CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 17696

_id ecaade03_033_55_lin
id ecaade03_033_55_lin
authors Lin, Cheng-Yuan
year 2003
title Introducing Virtual Reality CAVE into Non-geometrically Curved Space Design
doi https://doi.org/10.52842/conf.ecaade.2003.033
source Digital Design [21th eCAADe Conference Proceedings / ISBN 0-9541183-1-6] Graz (Austria) 17-20 September 2003, pp. 33-36
summary Digital models can make visible non-geometrically curved space, and in this wayso doing realize the artistic/abstract conceptions of the designer. However, the question as to whether or not geometrically curved space can actually serve as the original design concept remains an unanswered question. This research aims to explore the relationship between virtual reality CAVE and the design of non-geometrically curved interior space. In this paper we make use of the PC-based virtual reality CAVE system — which is aimed at the design of large-scale interior space. It is possible that VR CAVE provides solutions to the problems inherent in non-geometrically curved space design.
keywords Virtual Reality; CAVE; non-geometrically curved space
series eCAADe
email
more http://www.arch.nctu.edu.tw/~gage/
last changed 2022/06/07 07:59

_id cf2009_342
id cf2009_342
authors Lin, Chieh-Jen
year 2009
title Smart topological geometry: An interactive tool for coordination of spatial topology and geometry
source T. Tidafi and T. Dorta (eds) Joining Languages, Cultures and Visions: CAADFutures 2009, PUM, 2009, pp. 342-352
summary This paper describes a prototype of an interactive tool named Smart Topology Geometry (STG) for coordination between spatial topology and geometry in the early design phase. STG focuses on the manipulations of virtual spaces and can manipulate the topological relations among them by instantly modifying the geometric properties of spaces so as to comply with the topological relation defined by the user.
keywords Spatial allocation, spatial topology, interactive manipulation and design representation
series CAAD Futures
email
last changed 2009/06/08 20:53

_id caadria2022_32
id caadria2022_32
authors Lin, Han-Ting and Hou, June-Hao
year 2022
title Exploring the Topological System of Dougong
doi https://doi.org/10.52842/conf.caadria.2022.1.667
source Jeroen van Ameijde, Nicole Gardner, Kyung Hoon Hyun, Dan Luo, Urvi Sheth (eds.), POST-CARBON - Proceedings of the 27th CAADRIA Conference, Sydney, 9-15 April 2022, pp. 667-676
summary The large-span wooden construction project uses a sophisticated tenon joinery system to overcome the limitation on the size of the material. However, making a clear layout and knowledge transfer is an important issue under the complex structure. This research takes "Dougong‚ as an example to sort out the possible knowledge graph of Dougong. Through the geometric feature classification and the relationship between the joints, we found that the structural relationship of traditional Dougong is like the branch system of the L-system. But it has the characteristic of horizontal connections that make Dougong restrain one another more firmly. Besides a graphical representation of the complex joinery system, it can quickly visualize and adjust the type changes and therefore provide another network related to the building model. Besides computational geometry to traditional wood structure analysis and automation, we also explored two new types of Dougong from a perspective of the traditional wooden structure. So, in this research, we developed automatic digital tools for Dougong and propose new applications of Space Syntax, attempting to break through the existing limitations of Dougong.
keywords Dougong joint, Knowledge Graph Visualization, Parametric design, Space Syntax, SDG 4, SDG 9, SDG 11
series CAADRIA
email
last changed 2022/07/22 07:34

_id ecaade2013_114
id ecaade2013_114
authors Lin, Shih-Hsin Eve and Gerber, David
year 2013
title Evolutionary Energy Performance Feedback for Design (EEPFD)
doi https://doi.org/10.52842/conf.ecaade.2013.2.175
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 2, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 175-184
summary In order to understand the applicability of multidisciplinary design optimization (MDO) to the building design process, a MDO framework, titled Evolutionary Energy Performance Feedback for Design (EEPFD), along with the prototype tool, H.D.S. Beagle, were developed to support designers with the incorporation of partially automated performance feedback during the early stages of design. This paper presents 2 experimental case studies, one from the design profession and the other from a design studio, that evaluate the applicability and impact of EEPFD on the early stage design process. Through these two case studies two different interaction and automation approaches for applying EEPFD are explored as part of the framework validation. Observed benefits, challenges and suggestions of EEPFD’s implementation are then presented and discussed.
wos WOS:000340643600017
keywords Conceptual energy performance feedback; design decision support; performance-based design; multidisciplinary design optimization; genetic algorithm.
series eCAADe
email
last changed 2022/06/07 07:59

_id caadria2024_107
id caadria2024_107
authors Lin, Shuiyang and van Ameijde, Jeroen
year 2024
title Leveraging Social Media and Natural Language Processing for Understanding Cultural Perception in Urban Renewal: Insights From Nantou Walled City
doi https://doi.org/10.52842/conf.caadria.2024.2.109
source Nicole Gardner, Christiane M. Herr, Likai Wang, Hirano Toshiki, Sumbul Ahmad Khan (eds.), ACCELERATED DESIGN - Proceedings of the 29th CAADRIA Conference, Singapore, 20-26 April 2024, Volume 2, pp. 109–118
summary The preservation of cultural heritage during urban renewal processes is an issue that is often subservient to economic urban development goals. While physical structures of historic importance might be preserved or adapted, the social and cultural significance of historic urban places is often lost during the comprehensive redevelopment of historic neighbourhoods. The absence of adequate measurements and procedures to assess the cultural and social values of historic districts remains a key concern in urban renewal practice. Recent advances in Big Data analysis of social media posts through Machine Learning-based Natural Language Processing (NLP) tools offer ways to quantify the social and cultural perception of historic urban districts and guide culturally sensitive strategies for revitalization. This research presents a novel workflow to analyse text data from social media platforms. Referencing recently developed methods for multidimensional text mining and sentiment analysis, it obtains online text data by identifying the keywords on the Weibo platform and applies BERTopic to construct a quantitative assessment of cultural perceptions by identifying the topics and sentiments about a historic district. Sentiment analysis tools were used to measure emotional polarity in posts to understand social media users' subjective views towards various urban places. Using the case study of Nantou Walled City in Shenzhen, a comparative examination of social media engagement before and after district renewal sheds light on the interplay between social media participation and historic district characteristics. The method presented in this study enables future studies and practices in urban planning and cultural heritage conservation which adopt a comprehensive consideration of resident and community perspectives in urban renewal, to achieve more holistic and sustainable urban development. 08641080
keywords Natural language processing, social media data analysis, cultural heritage, sentiment analysis, BERTopic
series CAADRIA
email
last changed 2024/11/17 22:05

_id caadria2018_018
id caadria2018_018
authors Lin, Yuming and Huang, Weixin
year 2018
title Social Behavior Analysis in Innovation Incubator Based on Wi-Fi Data - A Case Study on Yan Jing Lane Community
doi https://doi.org/10.52842/conf.caadria.2018.2.197
source T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.), Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 2, Tsinghua University, Beijing, China, 17-19 May 2018, pp. 197-206
summary Innovation incubator is an emerging kind of office space which focuses on promoting social interaction in the space. From the perspective of environmental behavior, the complex relationship between a particular space form and the social interactions is well worth exploring. Based on Wi-Fi positioning data, this paper examined the spatial and temporal behavior in innovation incubators. Using the interdisciplinary social networks analysis, this paper further analyzed the social interactions in this space, mining out social structures such as gathering and community, and analyzing the relationship between these structures and spaces. The result shows that human behavior in innovation incubators has some interesting characteristics, and the social structures are closely linked with the functional area of innovation incubator. This paper provides a new perspective and introduces interdisciplinary approaches to study the social behaviors in a particular space form, which has great potential in future research.
keywords environmental behavior study; social behavior analysis; innovation incubator; Wi-Fi IPS; social network
series CAADRIA
email
last changed 2022/06/07 07:59

_id caadria2018_210
id caadria2018_210
authors Lin, Yuqiong, Zheng, Jingyun, Yao, Jiawei and Yuan, Philip F.
year 2018
title Research on Physical Wind Tunnel and Dynamic Model Based Building Morphology Generation Method
doi https://doi.org/10.52842/conf.caadria.2018.2.165
source T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.), Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 2, Tsinghua University, Beijing, China, 17-19 May 2018, pp. 165-174
summary The change of the building morphology directly affects the surrounding environment, while the evaluation of these environment data becomes the main basis for the genetic iterations of the building morphology. Indeed, due to the complexity of the outdoor natural ventilation, multiple factors in the site could be the main reasons for the change of air flow. Thus, the architect is suggested to take the wind environment as the main morphology generation factor in the early stage of the building design. Based on the research results of 2017 DigitalFUTURE Wind Tunnel Visualization Workshop, a novel self-form-finding method in design infancy has been proposed. This method uses Arduino to carry out the dynamic design of the building model, which can not only connect the sensor to monitor the wind environment data, but also contribute the building model to correlate with the wind environment data in real time. The integration of the Arduino platform and the physical wind tunnel can create the possibility of continuous and real-time physical changes, data collection and wind environment simulation, using quantitative environmental factors to control building morphology, and finally achieve the harmony among the building, environment and human.
keywords Physical wind tunnel; dynamic model; building morphology generation; environmental performance design; wind environment visualization
series CAADRIA
email
last changed 2022/06/07 07:59

_id cf2019_025
id cf2019_025
authors Lin, Yuqiong; Chenyu Huang ,Yuqiong Lin and Philip F. Yuan
year 2019
title High-rise Building Group Morphology Generation Approach based on Wind Environmental Performance
source Ji-Hyun Lee (Eds.) "Hello, Culture!"  [18th International Conference, CAAD Futures 2019, Proceedings / ISBN 978-89-89453-05-5] Daejeon, Korea, p. 185
summary In the urbanization process, high-rise is favored and popularized? while results to the high-density urban space which aggravated the deterioration of urban wind environment. Using quantifiable environmental factors to control the building, is promoting a more meaningful group formation of the sustainable high-rise buildings. Thus, taking wind performance into account in high-rise design infancy is essential. According to the achievement of CAADRIA2018 “SELF-FORM-FINDING WIND TUNNEL TO ENVIRONMENTAL-PERFORMANCE URBAN AND BUILDING DESIGN” workshop, a preliminary set related to the environmental performance urban morphology generation system and method was constructed. In this study, various of high-rise building forms that might be conducive to urban ventilation were selected, such as “hollow-out”, “twisting”, “façade retracting” and “liftup”, to design the Dynamic Model System with multi-dimensional motion.
keywords High-rise, group morphology, wind tunnel, dynamic models, environmental performance
series CAAD Futures
email
last changed 2019/07/29 14:15

_id caadria2023_192
id caadria2023_192
authors Lin, Zhichao, Yin, Shi, Liao, Wei and Xiao, Yiqiang
year 2023
title Genetic Algorithm-Based Building Geometric Opening Configurations Optimization for Enhancing Ventilation Performance in the High-Density Urban District
doi https://doi.org/10.52842/conf.caadria.2023.1.251
source Immanuel Koh, Dagmar Reinhardt, Mohammed Makki, Mona Khakhar, Nic Bao (eds.), HUMAN-CENTRIC - Proceedings of the 28th CAADRIA Conference, Ahmedabad, 18-24 March 2023, pp. 251–260
summary The quality of the outdoor environment relates to urban ventilation performance. Poor wind conditions in high-density urban districts may lead to severe air pollution and deteriorate outdoor thermal comfort. The increase of openings in building geometry is one of the effective passive design strategies for enhancing the porosity of urban morphology and benefitting urban ventilation. However, the outdoor wind environment correlates with the opening configurations of building geometry complicatedly. For seeking the optimal opening configurations, a decision support tool is urgently needed. Our study proposes a genetic algorithm-based optimization workflow for the opening configurations of building geometry design by integrating Computational Fluid Dynamics simulation and parametric design. A residential block in Shenzhen, China is chosen as an example to show this workflow. The results demonstrate that when the porosity is 15%, the pedestrian-level mean wind speed, the wind speed dispersion, and the pressure difference between the front and rear of the downstream building can be optimized by 20.00%, 19.35%, and 183.33% on maximum. When the porosity is increased to 30%, these values are 42.22%, 16.13%, and 483.33%. The resultant opening distribution probability maps can support building design at an early stage to achieve a comfortable urban environment.
keywords Urban Ventilation, Building Openings, Building Porosity, Genetic Algorithm Optimization, Computational Fluid Dynamics
series CAADRIA
email
last changed 2023/06/15 23:14

_id sigradi2015_10.250
id sigradi2015_10.250
authors Linardi, Ana Beatriz; Ramos, Fernando da Silva; Garotti, Flavio Valverde; Damiani, Vitor
year 2015
title 3D printing as support for arts education for the visually impaired
source SIGRADI 2015 [Proceedings of the 19th Conference of the Iberoamerican Society of Digital Graphics - vol. 2 - ISBN: 978-85-8039-133-6] Florianópolis, SC, Brasil 23-27 November 2015, pp. 564-568.
summary This article discusses some methodologies in art education in schools and educational activities in museums. It focuses on accessibility and in the visually impaired rights to access and improve the experiences and repertoire in artistic languages, recognizing the use of new technologies in the field of digital manufacturing as valuable resources for the production of teaching materials with the use of cheaper and accessible technology, which expands the access to cultural institutions and education. Considering that most of the museums art works are not to be touched, 3D printing reproductions in durable low cost plastic present as an alternative for tactile experience. In addition, the photogrammetric 3D scanning process and digital editing allow for the creation of isolated parts and materials originated from the art piece, broadening the pedagogical possibilities of art educators. The production of didactic material for arts teaching, with the use of 3D printed copies (edited or not) originated from 3D scans, may help revealing a more subtle and sophisticated aspect of artistic narrative to the public and the visually impaired.
keywords Education, Art, 3D Scan, 3D Printing
series SIGRADI
email
last changed 2016/03/10 09:55

_id ddss2006-pb-153
id DDSS2006-PB-153
authors Linda Ma, Theo Arentze, Aloys Borgers, and Harry Timmermans
year 2006
title A Multi-Agent Model for Generating Local Land-Use Plans in the Context of an Urban Planning Support System
source Van Leeuwen, J.P. and H.J.P. Timmermans (eds.) 2006, Progress in Design & Decision Support Systems in Architecture and Urban Planning, Eindhoven: Eindhoven University of Technology, ISBN-10: 90-386-1756-9, ISBN-13: 978-90-386-1756-5, p. 153-168
summary In a multi-player urban planning process, the outcome of any individual decision of the actors is uncertain until a state where the plan is satisfactory for all. To support the plan generation phase, this paper develops a generic multi-agent system, in which agents represent particular land-uses. In the system, agents higher in the hierarchy have priority over agents lower in the hierarchy to claim units of land. This one-direction claim process may result in a plan that is not optimal for every agent. The system, therefore, allows agents to revise their plans in an iterative procedure. A case study illustrates centralized, semi-centralized and decentralized solutions for a plan area based on the outcomes of different strategies used by facility agents (retail, green, schools) and a housing agent. The results show that the proposed system is able to generate rational and realistic plan alternatives for new residential areas.
keywords Multi-agent system, Planning support system, Plan alternative, Land use planning
series DDSS
last changed 2006/08/29 12:55

_id acadia10_282
id acadia10_282
authors Linder, Mark
year 2010
title Literal Digital
doi https://doi.org/10.52842/conf.acadia.2010.282
source ACADIA 10: LIFE in:formation, On Responsive Information and Variations in Architecture [Proceedings of the 30th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-4507-3471-4] New York 21-24 October, 2010), pp. 282-285
series ACADIA
type panel paper
email
last changed 2022/06/07 07:59

_id 5c30
authors Linder, Mark and Clutter, McLain
year 2002
title Modeling Urban Spaces: GIS and CAD Compared
doi https://doi.org/10.52842/conf.acadia.2002.345
source Thresholds - Design, Research, Education and Practice, in the Space Between the Physical and the Virtual [Proceedings of the 2002 Annual Conference of the Association for Computer Aided Design In Architecture / ISBN 1-880250-11-X] Pomona (California) 24-27 October 2002, pp. 345-348
summary This research is producing digital cartographic models of the urban space of Rome, NY. Workingbetween two software packages for spatial visualization that are now ubiquitous in architecture (FormZ)and geography (ArcView), the project takes an interdisciplinary approach to understanding howavailable data sources and modes of visualization enable or discourage particular understandings ofurban space. The project is designed specifically to work within, and develop, a critique of theconstraints of the two software packages. Rather than encouraging a deceptively smooth integration ofwhat may be fundamentally incommensurable forms of knowledge, this project begins with the premisethat vocabularies and conceptions of space vary considerably in various disciplines, as do the modes ofvisualization that each has developed to represent, document, examine, and produce space.
series ACADIA
email
last changed 2022/06/07 07:59

_id c70a
authors Lindgren, Christina Axelsson
year 1988
title Forest Visual Variation as a Recreative Force
source Knowledge-Based Design in Architecture, Tips-88 (pre-proceedings) (1988 : Otaniemi). editors. John S Gero and T. Oksala. Espoo, Finland: Research Institute for Built Environment, Helsinki University of Technology, Department of Architecture, pp. 149-157. includes bibliography.
summary --- A revised version of this paper has been published in the Acta Polytechnica Scandinavica series. The article presents some findings concerning the importance of forest visual variation and the possibilities to create a Forest Visual Opportunity Spectrum. In the light of suggestions on theory of recreation and of the actual multiple use planning situation of forests, the possibilities and limits of empirical studies as a tool to receive knowledge of visual aspects of forests are discussed
keywords planning, knowledge, applications, landscape
series CADline
last changed 1999/02/12 15:09

_id acadia06_190
id acadia06_190
authors Lindquist, Mark
year 2006
title Web Based Collaboration (for Free) Using Wikis in Design Studios
doi https://doi.org/10.52842/conf.acadia.2006.190
source Synthetic Landscapes [Proceedings of the 25th Annual Conference of the Association for Computer-Aided Design in Architecture] pp. 190-199
summary This paper presents a case study of the use of Wikis by students in a landscape architecture design studio to evaluate the suitability of Wikis for enhancing student collaboration in the site analysis and preliminary design stage of a project. It was anticipated that using Wikis to facilitate collaboration would provide alternatives to conventional peer to peer collaboration. In addition, Wikis could enhance feedback between the course coordinator and students. The Wiki was used to collect, compile and present data for the purpose of a precedent study of cultural and physical analysis of a site in New Zealand, for which the technology proved successful. The Wiki was less successful in contributing to the collaborative preliminary design of the project. The following discussion and presentation will include the evaluation of online Wiki services, the process used in the design studio, strengths and weaknesses observed, and opportunities for future research.
series ACADIA
email
last changed 2022/06/07 07:59

_id acadia20_310
id acadia20_310
authors Ling, Andrea; Moghadasi, Mahshid; Shi, Kowin; Wei, Junghsein; Petersen, Dr. Kirstin
year 2020
title Formica Forma
doi https://doi.org/10.52842/conf.acadia.2020.1.310
source ACADIA 2020: Distributed Proximities / Volume I: Technical Papers [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95213-0]. Online and Global. 24-30 October 2020. edited by B. Slocum, V. Ago, S. Doyle, A. Marcus, M. Yablonina, and M. del Campo. 310-319.
summary Hybrid robot systems that cooperate with live organisms is an active area of research, in part to leverage biological advantages such as adaptivity, resilience, and sustainability. Formica Forma explores new possibilities of codesigning and cofabricating in partnership with Western Harvester ants to build forms that would be challenging with industrial techniques. Using a robotically controlled UV light (350–405 nm) as an environmental stimulus to bias digging behavior, we guide 600 ants to dig ~141 cm of tunnels in transparent ant gel over 646 hours. Predictability, fidelity to the UV source, repeatability, dig efficiency, amount of ant activity, and tunnel preference were studied. The resulting branching tunnels were cast in silicone to demonstrate the ability to harness this in subtractive fabrication with inexpensive, self-maintaining biological fabricators. Results showed that ants can follow the UV light as a path guide (when the light is moving) or target it as a goal (when the light is both moving and static), with longer digging effect from the moving UV stimulus. Ants showed high fidelity to the light path, aligning their tunnel direction exactly with changes in the UV position, tuning the fabrication in real-time with environmental alterations. Population size did not seem to affect digging speed or efficiency, and the ants’ preexisting preferences factored into which tunnels were dug out. The research develops a hybrid biodigital way of working with biological swarms where the individual agency and the intrinsic stochasticity of the system offer possibilities in real-time adaptability and programmability through environmental templating.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id caadria2024_304
id caadria2024_304
authors Ling, Ban Liang and Tunçer, Bige
year 2024
title Extracting Actionable Information from the Site Context Using A Phenotype-Based Strategy
doi https://doi.org/10.52842/conf.caadria.2024.1.323
source Nicole Gardner, Christiane M. Herr, Likai Wang, Hirano Toshiki, Sumbul Ahmad Khan (eds.), ACCELERATED DESIGN - Proceedings of the 29th CAADRIA Conference, Singapore, 20-26 April 2024, Volume 1, pp. 323–332
summary As more computational design tools are developed, solution generation has been accelerated to provide real time feedback. However, a human designer is still required to translate generated data into actionable information. This is especially so for diverse design scenarios, where the data structure differs, and the computer is unable to draw conclusions across both scenarios. The site context is one key parameter that contributes towards the difference in scenarios. In short, how can an algorithm extract design-related information from diverse scenarios? To address this issue, a phenotype-based strategy is proposed as a representation method, and it re-parameterises diverse site conditions by focusing on their geometrical properties. Instead of parameterising the site context, street-view images are captured, and Gabor filters extract relevant geometrical properties, such that site conditions with different compositions, forms, and density can be organised. This method quantifies compositional and density-based properties of the surrounding building blocks, thereby enabling the computer to digest generated information and provide design suggestions. A new sample site is then used to demonstrate a query of the phenotype space, where suggestions about solar radiation performance is feedback to a human designer.
keywords Context representation, performance-based generative design
series CAADRIA
email
last changed 2024/11/17 22:05

_id sigradi2011_145
id sigradi2011_145
authors Linhares, Bruna; Alarcão, Helena; Carvão, Luís; Toste, Pedro; Paio, Alexandra
year 2011
title Using Shape Grammar to design ready-made housing for humanized living. Towards a parametric-typological design tool
source SIGraDi 2011 [Proceedings of the 15th Iberoamerican Congress of Digital Graphics] Argentina - Santa Fe 16-18 November 2011, pp. 78-81
summary The research described in this paper is part of a larger on-going project called "Emerg.cities4all" that proposes a generative computer-aided planning system for housing for low-income populations using shape grammars. This paper presents the preliminary research results of a group of four master students who proposed to develop a grammar of ready-made housing for humanized living based in three informal settlements case studies. The results of this research are based on the assumption that it is possible to generate modular, adaptable and affordable ready-made housing for humanized living solutions design, supported by a computational generation tool.
keywords Shape grammars; emergent housing; housing design; CPLP
series SIGRADI
email
last changed 2016/03/10 09:55

_id caadria2023_210
id caadria2023_210
authors Linker, Gitit, Gillis, Elisheva, Freedman, Danny, Segal, Adi, Zermati, Noa, Naim, Or, Partook, Rebecca Hila and Nathansohn, Nof
year 2023
title Designed to Grow: 3D Printing of Seeds
doi https://doi.org/10.52842/conf.caadria.2023.2.211
source Immanuel Koh, Dagmar Reinhardt, Mohammed Makki, Mona Khakhar, Nic Bao (eds.), HUMAN-CENTRIC - Proceedings of the 28th CAADRIA Conference, Ahmedabad, 18-24 March 2023, pp. 211–220
summary The prevalent use of inorganic, non-local materials in construction and design in the age of ecological crisis, calls for experiments with new, more sustainable components. In this research, we suggest re-thinking the incorporation of flora in design, by developing a new material for additive manufacturing (AM), that utilizes the constructive potential in the root entanglement of germinating seeds. The material which is comprised of a hydrogel and seeds is used to create 3D printed objects. These transform over time and the material receives new properties and qualities. The seeds develop into plants which finally wither, the plants roots intertwine and strengthen the structure of the designed shape as the sustaining hydrogel disintegrates. The object is comprised of organic biodegradable components only, that can be prepared for AM in simple processes. By doing so, the result is an accessible method of creating plant based and digitally designed objects. Our research challenges the conventional approach for integrating nature into the built environment. While flora is most commonly subsequently added as an external addition to the designed object, in this work, seeding is an integral part of the fabrication process. This allows us to introduce a new workflow for ecological design and fabrication.
keywords Material Development, 3D printing, 3D Bioprinting, Digital Fabrication, Sustainable Design, Post Printing Transformation
series CAADRIA
email
last changed 2023/06/15 23:14

_id a33e
authors Linn, Gudrun
year 1991
title BATHROOM DESIGN AND FUNCTION ANALYSIS - BRIEF REPORTS FROM TWO RESEARCH PROJECTS
source Proceedings of the 3rd European Full-Scale Modelling Conference / ISBN 91-7740044-5 / Lund (Sweden) 13-16 September 1990, pp. 38-39
summary The problem behind this research project was the fact that Swedish standard bathrooms were (and most of them still are) difficult to clean, because of the building design. This has consequences not only for the inhabitants but also for the home helpers who assist old and disabled people in their own dwellings. The most difficult-to-clean spaces in a dwelling are the bathroom and the toilet-room. These spaces also are the most dirtied. In Sweden there of ten is a toilet in the bathroom. The aim of the project was to find out what or how much of physical agility a Swedish standard bathroom demands from the person who carries out the cleaning of it.
keywords Full-scale Modeling, Model Simulation, Real Environments
series other
type normal paper
more http://info.tuwien.ac.at/efa
last changed 2004/05/04 15:18

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