture and the design of a sustainable future of the built environment.
series eCAADe
email
last changed 2024/11/17 22:05

_id ecaade2024_001
id ecaade2024_001
authors Kontovourkis, Odysseas; Phocas, Marios C.; Wurzer, Gabriel
year 2024
title eCAADe 2024 Data-Driven Intelligence - Volume 2
doi https://doi.org/10.52842/conf.ecaade.2024.2.001
source Kontovourkis, O, Phocas, MC and Wurzer, G (eds.), Data-Driven Intelligence - Proceedings of the 42nd Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2024), Nicosia, 11-13 September 2024, Volume 2, 722 p.
summary During the 2020s and beyond, the field of computational design and fabrication will face a number of new challenges and opportunities offered by Artificial Intelligence (AI) and Machine Learning (ML). These technologies represent a new era of data-driven intelligence, which is steadily gaining increasing influence in other fields, but as yet has had little impact in architecture. At the core of this new technological shift, data will be collected, processed, shared, and used as a decision-making tool to resolve a multitude of social, economic, and environmental issues. In the near future, the dynamic and adaptable changes occurring in the built environment which are influenced by climatic and environmental phenomena will be leveraged and used. This includes the effects of occupancy behavior, the building’s structural behavior, fabrication and material characteristics, in combination with the effective harvesting, harnessing, processing and use of large amounts of data. This process will in turn offer new opportunities in design decision-making, as well as in the implementation of new ideas for achieving the best performance, but also for considering contradictory objective criteria. In view of this paradigm shift, the conference attempts to provide the ground for presenting and discussing possibilities offered by data-driven intelligence across a range of thematic areas. These diverse themes might in turn influence and provide the ground for reconsidering architectural knowledge and practice in the future. Characteristic examples might include the recording of environmental and behavioral conditions in the built environment. For example, the recording of lighting and temperature through the Internet of Things (IoT), as well as examining their integration with AI, and therefore allowing for greater customization of spaces by the users. Moreover, cases where future advancements in computer capacity, combined with AI and ML, will offer the prospect of more powerful immersive environments coming to the fore. In addition, the conference aims to showcase examples where Virtual and Augmented Reality (VR and AR) experiences can be leveraged by datasets in the form of point clouds. This could, for instance, be through 3D Scanning, allowing for greater interaction between the physical and digital worlds, and simultaneously, through the introduction of concepts such as Digital Twins (DT) in various aspects of architectural design and construction. Furthermore, the conference attempts to discuss cases where a large number of fabrication datasets and workflows might be evolved, in combination with the plethora of digital tools currently available. The aim here would be to present how the collection and processing of constantly added data might extend fabrication intelligence, providing a number of advantages, as well as new challenges. More specifically, the conference aims to demonstrate cases where numerical control mechanisms, including robotic technologies applied in several fabrication tasks, such as Additive Manufacturing (AM) and 3D Printing, might be more adaptive in structural and material behavior conditions. This adaptability allows for superior fabrication intelligence to emerge. In parallel, the conference attempts to critically reflect upon, discuss and question the future of applying data-driven intelligence in architectural knowledge and practice. What are the risks posed by the use of data-driven intelligence in architecture? In this new era, what will the role of architects be? Does this mark the beginning of a reconsideration of the way architects participate in the creation of knowledge and practice, or will it bring about their marginalization? What will the social, economic, and environmental impact of data-driven intelligence be? The conference endeavors to address the theme of data-driven intelligence in architectural knowledge and practice spherically. It also looks to explore the advantages and disadvantages that this can bring to the discipline, but also the possibilities that it might offer, with particular emphasis on computational design and fabrication. In view of this perspective, the conference includes, but is not limited to, the topics of Digital Fabrication, Automated Fabrication, Construction, Materials and Form, Structures, Artificial Intelligence in Design, Data in Design, Building Information Modelling, Smart Cities, Virtual Reality and Augmented Reality in Architecture, Information Technology in Heritage, Design Tools and Development, Collaborative Design, Experimentation and Education. We hope that you will enjoy this book and the conference, and you will gain further insight in the research conducted within the topics handled towards a data-driven intelligence in architecture and the design of a sustainable future of the built environment.
series eCAADe
email
last changed 2024/11/17 22:05

_id 4e59
authors Koparkar, P. A. and Mudur, S.P.
year 1986
title Generation of Continuous Smooth Curves Resulting from Operations on Parametric Surface Patches
source Computer Aided Design. May, 1986. pp. 193-206 : ill. includes bibliography
summary In recent years a number of techniques based on the subdivision principle have been suggested for detecting the curves resulting from the intersection of two parametrically defined surface patches. Silhouette curves of surfaces can also be detected using analogous techniques. Usually the output is a set of pixels or line segments which form the complete curve, though not necessarily in an ordered manner. This paper presents data structures for maintaining the result of subdivision, and algorithms for tracing the curves in a continuous fashion. Using a few iterations of the Newton-Raphson technique the curve points may be refined to any required precision. For each point on the curve the nonlinear equations are chosen by looking at the local topological nature of the curve so as to guarantee convergence of the Newton-Raphson technique in one or two iterations
keywords curved surfaces, parametrization, curves, intersection, relaxation, geometric modeling, computational geometry
series CADline
last changed 2003/06/02 14:41

_id 6153
authors Korbel, Wojciech
year 1996
title The Present and Future, Development of CAD Exploration in the Office of City’s Architect
source CAD Creativeness [Conference Proceedings / ISBN 83-905377-0-2] Bialystock (Poland), 25-27 April 1996 pp. 147-157
summary The usage of computer as a standard tool for an architect became obvious in the past few years. Late 90's along with their rapid development of technology, followed by the growing amount of computer hardware on the market /constantly better and cheaper at the same time/ caused the big changes in the possibilities of project's presentation. The lack of necessary memory to perform proper calculations for high quality rendered images no longer exists. The question raised most commonly by all leading computer software producers concerns the amount of time in which those calculations can be carried out. The race continues while once again, the price of already existing hardware drops rapidly. All these facts make computer more accessible for a potential user such as an architect. Additionally CAD programmers try to make programs as friendly as possible, reducing constantly the amount of time required to learn the program, at least at its bases. As the result, in the next few years, computer may become a standard, at least in some ways of project's presentation. Once again we may face the problem, when the everyday life goes far beyond the expectations. The question appears, how can all kinds of architectural authorities be prepared for constant changes in this field.
series plCAD
last changed 1999/04/09 15:30

_id ecaade2018_342
id ecaade2018_342
authors Kormaníková, Lenka, Chronis, Angelos, Kmeť, Stanislav and Katunský, Dušan
year 2018
title Wind-formed Architectural Shapes
doi https://doi.org/10.52842/conf.ecaade.2018.2.377
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 377-384
summary The paper investigates the design loop of parametrically creating an architectural shape based on the analysis of the specific wind situation of the design site, continuously testing the design's performance in the wind using Computational Fluid Dynamics (CFD) simulations and subsequently adjusting the formed architectural shape based on the wind simulations' results. An optimal shape for the determined behavior in the wind is sought in this iterative process. The design strategy is being developed as an attempt to create a sustainable and effective alternative design approach for the changing future environment. The complexity of the process, particularly the need of the repetitive wind tunnel adjustment for every new design situation, or the need of external post-processing software for displaying the wind results of every new architectural shape remains a disadvantage in the search for an optimal architectural solution.
keywords environment; parametric architecture; CFD; performance; wind analysis
series eCAADe
email
last changed 2022/06/07 07:51

_id acadia16_270
id acadia16_270
authors Korner, Axel; Mader, Anja; Saffarian, Saman; Knippers, Jan
year 2016
title Bio-Inspired Kinetic Curved-Line Folding for Architectural Applications
doi https://doi.org/10.52842/conf.acadia.2016.270
source ACADIA // 2016: POSTHUMAN FRONTIERS: Data, Designers, and Cognitive Machines [Proceedings of the 36th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-77095-5] Ann Arbor 27-29 October, 2016, pp.270-279
summary This paper discusses the development of a bio-inspired compliant mechanism for architectural applications and explains the methodology of investigating movements found in nature. This includes the investigation of biological compliant mechanisms, abstraction, and technical applications using computational tools such as finite element analysis (FEA). To demonstrate the possibilities for building envelopes of complex geometries, procedures are presented to translate and alter the disclosed principles to be applicable to complex architectural geometries. The development of the kinetic façade shading device flectofold, based on the biological role-model Aldrovanda vesiculosa, is used to demonstrate the process. The following paper shows results of FEA simulations of kinetic curved-line folding mechanisms with pneumatic actuation and provides information about the relationship between varying geometric properties (e.g. curved-line fold radii) and multiple performance metrics, such as required actuation force and structural stability.
keywords composite forming process, form-finding, biomimetics and biological design, embedded responsiveness
series ACADIA
type paper
email
last changed 2022/06/07 07:51

_id caadria2015_213
id caadria2015_213
authors Kornkasem, Sorachai and John B. Black
year 2015
title CAAD, Cognition & Spatial Thinking Training
doi https://doi.org/10.52842/conf.caadria.2015.561
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 561-570
summary The current study explored different spatial training methods and investigated the sequence of processed-based mental simulation that was facilitated by various structures of external spatial representations, including 3D technology in Computer Aided-Architectural Design (CAAD), spatial cues, and/or technical languages. The goal was to better understand how these components fostered planning experiences and affected spatial ability acquisition framed as the formation of spatial mental models, for further developing spatial training environments fundamental to Science, Technology, Engineering, and Mathematics (STEM) education, specifically for architecture education and cognition. Two experiments were conducted using a between-subjects design to examine the effects of spatial training methods on spatial ability performance. Across both studies learners improved in their spatial skills, specifically the learners in the 3D-augmented virtual environments over the 3D-direct physical manipulation conditions. This study is built upon the work in the fields of computer-user interface, visuospatial thinking and human learning.
keywords Spatial thinking training; cognitive processes; CAAD.
series CAADRIA
email
last changed 2022/06/07 07:51

_id fecd
authors Korolczuk, Danuta and Szewczyk, Jaroslaw
year 2002
title XML Schema for Investigation on Polish Traditional Rural Architecture
doi https://doi.org/10.52842/conf.caadria.2002.049
source CAADRIA 2002 [Proceedings of the 7th International Conference on Computer Aided Architectural Design Research in Asia / ISBN 983-2473-42-X] Cyberjaya (Malaysia) 18–20 April 2002, pp. 049-56
summary The XML is a perfect tool for scientific data management and analyses, because of its potential as a language for representation of structured graphical information stored in object-relational databases. The paper discusses the development process of the architectural database, defined by the XML Schema definitions (RuralXML). The database is being created in order to describe Polish traditional rural architecture for scientific investigations of architectural, rural and spatial planning fields.
series CAADRIA
email
last changed 2022/06/07 07:51

_id ijac202018106
id ijac202018106
authors Koronaki, Antiopi; Paul Shepherd and Mark Evernden
year 2020
title Rationalization of freeform space-frame structures: Reducing variability in the joints
source International Journal of Architectural Computing vol. 18 - no. 1, 84-99
summary In recent years, the application of space-frame structures on large-scale freeform designs has significantly increased due to their lightweight configuration and the freedom of design they offer. However, this has introduced a level of complexity into their construction, as doubly curved designs require non-uniform configurations. This article proposes a novel computational workflow that reduces the construction complexity of freeform space-frame structures, by minimizing variability in their joints. Space-frame joints are evaluated according to their geometry and clustered for production in compliance with the tolerance requirements of the selected fabrication process. This provides a direct insight into the level of customization required and the associated construction complexity. A subsequent geometry optimization of the space-frame’s depth minimizes the number of different joint groups required. The variables of the optimization are defined in relation to the structure’s curvature, providing a direct link between the structure’s geometry and the optimization process. Through the application of a control surface, the dimensionality of the design space is drastically reduced, rendering this method applicable to large-scale projects. A case study of an existing structure of complex geometry is presented, and this method achieves a significant reduction in the construction complexity in a robust and computationally efficient way.
keywords Geometry optimization, space-frame structures, joint, fabrication process, construction, cost, clustering, control surface
series journal
email
last changed 2020/11/02 13:34

_id 6ab7
authors Korson, Tim and McGregor, John D.
year 1990
title Understanding Object- Oriented : A Unifying Paradigm
source Communications of the ACM September, 1990. vol. 33: pp. 40-60. includes bibliography.
summary The purpose of this paper is to introduce terminology, concepts and basic techniques surrounding the object-oriented paradigm. software / OOPS / programming. 63. Koskela, Lauri, Raija Hynynen and Martti Kallavuo, et al. 'Expert Systems in Construction - Initial Experiences.' CAD and Robotics in Architecture and Construction, Proceedings of the International Joint Conference = CAO et Robotique en Architecture et B.T.P. Actes des Journees Internationales. June, 1986. Paris: Hermes, pp. 167-176. includes bibliography and abstracts in French and English. This paper describes development of expert systems for construction applications in the Laboratory of Building Economics of the Technical Research Centre of Finland. Five small expert systems are described. Experiences gained in the development work are evaluated. The future significance of expert systems for the construction industry is discussed, and an approach towards expert systems to be adopted by organizations in the construction industry is suggested
keywords construction, applications, economics, expert systems, knowledge, evaluation, analysis
series CADline
last changed 2003/06/02 10:24

_id 2d77
authors Korte, Michael
year 1991
title CASOB - Simultaneous Surveying and Drawing
doi https://doi.org/10.52842/conf.ecaade.1991.x.t7p
source Experiences with CAAD in Education and Practice [eCAADe Conference Proceedings] Munich (Germany) 17-19 October 1991
summary Accurate planning and economical building within an existing structure require a complex building analysis based upon detailed scale plans. Work has shown unsatisfactory of measuring tools: (1.) Recording of measurements with meterrule and measuring tape often results in mistakes and wasted time. Since the data is not digitalized the measurements cannot be used by a CAD system. (2.) Commercially available CAD software is made only for new planning but not for planning with an existing structure. Up till now architects who predominantly work with existing structures were not able to take advantage of products in the software- and hardware market which would satisfy their needs. The problems already begin with the search for appropriate tools for the surveying of existing structures and the simplest possible transfer of the data to a CAD System. There is an increased demand for quality surveying of existing structures. In Germany, far more than 60 % of all construction planning is related to existing structures. Due to the special situation in the five new states this percentage will grow significantly. Other countries will find themselves in a similar situation. A large number of precise and analytical surveys of existing structures will be needed in a relative short time. Time pressure and stress factors at construction sites call for quality planning and economical construction which can only be accomplished with reliable and exact surveying of structures. Frustrating experiences in the field have led me to develop systems for the surveying of existing structures. With CASOB (Computer Aided Surveying of Buildings) we have a tool today that simultaneously surveys and creates a CAD compatible drawing.

series eCAADe
last changed 2022/06/07 07:50

_id 42
authors Kos, Jose Ripper
year 1998
title Analisis de la Evolucion de la Ciudad a Traves de un Multimedia Interactivo (Analisis of the Evolution of the City by Means of Interactive Multimedia)
source II Seminario Iberoamericano de Grafico Digital [SIGRADI Conference Proceedings / ISBN 978-97190-0-X] Mar del Plata (Argentina) 9-11 september 1998, pp. 316-323
summary The purpose of this work is the discussion of issues related to the use of interactive multimedia for the documentation of buildings and cities. These issues emerged from the analysis of the cities of Havana and Rio de Janeiro, as researched at PROURB, the Graduate Program of Urban Design of the School of Architecture and Urbanism, Federal University of Rio de Janeiro. Interactive multimedia applications have been developed through many years. Some areas presented mature works, other are still researching specific forms to employ the available resources of this new media. In this situation are the interpretations of buildings and cities, which still hasn't found a proper language for it's complexly and scale. Interactive multimedia has many resources which are adequate for buildings and cities' analysis and representation. Two questions may be considered crucial for the use of hyperdocuments in architecture and urban planning and design: the first allows us a glimpse of a technique which can document the bridge between the architectís space imagining and this space experienced by it's users. The second issue is the proximity between the role of the architect and those of the author of interactive multimedia.
series SIGRADI
email
last changed 2016/03/10 09:54

_id 65b4
authors Kos, Jose Ripper
year 1999
title Architecture and Hyperdocument: Data Shaping Space
source III Congreso Iberoamericano de Grafico Digital [SIGRADI Conference Proceedings] Montevideo (Uruguay) September 29th - October 1st 1999, pp. 462-465
summary The computer interface can't convey the hole experience of walking through a city or a building. Nevertheless, the complexity of all the aspects involved in those threedimensional spaces can be better understood through the non-linearity of the hyperdocument. Each dweller of a city and a building has many layers of relationship with both. The sequence and the extent each observer explores the space is unique. It’s not totally apprehended in a first visit. As the observer knows better that space, his experience changes. A similar situation takes place in a multimedia application. Hence, it's possible to build an analogy between the architectonic or urban structure and a hyperdocument navigation structure. We can also state that the computer is critical to create paths of architectural information through space and time. The 3D model of a city is a powerful basis to structure the hyperdocument navigation. The city can be viewed in separate parts or layers of information. One investigates the city through different aspects of its configuration and explores it in different scales and levels of detail. The images generated from this 3D model can be combined with video, photo, sound and text, organizing the information which gives form to the city. The navigation through this information, addresses the citty by its economy, housing, religion, politics, leisure, projects, symbolic buildings, and other aspects. This paper will discuss these issues through the experiments of the research done at the School of Architecture and Urbanism of the Universidade Federal do Rio de Janeiro. The research group at the "Laboratory of Urban Analysis and Digital Representation" in PROURB (Graduate Program of Urbanism) analyses the city and its buildings using CD-ROMs and websites.
keywords 3D City Modeling, Hyperdocument, Multimedia, Architecture, Urbanism
series SIGRADI
email
last changed 2016/03/10 09:54

_id 2683
authors Kos, Jose Ripper
year 2000
title Architectural Hypermedia Based on 3D Models
doi https://doi.org/10.52842/conf.ecaade.2000.221
source Promise and Reality: State of the Art versus State of Practice in Computing for the Design and Planning Process [18th eCAADe Conference Proceedings / ISBN 0-9523687-6-5] Weimar (Germany) 22-24 June 2000, pp. 221-224
summary The World Wide Web gave a new dimension to the terms hypermedia and hypertext. Their distinctions are not very clear and in this paper we will use both with the same meaning. They are usually defined in a very generic way as a revolutionary form of writing. The generalization and glorification of hypertext, however, obscures a clearer view of its real possibilities. Architects will benefit by investigating carefully its resources - and how it can be a powerful tool for the profession, particularly when associated with 3D models.
keywords Hypermedia, 3D Model, Hypertext, Latin-American Cities, Architecture
series eCAADe
email
more http://www.uni-weimar.de/ecaade/
last changed 2022/06/07 07:51

_id ecaade2013_072
id ecaade2013_072
authors Kos, Jose Ripper; Angeloni, Guilherme and Brito, Thiago Mello
year 2013
title Connecting Dwellers to Building Performance and Weather Data through Sustainable Automation Systems
doi https://doi.org/10.52842/conf.ecaade.2013.1.157
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 1, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 157-165
summary The paper presents a prototype for a Home Automation and Information Systems (HAIS) applied to an existing dwelling, the Florianopolis House, with the potential to address building performance and user behavior towards a more sustainable way of living. Home information and automation systems based on a great variety of sensors, associated with local weather stations and climate forecast databases can significantly impact the construction of more sustainable habits in home dwellers. Monitoring the weather variations, building’s performance and the impact each resident’s activity in energy and water consumption is a powerful tool for the dwellers’ awareness and can provide a significant impact on residents’ reconnection with the natural cycles. The development of the graphic interface is highlighted as a critical issue for the communication of building performance, weather data and actuators control.
wos WOS:000340635300015
keywords Home automation system; user behavior; weather data; graphic interface; building performance.
series eCAADe
email
last changed 2022/06/07 07:51

_id caadria2007_569
id caadria2007_569
authors Kos, Jose
year 2007
title History and 3D City Models: An Analysis of Digital Representations of the City Evolution
doi https://doi.org/10.52842/conf.caadria.2007.x.h2u
source CAADRIA 2007 [Proceedings of the 12th International Conference on Computer Aided Architectural Design Research in Asia] Nanjing (China) 19-21 April 2007
summary Through the evaluation of advantages and limitations of 3D historic city models, this paper aims to analyze the contribution of those tools to the city history representation. One should overcome limitations such as incomplete information, impediments to acknowledge hypotheses representations, intense labor requirements or difficulties to encourage a historical reflection. We argue that creative systems that are carefully planned towards history’s thorough understanding are more effective than those applications which focus on the development of high quality images. Those issues are illustrated by the system prototype “Rio-H”, which presents an alternative to communicate the history of Rio de Janeiro, Brazil.
series CAADRIA
email
last changed 2022/06/07 07:50

_id 25b2
authors Kosasih, Sahrika
year 2001
title The Research on the Relevance of the Computer Applications - Experiences from Indonesia
doi https://doi.org/10.52842/conf.ecaade.2001.282
source Architectural Information Management [19th eCAADe Conference Proceedings / ISBN 0-9523687-8-1] Helsinki (Finland) 29-31 August 2001, pp. 282-287
summary Although CAD subject still is a subsidiary subject, there has been higher interest of students in the subject. Of 300 students at Department of Architecture, 50 students take the subject every semester. The research on the relevance of the computer application can be carried out thanking to the establishment of a CAD laboratory as a supporting facility of the Department of Architecture which was established in 1999 through QUE Program (Quality Undergraduate Educative) granted by the World Bank in undergraduate program proposal selection in Indonesia. It can therefore be identified how well students can improve their talents and skills in design subject. The laboratory is used not only in educational activities, it is also used to develop the computer application in design especially 2D and 3D design and the perspective drawing presentation.
series eCAADe
email
last changed 2022/06/07 07:51

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